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Space Engineers Freeze Log 1

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Apr 4th, 2016
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  1. 2016-04-04 10:41:25.280 - Thread: 1 -> Log Started
  2. 2016-04-04 10:41:25.302 - Thread: 1 -> Timezone (local - UTC): 2h
  3. 2016-04-04 10:41:25.302 - Thread: 1 -> App Version: 01_128_011
  4. 2016-04-04 10:41:25.302 - Thread: 1 -> Steam build: Always true
  5. 2016-04-04 10:41:25.302 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-04-04 10:41:25.302 - Thread: 1 -> Environment.ProcessorCount: 4
  7. 2016-04-04 10:41:25.302 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2016-04-04 10:41:25.302 - Thread: 1 -> Environment.CommandLine: "F:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
  9. 2016-04-04 10:41:25.302 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-04-04 10:41:25.302 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-04-04 10:41:25.302 - Thread: 1 -> Environment.Version: 4.0.30319.34209
  12. 2016-04-04 10:41:25.302 - Thread: 1 -> Environment.CurrentDirectory: F:\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2016-04-04 10:41:25.303 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-04-04 10:41:25.303 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-04-04 10:41:25.303 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-04-04 10:41:25.303 - Thread: 1 -> Default Culture: de-AT
  17. 2016-04-04 10:41:25.303 - Thread: 1 -> Default UI Culture: de-DE
  18. 2016-04-04 10:41:25.303 - Thread: 1 -> IsAdmin: True
  19. 2016-04-04 10:41:25.322 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-04-04 10:41:25.334 - Thread: 1 -> Path: C:\Users\Kulze\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-04-04 10:41:25.410 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2016-04-04 10:41:25.410 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  23. 2016-04-04 10:41:25.410 - Thread: 1 -> MusicVolume: 0.0673738
  24. 2016-04-04 10:41:25.410 - Thread: 1 -> GameVolume: 0.1141229
  25. 2016-04-04 10:41:25.411 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  26. 2016-04-04 10:41:25.411 - Thread: 1 -> Language: 0
  27. 2016-04-04 10:41:25.411 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  28. 2016-04-04 10:41:25.411 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  29. 2016-04-04 10:41:25.411 - Thread: 1 -> FirstTimeRun: False
  30. 2016-04-04 10:41:25.411 - Thread: 1 -> VideoAdapter: 0
  31. 2016-04-04 10:41:25.411 - Thread: 1 -> ScreenWidth: 1024
  32. 2016-04-04 10:41:25.411 - Thread: 1 -> ScreenHeight: 768
  33. 2016-04-04 10:41:25.411 - Thread: 1 -> RefreshRate: 60
  34. 2016-04-04 10:41:25.411 - Thread: 1 -> WindowMode: 2
  35. 2016-04-04 10:41:25.411 - Thread: 1 -> VerticalSync: False
  36. 2016-04-04 10:41:25.411 - Thread: 1 -> HardwareCursor: True
  37. 2016-04-04 10:41:25.411 - Thread: 1 -> RenderQuality: 0
  38. 2016-04-04 10:41:25.411 - Thread: 1 -> FieldOfView: 60
  39. 2016-04-04 10:41:25.411 - Thread: 1 -> RenderInterpolation: False
  40. 2016-04-04 10:41:25.411 - Thread: 1 -> GrassDensity: 1
  41. 2016-04-04 10:41:25.411 - Thread: 1 -> LowMemSwitchToLow: 0
  42. 2016-04-04 10:41:25.411 - Thread: 1 -> AntialiasingMode: 0
  43. 2016-04-04 10:41:25.411 - Thread: 1 -> ShadowMapResolution: 0
  44. 2016-04-04 10:41:25.411 - Thread: 1 -> AnisotropicFiltering: 0
  45. 2016-04-04 10:41:25.411 - Thread: 1 -> VoiceChatVolume: 1
  46. 2016-04-04 10:41:25.411 - Thread: 1 -> HudWarnings: True
  47. 2016-04-04 10:41:25.411 - Thread: 1 -> VoiceChat: True
  48. 2016-04-04 10:41:25.411 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  49. 2016-04-04 10:41:25.411 - Thread: 1 -> NeedShowTutorialQuestion: False
  50. 2016-04-04 10:41:25.411 - Thread: 1 -> TextureQuality: 0
  51. 2016-04-04 10:41:25.411 - Thread: 1 -> FoliageDetails: 0
  52. 2016-04-04 10:41:25.411 - Thread: 1 -> VoxelQuality: 3
  53. 2016-04-04 10:41:25.411 - Thread: 1 -> MinimalHud: False
  54. 2016-04-04 10:41:25.411 - Thread: 1 -> CubeBuilderBuildingMode: 0
  55. 2016-04-04 10:41:25.411 - Thread: 1 -> ControlsHints: False
  56. 2016-04-04 10:41:25.411 - Thread: 1 -> RotationHints: False
  57. 2016-04-04 10:41:25.411 - Thread: 1 -> ShowCrosshair: True
  58. 2016-04-04 10:41:25.411 - Thread: 1 -> DisableHeadbob: False
  59. 2016-04-04 10:41:25.411 - Thread: 1 -> CompressSaveGames: False
  60. 2016-04-04 10:41:25.411 - Thread: 1 -> ShowPlayerNamesOnHud: True
  61. 2016-04-04 10:41:25.411 - Thread: 1 -> ReleasingAltResetsCamera: True
  62. 2016-04-04 10:41:25.411 - Thread: 1 -> UiTransparency: 0.7736327
  63. 2016-04-04 10:41:25.411 - Thread: 1 -> UiBkTransparency: 0.5206162
  64. 2016-04-04 10:41:25.417 - Thread: 1 -> MyConfig.Load() - END
  65. 2016-04-04 10:41:25.421 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  66. 2016-04-04 10:41:26.450 - Thread: 1 -> WMI {
  67. 2016-04-04 10:41:26.468 - Thread: 1 -> {
  68. 2016-04-04 10:41:26.471 - Thread: 1 -> Caption = AMD Radeon HD 5570
  69. 2016-04-04 10:41:26.471 - Thread: 1 -> AdapterRam = 1073741824
  70. 2016-04-04 10:41:26.471 - Thread: 1 -> DriverVersion = 15.200.1046.0
  71. 2016-04-04 10:41:26.471 - Thread: 1 -> DriverDate = 20150622000000.000000-000
  72. 2016-04-04 10:41:26.471 - Thread: 1 -> Description = AMD Radeon HD 5570
  73. 2016-04-04 10:41:26.471 - Thread: 1 -> DeviceID = VideoController1
  74. 2016-04-04 10:41:26.471 - Thread: 1 -> Name = AMD Radeon HD 5570
  75. 2016-04-04 10:41:26.471 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x68D9)
  76. 2016-04-04 10:41:26.471 - Thread: 1 -> VideoArchitecture = 5
  77. 2016-04-04 10:41:26.471 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_68D9&SUBSYS_E142174B&REV_00\4&21D451D8&0&0008
  78. 2016-04-04 10:41:26.471 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
  79. 2016-04-04 10:41:26.471 - Thread: 1 -> }
  80. 2016-04-04 10:41:26.472 - Thread: 1 -> }
  81. 2016-04-04 10:41:26.803 - Thread: 1 -> Steam.IsActive: True
  82. 2016-04-04 10:41:26.806 - Thread: 1 -> Steam.IsOnline: True
  83. 2016-04-04 10:41:26.806 - Thread: 1 -> Steam.OwnsGame: True
  84. 2016-04-04 10:41:26.806 - Thread: 1 -> Steam.UserId: 76561197966707130
  85. 2016-04-04 10:41:26.806 - Thread: 1 -> Steam.UserName: Kulze
  86. 2016-04-04 10:41:26.806 - Thread: 1 -> Steam.Branch:
  87. 2016-04-04 10:41:26.806 - Thread: 1 -> Build date: 2016-04-01 05:27
  88. 2016-04-04 10:41:26.806 - Thread: 1 -> Build version: 0.1.5935.31433
  89. 2016-04-04 10:41:26.983 - Thread: 1 -> MySandboxGame.Constructor() - START
  90. 2016-04-04 10:41:26.985 - Thread: 1 -> Game dir: F:\Steam\steamapps\common\SpaceEngineers\Bin64
  91. 2016-04-04 10:41:26.985 - Thread: 1 -> Content dir: F:\Steam\steamapps\common\SpaceEngineers\Content
  92. 2016-04-04 10:41:26.987 - Thread: 1 -> Found processor count: 4
  93. 2016-04-04 10:41:26.987 - Thread: 1 -> Using processor count: 4
  94. 2016-04-04 10:41:28.092 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  95. 2016-04-04 10:41:28.106 - Thread: 1 -> 188abb0d4b8380ac8f4d796ac14af79a8b7d1336
  96. 2016-04-04 10:41:30.321 - Thread: 1 -> Loading scenarios
  97. 2016-04-04 10:41:30.472 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  98. 2016-04-04 10:41:30.477 - Thread: 1 -> 7ca3f5e4ad469f08ec1a4769411e8300c320e5ec
  99. 2016-04-04 10:41:30.508 - Thread: 1 -> Preallocate - START
  100. 2016-04-04 10:41:30.513 - Thread: 1 -> MySpaceBuildComponent - START
  101. 2016-04-04 10:41:30.513 - Thread: 1 -> MySpaceBuildComponent - END
  102. 2016-04-04 10:41:30.513 - Thread: 1 -> MySpaceWorldGenerator - START
  103. 2016-04-04 10:41:30.547 - Thread: 1 -> MySpaceWorldGenerator - END
  104. 2016-04-04 10:41:30.547 - Thread: 1 -> MyEntities - START
  105. 2016-04-04 10:41:30.614 - Thread: 1 -> MyEntities - END
  106. 2016-04-04 10:41:30.614 - Thread: 1 -> MyObjectBuilder_Base - START
  107. 2016-04-04 10:41:30.614 - Thread: 1 -> MyObjectBuilder_Base - END
  108. 2016-04-04 10:41:30.614 - Thread: 1 -> MyTransparentGeometry - START
  109. 2016-04-04 10:41:30.715 - Thread: 1 -> MyTransparentGeometry - END
  110. 2016-04-04 10:41:30.715 - Thread: 1 -> MyCubeGridDeformationTables - START
  111. 2016-04-04 10:41:30.738 - Thread: 1 -> MyCubeGridDeformationTables - END
  112. 2016-04-04 10:41:30.738 - Thread: 1 -> MyMath - START
  113. 2016-04-04 10:41:30.739 - Thread: 1 -> MyMath - END
  114. 2016-04-04 10:41:30.739 - Thread: 1 -> MySimpleObjectDraw - START
  115. 2016-04-04 10:41:30.742 - Thread: 1 -> MySimpleObjectDraw - END
  116. 2016-04-04 10:41:30.752 - Thread: 1 -> MyDefinitionManager - START
  117. 2016-04-04 10:41:30.753 - Thread: 1 -> MyDefinitionManager - END
