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- 05-23 16:03:24.184 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:24.184 22137 22185 I Unity : Stone start Hit animation
- 05-23 16:03:24.185 22137 22185 I Unity : UnitDamaged ... done
- 05-23 16:03:24.217 22137 22185 I Unity : UnitDies ...
- 05-23 16:03:24.217 22137 22185 I Unity : sourcePos pos: (1,2)
- 05-23 16:03:24.217 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:24.219 22137 22185 I Unity : OrderArcher start Death animation
- 05-23 16:03:24.219 22137 22185 I Unity : UnitDies ... done
- 05-23 16:03:24.250 22137 22185 I Unity : UnitDeathSound ...
- 05-23 16:03:24.250 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:24.251 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:24.251 22137 22185 I Unity : UnitDeathSound ... done
- 05-23 16:03:24.284 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:24.284 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:24.284 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:24.284 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:24.284 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:24.284 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:24.284 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:25.959 22137 22185 I Unity : Logic: Battle --> End turn: 1
- 05-23 16:03:25.959 22137 22185 I Unity : Logic: Battle --> <~~~ Summon NatureBabyDino (121) Pos: (1,0)
- 05-23 16:03:25.960 22137 22185 I Unity : Logic: Battle --> Unit NatureBabyDino (121) from (1,0) attcked hero
- 05-23 16:03:25.960 22137 22185 I Unity : Logic: Battle --> Hero got damage 4
- 05-23 16:03:25.960 22137 22185 I Unity : Logic: Battle --> Unit NatureBabyDino (121) from (1,0) attcked hero
- 05-23 16:03:25.961 22137 22185 I Unity : Logic: Battle --> Hero got damage 4
- 05-23 16:03:25.961 22137 22185 I Unity : Logic: Battle --> Unit NatureScout (20) from (3,0) attcked hero
- 05-23 16:03:25.961 22137 22185 I Unity : Logic: Battle --> Hero got damage 6
- 05-23 16:03:25.962 22137 22185 I Unity : Logic: Battle --> Start turn: 1
- 05-23 16:03:25.962 22137 22185 I Unity : EndOfTurn ...
- 05-23 16:03:25.962 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:25.962 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:25.962 22137 22185 I Unity : EndOfTurn ... done
- 05-23 16:03:25.991 22137 22185 I Unity : UnitCardRemoved ...
- 05-23 16:03:25.992 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:25.992 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:26.025 22137 22185 I Unity : UnitCardRemoved ... done
- 05-23 16:03:26.025 22137 22185 I Unity : SpawnUnit ...
- 05-23 16:03:26.025 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:26.025 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:26.027 22137 22185 I Unity : SpawnUnit ... done
- 05-23 16:03:26.059 22137 22185 I Unity : SetUnitHp ...
- 05-23 16:03:26.059 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:26.059 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:26.060 22137 22185 I Unity : SetUnitHp ... done
- 05-23 16:03:26.093 22137 22185 I Unity : SetUnitLevel ...
- 05-23 16:03:26.093 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:26.093 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:26.093 22137 22185 I Unity : SetUnitLevel ... done
- 05-23 16:03:26.126 22137 22185 I Unity : SetUnitAttack ...
- 05-23 16:03:26.126 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:26.126 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:26.127 22137 22185 I Unity : SetUnitAttack ... done
- 05-23 16:03:26.159 22137 22185 I Unity : UnitGetsAbility ...
- 05-23 16:03:26.160 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:26.160 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:26.162 22137 22185 I Unity : UnitGetsAbility ... done
- 05-23 16:03:26.193 22137 22185 I Unity : DestroyRune ...
- 05-23 16:03:26.193 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:26.193 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:26.195 22137 22185 I Unity : DestroyRune ... done
- 05-23 16:03:26.226 22137 22185 I Unity : UnitMovesToAttack ...
- 05-23 16:03:26.226 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:26.226 22137 22185 I Unity : target pos: (1,2)
- 05-23 16:03:26.496 22137 22185 I Unity : UnitMovesToAttack ... done
- 05-23 16:03:26.496 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:03:26.496 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:26.496 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:26.497 22137 22185 I Unity : NatureBabyDino start SpecialAttack1 animation
- 05-23 16:03:26.998 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:03:26.998 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:03:26.998 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:26.998 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:26.999 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:03:27.032 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:03:27.032 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:27.032 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:27.032 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:03:27.065 22137 22185 I Unity : HeroDamaged ...
- 05-23 16:03:27.065 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:27.065 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:27.065 22137 22185 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
- 05-23 16:03:27.068 22137 22185 I Unity : HeroDamaged ... done
- 05-23 16:03:27.098 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:03:27.098 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:27.099 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:27.099 22137 22185 I Unity : NatureBabyDino start SpecialAttack2 animation
- 05-23 16:03:27.668 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:03:27.668 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:03:27.668 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:27.668 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:27.669 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:03:27.702 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:03:27.703 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:27.703 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:27.703 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:03:27.735 22137 22185 I Unity : HeroDamaged ...
- 05-23 16:03:27.735 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:27.735 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:27.736 22137 22185 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
- 05-23 16:03:27.740 22137 22185 I Unity : HeroDamaged ... done
- 05-23 16:03:27.769 22137 22185 I Unity : UnitMovesBack ...
- 05-23 16:03:27.769 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:27.769 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:28.037 22137 22185 I Unity : UnitMovesBack ... done
- 05-23 16:03:28.037 22137 22185 I Unity : UnitMovesToAttack ...
- 05-23 16:03:28.037 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:03:28.037 22137 22185 I Unity : target pos: (3,2)
- 05-23 16:03:28.305 22137 22185 I Unity : UnitMovesToAttack ... done
- 05-23 16:03:28.306 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:03:28.306 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:03:28.306 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:28.306 22137 22185 I Unity : NatureScout start Attack animation
- 05-23 16:03:28.740 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:03:28.740 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:03:28.740 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:28.740 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:28.740 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:03:28.773 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:03:28.774 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:28.774 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:28.774 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:03:28.807 22137 22185 I Unity : HeroDamaged ...
- 05-23 16:03:28.807 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:28.807 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:28.807 22137 22185 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
- 05-23 16:03:28.810 22137 22185 I Unity : HeroDamaged ... done
- 05-23 16:03:28.841 22137 22185 I Unity : UnitMovesBack ...
- 05-23 16:03:28.841 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:03:28.841 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:29.109 22137 22185 I Unity : UnitMovesBack ... done
- 05-23 16:03:29.109 22137 22185 I Unity : AllSpellCardsRemoved ...
- 05-23 16:03:29.109 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:29.109 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:29.142 22137 22185 I Unity : AllSpellCardsRemoved ... done
- 05-23 16:03:29.143 22137 22185 I Unity : NewTurn ...
