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daipon0512

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Oct 20th, 2017
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 2
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 80
  25. Projectile_Damage: 6
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 0
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: true
  36. Bullet_Spread: 0
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 2
  74. Message_Shooter: "&3HeadShot!"
  75. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  76. Abilities:
  77. Reset_Hit_Cooldown: true
  78. Knockback: 1
  79.  
  80. KNIFE:
  81. Item_Information:
  82. Item_Name: "&8Survival Knife"
  83. Item_Type: 267
  84. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  85. Melee_Mode: false
  86. Skip_Name_Check: false
  87. Remove_Unused_Tag: false
  88. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  89. Hidden_From_List: false
  90. Shooting:
  91. Disable: false
  92. Dual_Wield: false
  93. Right_Click_To_Shoot: false
  94. Cancel_Left_Click_Block_Damage: true
  95. Cancel_Right_Click_Interactions: true
  96. Delay_Between_Shots: 30
  97. Recoil_Amount: 0
  98. Projectile_Amount: 1
  99. Projectile_Type: snowball
  100. Remove_Arrows_On_Impact: false
  101. Remove_Bullet_Drop: false
  102. Removal_Or_Drag_Delay: 2-true
  103. Projectile_Speed: 30
  104. Projectile_Damage: 3
  105. Projectile_Flames: false
  106. Projectile_Incendiary:
  107. Enable: false
  108. Duration: 0
  109. Bullet_Spread: 0
  110. Reset_Fall_Distance: true
  111. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  112. Sneak:
  113. Enable: true
  114. No_Recoil: true
  115. Bullet_Spread: 0
  116. Sneak_Before_Shooting: false
  117. Burstfire:
  118. Enable: false
  119. Shots_Per_Burst: 1
  120. Delay_Between_Shots_In_Burst: 10
  121. Ammo:
  122. Enable: false
  123. Ammo_Item_ID: 371
  124. Take_Ammo_Per_Shot: true
  125. Ammo_Name_Check: "&eBullet"
  126. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  127. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  128. Reload:
  129. Enable: true
  130. Reload_Amount: 1
  131. Reload_With_Mouse: false
  132. Starting_Amount: 1
  133. Reload_Bullets_Individually: false
  134. Take_Ammo_On_Reload: false
  135. Take_Ammo_As_Magazine: false
  136. Reload_Duration: 30
  137. Reload_Shoot_Delay: 0
  138. Destroy_When_Empty: false
  139. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  140. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  141. Scope:
  142. Enable: false
  143. Night_Vision: true
  144. Zoom_Amount: 8
  145. Zoom_Bullet_Spread: 0
  146. Zoom_Before_Shooting: false
  147. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  148. Custom_Death_Message:
  149. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  150. Headshot:
  151. Enable: false
  152. Bonus_Damage: 2
  153. Message_Shooter: "&3HeadShot!"
  154. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  155.  
  156. BARRET:
  157. Item_Information:
  158. Item_Name: "&7Barret-M82A1"
  159. Item_Type: 278
  160. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  161. Melee_Mode: false
  162. Skip_Name_Check: false
  163. Remove_Unused_Tag: false
  164. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  165. Hidden_From_List: false
  166. Shooting:
  167. Disable: false
  168. Dual_Wield: false
  169. Right_Click_To_Shoot: true
  170. Cancel_Left_Click_Block_Damage: true
  171. Cancel_Right_Click_Interactions: true
  172. Delay_Between_Shots: 50
  173. Recoil_Amount: 2
  174. Projectile_Amount: 1
  175. Projectile_Type: snowball
  176. Remove_Arrows_On_Impact: false
  177. Remove_Bullet_Drop: false
  178. Removal_Or_Drag_Delay: false
  179. Projectile_Speed: 60
  180. Projectile_Damage: 12
  181. Projectile_Flames: false
  182. Projectile_Incendiary:
  183. Enable: false
  184. Duration: 0
  185. Bullet_Spread: 3
  186. Reset_Fall_Distance: true
  187. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  188. Sneak:
  189. Enable: true
  190. No_Recoil: true
  191. Bullet_Spread: 2
  192. Sneak_Before_Shooting: false
  193. Burstfire:
  194. Enable: false
  195. Shots_Per_Burst: 1
  196. Delay_Between_Shots_In_Burst: 10
  197. Ammo:
  198. Enable: true
  199. Ammo_Item_ID: 371
  200. Take_Ammo_Per_Shot: true
  201. Ammo_Name_Check: "&eBullet"
  202. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  203. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  204. Reload:
  205. Enable: true
  206. Reload_Amount: 5
  207. Reload_With_Mouse: false
  208. Starting_Amount: 5
  209. Reload_Bullets_Individually: false
  210. Take_Ammo_On_Reload: false
  211. Take_Ammo_As_Magazine: false
  212. Reload_Duration: 240
  213. Reload_Shoot_Delay: 30
  214. Destroy_When_Empty: false
  215. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  216. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  217. Scope:
  218. Enable: true
  219. Night_Vision: true
  220. Zoom_Amount: 8
  221. Zoom_Bullet_Spread: 0.6
  222. Zoom_Before_Shooting: false
  223. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  224. Custom_Death_Message:
  225. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  226. Headshot:
  227. Enable: true
  228. Bonus_Damage: 2
  229. Message_Shooter: "&3HeadShot!"
  230. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  231. Abilities:
  232. Reset_Hit_Cooldown: true
  233. Knockback: 7
  234.  
  235. M1911:
  236. Item_Information:
  237. Item_Name: "&6M1911"
  238. Item_Type: 292
  239. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  240. Melee_Mode: false
  241. Skip_Name_Check: false
  242. Remove_Unused_Tag: false
  243. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  244. Hidden_From_List: false
  245. Shooting:
  246. Disable: false
  247. Dual_Wield: false
  248. Right_Click_To_Shoot: true
  249. Cancel_Left_Click_Block_Damage: true
  250. Cancel_Right_Click_Interactions: true
  251. Delay_Between_Shots: 7
  252. Recoil_Amount: 0
  253. Projectile_Amount: 1
  254. Projectile_Type: snowball
  255. Remove_Arrows_On_Impact: false
  256. Remove_Bullet_Drop: false
  257. Removal_Or_Drag_Delay: false
  258. Projectile_Speed: 40
  259. Projectile_Damage: 3
  260. Projectile_Flames: false
  261. Projectile_Incendiary:
  262. Enable: false
  263. Duration: 0
  264. Bullet_Spread: 1
  265. Reset_Fall_Distance: true
  266. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  267. Sneak:
  268. Enable: true
  269. No_Recoil: true
  270. Bullet_Spread: 0
  271. Sneak_Before_Shooting: false
  272. Burstfire:
  273. Enable:
  274. Shots_Per_Burst: 1
  275. Delay_Between_Shots_In_Burst: 10
  276. Ammo:
  277. Enable: true
  278. Ammo_Item_ID: 371
  279. Take_Ammo_Per_Shot: true
  280. Ammo_Name_Check: "&eBullet"
  281. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  282. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  283. Firearm_Action:
  284. Type: slide
  285. Reload:
  286. Enable: true
  287. Reload_Amount: 8
  288. Reload_With_Mouse: false
  289. Starting_Amount: 8
  290. Reload_Bullets_Individually: false
  291. Take_Ammo_On_Reload: false
  292. Take_Ammo_As_Magazine: false
  293. Reload_Duration: 60
  294. Reload_Shoot_Delay: 10
  295. Destroy_When_Empty: false
  296. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  297. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  298. Scope:
  299. Enable: false
  300. Night_Vision: true
  301. Zoom_Amount: 8
  302. Zoom_Bullet_Spread: 0
  303. Zoom_Before_Shooting: false
  304. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  305. Custom_Death_Message:
  306. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  307. Headshot:
  308. Enable: false
  309. Bonus_Damage: 1
  310. Message_Shooter: "&3HeadShot!"
  311. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  312. Abilities:
  313. Reset_Hit_Cooldown: true
  314. Knockback: 0
  315.  
  316. MAC:
  317. Item_Information:
  318. Item_Name: "&3MAC-10"
  319. Item_Type: 284
  320. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  321. Melee_Mode: false
  322. Skip_Name_Check: false
  323. Remove_Unused_Tag: false
  324. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  325. Hidden_From_List: false
  326. Shooting:
  327. Disable: false
  328. Dual_Wield: false
  329. Right_Click_To_Shoot: true
  330. Cancel_Left_Click_Block_Damage: true
  331. Cancel_Right_Click_Interactions: true
  332. Recoil_Amount: 1
  333. Projectile_Amount: 1
  334. Projectile_Type: snowball
  335. Remove_Arrows_On_Impact: false
  336. Remove_Bullet_Drop: false
  337. Removal_Or_Drag_Delay: false
  338. Projectile_Speed: 70
  339. Projectile_Damage: 2
  340. Projectile_Flames: false
  341. Projectile_Incendiary:
  342. Enable: false
  343. Duration: 0
  344. Bullet_Spread: 2
  345. Reset_Fall_Distance: true
  346. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  347. Fully_Automatic:
  348. Enable: true
  349. Fire_Rate: 6
  350. Sneak:
  351. Enable: true
  352. No_Recoil: true
  353. Bullet_Spread: 1
  354. Sneak_Before_Shooting: false
  355. Burstfire:
  356. Enable: false
  357. Shots_Per_Burst: 1
  358. Delay_Between_Shots_In_Burst: 10
  359. Ammo:
  360. Enable: true
  361. Ammo_Item_ID: 371
  362. Take_Ammo_Per_Shot: true
  363. Ammo_Name_Check: "&eBullet"
  364. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  365. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  366. Reload:
  367. Enable: true
  368. Reload_Amount: 25
  369. Reload_With_Mouse: false
  370. Starting_Amount: 25
  371. Reload_Bullets_Individually: false
  372. Take_Ammo_On_Reload: false
  373. Take_Ammo_As_Magazine: false
  374. Reload_Duration: 100
  375. Reload_Shoot_Delay: 10
  376. Destroy_When_Empty: false
  377. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  378. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  379. Scope:
  380. Enable: false
  381. Night_Vision: true
  382. Zoom_Amount: 8
  383. Zoom_Bullet_Spread: 0
  384. Zoom_Before_Shooting: false
  385. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  386. Custom_Death_Message:
  387. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  388. Headshot:
  389. Enable: false
  390. Bonus_Damage: 2
  391. Message_Shooter: "&3HeadShot!"
  392. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  393. Abilities:
  394. Reset_Hit_Cooldown: true
  395. Knockback: 0
  396.  
