Guest User

Untitled

a guest
Mar 2nd, 2018
168
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.41 KB | None | 0 0
  1. # ---------------------------------------------- #
  2.  
  3. # General Configuration #
  4.  
  5. # ---------------------------------------------- #
  6.  
  7. # If you are unsure of how to use this file, #
  8.  
  9. # but would like to change how the plugin shows #
  10.  
  11. # text, visit the BukkitDev page at: #
  12.  
  13. # http://dev.bukkit.org/bukkit-plugins/skillapi/ #
  14.  
  15. # and look at the default configuration section #
  16.  
  17. # ---------------------------------------------- #
  18.  
  19. Accounts:
  20.  
  21. #
  22.  
  23. # The main class group used for GUI displays
  24.  
  25. main-class-group: class
  26.  
  27. #
  28.  
  29. # Currently disabled, ignore this
  30.  
  31. one-per-class: false
  32.  
  33. #
  34.  
  35. # The max number of accounts a normal user can use
  36.  
  37. max-accounts: 3
  38.  
  39. #
  40.  
  41. # The max number of accounts users can have with certain permissions
  42.  
  43. # must be in the format '<permission>:<accounts>'
  44.  
  45. perm-accounts:
  46.  
  47. - 'skillapi.account.admin:10'
  48.  
  49. #
  50.  
  51. # While targeting settings aren't necessary most of the time,
  52.  
  53. # they can help make running ally checks much faster if
  54.  
  55. # you are able to use them.
  56.  
  57. Targeting:
  58.  
  59. #
  60.  
  61. # Whether or not all monsters are enemies.
  62.  
  63. # If you are using pets that include zombies/spiders/etc,
  64.  
  65. # you shouldn't enable this.
  66.  
  67. # If you want to enable it for specific worlds, list out the
  68.  
  69. # worlds it should apply to in a list format such as:
  70.  
  71. # monsters-enemy:
  72.  
  73. # - world1
  74.  
  75. # - world2
  76.  
  77. monsters-enemy: false
  78.  
  79. #
  80.  
  81. # Whether or not all passive mobs are allies.
  82.  
  83. # If there are custom passive mobs that you can fight,
  84.  
  85. # you should not enable this.
  86.  
  87. # If you want to enable it for specific worlds, list out the
  88.  
  89. # worlds it should apply to in a list format such as:
  90.  
  91. # passive-ally:
  92.  
  93. # - world1
  94.  
  95. # - world2
  96.  
  97. passive-ally: false
  98.  
  99. #
  100.  
  101. # Whether or not all players are allies.
  102.  
  103. # If you have any PvP, this should not be enabled.
  104.  
  105. # If you want to enable it for specific worlds, list out the
  106.  
  107. # worlds it should apply to in a list format such as:
  108.  
  109. # player-ally:
  110.  
  111. # - world1
  112.  
  113. # - world2
  114.  
  115. player-ally: false
  116.  
  117. #
  118.  
  119. Saving:
  120.  
  121. #
  122.  
  123. # Whether or not to auto save data periodically
  124.  
  125. auto-save: false
  126.  
  127. #
  128.  
  129. # How often to auto-save in minutes
  130.  
  131. minutes: 30
  132.  
  133. #
  134.  
  135. # Whether or not to use an SQL database to save
  136.  
  137. sql-database: false
  138.  
  139. #
  140.  
  141. # Details for connecting to the database
  142.  
  143. sql-details:
  144.  
  145. host: localhost
  146.  
  147. port: 54321
  148.  
  149. database: plugins
  150.  
  151. username: username
  152.  
  153. password: password
  154.  
  155. #
  156.  
  157. Classes:
  158.  
  159. #
  160.  
  161. # Whether or not to use SkillAPI's health system
  162.  
  163. modify-health: true
  164.  
  165. #
  166.  
  167. # The default health for players without a class
  168.  
  169. classless-hp: 20
  170.  
  171. #
  172.  
  173. # Whether or not non-castable auto-leveled skills are shown
  174.  
  175. show-auto-skills: false
  176.  
  177. #
  178.  
  179. # Whether or not attributes are enabled
  180.  
  181. attributes-enabled: false
  182.  
  183. #
  184.  
  185. # Whether or not attributes can be refunded
  186.  
  187. attributes-downgrade: false
  188.  
  189. #
  190.  
  191. # This casts the dynamic skill for the player when they level up,
  192.  
  193. # allowing you to use dynamic mechanics for level up effects. If
  194.  
  195. # there is no existing dynamic skill with the name, no effect
  196.  
  197. # will be played. For level-specific effects, use the level condition.
  198.  
  199. level-up-skill: 'lvlup'
  200.  
