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- ===============================================================================
- GLIntercept version 1.20 Log generated on: Fri Jan 17 20:09:34 2014
- ===============================================================================
- wglChoosePixelFormat(28012606,0089F1E8)=7
- wglSetPixelFormat(28012606,7,0089F3D4)=true
- wglCreateContext(28012606)=00010000
- wglGetCurrentDC()=00000000
- wglGetCurrentContext()=00000000
- wglMakeCurrent(28012606,00010000)=true
- wglGetProcAddress("wglGetExtensionsStringARB")=04975B90
- wglGetProcAddress("wglGetExtensionsStringEXT")=04975BC0
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetProcAddress("wglMakeContextCurrentARB")=04975BF0
- wglGetProcAddress("wglGetCurrentReadDCARB")=04975C20
- wglGetProcAddress("wglSwapIntervalEXT")=04975C50
- wglGetProcAddress("wglGetSwapIntervalEXT")=04975C80
- wglGetProcAddress("wglBindTexImageARB")=04975CB0
- wglGetProcAddress("wglReleaseTexImageARB")=04975CE0
- wglGetProcAddress("wglSetPbufferAttribARB")=04975D10
- wglGetProcAddress("wglGetPixelFormatAttribiv...")=04975D40
- wglGetProcAddress("wglGetPixelFormatAttribfv...")=04975D70
- wglGetProcAddress("wglChoosePixelFormatARB")=04975DA0
- wglGetProcAddress("wglCreatePbufferARB")=04975DD0
- wglGetProcAddress("wglGetPbufferDCARB")=04975E00
- wglGetProcAddress("wglReleasePbufferDCARB")=04975E30
- wglGetProcAddress("wglDestroyPbufferARB")=04975E60
- wglGetProcAddress("wglQueryPbufferARB")=04975E90
- wglGetProcAddress("wglCreateContextAttribsAR...")=04975EC0
- wglMakeCurrent(00000000,00000000)=true
- wglDeleteContext(00010000)=true
- wglCreateContextAttribsARB(28012606,00000000,04AED6D8)
- ----->wglCreateLayerContext(28012606,0)=00020000 =00020000
- wglMakeCurrent(28012606,00020000)=true
- wglGetProcAddress("glGetError")=0495A7F0
- wglGetProcAddress("glGetString")=0495B980
- wglGetProcAddress("glGetIntegerv")=0495B6E0
- wglGetProcAddress("glGetStringi")=04975EF0
- glGetString(GL_VERSION)="3.3.0"
- glGetIntegerv(GL_NUM_EXTENSIONS,04AE9C80)
- glGetStringi(GL_EXTENSIONS,0)="GL_ARB_arrays_of_arrays"
- glGetStringi(GL_EXTENSIONS,1)="GL_ARB_base_instance"
- glGetStringi(GL_EXTENSIONS,2)="GL_ARB_blend_func_extende..."
- glGetStringi(GL_EXTENSIONS,3)="GL_ARB_clear_buffer_objec..."
- glGetStringi(GL_EXTENSIONS,4)="GL_ARB_color_buffer_float"
- glGetStringi(GL_EXTENSIONS,5)="GL_ARB_compatibility"
- glGetStringi(GL_EXTENSIONS,6)="GL_ARB_compressed_texture..."
- glGetStringi(GL_EXTENSIONS,7)="GL_ARB_conservative_depth"
- glGetStringi(GL_EXTENSIONS,8)="GL_ARB_copy_buffer"
- glGetStringi(GL_EXTENSIONS,9)="GL_ARB_copy_image"
- glGetStringi(GL_EXTENSIONS,10)="GL_ARB_debug_output"
- glGetStringi(GL_EXTENSIONS,11)="GL_ARB_depth_buffer_float"
- glGetStringi(GL_EXTENSIONS,12)="GL_ARB_depth_clamp"
- glGetStringi(GL_EXTENSIONS,13)="GL_ARB_depth_texture"
- glGetStringi(GL_EXTENSIONS,14)="GL_ARB_draw_buffers"
- glGetStringi(GL_EXTENSIONS,15)="GL_ARB_draw_buffers_blend"
- glGetStringi(GL_EXTENSIONS,16)="GL_ARB_draw_elements_base..."
- glGetStringi(GL_EXTENSIONS,17)="GL_ARB_draw_instanced"
- glGetStringi(GL_EXTENSIONS,18)="GL_ARB_ES2_compatibility"
- glGetStringi(GL_EXTENSIONS,19)="GL_ARB_ES3_compatibility"
- glGetStringi(GL_EXTENSIONS,20)="GL_ARB_explicit_attrib_lo..."
- glGetStringi(GL_EXTENSIONS,21)="GL_ARB_explicit_uniform_l..."
- glGetStringi(GL_EXTENSIONS,22)="GL_ARB_fragment_coord_con..."
- glGetStringi(GL_EXTENSIONS,23)="GL_ARB_fragment_layer_vie..."
- glGetStringi(GL_EXTENSIONS,24)="GL_ARB_fragment_program"
- glGetStringi(GL_EXTENSIONS,25)="GL_ARB_fragment_program_s..."
- glGetStringi(GL_EXTENSIONS,26)="GL_ARB_fragment_shader"
- glGetStringi(GL_EXTENSIONS,27)="GL_ARB_framebuffer_no_att..."
- glGetStringi(GL_EXTENSIONS,28)="GL_ARB_framebuffer_object"
- glGetStringi(GL_EXTENSIONS,29)="GL_ARB_framebuffer_sRGB"
- glGetStringi(GL_EXTENSIONS,30)="GL_ARB_geometry_shader4"
- glGetStringi(GL_EXTENSIONS,31)="GL_ARB_get_program_binary"
- glGetStringi(GL_EXTENSIONS,32)="GL_ARB_half_float_pixel"
- glGetStringi(GL_EXTENSIONS,33)="GL_ARB_half_float_vertex"
- glGetStringi(GL_EXTENSIONS,34)="GL_ARB_imaging"
- glGetStringi(GL_EXTENSIONS,35)="GL_ARB_instanced_arrays"
- glGetStringi(GL_EXTENSIONS,36)="GL_ARB_internalformat_que..."
- glGetStringi(GL_EXTENSIONS,37)="GL_ARB_internalformat_que..."
- glGetStringi(GL_EXTENSIONS,38)="GL_ARB_invalidate_subdata"
- glGetStringi(GL_EXTENSIONS,39)="GL_ARB_map_buffer_alignme..."
- glGetStringi(GL_EXTENSIONS,40)="GL_ARB_map_buffer_range"
- glGetStringi(GL_EXTENSIONS,41)="GL_ARB_multisample"
- glGetStringi(GL_EXTENSIONS,42)="GL_ARB_multitexture"
- glGetStringi(GL_EXTENSIONS,43)="GL_ARB_occlusion_query"
- glGetStringi(GL_EXTENSIONS,44)="GL_ARB_occlusion_query2"
- glGetStringi(GL_EXTENSIONS,45)="GL_ARB_pixel_buffer_objec..."
- glGetStringi(GL_EXTENSIONS,46)="GL_ARB_point_parameters"
- glGetStringi(GL_EXTENSIONS,47)="GL_ARB_point_sprite"
- glGetStringi(GL_EXTENSIONS,48)="GL_ARB_program_interface_..."
- glGetStringi(GL_EXTENSIONS,49)="GL_ARB_provoking_vertex"
- glGetStringi(GL_EXTENSIONS,50)="GL_ARB_robust_buffer_acce..."
- glGetStringi(GL_EXTENSIONS,51)="GL_ARB_robustness"
- glGetStringi(GL_EXTENSIONS,52)="GL_ARB_sample_shading"
- glGetStringi(GL_EXTENSIONS,53)="GL_ARB_sampler_objects"
- glGetStringi(GL_EXTENSIONS,54)="GL_ARB_seamless_cube_map"
- glGetStringi(GL_EXTENSIONS,55)="GL_ARB_separate_shader_ob..."
- glGetStringi(GL_EXTENSIONS,56)="GL_ARB_shader_bit_encodin..."
- glGetStringi(GL_EXTENSIONS,57)="GL_ARB_shader_objects"
- glGetStringi(GL_EXTENSIONS,58)="GL_ARB_shader_texture_lod"
- glGetStringi(GL_EXTENSIONS,59)="GL_ARB_shading_language_1..."
- glGetStringi(GL_EXTENSIONS,60)="GL_ARB_shading_language_4..."
- glGetStringi(GL_EXTENSIONS,61)="GL_ARB_shading_language_i..."
- glGetStringi(GL_EXTENSIONS,62)="GL_ARB_shading_language_p..."
- glGetStringi(GL_EXTENSIONS,63)="GL_ARB_shadow"
- glGetStringi(GL_EXTENSIONS,64)="GL_ARB_stencil_texturing"
- glGetStringi(GL_EXTENSIONS,65)="GL_ARB_sync"
- glGetStringi(GL_EXTENSIONS,66)="GL_ARB_texture_border_cla..."
- glGetStringi(GL_EXTENSIONS,67)="GL_ARB_texture_buffer_obj..."
- glGetStringi(GL_EXTENSIONS,68)="GL_ARB_texture_buffer_ran..."
- glGetStringi(GL_EXTENSIONS,69)="GL_ARB_texture_compressio..."
- glGetStringi(GL_EXTENSIONS,70)="GL_ARB_texture_compressio..."
- glGetStringi(GL_EXTENSIONS,71)="GL_ARB_texture_cube_map"
- glGetStringi(GL_EXTENSIONS,72)="GL_ARB_texture_cube_map_a..."
- glGetStringi(GL_EXTENSIONS,73)="GL_ARB_texture_env_add"
- glGetStringi(GL_EXTENSIONS,74)="GL_ARB_texture_env_combin..."