  397. M16:
  398. Item_Information:
  399. Item_Name: "&9M16"
  400. Item_Type: 270
  401. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  402. Melee_Mode: false
  403. Skip_Name_Check: false
  404. Remove_Unused_Tag: false
  405. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  406. Hidden_From_List: false
  407. Shooting:
  408. Disable: false
  409. Dual_Wield: false
  410. Right_Click_To_Shoot: true
  411. Cancel_Left_Click_Block_Damage: true
  412. Cancel_Right_Click_Interactions: true
  413. Delay_Between_Shots: 20
  414. Recoil_Amount: 0
  415. Projectile_Amount: 1
  416. Projectile_Type: snowball
  417. Remove_Arrows_On_Impact: false
  418. Remove_Bullet_Drop: false
  419. Removal_Or_Drag_Delay: false
  420. Projectile_Speed: 40
  421. Projectile_Damage: 3
  422. Projectile_Flames: false
  423. Projectile_Incendiary:
  424. Enable: false
  425. Duration: 0
  426. Bullet_Spread: 1
  427. Reset_Fall_Distance: true
  428. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  429. Fully_Automatic:
  430. Enable: false
  431. Fire_Rate: 6
  432. Sneak:
  433. Enable: true
  434. No_Recoil: true
  435. Bullet_Spread: 0
  436. Sneak_Before_Shooting: false
  437. Burstfire:
  438. Enable: true
  439. Shots_Per_Burst: 3
  440. Delay_Between_Shots_In_Burst: 2
  441. Ammo:
  442. Enable: true
  443. Ammo_Item_ID: 371
  444. Take_Ammo_Per_Shot: true
  445. Ammo_Name_Check: "&eBullet"
  446. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  447. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  448. Reload:
  449. Enable: true
  450. Reload_Amount: 30
  451. Reload_With_Mouse: false
  452. Starting_Amount: 30
  453. Reload_Bullets_Individually: false
  454. Take_Ammo_On_Reload: false
  455. Take_Ammo_As_Magazine: false
  456. Reload_Duration: 140
  457. Reload_Shoot_Delay: 10
  458. Destroy_When_Empty: false
  459. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  460. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  461. Scope:
  462. Enable: false
  463. Night_Vision: true
  464. Zoom_Amount: 8
  465. Zoom_Bullet_Spread: 0
  466. Zoom_Before_Shooting: false
  467. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  468. Custom_Death_Message:
  469. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  470. Headshot:
  471. Enable: false
  472. Bonus_Damage: 2
  473. Message_Shooter: "&3HeadShot!"
  474. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  475. Abilities:
  476. Reset_Hit_Cooldown: true
  477. Knockback: 0
  478.  
  479. MP5:
  480. Item_Information:
  481. Item_Name: "&3MP5"
  482. Item_Type: 277
  483. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  484. Melee_Mode: false
  485. Skip_Name_Check: false
  486. Remove_Unused_Tag: false
  487. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  488. Hidden_From_List: false
  489. Shooting:
  490. Disable: false
  491. Dual_Wield: false
  492. Right_Click_To_Shoot: true
  493. Cancel_Left_Click_Block_Damage: true
  494. Cancel_Right_Click_Interactions: true
  495. Recoil_Amount: 0
  496. Projectile_Amount: 1
  497. Projectile_Type: snowball
  498. Remove_Arrows_On_Impact: false
  499. Remove_Bullet_Drop: false
  500. Removal_Or_Drag_Delay: false
  501. Projectile_Speed: 60
  502. Projectile_Damage: 2
  503. Projectile_Flames: false
  504. Projectile_Incendiary:
  505. Enable: false
  506. Duration: 0
  507. Bullet_Spread: 1
  508. Reset_Fall_Distance: true
  509. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  510. Fully_Automatic:
  511. Enable: true
  512. Fire_Rate: 4
  513. Sneak:
  514. Enable: true
  515. No_Recoil: true
  516. Bullet_Spread: 0
  517. Sneak_Before_Shooting: false
  518. Burstfire:
  519. Enable: false
  520. Shots_Per_Burst: 1
  521. Delay_Between_Shots_In_Burst: 10
  522. Ammo:
  523. Enable: true
  524. Ammo_Item_ID: 371
  525. Take_Ammo_Per_Shot: true
  526. Ammo_Name_Check: "&eBullet"
  527. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  528. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  529. Reload:
  530. Enable: true
  531. Reload_Amount: 30
  532. Reload_With_Mouse: false
  533. Starting_Amount: 30
  534. Reload_Bullets_Individually: false
  535. Take_Ammo_On_Reload: false
  536. Take_Ammo_As_Magazine: false
  537. Reload_Duration: 100
  538. Reload_Shoot_Delay: 10
  539. Destroy_When_Empty: false
  540. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  541. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  542. Scope:
  543. Enable: false
  544. Night_Vision: true
  545. Zoom_Amount: 8
  546. Zoom_Bullet_Spread: 0
  547. Zoom_Before_Shooting: false
  548. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  549. Custom_Death_Message:
  550. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  551. Headshot:
  552. Enable: false
  553. Bonus_Damage: 2
  554. Message_Shooter: "&3HeadShot!"
  555. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  556. Abilities:
  557. Knockback: 0
  558. Abilities:
  559. Reset_Hit_Cooldown: true
  560. Knockback: 0
  561.  
  562.  
  563. DESERT:
  564. Item_Information:
  565. Item_Name: "&6Desert Eagle"
  566. Item_Type: 294
  567. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  568. Melee_Mode: false
  569. Skip_Name_Check: false
  570. Remove_Unused_Tag: false
  571. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  572. Hidden_From_List: false
  573. Shooting:
  574. Disable: false
  575. Dual_Wield: false
  576. Right_Click_To_Shoot: true
  577. Cancel_Left_Click_Block_Damage: true
  578. Cancel_Right_Click_Interactions: true
  579. Delay_Between_Shots: 10
  580. Recoil_Amount: 2
  581. Projectile_Amount: 1
  582. Projectile_Type: snowball
  583. Remove_Arrows_On_Impact: false
  584. Remove_Bullet_Drop: false
  585. Removal_Or_Drag_Delay: false
  586. Projectile_Speed: 25
  587. Projectile_Damage: 5
  588. Projectile_Flames: false
  589. Projectile_Incendiary:
  590. Enable: false
  591. Duration: 0
  592. Bullet_Spread: 2
  593. Reset_Fall_Distance: true
  594. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  595. Sneak:
  596. Enable: true
  597. No_Recoil: true
  598. Bullet_Spread: 1
  599. Sneak_Before_Shooting: false
  600. Burstfire:
  601. Enable: false
  602. Shots_Per_Burst: 1
  603. Delay_Between_Shots_In_Burst: 10
  604. Ammo:
  605. Enable: true
  606. Ammo_Item_ID: 371
  607. Take_Ammo_Per_Shot: true
  608. Ammo_Name_Check: "&eBullet"
  609. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  610. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  611. Firearm_Action:
  612. Type: slide
  613. Reload:
  614. Enable: true
  615. Reload_Amount: 7
  616. Reload_With_Mouse: false
  617. Starting_Amount: 7
  618. Reload_Bullets_Individually: false
  619. Take_Ammo_On_Reload: false
  620. Take_Ammo_As_Magazine: false
  621. Reload_Duration: 100
  622. Reload_Shoot_Delay: 10
  623. Destroy_When_Empty: false
  624. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  625. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  626. Scope:
  627. Enable: false
  628. Night_Vision: true
  629. Zoom_Amount: 8
  630. Zoom_Bullet_Spread: 0
  631. Zoom_Before_Shooting: false
  632. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  633. Custom_Death_Message:
  634. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  635. Headshot:
  636. Enable: false
  637. Bonus_Damage: 1
  638. Message_Shooter: "&3HeadShot!"
  639. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  640. Abilities:
  641. Reset_Hit_Cooldown: true
  642. Knockback: 0
  643.  
  644. SPAS:
  645. Item_Information:
  646. Item_Name: "&cSPAS-15"
  647. Item_Type: 274
  648. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  649. Melee_Mode: false
  650. Skip_Name_Check: false
  651. Remove_Unused_Tag: false
  652. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  653. Hidden_From_List: false
  654. Shooting:
  655. Disable: false
  656. Dual_Wield: false
  657. Right_Click_To_Shoot: true
  658. Cancel_Left_Click_Block_Damage: true
  659. Cancel_Right_Click_Interactions: true
  660. Delay_Between_Shots: 10
  661. Recoil_Amount: 1
  662. Projectile_Amount: 6
  663. Projectile_Type: snowball
  664. Remove_Arrows_On_Impact: false
  665. Remove_Bullet_Drop: false
  666. Removal_Or_Drag_Delay: 5-true
  667. Projectile_Speed: 35
  668. Projectile_Damage: 2
  669. Projectile_Flames: false
  670. Projectile_Incendiary:
  671. Enable: false
  672. Duration: 0
  673. Bullet_Spread: 3
  674. Reset_Fall_Distance: true
  675. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  676. Sneak:
  677. Enable: true
  678. No_Recoil: true
  679. Bullet_Spread: 2
  680. Sneak_Before_Shooting: false
  681. Burstfire:
  682. Enable: false
  683. Shots_Per_Burst: 1
  684. Delay_Between_Shots_In_Burst: 10
  685. Ammo:
  686. Enable: true
  687. Ammo_Item_ID: 371
  688. Take_Ammo_Per_Shot: true
  689. Ammo_Name_Check: "&eBullet"
  690. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  691. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  692. Firearm_Action:
  693. Type: slide
  694. Reload:
  695. Enable: true
  696. Reload_Amount: 6
  697. Reload_With_Mouse: false
  698. Starting_Amount: 6
  699. Reload_Bullets_Individually: false
  700. Take_Ammo_On_Reload: false
  701. Take_Ammo_As_Magazine: false
  702. Reload_Duration: 120
  703. Reload_Shoot_Delay: 10
  704. Destroy_When_Empty: false
  705. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  706. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  707. Scope:
  708. Enable: false
  709. Night_Vision: true
  710. Zoom_Amount: 8
  711. Zoom_Bullet_Spread: 0
  712. Zoom_Before_Shooting: false
  713. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  714. Custom_Death_Message:
  715. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  716. Headshot:
  717. Enable: false
  718. Bonus_Damage: 1
  719. Message_Shooter: "&3HeadShot!"
  720. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  721. Abilities:
  722. Reset_Hit_Cooldown: true
  723. Knockback: 0
  724.  