  201. #
  202.  
  203. Mana:
  204.  
  205. #
  206.  
  207. # Whether or not to use SkillAPI's mana system
  208.  
  209. enabled: true
  210.  
  211. #
  212.  
  213. # How frequently mana is gained in seconds
  214.  
  215. freq: 1
  216.  
  217. #
  218.  
  219. Skills:
  220.  
  221. #
  222.  
  223. # Whether or not players are allowed to downgrade skills
  224.  
  225. allow-downgrade: true
  226.  
  227. #
  228.  
  229. # Whether or not messages should be shown on casting a skill
  230.  
  231. show-messages: true
  232.  
  233. #
  234.  
  235. # The radius in which to show cast messages to nearby players
  236.  
  237. message-radius: 20
  238.  
  239. #
  240.  
  241. # Whether or not to apply damage knockback when damage is blocked
  242.  
  243. # by defensive or offesnive buffs and debuffs
  244.  
  245. knockback-no-damage: false
  246.  
  247. #
  248.  
  249. # Blocks to ignore when using the Block mechanic in dynamic skills
  250.  
  251. # End values in an * to do all materials containing the value
  252.  
  253. block-filter:
  254.  
  255. - 'chest'
  256.  
  257. - 'ender chest'
  258.  
  259. - 'trapped chest'
  260.  
  261. - 'redstone*'
  262.  
  263. - 'wall sign'
  264.  
  265. - 'sign post'
  266.  
  267. #
  268.  
  269. Items:
  270.  
  271. #
  272.  
  273. # Whether or not to check for class, level, and attribute
  274.  
  275. # requirements in an item's lore
  276.  
  277. lore-requirements: false
  278.  
  279. #
  280.  
  281. # Whether or not to check for skill requirements
  282.  
  283. # in an item's lore
  284.  
  285. skill-requirements: false
  286.  
  287. #
  288.  
  289. # Whether or not to check for stat bonuses in an item's lore
  290.  
  291. lore-attributes: false
  292.  
  293. #
  294.  
  295. # Whether or not to drop weapons when unable to use them
  296.  
  297. drop-weapon: false
  298.  
  299. #
  300.  
  301. # The text used for class requirements in the lore
  302.  
  303. lore-class-text: 'Class Req: '
  304.  
  305. #
  306.  
  307. # The text used for skill requirements in lore
  308.  
  309. lore-skill-text: 'Requires {skill}: '
  310.  
  311. #
  312.  
  313. # the text used for level requirements in the lore
  314.  
  315. lore-level-text: 'Level Req: '
  316.  
  317. #
  318.  
  319. # The text used for excluded classes in the lore
  320.  
  321. lore-exclude-text: 'Excluded Class: '
  322.  
  323. #
  324.  
  325. # The text used for attribute requirements
  326.  
  327. lore-attribute-text: '{attr} Req: '
  328.  
  329. #
  330.  
  331. # The text used for providing attributes
  332.  
  333. attribute-text: '{attr}: '
  334.  
  335. #
  336.  
  337. # How many players to check for the requirements each tick
  338.  
  339. # This should be increased on larger servers to prevent
  340.  
  341. # large delays before the same player is checked again
  342.  
  343. players-per-check: 1
  344.  
  345. #
  346.  
  347. GUI:
  348.  
  349. #
  350.  
  351. # Whether or not to lock the health bar to 10 hearts
  352.  
  353. # This does not affect total health, only the display
  354.  
  355. old-health-bar: false
  356.  
  357. #
  358.  
  359. # Whether or not to force SkillAPI to override
  360.  
  361. # health scaling of other plugins
  362.  
  363. force-scaling: false
  364.  
  365. #
  366.  
  367. # This is what to display using the level bar, if anything.
  368.  
  369. # Options are: none, mana, level
  370.  
  371. level-bar: none
  372.  
  373. #
  374.  
  375. # This is what to display using the food bar, if anything.
  376.  
  377. # Options are: none, mana, exp
  378.  
  379. food-bar: none
  380.  
  381. #
  382.  
  383. # Whether or not to use the action bar
  384.  
  385. use-action-bar: false
  386.  
  387. #
  388.  
  389. # The text to display on the action bar.
  390.  
  391. # Available filters:
  392.  
  393. # {combo} - the player's current click combo
  394.  
  395. # {class} - the player's main class name
  396.  
  397. # {level} - the player's main class level
  398.  
  399. # {exp} - the player's main class exp
  400.  
  401. # {expReq} - the player's main class required experience
  402.  
  403. # {expLeft} - the player's main class experience until the next level
  404.  
  405. # {health} - the player's current health
  406.  