- 05-23 16:03:29.143 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:29.143 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:29.176 22137 22185 I Unity : NewTurn ... done
- 05-23 16:03:29.176 22137 22185 I Unity : UnitCardAdded ...
- 05-23 16:03:29.176 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:29.176 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:29.209 22137 22185 I Unity : UnitCardAdded ... done
- 05-23 16:03:29.210 22137 22185 I Unity : SetCardHp ...
- 05-23 16:03:29.210 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:29.210 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:29.244 22137 22185 I Unity : SetCardHp ... done
- 05-23 16:03:29.244 22137 22185 I Unity : SetCardAttack ...
- 05-23 16:03:29.244 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:29.244 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:29.276 22137 22185 I Unity : SetCardAttack ... done
- 05-23 16:03:29.277 22137 22185 I Unity : SetCardLevel ...
- 05-23 16:03:29.277 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:29.277 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:29.310 22137 22185 I Unity : SetCardLevel ... done
- 05-23 16:03:29.310 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:29.311 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:29.311 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:32.996 22137 22185 I Unity : player turn score: 0.9349711
- 05-23 16:03:33.005 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:33.005 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:33.005 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:33.006 22137 22185 I Unity : Logic: Battle --> End turn: 1
- 05-23 16:03:33.006 22137 22185 I Unity : Logic: Battle --> <~~~ Summon OrderSoldier (138) Pos: (1,1)
- 05-23 16:03:33.007 22137 22185 I Unity : Logic: Battle --> Unit OrderSoldier (138) from (1,1) attcked unit at (1,0)
- 05-23 16:03:33.008 22137 22185 I Unity : Logic: Battle --> Unit NatureBabyDino (121) from (1,0) got damage: 4
- 05-23 16:03:33.008 22137 22185 I Unity : Logic: Battle --> Start turn: 2
- 05-23 16:03:33.008 22137 22185 I Unity : SimulateBotThinking ...
- 05-23 16:03:33.009 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:33.009 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:35.006 22137 22185 I Unity : SimulateBotThinking ... done
- 05-23 16:03:35.006 22137 22185 I Unity : EndOfTurn ...
- 05-23 16:03:35.006 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:35.006 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:35.006 22137 22185 I Unity : EndOfTurn ... done
- 05-23 16:03:35.039 22137 22185 I Unity : UnitCardRemoved ...
- 05-23 16:03:35.039 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:35.039 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:35.076 22137 22185 I Unity : UnitCardRemoved ... done
- 05-23 16:03:35.076 22137 22185 I Unity : SpawnUnit ...
- 05-23 16:03:35.076 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:35.077 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:35.079 22137 22185 I Unity : SpawnUnit ... done
- 05-23 16:03:35.106 22137 22185 I Unity : SetUnitHp ...
- 05-23 16:03:35.106 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:35.106 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:35.107 22137 22185 I Unity : SetUnitHp ... done
- 05-23 16:03:35.139 22137 22185 I Unity : SetUnitLevel ...
- 05-23 16:03:35.139 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:35.140 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:35.140 22137 22185 I Unity : SetUnitLevel ... done
- 05-23 16:03:35.173 22137 22185 I Unity : SetUnitAttack ...
- 05-23 16:03:35.174 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:35.174 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:35.174 22137 22185 I Unity : SetUnitAttack ... done
- 05-23 16:03:35.207 22137 22185 I Unity : UnitGetsAbility ...
- 05-23 16:03:35.207 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:35.208 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:35.210 22137 22185 I Unity : UnitGetsAbility ... done
- 05-23 16:03:35.241 22137 22185 I Unity : DestroyRune ...
- 05-23 16:03:35.241 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:35.241 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:35.243 22137 22185 I Unity : DestroyRune ... done
- 05-23 16:03:35.274 22137 22185 I Unity : UnitMovesToAttack ...
- 05-23 16:03:35.274 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:35.274 22137 22185 I Unity : target pos: (1,-1)
- 05-23 16:03:35.375 22137 22185 I Unity : UnitMovesToAttack ... done
- 05-23 16:03:35.375 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:03:35.375 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:35.375 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:35.375 22137 22185 I Unity : OrderSoldier start Attack animation
- 05-23 16:03:35.844 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:03:35.844 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:03:35.844 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:35.844 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:35.845 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:03:35.878 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:03:35.878 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:35.878 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:35.878 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:03:35.911 22137 22185 I Unity : UnitDamaged ...
- 05-23 16:03:35.911 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:35.911 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:35.913 22137 22185 I Unity : NatureBabyDino start Hit animation
- 05-23 16:03:36.213 22137 22185 I Unity : UnitDamaged ... done
- 05-23 16:03:36.213 22137 22185 I Unity : UnitMovesBack ...
- 05-23 16:03:36.213 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:36.213 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:36.313 22137 22185 I Unity : UnitMovesBack ... done
- 05-23 16:03:36.313 22137 22185 I Unity : NewTurn ...
- 05-23 16:03:36.313 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:36.313 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:36.346 22137 22185 I Unity : NewTurn ... done
- 05-23 16:03:36.346 22137 22185 I Unity : UnitCardAdded ...
- 05-23 16:03:36.346 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:36.346 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:36.380 22137 22185 I Unity : UnitCardAdded ... done
- 05-23 16:03:36.380 22137 22185 I Unity : SetCardHp ...
- 05-23 16:03:36.380 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:36.380 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:36.413 22137 22185 I Unity : SetCardHp ... done
- 05-23 16:03:36.414 22137 22185 I Unity : SetCardAttack ...
- 05-23 16:03:36.414 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:36.414 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:36.447 22137 22185 I Unity : SetCardAttack ... done
- 05-23 16:03:36.447 22137 22185 I Unity : SetCardLevel ...