  725. STRIKER:
  726. Item_Information:
  727. Item_Name: "&cStriker-12"
  728. Item_Type: 256
  729. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  730. Melee_Mode: false
  731. Skip_Name_Check: false
  732. Remove_Unused_Tag: false
  733. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  734. Hidden_From_List: false
  735. Shooting:
  736. Disable: false
  737. Dual_Wield: false
  738. Right_Click_To_Shoot: true
  739. Cancel_Left_Click_Block_Damage: true
  740. Cancel_Right_Click_Interactions: true
  741. Delay_Between_Shots: 5
  742. Recoil_Amount: 1
  743. Projectile_Amount: 8
  744. Projectile_Type: snowball
  745. Remove_Arrows_On_Impact: false
  746. Remove_Bullet_Drop: false
  747. Removal_Or_Drag_Delay: 5-true
  748. Projectile_Speed: 30
  749. Projectile_Damage: 1
  750. Projectile_Flames: false
  751. Projectile_Incendiary:
  752. Enable: false
  753. Duration: 0
  754. Bullet_Spread: 1.5
  755. Reset_Fall_Distance: true
  756. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  757. Sneak:
  758. Enable: true
  759. No_Recoil: true
  760. Bullet_Spread: 1.3
  761. Sneak_Before_Shooting: false
  762. Burstfire:
  763. Enable: false
  764. Shots_Per_Burst: 1
  765. Delay_Between_Shots_In_Burst: 10
  766. Ammo:
  767. Enable: true
  768. Ammo_Item_ID: 371
  769. Take_Ammo_Per_Shot: true
  770. Ammo_Name_Check: "&eBullet"
  771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  772. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  773. Firearm_Action:
  774. Type: slide
  775. Reload:
  776. Enable: true
  777. Reload_Amount: 12
  778. Reload_With_Mouse: false
  779. Starting_Amount: 12
  780. Reload_Bullets_Individually: true
  781. Take_Ammo_On_Reload: false
  782. Take_Ammo_As_Magazine: false
  783. Reload_Duration: 15
  784. Reload_Shoot_Delay: 10
  785. Destroy_When_Empty: false
  786. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  787. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  788. Scope:
  789. Enable: false
  790. Night_Vision: true
  791. Zoom_Amount: 8
  792. Zoom_Bullet_Spread: 0
  793. Zoom_Before_Shooting: false
  794. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  795. Custom_Death_Message:
  796. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  797. Headshot:
  798. Enable: false
  799. Bonus_Damage: 1
  800. Message_Shooter: "&3HeadShot!"
  801. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  802. Abilities:
  803. Reset_Hit_Cooldown: true
  804. Knockback: 0
  805.  
  806. MG3:
  807. Item_Information:
  808. Item_Name: "&aMG3"
  809. Item_Type: 293
  810. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  811. Melee_Mode: false
  812. Skip_Name_Check: false
  813. Remove_Unused_Tag: false
  814. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  815. Hidden_From_List: false
  816. Shooting:
  817. Disable: false
  818. Dual_Wield: false
  819. Right_Click_To_Shoot: true
  820. Cancel_Left_Click_Block_Damage: true
  821. Cancel_Right_Click_Interactions: true
  822. Delay_Between_Shots: 5
  823. Recoil_Amount: 1
  824. Projectile_Amount: 1
  825. Projectile_Type: snowball
  826. Remove_Arrows_On_Impact: false
  827. Remove_Bullet_Drop: false
  828. Removal_Or_Drag_Delay: false
  829. Projectile_Speed: 40
  830. Projectile_Damage: 1
  831. Projectile_Flames: false
  832. Projectile_Incendiary:
  833. Enable: false
  834. Duration: 0
  835. Bullet_Spread: 1
  836. Reset_Fall_Distance: true
  837. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  838. Sneak:
  839. Enable: true
  840. No_Recoil: true
  841. Bullet_Spread: 0
  842. Sneak_Before_Shooting: false
  843. Burstfire:
  844. Enable: false
  845. Shots_Per_Burst: 1
  846. Delay_Between_Shots_In_Burst: 10
  847. Ammo:
  848. Enable: true
  849. Ammo_Item_ID: 371
  850. Take_Ammo_Per_Shot: true
  851. Ammo_Name_Check: "&eBullet"
  852. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  853. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  854. Firearm_Action:
  855. Type: slide
  856. Reload:
  857. Enable: true
  858. Reload_Amount: 120
  859. Reload_With_Mouse: false
  860. Starting_Amount: 120
  861. Reload_Bullets_Individually: true
  862. Take_Ammo_On_Reload: false
  863. Take_Ammo_As_Magazine: false
  864. Reload_Duration: 300
  865. Reload_Shoot_Delay: 10
  866. Destroy_When_Empty: false
  867. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  868. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  869. Scope:
  870. Enable: false
  871. Night_Vision: true
  872. Zoom_Amount: 8
  873. Zoom_Bullet_Spread: 0
  874. Zoom_Before_Shooting: false
  875. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  876. Custom_Death_Message:
  877. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  878. Headshot:
  879. Enable: false
  880. Bonus_Damage: 1
  881. Message_Shooter: "&3HeadShot!"
  882. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  883. Abilities:
  884. Reset_Hit_Cooldown: true
  885. Knockback: 0
  886.  
  887. WA2000:
  888. Item_Information:
  889. Item_Name: "&6WA2000"
  890. Item_Type: 285
  891. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  892. Melee_Mode: false
  893. Skip_Name_Check: false
  894. Remove_Unused_Tag: false
  895. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  896. Hidden_From_List: false
  897. Shooting:
  898. Disable: false
  899. Dual_Wield: false
  900. Right_Click_To_Shoot: true
  901. Cancel_Left_Click_Block_Damage: true
  902. Cancel_Right_Click_Interactions: true
  903. Delay_Between_Shots: 40
  904. Recoil_Amount: 1
  905. Projectile_Amount: 1
  906. Projectile_Type: snowball
  907. Remove_Arrows_On_Impact: false
  908. Remove_Bullet_Drop: false
  909. Removal_Or_Drag_Delay: false
  910. Projectile_Speed: 80
  911. Projectile_Damage: 9
  912. Projectile_Flames: false
  913. Projectile_Incendiary:
  914. Enable: false
  915. Duration: 0
  916. Bullet_Spread: 2
  917. Reset_Fall_Distance: true
  918. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  919. Sneak:
  920. Enable: true
  921. No_Recoil: true
  922. Bullet_Spread: 1
  923. Sneak_Before_Shooting: false
  924. Burstfire:
  925. Enable: false
  926. Shots_Per_Burst: 1
  927. Delay_Between_Shots_In_Burst: 10
  928. Ammo:
  929. Enable: true
  930. Ammo_Item_ID: 371
  931. Take_Ammo_Per_Shot: true
  932. Ammo_Name_Check: "&eBullet"
  933. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  934. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  935. Reload:
  936. Enable: true
  937. Reload_Amount: 6
  938. Reload_With_Mouse: false
  939. Starting_Amount: 6
  940. Reload_Bullets_Individually: false
  941. Take_Ammo_On_Reload: false
  942. Take_Ammo_As_Magazine: false
  943. Reload_Duration: 200
  944. Reload_Shoot_Delay: 30
  945. Destroy_When_Empty: false
  946. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  947. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  948. Scope:
  949. Enable: true
  950. Night_Vision: true
  951. Zoom_Amount: 10
  952. Zoom_Bullet_Spread: 0
  953. Zoom_Before_Shooting: false
  954. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  955. Custom_Death_Message:
  956. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  957. Headshot:
  958. Enable: true
  959. Bonus_Damage: 3
  960. Message_Shooter: "&3HeadShot!"
  961. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  962. Abilities:
  963. Reset_Hit_Cooldown: true
  964. Knockback: 1
  965.  
  966. MK5:
  967. Item_Information:
  968. Item_Name: "&9MK5"
  969. Item_Type: 291
  970. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  971. Melee_Mode: false
  972. Skip_Name_Check: false
  973. Remove_Unused_Tag: false
  974. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  975. Hidden_From_List: false
  976. Shooting:
  977. Disable: false
  978. Dual_Wield: false
  979. Right_Click_To_Shoot: true
  980. Cancel_Left_Click_Block_Damage: true
  981. Cancel_Right_Click_Interactions: true
  982. Delay_Between_Shots: 10
  983. Recoil_Amount: 0
  984. Projectile_Amount: 1
  985. Projectile_Type: snowball
  986. Remove_Arrows_On_Impact: false
  987. Remove_Bullet_Drop: false
  988. Removal_Or_Drag_Delay: false
  989. Projectile_Speed: 40
  990. Projectile_Damage: 2
  991. Projectile_Flames: false
  992. Projectile_Incendiary:
  993. Enable: false
  994. Duration: 0
  995. Bullet_Spread: 1
  996. Reset_Fall_Distance: true
  997. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  998. Fully_Automatic:
  999. Enable: false
  1000. Fire_Rate: 6
  1001. Sneak:
  1002. Enable: true
  1003. No_Recoil: true
  1004. Bullet_Spread: 0
  1005. Sneak_Before_Shooting: false
  1006. Burstfire:
  1007. Enable: true
  1008. Shots_Per_Burst: 3
  1009. Delay_Between_Shots_In_Burst: 1
  1010. Ammo:
  1011. Enable: true
  1012. Ammo_Item_ID: 371
  1013. Take_Ammo_Per_Shot: true
  1014. Ammo_Name_Check: "&eBullet"
  1015. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1016. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1017. Reload:
  1018. Enable: true
  1019. Reload_Amount: 15
  1020. Reload_With_Mouse: false
  1021. Starting_Amount: 15
  1022. Reload_Bullets_Individually: false
  1023. Take_Ammo_On_Reload: false
  1024. Take_Ammo_As_Magazine: false
  1025. Reload_Duration: 80
  1026. Reload_Shoot_Delay: 10
  1027. Destroy_When_Empty: false
  1028. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1029. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1030. Scope:
  1031. Enable: false
  1032. Night_Vision: true
  1033. Zoom_Amount: 8
  1034. Zoom_Bullet_Spread: 0
  1035. Zoom_Before_Shooting: false
  1036. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1037. Custom_Death_Message:
  1038. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1039. Headshot:
  1040. Enable: false
  1041. Bonus_Damage: 2
  1042. Message_Shooter: "&3HeadShot!"
  1043. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1044. Abilities:
  1045. Reset_Hit_Cooldown: true
  1046. Knockback: 0
  1047.  
  1048. AK:
  1049. Item_Information:
  1050. Item_Name: "&6AK-47"
  1051. Item_Type: 284
  1052. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1053. Melee_Mode: false
  1054. Skip_Name_Check: false
  1055. Remove_Unused_Tag: false
  1056. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1057. Hidden_From_List: false
  1058. Shooting:
  1059. Disable: false
  1060. Dual_Wield: false
  1061. Right_Click_To_Shoot: true
  1062. Cancel_Left_Click_Block_Damage: true
  1063. Cancel_Right_Click_Interactions: true
  1064. Recoil_Amount: 1
  1065. Projectile_Amount: 1
  1066. Projectile_Type: snowball
  1067. Remove_Arrows_On_Impact: false
  1068. Remove_Bullet_Drop: false
  1069. Removal_Or_Drag_Delay: false
  1070. Projectile_Speed: 45
  1071. Projectile_Damage: 2
  1072. Projectile_Flames: false
  1073. Projectile_Incendiary:
  1074. Enable: false
  1075. Duration: 0
  1076. Bullet_Spread: 2
  1077. Reset_Fall_Distance: true
  1078. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1079. Fully_Automatic:
  1080. Enable: true
  1081. Fire_Rate: 2
  1082. Sneak:
  1083. Enable: true
  1084. No_Recoil: true
  1085. Bullet_Spread: 1
  1086. Sneak_Before_Shooting: false
  1087. Burstfire:
  1088. Enable: false
  1089. Shots_Per_Burst: 1
  1090. Delay_Between_Shots_In_Burst: 10
  1091. Ammo:
  1092. Enable: true
  1093. Ammo_Item_ID: 371
  1094. Take_Ammo_Per_Shot: true
  1095. Ammo_Name_Check: "&eBullet"
  1096. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1097. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1098. Reload:
  1099. Enable: true
  1100. Reload_Amount: 30
  1101. Reload_With_Mouse: false
  1102. Starting_Amount: 30
  1103. Reload_Bullets_Individually: false
  1104. Take_Ammo_On_Reload: false
  1105. Take_Ammo_As_Magazine: false
  1106. Reload_Duration: 120
  1107. Reload_Shoot_Delay: 10
  1108. Destroy_When_Empty: false
  1109. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1110. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1111. Scope:
  1112. Enable: false
  1113. Night_Vision: true
  1114. Zoom_Amount: 8
  1115. Zoom_Bullet_Spread: 0
  1116. Zoom_Before_Shooting: false
  1117. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1118. Custom_Death_Message:
  1119. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1120. Headshot:
  1121. Enable: false
  1122. Bonus_Damage: 2
  1123. Message_Shooter: "&3HeadShot!"
  1124. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1125. Abilities:
  1126. Reset_Hit_Cooldown: true
  1127. Knockback: 0
  1128. Run_Console_Command:
  1129. -"/scoreboard players add <shooter> hoge <damage>"
  1130.  