  407. # {maxHealth} - the player's max health
  408.  
  409. # {mana} - the player's current mana
  410.  
  411. # {maxMana} - the player's max mana
  412.  
  413. # {name} - the name of the player
  414.  
  415. # {attr} - the player's attribute points
  416.  
  417. # {sp} - the player's main class skill points
  418.  
  419. # {value:<key>} - a skill value
  420.  
  421. action-bar-text: '{combo}'
  422.  
  423. #
  424.  
  425. # Whether or not to use title messages
  426.  
  427. title-enabled: false
  428.  
  429. #
  430.  
  431. # Duration for title messages in seconds
  432.  
  433. title-duration: 3
  434.  
  435. #
  436.  
  437. # Fade in time for title messages in seconds
  438.  
  439. title-fade-in: 0.5
  440.  
  441. #
  442.  
  443. # Fade out time for title messages in seconds
  444.  
  445. title-fade-out: 0.5
  446.  
  447. #
  448.  
  449. # Messages to display using the Title bar
  450.  
  451. # Second lines of messages will be displayed in the subtitle
  452.  
  453. # Ones you can use include:
  454.  
  455. # level_up
  456.  
  457. # exp_gained
  458.  
  459. # exp_lost
  460.  
  461. # status
  462.  
  463. title-messages:
  464.  
  465. - level_up
  466.  
  467. - exp_lost
  468.  
  469. #
  470.  
  471. # Whether or not to display class information on a scoreboard
  472.  
  473. scoreboard-enabled: true
  474.  
  475. #
  476.  
  477. # Whether or not to add a prefix to players with their class name
  478.  
  479. show-class-name: true
  480.  
  481. #
  482.  
  483. # Whether or not to display a player's level below their name
  484.  
  485. show-class-level: true
  486.  
  487. #
  488.  
  489. # The text to show with the player's level when enabled.
  490.  
  491. # This always appears as {level} {text}
  492.  
  493. class-level-text: 'Level'
  494.  
  495. #
  496.  
  497. # Whether or not to use map trees instead of the regular ones
  498.  
  499. # View map.yml for further customization for this option
  500.  
  501. # Also add more schemes by adding folders in the "img" folder
  502.  
  503. # Allow for both map skill trees and regular ones by setting
  504.  
  505. # this to "partial"
  506.  
  507. map-tree-enabled: false
  508.  
  509. #
  510.  
  511. Click Combos:
  512.  
  513. #
  514.  
  515. # Whether or not to use click combinations
  516.  
  517. enabled: false
  518.  
  519. #
  520.  
  521. # Whether or not players can customize their combos
  522.  
  523. allow-custom: false
  524.  
  525. #
  526.  
  527. # Whether or not left clicks are allowed at all
  528.  
  529. use-click-left: true
  530.  
  531. #
  532.  
  533. # Whether or not right clicks are allowed at all
  534.  
  535. use-click-right: true
  536.  
  537. #
  538.  
  539. # Whether or not shift clicks are allowed at all
  540.  
  541. use-click-shift: false
  542.  
  543. #
  544.  
  545. # How many clicks are needed to perform a combo
  546.  
  547. combo-size: 4
  548.  
  549. #
  550.  
  551. # Inactivity time in seconds before clicks for a combo are reset
  552.  
  553. click-time: 1.0
  554.  
  555. #
  556.  
  557. Skill Bar:
  558.  
  559. #
  560.  
  561. # Whether or not to use skill bars
  562.  
  563. enabled: false
  564.  
  565. #
  566.  
  567. # Whether or not to show skill cooldowns in the skill bar
  568.  
  569. show-cooldown: true
  570.  
  571. #
  572.  
  573. # The item to use as a placeholder in the skill bar
  574.  
  575. empty-icon:
  576.  
  577. material: PUMPKIN_SEEDS
  578.  
  579. data: 0
  580.  
  581. text: '&7Unassigned'
  582.  
  583. #
  584.  
  585. # The default layout for skill bars
  586.  
  587. # Players can customize unlocked slots
  588.  
  589. layout:
  590.  
  591. 1:
  592.  
  593. skill: true
  594.  
  595. locked: false
  596.  
  597. 2:
  598.  
  599. skill: true
  600.  
  601. locked: false
  602.  
  603. 3:
  604.  
  605. skill: true
  606.  
  607. locked: false
  608.  
  609. 4:
  610.  
  611. skill: true
  612.  
  613. locked: false
  614.  
  615. 5:
  616.  
  617. skill: true
  618.  
  619. locked: false
  620.  
  621. 6:
  622.  
  623. skill: false
  624.  
  625. locked: false
  626.  
  627. 7:
  628.  