- glGetStringi(GL_EXTENSIONS,75)="GL_ARB_texture_env_crossb..."
- glGetStringi(GL_EXTENSIONS,76)="GL_ARB_texture_env_dot3"
- glGetStringi(GL_EXTENSIONS,77)="GL_ARB_texture_float"
- glGetStringi(GL_EXTENSIONS,78)="GL_ARB_texture_gather"
- glGetStringi(GL_EXTENSIONS,79)="GL_ARB_texture_mirrored_r..."
- glGetStringi(GL_EXTENSIONS,80)="GL_ARB_texture_multisampl..."
- glGetStringi(GL_EXTENSIONS,81)="GL_ARB_texture_non_power_..."
- glGetStringi(GL_EXTENSIONS,82)="GL_ARB_texture_query_leve..."
- glGetStringi(GL_EXTENSIONS,83)="GL_ARB_texture_query_lod"
- glGetStringi(GL_EXTENSIONS,84)="GL_ARB_texture_rectangle"
- glGetStringi(GL_EXTENSIONS,85)="GL_ARB_texture_rg"
- glGetStringi(GL_EXTENSIONS,86)="GL_ARB_texture_rgb10_a2ui"
- glGetStringi(GL_EXTENSIONS,87)="GL_ARB_texture_storage"
- glGetStringi(GL_EXTENSIONS,88)="GL_ARB_texture_storage_mu..."
- glGetStringi(GL_EXTENSIONS,89)="GL_ARB_texture_swizzle"
- glGetStringi(GL_EXTENSIONS,90)="GL_ARB_texture_view"
- glGetStringi(GL_EXTENSIONS,91)="GL_ARB_timer_query"
- glGetStringi(GL_EXTENSIONS,92)="GL_ARB_transform_feedback..."
- glGetStringi(GL_EXTENSIONS,93)="GL_ARB_transform_feedback..."
- glGetStringi(GL_EXTENSIONS,94)="GL_ARB_transpose_matrix"
- glGetStringi(GL_EXTENSIONS,95)="GL_ARB_uniform_buffer_obj..."
- glGetStringi(GL_EXTENSIONS,96)="GL_ARB_vertex_array_bgra"
- glGetStringi(GL_EXTENSIONS,97)="GL_ARB_vertex_array_objec..."
- glGetStringi(GL_EXTENSIONS,98)="GL_ARB_vertex_attrib_bind..."
- glGetStringi(GL_EXTENSIONS,99)="GL_ARB_vertex_buffer_obje..."
- glGetStringi(GL_EXTENSIONS,100)="GL_ARB_vertex_program"
- glGetStringi(GL_EXTENSIONS,101)="GL_ARB_vertex_shader"
- glGetStringi(GL_EXTENSIONS,102)="GL_ARB_vertex_type_2_10_1..."
- glGetStringi(GL_EXTENSIONS,103)="GL_ARB_viewport_array"
- glGetStringi(GL_EXTENSIONS,104)="GL_ARB_window_pos"
- glGetStringi(GL_EXTENSIONS,105)="GL_ATI_draw_buffers"
- glGetStringi(GL_EXTENSIONS,106)="GL_ATI_texture_float"
- glGetStringi(GL_EXTENSIONS,107)="GL_ATI_texture_mirror_onc..."
- glGetStringi(GL_EXTENSIONS,108)="GL_S3_s3tc"
- glGetStringi(GL_EXTENSIONS,109)="GL_EXT_texture_env_add"
- glGetStringi(GL_EXTENSIONS,110)="GL_EXT_abgr"
- glGetStringi(GL_EXTENSIONS,111)="GL_EXT_bgra"
- glGetStringi(GL_EXTENSIONS,112)="GL_EXT_bindable_uniform"
- glGetStringi(GL_EXTENSIONS,113)="GL_EXT_blend_color"
- glGetStringi(GL_EXTENSIONS,114)="GL_EXT_blend_equation_sep..."
- glGetStringi(GL_EXTENSIONS,115)="GL_EXT_blend_func_separat..."
- glGetStringi(GL_EXTENSIONS,116)="GL_EXT_blend_minmax"
- glGetStringi(GL_EXTENSIONS,117)="GL_EXT_blend_subtract"
- glGetStringi(GL_EXTENSIONS,118)="GL_EXT_compiled_vertex_ar..."
- glGetStringi(GL_EXTENSIONS,119)="GL_EXT_Cg_shader"
- glGetStringi(GL_EXTENSIONS,120)="GL_EXT_depth_bounds_test"
- glGetStringi(GL_EXTENSIONS,121)="GL_EXT_direct_state_acces..."
- glGetStringi(GL_EXTENSIONS,122)="GL_EXT_draw_buffers2"
- glGetStringi(GL_EXTENSIONS,123)="GL_EXT_draw_instanced"
- glGetStringi(GL_EXTENSIONS,124)="GL_EXT_draw_range_element..."
- glGetStringi(GL_EXTENSIONS,125)="GL_EXT_fog_coord"
- glGetStringi(GL_EXTENSIONS,126)="GL_EXT_framebuffer_blit"
- glGetStringi(GL_EXTENSIONS,127)="GL_EXT_framebuffer_multis..."
- glGetStringi(GL_EXTENSIONS,128)="GL_EXTX_framebuffer_mixed..."
- glGetStringi(GL_EXTENSIONS,129)="GL_EXT_framebuffer_multis..."
- glGetStringi(GL_EXTENSIONS,130)="GL_EXT_framebuffer_object"
- glGetStringi(GL_EXTENSIONS,131)="GL_EXT_framebuffer_sRGB"
- glGetStringi(GL_EXTENSIONS,132)="GL_EXT_geometry_shader4"
- glGetStringi(GL_EXTENSIONS,133)="GL_EXT_gpu_program_parame..."
- glGetStringi(GL_EXTENSIONS,134)="GL_EXT_gpu_shader4"
- glGetStringi(GL_EXTENSIONS,135)="GL_EXT_multi_draw_arrays"
- glGetStringi(GL_EXTENSIONS,136)="GL_EXT_packed_depth_stenc..."
- glGetStringi(GL_EXTENSIONS,137)="GL_EXT_packed_float"
- glGetStringi(GL_EXTENSIONS,138)="GL_EXT_packed_pixels"
- glGetStringi(GL_EXTENSIONS,139)="GL_EXT_pixel_buffer_objec..."
- glGetStringi(GL_EXTENSIONS,140)="GL_EXT_point_parameters"
- glGetStringi(GL_EXTENSIONS,141)="GL_EXT_provoking_vertex"
- glGetStringi(GL_EXTENSIONS,142)="GL_EXT_rescale_normal"
- glGetStringi(GL_EXTENSIONS,143)="GL_EXT_secondary_color"
- glGetStringi(GL_EXTENSIONS,144)="GL_EXT_separate_shader_ob..."
- glGetStringi(GL_EXTENSIONS,145)="GL_EXT_separate_specular_..."
- glGetStringi(GL_EXTENSIONS,146)="GL_EXT_shadow_funcs"
- glGetStringi(GL_EXTENSIONS,147)="GL_EXT_stencil_two_side"
- glGetStringi(GL_EXTENSIONS,148)="GL_EXT_stencil_wrap"
- glGetStringi(GL_EXTENSIONS,149)="GL_EXT_texture3D"
- glGetStringi(GL_EXTENSIONS,150)="GL_EXT_texture_array"
- glGetStringi(GL_EXTENSIONS,151)="GL_EXT_texture_buffer_obj..."
- glGetStringi(GL_EXTENSIONS,152)="GL_EXT_texture_compressio..."
- glGetStringi(GL_EXTENSIONS,153)="GL_EXT_texture_compressio..."
- glGetStringi(GL_EXTENSIONS,154)="GL_EXT_texture_compressio..."
- glGetStringi(GL_EXTENSIONS,155)="GL_EXT_texture_compressio..."
- glGetStringi(GL_EXTENSIONS,156)="GL_EXT_texture_cube_map"
- glGetStringi(GL_EXTENSIONS,157)="GL_EXT_texture_edge_clamp"
- glGetStringi(GL_EXTENSIONS,158)="GL_EXT_texture_env_combin..."
- glGetStringi(GL_EXTENSIONS,159)="GL_EXT_texture_env_dot3"
- glGetStringi(GL_EXTENSIONS,160)="GL_EXT_texture_filter_ani..."
- glGetStringi(GL_EXTENSIONS,161)="GL_EXT_texture_integer"
- glGetStringi(GL_EXTENSIONS,162)="GL_EXT_texture_lod"
- glGetStringi(GL_EXTENSIONS,163)="GL_EXT_texture_lod_bias"
- glGetStringi(GL_EXTENSIONS,164)="GL_EXT_texture_mirror_cla..."
- glGetStringi(GL_EXTENSIONS,165)="GL_EXT_texture_object"
- glGetStringi(GL_EXTENSIONS,166)="GL_EXT_texture_shared_exp..."
- glGetStringi(GL_EXTENSIONS,167)="GL_EXT_texture_sRGB"
- glGetStringi(GL_EXTENSIONS,168)="GL_EXT_texture_sRGB_decod..."
- glGetStringi(GL_EXTENSIONS,169)="GL_EXT_texture_storage"
- glGetStringi(GL_EXTENSIONS,170)="GL_EXT_texture_swizzle"
- glGetStringi(GL_EXTENSIONS,171)="GL_EXT_timer_query"
- glGetStringi(GL_EXTENSIONS,172)="GL_EXT_transform_feedback..."
- glGetStringi(GL_EXTENSIONS,173)="GL_EXT_vertex_array"
- glGetStringi(GL_EXTENSIONS,174)="GL_EXT_vertex_array_bgra"
- glGetStringi(GL_EXTENSIONS,175)="GL_EXT_import_sync_object"
- glGetStringi(GL_EXTENSIONS,176)="GL_IBM_rasterpos_clip"
- glGetStringi(GL_EXTENSIONS,177)="GL_IBM_texture_mirrored_r..."
- glGetStringi(GL_EXTENSIONS,178)="GL_KHR_debug"
- glGetStringi(GL_EXTENSIONS,179)="GL_KTX_buffer_region"
- glGetStringi(GL_EXTENSIONS,180)="GL_NV_blend_square"
- glGetStringi(GL_EXTENSIONS,181)="GL_NV_conditional_render"
- glGetStringi(GL_EXTENSIONS,182)="GL_NV_copy_depth_to_color"
- glGetStringi(GL_EXTENSIONS,183)="GL_NV_copy_image"
- glGetStringi(GL_EXTENSIONS,184)="GL_NV_depth_buffer_float"
- glGetStringi(GL_EXTENSIONS,185)="GL_NV_depth_clamp"
- glGetStringi(GL_EXTENSIONS,186)="GL_NV_ES1_1_compatibility"
- glGetStringi(GL_EXTENSIONS,187)="GL_NV_explicit_multisampl..."
- glGetStringi(GL_EXTENSIONS,188)="GL_NV_fence"
- glGetStringi(GL_EXTENSIONS,189)="GL_NV_float_buffer"
- glGetStringi(GL_EXTENSIONS,190)="GL_NV_fog_distance"
- glGetStringi(GL_EXTENSIONS,191)="GL_NV_fragment_program"
- glGetStringi(GL_EXTENSIONS,192)="GL_NV_fragment_program_op..."
- glGetStringi(GL_EXTENSIONS,193)="GL_NV_fragment_program2"
- glGetStringi(GL_EXTENSIONS,194)="GL_NV_framebuffer_multisa..."
- glGetStringi(GL_EXTENSIONS,195)="GL_NV_geometry_shader4"
- glGetStringi(GL_EXTENSIONS,196)="GL_NV_gpu_program4"
- glGetStringi(GL_EXTENSIONS,197)="GL_NV_gpu_program4_1"
- glGetStringi(GL_EXTENSIONS,198)="GL_NV_half_float"
- glGetStringi(GL_EXTENSIONS,199)="GL_NV_light_max_exponent"
- glGetStringi(GL_EXTENSIONS,200)="GL_NV_multisample_coverag..."
- glGetStringi(GL_EXTENSIONS,201)="GL_NV_multisample_filter_..."
- glGetStringi(GL_EXTENSIONS,202)="GL_NV_occlusion_query"
- glGetStringi(GL_EXTENSIONS,203)="GL_NV_packed_depth_stenci..."
- glGetStringi(GL_EXTENSIONS,204)="GL_NV_parameter_buffer_ob..."
- glGetStringi(GL_EXTENSIONS,205)="GL_NV_parameter_buffer_ob..."
- glGetStringi(GL_EXTENSIONS,206)="GL_NV_path_rendering"
- glGetStringi(GL_EXTENSIONS,207)="GL_NV_pixel_data_range"
- glGetStringi(GL_EXTENSIONS,208)="GL_NV_point_sprite"
- glGetStringi(GL_EXTENSIONS,209)="GL_NV_primitive_restart"
- glGetStringi(GL_EXTENSIONS,210)="GL_NV_register_combiners"
- glGetStringi(GL_EXTENSIONS,211)="GL_NV_register_combiners2"
- glGetStringi(GL_EXTENSIONS,212)="GL_NV_shader_buffer_load"
- glGetStringi(GL_EXTENSIONS,213)="GL_NV_texgen_reflection"
- glGetStringi(GL_EXTENSIONS,214)="GL_NV_texture_barrier"
- glGetStringi(GL_EXTENSIONS,215)="GL_NV_texture_compression..."
- glGetStringi(GL_EXTENSIONS,216)="GL_NV_texture_env_combine..."
- glGetStringi(GL_EXTENSIONS,217)="GL_NV_texture_expand_norm..."
- glGetStringi(GL_EXTENSIONS,218)="GL_NV_texture_multisample"
- glGetStringi(GL_EXTENSIONS,219)="GL_NV_texture_rectangle"
- glGetStringi(GL_EXTENSIONS,220)="GL_NV_texture_shader"
- glGetStringi(GL_EXTENSIONS,221)="GL_NV_texture_shader2"
- glGetStringi(GL_EXTENSIONS,222)="GL_NV_texture_shader3"
- glGetStringi(GL_EXTENSIONS,223)="GL_NV_transform_feedback"
- glGetStringi(GL_EXTENSIONS,224)="GL_NV_transform_feedback2"
- glGetStringi(GL_EXTENSIONS,225)="GL_NV_vertex_array_range"
- glGetStringi(GL_EXTENSIONS,226)="GL_NV_vertex_array_range2"
- glGetStringi(GL_EXTENSIONS,227)="GL_NV_vertex_buffer_unifi..."
- glGetStringi(GL_EXTENSIONS,228)="GL_NV_vertex_program"
- glGetStringi(GL_EXTENSIONS,229)="GL_NV_vertex_program1_1"
- glGetStringi(GL_EXTENSIONS,230)="GL_NV_vertex_program2"
- glGetStringi(GL_EXTENSIONS,231)="GL_NV_vertex_program2_opt..."
- glGetStringi(GL_EXTENSIONS,232)="GL_NV_vertex_program3"
- glGetStringi(GL_EXTENSIONS,233)="GL_NVX_conditional_render"
- glGetStringi(GL_EXTENSIONS,234)="GL_NVX_gpu_memory_info"
- glGetStringi(GL_EXTENSIONS,235)="GL_SGIS_generate_mipmap"
- glGetStringi(GL_EXTENSIONS,236)="GL_SGIS_texture_lod"
- glGetStringi(GL_EXTENSIONS,237)="GL_SGIX_depth_texture"
- glGetStringi(GL_EXTENSIONS,238)="GL_SGIX_shadow"
- glGetStringi(GL_EXTENSIONS,239)="GL_SUN_slice_accum"
- glGetStringi(GL_EXTENSIONS,240)="GL_WIN_swap_hint"
- glGetStringi(GL_EXTENSIONS,241)="WGL_EXT_swap_control"
- glGetError()=GL_NO_ERROR
- glGetIntegerv(GL_CONTEXT_PROFILE_MASK,04AE9C80)
- glGetError()=GL_NO_ERROR
- wglGetProcAddress("glAccum")=0495BDB0
- wglGetProcAddress("glAlphaFunc")=0495AAE0
- wglGetProcAddress("glClearColor")=0495A8F0
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- wglGetProcAddress("glBlendEquation")=04976E80
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- wglGetProcAddress("glConvolutionFilter1D")=049770C0
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- wglGetProcAddress("glCopyConvolutionFilter1D")=049771E0
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- wglGetProcAddress("glGetConvolutionFilter")=04977240
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- wglGetProcAddress("glInvalidateBufferSubData")=04977420
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- wglGetProcAddress("glInvalidateFramebuffer")=04977480
- wglGetProcAddress("glInvalidateSubFramebuffe...")=049774B0
- wglGetProcAddress("glMapBufferRange")=049774E0
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- wglGetProcAddress("glSampleCoverageARB")=04977540
- wglGetProcAddress("glClientActiveTextureARB")=04977570
- wglGetProcAddress("glActiveTextureARB")=049775A0
- wglGetProcAddress("glMultiTexCoord1fARB")=049775D0
- wglGetProcAddress("glMultiTexCoord1dARB")=04977600
- wglGetProcAddress("glMultiTexCoord1iARB")=04977630
- wglGetProcAddress("glMultiTexCoord1sARB")=04977660
- wglGetProcAddress("glMultiTexCoord2fARB")=04977690
- wglGetProcAddress("glMultiTexCoord2dARB")=049776C0
- wglGetProcAddress("glMultiTexCoord2iARB")=049776F0
- wglGetProcAddress("glMultiTexCoord2sARB")=04977720
- wglGetProcAddress("glMultiTexCoord3fARB")=04977750
- wglGetProcAddress("glMultiTexCoord3dARB")=04977780
- wglGetProcAddress("glMultiTexCoord3iARB")=049777B0
- wglGetProcAddress("glMultiTexCoord3sARB")=049777E0
- wglGetProcAddress("glMultiTexCoord4fARB")=04977810
- wglGetProcAddress("glMultiTexCoord4dARB")=04977840
- wglGetProcAddress("glMultiTexCoord4iARB")=04977870
- wglGetProcAddress("glMultiTexCoord4sARB")=049778A0
- wglGetProcAddress("glGenQueriesARB")=049778D0
- wglGetProcAddress("glDeleteQueriesARB")=04977900
- wglGetProcAddress("glIsQueryARB")=04977930
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- wglGetProcAddress("glGetQueryObjectivARB")=049779F0
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- wglGetProcAddress("glPointParameterfvARB")=04977A80
- wglGetProcAddress("glProgramStringARB")=04977AB0
- wglGetProcAddress("glBindProgramARB")=04977AE0
- wglGetProcAddress("glDeleteProgramsARB")=04977B10
- wglGetProcAddress("glGenProgramsARB")=04977B40
- wglGetProcAddress("glProgramEnvParameter4fAR...")=04977B70
- wglGetProcAddress("glProgramEnvParameter4dAR...")=04977BA0
- wglGetProcAddress("glProgramEnvParameter4fvA...")=04977BD0
- wglGetProcAddress("glProgramEnvParameter4dvA...")=04977C00
- wglGetProcAddress("glProgramLocalParameter4f...")=04977C30
- wglGetProcAddress("glProgramLocalParameter4d...")=04977C60
- wglGetProcAddress("glProgramLocalParameter4f...")=04977C90
- wglGetProcAddress("glProgramLocalParameter4d...")=04977CC0
- wglGetProcAddress("glGetProgramEnvParameterf...")=04977CF0
- wglGetProcAddress("glGetProgramEnvParameterd...")=04977D20
- wglGetProcAddress("glGetProgramLocalParamete...")=04977D50
- wglGetProcAddress("glGetProgramLocalParamete...")=04977D80
- wglGetProcAddress("glGetProgramivARB")=04977DB0
- wglGetProcAddress("glGetProgramStringARB")=04977DE0
- wglGetProcAddress("glIsProgramARB")=04977E10
- wglGetProcAddress("glGetProgramInterfaceiv")=04977E40
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- wglGetProcAddress("glGetProgramResourceName")=04977EA0
- wglGetProcAddress("glGetProgramResourceiv")=04977ED0
- wglGetProcAddress("glGetProgramResourceLocat...")=04977F00
- wglGetProcAddress("glGetProgramResourceLocat...")=04977F30
- wglGetProcAddress("glProvokingVertex")=04977F60
- wglGetProcAddress("glGetGraphicsResetStatusA...")=04977F90
- wglGetProcAddress("glGetnMapdvARB")=04977FC0
- wglGetProcAddress("glGetnMapfvARB")=04977FF0
- wglGetProcAddress("glGetnMapivARB")=04978020
- wglGetProcAddress("glGetnPixelMapfvARB")=04978050
- wglGetProcAddress("glGetnPixelMapuivARB")=04978080
- wglGetProcAddress("glGetnPixelMapusvARB")=049780B0
- wglGetProcAddress("glGetnPolygonStippleARB")=049780E0
- wglGetProcAddress("glGetnTexImageARB")=04978110
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- wglGetProcAddress("glGetnCompressedTexImageA...")=04978260
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- wglGetProcAddress("glGenSamplers")=04978380
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- wglGetProcAddress("glUseProgramStages")=04978620
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- wglGetProcAddress("glProgramUniformMatrix2dv")=04978E30
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- wglGetProcAddress("glProgramUniformMatrix3x2...")=04979010
- wglGetProcAddress("glProgramUniformMatrix2x4...")=04979040
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- wglGetProcAddress("glProgramUniformMatrix3x4...")=049790A0
- wglGetProcAddress("glProgramUniformMatrix4x3...")=049790D0
- wglGetProcAddress("glValidateProgramPipeline")=04979100
- wglGetProcAddress("glGetProgramPipelineInfoL...")=04979130
- wglGetProcAddress("glDeleteObjectARB")=04979160
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- wglGetProcAddress("glShaderSourceARB")=04979220
- wglGetProcAddress("glCompileShaderARB")=04979250
- wglGetProcAddress("glCreateProgramObjectARB")=04979280
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- wglGetProcAddress("glUniform1fARB")=04979370
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- wglGetProcAddress("glUniform4fARB")=04979400
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- wglGetProcAddress("glUniform2iARB")=04979460
- wglGetProcAddress("glUniform3iARB")=04979490
- wglGetProcAddress("glUniform4iARB")=049794C0
- wglGetProcAddress("glUniform1fvARB")=049794F0
- wglGetProcAddress("glUniform2fvARB")=04979520
- wglGetProcAddress("glUniform3fvARB")=04979550
- wglGetProcAddress("glUniform4fvARB")=04979580
- wglGetProcAddress("glUniform1ivARB")=049795B0
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- wglGetProcAddress("glUniform3ivARB")=04979610
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- wglGetProcAddress("glUniformMatrix3fvARB")=049796A0
- wglGetProcAddress("glUniformMatrix4fvARB")=049796D0
- wglGetProcAddress("glGetObjectParameterfvARB")=04979700
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- wglGetProcAddress("glGetInfoLogARB")=04979760
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- wglGetProcAddress("glGetUniformLocationARB")=049797C0
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- wglGetProcAddress("glGetShaderSourceARB")=04979880
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- wglGetProcAddress("glDeleteNamedStringARB")=049798E0
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- wglGetProcAddress("glIsSync")=04979A00
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- wglGetProcAddress("glTexBufferRange")=04979B50
- wglGetProcAddress("glTextureBufferRangeEXT")=04979B80
- wglGetProcAddress("glCompressedTexImage1DARB")=04979BB0
- wglGetProcAddress("glCompressedTexImage2DARB")=04979BE0
- wglGetProcAddress("glCompressedTexImage3DARB")=04979C10
- wglGetProcAddress("glCompressedTexSubImage1D...")=04979C40
- wglGetProcAddress("glCompressedTexSubImage2D...")=04979C70
- wglGetProcAddress("glCompressedTexSubImage3D...")=04979CA0
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- wglGetProcAddress("glTexImage2DMultisample")=04979D00
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- wglGetProcAddress("glGetMultisamplefv")=04979D60
- wglGetProcAddress("glSampleMaski")=04979D90
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- wglGetProcAddress("glTexStorage3D")=04979E20
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- wglGetProcAddress("glTextureStorage3DEXT")=04979EB0
- wglGetProcAddress("glTexStorage2DMultisample")=04979EE0
- wglGetProcAddress("glTexStorage3DMultisample")=04979F10
- wglGetProcAddress("glTextureStorage2DMultisa...")=04979F40
- wglGetProcAddress("glTextureStorage3DMultisa...")=04979F70
- wglGetProcAddress("glTextureView")=04979FA0
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- wglGetProcAddress("glLoadTransposeMatrixfARB")=0497A210
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- wglGetProcAddress("glVertexAttribLFormat")=0497A5A0
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- wglGetProcAddress("glVertexBindingDivisor")=0497A600
- wglGetProcAddress("glVertexAttrib1sARB")=0497A630
- wglGetProcAddress("glVertexAttrib1fARB")=0497A660
- wglGetProcAddress("glVertexAttrib1dARB")=0497A690
- wglGetProcAddress("glVertexAttrib2sARB")=0497A6C0
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- wglGetProcAddress("glVertexAttrib2dARB")=0497A720
- wglGetProcAddress("glVertexAttrib3sARB")=0497A750
- wglGetProcAddress("glVertexAttrib3fARB")=0497A780
- wglGetProcAddress("glVertexAttrib3dARB")=0497A7B0
- wglGetProcAddress("glVertexAttrib4sARB")=0497A7E0
- wglGetProcAddress("glVertexAttrib4fARB")=0497A810
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- wglGetProcAddress("glVertexAttrib4NubARB")=0497A870
- wglGetProcAddress("glVertexAttribPointerARB")=0497A8A0
- wglGetProcAddress("glEnableVertexAttribArray...")=0497A8D0
- wglGetProcAddress("glDisableVertexAttribArra...")=0497A900
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- wglGetProcAddress("glGetVertexAttribdvARB")=0497A960
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- wglGetProcAddress("glGetVertexAttribPointerv...")=0497A9C0
- wglGetProcAddress("glVertexAttrib1sARB")=0497A630
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- wglGetProcAddress("glVertexAttrib1dARB")=0497A690
- wglGetProcAddress("glVertexAttrib2sARB")=0497A6C0
- wglGetProcAddress("glVertexAttrib2fARB")=0497A6F0
- wglGetProcAddress("glVertexAttrib2dARB")=0497A720
- wglGetProcAddress("glVertexAttrib3sARB")=0497A750
- wglGetProcAddress("glVertexAttrib3fARB")=0497A780
- wglGetProcAddress("glVertexAttrib3dARB")=0497A7B0
- wglGetProcAddress("glVertexAttrib4sARB")=0497A7E0
- wglGetProcAddress("glVertexAttrib4fARB")=0497A810
- wglGetProcAddress("glVertexAttrib4dARB")=0497A840
- wglGetProcAddress("glVertexAttrib4NubARB")=0497A870
- wglGetProcAddress("glVertexAttribPointerARB")=0497A8A0
- wglGetProcAddress("glEnableVertexAttribArray...")=0497A8D0
- wglGetProcAddress("glDisableVertexAttribArra...")=0497A900
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- wglGetProcAddress("glGetActiveAttribARB")=0497AA20
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- wglGetProcAddress("glGetVertexAttribfvARB")=0497A930
- wglGetProcAddress("glGetVertexAttribdvARB")=0497A960
- wglGetProcAddress("glGetVertexAttribivARB")=0497A990
- wglGetProcAddress("glGetVertexAttribPointerv...")=0497A9C0
- wglGetProcAddress("glVertexP2ui")=0497AA80
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- wglGetProcAddress("glVertexP4ui")=0497AAE0
- wglGetProcAddress("glVertexP2uiv")=0497AB10
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- wglGetProcAddress("glVertexP4uiv")=0497AB70
- wglGetProcAddress("glTexCoordP1ui")=0497ABA0
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- wglGetProcAddress("glTexCoordP3ui")=0497AC00
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- wglGetProcAddress("glMultiTexCoordP1ui")=0497AD20
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- wglGetProcAddress("glMultiTexCoordP4uiv")=0497AE70
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- wglGetProcAddress("glColorP3ui")=0497AF00