- 05-23 16:03:36.447 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:36.447 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:36.480 22137 22185 I Unity : SetCardLevel ... done
- 05-23 16:03:36.480 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:36.480 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:36.480 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:36.480 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:36.480 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:36.480 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:36.480 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:50.271 22137 22185 I Unity : Logic: Battle --> End turn: 2
- 05-23 16:03:50.271 22137 22185 I Unity : Logic: Battle --> <~~~ Summon ChaosCrossbowman (15) Pos: (3,2)
- 05-23 16:03:50.272 22137 22185 I Unity : Logic: Battle --> Unit Stone (11) from (0,0) got damage: 1
- 05-23 16:03:50.272 22137 22185 I Unity : Logic: Battle --> Unit NatureBabyDino (121) from (1,0) attcked unit at (1,1)
- 05-23 16:03:50.273 22137 22185 I Unity : Logic: Battle --> Unit OrderSoldier (138) from (1,1) got damage: 3
- 05-23 16:03:50.273 22137 22185 I Unity : Logic: Battle --> Unit NatureBabyDino (121) from (1,0) attcked unit at (1,1)
- 05-23 16:03:50.273 22137 22185 I Unity : Logic: Battle --> Unit OrderSoldier (138) from (1,1) got damage: 3
- 05-23 16:03:50.274 22137 22185 I Unity : Logic: Battle --> Unit NatureScout (20) from (3,0) attcked hero
- 05-23 16:03:50.274 22137 22185 I Unity : Logic: Battle --> Hero got damage 6
- 05-23 16:03:50.275 22137 22185 I Unity : Logic: Battle --> Unit ChaosCrossbowman (15) from (3,2) attcked hero
- 05-23 16:03:50.275 22137 22185 I Unity : Logic: Battle --> Hero got damage 6
- 05-23 16:03:50.275 22137 22185 I Unity : Logic: Battle --> Start turn: 2
- 05-23 16:03:50.275 22137 22185 I Unity : EndOfTurn ...
- 05-23 16:03:50.276 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:50.276 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:50.276 22137 22185 I Unity : EndOfTurn ... done
- 05-23 16:03:50.303 22137 22185 I Unity : UnitCardRemoved ...
- 05-23 16:03:50.303 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:50.303 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:50.336 22137 22185 I Unity : UnitCardRemoved ... done
- 05-23 16:03:50.337 22137 22185 I Unity : SpawnUnit ...
- 05-23 16:03:50.337 22137 22185 I Unity : sourcePos pos: (3,2)
- 05-23 16:03:50.337 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:50.339 22137 22185 I Unity : SpawnUnit ... done
- 05-23 16:03:50.370 22137 22185 I Unity : SetUnitHp ...
- 05-23 16:03:50.370 22137 22185 I Unity : sourcePos pos: (3,2)
- 05-23 16:03:50.370 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:50.372 22137 22185 I Unity : SetUnitHp ... done
- 05-23 16:03:50.404 22137 22185 I Unity : SetUnitLevel ...
- 05-23 16:03:50.404 22137 22185 I Unity : sourcePos pos: (3,2)
- 05-23 16:03:50.404 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:50.404 22137 22185 I Unity : SetUnitLevel ... done
- 05-23 16:03:50.437 22137 22185 I Unity : SetUnitAttack ...
- 05-23 16:03:50.437 22137 22185 I Unity : sourcePos pos: (3,2)
- 05-23 16:03:50.437 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:50.438 22137 22185 I Unity : SetUnitAttack ... done
- 05-23 16:03:50.471 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:03:50.471 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:50.471 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:50.471 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:03:50.504 22137 22185 I Unity : UnitDamaged ...
- 05-23 16:03:50.504 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:50.505 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:50.505 22137 22185 I Unity : Stone start Hit animation
- 05-23 16:03:50.808 22137 22185 I Unity : UnitDamaged ... done
- 05-23 16:03:50.808 22137 22185 I Unity : UnitMovesToAttack ...
- 05-23 16:03:50.808 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:50.808 22137 22185 I Unity : target pos: (1,0)
- 05-23 16:03:50.907 22137 22185 I Unity : UnitMovesToAttack ... done
- 05-23 16:03:50.907 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:03:50.907 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:50.907 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:50.907 22137 22185 I Unity : NatureBabyDino start SpecialAttack1 animation
- 05-23 16:03:51.409 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:03:51.409 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:03:51.410 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:51.410 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:51.410 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:03:51.444 22137 22185 I Unity : UnitUsesAbility ...
- 05-23 16:03:51.444 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:51.444 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:51.446 22137 22185 I Unity : UnitUsesAbility ... done
- 05-23 16:03:51.478 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:03:51.478 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:51.478 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:51.478 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:03:51.511 22137 22185 I Unity : UnitDamaged ...
- 05-23 16:03:51.511 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:51.511 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:51.514 22137 22185 I Unity : OrderSoldier start Hit animation
- 05-23 16:03:51.812 22137 22185 I Unity : UnitDamaged ... done
- 05-23 16:03:51.812 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:03:51.812 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:51.812 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:51.812 22137 22185 I Unity : NatureBabyDino start SpecialAttack2 animation
- 05-23 16:03:52.381 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:03:52.381 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:03:52.381 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:52.382 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:52.382 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:03:52.415 22137 22185 I Unity : UnitUsesAbility ...
- 05-23 16:03:52.415 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:52.415 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:52.416 22137 22185 I Unity : UnitUsesAbility ... done
- 05-23 16:03:52.449 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:03:52.449 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:52.449 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:52.449 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:03:52.482 22137 22185 I Unity : UnitDamaged ...
- 05-23 16:03:52.482 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:03:52.482 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:52.484 22137 22185 I Unity : OrderSoldier start Hit animation
- 05-23 16:03:52.785 22137 22185 I Unity : UnitDamaged ... done
- 05-23 16:03:52.785 22137 22185 I Unity : UnitMovesBack ...
- 05-23 16:03:52.785 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:03:52.785 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:52.884 22137 22185 I Unity : UnitMovesBack ... done
- 05-23 16:03:52.884 22137 22185 I Unity : UnitMovesToAttack ...
- 05-23 16:03:52.884 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:03:52.884 22137 22185 I Unity : target pos: (3,2)
- 05-23 16:03:53.152 22137 22185 I Unity : UnitMovesToAttack ... done
- 05-23 16:03:53.152 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:03:53.152 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:03:53.152 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:53.152 22137 22185 I Unity : NatureScout start Attack animation
- 05-23 16:03:53.589 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:03:53.589 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:03:53.589 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:53.589 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:53.590 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:03:53.623 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:03:53.623 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:53.623 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:53.624 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:03:53.656 22137 22185 I Unity : HeroDamaged ...
- 05-23 16:03:53.657 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:53.657 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:53.657 22137 22185 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
- 05-23 16:03:53.660 22137 22185 I Unity : HeroDamaged ... done
- 05-23 16:03:53.690 22137 22185 I Unity : UnitMovesBack ...
- 05-23 16:03:53.690 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:03:53.690 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:53.957 22137 22185 I Unity : UnitMovesBack ... done
- 05-23 16:03:53.958 22137 22185 I Unity : UnitRangedAttackSound ...
- 05-23 16:03:53.958 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:53.958 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:53.958 22137 22185 I Unity : UnitRangedAttackSound ... done
- 05-23 16:03:53.989 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:03:53.990 22137 22185 I Unity : sourcePos pos: (3,2)
- 05-23 16:03:53.990 22137 22185 I Unity : target pos: (3,3)
- 05-23 16:03:53.990 22137 22185 I Unity : ChaosCrossbowman start Attack animation
- 05-23 16:03:55.030 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:03:55.030 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:03:55.030 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:55.030 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:55.030 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:03:55.065 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:03:55.066 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:55.066 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:55.066 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:03:55.095 22137 22185 I Unity : HeroDamaged ...
