Grogir

Blue NSC advanced manips

Jan 11th, 2023 (edited)
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  1. Pika manip igt backups
  2. (frame 17) UU,u,dr https://gunnermaniac.com/pokeworld?local=51#25/43/UUUUUUUAUUUUUUUUUUUUAUUUUUUUUUUUURUULULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDLDDDDDDDDLLLLLUUUU
  3. (frame 18) UU,u,d https://gunnermaniac.com/pokeworld?local=51#25/43/UUUAUUUUAUUAUUAUUUUUUUUUUUUUUUUUUURUUUULALLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDLDDDLLLLLUUUU
  4. (frame 36) DD,u,ur https://gunnermaniac.com/pokeworld?local=51#25/43/UUUAUUUAUUUUUUUUUUUUUUUUUUUUUUUUURUUULLLLLLLLLDDDDDDDLLLLUUAUUAUUUUUUUAUULLLLALLDDDDDDDADDDDDDDDDDDDLALLLLLAUUUU
  5. (frame 37) U,r,u https://gunnermaniac.com/pokeworld?local=51#25/43/AUUUUUUAUUUUUUUUUUUUUUUUUUUAUUUUAUURUUULLLLALLLLLDADDADDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDLDDDLLLLLUUUU
  6. (normal npcs: UU,u,rd)
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  9. Grass + Turn 1 BC1 extended
  10. Hold pld for textboxes after selecting a move on pika
  11. Do https://gunnermaniac.com/pokeworld?map=1#63/188/LLLLAUUUUUUUUUUUUUUUUUUUUUUUULLUUUUUUUUUUUUU and check npc movement
  12. Path 1 L https://gunnermaniac.com/pokeworld?map=13#7/61/UUUULLLUUUUURRRUUURUUUALLLLLAUUUUAURAUUUUU
  13. Path 1 R https://gunnermaniac.com/pokeworld?map=13#7/61/UUUULLLUUUUURRAURRAUUUUUUULLLLLURUUUUUUU
  14. Path 2 RL(early L) https://gunnermaniac.com/pokeworld?map=13#7/61/UUUULLLAUUUUAURRRRUAUUUUUAUULALLLLUUUUUUURU
  15. Path 2 RLL https://gunnermaniac.com/pokeworld?map=13#7/61/UUUULLLUUUUURRRRUUUUUUUULALLLLUUUUUUURAU
  16. Path 3 RL(late L) https://gunnermaniac.com/pokeworld?map=13#7/61/UUUULLLUUUUUUURRRRUUUUUULLLLLURUUUUAUUAU
  17. Path 3 LR https://gunnermaniac.com/pokeworld?map=13#7/61/UUUULLLUUUUUUUURRRRUUUULLLLLUURAUUUUUUAU
  18. 2 frame window on the 60 fps textbox
  19. Hold pld for BC1, select buffer peck, need to clear correctly any string shot textbox
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  22. BC1 + BC2 extended (EXTREMELY hard, i dont recommend this to anyone)
  23. Igt track to save on frame 0-4 for pika manip. This is done by starting a flowtimer at the same time as clearing the last intro textbox and have it tick every ~1005 ms by the time you save around 7 min later, calibrated to aim for igt frame 2. Any encounter adds 9 frames of lag. Spearow manip should be reset at the same time as pressing A (or with a consistent delay) to keep your timer consistent with igt.
  24. Do the same as previous manip (should get path 1 L)
  25. https://gunnermaniac.com/pokeworld?map=13#7/61/UUUULLLUUUAUURRRRAUUAUUUUULLLLLUURUUUUAUUU
  26. 2 frame window on the 60 fps textbox
  27. Clear every textbox perfectly with pld and select buffer every peck
  28. Frame 1:
  29. BC1: POISON STING, PECK Crit [HP:15;10] STRING SHOT, PECK [HP:15;0]
  30. BC2: STRING SHOT, PECK [HP:17;15] POISON STING, PECK Crit [HP:14;0]
  31. Frame 2:
  32. BC1: STRING SHOT, PECK [HP:20;15] STRING SHOT, PECK Crit [HP:20;0]
  33. BC2: PECK Crit, POISON STING [HP:19;10]
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  36. Handmade approximate manip for pokemon center npc
  37. On spearow manip, start holding pld for textboxes after the ball throw
  38. Do https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRDRRRRRDDDDDDDDRRU and check npc movement
  39. for LR, rD do https://gunnermaniac.com/pokeworld?map=41#3/7/RUURRRRRURRRR
  40. for uL, d, LL, rL do https://gunnermaniac.com/pokeworld?map=41#3/7/RRUURRRRURRRR
  41. for everything else (u, uRU, uR, dU, dD, dL, dR, L, LD, r, rU, rDD, rLL) do https://gunnermaniac.com/pokeworld?map=41#3/7/UURRRRRRURRRR
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