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- wglGetProcAddress("glColorP3uiv")=0497AF60
- wglGetProcAddress("glColorP4uiv")=0497AF90
- wglGetProcAddress("glSecondaryColorP3ui")=0497AFC0
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- wglGetProcAddress("glVertexAttribP1ui")=0497B020
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- wglGetProcAddress("glVertexAttribP4ui")=0497B0B0
- wglGetProcAddress("glVertexAttribP1uiv")=0497B0E0
- wglGetProcAddress("glVertexAttribP2uiv")=0497B110
- wglGetProcAddress("glVertexAttribP3uiv")=0497B140
- wglGetProcAddress("glVertexAttribP4uiv")=0497B170
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- wglGetProcAddress("glDepthRangeIndexed")=0497B2F0
- wglGetProcAddress("glGetFloati_v")=0497B320
- wglGetProcAddress("glGetDoublei_v")=0497B350
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- wglGetProcAddress("glWindowPos3fARB")=0497B500
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- wglGetProcAddress("glWindowPos3iARB")=0497B560
- wglGetProcAddress("glWindowPos3sARB")=0497B590
- wglGetProcAddress("glDrawBuffersATI")=0497B5C0
- wglGetProcAddress("glUniformBufferEXT")=0497B5F0
- wglGetProcAddress("glGetUniformBufferSizeEXT")=0497B620
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- wglGetProcAddress("glBlendColorEXT")=0497B680
- wglGetProcAddress("glBlendEquationSeparateEX...")=0497B6B0
- wglGetProcAddress("glBlendFuncSeparateEXT")=0497B6E0
- wglGetProcAddress("glBlendEquationEXT")=0497B710
- wglGetProcAddress("glLockArraysEXT")=0497B740
- wglGetProcAddress("glUnlockArraysEXT")=0497B770
- wglGetProcAddress("glDepthBoundsEXT")=0497B7A0
- wglGetProcAddress("glClientAttribDefaultEXT")=0497B7D0
- wglGetProcAddress("glPushClientAttribDefault...")=0497B800
- wglGetProcAddress("glMatrixLoadfEXT")=0497B830
- wglGetProcAddress("glMatrixLoaddEXT")=0497B860
- wglGetProcAddress("glMatrixMultfEXT")=0497B890
- wglGetProcAddress("glMatrixMultdEXT")=0497B8C0
- wglGetProcAddress("glMatrixLoadIdentityEXT")=0497B8F0
- wglGetProcAddress("glMatrixRotatefEXT")=0497B920
- wglGetProcAddress("glMatrixRotatedEXT")=0497B950
- wglGetProcAddress("glMatrixScalefEXT")=0497B980
- wglGetProcAddress("glMatrixScaledEXT")=0497B9B0
- wglGetProcAddress("glMatrixTranslatefEXT")=0497B9E0
- wglGetProcAddress("glMatrixTranslatedEXT")=0497BA10
- wglGetProcAddress("glMatrixOrthoEXT")=0497BA40
- wglGetProcAddress("glMatrixFrustumEXT")=0497BA70
- wglGetProcAddress("glMatrixPushEXT")=0497BAA0
- wglGetProcAddress("glMatrixPopEXT")=0497BAD0
- wglGetProcAddress("glTextureParameteriEXT")=0497BB00
- wglGetProcAddress("glTextureParameterivEXT")=0497BB30
- wglGetProcAddress("glTextureParameterfEXT")=0497BB60
- wglGetProcAddress("glTextureParameterfvEXT")=0497BB90
- wglGetProcAddress("glTextureImage1DEXT")=0497BBC0
- wglGetProcAddress("glTextureImage2DEXT")=0497BBF0
- wglGetProcAddress("glTextureSubImage1DEXT")=0497BC20
- wglGetProcAddress("glTextureSubImage2DEXT")=0497BC50
- wglGetProcAddress("glCopyTextureImage1DEXT")=0497BC80
- wglGetProcAddress("glCopyTextureImage2DEXT")=0497BCB0
- wglGetProcAddress("glCopyTextureSubImage1DEX...")=0497BCE0
- wglGetProcAddress("glCopyTextureSubImage2DEX...")=0497BD10
- wglGetProcAddress("glGetTextureImageEXT")=0497BD40
- wglGetProcAddress("glGetTextureParameterfvEX...")=0497BD70
- wglGetProcAddress("glGetTextureParameterivEX...")=0497BDA0
- wglGetProcAddress("glGetTextureLevelParamete...")=0497BDD0
- wglGetProcAddress("glGetTextureLevelParamete...")=0497BE00
- wglGetProcAddress("glTextureImage3DEXT")=0497BE30
- wglGetProcAddress("glTextureSubImage3DEXT")=0497BE60
- wglGetProcAddress("glCopyTextureSubImage3DEX...")=0497BE90
- wglGetProcAddress("glBindMultiTextureEXT")=0497BEC0
- wglGetProcAddress("glMultiTexCoordPointerEXT")=0497BEF0
- wglGetProcAddress("glMultiTexEnvfEXT")=0497BF20
- wglGetProcAddress("glMultiTexEnvfvEXT")=0497BF50
- wglGetProcAddress("glMultiTexEnviEXT")=0497BF80
- wglGetProcAddress("glMultiTexEnvivEXT")=0497BFB0
- wglGetProcAddress("glMultiTexGendEXT")=0497BFE0
- wglGetProcAddress("glMultiTexGendvEXT")=0497C010
- wglGetProcAddress("glMultiTexGenfEXT")=0497C040
- wglGetProcAddress("glMultiTexGenfvEXT")=0497C070
- wglGetProcAddress("glMultiTexGeniEXT")=0497C0A0
- wglGetProcAddress("glMultiTexGenivEXT")=0497C0D0
- wglGetProcAddress("glGetMultiTexEnvfvEXT")=0497C100
- wglGetProcAddress("glGetMultiTexEnvivEXT")=0497C130
- wglGetProcAddress("glGetMultiTexGendvEXT")=0497C160
- wglGetProcAddress("glGetMultiTexGenfvEXT")=0497C190
- wglGetProcAddress("glGetMultiTexGenivEXT")=0497C1C0
- wglGetProcAddress("glMultiTexParameteriEXT")=0497C1F0
- wglGetProcAddress("glMultiTexParameterivEXT")=0497C220
- wglGetProcAddress("glMultiTexParameterfEXT")=0497C250
- wglGetProcAddress("glMultiTexParameterfvEXT")=0497C280
- wglGetProcAddress("glMultiTexImage1DEXT")=0497C2B0
- wglGetProcAddress("glMultiTexImage2DEXT")=0497C2E0
- wglGetProcAddress("glMultiTexSubImage1DEXT")=0497C310
- wglGetProcAddress("glMultiTexSubImage2DEXT")=0497C340
- wglGetProcAddress("glCopyMultiTexImage1DEXT")=0497C370
- wglGetProcAddress("glCopyMultiTexImage2DEXT")=0497C3A0
- wglGetProcAddress("glCopyMultiTexSubImage1DE...")=0497C3D0
- wglGetProcAddress("glCopyMultiTexSubImage2DE...")=0497C400
- wglGetProcAddress("glGetMultiTexImageEXT")=0497C430
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- wglGetProcAddress("glStencilMaskSeparate")=04980960
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- wglGetProcAddress("glUniformMatrix2x4fv")=04980A20
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- wglGetProcAddress("glUniformMatrix3x4fv")=04980A80
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- wglGetProcAddress("glClearBufferfi")=04980B70
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- wglGetProcAddress("glVertexAttribI4i")=04980C30
- wglGetProcAddress("glVertexAttribI1ui")=04980C60
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- wglGetProcAddress("glVertexAttribI4uiv")=04980E70
- wglGetProcAddress("glVertexAttribI4bv")=04980EA0
- wglGetProcAddress("glVertexAttribI4sv")=04980ED0
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- wglGetProcAddress("glVertexAttribI4usv")=04980F30
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- wglGetProcAddress("glGetVertexAttribIiv")=04980F90
- wglGetProcAddress("glGetVertexAttribIuiv")=04980FC0
- wglGetProcAddress("glUniform1ui")=04980FF0
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- wglGetProcAddress("glUniform3uiv")=04981110
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- wglGetProcAddress("glBindFragDataLocation")=049811A0
- wglGetProcAddress("glGetFragDataLocation")=049811D0
- wglGetProcAddress("glBeginConditionalRender")=04981200
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- wglGetProcAddress("glMapBufferRange")=049774E0
- wglGetProcAddress("glFlushMappedBufferRange")=04977510
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- wglGetProcAddress("glIsRenderbuffer")=049767C0
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- wglGetProcAddress("glIsFramebuffer")=04976910
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- wglGetProcAddress("glFramebufferTexture1D")=04976A00
- wglGetProcAddress("glFramebufferTexture2D")=04976A30
- wglGetProcAddress("glFramebufferTexture3D")=04976A60
- wglGetProcAddress("glFramebufferRenderbuffer")=04976AC0
- wglGetProcAddress("glGetFramebufferAttachmen...")=04976AF0
- wglGetProcAddress("glGenerateMipmap")=04976B50
- wglGetProcAddress("glRenderbufferStorageMult...")=049768B0
- wglGetProcAddress("glBlitFramebuffer")=04976B20
- wglGetProcAddress("glTexParameterIiv")=04981290
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- wglGetProcAddress("glGetTexParameterIuiv")=04981320
- wglGetProcAddress("glFramebufferTextureLayer")=04976A90
- wglGetProcAddress("glColorMaski")=04981350
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- wglGetProcAddress("glGetIntegeri_v")=0497A3F0