  629. skill: false
  630.  
  631. locked: false
  632.  
  633. 8:
  634.  
  635. skill: false
  636.  
  637. locked: false
  638.  
  639. 9:
  640.  
  641. skill: false
  642.  
  643. locked: false
  644.  
  645. #
  646.  
  647. Experience:
  648.  
  649. #
  650.  
  651. # Whether or not to use vanilla exp drops for class exp
  652.  
  653. # Note: any dropped exp will not count towards class exp,
  654.  
  655. # only enabled sources will count. By default, this is only
  656.  
  657. # mob deaths.
  658.  
  659. use-exp-orbs: true
  660.  
  661. #
  662.  
  663. # Whether or not to prevent gaining experience from mobs
  664.  
  665. # spawned via a mob spawner block
  666.  
  667. block-mob-spawner: true
  668.  
  669. #
  670.  
  671. # Whether or not to prevent gaining experience from mobs
  672.  
  673. # spawned via a mob spawn egg
  674.  
  675. block-mob-egg: true
  676.  
  677. #
  678.  
  679. # Whether or not to prevent gaining experience while
  680.  
  681. # in creative mode
  682.  
  683. block-creative: true
  684.  
  685. #
  686.  
  687. # Whether or not to display a message when gaining experience
  688.  
  689. exp-message-enabled: true
  690.  
  691. #
  692.  
  693. # Whether or not to display a message when gaining a level
  694.  
  695. level-message-enabled: true
  696.  
  697. #
  698.  
  699. # Whether or not to show a message when losing exp de to dying
  700.  
  701. lose-exp-message: true
  702.  
  703. #
  704.  
  705. # The formula used for calculating required experience
  706.  
  707. # The formula is: x*lvl*lvl + y*lvl + z
  708.  
  709. formula:
  710.  
  711. x: 1
  712.  
  713. y: 8
  714.  
  715. z: 16
  716.  
  717. #
  718.  
  719. # Whether or not to use a custom equation
  720.  
  721. use-custom: false
  722.  
  723. #
  724.  
  725. # The custom formula to use with 'lvl' being the current player level
  726.  
  727. custom-formula: '25(1.1^(lvl-1))'
  728.  
  729. #
  730.  
  731. # The experience yields from each mob type
  732.  
  733. # When exp orbs are enabled, these values are ignored
  734.  
  735. yields:
  736.  
  737. blaze: 10
  738.  
  739. cavespider: 5
  740.  
  741. creeper: 3
  742.  
  743. elderguardian: 10
  744.  
  745. enderdragon: 400
  746.  
  747. enderman: 5
  748.  
  749. endermite: 3
  750.  
  751. ghast: 5
  752.  
  753. giant: 20
  754.  
  755. guardian: 10
  756.  
  757. irongolem: 10
  758.  
  759. magmacube: 1
  760.  
  761. pigzombie: 5
  762.  
  763. player: 5
  764.  
  765. shulker: 5
  766.  
  767. silverfish: 2
  768.  
  769. skeleton: 3
  770.  
  771. slime: 1
  772.  
  773. spider: 3
  774.  
  775. witch: 3
  776.  
  777. wither: 500
  778.  
  779. witherskeleton: 5
  780.  
  781. zombie: 2
  782.  
  783. #
  784.  
  785. # How much logging to do when loading SkillAPI
  786.  
  787. # When testing setting up skills/classes, increase this to 1-5
  788.  
  789. Logging:
  790.  
  791. #
  792.  
  793. # Logs for loading attributes
  794.  
  795. attribute-load: 0
  796.  
  797. #
  798.  
  799. # Logs for attack/defense buffs applying
  800.  
  801. buff: 0
  802.  
  803. #
  804.  
  805. # Logs for registration of skills and classes
  806.  
  807. registration: 0
  808.  
  809. #
  810.  
  811. # Logs for GUI updates
  812.  
  813. gui: 0
  814.  
  815. #
  816.  
  817. # Logs for mana updates
  818.  
  819. mana: 0
  820.  
  821. #
  822.  
  823. Worlds:
  824.  
  825. #
  826.  
  827. # Whether or not to enable the world restriction
  828.  
  829. enable: false
  830.  
  831. #
  832.  
  833. # Whether or not to use the list as an enabling list
  834.  
  835. # If true, only worlds in the list will let players use SkillAPI
  836.  
  837. # If false, any world not in the list will let players use SkillAPI
  838.  
  839. use-as-enabling: true
  840.  
  841. #
  842.  
  843. # The worlds to include in the enable/disable list
  844.  
  845. worlds:
  846.  
  847. - world
Add Comment
Please, Sign In to add comment