  1131. STRIKER2:
  1132. Item_Information:
  1133. Item_Name: "&cStriker-12 Dual"
  1134. Item_Type: 256
  1135. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1136. Melee_Mode: false
  1137. Skip_Name_Check: false
  1138. Remove_Unused_Tag: false
  1139. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1140. Hidden_From_List: false
  1141. Shooting:
  1142. Disable: false
  1143. Dual_Wield: true
  1144. Right_Click_To_Shoot: true
  1145. Cancel_Left_Click_Block_Damage: true
  1146. Cancel_Right_Click_Interactions: true
  1147. Delay_Between_Shots: 5
  1148. Recoil_Amount: 0
  1149. Projectile_Amount: 8
  1150. Projectile_Type: snowball
  1151. Remove_Arrows_On_Impact: false
  1152. Remove_Bullet_Drop: false
  1153. Removal_Or_Drag_Delay: 5-true
  1154. Projectile_Speed: 30
  1155. Projectile_Damage: 1
  1156. Projectile_Flames: false
  1157. Projectile_Incendiary:
  1158. Enable: false
  1159. Duration: 0
  1160. Bullet_Spread: 4
  1161. Reset_Fall_Distance: true
  1162. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1163. Sneak:
  1164. Enable: true
  1165. No_Recoil: true
  1166. Bullet_Spread: 3
  1167. Sneak_Before_Shooting: false
  1168. Burstfire:
  1169. Enable: false
  1170. Shots_Per_Burst: 1
  1171. Delay_Between_Shots_In_Burst: 10
  1172. Ammo:
  1173. Enable: true
  1174. Ammo_Item_ID: 371
  1175. Take_Ammo_Per_Shot: true
  1176. Ammo_Name_Check: "&eBullet"
  1177. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1178. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1179. Firearm_Action:
  1180. Type: slide
  1181. Reload:
  1182. Enable: true
  1183. Reload_Amount: 12
  1184. Reload_With_Mouse: false
  1185. Starting_Amount: 12
  1186. Reload_Bullets_Individually: true
  1187. Take_Ammo_On_Reload: false
  1188. Take_Ammo_As_Magazine: false
  1189. Reload_Duration: 15
  1190. Reload_Shoot_Delay: 10
  1191. Destroy_When_Empty: false
  1192. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1193. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1194. Scope:
  1195. Enable: false
  1196. Night_Vision: true
  1197. Zoom_Amount: 8
  1198. Zoom_Bullet_Spread: 0
  1199. Zoom_Before_Shooting: false
  1200. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1201. Custom_Death_Message:
  1202. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1203. Headshot:
  1204. Enable: false
  1205. Bonus_Damage: 1
  1206. Message_Shooter: "&3HeadShot!"
  1207. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1208. Abilities:
  1209. Reset_Hit_Cooldown: true
  1210. Knockback: 0
  1211.  
  1212. GALIL:
  1213. Item_Information:
  1214. Item_Name: "&9Galil"
  1215. Item_Type: 277
  1216. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1217. Melee_Mode: false
  1218. Skip_Name_Check: false
  1219. Remove_Unused_Tag: false
  1220. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1221. Hidden_From_List: false
  1222. Shooting:
  1223. Disable: false
  1224. Dual_Wield: false
  1225. Right_Click_To_Shoot: true
  1226. Cancel_Left_Click_Block_Damage: true
  1227. Cancel_Right_Click_Interactions: true
  1228. Delay_Between_Shots: 7
  1229. Recoil_Amount: 0
  1230. Projectile_Amount: 1
  1231. Projectile_Type: snowball
  1232. Remove_Arrows_On_Impact: false
  1233. Remove_Bullet_Drop: false
  1234. Removal_Or_Drag_Delay: false
  1235. Projectile_Speed: 50
  1236. Projectile_Damage: 4
  1237. Projectile_Flames: false
  1238. Projectile_Incendiary:
  1239. Enable: false
  1240. Duration: 0
  1241. Bullet_Spread: 2
  1242. Reset_Fall_Distance: true
  1243. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1244. Fully_Automatic:
  1245. Enable: true
  1246. Fire_Rate: 3
  1247. Sneak:
  1248. Enable: true
  1249. No_Recoil: true
  1250. Bullet_Spread: 1
  1251. Sneak_Before_Shooting: false
  1252. Burstfire:
  1253. Enable: false
  1254. Shots_Per_Burst: 1
  1255. Delay_Between_Shots_In_Burst: 10
  1256. Ammo:
  1257. Enable: true
  1258. Ammo_Item_ID: 371
  1259. Take_Ammo_Per_Shot: true
  1260. Ammo_Name_Check: "&eBullet"
  1261. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1262. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1263. Reload:
  1264. Enable: true
  1265. Reload_Amount: 30
  1266. Reload_With_Mouse: false
  1267. Starting_Amount: 30
  1268. Reload_Bullets_Individually: false
  1269. Take_Ammo_On_Reload: false
  1270. Take_Ammo_As_Magazine: false
  1271. Reload_Duration: 140
  1272. Reload_Shoot_Delay: 10
  1273. Destroy_When_Empty: false
  1274. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1275. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1276. Scope:
  1277. Enable: false
  1278. Night_Vision: true
  1279. Zoom_Amount: 8
  1280. Zoom_Bullet_Spread: 0
  1281. Zoom_Before_Shooting: false
  1282. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1283. Custom_Death_Message:
  1284. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1285. Headshot:
  1286. Enable: false
  1287. Bonus_Damage: 2
  1288. Message_Shooter: "&3HeadShot!"
  1289. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1290. Abilities:
  1291. Reset_Hit_Cooldown: true
  1292. Knockback: 0
  1293.  
  1294. OTS:
  1295. Item_Information:
  1296. Item_Name: "&9OTs-14"
  1297. Item_Type: 284
  1298. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1299. Melee_Mode: false
  1300. Skip_Name_Check: false
  1301. Remove_Unused_Tag: false
  1302. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1303. Hidden_From_List: false
  1304. Shooting:
  1305. Disable: false
  1306. Dual_Wield: false
  1307. Right_Click_To_Shoot: true
  1308. Cancel_Left_Click_Block_Damage: true
  1309. Cancel_Right_Click_Interactions: true
  1310. Recoil_Amount: 0
  1311. Projectile_Amount: 1
  1312. Projectile_Type: snowball
  1313. Remove_Arrows_On_Impact: false
  1314. Remove_Bullet_Drop: false
  1315. Removal_Or_Drag_Delay: false
  1316. Projectile_Speed: 35
  1317. Projectile_Damage: 3
  1318. Projectile_Flames: false
  1319. Projectile_Incendiary:
  1320. Enable: false
  1321. Duration: 0
  1322. Bullet_Spread: 0
  1323. Reset_Fall_Distance: true
  1324. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1325. Fully_Automatic:
  1326. Enable: true
  1327. Fire_Rate: 1
  1328. Sneak:
  1329. Enable: true
  1330. No_Recoil: true
  1331. Bullet_Spread: 0
  1332. Sneak_Before_Shooting: false
  1333. Burstfire:
  1334. Enable: false
  1335. Shots_Per_Burst: 1
  1336. Delay_Between_Shots_In_Burst: 10
  1337. Ammo:
  1338. Enable: true
  1339. Ammo_Item_ID: 371
  1340. Take_Ammo_Per_Shot: true
  1341. Ammo_Name_Check: "&eBullet"
  1342. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1343. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1344. Reload:
  1345. Enable: true
  1346. Reload_Amount: 20
  1347. Reload_With_Mouse: false
  1348. Starting_Amount: 20
  1349. Reload_Bullets_Individually: false
  1350. Take_Ammo_On_Reload: false
  1351. Take_Ammo_As_Magazine: false
  1352. Reload_Duration: 110
  1353. Reload_Shoot_Delay: 10
  1354. Destroy_When_Empty: false
  1355. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1356. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1357. Scope:
  1358. Enable: false
  1359. Night_Vision: true
  1360. Zoom_Amount: 8
  1361. Zoom_Bullet_Spread: 0
  1362. Zoom_Before_Shooting: false
  1363. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1364. Custom_Death_Message:
  1365. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1366. Headshot:
  1367. Enable: false
  1368. Bonus_Damage: 2
  1369. Message_Shooter: "&3HeadShot!"
  1370. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1371. Abilities:
  1372. Reset_Hit_Cooldown: true
  1373. Knockback: 0
  1374.  