- wglGetProcAddress("glEnablei")=049813B0
- wglGetProcAddress("glDisablei")=049813E0
- wglGetProcAddress("glIsEnabledi")=04981410
- wglGetProcAddress("glBindBufferRange")=0497A390
- wglGetProcAddress("glBindBufferBase")=0497A3C0
- wglGetProcAddress("glBeginTransformFeedback")=04981440
- wglGetProcAddress("glEndTransformFeedback")=04981470
- wglGetProcAddress("glTransformFeedbackVaryin...")=049814A0
- wglGetProcAddress("glGetTransformFeedbackVar...")=049814D0
- wglGetProcAddress("glBindVertexArray")=0497A450
- wglGetProcAddress("glDeleteVertexArrays")=0497A480
- wglGetProcAddress("glGenVertexArrays")=0497A4B0
- wglGetProcAddress("glIsVertexArray")=0497A4E0
- wglGetProcAddress("glDrawArraysInstanced")=04981500
- wglGetProcAddress("glDrawElementsInstanced")=04981530
- wglGetProcAddress("glCopyBufferSubData")=04976400
- wglGetProcAddress("glPrimitiveRestartIndex")=04981560
- wglGetProcAddress("glTexBuffer")=04981590
- wglGetProcAddress("glGetUniformIndices")=0497A270
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- wglGetProcAddress("glGetActiveUniformName")=0497A2D0
- wglGetProcAddress("glGetUniformBlockIndex")=0497A300
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- wglGetProcAddress("glGetActiveUniformBlockNa...")=0497A360
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- wglGetProcAddress("glGetBufferParameteri64v")=049815C0
- wglGetProcAddress("glDrawElementsBaseVertex")=04976610
- wglGetProcAddress("glDrawRangeElementsBaseVe...")=04976640
- wglGetProcAddress("glDrawElementsInstancedBa...")=04976670
- wglGetProcAddress("glProvokingVertex")=04977F60
- wglGetProcAddress("glTexImage2DMultisample")=04979D00
- wglGetProcAddress("glTexImage3DMultisample")=04979D30
- wglGetProcAddress("glGetMultisamplefv")=04979D60
- wglGetProcAddress("glSampleMaski")=04979D90
- wglGetProcAddress("glFramebufferTexture")=049815F0
- wglGetProcAddress("glFenceSync")=049799D0
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- wglGetProcAddress("glDeleteSync")=04979A30
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- wglGetProcAddress("glWaitSync")=04979A90
- wglGetProcAddress("glGetInteger64v")=04979AC0
- wglGetProcAddress("glGetInteger64i_v")=04981620
- wglGetProcAddress("glGetSynciv")=04979AF0
- wglGetProcAddress("glBindFragDataLocationInd...")=049760A0
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- wglGetProcAddress("glGenSamplers")=04978380
- wglGetProcAddress("glDeleteSamplers")=049783B0
- wglGetProcAddress("glIsSampler")=049783E0
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- wglGetProcAddress("glSamplerParameterIiv")=04978500
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- wglGetProcAddress("glQueryCounter")=04979FD0
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- wglGetProcAddress("glVertexAttribDivisor")=04981650
- wglGetProcAddress("glVertexP2ui")=0497AA80
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- wglGetProcAddress("glVertexP4ui")=0497AAE0
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- wglGetProcAddress("glVertexP4uiv")=0497AB70
- wglGetProcAddress("glTexCoordP1ui")=0497ABA0
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- wglGetProcAddress("glTexCoordP3ui")=0497AC00
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- wglGetProcAddress("glMultiTexCoordP1ui")=0497AD20
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- wglGetProcAddress("glMultiTexCoordP4ui")=0497ADB0
- wglGetProcAddress("glMultiTexCoordP1uiv")=0497ADE0
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- wglGetProcAddress("glMultiTexCoordP4uiv")=0497AE70
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- wglGetProcAddress("glColorP3ui")=0497AF00
- wglGetProcAddress("glColorP4ui")=0497AF30
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- wglGetProcAddress("glSecondaryColorP3ui")=0497AFC0
- wglGetProcAddress("glSecondaryColorP3uiv")=0497AFF0
- wglGetProcAddress("glVertexAttribP1ui")=0497B020
- wglGetProcAddress("glVertexAttribP2ui")=0497B050
- wglGetProcAddress("glVertexAttribP3ui")=0497B080
- wglGetProcAddress("glVertexAttribP4ui")=0497B0B0
- wglGetProcAddress("glVertexAttribP1uiv")=0497B0E0
- wglGetProcAddress("glVertexAttribP2uiv")=0497B110
- wglGetProcAddress("glVertexAttribP3uiv")=0497B140
- wglGetProcAddress("glVertexAttribP4uiv")=0497B170
- wglGetProcAddress("glDebugMessageControl")=04981680
- wglGetProcAddress("glDebugMessageInsert")=049816B0
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- wglGetProcAddress("glGetDebugMessageLog")=04981710
- wglGetProcAddress("glPushDebugGroup")=04981740
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- wglGetProcAddress("glObjectLabel")=049817A0
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- wglGetProcAddress("glObjectPtrLabel")=04981800
- wglGetProcAddress("glGetObjectPtrLabel")=04981830
- wglGetProcAddress("glBeginConditionalRenderN...")=04981860
- wglGetProcAddress("glEndConditionalRenderNV")=04981890
- wglGetProcAddress("glCopyImageSubDataNV")=049818C0
- wglGetProcAddress("glDepthRangedNV")=049818F0
- wglGetProcAddress("glClearDepthdNV")=04981920
- wglGetProcAddress("glDepthBoundsdNV")=04981950
- wglGetProcAddress("glGetBooleanIndexedvEXT")=0497C790
- wglGetProcAddress("glGetIntegerIndexedvEXT")=0497B380
- wglGetProcAddress("glGetMultisamplefvNV")=04981980
- wglGetProcAddress("glSampleMaskIndexedNV")=049819B0
- wglGetProcAddress("glTexRenderbufferNV")=049819E0
- wglGetProcAddress("glGenFencesNV")=04981A10
- wglGetProcAddress("glDeleteFencesNV")=04981A40
- wglGetProcAddress("glSetFenceNV")=04981A70
- wglGetProcAddress("glTestFenceNV")=04981AA0
- wglGetProcAddress("glFinishFenceNV")=04981AD0
- wglGetProcAddress("glIsFenceNV")=04981B00
- wglGetProcAddress("glGetFenceivNV")=04981B30
- wglGetProcAddress("glProgramNamedParameter4f...")=04981B60
- wglGetProcAddress("glProgramNamedParameter4d...")=04981B90
- wglGetProcAddress("glGetProgramNamedParamete...")=04981BC0
- wglGetProcAddress("glGetProgramNamedParamete...")=04981BF0
- wglGetProcAddress("glRenderbufferStorageMult...")=04981C20
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- wglGetProcAddress("glProgramLocalParameterI4...")=04981C80
- wglGetProcAddress("glProgramLocalParametersI...")=04981CB0
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- wglGetProcAddress("glProgramLocalParameterI4...")=04981D10
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- wglGetProcAddress("glProgramEnvParameterI4iN...")=04981D70
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- wglGetProcAddress("glProgramEnvParametersI4i...")=04981DD0
- wglGetProcAddress("glProgramEnvParameterI4ui...")=04981E00
- wglGetProcAddress("glProgramEnvParameterI4ui...")=04981E30
- wglGetProcAddress("glProgramEnvParametersI4u...")=04981E60
- wglGetProcAddress("glGetProgramLocalParamete...")=04981E90
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- wglGetProcAddress("glGetProgramEnvParameterI...")=04981EF0
- wglGetProcAddress("glGetProgramEnvParameterI...")=04981F20
- wglGetProcAddress("glVertex2hNV")=04981F50
- wglGetProcAddress("glVertex3hNV")=04981F80
- wglGetProcAddress("glVertex4hNV")=04981FB0
- wglGetProcAddress("glNormal3hNV")=04981FE0
- wglGetProcAddress("glColor3hNV")=04982010
- wglGetProcAddress("glColor4hNV")=04982040
- wglGetProcAddress("glTexCoord1hNV")=04982070
- wglGetProcAddress("glTexCoord2hNV")=049820A0
- wglGetProcAddress("glTexCoord3hNV")=049820D0
- wglGetProcAddress("glTexCoord4hNV")=04982100
- wglGetProcAddress("glMultiTexCoord1hNV")=04982130
- wglGetProcAddress("glMultiTexCoord2hNV")=04982160
- wglGetProcAddress("glMultiTexCoord3hNV")=04982190
- wglGetProcAddress("glMultiTexCoord4hNV")=049821C0
- wglGetProcAddress("glFogCoordhNV")=049821F0
- wglGetProcAddress("glSecondaryColor3hNV")=04982220
- wglGetProcAddress("glVertexWeighthNV")=00000000
- wglGetProcAddress("glVertexAttrib1hNV")=04982250
- wglGetProcAddress("glVertexAttrib2hNV")=04982280
- wglGetProcAddress("glVertexAttrib3hNV")=049822B0
- wglGetProcAddress("glVertexAttrib4hNV")=049822E0
- wglGetProcAddress("glVertexAttribs1hvNV")=04982310
- wglGetProcAddress("glVertexAttribs2hvNV")=04982340
- wglGetProcAddress("glVertexAttribs3hvNV")=04982370
- wglGetProcAddress("glVertexAttribs4hvNV")=049823A0
- wglGetProcAddress("glGenOcclusionQueriesNV")=049823D0
- wglGetProcAddress("glDeleteOcclusionQueriesN...")=04982400
- wglGetProcAddress("glIsOcclusionQueryNV")=04982430
- wglGetProcAddress("glBeginOcclusionQueryNV")=04982460
- wglGetProcAddress("glEndOcclusionQueryNV")=04982490
- wglGetProcAddress("glGetOcclusionQueryuivNV")=049824C0
- wglGetProcAddress("glGetOcclusionQueryivNV")=049824F0
- wglGetProcAddress("glProgramBufferParameters...")=04982520
- wglGetProcAddress("glProgramBufferParameters...")=04982550
- wglGetProcAddress("glProgramBufferParameters...")=04982580
- wglGetProcAddress("glPathCommandsNV")=049825B0
- wglGetProcAddress("glPathCoordsNV")=049825E0
- wglGetProcAddress("glPathSubCommandsNV")=04982610
- wglGetProcAddress("glPathSubCoordsNV")=04982640
- wglGetProcAddress("glPathStringNV")=04982670
- wglGetProcAddress("glPathGlyphsNV")=049826A0
- wglGetProcAddress("glPathGlyphRangeNV")=049826D0
- wglGetProcAddress("glWeightPathsNV")=04982700
- wglGetProcAddress("glCopyPathNV")=04982730
- wglGetProcAddress("glInterpolatePathsNV")=04982760
- wglGetProcAddress("glTransformPathNV")=04982790
- wglGetProcAddress("glPathParameterivNV")=049827C0
- wglGetProcAddress("glPathParameteriNV")=049827F0
- wglGetProcAddress("glPathParameterfvNV")=04982820
- wglGetProcAddress("glPathParameterfNV")=04982850
- wglGetProcAddress("glPathDashArrayNV")=04982880
- wglGetProcAddress("glGenPathsNV")=049828B0
- wglGetProcAddress("glDeletePathsNV")=049828E0
- wglGetProcAddress("glIsPathNV")=04982910
- wglGetProcAddress("glPathStencilFuncNV")=04982940
- wglGetProcAddress("glPathStencilDepthOffsetN...")=04982970
- wglGetProcAddress("glStencilFillPathNV")=049829A0
- wglGetProcAddress("glStencilStrokePathNV")=049829D0
- wglGetProcAddress("glStencilFillPathInstance...")=04982A00
- wglGetProcAddress("glStencilStrokePathInstan...")=04982A30
- wglGetProcAddress("glPathCoverDepthFuncNV")=04982A60
- wglGetProcAddress("glPathColorGenNV")=04982A90
- wglGetProcAddress("glPathTexGenNV")=04982AC0
- wglGetProcAddress("glPathFogGenNV")=04982AF0
- wglGetProcAddress("glCoverFillPathNV")=04982B20
- wglGetProcAddress("glCoverStrokePathNV")=04982B50
- wglGetProcAddress("glCoverFillPathInstancedN...")=04982B80
- wglGetProcAddress("glCoverStrokePathInstance...")=04982BB0
- wglGetProcAddress("glGetPathParameterivNV")=04982BE0
- wglGetProcAddress("glGetPathParameterfvNV")=04982C10
- wglGetProcAddress("glGetPathCommandsNV")=04982C40
- wglGetProcAddress("glGetPathCoordsNV")=04982C70
- wglGetProcAddress("glGetPathDashArrayNV")=04982CA0
- wglGetProcAddress("glGetPathMetricsNV")=04982CD0
- wglGetProcAddress("glGetPathMetricRangeNV")=04982D00
- wglGetProcAddress("glGetPathSpacingNV")=04982D30
- wglGetProcAddress("glGetPathColorGenivNV")=04982D60
- wglGetProcAddress("glGetPathColorGenfvNV")=04982D90
- wglGetProcAddress("glGetPathTexGenivNV")=04982DC0
- wglGetProcAddress("glGetPathTexGenfvNV")=04982DF0
- wglGetProcAddress("glIsPointInFillPathNV")=04982E20
- wglGetProcAddress("glIsPointInStrokePathNV")=04982E50
- wglGetProcAddress("glGetPathLengthNV")=0498D550
- wglGetProcAddress("glPointAlongPathNV")=04982E80
- wglGetProcAddress("glPixelDataRangeNV")=04982EB0
- wglGetProcAddress("glFlushPixelDataRangeNV")=04982EE0
- wglGetProcAddress("glPointParameteriNV")=04982F10
- wglGetProcAddress("glPointParameterivNV")=04982F40
- wglGetProcAddress("glPrimitiveRestartNV")=04982F70
- wglGetProcAddress("glPrimitiveRestartIndexNV")=04982FA0
- wglGetProcAddress("glLoadProgramNV")=04982FD0
- wglGetProcAddress("glBindProgramNV")=04983000
- wglGetProcAddress("glDeleteProgramsNV")=04983030
- wglGetProcAddress("glGenProgramsNV")=04983060
- wglGetProcAddress("glGetProgramivNV")=04983090
- wglGetProcAddress("glGetProgramStringNV")=049830C0
- wglGetProcAddress("glIsProgramNV")=049830F0
- wglGetProcAddress("glAreProgramsResidentNV")=04983120
- wglGetProcAddress("glRequestResidentPrograms...")=04983150
- wglGetProcAddress("glCombinerParameterfNV")=04983180
- wglGetProcAddress("glCombinerParameterfvNV")=049831B0
- wglGetProcAddress("glCombinerParameteriNV")=049831E0
- wglGetProcAddress("glCombinerParameterivNV")=04983210
- wglGetProcAddress("glCombinerInputNV")=04983240
- wglGetProcAddress("glCombinerOutputNV")=04983270
- wglGetProcAddress("glFinalCombinerInputNV")=049832A0
- wglGetProcAddress("glGetCombinerInputParamet...")=049832D0
- wglGetProcAddress("glGetCombinerInputParamet...")=04983300
- wglGetProcAddress("glGetCombinerOutputParame...")=04983330
- wglGetProcAddress("glGetCombinerOutputParame...")=04983360
- wglGetProcAddress("glGetFinalCombinerInputPa...")=04983390
- wglGetProcAddress("glGetFinalCombinerInputPa...")=049833C0
- wglGetProcAddress("glCombinerStageParameterf...")=049833F0
- wglGetProcAddress("glGetCombinerStageParamet...")=04983420
- wglGetProcAddress("glMakeBufferResidentNV")=04983450
- wglGetProcAddress("glMakeBufferNonResidentNV")=04983480
- wglGetProcAddress("glIsBufferResidentNV")=049834B0
- wglGetProcAddress("glMakeNamedBufferResident...")=049834E0
- wglGetProcAddress("glMakeNamedBufferNonResid...")=04983510
- wglGetProcAddress("glIsNamedBufferResidentNV")=04983540
- wglGetProcAddress("glGetBufferParameterui64v...")=04983570
- wglGetProcAddress("glGetNamedBufferParameter...")=049835A0
- wglGetProcAddress("glGetIntegerui64vNV")=049835D0
- wglGetProcAddress("glUniformui64NV")=04983600
- wglGetProcAddress("glUniformui64vNV")=04983630
- wglGetProcAddress("glGetUniformui64vNV")=04983660
- wglGetProcAddress("glProgramUniformui64NV")=04983690
- wglGetProcAddress("glProgramUniformui64vNV")=049836C0
- wglGetProcAddress("glTextureBarrierNV")=049836F0
- wglGetProcAddress("glTexImage2DMultisampleCo...")=04983720
- wglGetProcAddress("glTexImage3DMultisampleCo...")=04983750
- wglGetProcAddress("glTextureImage2DMultisamp...")=04983780
- wglGetProcAddress("glTextureImage3DMultisamp...")=049837B0
- wglGetProcAddress("glTextureImage2DMultisamp...")=049837E0
- wglGetProcAddress("glTextureImage3DMultisamp...")=04983810
- wglGetProcAddress("glBindBufferRangeNV")=04983840
- wglGetProcAddress("glBindBufferOffsetNV")=04983870
- wglGetProcAddress("glBindBufferBaseNV")=049838A0
- wglGetProcAddress("glTransformFeedbackAttrib...")=049838D0
- wglGetProcAddress("glTransformFeedbackVaryin...")=04983900
- wglGetProcAddress("glBeginTransformFeedbackN...")=04983930
- wglGetProcAddress("glEndTransformFeedbackNV")=04983960
- wglGetProcAddress("glGetVaryingLocationNV")=04983990
- wglGetProcAddress("glGetActiveVaryingNV")=049839C0
- wglGetProcAddress("glActiveVaryingNV")=049839F0
- wglGetProcAddress("glGetTransformFeedbackVar...")=04983A20
- wglGetProcAddress("glBindTransformFeedbackNV")=04983A50
- wglGetProcAddress("glDeleteTransformFeedback...")=04983A80
- wglGetProcAddress("glGenTransformFeedbacksNV")=04983AB0
- wglGetProcAddress("glIsTransformFeedbackNV")=04983AE0
- wglGetProcAddress("glPauseTransformFeedbackN...")=04983B10
- wglGetProcAddress("glResumeTransformFeedback...")=04983B40
- wglGetProcAddress("glDrawTransformFeedbackNV")=04983B70
- wglGetProcAddress("glVertexArrayRangeNV")=04983BA0
- wglGetProcAddress("glFlushVertexArrayRangeNV")=04983BD0
- wglGetProcAddress("wglAllocateMemoryNV")=04983C00
- wglGetProcAddress("wglFreeMemoryNV")=04983C30
- wglGetProcAddress("glBufferAddressRangeNV")=04983C60
- wglGetProcAddress("glVertexFormatNV")=04983C90
- wglGetProcAddress("glNormalFormatNV")=04983CC0
- wglGetProcAddress("glColorFormatNV")=04983CF0
- wglGetProcAddress("glIndexFormatNV")=04983D20
- wglGetProcAddress("glTexCoordFormatNV")=04983D50
- wglGetProcAddress("glEdgeFlagFormatNV")=04983D80