- 05-23 16:03:55.095 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:55.095 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:55.095 22137 22185 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
- 05-23 16:03:55.097 22137 22185 I Unity : HeroDamaged ... done
- 05-23 16:03:55.129 22137 22185 I Unity : NewTurn ...
- 05-23 16:03:55.129 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:55.129 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:03:55.164 22137 22185 I Unity : NewTurn ... done
- 05-23 16:03:55.164 22137 22185 I Unity : UnitCardAdded ...
- 05-23 16:03:55.164 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:55.164 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:55.196 22137 22185 I Unity : UnitCardAdded ... done
- 05-23 16:03:55.197 22137 22185 I Unity : SetCardHp ...
- 05-23 16:03:55.197 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:55.197 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:55.230 22137 22185 I Unity : SetCardHp ... done
- 05-23 16:03:55.230 22137 22185 I Unity : SetCardAttack ...
- 05-23 16:03:55.230 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:55.230 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:55.264 22137 22185 I Unity : SetCardAttack ... done
- 05-23 16:03:55.265 22137 22185 I Unity : SetCardLevel ...
- 05-23 16:03:55.265 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:03:55.265 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:03:55.297 22137 22185 I Unity : SetCardLevel ... done
- 05-23 16:03:55.297 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:55.297 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:55.297 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:58.999 22137 22185 I Unity : player turn score: 0.392586
- 05-23 16:03:59.000 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:59.000 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:59.000 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:03:59.001 22137 22185 I Unity : Logic: Battle --> End turn: 2
- 05-23 16:03:59.001 22137 22185 I Unity : Logic: Battle --> <~~~ Summon OrderArcher (163) Pos: (1,2)
- 05-23 16:03:59.002 22137 22185 I Unity : Logic: Battle --> Unit OrderSoldier (138) from (1,1) attcked unit at (1,0)
- 05-23 16:03:59.002 22137 22185 I Unity : Logic: Battle --> Unit NatureBabyDino (121) from (1,0) died
- 05-23 16:03:59.003 22137 22185 I Unity : Logic: Battle --> Unit OrderArcher (163) from (1,2) attcked hero
- 05-23 16:03:59.004 22137 22185 I Unity : Logic: Battle --> Hero got damage 5
- 05-23 16:03:59.004 22137 22185 I Unity : Logic: Battle --> Start turn: 3
- 05-23 16:03:59.004 22137 22185 I Unity : SimulateBotThinking ...
- 05-23 16:03:59.004 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:03:59.004 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:04:01.010 22137 22185 I Unity : SimulateBotThinking ... done
- 05-23 16:04:01.010 22137 22185 I Unity : EndOfTurn ...
- 05-23 16:04:01.010 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:04:01.010 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:04:01.010 22137 22185 I Unity : EndOfTurn ... done
- 05-23 16:04:01.044 22137 22185 I Unity : UnitCardRemoved ...
- 05-23 16:04:01.044 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:04:01.044 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:04:01.077 22137 22185 I Unity : UnitCardRemoved ... done
- 05-23 16:04:01.077 22137 22185 I Unity : SpawnUnit ...
- 05-23 16:04:01.077 22137 22185 I Unity : sourcePos pos: (1,2)
- 05-23 16:04:01.077 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:01.080 22137 22185 I Unity : SpawnUnit ... done
- 05-23 16:04:01.110 22137 22185 I Unity : SetUnitHp ...
- 05-23 16:04:01.110 22137 22185 I Unity : sourcePos pos: (1,2)
- 05-23 16:04:01.110 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:01.111 22137 22185 I Unity : SetUnitHp ... done
- 05-23 16:04:01.145 22137 22185 I Unity : SetUnitLevel ...
- 05-23 16:04:01.146 22137 22185 I Unity : sourcePos pos: (1,2)
- 05-23 16:04:01.146 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:04:01.146 22137 22185 I Unity : SetUnitLevel ... done
- 05-23 16:04:01.179 22137 22185 I Unity : SetUnitAttack ...
- 05-23 16:04:01.179 22137 22185 I Unity : sourcePos pos: (1,2)
- 05-23 16:04:01.179 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:01.180 22137 22185 I Unity : SetUnitAttack ... done
- 05-23 16:04:01.212 22137 22185 I Unity : UnitGetsAbility ...
- 05-23 16:04:01.212 22137 22185 I Unity : sourcePos pos: (1,2)
- 05-23 16:04:01.212 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:01.214 22137 22185 I Unity : UnitGetsAbility ... done
- 05-23 16:04:01.245 22137 22185 I Unity : UnitMovesToAttack ...
- 05-23 16:04:01.245 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:04:01.245 22137 22185 I Unity : target pos: (1,-1)
- 05-23 16:04:01.346 22137 22185 I Unity : UnitMovesToAttack ... done
- 05-23 16:04:01.346 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:04:01.346 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:04:01.346 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:01.347 22137 22185 I Unity : OrderSoldier start Attack animation
- 05-23 16:04:01.797 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:04:01.797 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:04:01.797 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:01.797 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:01.798 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:04:01.831 22137 22185 I Unity : UnitDeathSound ...
- 05-23 16:04:01.831 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:01.831 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:01.832 22137 22185 I Unity : UnitDeathSound ... done
- 05-23 16:04:01.864 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:01.865 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:04:01.865 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:01.867 22137 22185 I Unity : NatureBabyDino start Death animation
- 05-23 16:04:01.867 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:01.898 22137 22185 I Unity : UnitMovesBack ...
- 05-23 16:04:01.898 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:04:01.898 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:04:01.998 22137 22185 I Unity : UnitMovesBack ... done
- 05-23 16:04:01.998 22137 22185 I Unity : UnitRangedAttackSound ...
- 05-23 16:04:01.998 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:01.998 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:01.999 22137 22185 I Unity : UnitRangedAttackSound ... done
- 05-23 16:04:02.032 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:04:02.032 22137 22185 I Unity : sourcePos pos: (1,2)
- 05-23 16:04:02.032 22137 22185 I Unity : target pos: (1,3)
- 05-23 16:04:02.033 22137 22185 I Unity : OrderArcher start Attack animation
- 05-23 16:04:02.976 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:04:02.977 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:04:02.977 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:02.977 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:02.977 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:04:03.011 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:04:03.011 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:03.012 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:03.012 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:04:03.042 22137 22185 I Unity : HeroDamaged ...