  1375. M870:
  1376. Item_Information:
  1377. Item_Name: "&eM870"
  1378. Item_Type: 2256
  1379. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1380. Melee_Mode: false
  1381. Skip_Name_Check: false
  1382. Remove_Unused_Tag: false
  1383. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1384. Hidden_From_List: false
  1385. Shooting:
  1386. Disable: false
  1387. Dual_Wield: false
  1388. Right_Click_To_Shoot: true
  1389. Cancel_Left_Click_Block_Damage: true
  1390. Cancel_Right_Click_Interactions: true
  1391. Delay_Between_Shots: 30
  1392. Recoil_Amount: 2
  1393. Projectile_Amount: 7
  1394. Projectile_Type: snowball
  1395. Remove_Arrows_On_Impact: false
  1396. Remove_Bullet_Drop: false
  1397. Removal_Or_Drag_Delay: 5-true
  1398. Projectile_Speed: 50
  1399. Projectile_Damage: 2
  1400. Projectile_Flames: false
  1401. Projectile_Incendiary:
  1402. Enable: false
  1403. Duration: 0
  1404. Bullet_Spread: 2
  1405. Reset_Fall_Distance: true
  1406. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1407. Sneak:
  1408. Enable: true
  1409. No_Recoil: true
  1410. Bullet_Spread: 1
  1411. Sneak_Before_Shooting: false
  1412. Burstfire:
  1413. Enable:
  1414. Shots_Per_Burst: 1
  1415. Delay_Between_Shots_In_Burst: 10
  1416. Ammo:
  1417. Enable: true
  1418. Ammo_Item_ID: 371
  1419. Take_Ammo_Per_Shot: true
  1420. Ammo_Name_Check: "&eBullet"
  1421. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1422. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1423. Firearm_Action:
  1424. Type: slide
  1425. Reload:
  1426. Enable: true
  1427. Reload_Amount: 8
  1428. Reload_With_Mouse: false
  1429. Starting_Amount: 8
  1430. Reload_Bullets_Individually: true
  1431. Take_Ammo_On_Reload: false
  1432. Take_Ammo_As_Magazine: false
  1433. Reload_Duration: 15
  1434. Reload_Shoot_Delay: 10
  1435. Destroy_When_Empty: false
  1436. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1437. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1438. Scope:
  1439. Enable: false
  1440. Night_Vision: true
  1441. Zoom_Amount: 8
  1442. Zoom_Bullet_Spread: 0
  1443. Zoom_Before_Shooting: false
  1444. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1445. Custom_Death_Message:
  1446. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1447. Headshot:
  1448. Enable: false
  1449. Bonus_Damage: 1
  1450. Message_Shooter: "&3HeadShot!"
  1451. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1452. Abilities:
  1453. Reset_Hit_Cooldown: true
  1454. Knockback: 0
  1455.  
  1456. APS:
  1457. Item_Information:
  1458. Item_Name: "&6StechkinAPS"
  1459. Item_Type: 290
  1460. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1461. Melee_Mode: false
  1462. Skip_Name_Check: false
  1463. Remove_Unused_Tag: false
  1464. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1465. Hidden_From_List: false
  1466. Shooting:
  1467. Disable: false
  1468. Dual_Wield: false
  1469. Right_Click_To_Shoot: true
  1470. Cancel_Left_Click_Block_Damage: true
  1471. Cancel_Right_Click_Interactions: true
  1472. Recoil_Amount: 0
  1473. Projectile_Amount: 1
  1474. Projectile_Type: snowball
  1475. Remove_Arrows_On_Impact: false
  1476. Remove_Bullet_Drop: false
  1477. Removal_Or_Drag_Delay: false
  1478. Projectile_Speed: 55
  1479. Projectile_Damage: 3
  1480. Projectile_Flames: false
  1481. Projectile_Incendiary:
  1482. Enable: false
  1483. Duration: 0
  1484. Bullet_Spread: 1
  1485. Reset_Fall_Distance: true
  1486. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1487. Fully_Automatic:
  1488. Enable: true
  1489. Fire_Rate: 8
  1490. Sneak:
  1491. Enable: true
  1492. No_Recoil: true
  1493. Bullet_Spread: 1
  1494. Sneak_Before_Shooting: false
  1495. Burstfire:
  1496. Enable: false
  1497. Shots_Per_Burst: 0
  1498. Delay_Between_Shots_In_Burst: 10
  1499. Ammo:
  1500. Enable: true
  1501. Ammo_Item_ID: 371
  1502. Take_Ammo_Per_Shot: true
  1503. Ammo_Name_Check: "&eBullet"
  1504. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1505. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1506. Firearm_Action:
  1507. Type: slide
  1508. Reload:
  1509. Enable: true
  1510. Reload_Amount: 22
  1511. Reload_With_Mouse: false
  1512. Starting_Amount: 22
  1513. Reload_Bullets_Individually: false
  1514. Take_Ammo_On_Reload: false
  1515. Take_Ammo_As_Magazine: false
  1516. Reload_Duration: 60
  1517. Reload_Shoot_Delay: 10
  1518. Destroy_When_Empty: false
  1519. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1520. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1521. Scope:
  1522. Enable: false
  1523. Night_Vision: true
  1524. Zoom_Amount: 8
  1525. Zoom_Bullet_Spread: 0
  1526. Zoom_Before_Shooting: false
  1527. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1528. Custom_Death_Message:
  1529. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1530. Headshot:
  1531. Enable: false
  1532. Bonus_Damage: 1
  1533. Message_Shooter: "&3HeadShot!"
  1534. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1535. Abilities:
  1536. Reset_Hit_Cooldown: true
  1537. Knockback: 0
  1538.  
  1539. M40A3:
  1540. Item_Information:
  1541. Item_Name: "&7M40A3"
  1542. Item_Type: 269
  1543. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1544. Melee_Mode: false
  1545. Skip_Name_Check: false
  1546. Remove_Unused_Tag: false
  1547. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1548. Hidden_From_List: false
  1549. Shooting:
  1550. Disable: false
  1551. Dual_Wield: false
  1552. Right_Click_To_Shoot: true
  1553. Cancel_Left_Click_Block_Damage: true
  1554. Cancel_Right_Click_Interactions: true
  1555. Delay_Between_Shots: 40
  1556. Recoil_Amount: 0
  1557. Projectile_Amount: 1
  1558. Projectile_Type: snowball
  1559. Remove_Arrows_On_Impact: false
  1560. Remove_Bullet_Drop: false
  1561. Removal_Or_Drag_Delay: false
  1562. Projectile_Speed: 70
  1563. Projectile_Damage: 7
  1564. Projectile_Flames: false
  1565. Projectile_Incendiary:
  1566. Enable: false
  1567. Duration: 0
  1568. Bullet_Spread: 1
  1569. Reset_Fall_Distance: true
  1570. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1571. Fully_Automatic:
  1572. Enable: false
  1573. Fire_Rate: 8
  1574. Sneak:
  1575. Enable: true
  1576. No_Recoil: true
  1577. Bullet_Spread: 1
  1578. Sneak_Before_Shooting: false
  1579. Burstfire:
  1580. Enable: false
  1581. Shots_Per_Burst: 0
  1582. Delay_Between_Shots_In_Burst: 10
  1583. Ammo:
  1584. Enable: true
  1585. Ammo_Item_ID: 371
  1586. Take_Ammo_Per_Shot: true
  1587. Ammo_Name_Check: "&eBullet"
  1588. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1589. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1590. Firearm_Action:
  1591. Type: slide
  1592. Reload:
  1593. Enable: true
  1594. Reload_Amount: 8
  1595. Reload_With_Mouse: false
  1596. Starting_Amount: 8
  1597. Reload_Bullets_Individually: false
  1598. Take_Ammo_On_Reload: false
  1599. Take_Ammo_As_Magazine: false
  1600. Reload_Duration: 200
  1601. Reload_Shoot_Delay: 20
  1602. Destroy_When_Empty: false
  1603. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1604. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1605. Scope:
  1606. Enable: true
  1607. Night_Vision: true
  1608. Zoom_Amount: 8
  1609. Zoom_Bullet_Spread: 0
  1610. Zoom_Before_Shooting: false
  1611. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1612. Custom_Death_Message:
  1613. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1614. Headshot:
  1615. Enable: true
  1616. Bonus_Damage: 2
  1617. Message_Shooter: "&3HeadShot!"
  1618. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1619. Abilities:
  1620. Reset_Hit_Cooldown: true
  1621. Knockback: 1
  1622.  
  1623. PYTHON:
  1624. Item_Information:
  1625. Item_Name: "&5Python"
  1626. Item_Type: 2257
  1627. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  1628. Melee_Mode: false
  1629. Skip_Name_Check: false
  1630. Remove_Unused_Tag: false
  1631. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1632. Hidden_From_List: false
  1633. Shooting:
  1634. Disable: false
  1635. Dual_Wield: false
  1636. Right_Click_To_Shoot: true
  1637. Cancel_Left_Click_Block_Damage: true
  1638. Cancel_Right_Click_Interactions: true
  1639. Delay_Between_Shots: 25
  1640. Recoil_Amount: 0
  1641. Projectile_Amount: 1
  1642. Projectile_Type: snowball
  1643. Remove_Arrows_On_Impact: false
  1644. Remove_Bullet_Drop: false
  1645. Removal_Or_Drag_Delay: false
  1646. Projectile_Speed: 35
  1647. Projectile_Damage: 6
  1648. Projectile_Flames: false
  1649. Projectile_Incendiary:
  1650. Enable: false
  1651. Duration: 0
  1652. Bullet_Spread: 2
  1653. Reset_Fall_Distance: true
  1654. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1655. Sneak:
  1656. Enable: true
  1657. No_Recoil: true
  1658. Bullet_Spread: 1
  1659. Sneak_Before_Shooting: false
  1660. Burstfire:
  1661. Enable:
  1662. Shots_Per_Burst: 1
  1663. Delay_Between_Shots_In_Burst: 10
  1664. Ammo:
  1665. Enable: true
  1666. Ammo_Item_ID: 371
  1667. Take_Ammo_Per_Shot: true
  1668. Ammo_Name_Check: "&eBullet"
  1669. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1670. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1671. Firearm_Action:
  1672. Type: slide
  1673. Reload:
  1674. Enable: true
  1675. Reload_Amount: 6
  1676. Reload_With_Mouse: false
  1677. Starting_Amount: 6
  1678. Reload_Bullets_Individually: true
  1679. Take_Ammo_On_Reload: false
  1680. Take_Ammo_As_Magazine: false
  1681. Reload_Duration: 25
  1682. Reload_Shoot_Delay: 20
  1683. Destroy_When_Empty: false
  1684. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1685. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1686. Scope:
  1687. Enable: false
  1688. Night_Vision: true
  1689. Zoom_Amount: 8
  1690. Zoom_Bullet_Spread: 0
  1691. Zoom_Before_Shooting: false
  1692. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1693. Custom_Death_Message:
  1694. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1695. Headshot:
  1696. Enable: false
  1697. Bonus_Damage: 1
  1698. Message_Shooter: "&3HeadShot!"
  1699. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1700. Abilities:
  1701. Reset_Hit_Cooldown: true
  1702. Knockback: 0
  1703.  