  118. 2016-04-04 10:41:30.753 - Thread: 1 -> MyCubeGridDefinitions - START
  119. 2016-04-04 10:41:31.305 - Thread: 1 -> MyCubeGridDefinitions - END
  120. 2016-04-04 10:41:31.305 - Thread: 1 -> MyAIActionsParser - START
  121. 2016-04-04 10:41:31.305 - Thread: 1 -> MyAIActionsParser - END
  122. 2016-04-04 10:41:31.305 - Thread: 1 -> MyMultiplayerBase - START
  123. 2016-04-04 10:41:31.306 - Thread: 1 -> MyMultiplayerBase - END
  124. 2016-04-04 10:41:31.306 - Thread: 1 -> MyMultiplayerServerBase - START
  125. 2016-04-04 10:41:31.306 - Thread: 1 -> MyMultiplayerServerBase - END
  126. 2016-04-04 10:41:31.306 - Thread: 1 -> MyDedicatedServerBase - START
  127. 2016-04-04 10:41:31.306 - Thread: 1 -> MyDedicatedServerBase - END
  128. 2016-04-04 10:41:31.306 - Thread: 1 -> MyDedicatedServerBattle - START
  129. 2016-04-04 10:41:31.306 - Thread: 1 -> MyDedicatedServerBattle - END
  130. 2016-04-04 10:41:31.306 - Thread: 1 -> MyMultiplayerLobbyClient - START
  131. 2016-04-04 10:41:31.306 - Thread: 1 -> MyMultiplayerLobbyClient - END
  132. 2016-04-04 10:41:31.306 - Thread: 1 -> MyServerDebugCommands - START
  133. 2016-04-04 10:41:31.324 - Thread: 1 -> MyServerDebugCommands - END
  134. 2016-04-04 10:41:31.324 - Thread: 1 -> MyMultiplayerClient - START
  135. 2016-04-04 10:41:31.324 - Thread: 1 -> MyMultiplayerClient - END
  136. 2016-04-04 10:41:31.324 - Thread: 1 -> MyMultiplayerLobby - START
  137. 2016-04-04 10:41:31.324 - Thread: 1 -> MyMultiplayerLobby - END
  138. 2016-04-04 10:41:31.324 - Thread: 1 -> MyDedicatedServer - START
  139. 2016-04-04 10:41:31.324 - Thread: 1 -> MyDedicatedServer - END
  140. 2016-04-04 10:41:31.324 - Thread: 1 -> MyAiTargetManager - START
  141. 2016-04-04 10:41:31.325 - Thread: 1 -> MyAiTargetManager - END
  142. 2016-04-04 10:41:31.325 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  143. 2016-04-04 10:41:31.325 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  144. 2016-04-04 10:41:31.325 - Thread: 1 -> MyChatHistory - START
  145. 2016-04-04 10:41:31.325 - Thread: 1 -> MyChatHistory - END
  146. 2016-04-04 10:41:31.325 - Thread: 1 -> MySyncDestructions - START
  147. 2016-04-04 10:41:31.325 - Thread: 1 -> MySyncDestructions - END
  148. 2016-04-04 10:41:31.325 - Thread: 1 -> MyGuiIngameScriptsPage - START
  149. 2016-04-04 10:41:31.525 - Thread: 1 -> MyGuiIngameScriptsPage - END
  150. 2016-04-04 10:41:31.525 - Thread: 1 -> MySyncEnvironmentItems - START
  151. 2016-04-04 10:41:31.543 - Thread: 1 -> MySyncEnvironmentItems - END
  152. 2016-04-04 10:41:31.543 - Thread: 1 -> MyGuiScreenAdminMenu - START
  153. 2016-04-04 10:41:31.543 - Thread: 1 -> MyGuiScreenAdminMenu - END
  154. 2016-04-04 10:41:31.543 - Thread: 1 -> MyCommandCharacter - START
  155. 2016-04-04 10:41:31.550 - Thread: 1 -> MyCommandCharacter - END
  156. 2016-04-04 10:41:31.550 - Thread: 1 -> MyCommandConsole - START
  157. 2016-04-04 10:41:31.552 - Thread: 1 -> MyCommandConsole - END
  158. 2016-04-04 10:41:31.552 - Thread: 1 -> MyCommandEntity - START
  159. 2016-04-04 10:41:31.557 - Thread: 1 -> MyCommandEntity - END
  160. 2016-04-04 10:41:31.557 - Thread: 1 -> MySyncScenario - START
  161. 2016-04-04 10:41:31.557 - Thread: 1 -> MySyncScenario - END
  162. 2016-04-04 10:41:31.557 - Thread: 1 -> MySyncEntity - START
  163. 2016-04-04 10:41:31.557 - Thread: 1 -> MySyncEntity - END
  164. 2016-04-04 10:41:31.557 - Thread: 1 -> Preallocate - END
  165. 2016-04-04 10:41:31.595 - Thread: 1 -> MySandboxGame.Constructor() - END
  166. 2016-04-04 10:41:31.612 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  167. 2016-04-04 10:41:31.618 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5935.31433, Culture=neutral, PublicKeyToken=null
  168. 2016-04-04 10:41:31.618 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5935.31433, Culture=neutral, PublicKeyToken=null
  169. 2016-04-04 10:41:31.618 - Thread: 1 -> Assembly.Location: F:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  170. 2016-04-04 10:41:31.618 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  171. 2016-04-04 10:41:31.618 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  172. 2016-04-04 10:41:31.630 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  173. 2016-04-04 10:41:31.662 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
  174. 2016-04-04 10:41:31.662 - Thread: 1 -> Win32_ComputerSystem.Model: P5K
  175. 2016-04-04 10:41:31.666 - Thread: 1 -> Virtualized: False
  176. 2016-04-04 10:41:31.680 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
  177. 2016-04-04 10:41:31.689 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,589,008,896 bytes
  178. 2016-04-04 10:41:31.689 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  179. 2016-04-04 10:41:31.689 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 3,807,113,216 bytes
  180. 2016-04-04 10:41:31.689 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,113,213,952 bytes
  181. 2016-04-04 10:41:31.710 - Thread: 1 -> Drive C: | Capacity: 801,553,502,208 bytes | Free space: 607,567,093,760 bytes
  182. 2016-04-04 10:41:31.710 - Thread: 1 -> Drive F: | Capacity: 1,397,467,639,808 bytes | Free space: 686,766,858,240 bytes
  183. 2016-04-04 10:41:31.712 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  184. 2016-04-04 10:41:31.714 - Thread: 1 -> MySandboxGame.Initialize() - START
  185. 2016-04-04 10:41:32.492 - Thread: 1 -> MyGuiGameControlsHelpers()
  186. 2016-04-04 10:41:32.829 - Thread: 1 -> HkGameName: SpaceEngineers Dev
  187. 2016-04-04 10:41:32.951 - Thread: 1 -> MySandboxGame.LoadData() - START
  188. 2016-04-04 10:41:32.958 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  189. 2016-04-04 10:41:37.429 - Thread: 1 -> cc1ce32f2024c6df346087536d8ec006c84f0d41
  190. 2016-04-04 10:41:37.728 - Thread: 1 -> Loading sound definitions
  191. 2016-04-04 10:41:37.752 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  192. 2016-04-04 10:41:37.775 - Thread: 1 -> MyAudio.LoadData - START
  193. 2016-04-04 10:41:40.048 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset (Sound Blaster Tactic3D Fury) - Channel #: 2
  194. 2016-04-04 10:41:42.057 - Thread: 1 -> MyAudio.LoadData - END
  195. 2016-04-04 10:41:42.083 - Thread: 1 -> Could not find any sound for 'None'
  196. 2016-04-04 10:41:42.083 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
  197. 2016-04-04 10:41:42.083 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
  198. 2016-04-04 10:41:42.083 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
  199. 2016-04-04 10:41:42.083 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
  200. 2016-04-04 10:41:42.091 - Thread: 1 -> MyGuiManager()
  201. 2016-04-04 10:41:42.296 - Thread: 1 -> MyScreenManager()
  202. 2016-04-04 10:41:42.393 - Thread: 1 -> MyConfig.Save() - START
  203. 2016-04-04 10:41:42.396 - Thread: 1 -> Path: C:\Users\Kulze\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  204. 2016-04-04 10:41:42.432 - Thread: 1 -> MyConfig.Save() - END
  205. 2016-04-04 10:41:42.436 - Thread: 1 -> MyGuiManager.LoadContent() - START
  206. 2016-04-04 10:41:42.661 - Thread: 1 -> MyGuiManager.LoadContent() - START
  207. 2016-04-04 10:41:42.663 - Thread: 1 -> MyGuiManager.LoadContent() - END
  208. 2016-04-04 10:41:42.663 - Thread: 1 -> MyGuiManager.LoadContent() - END
  209. 2016-04-04 10:41:42.693 - Thread: 1 -> Loading default controls
  210. 2016-04-04 10:41:42.866 - Thread: 1 -> MySandboxGame.LoadData() - END
  211. 2016-04-04 10:41:42.969 - Thread: 1 -> MySandboxGame.Initialize() - END
  212. 2016-04-04 10:41:42.978 - Thread: 1 -> Timer Frequency: 2349130
  213. 2016-04-04 10:41:42.978 - Thread: 1 -> Ticks per frame: 39316
  214. 2016-04-04 10:41:53.007 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings)
  215. 2016-04-04 10:41:53.009 - Thread: 1 -> VideoAdapter: 0
  216. 2016-04-04 10:41:53.009 - Thread: 1 -> Width: 1024
  217. 2016-04-04 10:41:53.009 - Thread: 1 -> Height: 768
  218. 2016-04-04 10:41:53.009 - Thread: 1 -> RefreshRate: 75
  219. 2016-04-04 10:41:53.009 - Thread: 1 -> WindowMode: Fullscreen window
  220. 2016-04-04 10:41:53.009 - Thread: 1 -> VerticalSync: False
  221. 2016-04-04 10:41:56.846 - Thread: 1 -> MyConfig.Save() - START
  222. 2016-04-04 10:41:56.848 - Thread: 1 -> Path: C:\Users\Kulze\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  223. 2016-04-04 10:41:56.882 - Thread: 1 -> MyConfig.Save() - END
  224. 2016-04-04 10:41:56.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  225. 2016-04-04 10:41:56.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  226. 2016-04-04 10:41:56.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  227. 2016-04-04 10:41:56.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  228. 2016-04-04 10:42:00.817 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
