Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- void WeaponSpawn( int WEAPONID, LPDIRECT3DDEVICE9 pDevice )
- {
- if((*(BYTE *)GameStatus == 1) && w34p0n5p4wn) {
- if(GetAsyncKeyState(VK_SPWN)&1)
- {
- g_LTClient = *(CLTClient**)ADDR_LTCLIENTDLL;
- g_CommonLT = g_LTClient->Common();
- CAutoMessage Msg;
- Msg.Writeuint8 (50);
- Msg.Writeuint8 (1);
- Msg.Writeuint8 (1);
- Msg.Writeuint8 (1);
- Msg.Writeuint8 (1);
- Msg.Writeuint8 (1);
- Msg.Writeuint8 (WEAPONID);
- Msg.Writeuint8 (1);
- Msg.Writeuint8 (1);
- g_LTClient-> SendToServer (Msg.Read (), MESSAGE_GUARANTEED);
- keybd_event (0x33, 0,0,0);
- }
- }
- }
- //lifetaker
- void LifeTaker(LPDIRECT3DDEVICE9 pDevice)
- {
- if((*(BYTE *)GameStatus == 1) && l17374k3r)
- {
- if(ValidPointer(g_LTClient))
- {
- CAutoMessage Msg;
- Msg.Writeuint8(50);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- Msg.Writeuint8(27);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED);
- keybd_event(0x33,0,0,0);
- l17374k3r = 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement