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- Graphics Feature Status
- Canvas: Hardware accelerated
- Flash: Hardware accelerated
- Flash Stage3D: Hardware accelerated
- Flash Stage3D Baseline profile: Hardware accelerated
- Compositing: Hardware accelerated
- Multiple Raster Threads: Enabled
- Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
- Out-of-process Rasterization: Disabled
- Hardware Protected Video Decode: Unavailable
- Rasterization: Hardware accelerated
- Skia Renderer: Disabled
- Surface Control: Disabled
- Surface Synchronization: Enabled
- Video Decode: Hardware accelerated
- Viz Service Display Compositor: Enabled
- WebGL: Hardware accelerated
- WebGL2: Hardware accelerated
- Driver Bug Workarounds
- clear_uniforms_before_first_program_use
- decode_encode_srgb_for_generatemipmap
- disable_delayed_copy_nv12
- disable_direct_composition_layers
- disable_discard_framebuffer
- disable_framebuffer_cmaa
- exit_on_context_lost
- force_cube_complete
- scalarize_vec_and_mat_constructor_args
- disabled_extension_GL_KHR_blend_equation_advanced
- disabled_extension_GL_KHR_blend_equation_advanced_coherent
- Problems Detected
- Protected video decoding with swap chain is for Windows and Intel only
- Disabled Features: protected_video_decode
- Some drivers are unable to reset the D3D device in the GPU process sandbox
- Applied Workarounds: exit_on_context_lost
- Clear uniforms before first program use on all platforms: 124764, 349137
- Applied Workarounds: clear_uniforms_before_first_program_use
- Always rewrite vec/mat constructors to be consistent: 398694
- Applied Workarounds: scalarize_vec_and_mat_constructor_args
- ANGLE crash on glReadPixels from incomplete cube map texture: 518889
- Applied Workarounds: force_cube_complete
- Framebuffer discarding can hurt performance on non-tilers: 570897
- Applied Workarounds: disable_discard_framebuffer
- Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
- Applied Workarounds: disable_framebuffer_cmaa
- Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
- Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
- Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
- Applied Workarounds: decode_encode_srgb_for_generatemipmap
- Delayed copy NV12 displays incorrect colors on NVIDIA drivers.: 727216
- Applied Workarounds: disable_delayed_copy_nv12
- Hardware overlays result in black videos on non-Intel GPUs: 932879
- Applied Workarounds: disable_direct_composition_layers
- Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
- Disabled Features: native_gpu_memory_buffers
- Skia renderer is not used by default.
- Disabled Features: skia_renderer
- Version Information
- Data exported 2019-06-19T23:57:33.377Z
- Chrome version Chrome/74.0.3729.169
- Operating system Windows NT 10.0.17763
- Software rendering list URL https://chromium.googlesource.com/chromium/src/+/78e4f8db3ce38f6c26cf56eed7ae9b331fc67ada/gpu/config/software_rendering_list.json
- Driver bug list URL https://chromium.googlesource.com/chromium/src/+/78e4f8db3ce38f6c26cf56eed7ae9b331fc67ada/gpu/config/gpu_driver_bug_list.json
- ANGLE commit id 9512a0ef062a
- 2D graphics backend Skia/74 ae4b97edd5b9eeee9e4fe9814f67e3abc4ba1a75-
- Command Line "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --flag-switches-begin --flag-switches-end
- Driver Information
- Initialization time 336
- In-process GPU false
- Passthrough Command Decoder false
- Sandboxed true
- GPU0 VENDOR = 0x10de [Google Inc.], DEVICE= 0x1c02 [ANGLE (NVIDIA GeForce GTX 1060 3GB Direct3D11 vs_5_0 ps_5_0)] *ACTIVE*
- Optimus false
- AMD switchable false
- Desktop compositing Aero Glass
- Direct composition true
- Supports overlays false
- Overlay capabilities
- Diagonal Monitor Size of \\.\DISPLAY1 23.9"
- Driver D3D12 feature level D3D 12.1
- Driver Vulkan API version Vulkan API 1.1.0
- Driver vendor NVIDIA
- Driver version 419.72
- Driver date 3-18-2019
- GPU CUDA compute capability major version 0
- Pixel shader version 5.0
- Vertex shader version 5.0
- Max. MSAA samples 8
- Machine model name
- Machine model version
- GL_VENDOR Google Inc.
