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Feb 19th, 2017
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  1. database 1:
  2. # an example database to describe all possible options.
  3.  
  4. type: MySQL
  5. # The type of this database. Allowed values are 'CSV', 'SQLite', 'MySQL' and 'disabled'.
  6. # CSV uses a text file to store the variables, while SQLite and MySQL use databases, and 'disabled' makes Skript ignore the database as if it wasn't defined at all.
  7.  
  8. pattern: .*
  9. # Defines which variables to save in this database.
  10. # This pattern uses Regex syntax, e.g. use 'db_.*' (without the quotes) to store all variables prefixed with 'db_' in this database,
  11. # or use '.*' (the default value) to store all variables here (recommended for the last database in this list, as otherwise some variables might not be saved).
  12. # Please note that variables are only stored in one database, and databases are checked from top to bottom,
  13. # e.g. if a variable matches the topmost database's pattern it will be saved there and nowhere else.
  14. # BTW: Patterns are checked in a separate thread, i.e. your server likely won't run slower when using complicated patterns.
  15.  
  16. monitor changes: false
  17. monitor interval: 20 seconds
  18. # If 'monitor changes' is set to true, variables will repeatedly be checked for updates in the database (in intervals set in 'monitor interval').
  19. # ! Please note that you should set 'pattern', 'monitor changes' and 'monitor interval' to the same values on all servers that access the same database!
  20.  
  21. # == MySQL configuration ==
  22. host: vps.cyburgh.net# Where the database server is located at, e.g. 'example.com', 'localhost', or '192.168.1.100'
  23. port: 3306# 3306 is MySQL's default port, i.e. you likely won't need to change this value
  24. user: pvpserver
  25. password: 20PvpServerCyburgh17
  26. database: testserver# The database to use. Skript will automatically create a table 'variables21' in this database if it doesn't exist
  27. # (If the table exists but is defined differently that how Skript expects it to be you'll get errors and no variables will be saved and/or loaded)
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