  1704. DSR:
  1705. Item_Information:
  1706. Item_Name: "&aDSR-1"
  1707. Item_Type: 2258
  1708. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  1709. Melee_Mode: false
  1710. Skip_Name_Check: false
  1711. Remove_Unused_Tag: false
  1712. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1713. Hidden_From_List: false
  1714. Shooting:
  1715. Disable: false
  1716. Dual_Wield: false
  1717. Right_Click_To_Shoot: true
  1718. Cancel_Left_Click_Block_Damage: true
  1719. Cancel_Right_Click_Interactions: true
  1720. Delay_Between_Shots: 60
  1721. Recoil_Amount: 0
  1722. Projectile_Amount: 1
  1723. Projectile_Type: snowball
  1724. Remove_Arrows_On_Impact: false
  1725. Remove_Bullet_Drop: false
  1726. Removal_Or_Drag_Delay: false
  1727. Projectile_Speed: 70
  1728. Projectile_Damage: 15
  1729. Projectile_Flames: false
  1730. Projectile_Incendiary:
  1731. Enable: false
  1732. Duration: 0
  1733. Bullet_Spread: 1
  1734. Reset_Fall_Distance: true
  1735. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1736. Fully_Automatic:
  1737. Enable: false
  1738. Fire_Rate: 8
  1739. Sneak:
  1740. Enable: true
  1741. No_Recoil: true
  1742. Bullet_Spread: 1
  1743. Sneak_Before_Shooting: false
  1744. Burstfire:
  1745. Enable: false
  1746. Shots_Per_Burst: 0
  1747. Delay_Between_Shots_In_Burst: 10
  1748. Ammo:
  1749. Enable: true
  1750. Ammo_Item_ID: 371
  1751. Take_Ammo_Per_Shot: true
  1752. Ammo_Name_Check: "&eBullet"
  1753. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1754. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1755. Firearm_Action:
  1756. Type: slide
  1757. Reload:
  1758. Enable: true
  1759. Reload_Amount: 4
  1760. Reload_With_Mouse: false
  1761. Starting_Amount: 4
  1762. Reload_Bullets_Individually: false
  1763. Take_Ammo_On_Reload: false
  1764. Take_Ammo_As_Magazine: false
  1765. Reload_Duration: 300
  1766. Reload_Shoot_Delay: 20
  1767. Destroy_When_Empty: false
  1768. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1769. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1770. Scope:
  1771. Enable: true
  1772. Night_Vision: true
  1773. Zoom_Amount: 10
  1774. Zoom_Bullet_Spread: 0
  1775. Zoom_Before_Shooting: false
  1776. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1777. Custom_Death_Message:
  1778. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1779. Headshot:
  1780. Enable: true
  1781. Bonus_Damage: 4
  1782. Message_Shooter: "&3HeadShot!"
  1783. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1784. Abilities:
  1785. Reset_Hit_Cooldown: true
  1786. Knockback: 3
  1787.  
  1788. SVD:
  1789. Item_Information:
  1790. Item_Name: "&aSVD"
  1791. Item_Type: 2259
  1792. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1793. Melee_Mode: false
  1794. Skip_Name_Check: false
  1795. Remove_Unused_Tag: false
  1796. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1797. Hidden_From_List: false
  1798. Shooting:
  1799. Disable: false
  1800. Dual_Wield: false
  1801. Right_Click_To_Shoot: true
  1802. Cancel_Left_Click_Block_Damage: true
  1803. Cancel_Right_Click_Interactions: true
  1804. Delay_Between_Shots: 8
  1805. Recoil_Amount: 1
  1806. Projectile_Amount: 1
  1807. Projectile_Type: snowball
  1808. Remove_Arrows_On_Impact: false
  1809. Remove_Bullet_Drop: false
  1810. Removal_Or_Drag_Delay: false
  1811. Projectile_Speed: 60
  1812. Projectile_Damage: 4
  1813. Projectile_Flames: false
  1814. Projectile_Incendiary:
  1815. Enable: false
  1816. Duration: 0
  1817. Bullet_Spread: 1
  1818. Reset_Fall_Distance: true
  1819. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1820. Fully_Automatic:
  1821. Enable: false
  1822. Fire_Rate: 8
  1823. Sneak:
  1824. Enable: true
  1825. No_Recoil: true
  1826. Bullet_Spread: 1
  1827. Sneak_Before_Shooting: false
  1828. Burstfire:
  1829. Enable: false
  1830. Shots_Per_Burst: 0
  1831. Delay_Between_Shots_In_Burst: 10
  1832. Ammo:
  1833. Enable: true
  1834. Ammo_Item_ID: 371
  1835. Take_Ammo_Per_Shot: true
  1836. Ammo_Name_Check: "&eBullet"
  1837. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1838. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1839. Firearm_Action:
  1840. Type: slide
  1841. Reload:
  1842. Enable: true
  1843. Reload_Amount: 10
  1844. Reload_With_Mouse: false
  1845. Starting_Amount: 10
  1846. Reload_Bullets_Individually: false
  1847. Take_Ammo_On_Reload: false
  1848. Take_Ammo_As_Magazine: false
  1849. Reload_Duration: 180
  1850. Reload_Shoot_Delay: 20
  1851. Destroy_When_Empty: false
  1852. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1853. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1854. Scope:
  1855. Enable: true
  1856. Night_Vision: true
  1857. Zoom_Amount: 10
  1858. Zoom_Bullet_Spread: 0
  1859. Zoom_Before_Shooting: false
  1860. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1861. Custom_Death_Message:
  1862. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1863. Headshot:
  1864. Enable: true
  1865. Bonus_Damage: 2
  1866. Message_Shooter: "&3HeadShot!"
  1867. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1868. Abilities:
  1869. Reset_Hit_Cooldown: true
  1870. Knockback: 3
  1871.  
  1872. AUG:
  1873. Item_Information:
  1874. Item_Name: "&3Aug"
  1875. Item_Type: 2260
  1876. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1877. Melee_Mode: false
  1878. Skip_Name_Check: false
  1879. Remove_Unused_Tag: false
  1880. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1881. Hidden_From_List: false
  1882. Shooting:
  1883. Disable: false
  1884. Dual_Wield: false
  1885. Right_Click_To_Shoot: true
  1886. Cancel_Left_Click_Block_Damage: true
  1887. Cancel_Right_Click_Interactions: true
  1888. Recoil_Amount: 0
  1889. Projectile_Amount: 1
  1890. Projectile_Type: snowball
  1891. Remove_Arrows_On_Impact: false
  1892. Remove_Bullet_Drop: false
  1893. Removal_Or_Drag_Delay: false
  1894. Projectile_Speed: 55
  1895. Projectile_Damage: 3
  1896. Projectile_Flames: false
  1897. Projectile_Incendiary:
  1898. Enable: false
  1899. Duration: 0
  1900. Bullet_Spread: 2
  1901. Reset_Fall_Distance: true
  1902. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1903. Fully_Automatic:
  1904. Enable: true
  1905. Fire_Rate: 4
  1906. Sneak:
  1907. Enable: true
  1908. No_Recoil: true
  1909. Bullet_Spread: 1
  1910. Sneak_Before_Shooting: false
  1911. Burstfire:
  1912. Enable: false
  1913. Shots_Per_Burst: 1
  1914. Delay_Between_Shots_In_Burst: 10
  1915. Ammo:
  1916. Enable: true
  1917. Ammo_Item_ID: 371
  1918. Take_Ammo_Per_Shot: true
  1919. Ammo_Name_Check: "&eBullet"
  1920. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1921. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1922. Reload:
  1923. Enable: true
  1924. Reload_Amount: 30
  1925. Reload_With_Mouse: false
  1926. Starting_Amount: 30
  1927. Reload_Bullets_Individually: false
  1928. Take_Ammo_On_Reload: false
  1929. Take_Ammo_As_Magazine: false
  1930. Reload_Duration: 120
  1931. Reload_Shoot_Delay: 10
  1932. Destroy_When_Empty: false
  1933. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1934. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1935. Scope:
  1936. Enable: false
  1937. Night_Vision: true
  1938. Zoom_Amount: 8
  1939. Zoom_Bullet_Spread: 0
  1940. Zoom_Before_Shooting: false
  1941. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1942. Custom_Death_Message:
  1943. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1944. Headshot:
  1945. Enable: false
  1946. Bonus_Damage: 2
  1947. Message_Shooter: "&3HeadShot!"
  1948. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1949. Abilities:
  1950. Reset_Hit_Cooldown: true
  1951. Knockback: 0
  1952.  
  1953. BUMBLEBEE:
  1954. Item_Information:
  1955. Item_Name: "&3Bumblebee"
  1956. Item_Type: 2261
  1957. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
  1958. Melee_Mode: false
  1959. Skip_Name_Check: false
  1960. Remove_Unused_Tag: false
  1961. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1962. Hidden_From_List: false
  1963. Shooting:
  1964. Disable: false
  1965. Dual_Wield: false
  1966. Right_Click_To_Shoot: true
  1967. Cancel_Left_Click_Block_Damage: true
  1968. Cancel_Right_Click_Interactions: true
  1969. Recoil_Amount: 0
  1970. Projectile_Amount: 2
  1971. Projectile_Type: snowball
  1972. Remove_Arrows_On_Impact: false
  1973. Remove_Bullet_Drop: false
  1974. Removal_Or_Drag_Delay: false
  1975. Projectile_Speed: 45
  1976. Projectile_Damage: 2
  1977. Projectile_Flames: false
  1978. Projectile_Incendiary:
  1979. Enable: false
  1980. Duration: 0
  1981. Bullet_Spread: 1
  1982. Reset_Fall_Distance: true
  1983. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1984. Fully_Automatic:
  1985. Enable: true
  1986. Fire_Rate: 2
  1987. Sneak:
  1988. Enable: true
  1989. No_Recoil: true
  1990. Bullet_Spread: 0
  1991. Sneak_Before_Shooting: false
  1992. Burstfire:
  1993. Enable: false
  1994. Shots_Per_Burst: 1
  1995. Delay_Between_Shots_In_Burst: 10
  1996. Ammo:
  1997. Enable: true
  1998. Ammo_Item_ID: 371
  1999. Take_Ammo_Per_Shot: true
  2000. Ammo_Name_Check: "&eBullet"
  2001. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2002. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2003. Reload:
  2004. Enable: true
  2005. Reload_Amount: 30
  2006. Reload_With_Mouse: false
  2007. Starting_Amount: 30
  2008. Reload_Bullets_Individually: false
  2009. Take_Ammo_On_Reload: false
  2010. Take_Ammo_As_Magazine: false
  2011. Reload_Duration: 180
  2012. Reload_Shoot_Delay: 10
  2013. Destroy_When_Empty: false
  2014. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2015. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2016. Scope:
  2017. Enable: false
  2018. Night_Vision: true
  2019. Zoom_Amount: 8
  2020. Zoom_Bullet_Spread: 0
  2021. Zoom_Before_Shooting: false
  2022. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2023. Custom_Death_Message:
  2024. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2025. Headshot:
  2026. Enable: false
  2027. Bonus_Damage: 2
  2028. Message_Shooter: "&3HeadShot!"
  2029. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2030. Abilities:
  2031. Reset_Hit_Cooldown: true
  2032. Knockback: 0
  2033.  