  229. 2016-04-04 10:42:00.819 - Thread: 1 -> HardwareCursor: True
  230. 2016-04-04 10:42:00.819 - Thread: 1 -> Field of view: 1.047198
  231. 2016-04-04 10:42:00.819 - Thread: 1 -> Render.InterpolationEnabled: False
  232. 2016-04-04 10:42:00.819 - Thread: 1 -> Render.GrassDensityFactor: 1
  233. 2016-04-04 10:42:00.819 - Thread: 1 -> Render.AntialiasingMode: NONE
  234. 2016-04-04 10:42:00.819 - Thread: 1 -> Render.ShadowQuality: LOW
  235. 2016-04-04 10:42:00.819 - Thread: 1 -> Render.TextureQuality: LOW
  236. 2016-04-04 10:42:00.819 - Thread: 1 -> Render.AnisotropicFiltering: NONE
  237. 2016-04-04 10:42:00.819 - Thread: 1 -> Render.FoliageDetails: DISABLED
  238. 2016-04-04 10:42:00.821 - Thread: 1 -> MyConfig.Save() - START
  239. 2016-04-04 10:42:00.823 - Thread: 1 -> Path: C:\Users\Kulze\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  240. 2016-04-04 10:42:00.855 - Thread: 1 -> MyConfig.Save() - END
  241. 2016-04-04 10:42:00.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  242. 2016-04-04 10:42:00.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  243. 2016-04-04 10:42:03.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  244. 2016-04-04 10:42:03.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  245. 2016-04-04 10:42:05.818 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
  246. 2016-04-04 10:42:06.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  247. 2016-04-04 10:42:06.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  248. 2016-04-04 10:42:07.938 - Thread: 5 -> Loading available saves - START
  249. 2016-04-04 10:42:07.953 - Thread: 5 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130'
  250. 2016-04-04 10:42:12.204 - Thread: 5 -> Loading available saves - END
  251. 2016-04-04 10:42:12.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  252. 2016-04-04 10:42:12.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  253. 2016-04-04 10:42:17.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  254. 2016-04-04 10:42:17.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  255. 2016-04-04 10:42:23.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  256. 2016-04-04 10:42:23.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  257. 2016-04-04 10:42:26.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  258. 2016-04-04 10:42:26.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  259. 2016-04-04 10:45:52.500 - Thread: 1 -> LoadSession() - Start
  260. 2016-04-04 10:45:52.500 - Thread: 1 -> C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078
  261. 2016-04-04 10:45:54.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  262. 2016-04-04 10:45:54.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  263. 2016-04-04 10:45:54.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  264. 2016-04-04 10:45:54.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  265. 2016-04-04 10:45:54.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  266. 2016-04-04 10:45:54.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  267. 2016-04-04 10:45:54.112 - Thread: 1 -> LoadSession() - End
  268. 2016-04-04 10:45:54.114 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  269. 2016-04-04 10:45:54.117 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  270. 2016-04-04 10:45:54.334 - Thread: 1 -> RunLoadingAction - START
  271. 2016-04-04 10:45:54.342 - Thread: 1 -> Loading session: C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078
  272. 2016-04-04 10:45:58.924 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  273. 2016-04-04 10:45:58.925 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  274. 2016-04-04 10:45:58.930 - Thread: 1 -> 188abb0d4b8380ac8f4d796ac14af79a8b7d1336
  275. 2016-04-04 10:45:59.073 - Thread: 1 -> Loading scenarios
  276. 2016-04-04 10:45:59.073 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  277. 2016-04-04 10:45:59.100 - Thread: 1 -> 0ff09935ac9446bfaf36fa9ce380069ac2a6cb0a
  278. 2016-04-04 10:45:59.206 - Thread: 1 -> b1c701b95f2369953429d1bdedb932825443d5e5
  279. 2016-04-04 10:45:59.271 - Thread: 1 -> eac69adf548e8490b57fa74e17dd876c80d85782
  280. 2016-04-04 10:45:59.357 - Thread: 1 -> 026be7c75b11959a9e73796c3d6afdf8f72c269c
  281. 2016-04-04 10:45:59.415 - Thread: 1 -> 39b9cb9943fba3d6d94f5e39120c7468d52f96d2
  282. 2016-04-04 10:45:59.425 - Thread: 1 -> 6f4a684f93a769cc6210ab734ec07e4798fb92de
  283. 2016-04-04 10:45:59.433 - Thread: 1 -> dff57e841ec5301bba6a6b4962503d4193947a73
  284. 2016-04-04 10:45:59.602 - Thread: 1 -> 7520031b0f594b03a1eb3b2a14cdf9917aef2459
  285. 2016-04-04 10:45:59.656 - Thread: 1 -> 206140f054d4ee62bbc58c26c9b555e00cc7426b
  286. 2016-04-04 10:45:59.694 - Thread: 1 -> d22ed305ca3fe039b126747f59bf04d89a8d08f1
  287. 2016-04-04 10:45:59.723 - Thread: 1 -> a1291db06598a518dfff1c5e9daf8ebe4788a7e5
  288. 2016-04-04 10:45:59.784 - Thread: 1 -> 7b6b9776f897372aa215dac5c15d066469adc916
  289. 2016-04-04 10:45:59.832 - Thread: 1 -> 6a445d185b64f5d228f597704b50a1b623283d11
  290. 2016-04-04 10:45:59.869 - Thread: 1 -> b31cc1c90c9ba51367a7bee9452f860bd6136e30
  291. 2016-04-04 10:46:01.996 - Thread: 1 -> 4cccb2f32623432547c6472d7f415098aef12f1d
  292. 2016-04-04 10:46:02.018 - Thread: 1 -> 965e53f45a14a774245cc819d017c56243b991ac
  293. 2016-04-04 10:46:02.082 - Thread: 1 -> ee22cafe82aa4b1f6725c35d9489ad9bd6b27dc4
  294. 2016-04-04 10:46:02.110 - Thread: 1 -> a745a31f5a90ed67098deb9e400fbbc527e5e9a5
  295. 2016-04-04 10:46:02.173 - Thread: 1 -> 20ed3c3af4327360a726fbd710287c40e33d1246
  296. 2016-04-04 10:46:42.507 - Thread: 1 -> a95d54dd09b98828b0d338550aea4d33232827e6
  297. 2016-04-04 10:46:42.543 - Thread: 1 -> acd1a8404628cbc7c61131f1b92027248ad892c3
  298. 2016-04-04 10:46:42.572 - Thread: 1 -> 5500f28b3f51d02125f2d7214db957138bd08ea1
  299. 2016-04-04 10:46:42.614 - Thread: 1 -> 5eda602ceccdbb8b7bd92207336ad3ffecd0ec7e
  300. 2016-04-04 10:46:42.645 - Thread: 1 -> 2bad3d7654de84a1e43b19bb28a0ddece4d7a04f
  301. 2016-04-04 10:46:42.777 - Thread: 1 -> eb380e1168e858b8f033320d990d4db3fda1578a
  302. 2016-04-04 10:46:42.815 - Thread: 1 -> 250b68381ea949010465df7daab5091902513df3
  303. 2016-04-04 10:46:42.921 - Thread: 1 -> 66aa377d1a4af081d1e55fc94301f3b07ac86771
  304. 2016-04-04 10:46:42.954 - Thread: 1 -> e9b5d13205cb1ce14b48f81e6c3f318dc9a13aea
  305. 2016-04-04 10:46:42.977 - Thread: 1 -> f7990e5392771b0a82b54fafdc7cce37422d3f14
  306. 2016-04-04 10:46:43.001 - Thread: 1 -> 7e1013c368abb3a5d7f750f63173e76a55f2d759
  307. 2016-04-04 10:46:43.040 - Thread: 1 -> 1a3c3351ffc981115ae1665a1493cb9e3dd86ba8
  308. 2016-04-04 10:46:43.157 - Thread: 1 -> b87d6830b066827317c60ec562cf8be1aa10870e
  309. 2016-04-04 10:46:44.138 - Thread: 1 -> b91e8ffae98e0955f7b892d2cba56030ae106c16
  310. 2016-04-04 10:46:44.165 - Thread: 1 -> 3b184b83a8c2aa05311818fe2f635dd2525c8ec2
  311. 2016-04-04 10:46:44.226 - Thread: 1 -> c785bfb341b4e2e32a55026113937f5b42b7bc30
  312. 2016-04-04 10:46:44.407 - Thread: 1 -> 61807187f3a825a27d685982dc88a4089a4b6921
  313. 2016-04-04 10:46:44.443 - Thread: 1 -> d897feec2d561403b885729a33007bfc0fc8845f
  314. 2016-04-04 10:46:44.486 - Thread: 1 -> c92c4d505e6782eed00a152f64d287441cba47c6
  315. 2016-04-04 10:46:44.795 - Thread: 1 -> 42f954b925601d6cdb1e51a3f739303de10161a9
  316. 2016-04-04 10:46:44.820 - Thread: 1 -> 89ff1cae354afc82f5c498fca2ce9ea8eae137d3
  317. 2016-04-04 10:46:44.846 - Thread: 1 -> c5bf5bd3b4acb85150c5ebc38d691729c63ed448
  318. 2016-04-04 10:46:44.879 - Thread: 1 -> e9929121c18390fd9db66cfb8ab4c37a81388671
  319. 2016-04-04 10:46:44.958 - Thread: 1 -> 68ac4262fd0236fd0da42330c836aa76c5dcc510
  320. 2016-04-04 10:46:44.982 - Thread: 1 -> 8d41b58165ecc61277489e3585b0fc2d1e1c20e9
  321. 2016-04-04 10:46:45.019 - Thread: 1 -> 709cceada96dd36da9ee3e8b706f8d8b94d1af7d
  322. 2016-04-04 10:46:45.089 - Thread: 1 -> 538ccbd8975f2bc7a19de7eea82f24976c37e736
  323. 2016-04-04 10:46:45.137 - Thread: 1 -> f1959783b35a208378dcd4d4d9940fb5fbc8640c
  324. 2016-04-04 10:46:45.148 - Thread: 1 -> 2087783f3792e9c3b50d700e014be65612be7464
  325. 2016-04-04 10:46:45.200 - Thread: 1 -> 6261ba45182d223a749c2977a9f5cab6b6a7c0ec
  326. 2016-04-04 10:46:45.276 - Thread: 1 -> 19d07c285d2db28ac981b732c67d0fa45a692acd
  327. 2016-04-04 10:46:45.771 - Thread: 1 -> 89842a8d8ce1c342b2fba0f9172815e7000227e9
  328. 2016-04-04 10:46:45.817 - Thread: 1 -> 04094499554d577a356eae563855a6f20257ad05
  329. 2016-04-04 10:46:45.951 - Thread: 1 -> b545645b6e444cf160b2e83cca43f310e806415b