- 05-23 16:04:03.042 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:03.042 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:03.042 22137 22185 I Unity : OrderHeroKnightPrefab(Clone) start Hit animation
- 05-23 16:04:03.044 22137 22185 I Unity : HeroDamaged ... done
- 05-23 16:04:03.078 22137 22185 I Unity : NewTurn ...
- 05-23 16:04:03.079 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:04:03.079 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:04:03.107 22137 22185 I Unity : NewTurn ... done
- 05-23 16:04:03.107 22137 22185 I Unity : UnitCardAdded ...
- 05-23 16:04:03.107 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:03.108 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:03.140 22137 22185 I Unity : UnitCardAdded ... done
- 05-23 16:04:03.140 22137 22185 I Unity : SetCardHp ...
- 05-23 16:04:03.140 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:03.140 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:03.176 22137 22185 I Unity : SetCardHp ... done
- 05-23 16:04:03.176 22137 22185 I Unity : SetCardAttack ...
- 05-23 16:04:03.176 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:03.177 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:03.205 22137 22185 I Unity : SetCardAttack ... done
- 05-23 16:04:03.205 22137 22185 I Unity : SetCardLevel ...
- 05-23 16:04:03.205 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:03.205 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:03.238 22137 22185 I Unity : SetCardLevel ... done
- 05-23 16:04:03.238 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:03.238 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:03.238 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:03.238 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:03.238 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:03.238 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:03.238 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:05.198 22137 22185 I Unity : Logic: Battle --> End turn: 3
- 05-23 16:04:05.198 22137 22185 I Unity : Logic: Battle --> <~~~ Summon OrderNun (18) Pos: (3,1)
- 05-23 16:04:05.199 22137 22185 I Unity : Logic: Battle --> Unit NatureScout (20) from (3,0) attcked hero
- 05-23 16:04:05.199 22137 22185 I Unity : Logic: Battle --> Hero got damage 6
- 05-23 16:04:05.200 22137 22185 I Unity : EndOfTurn ...
- 05-23 16:04:05.200 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:04:05.200 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:04:05.200 22137 22185 I Unity : EndOfTurn ... done
- 05-23 16:04:05.232 22137 22185 I Unity : UnitCardRemoved ...
- 05-23 16:04:05.232 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:04:05.232 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:04:05.265 22137 22185 I Unity : UnitCardRemoved ... done
- 05-23 16:04:05.265 22137 22185 I Unity : SpawnUnit ...
- 05-23 16:04:05.265 22137 22185 I Unity : sourcePos pos: (3,1)
- 05-23 16:04:05.265 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:05.268 22137 22185 I Unity : SpawnUnit ... done
- 05-23 16:04:05.298 22137 22185 I Unity : SetUnitHp ...
- 05-23 16:04:05.298 22137 22185 I Unity : sourcePos pos: (3,1)
- 05-23 16:04:05.299 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:05.299 22137 22185 I Unity : SetUnitHp ... done
- 05-23 16:04:05.332 22137 22185 I Unity : SetUnitLevel ...
- 05-23 16:04:05.332 22137 22185 I Unity : sourcePos pos: (3,1)
- 05-23 16:04:05.332 22137 22185 I Unity : target pos: (0,0)
- 05-23 16:04:05.332 22137 22185 I Unity : SetUnitLevel ... done
- 05-23 16:04:05.365 22137 22185 I Unity : SetUnitAttack ...
- 05-23 16:04:05.365 22137 22185 I Unity : sourcePos pos: (3,1)
- 05-23 16:04:05.366 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:05.366 22137 22185 I Unity : SetUnitAttack ... done
- 05-23 16:04:05.399 22137 22185 I Unity : UnitMovesToAttack ...
- 05-23 16:04:05.399 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:04:05.399 22137 22185 I Unity : target pos: (3,2)
- 05-23 16:04:05.669 22137 22185 I Unity : UnitMovesToAttack ... done
- 05-23 16:04:05.669 22137 22185 I Unity : UnitAttacks ...
- 05-23 16:04:05.669 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:04:05.670 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:05.670 22137 22185 I Unity : NatureScout start Attack animation
- 05-23 16:04:06.104 22137 22185 I Unity : UnitAttacks ... done
- 05-23 16:04:06.104 22137 22185 I Unity : UnitAttacksSound ...
- 05-23 16:04:06.104 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:06.104 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.105 22137 22185 I Unity : UnitAttacksSound ... done
- 05-23 16:04:06.137 22137 22185 I Unity : UnitDamagedSound ...
- 05-23 16:04:06.137 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:06.137 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.138 22137 22185 I Unity : UnitDamagedSound ... done
- 05-23 16:04:06.172 22137 22185 I Unity : HeroDamaged ...
- 05-23 16:04:06.172 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:06.172 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.172 22137 22185 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
- 05-23 16:04:06.175 22137 22185 I Unity : HeroDamaged ... done
- 05-23 16:04:06.204 22137 22185 I Unity : HeroWins ...
- 05-23 16:04:06.204 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:06.204 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.204 22137 22185 I Unity : OrderHeroKnightPrefab(Clone) start Win animation
- 05-23 16:04:06.204 22137 22185 I Unity : HeroWins ... done
- 05-23 16:04:06.237 22137 22185 I Unity : HeroDies ...