  2034. M1:
  2035. Item_Information:
  2036. Item_Name: "&6M1 Garand"
  2037. Item_Type: 2262
  2038. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□"
  2039. Melee_Mode: false
  2040. Skip_Name_Check: false
  2041. Remove_Unused_Tag: false
  2042. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2043. Hidden_From_List: false
  2044. Shooting:
  2045. Disable: false
  2046. Dual_Wield: false
  2047. Right_Click_To_Shoot: true
  2048. Cancel_Left_Click_Block_Damage: true
  2049. Cancel_Right_Click_Interactions: true
  2050. Delay_Between_Shots: 9
  2051. Recoil_Amount: 0
  2052. Projectile_Amount: 1
  2053. Projectile_Type: snowball
  2054. Remove_Arrows_On_Impact: false
  2055. Remove_Bullet_Drop: false
  2056. Removal_Or_Drag_Delay: false
  2057. Projectile_Speed: 60
  2058. Projectile_Damage: 4
  2059. Projectile_Flames: false
  2060. Projectile_Incendiary:
  2061. Enable: false
  2062. Duration: 0
  2063. Bullet_Spread: 1
  2064. Reset_Fall_Distance: true
  2065. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2066. Fully_Automatic:
  2067. Enable: false
  2068. Fire_Rate: 2
  2069. Sneak:
  2070. Enable: true
  2071. No_Recoil: true
  2072. Bullet_Spread: 0
  2073. Sneak_Before_Shooting: false
  2074. Burstfire:
  2075. Enable: false
  2076. Shots_Per_Burst: 1
  2077. Delay_Between_Shots_In_Burst: 10
  2078. Ammo:
  2079. Enable: true
  2080. Ammo_Item_ID: 371
  2081. Take_Ammo_Per_Shot: true
  2082. Ammo_Name_Check: "&eBullet"
  2083. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2084. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2085. Reload:
  2086. Enable: true
  2087. Reload_Amount: 8
  2088. Reload_With_Mouse: false
  2089. Starting_Amount: 8
  2090. Reload_Bullets_Individually: false
  2091. Take_Ammo_On_Reload: false
  2092. Take_Ammo_As_Magazine: false
  2093. Reload_Duration: 180
  2094. Reload_Shoot_Delay: 10
  2095. Destroy_When_Empty: false
  2096. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2097. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2098. Scope:
  2099. Enable: false
  2100. Night_Vision: true
  2101. Zoom_Amount: 8
  2102. Zoom_Bullet_Spread: 0
  2103. Zoom_Before_Shooting: false
  2104. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2105. Custom_Death_Message:
  2106. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2107. Headshot:
  2108. Enable: false
  2109. Bonus_Damage: 2
  2110. Message_Shooter: "&3HeadShot!"
  2111. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2112. Abilities:
  2113. Reset_Hit_Cooldown: true
  2114. Knockback: 0
  2115.  
  2116. VECTOR:
  2117. Item_Information:
  2118. Item_Name: "&6Kriss-Vector"
  2119. Item_Type: 275
  2120. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  2121. Melee_Mode: false
  2122. Skip_Name_Check: false
  2123. Remove_Unused_Tag: false
  2124. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2125. Hidden_From_List: false
  2126. Shooting:
  2127. Disable: false
  2128. Dual_Wield: false
  2129. Right_Click_To_Shoot: true
  2130. Cancel_Left_Click_Block_Damage: true
  2131. Cancel_Right_Click_Interactions: true
  2132. Recoil_Amount: 1
  2133. Projectile_Amount: 1
  2134. Projectile_Type: snowball
  2135. Remove_Arrows_On_Impact: false
  2136. Remove_Bullet_Drop: false
  2137. Removal_Or_Drag_Delay: false
  2138. Projectile_Speed: 55
  2139. Projectile_Damage: 2
  2140. Projectile_Flames: false
  2141. Projectile_Incendiary:
  2142. Enable: false
  2143. Duration: 0
  2144. Bullet_Spread: 2
  2145. Reset_Fall_Distance: true
  2146. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2147. Fully_Automatic:
  2148. Enable: true
  2149. Fire_Rate: 12
  2150. Sneak:
  2151. Enable: true
  2152. No_Recoil: true
  2153. Bullet_Spread: 1
  2154. Sneak_Before_Shooting: false
  2155. Burstfire:
  2156. Enable: false
  2157. Shots_Per_Burst: 1
  2158. Delay_Between_Shots_In_Burst: 10
  2159. Ammo:
  2160. Enable: true
  2161. Ammo_Item_ID: 371
  2162. Take_Ammo_Per_Shot: true
  2163. Ammo_Name_Check: "&eBullet"
  2164. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2165. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2166. Reload:
  2167. Enable: true
  2168. Reload_Amount: 30
  2169. Reload_With_Mouse: false
  2170. Starting_Amount: 30
  2171. Reload_Bullets_Individually: false
  2172. Take_Ammo_On_Reload: false
  2173. Take_Ammo_As_Magazine: false
  2174. Reload_Duration: 80
  2175. Reload_Shoot_Delay: 10
  2176. Destroy_When_Empty: false
  2177. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2178. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2179. Scope:
  2180. Enable: false
  2181. Night_Vision: true
  2182. Zoom_Amount: 8
  2183. Zoom_Bullet_Spread: 0
  2184. Zoom_Before_Shooting: false
  2185. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2186. Custom_Death_Message:
  2187. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2188. Headshot:
  2189. Enable: false
  2190. Bonus_Damage: 2
  2191. Message_Shooter: "&3HeadShot!"
  2192. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2193. Abilities:
  2194. Reset_Hit_Cooldown: true
  2195. Knockback: 0
  2196.  
  2197. WINCHESTER:
  2198. Item_Information:
  2199. Item_Name: "&9Winchester ShotGun"
  2200. Item_Type: 277
  2201. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■□□□"
  2202. Melee_Mode: false
  2203. Skip_Name_Check: false
  2204. Remove_Unused_Tag: false
  2205. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2206. Hidden_From_List: false
  2207. Shooting:
  2208. Disable: false
  2209. Dual_Wield: false
  2210. Right_Click_To_Shoot: true
  2211. Cancel_Left_Click_Block_Damage: true
  2212. Cancel_Right_Click_Interactions: true
  2213. Delay_Between_Shots: 15
  2214. Recoil_Amount: 2
  2215. Projectile_Amount: 7
  2216. Projectile_Type: snowball
  2217. Remove_Arrows_On_Impact: false
  2218. Remove_Bullet_Drop: false
  2219. Removal_Or_Drag_Delay: 3-true
  2220. Projectile_Speed: 50
  2221. Projectile_Damage: 2
  2222. Projectile_Flames: false
  2223. Projectile_Incendiary:
  2224. Enable: false
  2225. Duration: 0
  2226. Bullet_Spread: 2
  2227. Reset_Fall_Distance: true
  2228. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2229. Fully_Automatic:
  2230. Enable: false
  2231. Fire_Rate: 12
  2232. Sneak:
  2233. Enable: true
  2234. No_Recoil: true
  2235. Bullet_Spread: 1
  2236. Sneak_Before_Shooting: false
  2237. Burstfire:
  2238. Enable: false
  2239. Shots_Per_Burst: 1
  2240. Delay_Between_Shots_In_Burst: 10
  2241. Ammo:
  2242. Enable: true
  2243. Ammo_Item_ID: 371
  2244. Take_Ammo_Per_Shot: true
  2245. Ammo_Name_Check: "&eBullet"
  2246. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2247. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2248. Reload:
  2249. Enable: true
  2250. Reload_Amount: 2
  2251. Reload_With_Mouse: false
  2252. Starting_Amount: 2
  2253. Reload_Bullets_Individually: true
  2254. Take_Ammo_On_Reload: false
  2255. Take_Ammo_As_Magazine: false
  2256. Reload_Duration: 40
  2257. Reload_Shoot_Delay: 10
  2258. Destroy_When_Empty: false
  2259. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2260. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2261. Scope:
  2262. Enable: false
  2263. Night_Vision: true
  2264. Zoom_Amount: 8
  2265. Zoom_Bullet_Spread: 0
  2266. Zoom_Before_Shooting: false
  2267. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2268. Custom_Death_Message:
  2269. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2270. Headshot:
  2271. Enable: false
  2272. Bonus_Damage: 2
  2273. Message_Shooter: "&3HeadShot!"
  2274. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2275. Abilities:
  2276. Reset_Hit_Cooldown: true
  2277. Knockback: 0
  2278.  
  2279. RAIL:
  2280. Item_Information:
  2281. Item_Name: "&3RailGun"
  2282. Item_Type: 277
  2283. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□|&7*弾速 ■■■■■■■■|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  2284. Melee_Mode: false
  2285. Skip_Name_Check: false
  2286. Remove_Unused_Tag: false
  2287. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2288. Hidden_From_List: false
  2289. Shooting:
  2290. Disable: false
  2291. Dual_Wield: false
  2292. Right_Click_To_Shoot: true
  2293. Cancel_Left_Click_Block_Damage: true
  2294. Cancel_Right_Click_Interactions: true
  2295. Delay_Between_Shots: 15
  2296. Recoil_Amount: 2
  2297. Projectile_Amount: 1
  2298. Projectile_Type: snowball
  2299. Remove_Arrows_On_Impact: false
  2300. Remove_Bullet_Drop: false
  2301. Removal_Or_Drag_Delay: 3-true
  2302. Projectile_Speed: 80
  2303. Projectile_Damage: 2
  2304. Projectile_Flames: false
  2305. Projectile_Incendiary:
  2306. Enable: false
  2307. Duration: 0
  2308. Bullet_Spread: 1
  2309. Reset_Fall_Distance: true
  2310. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2311. Fully_Automatic:
  2312. Enable: false
  2313. Fire_Rate: 12
  2314. Sneak:
  2315. Enable: true
  2316. No_Recoil: true
  2317. Bullet_Spread: 0
  2318. Sneak_Before_Shooting: false
  2319. Burstfire:
  2320. Enable: true
  2321. Shots_Per_Burst: 10
  2322. Delay_Between_Shots_In_Burst: 1
  2323. Ammo:
  2324. Enable: true
  2325. Ammo_Item_ID: 371
  2326. Take_Ammo_Per_Shot: true
  2327. Ammo_Name_Check: "&eBullet"
  2328. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2329. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2330. Reload:
  2331. Enable: true
  2332. Reload_Amount: 10
  2333. Reload_With_Mouse: false
  2334. Starting_Amount: 1
  2335. Reload_Bullets_Individually: true
  2336. Take_Ammo_On_Reload: false
  2337. Take_Ammo_As_Magazine: false
  2338. Reload_Duration: 40
  2339. Reload_Shoot_Delay: 20
  2340. Destroy_When_Empty: false
  2341. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2342. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2343. Scope:
  2344. Enable: true
  2345. Night_Vision: true
  2346. Zoom_Amount: 8
  2347. Zoom_Bullet_Spread: 0
  2348. Zoom_Before_Shooting: false
  2349. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2350. Custom_Death_Message:
  2351. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2352. Headshot:
  2353. Enable: false
  2354. Bonus_Damage: 2
  2355. Message_Shooter: "&3HeadShot!"
  2356. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2357. Abilities:
  2358. Reset_Hit_Cooldown: true
  2359. Knockback: 0
  2360.  