  330. 2016-04-04 10:46:45.963 - Thread: 1 -> f403eb5152897ea09c0dbf86754ca6414aa8ed8e
  331. 2016-04-04 10:46:46.109 - Thread: 1 -> d343489d91c33f52505167e69962911f8cfe3f7a
  332. 2016-04-04 10:46:46.325 - Thread: 1 -> 2501b5f3c2c94f71616a50385ee53a977d4c8a96
  333. 2016-04-04 10:46:46.401 - Thread: 1 -> 21a7ae88e9ec4b1f32cf6c77c34bbd501507b346
  334. 2016-04-04 10:46:46.508 - Thread: 1 -> f2f2891b4a1c5b199519d72ab7be167de98335df
  335. 2016-04-04 10:46:47.143 - Thread: 1 -> 65e5d6990008ae91ac76cd97932088018c145858
  336. 2016-04-04 10:46:47.381 - Thread: 1 -> c7b9a19431a8d5a3a2b02e9fabc7eeac51913824
  337. 2016-04-04 10:46:47.416 - Thread: 1 -> 9fe925feb286b366085dcf94dccccfc2d11d179c
  338. 2016-04-04 10:46:47.436 - Thread: 1 -> cf871ba50b6eb84a548d825bd5232be66118ebd4
  339. 2016-04-04 10:46:47.445 - Thread: 1 -> 941516f11ac5fa419c29e37cd9f2e9090938e9e7
  340. 2016-04-04 10:46:47.455 - Thread: 1 -> c33cb24f59b6712bb8fdb62ad74fb9ad7292a7a8
  341. 2016-04-04 10:46:47.465 - Thread: 1 -> 5283f454c26aea27e16c7f71cd005448e70c241c
  342. 2016-04-04 10:46:47.472 - Thread: 1 -> f932ded53d995c0d043bd27a1898df13ecc44e79
  343. 2016-04-04 10:46:47.478 - Thread: 1 -> 98bab2a350f1355754dca33ab0935d1f387eb685
  344. 2016-04-04 10:46:47.481 - Thread: 1 -> 7c2d2074b0b82efc22bd6094fb12e8d2892aecc1
  345. 2016-04-04 10:46:47.483 - Thread: 1 -> 9d196b8ab4feb53a5096b5dccbc6af69da3c025c
  346. 2016-04-04 10:46:47.519 - Thread: 1 -> c5f2b59b29619a8a9942695cc8fa90f9d23ae14a
  347. 2016-04-04 10:46:47.555 - Thread: 1 -> c2b6ea887e74805d2a42a9e8943590f2ebaa231d
  348. 2016-04-04 10:46:47.577 - Thread: 1 -> 004713c23b272aa8ff944ee16bab920bca448c20
  349. 2016-04-04 10:46:47.613 - Thread: 1 -> 6801fedafacb394c0abf8f08381953868576ebff
  350. 2016-04-04 10:46:47.655 - Thread: 1 -> 7cf7b3ef47641b5d55c863dcd1648b65081065f7
  351. 2016-04-04 10:46:47.686 - Thread: 1 -> 79c67ba5b36511ddae467e256fcb55b9d8b279d4
  352. 2016-04-04 10:46:47.701 - Thread: 1 -> 01f8abe93bd775cb6851cb802d518c6e4feb2748
  353. 2016-04-04 10:46:47.714 - Thread: 1 -> 8fb0c7475d6a55fa87b45734a3ea3bb0afdc6993
  354. 2016-04-04 10:46:47.731 - Thread: 1 -> fad60f82a96468b4c8b2942c34aa72bf7c08e028
  355. 2016-04-04 10:46:47.747 - Thread: 1 -> bf88c4f0aceebe2dae865423844b59b439b862f5
  356. 2016-04-04 10:46:47.758 - Thread: 1 -> 6e8e0e0ace9f44acdbb6ebd3ab09d9f59c2a5353
  357. 2016-04-04 10:46:47.808 - Thread: 1 -> 62ee91373efbc18f2e887351378580454830249c
  358. 2016-04-04 10:46:47.877 - Thread: 1 -> 52ac4ad015df5f780b8074c76a68c07eb88881dd
  359. 2016-04-04 10:46:47.895 - Thread: 1 -> 0cfba2ba542682bccd31ba7f3b88c1a0f0290cc2
  360. 2016-04-04 10:46:47.912 - Thread: 1 -> a970089e77d1ff3692d63df5cc5ea3ecf1439838
  361. 2016-04-04 10:46:47.931 - Thread: 1 -> 17a5a9bef5a7607991f5e495ac91b5b0b362773d
  362. 2016-04-04 10:46:47.943 - Thread: 1 -> fce2c1f611b03ed2bfb462107d5c2f2717846795
  363. 2016-04-04 10:46:47.974 - Thread: 1 -> e3124b5e14840639ba9bb7f30f510b11c0df1093
  364. 2016-04-04 10:46:48.014 - Thread: 1 -> 815c79e048526d389449408dd2231d1b1c04730b
  365. 2016-04-04 10:46:48.055 - Thread: 1 -> dad9a324c7f851b45130308dad3b61ed7e5e8e71
  366. 2016-04-04 10:46:48.073 - Thread: 1 -> d4214ec02f4ca96bf7ca514f7c793c718e0f351c
  367. 2016-04-04 10:46:48.095 - Thread: 1 -> bb2855f7a26af8ec997f644958101d514ab704ac
  368. 2016-04-04 10:46:48.114 - Thread: 1 -> 141acac936d5d708a0370d2ccc4e9edaa7f2609b
  369. 2016-04-04 10:46:48.133 - Thread: 1 -> 14ddf5e5b13c730aabcd5a1785e3e4a62b6c3deb
  370. 2016-04-04 10:46:48.157 - Thread: 1 -> b2da7abe4c6eeb68184636898af6c638d8d95fb0
  371. 2016-04-04 10:46:48.181 - Thread: 1 -> 416abe7c9174524389a7387c5a5e00505a78aff8
  372. 2016-04-04 10:46:48.208 - Thread: 1 -> cfe2c948dc6e7b8b809b8c74ffd20d6003484fa0
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  375. 2016-04-04 10:46:48.262 - Thread: 1 -> 2127eb2d19c44ee0895e9d35b055e1e5f82649eb
  376. 2016-04-04 10:46:48.291 - Thread: 1 -> 5ff5146c34bcb1ca949f5f882c5d20239e9cbd88
  377. 2016-04-04 10:46:48.311 - Thread: 1 -> 36ea5fbb6a0e99e3490c55f7ffdabfebaa26a4f5
  378. 2016-04-04 10:46:48.329 - Thread: 1 -> 928a454ce10f5d91b35e9213ed11fee750df2e10
  379. 2016-04-04 10:46:48.362 - Thread: 1 -> 6fa3795858e94c130c73bd910f1efaf90d29ee9f
  380. 2016-04-04 10:46:48.395 - Thread: 1 -> 5d069273a1f0914d8f997dd66652704c4f9c6262
  381. 2016-04-04 10:46:48.412 - Thread: 1 -> 2516f471fc4123cb0c24f83dc9978fb9be89f7a5
  382. 2016-04-04 10:46:48.422 - Thread: 1 -> 092466a7d8838accbf3da5d32a00bdc8d69132f2
  383. 2016-04-04 10:46:48.436 - Thread: 1 -> 36d113a8237c42d9cebf3ac9e264ca9626501475
  384. 2016-04-04 10:46:48.455 - Thread: 1 -> 92064092ff9a44decc7ac46f61a21f93da2f9e6b
  385. 2016-04-04 10:46:48.502 - Thread: 1 -> cae1d0a0816ac9432d9bdf12d608075b2ff5bf37
  386. 2016-04-04 10:46:48.558 - Thread: 1 -> 481b6d34a91e1dc1d081d87dc25b2cb64109a9f4
  387. 2016-04-04 10:46:48.592 - Thread: 1 -> 1929ec6ff14d25e6649ad078a029cb67d47cf78f
  388. 2016-04-04 10:46:48.625 - Thread: 1 -> 28c74224c29677f6fd66205f78114213888b92b9
  389. 2016-04-04 10:46:48.639 - Thread: 1 -> 82cf54e51adcb09eae36f5ef88c2261097645feb
  390. 2016-04-04 10:46:48.659 - Thread: 1 -> 093f0df942e53953c6b64e1c29c8fef1ecaa11e2
  391. 2016-04-04 10:46:48.675 - Thread: 1 -> b2ddb0fcf7e53d002da595d835d6884817625fa8
  392. 2016-04-04 10:46:48.689 - Thread: 1 -> 5d4e6a3d3ce0ad896af52c2a8c3cf0bb824862b7
  393. 2016-04-04 10:46:48.715 - Thread: 1 -> 158e563bc11400bf6ad3de3b6e50eb8c03cde2f0
  394. 2016-04-04 10:46:48.743 - Thread: 1 -> 065cd28626cfc09565ea8b226a8bb3316c882327
  395. 2016-04-04 10:46:48.786 - Thread: 1 -> aa79490bd6f0b61701451788260d45d4f04690fe
  396. 2016-04-04 10:46:48.829 - Thread: 1 -> aeb0972af9d02ee94e0f2ae36a6c26d034cb9633
  397. 2016-04-04 10:46:48.865 - Thread: 1 -> f0ef69038bb9355e8f05c8555be5d73aa9bf5b70
  398. 2016-04-04 10:46:48.916 - Thread: 1 -> 6ce39b8540bb76127fbae25071c4b225c5067b41
  399. 2016-04-04 10:46:48.945 - Thread: 1 -> 92c46787328942bf5f6b8aaf84daf590563bf3f2
  400. 2016-04-04 10:46:48.967 - Thread: 1 -> cd948f5348e35b007c526f6c081c5eeca2bc3a47
  401. 2016-04-04 10:46:48.990 - Thread: 1 -> 398666b0a7c0013fce396a34bb1bcceef5aa57a1
  402. 2016-04-04 10:46:49.033 - Thread: 1 -> 4dff9db0b597117918d02004207dc24a4accbb9c
  403. 2016-04-04 10:46:49.077 - Thread: 1 -> e64b187532dd4e91cb44bbdd913ce07133849644
  404. 2016-04-04 10:46:49.101 - Thread: 1 -> d9f7ff5519464cddc807527d148aa5b39fe42d85
  405. 2016-04-04 10:46:49.125 - Thread: 1 -> 644579056caee0b7426655f2917cac7500a5e0d9
  406. 2016-04-04 10:46:49.145 - Thread: 1 -> 72cc59a0e5f279a018c3a0e4650d08e9fe258ee6
  407. 2016-04-04 10:46:49.174 - Thread: 1 -> 0edf1b986b0c99783f10228f1c8577487bf95dc6
  408. 2016-04-04 10:46:49.203 - Thread: 1 -> 7f2fe32615db27560ba294e1b8aa5c02591db5a6
  409. 2016-04-04 10:46:49.221 - Thread: 1 -> 2a5c1bbadb639611540f6ad31f33e8259d087837
  410. 2016-04-04 10:46:49.233 - Thread: 1 -> a7da6b82fda65f6c600c7f83521bafc6966f612b
  411. 2016-04-04 10:46:49.252 - Thread: 1 -> 90f54d7bb99a2321aa4525569e4da08cfbfe2fce
  412. 2016-04-04 10:46:49.276 - Thread: 1 -> 0cfd4d3433e4c1d2165e079cd037e2906468c63e
  413. 2016-04-04 10:46:49.293 - Thread: 1 -> f279627a758cb0323ca0e492abf31f06e5162e8b
  414. 2016-04-04 10:46:49.331 - Thread: 1 -> 56eb7fed8a8c821b3ad82f2598b81e21f4328291
  415. 2016-04-04 10:46:49.375 - Thread: 1 -> 6c0065ad02e30c364fc448d2b419c92400ec7203
  416. 2016-04-04 10:46:49.376 - Thread: 1 -> 4450c094fe2b950866a0c99f1f2262539ee41ff4
  417. 2016-04-04 10:46:49.377 - Thread: 1 -> eecf1a96a04d5cdfa0244af893a4d066a1be6405
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  421. 2016-04-04 10:46:49.408 - Thread: 1 -> b89b1119287138ba00f519fb619d431067b55060
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  423. 2016-04-04 10:46:49.486 - Thread: 1 -> 57b8ae98da62a08c73f67dca1356eb346e4f80cb
  424. 2016-04-04 10:46:49.566 - Thread: 1 -> ba2fbe158b43acc98a75f0bad853f680010a8625
  425. 2016-04-04 10:46:49.635 - Thread: 1 -> e1edcf0f13cdcd043cf5f4fdacd7fb792f17c0b8
  426. 2016-04-04 10:46:49.698 - Thread: 1 -> 9bd0388313e4e663ac3e4b86fc363b4c73b06524
  427. 2016-04-04 10:46:49.743 - Thread: 1 -> 04554845b54d8324c682e29093bde8b6a734bb46
  428. 2016-04-04 10:46:49.761 - Thread: 1 -> a3bc1aaedaad818ddad9f21979d867bdd7012f92
  429. 2016-04-04 10:46:49.888 - Thread: 1 -> 7be2d1a80b2bdc4f2bd042cdaa915b967d567e4b
  430. 2016-04-04 10:46:50.038 - Thread: 1 -> b975e0eabd9d23f47c3592ed0bbacd9ca65bfcf9
  431. 2016-04-04 10:46:50.144 - Thread: 1 -> 17bece38e603a36aabe95780ec1c17841cb16acb
  432. 2016-04-04 10:46:50.236 - Thread: 1 -> 619f3a610399b290c918d8b0ec54aba2c199f8be
  433. 2016-04-04 10:46:50.270 - Thread: 1 -> d15c03af1a97db96f219957a35c734b08c876501