- 05-23 16:04:06.237 22137 22185 I Unity : sourcePos pos: (-1,-1)
- 05-23 16:04:06.237 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.238 22137 22185 I Unity : ChaosDemonGirlPrefab(Clone) start Death animation
- 05-23 16:04:06.238 22137 22185 I Unity : HeroDies ... done
- 05-23 16:04:06.272 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.272 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:04:06.272 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.272 22137 22185 I Unity : Stone start Win animation
- 05-23 16:04:06.272 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.306 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.306 22137 22185 I Unity : sourcePos pos: (0,0)
- 05-23 16:04:06.306 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.308 22137 22185 I Unity : Stone start Death animation
- 05-23 16:04:06.308 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.338 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.339 22137 22185 I Unity : sourcePos pos: (0,1)
- 05-23 16:04:06.339 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.339 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.371 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.372 22137 22185 I Unity : sourcePos pos: (0,1)
- 05-23 16:04:06.372 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.372 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.406 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.406 22137 22185 I Unity : sourcePos pos: (0,2)
- 05-23 16:04:06.406 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.406 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.439 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.439 22137 22185 I Unity : sourcePos pos: (0,2)
- 05-23 16:04:06.439 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.439 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.473 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.473 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:04:06.473 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.474 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.506 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.506 22137 22185 I Unity : sourcePos pos: (1,0)
- 05-23 16:04:06.506 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.506 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.538 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.539 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:04:06.539 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.539 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.572 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.572 22137 22185 I Unity : sourcePos pos: (1,1)
- 05-23 16:04:06.572 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.574 22137 22185 I Unity : OrderSoldier start Death animation
- 05-23 16:04:06.574 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.606 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.606 22137 22185 I Unity : sourcePos pos: (1,2)
- 05-23 16:04:06.606 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.606 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.639 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.639 22137 22185 I Unity : sourcePos pos: (1,2)
- 05-23 16:04:06.639 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.640 22137 22185 I Unity : OrderArcher start Death animation
- 05-23 16:04:06.640 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.672 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.672 22137 22185 I Unity : sourcePos pos: (2,0)
- 05-23 16:04:06.673 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.673 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.706 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.706 22137 22185 I Unity : sourcePos pos: (2,0)
- 05-23 16:04:06.706 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.706 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.739 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.739 22137 22185 I Unity : sourcePos pos: (2,1)
- 05-23 16:04:06.740 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.740 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.773 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.773 22137 22185 I Unity : sourcePos pos: (2,1)
- 05-23 16:04:06.773 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.773 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.807 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.807 22137 22185 I Unity : sourcePos pos: (2,2)
- 05-23 16:04:06.807 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.807 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.841 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.841 22137 22185 I Unity : sourcePos pos: (2,2)
- 05-23 16:04:06.841 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.841 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.874 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.874 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:04:06.874 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.875 22137 22185 I Unity : NatureScout start Win animation
- 05-23 16:04:06.875 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.907 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.907 22137 22185 I Unity : sourcePos pos: (3,0)
- 05-23 16:04:06.907 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.908 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:06.941 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:06.941 22137 22185 I Unity : sourcePos pos: (3,1)
- 05-23 16:04:06.941 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.941 22137 22185 I Unity : OrderNun start Win animation
- 05-23 16:04:06.941 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:06.975 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:06.975 22137 22185 I Unity : sourcePos pos: (3,1)
- 05-23 16:04:06.975 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:06.975 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:07.008 22137 22185 I Unity : UnitWins ...
- 05-23 16:04:07.008 22137 22185 I Unity : sourcePos pos: (3,2)
- 05-23 16:04:07.008 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:07.008 22137 22185 I Unity : ChaosCrossbowman start Win animation
- 05-23 16:04:07.009 22137 22185 I Unity : UnitWins ... done
- 05-23 16:04:07.042 22137 22185 I Unity : UnitDies ...
- 05-23 16:04:07.042 22137 22185 I Unity : sourcePos pos: (3,2)
- 05-23 16:04:07.042 22137 22185 I Unity : target pos: (-1,-1)
- 05-23 16:04:07.042 22137 22185 I Unity : UnitDies ... done
- 05-23 16:04:07.075 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:07.076 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:07.076 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:07.078 22137 22185 E Unity : total 0, rev 0
- 05-23 16:04:07.078 22137 22185 E Unity :
- 05-23 16:04:07.078 22137 22185 E Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:04:07.078 22137 22185 E Unity :
- 05-23 16:04:07.078 22137 22185 I Unity : Logging event.
- 05-23 16:04:09.596 22137 22185 I Unity : GUI: _main --> Show window: ResultWindow
- 05-23 16:04:09.600 22137 22185 I Unity : [Answers] Expected custom attribute value to be a string or numeric. Received: True
- 05-23 16:04:10.592 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:26.778 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:27.283 22137 22185 I Unity : GUI: _main --> Show window: LobbyWindow
- 05-23 16:04:27.295 22137 22185 I Unity : GUI: _main --> Show window: MainHud
- 05-23 16:04:27.298 22137 22185 I Unity : No subscription info
- 05-23 16:04:27.307 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:27.307 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:27.307 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 31
- 05-23 16:04:27.307 22137 22185 I Unity : Logging event.
- 05-23 16:04:27.318 22137 22185 I Unity : GUI: _main --> Show window: TutorialDialogPanel
- 05-23 16:04:27.342 22137 22185 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/profileAct.saveTutorialStep - {"step":31,"fake":0,"setCoreAsFinished":0}
- 05-23 16:04:27.465 22137 22185 I Unity : NETWORK: _main --> <~~~ 200 - {"step":31,"profileData":{"name":"Player 6341250","level":1,"experience":0,"expToAnimate":0,"currentHeroNum":0,"resources":[{"Type":"Gold","Amount":1000},{"Type":"Gem","A
- 05-23 16:04:27.497 22137 22185 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/utils.getServerTime -
- 05-23 16:04:27.598 22137 22185 I Unity : NETWORK: _main --> <~~~ 200 - 1558616666255
- 05-23 16:04:28.620 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 32
- 05-23 16:04:28.620 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 32
- 05-23 16:04:28.622 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 32
- 05-23 16:04:28.622 22137 22185 I Unity : Logging event.
- 05-23 16:04:28.627 22137 22185 I Unity : GUI: _main --> Show window: TutorialHintPanel
- 05-23 16:04:28.629 22137 22185 I Unity : GUI: _main --> Show window: NicknamePanel
- 05-23 16:04:28.633 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 33
- 05-23 16:04:46.547 22137 22185 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/profileAct.setNewName - {"name":"УбийцаЗсйцев"}
- 05-23 16:04:46.678 22137 22185 I Unity : NETWORK: _main --> <~~~ 200 - {"name":"УбийцаЗсйцев"}
- 05-23 16:04:46.682 22137 22185 I Unity : GUI: _main --> Set name УбийцаЗсйцев
- 05-23 16:04:46.688 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 33
- 05-23 16:04:46.713 22137 22185 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/profileAct.saveTutorialStep - {"step":33,"fake":0,"setCoreAsFinished":1}
- 05-23 16:04:46.846 22137 22185 I Unity : NETWORK: _main --> <~~~ 200 - {"step":33,"profileData":null}
- 05-23 16:05:32.555 22137 22185 I Unity : GUI: _main --> Load main scene
- 05-23 16:05:33.061 22137 22185 I Unity : GUI: _main --> Show window: MainMenu
- 05-23 16:05:33.081 22137 22185 I Unity : GUI: _main --> Show window: MainHud
- 05-23 16:05:33.086 22137 22185 I Unity : No subscription info
- 05-23 16:05:33.094 22137 22185 I Unity : GUI: _main --> Show window: LoginBonusPanel
- 05-23 16:05:33.129 22137 22185 I Unity : Sulfur
- 05-23 16:05:33.140 22137 22185 I Unity : Food
- 05-23 16:05:33.141 22137 22185 I Unity : Sulfur
- 05-23 16:05:33.144 22137 22185 I Unity : Sulfur
- 05-23 16:05:33.144 22137 22185 I Unity : Steel
- 05-23 16:05:33.145 22137 22185 I Unity : Steel
- 05-23 16:05:33.150 22137 22185 I Unity : Sulfur
- 05-23 16:05:33.150 22137 22185 I Unity : Food
- 05-23 16:05:33.150 22137 22185 I Unity : Sulfur
- 05-23 16:05:33.150 22137 22185 I Unity : Sulfur
- 05-23 16:05:33.150 22137 22185 I Unity : Steel
- 05-23 16:05:33.150 22137 22185 I Unity : Steel
- 05-23 16:05:33.151 22137 22185 I Unity : No subscription info
- 05-23 16:05:33.231 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 33
- 05-23 16:05:33.231 22137 22185 I Unity : PlayerProfile.Instance.profileData.currentTutorialStep: 33
- 05-23 16:05:33.255 22137 22185 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/utils.getServerTime -
- 05-23 16:05:33.380 22137 22185 I Unity : NETWORK: _main --> <~~~ 200 - 1558616732058
- 05-23 16:05:34.806 22137 22185 I Unity : GUI: _main --> Show window: SettingsPanel
- 05-23 16:05:53.607 22137 22185 I Unity : GUI: _main --> Show Alert: You will lose you progress
- 05-23 16:05:56.533 22137 22185 I Unity : GUI: _main --> Show Alert: You will lose you progress
- 05-23 16:05:58.456 22137 22185 I Unity : Building GPG services, implicitly attempts silent auth
- 05-23 16:05:59.173 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:05:59 +03:00 WARNING: Creating new PlayGamesPlatform
- 05-23 16:05:59.173 22137 22185 W Unity :
- 05-23 16:05:59.173 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:05:59.173 22137 22185 W Unity :
- 05-23 16:05:59.173 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:05:59 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:05:59.173 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:05:59 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:05:59.173 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:05:59 +03:00 DEBUG: Creating platform-specific Play Games client.