- GL_RENDERER ANGLE (NVIDIA GeForce GTX 1060 3GB Direct3D11 vs_5_0 ps_5_0)
- GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.9512a0ef062a)
- GL_EXTENSIONS GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture
- Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
- Disabled WebGL Extensions
- Window system binding vendor Google Inc. (adapter LUID: 000000000ab43494)
- Window system binding version 1.4 (ANGLE 2.1.0.9512a0ef062a)
- Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_ANGLE_windows_ui_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable
- Direct rendering Yes
- Reset notification strategy 0x8252
- GPU process crash count 0
- Compositor Information
- Tile Update Mode One-copy
- Partial Raster Enabled
- GpuMemoryBuffers Status
- R_8 Software only
- R_16 Software only
- RG_88 Software only
- BGR_565 Software only
- RGBA_4444 Software only
- RGBX_8888 GPU_READ, SCANOUT
- RGBA_8888 GPU_READ, SCANOUT
- BGRX_8888 Software only
- BGRX_1010102 Software only
- RGBX_1010102 Software only
- BGRA_8888 Software only
- RGBA_F16 Software only
- YVU_420 Software only
- YUV_420_BIPLANAR Software only
- UYVY_422 Software only
- Display(s) Information
- Info Display[2528732444] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, external.
- Color space information {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
- Bits per color component 8
- Bits per pixel 24
- Video Acceleration Information
- Decode h264 baseline up to 4096x2304 pixels
- Decode h264 baseline up to 2304x4096 pixels
- Decode h264 main up to 4096x2304 pixels
- Decode h264 main up to 2304x4096 pixels
- Decode h264 high up to 4096x2304 pixels
- Decode h264 high up to 2304x4096 pixels
- Decode vp8 up to 8192x8192 pixels
- Decode vp8 up to 8192x8192 pixels
- Decode vp9 profile0 up to 8192x8192 pixels
- Decode vp9 profile0 up to 8192x8192 pixels
- Decode vp9 profile2 up to 8192x8192 pixels
- Decode vp9 profile2 up to 8192x8192 pixels
- Encode h264 baseline up to 3840x2176 pixels and/or 30.000 fps
- Encode h264 main up to 3840x2176 pixels and/or 30.000 fps
- Encode h264 high up to 3840x2176 pixels and/or 30.000 fps
- Diagnostics
- 0
- b3DAccelerationEnabled true
- b3DAccelerationExists true
- bAGPEnabled true
- bAGPExistenceValid true
- bAGPExists true
- bCanRenderWindow true
- bDDAccelerationEnabled true
- bDriverBeta false
- bDriverDebug false
- bDriverSigned false
- bDriverSignedValid false
- bNoHardware false
- dwBpp 32
- dwDDIVersion 12
- dwHeight 1080
- dwRefreshRate 144
- dwWHQLLevel 0
- dwWidth 1920
- iAdapter 0
- lDriverSize 957096
- lMiniVddSize 0
- szAGPStatusEnglish Enabled
- szAGPStatusLocalized Enabled
- szChipType GeForce GTX 1060 3GB
- szD3DStatusEnglish Enabled
- szD3DStatusLocalized Enabled
- szDACType Integrated RAMDAC
- szDDIVersionEnglish 12
- szDDIVersionLocalized 12
- szDDStatusEnglish Enabled
- szDDStatusLocalized Enabled
- szDXVAHDEnglish Supported
- szDXVAModes
- szDescription NVIDIA GeForce GTX 1060 3GB
- szDeviceId 0x1C02
- szDeviceIdentifier {D7B71E3E-5F42-11CF-6670-89121BC2D435}
- szDeviceName \\.\DISPLAY1
- szDisplayMemoryEnglish 11155 MB
- szDisplayMemoryLocalized 11155 MB
- szDisplayModeEnglish 1920 x 1080 (32 bit) (144Hz)
- szDisplayModeLocalized 1920 x 1080 (32 bit) (144Hz)
- szDriverAssemblyVersion 25.21.14.1972
- szDriverAttributes Final Retail
- szDriverDateEnglish 18/03/2019 02:00:00
- szDriverDateLocalized 3/18/2019 02:00:00
- szDriverLanguageEnglish English
- szDriverLanguageLocalized English
- szDriverModelEnglish WDDM 2.5
- szDriverModelLocalized WDDM 2.5
- szDriverName C:\Windows\System32\DriverStore\FileRepository\nvmd.inf_amd64_c565f1ecc1f666f0\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nvmd.inf_amd64_c565f1ecc1f666f0\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nvmd.inf_amd64_c565f1ecc1f666f0\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nvmd.inf_amd64_c565f1ecc1f666f0\nvldumdx.dll
- szDriverNodeStrongName oem35.inf:0f066de35d8749f8:Section007:25.21.14.1972:PCI\VEN_10DE&DEV_1C02&SUBSYS_32871462
- szDriverSignDate Unknown
- szDriverVersion 25.21.0014.1972
- szKeyDeviceID Enum\PCI\VEN_10DE&DEV_1C02&SUBSYS_32871462&REV_A1
- szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video\{0587D356-273C-11E9-81BD-930E61539633}\0000
- szManufacturer NVIDIA
- szMiniVdd unknown
- szMiniVddDateEnglish Unknown
- szMiniVddDateLocalized unknown
- szMonitorMaxRes Unknown
- szMonitorName Generic PnP Monitor
- szNotesEnglish No problems found.
- szNotesLocalized No problems found.