  2361. M19112:
  2362. Item_Information:
  2363. Item_Name: "&6M1911-Dual"
  2364. Item_Type: 292
  2365. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  2366. Melee_Mode: false
  2367. Skip_Name_Check: false
  2368. Remove_Unused_Tag: false
  2369. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2370. Hidden_From_List: false
  2371. Shooting:
  2372. Disable: false
  2373. Dual_Wield: true
  2374. Right_Click_To_Shoot: true
  2375. Cancel_Left_Click_Block_Damage: true
  2376. Cancel_Right_Click_Interactions: true
  2377. Delay_Between_Shots: 7
  2378. Recoil_Amount: 0
  2379. Projectile_Amount: 1
  2380. Projectile_Type: snowball
  2381. Remove_Arrows_On_Impact: false
  2382. Remove_Bullet_Drop: false
  2383. Removal_Or_Drag_Delay: false
  2384. Projectile_Speed: 40
  2385. Projectile_Damage: 3
  2386. Projectile_Flames: false
  2387. Projectile_Incendiary:
  2388. Enable: false
  2389. Duration: 0
  2390. Bullet_Spread: 1
  2391. Reset_Fall_Distance: true
  2392. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2393. Sneak:
  2394. Enable: true
  2395. No_Recoil: true
  2396. Bullet_Spread: 0
  2397. Sneak_Before_Shooting: false
  2398. Burstfire:
  2399. Enable:
  2400. Shots_Per_Burst: 1
  2401. Delay_Between_Shots_In_Burst: 10
  2402. Ammo:
  2403. Enable: true
  2404. Ammo_Item_ID: 371
  2405. Take_Ammo_Per_Shot: true
  2406. Ammo_Name_Check: "&eBullet"
  2407. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2408. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2409. Firearm_Action:
  2410. Type: slide
  2411. Reload:
  2412. Enable: true
  2413. Reload_Amount: 8
  2414. Reload_With_Mouse: false
  2415. Starting_Amount: 8
  2416. Reload_Bullets_Individually: false
  2417. Take_Ammo_On_Reload: false
  2418. Take_Ammo_As_Magazine: false
  2419. Reload_Duration: 60
  2420. Reload_Shoot_Delay: 10
  2421. Destroy_When_Empty: false
  2422. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2423. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2424. Scope:
  2425. Enable: false
  2426. Night_Vision: true
  2427. Zoom_Amount: 8
  2428. Zoom_Bullet_Spread: 0
  2429. Zoom_Before_Shooting: false
  2430. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2431. Custom_Death_Message:
  2432. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2433. Headshot:
  2434. Enable: false
  2435. Bonus_Damage: 1
  2436. Message_Shooter: "&3HeadShot!"
  2437. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2438. Abilities:
  2439. Reset_Hit_Cooldown: true
  2440. Knockback: 0
  2441.  
  2442. MP7:
  2443. Item_Information:
  2444. Item_Name: "&3MP7"
  2445. Item_Type: 277
  2446. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
  2447. Melee_Mode: false
  2448. Skip_Name_Check: false
  2449. Remove_Unused_Tag: false
  2450. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2451. Hidden_From_List: false
  2452. Shooting:
  2453. Disable: false
  2454. Dual_Wield: false
  2455. Right_Click_To_Shoot: true
  2456. Cancel_Left_Click_Block_Damage: true
  2457. Cancel_Right_Click_Interactions: true
  2458. Recoil_Amount: 0
  2459. Projectile_Amount: 1
  2460. Projectile_Type: snowball
  2461. Remove_Arrows_On_Impact: false
  2462. Remove_Bullet_Drop: false
  2463. Removal_Or_Drag_Delay: false
  2464. Projectile_Speed: 60
  2465. Projectile_Damage: 2
  2466. Projectile_Flames: false
  2467. Projectile_Incendiary:
  2468. Enable: false
  2469. Duration: 0
  2470. Bullet_Spread: 2
  2471. Reset_Fall_Distance: true
  2472. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2473. Fully_Automatic:
  2474. Enable: true
  2475. Fire_Rate: 4
  2476. Sneak:
  2477. Enable: true
  2478. No_Recoil: true
  2479. Bullet_Spread: 1
  2480. Sneak_Before_Shooting: false
  2481. Burstfire:
  2482. Enable: false
  2483. Shots_Per_Burst: 1
  2484. Delay_Between_Shots_In_Burst: 10
  2485. Ammo:
  2486. Enable: true
  2487. Ammo_Item_ID: 371
  2488. Take_Ammo_Per_Shot: true
  2489. Ammo_Name_Check: "&eBullet"
  2490. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2491. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2492. Reload:
  2493. Enable: true
  2494. Reload_Amount: 20
  2495. Reload_With_Mouse: false
  2496. Starting_Amount: 30
  2497. Reload_Bullets_Individually: false
  2498. Take_Ammo_On_Reload: false
  2499. Take_Ammo_As_Magazine: false
  2500. Reload_Duration: 100
  2501. Reload_Shoot_Delay: 20
  2502. Destroy_When_Empty: false
  2503. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2504. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2505. Scope:
  2506. Enable: false
  2507. Night_Vision: true
  2508. Zoom_Amount: 8
  2509. Zoom_Bullet_Spread: 0
  2510. Zoom_Before_Shooting: false
  2511. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2512. Custom_Death_Message:
  2513. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  2514. Headshot:
  2515. Enable: false
  2516. Bonus_Damage: 2
  2517. Message_Shooter: "&3HeadShot!"
  2518. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2519. Abilities:
  2520. Knockback: 0
  2521. Abilities:
  2522. Reset_Hit_Cooldown: true
  2523. Knockback: 0
  2524.  
  2525. AKS:
  2526. Item_Information:
  2527. Item_Name: "&6AKS-74U"
  2528. Item_Type: 284
  2529. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2530. Melee_Mode: false
  2531. Skip_Name_Check: false
  2532. Remove_Unused_Tag: false
  2533. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2534. Hidden_From_List: false
  2535. Shooting:
  2536. Disable: false
  2537. Dual_Wield: false
  2538. Right_Click_To_Shoot: true
  2539. Cancel_Left_Click_Block_Damage: true
  2540. Cancel_Right_Click_Interactions: true
  2541. Recoil_Amount: 1
  2542. Projectile_Amount: 1
  2543. Projectile_Type: snowball
  2544. Remove_Arrows_On_Impact: false
  2545. Remove_Bullet_Drop: false
  2546. Removal_Or_Drag_Delay: false
  2547. Projectile_Speed: 45
  2548. Projectile_Damage: 2
  2549. Projectile_Flames: false
  2550. Projectile_Incendiary:
  2551. Enable: false
  2552. Duration: 0
  2553. Bullet_Spread: 1.5
  2554. Reset_Fall_Distance: true
  2555. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2556. Fully_Automatic:
  2557. Enable: true
  2558. Fire_Rate: 3
  2559. Sneak:
  2560. Enable: true
  2561. No_Recoil: true
  2562. Bullet_Spread: 0.3
  2563. Sneak_Before_Shooting: false
  2564. Burstfire:
  2565. Enable: false
  2566. Shots_Per_Burst: 1
  2567. Delay_Between_Shots_In_Burst: 10
  2568. Ammo:
  2569. Enable: true
  2570. Ammo_Item_ID: 371
  2571. Take_Ammo_Per_Shot: true
  2572. Ammo_Name_Check: "&eBullet"
  2573. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2574. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2575. Reload:
  2576. Enable: true
  2577. Reload_Amount: 30
  2578. Reload_With_Mouse: false
  2579. Starting_Amount: 30
  2580. Reload_Bullets_Individually: false
  2581. Take_Ammo_On_Reload: false
  2582. Take_Ammo_As_Magazine: false
  2583. Reload_Duration: 120
  2584. Reload_Shoot_Delay: 10
  2585. Destroy_When_Empty: false
  2586. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2587. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2588. Scope:
  2589. Enable: false
  2590. Night_Vision: true
  2591. Zoom_Amount: 8
  2592. Zoom_Bullet_Spread: 0
  2593. Zoom_Before_Shooting: false
  2594. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2595. Custom_Death_Message:
  2596. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2597. Headshot:
  2598. Enable: false
  2599. Bonus_Damage: 2
  2600. Message_Shooter: "&3HeadShot!"
  2601. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2602. Abilities:
  2603. Reset_Hit_Cooldown: true
  2604. Knockback: 0
  2605. Run_Console_Command:
  2606. -"/scoreboard players add <shooter> hoge <damage>"
  2607.  
  2608. GLOCK:
  2609. Item_Information:
  2610. Item_Name: "&7Glock17"
  2611. Item_Type: 293
  2612. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■□"
  2613. Melee_Mode: false
  2614. Skip_Name_Check: false
  2615. Remove_Unused_Tag: false
  2616. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2617. Hidden_From_List: false
  2618. Shooting:
  2619. Disable: false
  2620. Dual_Wield: false
  2621. Right_Click_To_Shoot: true
  2622. Cancel_Left_Click_Block_Damage: true
  2623. Cancel_Right_Click_Interactions: true
  2624. Delay_Between_Shots: 25
  2625. Recoil_Amount: 0
  2626. Projectile_Amount: 1
  2627. Projectile_Type: snowball
  2628. Remove_Arrows_On_Impact: false
  2629. Remove_Bullet_Drop: false
  2630. Removal_Or_Drag_Delay: false
  2631. Projectile_Speed: 50
  2632. Projectile_Damage: 1
  2633. Projectile_Flames: false
  2634. Projectile_Incendiary:
  2635. Enable: false
  2636. Duration: 0
  2637. Bullet_Spread: 0.4
  2638. Reset_Fall_Distance: true
  2639. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2640. Sneak:
  2641. Enable: true
  2642. No_Recoil: true
  2643. Bullet_Spread: 0.1
  2644. Sneak_Before_Shooting: false
  2645. Burstfire:
  2646. Enable:
  2647. Shots_Per_Burst: 1
  2648. Delay_Between_Shots_In_Burst: 10
  2649. Ammo:
  2650. Enable: true
  2651. Ammo_Item_ID: 371
  2652. Take_Ammo_Per_Shot: true
  2653. Ammo_Name_Check: "&eBullet"
  2654. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2655. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2656. Firearm_Action:
  2657. Type: slide
  2658. Reload:
  2659. Enable: true
  2660. Reload_Amount: 10
  2661. Reload_With_Mouse: false
  2662. Starting_Amount: 10
  2663. Reload_Bullets_Individually: true
  2664. Take_Ammo_On_Reload: false
  2665. Take_Ammo_As_Magazine: false
  2666. Reload_Duration: 40
  2667. Reload_Shoot_Delay: 10
  2668. Destroy_When_Empty: false
  2669. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2670. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2671. Scope:
  2672. Enable: false
  2673. Night_Vision: true
  2674. Zoom_Amount: 8
  2675. Zoom_Bullet_Spread: 0
  2676. Zoom_Before_Shooting: false
  2677. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2678. Custom_Death_Message:
  2679. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2680. Headshot:
  2681. Enable: false
  2682. Bonus_Damage: 1
  2683. Message_Shooter: "&3HeadShot!"
  2684. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2685. Abilities:
  2686. Reset_Hit_Cooldown: true
  2687. Knockback: 0
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