  434. 2016-04-04 10:46:50.317 - Thread: 1 -> 4f38f5949e3f11413cbd4b77ae2a1d64ca0cbfdc
  435. 2016-04-04 10:46:50.342 - Thread: 1 -> 6eec1e8bd2f7a2c8bcf1f65aba7d049f854534b3
  436. 2016-04-04 10:46:50.351 - Thread: 1 -> e75427754241f4adcdf6e0a9b13ba2ef74a2acc5
  437. 2016-04-04 10:46:50.402 - Thread: 1 -> dc349053eda1d13126c47253cb5092e4a17940ac
  438. 2016-04-04 10:46:50.474 - Thread: 1 -> e60639201e48d0aa2f04188e4be6ec1baec05eb4
  439. 2016-04-04 10:46:50.488 - Thread: 1 -> 669407ba2eb14bf88b9cdad9bc11b11ff0cab444
  440. 2016-04-04 10:46:50.502 - Thread: 1 -> 92314ecfecac4aa7aca0a69afbc43709b117c4a7
  441. 2016-04-04 10:46:50.526 - Thread: 1 -> 9835c6b7ee9753b0de3d6703bf09e962a9ea69f3
  442. 2016-04-04 10:46:50.551 - Thread: 1 -> 81be81b9b185556f4c24d2f9055152e49326de28
  443. 2016-04-04 10:46:50.570 - Thread: 1 -> 4f01e6653bd844a907fe5a661e248f923d255ca6
  444. 2016-04-04 10:46:50.583 - Thread: 1 -> 54f220cc4258ea61511ab03e143d56698f3b70ac
  445. 2016-04-04 10:46:50.592 - Thread: 1 -> c9ee68338f07291c52e1b718bcff0e6c331aa560
  446. 2016-04-04 10:46:50.606 - Thread: 1 -> 3151a54dda34b819160b3e966dd70151c24939df
  447. 2016-04-04 10:46:50.624 - Thread: 1 -> 557319f8a26ee19a79301bddfd63a8d820f6b210
  448. 2016-04-04 10:46:50.636 - Thread: 1 -> d1e43b6d3fa3aa00c2a33dadbcb2bf877bc8aa01
  449. 2016-04-04 10:46:50.663 - Thread: 1 -> c7d4dc0dfb904f9749b027ec8a33eb33289f2c97
  450. 2016-04-04 10:46:50.708 - Thread: 1 -> 287cefa20828b0b44de8b53a4853f3a3df637636
  451. 2016-04-04 10:46:50.720 - Thread: 1 -> 89ee8ea2592924632241f1d4c791974d11a7b1c0
  452. 2016-04-04 10:46:50.737 - Thread: 1 -> 8921b3c5f1d150ce8a9f9ec8c05e739e220170c2
  453. 2016-04-04 10:46:50.750 - Thread: 1 -> 258f03890b2c4c7e8a78df077fe0e8550e3fddc8
  454. 2016-04-04 10:46:50.757 - Thread: 1 -> 4e5515f852f7256a6d34ac810c47d2f5f3bc25da
  455. 2016-04-04 10:46:50.776 - Thread: 1 -> 148869c47fe94a5e1dfb73dcc71f7b127ee1a05b
  456. 2016-04-04 10:46:50.786 - Thread: 1 -> ba11c014e3ca26db4884f32f4e85acbe8cfe7c2d
  457. 2016-04-04 10:46:50.801 - Thread: 1 -> 064ade01f0ac0a733edecb9f362edbc8b333ec10
  458. 2016-04-04 10:46:50.825 - Thread: 1 -> 98be329253b058d107aa25d15ef51addae564792
  459. 2016-04-04 10:46:50.841 - Thread: 1 -> 358bba4b8427834f63903b037b2a2b13a7f32361
  460. 2016-04-04 10:46:50.856 - Thread: 1 -> b5c6ebaed4a5f73a72855bb8a2d8fd41e1e142dc
  461. 2016-04-04 10:46:50.863 - Thread: 1 -> 85a1df24e3f403aba1faed45b01276d1533e7f24
  462. 2016-04-04 10:46:50.880 - Thread: 1 -> 4a361572a5355c58305067bf855678abc5bc93e0
  463. 2016-04-04 10:46:50.894 - Thread: 1 -> 872513a71a9231e3a6ef6b4c5d60e9d528675ca4
  464. 2016-04-04 10:46:50.908 - Thread: 1 -> 8882391620f326dae169c6a9ffd94b3194076c94
  465. 2016-04-04 10:46:50.932 - Thread: 1 -> de09b7309b6671ac7da46a4997fcfa70b12659ac
  466. 2016-04-04 10:46:50.966 - Thread: 1 -> b063e47f527b6d3902c92d6c1b1277e162b037d2
  467. 2016-04-04 10:46:50.975 - Thread: 1 -> 27d1864239f5a0392b621ea56a8769c0c2e4c4a3
  468. 2016-04-04 10:46:50.990 - Thread: 1 -> 82608cba4e0f28161f772c1f67a2367e5a82b275
  469. 2016-04-04 10:46:51.012 - Thread: 1 -> 4889b8af68c5e59a99bb9d9646de847453a3a801
  470. 2016-04-04 10:46:51.079 - Thread: 1 -> 47ed9a712f31b9c0e8ff5265669cf3e3ef2ad2b3
  471. 2016-04-04 10:46:51.158 - Thread: 1 -> 7f383eef8212020c89f876e28ea50c464763a58c
  472. 2016-04-04 10:46:51.183 - Thread: 1 -> c0583c2e0e3bf0c3aae5709db579ce20747d03f6
  473. 2016-04-04 10:46:51.215 - Thread: 1 -> 01ee5b78faea4d6d685904af3983cb461c25b132
  474. 2016-04-04 10:46:51.233 - Thread: 1 -> 18d91c62ac74d282f2850e60444c7923d8af85bb
  475. 2016-04-04 10:46:51.237 - Thread: 1 -> Loading behaviors
  476. 2016-04-04 10:46:51.239 - Thread: 1 -> Loading ammo magazines
  477. 2016-04-04 10:46:51.247 - Thread: 1 -> Loading ammo definitions
  478. 2016-04-04 10:46:51.256 - Thread: 1 -> Loading animations
  479. 2016-04-04 10:46:51.265 - Thread: 1 -> Loading animations
  480. 2016-04-04 10:46:51.265 - Thread: 1 -> Loading animations
  481. 2016-04-04 10:46:51.265 - Thread: 1 -> Loading sound definitions
  482. 2016-04-04 10:46:51.266 - Thread: 1 -> Loading category classes
  483. 2016-04-04 10:46:51.268 - Thread: 1 -> Loading blueprint classes
  484. 2016-04-04 10:46:51.273 - Thread: 1 -> Loading blueprint class entries
  485. 2016-04-04 10:46:51.275 - Thread: 1 -> Loading blueprints
  486. 2016-04-04 10:46:51.281 - Thread: 1 -> Loading agent definitions
  487. 2016-04-04 10:46:51.286 - Thread: 1 -> Loading character definitions
  488. 2016-04-04 10:46:51.326 - Thread: 1 -> Loading character definitions
  489. 2016-04-04 10:46:51.327 - Thread: 1 -> Loading components
  490. 2016-04-04 10:46:51.329 - Thread: 1 -> Loading configuration
  491. 2016-04-04 10:46:51.332 - Thread: 1 -> Loading container types
  492. 2016-04-04 10:46:51.337 - Thread: 1 -> Loading block positions
  493. 2016-04-04 10:46:51.348 - Thread: 1 -> Loading curve definitions
  494. 2016-04-04 10:46:51.357 - Thread: 1 -> Loading debris
  495. 2016-04-04 10:46:51.359 - Thread: 1 -> Loading environment items entries
  496. 2016-04-04 10:46:51.360 - Thread: 1 -> Loading edges
  497. 2016-04-04 10:46:51.362 - Thread: 1 -> Loading entity components
  498. 2016-04-04 10:46:51.377 - Thread: 1 -> Loading component containers
  499. 2016-04-04 10:46:51.381 - Thread: 1 -> Loading environment definition
  500. 2016-04-04 10:46:51.387 - Thread: 1 -> Loading environment items entries
  501. 2016-04-04 10:46:51.387 - Thread: 1 -> Loading factions
  502. 2016-04-04 10:46:51.390 - Thread: 1 -> Loading gas property definitions
  503. 2016-04-04 10:46:51.391 - Thread: 1 -> Loading event definitions
  504. 2016-04-04 10:46:51.396 - Thread: 1 -> Loading physical items
  505. 2016-04-04 10:46:51.427 - Thread: 1 -> Loading LCD texture categories
  506. 2016-04-04 10:46:51.429 - Thread: 1 -> Loading physical items
  507. 2016-04-04 10:46:51.431 - Thread: 1 -> Loading physical material properties
  508. 2016-04-04 10:46:51.442 - Thread: 1 -> Loading pirate antennas
  509. 2016-04-04 10:46:51.472 - Thread: 1 -> Loading resource distribution groups
  510. 2016-04-04 10:46:51.472 - Thread: 1 -> Loading sound categories
  511. 2016-04-04 10:46:51.477 - Thread: 1 -> Loading stat definitions
  512. 2016-04-04 10:46:51.479 - Thread: 1 -> Loading grid creators
  513. 2016-04-04 10:46:51.484 - Thread: 1 -> Loading transparent material properties
  514. 2016-04-04 10:46:51.486 - Thread: 1 -> Loading voxel map storage definitions
  515. 2016-04-04 10:46:51.488 - Thread: 1 -> Loading voxel material definitions
  516. 2016-04-04 10:46:51.508 - Thread: 1 -> Audio effects definitions
  517. 2016-04-04 10:46:51.520 - Thread: 1 -> Loading environment item definitions
  518. 2016-04-04 10:46:51.531 - Thread: 1 -> Loading environment items definitions
  519. 2016-04-04 10:46:51.536 - Thread: 1 -> Loading environment items definitions
  520. 2016-04-04 10:46:51.538 - Thread: 1 -> Loading physical material properties
  521. 2016-04-04 10:46:51.552 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
  522. 2016-04-04 10:46:51.552 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
  523. 2016-04-04 10:46:51.552 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  524. 2016-04-04 10:46:51.552 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
  525. 2016-04-04 10:46:51.553 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  526. 2016-04-04 10:46:51.553 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  527. 2016-04-04 10:46:51.553 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  528. 2016-04-04 10:46:51.553 - Thread: 1 -> Loading environment item definitions
  529. 2016-04-04 10:46:51.553 - Thread: 1 -> Loading environment item definitions
  530. 2016-04-04 10:46:51.553 - Thread: 1 -> Loading voxel material changes definitions
  531. 2016-04-04 10:46:51.553 - Thread: 1 -> Loading weapon definitions
  532. 2016-04-04 10:46:51.564 - Thread: 1 -> Loading cube blocks
  533. 2016-04-04 10:46:51.912 - Thread: 1 -> Loading prefabs
  534. 2016-04-04 10:46:51.914 - Thread: 1 -> Loading prefabs
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  579. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
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  581. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
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  583. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
