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alethiophile

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Jan 23rd, 2014
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  1. [X] 6 Bouncing Bullet - Joe is a powerful shooter but he lacks a certain umph that you've been meaning to give him... of course one of your lesser creations stumbles in while chasing a bouncing rubber cap which seemed to have escaped from something that might actually be important... Still it gave you an idea... what if you made bouncing ammo! [Bouncing ammo rounds+]: (kinglugia, EnderofWorlds, Larekko12, Xicree, Deathwings, megrisvernin)
  2. [X] 6 Heart Tank: (Happerry, Emral282, mc2rpg, Aranfan, Malcolmo, Bloodshifter)
  3. [X] 1 Heart Tank. ~Replace it with a bigger Heart. In layman's terms this improves the amount of energy Joe can produce. It's needed for bigger upgrades down the line. It does also improve health.: (Silversun17)
  4. [X] 6 Joe Ocelot - Considering that your just went though all the trouble of designing a brand new type of weapon and ammo for your frontline gunners... you get the feeling (after having watched them shoot themselves in the face with bouncing bullets a few too many times that it was time to really expand on their capability to AIM. Thus you create the Ocelot Guidance system (You have the strangest urge to name it revolver... but one has to stick to theme afterall). This system specifically calculates bouncing trajectories Allowing Joes to shoot at most targets without ever having to directly aim... unfortunately the bastard things now use it when ever you play pool with them so you're stuck using Met bots for that... and its significantly harder for a game to go quickly when one side doesn't have arms... [Trajectory Tracking Correction system+]: (kinglugia, EnderofWorlds, Larekko12, Xicree, Deathwings, megrisvernin)
  5. [X] 1 Optics: (Moronis)
  6. [X] 7 Solar Charger: (Happerry, Emral282, mc2rpg, Aranfan, Moronis, Malcolmo, Bloodshifter)
  7. [X] 1 VLS Micro Missle Backpack: (Silversun17)
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