- szOverlayEnglish Supported
- szRankOfInstalledDriver 00CF0001
- szRegHelpText Unknown
- szRevision Unknown
- szRevisionId 0x00A1
- szSubSysId 0x32871462
- szTestResultD3D7English Not run
- szTestResultD3D7Localized Not run
- szTestResultD3D8English Not run
- szTestResultD3D8Localized Not run
- szTestResultD3D9English Not run
- szTestResultD3D9Localized Not run
- szTestResultDDEnglish Not run
- szTestResultDDLocalized Not run
- szVdd unknown
- szVendorId 0x10DE
- Log Messages
- GpuProcessHostUIShim:
- [1300:2472:0619/234223.223:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 101 is too big.
- [1300:2472:0619/234223.584:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234225.022:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234225.377:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234225.743:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234227.166:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234227.523:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234228.960:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234229.313:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234229.667:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234231.106:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234231.457:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234240.418:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 101 is too big.
- [1300:2472:0619/234240.772:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234242.208:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234242.709:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234242.778:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234243.133:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234244.139:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234244.492:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234244.590:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234244.848:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234244.946:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234245.314:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234246.167:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 101 is too big.
- [1300:2472:0619/234246.521:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234246.736:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234247.106:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234247.987:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234248.341:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234248.556:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234248.910:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234249.271:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234249.792:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234250.146:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234250.501:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234250.710:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234251.062:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234251.945:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234252.298:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234252.661:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234254.090:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:2472:0619/234254.444:ERROR:latency_info.cc(147)] : Surface::TakeLatencyInfoFromFrame, LatencyInfo vector size 102 is too big.
- [1300:5380:0619/234838.614:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
- [1300:5380:0619/234838.614:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
- [1300:5380:0619/234945.728:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
- [1300:13112:0619/234947.116:WARNING:angle_platform_impl.cc(52)] : compileToBinary(259): C:\fakepath(77,10-54): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them C:\fakepath(99,10-54): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
- [1300:13112:0619/234948.232:WARNING:angle_platform_impl.cc(52)] : compileToBinary(259): C:\fakepath(68,8-58): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them C:\fakepath(76,9-43): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
- [1300:14176:0620/013726.075:WARNING:angle_platform_impl.cc(52)] : compileToBinary(259): C:\fakepath(68,8-58): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them C:\fakepath(76,9-43): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
- GpuProcessHostUIShim:
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