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  585. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  586. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  587. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  588. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  589. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  590. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  591. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  592. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  593. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  594. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  595. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  596. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  597. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  598. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  599. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  600. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  601. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  602. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  603. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  604. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  605. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  606. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  607. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  608. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  609. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  610. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  611. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  612. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  613. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  614. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  615. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  616. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  617. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  618. 2016-04-04 10:46:51.916 - Thread: 1 -> Loading prefabs
  619. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  620. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  621. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  622. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  623. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  624. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  625. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  626. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  627. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  628. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  629. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  630. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  631. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  632. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  633. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  634. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  635. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  636. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  637. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  638. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  639. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  640. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  641. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  642. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  643. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  644. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  645. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  646. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  647. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  648. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  649. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  650. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  651. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  652. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  653. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  654. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  655. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  656. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  657. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  658. 2016-04-04 10:46:51.917 - Thread: 1 -> Loading prefabs
  659. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  660. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  661. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  662. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  663. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  664. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  665. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  666. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  667. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  668. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  669. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  670. 2016-04-04 10:46:51.918 - Thread: 1 -> Loading prefabs
  671. 2016-04-04 10:46:51.919 - Thread: 1 -> Loading respawn ships
  672. 2016-04-04 10:46:51.921 - Thread: 1 -> Loading spawn groups
  673. 2016-04-04 10:46:51.936 - Thread: 1 -> List of used mods (0) - START
  674. 2016-04-04 10:46:51.938 - Thread: 1 -> List of used mods - END
  675. 2016-04-04 10:46:52.077 - Thread: 1 -> MyAudio.UnloadData - START
  676. 2016-04-04 10:46:52.100 - Thread: 1 -> MyAudio.UnloadData - END
  677. 2016-04-04 10:46:52.100 - Thread: 1 -> MyAudio.LoadData - START
  678. 2016-04-04 10:46:52.133 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset (Sound Blaster Tactic3D Fury) - Channel #: 2
  679. 2016-04-04 10:46:53.854 - Thread: 1 -> MyAudio.LoadData - END
  680. 2016-04-04 10:46:53.913 - Thread: 1 -> Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
  681. 2016-04-04 10:46:53.917 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  682. 2016-04-04 10:46:54.225 - Thread: 1 -> GC Memory: 824,732,120 B
  683. 2016-04-04 10:46:54.239 - Thread: 1 -> Process Memory: 1,056,522,240 B
  684. 2016-04-04 10:46:54.255 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  685. 2016-04-04 10:46:54.274 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5935.31420, Culture=neutral, PublicKeyToken=null
  686. 2016-04-04 10:46:54.275 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  687. 2016-04-04 10:46:54.276 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  688. 2016-04-04 10:46:54.315 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5935.31433, Culture=neutral, PublicKeyToken=null
  689. 2016-04-04 10:47:01.189 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  690. 2016-04-04 10:47:01.325 - Thread: 1 -> Loading Procedural World Generator: Seed = '1940413823' = 1940413823, Density = 0.25
  691. 2016-04-04 10:47:01.367 - Thread: 1 -> MyScriptManager.LoadData() - START
  692. 2016-04-04 10:47:02.512 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  693. 2016-04-04 10:47:02.512 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  694. 2016-04-04 10:47:02.512 - Thread: 1 -> MyScriptManager.LoadData() - END
  695. 2016-04-04 10:47:02.532 - Thread: 1 -> MySunWind.LoadData() - START
  696. 2016-04-04 10:47:02.537 - Thread: 1 -> MySunWind.LoadData() - END
  697. 2016-04-04 10:47:02.559 - Thread: 1 -> MyExplosions.LoadData() - START
  698. 2016-04-04 10:47:02.562 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
  699. 2016-04-04 10:47:02.562 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
  700. 2016-04-04 10:47:02.579 - Thread: 1 -> MyExplosions.LoadData() - END
  701. 2016-04-04 10:47:02.580 - Thread: 1 -> MyMissiles.LoadContent() - START
  702. 2016-04-04 10:47:02.582 - Thread: 1 -> MyMissiles.LoadContent() - END
  703. 2016-04-04 10:47:02.591 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  704. 2016-04-04 10:47:02.591 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  705. 2016-04-04 10:47:02.592 - Thread: 1 -> MyLights.LoadData() - START
  706. 2016-04-04 10:47:02.597 - Thread: 1 -> MyLights.LoadData() - END
  707. 2016-04-04 10:47:02.623 - Thread: 1 -> MyParticlesLibrary.ctor - START
  708. 2016-04-04 10:47:02.893 - Thread: 1 -> MyParticlesLibrary.ctor - END
  709. 2016-04-04 10:47:06.581 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078\centralAsteroid.vx2'
  710. 2016-04-04 10:47:06.981 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078\centralAsteroidmoon0.vx2'
  711. 2016-04-04 10:47:07.005 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078\centralAsteroidmoon1.vx2'
  712. 2016-04-04 10:47:07.015 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078\centralAsteroidmoon2.vx2'
  713. 2016-04-04 10:47:07.036 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078\centralAsteroidmoon3.vx2'
  714. 2016-04-04 10:47:07.050 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078\centralAsteroidmoon4.vx2'