- 05-23 16:05:59.174 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:05:59 +03:00 DEBUG: Creating Android IPlayGamesClient Client
- 05-23 16:06:00.919 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:00 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:06:00.919 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:00 +03:00 DEBUG: Invoking callbacks, AuthState changed from silentPending to Unauthenticated.
- 05-23 16:06:00.920 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:00 +03:00 DEBUG: there are pending auth callbacks - starting AuthUI
- 05-23 16:06:07.029 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:07 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:06:07.554 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:06:11.775 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:11 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:06:11.775 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:11 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:06:11.808 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:11 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:06:11.808 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:06:11 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:06:11.808 22137 22185 W Unity :
- 05-23 16:06:11.808 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:06:11.808 22137 22185 W Unity :
- 05-23 16:06:11.808 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:11 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:06:11.808 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:11 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:06:17.270 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:17 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:06:17.574 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:06:22.161 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:22 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:06:22.161 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:22 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:06:22.194 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:22 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:06:22.195 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:06:22 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:06:22.195 22137 22185 W Unity :
- 05-23 16:06:22.195 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:06:22.195 22137 22185 W Unity :
- 05-23 16:06:22.196 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:22 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:06:22.196 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:22 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:06:27.683 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:27 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:06:27.993 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:06:32.650 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:32 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:06:32.651 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:32 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:06:32.682 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:32 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:06:32.683 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:06:32 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:06:32.683 22137 22185 W Unity :
- 05-23 16:06:32.683 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:06:32.683 22137 22185 W Unity :
- 05-23 16:06:32.683 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:32 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:06:32.683 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:32 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:06:38.107 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:38 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:06:38.399 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:06:42.921 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:42 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:06:42.921 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:42 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:06:42.954 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:42 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:06:42.955 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:06:42 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:06:42.955 22137 22185 W Unity :
- 05-23 16:06:42.955 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:06:42.955 22137 22185 W Unity :
- 05-23 16:06:42.955 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:42 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:06:42.955 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:42 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:06:48.527 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:48 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:06:48.787 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:06:53.442 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:53 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:06:53.442 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:53 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:06:53.476 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:53 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:06:53.477 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:06:53 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:06:53.477 22137 22185 W Unity :
- 05-23 16:06:53.477 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:06:53.477 22137 22185 W Unity :
- 05-23 16:06:53.477 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:53 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:06:53.477 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:53 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:06:58.913 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:06:58 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:06:59.206 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:07:03.896 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:03 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:07:03.896 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:03 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:07:03.930 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:03 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:07:03.931 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:07:03 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:07:03.931 22137 22185 W Unity :
- 05-23 16:07:03.931 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:07:03.931 22137 22185 W Unity :
- 05-23 16:07:03.932 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:03 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:07:03.932 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:03 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:07:09.515 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:09 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:07:09.775 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:07:14.399 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:14 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:07:14.400 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:14 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:07:14.433 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:14 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:07:14.434 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:07:14 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:07:14.434 22137 22185 W Unity :
- 05-23 16:07:14.434 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:07:14.434 22137 22185 W Unity :
- 05-23 16:07:14.434 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:14 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:07:14.434 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:14 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:07:19.939 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:19 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:07:20.199 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:07:24.752 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:24 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:07:24.752 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:24 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:07:24.785 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:24 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:07:24.786 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:07:24 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:07:24.786 22137 22185 W Unity :
- 05-23 16:07:24.786 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:07:24.786 22137 22185 W Unity :
- 05-23 16:07:24.786 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:24 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:07:24.786 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:24 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:07:30.426 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:30 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:07:30.751 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:07:35.341 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:35 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:07:35.341 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:35 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:07:35.374 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:35 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:07:35.374 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:07:35 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:07:35.374 22137 22185 W Unity :
- 05-23 16:07:35.374 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:07:35.374 22137 22185 W Unity :
- 05-23 16:07:35.375 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:35 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:07:35.375 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:35 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:07:40.844 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:40 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:07:41.107 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:07:45.728 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:45 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:07:45.728 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:45 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:07:45.762 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:45 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:07:45.762 22137 22185 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:07:45 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:07:45.762 22137 22185 W Unity :
- 05-23 16:07:45.762 22137 22185 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:07:45.762 22137 22185 W Unity :
- 05-23 16:07:45.763 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:45 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:07:45.763 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:45 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:07:47.391 22137 22185 I Unity : [Play Games Plugin DLL] 05/23/19 16:07:47 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:07:47.638 22137 22185 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:07:52.723 23795 23795 W Unity : Failed to get permission info for android.permission.BIND_GET_INSTALL_REFERRER_SERVICE, manifest likely missing custom permission declaration
- 05-23 16:07:52.723 23795 23795 W Unity : Permission android.permission.BIND_GET_INSTALL_REFERRER_SERVICE ignored
- 05-23 16:07:53.186 23795 23862 I Unity : SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 8, Memory = 2682mb
- 05-23 16:07:53.186 23795 23862 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 240), 4 little (mask: 15)
- 05-23 16:07:53.186 23795 23862 I Unity : ApplicationInfo com.rmg.heroesofmagic.app version 2.1.2 build 9d39dd30-83b2-4831-8113-2462098bec37
- 05-23 16:07:53.186 23795 23862 I Unity : Built from '2017.3/patch-release' branch, Version '2017.4.1f1 (9231f953d9d3)', Build type 'Release', Scripting Backend 'mono'
- 05-23 16:07:53.335 23795 23862 D Unity : GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_sliced_3d GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_
- 05-23 16:07:53.335 23795 23862 D Unity : to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture
- 05-23 16:07:53.335 23795 23862 D Unity : _buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float GL_EXT_YUV_target GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_KHR_robustness GL_KHR_robust_buffer_access_behavior GL_EXT_draw_elements_base_vertex GL_OES_draw_elements_base_vertex GL_EXT_protected_textures
- 05-23 16:07:56.595 23795 23985 W Unity : The referenced script on this Behaviour (Game Object 'TextMeshPro Text') is missing!