- wglGetProcAddress("glSecondaryColorFormatNV")=04983DB0
- wglGetProcAddress("glFogCoordFormatNV")=04983DE0
- wglGetProcAddress("glVertexAttribFormatNV")=04983E10
- wglGetProcAddress("glVertexAttribIFormatNV")=04983E40
- wglGetProcAddress("glGetIntegerui64i_vNV")=04983E70
- wglGetProcAddress("glExecuteProgramNV")=04983EA0
- wglGetProcAddress("glGetProgramParameterfvNV")=04983ED0
- wglGetProcAddress("glGetProgramParameterdvNV")=04983F00
- wglGetProcAddress("glGetTrackMatrixivNV")=04983F30
- wglGetProcAddress("glGetVertexAttribfvNV")=04983F60
- wglGetProcAddress("glGetVertexAttribdvNV")=04983F90
- wglGetProcAddress("glGetVertexAttribivNV")=04983FC0
- wglGetProcAddress("glGetVertexAttribPointerv...")=04983FF0
- wglGetProcAddress("glProgramParameter4fNV")=04984020
- wglGetProcAddress("glProgramParameter4dNV")=04984050
- wglGetProcAddress("glProgramParameters4fvNV")=04984080
- wglGetProcAddress("glProgramParameters4dvNV")=049840B0
- wglGetProcAddress("glTrackMatrixNV")=049840E0
- wglGetProcAddress("glVertexAttribPointerNV")=04984110
- wglGetProcAddress("glVertexAttrib1sNV")=04984140
- wglGetProcAddress("glVertexAttrib1fNV")=04984170
- wglGetProcAddress("glVertexAttrib1dNV")=049841A0
- wglGetProcAddress("glVertexAttrib2sNV")=049841D0
- wglGetProcAddress("glVertexAttrib2fNV")=04984200
- wglGetProcAddress("glVertexAttrib2dNV")=04984230
- wglGetProcAddress("glVertexAttrib3sNV")=04984260
- wglGetProcAddress("glVertexAttrib3fNV")=04984290
- wglGetProcAddress("glVertexAttrib3dNV")=049842C0
- wglGetProcAddress("glVertexAttrib4sNV")=049842F0
- wglGetProcAddress("glVertexAttrib4fNV")=04984320
- wglGetProcAddress("glVertexAttrib4dNV")=04984350
- wglGetProcAddress("glVertexAttrib4ubNV")=04984380
- wglGetProcAddress("glVertexAttribs1svNV")=049843B0
- wglGetProcAddress("glVertexAttribs1fvNV")=049843E0
- wglGetProcAddress("glVertexAttribs1dvNV")=04984410
- wglGetProcAddress("glVertexAttribs2svNV")=04984440
- wglGetProcAddress("glVertexAttribs2fvNV")=04984470
- wglGetProcAddress("glVertexAttribs2dvNV")=049844A0
- wglGetProcAddress("glVertexAttribs3svNV")=049844D0
- wglGetProcAddress("glVertexAttribs3fvNV")=04984500
- wglGetProcAddress("glVertexAttribs3dvNV")=04984530
- wglGetProcAddress("glVertexAttribs4svNV")=04984560
- wglGetProcAddress("glVertexAttribs4fvNV")=04984590
- wglGetProcAddress("glVertexAttribs4dvNV")=049845C0
- glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,04AE9C80)
- glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,04AE9C80)
- glGetError()=GL_NO_ERROR
- wglGetProcAddress("wglGetExtensionsStringARB")=04975B90
- wglGetProcAddress("wglGetExtensionsStringEXT")=04975BC0
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetCurrentDC()=28012606
- wglGetExtensionsStringARB(28012606)="WGL_ARB_buffer_region WGL..."
- wglGetProcAddress("wglMakeContextCurrentARB")=04975BF0
- wglGetProcAddress("wglGetCurrentReadDCARB")=04975C20
- wglGetProcAddress("wglSwapIntervalEXT")=04975C50
- wglGetProcAddress("wglGetSwapIntervalEXT")=04975C80
- wglGetProcAddress("wglBindTexImageARB")=04975CB0
- wglGetProcAddress("wglReleaseTexImageARB")=04975CE0
- wglGetProcAddress("wglSetPbufferAttribARB")=04975D10
- wglGetProcAddress("wglGetPixelFormatAttribiv...")=04975D40
- wglGetProcAddress("wglGetPixelFormatAttribfv...")=04975D70
- wglGetProcAddress("wglChoosePixelFormatARB")=04975DA0
- wglGetProcAddress("wglCreatePbufferARB")=04975DD0
- wglGetProcAddress("wglGetPbufferDCARB")=04975E00
- wglGetProcAddress("wglReleasePbufferDCARB")=04975E30
- wglGetProcAddress("wglDestroyPbufferARB")=04975E60
- wglGetProcAddress("wglQueryPbufferARB")=04975E90
- wglGetProcAddress("wglCreateContextAttribsAR...")=04975EC0
- wglSwapIntervalEXT(1)=true
- glGetError()=GL_NO_ERROR
- glClearColor(0.000000,0.000000,0.000000,0.000000)
- glClear(GL_COLOR_BUFFER_BIT)
- wglSwapBuffers(28012606)=true
- wglGetCurrentContext()=00020000
- wglMakeCurrent(28012606,00020000)=true
- glEnable(GL_CULL_FACE)
- glCullFace(GL_BACK)
- glFrontFace(GL_CW)
- glEnable(GL_DEPTH_TEST)
- glDepthMask(true)
- glDepthFunc(GL_LEQUAL)
- glDepthRange(0.000000,1.000000)
- glCreateShader(GL_VERTEX_SHADER)=1
- glShaderSource(1,1,0089F420,0089F428)
- glCompileShader(1)
- glGetShaderiv(1,GL_COMPILE_STATUS,04AE9C80)
- glCreateShader(GL_FRAGMENT_SHADER)=2
- glShaderSource(2,1,0089F420,0089F428)
- glCompileShader(2)
- glGetShaderiv(2,GL_COMPILE_STATUS,04AE9C80)
- glCreateProgram()=3
- glAttachShader(3,1)
- glAttachShader(3,2)
- glBindAttribLocation(3,0,"vert")
- glLinkProgram(3)
- glDetachShader(3,1)
- glDetachShader(3,2)
- glGetProgramiv(3,GL_LINK_STATUS,04AE9C80)
- glUseProgram(3)
- glGetUniformLocation(3,"color")=1
- glUniform4f(1,1.000000,0.000000,0.000000,1.000000)
- glUseProgram(0)
- glGenBuffers(1,04AE9C80)
- glBindBuffer(GL_ARRAY_BUFFER,1)
- glBufferData(GL_ARRAY_BUFFER,36,04BD4B08,GL_STATIC_DRAW)
- glBindBuffer(GL_ARRAY_BUFFER,0)
- glGenBuffers(1,04AE9C80)
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,2)
- glBufferData(GL_ELEMENT_ARRAY_BUFFER,6,07F43868,GL_STATIC_DRAW)
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0)
- glGenVertexArrays(1,04AE9C80)
- glBindVertexArray(1)
- glBindBuffer(GL_ARRAY_BUFFER,1)
- glGetAttribLocation(3,"vert")=0
- glEnableVertexAttribArray(0)
- glGetAttribLocation(3,"vert")=0
- glVertexAttribPointer(0,3,GL_FLOAT,false,96,00000000)
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,2)
- glBindVertexArray(0)
- glClearColor(0.000000,0.000000,0.000000,1.000000)
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
- glUseProgram(3)
- glGetUniformLocation(3,"camera")=0
- glUniformMatrix4fv(0,1,false,[1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,1.000000,1.000000])
- glViewport(0,0,800,600)
- glGetUniformLocation(3,"model")=2
- glUniformMatrix4fv(2,1,false,[1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000])
- glBindVertexArray(1)
- glDrawElements(GL_TRIANGLES,3,GL_UNSIGNED_SHORT,00000000) GLSL=3
- glBindVertexArray(0)
- glUseProgram(0)
- glGetError()=GL_NO_ERROR
- wglSwapBuffers(28012606)=true
- glClearColor(0.000000,0.000000,0.000000,1.000000)
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
- glUseProgram(3)
- glGetUniformLocation(3,"camera")=0
- glUniformMatrix4fv(0,1,false,[1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,1.000000,1.000000])
- glViewport(0,0,800,600)
- glGetUniformLocation(3,"model")=2
- glUniformMatrix4fv(2,1,false,[1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000])
- glBindVertexArray(1)
- glDrawElements(GL_TRIANGLES,3,GL_UNSIGNED_SHORT,00000000) GLSL=3
- glBindVertexArray(0)
- glUseProgram(0)
- glGetError()=GL_NO_ERROR
- wglSwapBuffers(28012606)=true
- glClearColor(0.000000,0.000000,0.000000,1.000000)
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
- glUseProgram(3)
- glGetUniformLocation(3,"camera")=0
- glUniformMatrix4fv(0,1,false,[1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,1.000000,1.000000])
- glViewport(0,0,800,600)
- glGetUniformLocation(3,"model")=2
- glUniformMatrix4fv(2,1,false,[1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000])
- glBindVertexArray(1)
- glDrawElements(GL_TRIANGLES,3,GL_UNSIGNED_SHORT,00000000) GLSL=3
- glBindVertexArray(0)
- glUseProgram(0)
- glGetError()=GL_NO_ERROR
- wglSwapBuffers(28012606)=true
- glClearColor(0.000000,0.000000,0.000000,1.000000)
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
- glUseProgram(3)
- glGetUniformLocation(3,"camera")=0
- glUniformMatrix4fv(0,1,false,[1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,1.000000,1.000000])
- glViewport(0,0,800,600)
- glGetUniformLocation(3,"model")=2
- glUniformMatrix4fv(2,1,false,[1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000])
- glBindVertexArray(1)
- glDrawElements(GL_TRIANGLES,3,GL_UNSIGNED_SHORT,00000000) GLSL=3
- glBindVertexArray(0)
- glUseProgram(0)
- glGetError()=GL_NO_ERROR
- wglSwapBuffers(28012606)=true
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