  715. 2016-04-04 10:47:07.060 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078\Asteroid_3_8_-8_0_695589165.vx2'
  716. 2016-04-04 10:47:09.653 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
  717. 2016-04-04 10:47:09.658 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  718. 2016-04-04 10:47:09.728 - Thread: 1 -> MySession.Static.LogSettings - START
  719. 2016-04-04 10:47:09.730 - Thread: 1 -> Name = Mothership
  720. 2016-04-04 10:47:09.730 - Thread: 1 -> Description =
  721. 2016-04-04 10:47:09.730 - Thread: 1 -> GameDateTime = 01/01/2081 00:12:53
  722. 2016-04-04 10:47:09.730 - Thread: 1 -> Password =
  723. 2016-04-04 10:47:09.730 - Thread: 1 -> CurrentPath = C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078
  724. 2016-04-04 10:47:09.730 - Thread: 1 -> WorkshopId =
  725. 2016-04-04 10:47:09.731 - Thread: 1 -> CameraController = Default_Astronaut
  726. 2016-04-04 10:47:09.731 - Thread: 1 -> ThumbPath = C:\Users\Kulze\AppData\Roaming\SpaceEngineers\Saves\76561197966707130\Mothership1013234078\thumb.jpg
  727. 2016-04-04 10:47:09.736 - Thread: 1 -> Settings:
  728. 2016-04-04 10:47:09.738 - Thread: 1 -> GameMode = Survival
  729. 2016-04-04 10:47:09.738 - Thread: 1 -> MaxPlayers = 4
  730. 2016-04-04 10:47:09.738 - Thread: 1 -> OnlineMode = PRIVATE
  731. 2016-04-04 10:47:09.738 - Thread: 1 -> AutoHealing = True
  732. 2016-04-04 10:47:09.738 - Thread: 1 -> WeaponsEnabled = True
  733. 2016-04-04 10:47:09.739 - Thread: 1 -> ThrusterDamage = True
  734. 2016-04-04 10:47:09.739 - Thread: 1 -> EnableSpectator = False
  735. 2016-04-04 10:47:09.739 - Thread: 1 -> EnableCopyPaste = False
  736. 2016-04-04 10:47:09.739 - Thread: 1 -> MaxFloatingObjects = 23
  737. 2016-04-04 10:47:09.739 - Thread: 1 -> CargoShipsEnabled = False
  738. 2016-04-04 10:47:09.739 - Thread: 1 -> EnvironmentHostility = NORMAL
  739. 2016-04-04 10:47:09.739 - Thread: 1 -> ShowPlayerNamesOnHud = True
  740. 2016-04-04 10:47:09.739 - Thread: 1 -> InventorySizeMultiplier = 1
  741. 2016-04-04 10:47:09.739 - Thread: 1 -> RefinerySpeedMultiplier = 1
  742. 2016-04-04 10:47:09.739 - Thread: 1 -> AssemblerSpeedMultiplier = 1
  743. 2016-04-04 10:47:09.739 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1
  744. 2016-04-04 10:47:09.739 - Thread: 1 -> WelderSpeedMultiplier = 1
  745. 2016-04-04 10:47:09.739 - Thread: 1 -> GrinderSpeedMultiplier = 1
  746. 2016-04-04 10:47:09.739 - Thread: 1 -> ClientCanSave = False
  747. 2016-04-04 10:47:09.739 - Thread: 1 -> HackSpeedMultiplier = 0.33
  748. 2016-04-04 10:47:09.739 - Thread: 1 -> PermanentDeath = False
  749. 2016-04-04 10:47:09.739 - Thread: 1 -> DestructibleBlocks = True
  750. 2016-04-04 10:47:09.739 - Thread: 1 -> EnableScripts = True
  751. 2016-04-04 10:47:09.739 - Thread: 1 -> AutoSaveInMinutes = 5
  752. 2016-04-04 10:47:09.739 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  753. 2016-04-04 10:47:09.739 - Thread: 1 -> ProceduralDensity = 0.25
  754. 2016-04-04 10:47:09.739 - Thread: 1 -> ProceduralSeed = 1940413823
  755. 2016-04-04 10:47:09.739 - Thread: 1 -> DestructibleBlocks = True
  756. 2016-04-04 10:47:09.739 - Thread: 1 -> EnableIngameScripts = True
  757. 2016-04-04 10:47:09.739 - Thread: 1 -> ViewDistance = 7000
  758. 2016-04-04 10:47:09.739 - Thread: 1 -> Battle = False
  759. 2016-04-04 10:47:09.739 - Thread: 1 -> Voxel destruction = True
  760. 2016-04-04 10:47:09.739 - Thread: 1 -> EnableStructuralSimulation = False
  761. 2016-04-04 10:47:09.739 - Thread: 1 -> MaxActiveFracturePieces = 50
  762. 2016-04-04 10:47:09.739 - Thread: 1 -> MySession.Static.LogSettings - END
  763. 2016-04-04 10:47:09.802 - Thread: 1 -> Session loaded
  764. 2016-04-04 10:47:09.803 - Thread: 1 -> RunLoadingAction - END
  765. 2016-04-04 10:47:09.805 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  766. 2016-04-04 10:47:09.975 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  767. 2016-04-04 10:47:09.976 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  768. 2016-04-04 10:47:09.978 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  769. 2016-04-04 10:47:10.182 - Thread: 1 -> Updating continues.
  770. 2016-04-04 10:47:10.413 - Thread: 1 -> GC Memory: 971,538,248 B
  771. 2016-04-04 10:47:34.319 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  772. 2016-04-04 10:47:35.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  773. 2016-04-04 10:47:35.817 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  774. 2016-04-04 10:47:39.805 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  775. 2016-04-04 10:47:40.426 - Thread: 1 -> GC Memory: 2,429,280,520 B
  776. 2016-04-04 10:47:45.830 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  777. 2016-04-04 10:47:49.846 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  778. 2016-04-04 10:47:53.950 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  779. 2016-04-04 10:47:59.975 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  780. 2016-04-04 10:48:05.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  781. 2016-04-04 10:48:05.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  782. 2016-04-04 10:48:10.441 - Thread: 1 -> GC Memory: 2,429,933,792 B
  783. 2016-04-04 10:48:40.447 - Thread: 1 -> GC Memory: 2,430,320,824 B
  784. 2016-04-04 10:49:10.457 - Thread: 1 -> GC Memory: 2,428,513,952 B
  785. 2016-04-04 10:49:40.466 - Thread: 1 -> GC Memory: 2,429,933,232 B
  786. 2016-04-04 10:50:10.475 - Thread: 1 -> GC Memory: 2,433,278,976 B
  787. 2016-04-04 10:50:40.485 - Thread: 1 -> GC Memory: 2,455,715,216 B
  788. 2016-04-04 10:50:54.141 - Thread: 1 -> Autosave initiated
  789. 2016-04-04 10:50:54.142 - Thread: 1 -> Character state: True
  790. 2016-04-04 10:50:54.142 - Thread: 1 -> IsServer: True
  791. 2016-04-04 10:50:54.142 - Thread: 1 -> MyAsyncSaving.InProgress: False
  792. 2016-04-04 10:50:54.142 - Thread: 1 -> Autosave
  793. 2016-04-04 10:50:54.158 - Thread: 1 -> Saving world - START
  794. 2016-04-04 10:50:54.160 - Thread: 1 -> Making world state snapshot.
  795. 2016-04-04 10:50:54.161 - Thread: 1 -> Before snapshot.: GC Memory: 2,460,522,528 B
  796. 2016-04-04 10:50:54.608 - Thread: 1 -> After snapshot.: GC Memory: 2,460,941,184 B
  797. 2016-04-04 10:50:54.616 - Thread: 1 -> Directory cleanup: GC Memory: 2,460,941,184 B
  798. 2016-04-04 10:50:54.616 - Thread: 1 -> Saving world - END
  799. 2016-04-04 10:50:54.638 - Thread: 5 -> Session snapshot save - START
  800. 2016-04-04 10:50:54.640 - Thread: 5 -> Checking file access for files in target dir.
  801. 2016-04-04 10:50:55.562 - Thread: 5 -> Session snapshot save - END
  802. 2016-04-04 10:51:05.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  803. 2016-04-04 10:51:05.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  804. 2016-04-04 10:51:10.496 - Thread: 1 -> GC Memory: 2,462,035,832 B
  805. 2016-04-04 10:51:40.505 - Thread: 1 -> GC Memory: 2,463,166,320 B
  806. 2016-04-04 10:52:10.513 - Thread: 1 -> GC Memory: 2,485,150,232 B
  807. 2016-04-04 10:52:40.522 - Thread: 1 -> GC Memory: 2,491,466,216 B
  808. 2016-04-04 10:52:50.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  809. 2016-04-04 10:52:50.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  810. 2016-04-04 10:53:10.532 - Thread: 1 -> GC Memory: 2,492,097,312 B
  811. 2016-04-04 10:53:40.540 - Thread: 1 -> GC Memory: 2,492,669,608 B
  812. 2016-04-04 10:54:10.554 - Thread: 1 -> GC Memory: 1,078,272,856 B
  813. 2016-04-04 10:54:38.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  814. 2016-04-04 10:54:38.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  815. 2016-04-04 10:54:40.563 - Thread: 1 -> GC Memory: 1,100,935,888 B
  816. 2016-04-04 10:55:10.573 - Thread: 1 -> GC Memory: 1,102,164,712 B
  817. 2016-04-04 10:55:31.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  818. 2016-04-04 10:55:31.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  819. 2016-04-04 10:55:37.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  820. 2016-04-04 10:55:37.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  821. 2016-04-04 10:55:40.581 - Thread: 1 -> GC Memory: 1,103,468,272 B
  822. 2016-04-04 10:55:54.155 - Thread: 1 -> Autosave initiated
  823. 2016-04-04 10:55:54.155 - Thread: 1 -> Character state: True
  824. 2016-04-04 10:55:54.155 - Thread: 1 -> IsServer: True
  825. 2016-04-04 10:55:54.155 - Thread: 1 -> MyAsyncSaving.InProgress: False
  826. 2016-04-04 10:55:54.155 - Thread: 1 -> Autosave
  827. 2016-04-04 10:55:54.155 - Thread: 1 -> Saving world - START
  828. 2016-04-04 10:55:54.158 - Thread: 1 -> Making world state snapshot.