- 05-23 16:07:56.595 23795 23985 W Unity :
- 05-23 16:07:56.595 23795 23985 W Unity : (Filename: Line: 1758)
- 05-23 16:07:56.595 23795 23985 W Unity :
- 05-23 16:07:57.753 23795 23862 W Unity : DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- 05-23 16:07:57.753 23795 23862 W Unity :
- 05-23 16:07:57.753 23795 23862 W Unity : (Filename: Line: 482)
- 05-23 16:07:57.753 23795 23862 W Unity :
- 05-23 16:07:57.760 23795 23862 I Unity : Initializing Google Analytics 0.2.
- 05-23 16:07:57.762 23795 23862 I Unity : Initializing Google Analytics Android Tracker.
- 05-23 16:07:57.986 23795 23862 I Unity : No subscription info
- 05-23 16:07:59.897 23795 23862 I Unity : AF.cs setAppsFlyerKey
- 05-23 16:07:59.920 23795 23862 I Unity : AF.cs init
- 05-23 16:07:59.930 23795 23862 I Unity : construct instance
- 05-23 16:07:59.978 23795 23795 I Unity : AF.cs start tracking
- 05-23 16:07:59.983 23795 23795 I Unity : AF.cs trackAppLaunch
- 05-23 16:08:00.030 23795 23862 W Unity : FB.Init() has already been called. You only need to call this once and only once.
- 05-23 16:08:00.030 23795 23862 W Unity :
- 05-23 16:08:00.030 23795 23862 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:08:00.030 23795 23862 W Unity :
- 05-23 16:08:00.350 23795 23862 I Unity : NETWORK: _main --> Request reward video
- 05-23 16:08:01.224 23795 23862 I Unity : Using Facebook Unity SDK v7.13.0 with FBAndroidSDK/4.33.0
- 05-23 16:08:01.226 23795 23862 I Unity : AppsFlyerTrackerCallbacks on Start
- 05-23 16:08:01.288 23795 23862 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:08:01.423 23795 23862 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- 05-23 16:08:01.779 23795 23862 I Unity : NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":132,"unitName":"ChaosArmoredSkelet","baseAttack":6,"baseHp":11,"ref1":0,"ref2":0,"upgradeType":"ChaosArmoredSkelet","abilities":[89,147],"abilit
- 05-23 16:08:03.198 23795 23862 I Unity : SwiftBotConfig parsed!
- 05-23 16:08:03.217 23795 23862 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- 05-23 16:08:03.306 23795 23862 I Unity : NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- 05-23 16:08:03.448 23795 23862 I Unity : Building GPG services, implicitly attempts silent auth
- 05-23 16:08:03.533 23795 23862 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:08:03 +03:00 WARNING: Creating new PlayGamesPlatform
- 05-23 16:08:03.533 23795 23862 W Unity :
- 05-23 16:08:03.533 23795 23862 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:08:03.533 23795 23862 W Unity :
- 05-23 16:08:03.533 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:03 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:08:03.533 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:03 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:08:03.534 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:03 +03:00 DEBUG: Creating platform-specific Play Games client.
- 05-23 16:08:03.534 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:03 +03:00 DEBUG: Creating Android IPlayGamesClient Client
- 05-23 16:08:03.958 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:03 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:08:03.958 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:03 +03:00 DEBUG: Invoking callbacks, AuthState changed from silentPending to Unauthenticated.
- 05-23 16:08:03.958 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:03 +03:00 DEBUG: there are pending auth callbacks - starting AuthUI
- 05-23 16:08:04.349 23795 24241 I Unity : NETWORK: _main --> HandleRewardBasedVideoLoaded event received
- 05-23 16:08:09.625 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:09 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:08:09.894 23795 23862 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:08:14.580 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:14 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:08:14.580 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:14 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:08:14.615 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:14 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:08:14.615 23795 23862 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:08:14 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:08:14.615 23795 23862 W Unity :
- 05-23 16:08:14.615 23795 23862 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:08:14.615 23795 23862 W Unity :
- 05-23 16:08:14.616 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:14 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:08:14.616 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:14 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:08:20.274 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:20 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:08:20.561 23795 23862 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:08:25.185 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:25 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:08:25.185 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:25 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:08:25.218 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:25 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:08:25.219 23795 23862 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:08:25 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:08:25.219 23795 23862 W Unity :
- 05-23 16:08:25.219 23795 23862 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:08:25.219 23795 23862 W Unity :
- 05-23 16:08:25.219 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:25 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:08:25.219 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:25 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:08:30.826 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:30 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:08:31.082 23795 23862 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:08:35.805 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:35 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:08:35.805 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:35 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:08:35.840 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:35 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:08:35.840 23795 23862 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:08:35 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:08:35.840 23795 23862 W Unity :
- 05-23 16:08:35.840 23795 23862 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:08:35.840 23795 23862 W Unity :
- 05-23 16:08:35.841 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:35 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:08:35.841 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:35 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:08:41.367 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:41 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:08:41.654 23795 23862 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:08:46.243 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:46 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:08:46.243 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:46 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:08:46.277 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:46 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:08:46.277 23795 23862 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:08:46 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:08:46.277 23795 23862 W Unity :
- 05-23 16:08:46.277 23795 23862 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:08:46.277 23795 23862 W Unity :
- 05-23 16:08:46.277 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:46 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:08:46.278 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:46 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:08:51.821 23795 23862 I Unity : [Play Games Plugin DLL] 05/23/19 16:08:51 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:08:52.075 23795 23862 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
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