  829. 2016-04-04 10:55:54.158 - Thread: 1 -> Before snapshot.: GC Memory: 1,103,597,096 B
  830. 2016-04-04 10:55:54.161 - Thread: 1 -> After snapshot.: GC Memory: 1,103,906,408 B
  831. 2016-04-04 10:55:54.161 - Thread: 1 -> Directory cleanup: GC Memory: 1,103,906,408 B
  832. 2016-04-04 10:55:54.161 - Thread: 1 -> Saving world - END
  833. 2016-04-04 10:55:54.162 - Thread: 6 -> Session snapshot save - START
  834. 2016-04-04 10:55:54.164 - Thread: 6 -> Checking file access for files in target dir.
  835. 2016-04-04 10:55:54.212 - Thread: 6 -> Session snapshot save - END
  836. 2016-04-04 10:56:10.590 - Thread: 1 -> GC Memory: 1,103,361,456 B
  837. 2016-04-04 10:56:40.600 - Thread: 1 -> GC Memory: 1,123,145,552 B
  838. 2016-04-04 10:56:52.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  839. 2016-04-04 10:56:52.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  840. 2016-04-04 10:57:10.608 - Thread: 1 -> GC Memory: 1,156,085,800 B
  841. 2016-04-04 10:57:40.618 - Thread: 1 -> GC Memory: 1,174,228,024 B
  842. 2016-04-04 10:58:10.627 - Thread: 1 -> GC Memory: 1,173,867,880 B
  843. 2016-04-04 10:58:40.638 - Thread: 1 -> GC Memory: 1,173,853,712 B
  844. 2016-04-04 10:59:10.645 - Thread: 1 -> GC Memory: 1,174,513,392 B
  845. 2016-04-04 10:59:40.654 - Thread: 1 -> GC Memory: 1,185,539,784 B
  846. 2016-04-04 11:00:10.667 - Thread: 1 -> GC Memory: 1,239,339,496 B
  847. 2016-04-04 11:00:40.675 - Thread: 1 -> GC Memory: 1,240,279,568 B
  848. 2016-04-04 11:00:54.164 - Thread: 1 -> Autosave initiated
  849. 2016-04-04 11:00:54.164 - Thread: 1 -> Character state: True
  850. 2016-04-04 11:00:54.164 - Thread: 1 -> IsServer: True
  851. 2016-04-04 11:00:54.164 - Thread: 1 -> MyAsyncSaving.InProgress: False
  852. 2016-04-04 11:00:54.164 - Thread: 1 -> Autosave
  853. 2016-04-04 11:00:54.164 - Thread: 1 -> Saving world - START
  854. 2016-04-04 11:00:54.166 - Thread: 1 -> Making world state snapshot.
  855. 2016-04-04 11:00:54.166 - Thread: 1 -> Before snapshot.: GC Memory: 1,239,416,216 B
  856. 2016-04-04 11:00:54.170 - Thread: 1 -> After snapshot.: GC Memory: 1,239,725,480 B
  857. 2016-04-04 11:00:54.170 - Thread: 1 -> Directory cleanup: GC Memory: 1,239,725,480 B
  858. 2016-04-04 11:00:54.170 - Thread: 1 -> Saving world - END
  859. 2016-04-04 11:00:54.170 - Thread: 5 -> Session snapshot save - START
  860. 2016-04-04 11:00:54.172 - Thread: 5 -> Checking file access for files in target dir.
  861. 2016-04-04 11:00:54.214 - Thread: 5 -> Session snapshot save - END
  862. 2016-04-04 11:01:10.685 - Thread: 1 -> GC Memory: 1,240,236,480 B
  863. 2016-04-04 11:01:20.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  864. 2016-04-04 11:01:20.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  865. 2016-04-04 11:01:28.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  866. 2016-04-04 11:01:28.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  867. 2016-04-04 11:01:40.702 - Thread: 1 -> GC Memory: 1,241,548,072 B
  868. 2016-04-04 11:01:41.189 - Thread: 1 -> CameraAttachedTo: Entity
  869. 2016-04-04 11:01:41.242 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  870. 2016-04-04 11:01:41.243 - Thread: 1 -> CameraAttachedTo: Entity
  871. 2016-04-04 11:01:41.243 - Thread: 1 -> CameraAttachedTo: Entity
  872. 2016-04-04 11:02:10.717 - Thread: 1 -> GC Memory: 1,136,521,080 B
  873. 2016-04-04 11:02:29.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  874. 2016-04-04 11:02:29.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  875. 2016-04-04 11:02:40.729 - Thread: 1 -> GC Memory: 1,138,227,968 B
  876. 2016-04-04 11:03:03.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  877. 2016-04-04 11:03:03.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  878. 2016-04-04 11:03:10.734 - Thread: 1 -> GC Memory: 1,137,856,288 B
  879. 2016-04-04 11:03:40.744 - Thread: 1 -> GC Memory: 1,137,063,360 B
  880. 2016-04-04 11:04:10.752 - Thread: 1 -> GC Memory: 1,137,364,464 B
  881. 2016-04-04 11:04:40.761 - Thread: 1 -> GC Memory: 1,137,700,608 B
  882. 2016-04-04 11:05:10.770 - Thread: 1 -> GC Memory: 1,138,818,400 B
  883. 2016-04-04 11:05:40.780 - Thread: 1 -> GC Memory: 1,139,175,856 B
  884. 2016-04-04 11:05:54.186 - Thread: 1 -> Autosave initiated
  885. 2016-04-04 11:05:54.186 - Thread: 1 -> Character state: True
  886. 2016-04-04 11:05:54.186 - Thread: 1 -> IsServer: True
  887. 2016-04-04 11:05:54.186 - Thread: 1 -> MyAsyncSaving.InProgress: False
  888. 2016-04-04 11:05:54.186 - Thread: 1 -> Autosave
  889. 2016-04-04 11:05:54.186 - Thread: 1 -> Saving world - START
  890. 2016-04-04 11:05:54.188 - Thread: 1 -> Making world state snapshot.
  891. 2016-04-04 11:05:54.188 - Thread: 1 -> Before snapshot.: GC Memory: 1,139,880,664 B
  892. 2016-04-04 11:05:54.191 - Thread: 1 -> After snapshot.: GC Memory: 1,140,181,736 B
  893. 2016-04-04 11:05:54.191 - Thread: 1 -> Directory cleanup: GC Memory: 1,140,181,736 B
  894. 2016-04-04 11:05:54.191 - Thread: 1 -> Saving world - END
  895. 2016-04-04 11:05:54.191 - Thread: 5 -> Session snapshot save - START
  896. 2016-04-04 11:05:54.193 - Thread: 5 -> Checking file access for files in target dir.
  897. 2016-04-04 11:05:54.273 - Thread: 5 -> Session snapshot save - END
  898. 2016-04-04 11:06:10.788 - Thread: 1 -> GC Memory: 1,139,457,112 B
  899. 2016-04-04 11:06:40.797 - Thread: 1 -> GC Memory: 1,141,925,864 B
  900. 2016-04-04 11:07:10.799 - Thread: 1 -> GC Memory: 1,154,901,112 B
  901. 2016-04-04 11:07:19.805 - Thread: 1 -> CameraAttachedTo: Entity
  902. 2016-04-04 11:07:40.807 - Thread: 1 -> GC Memory: 1,169,893,672 B
  903. 2016-04-04 11:08:10.817 - Thread: 1 -> GC Memory: 1,168,846,384 B
  904. 2016-04-04 11:08:27.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  905. 2016-04-04 11:08:27.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  906. 2016-04-04 11:08:35.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  907. 2016-04-04 11:08:35.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  908. 2016-04-04 11:08:40.825 - Thread: 1 -> GC Memory: 1,170,173,280 B
  909. 2016-04-04 11:09:10.834 - Thread: 1 -> GC Memory: 1,169,670,584 B
  910. 2016-04-04 11:09:40.843 - Thread: 1 -> GC Memory: 1,171,332,392 B
  911. 2016-04-04 11:10:10.852 - Thread: 1 -> GC Memory: 1,170,753,032 B
  912. 2016-04-04 11:10:40.861 - Thread: 1 -> GC Memory: 1,171,389,944 B
  913. 2016-04-04 11:10:54.201 - Thread: 1 -> Autosave initiated
  914. 2016-04-04 11:10:54.201 - Thread: 1 -> Character state: True
  915. 2016-04-04 11:10:54.201 - Thread: 1 -> IsServer: True
  916. 2016-04-04 11:10:54.201 - Thread: 1 -> MyAsyncSaving.InProgress: False
  917. 2016-04-04 11:10:54.201 - Thread: 1 -> Autosave
  918. 2016-04-04 11:10:54.201 - Thread: 1 -> Saving world - START
  919. 2016-04-04 11:10:54.204 - Thread: 1 -> Making world state snapshot.
  920. 2016-04-04 11:10:54.204 - Thread: 1 -> Before snapshot.: GC Memory: 1,171,617,128 B
  921. 2016-04-04 11:10:54.209 - Thread: 1 -> After snapshot.: GC Memory: 1,171,968,184 B
  922. 2016-04-04 11:10:54.209 - Thread: 1 -> Directory cleanup: GC Memory: 1,171,968,184 B
  923. 2016-04-04 11:10:54.209 - Thread: 1 -> Saving world - END
  924. 2016-04-04 11:10:54.210 - Thread: 5 -> Session snapshot save - START
  925. 2016-04-04 11:10:54.212 - Thread: 5 -> Checking file access for files in target dir.
  926. 2016-04-04 11:10:54.254 - Thread: 5 -> Session snapshot save - END
  927. 2016-04-04 11:11:10.871 - Thread: 1 -> GC Memory: 1,171,942,592 B
  928. 2016-04-04 11:11:36.208 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  929. 2016-04-04 11:11:40.879 - Thread: 1 -> GC Memory: 1,153,227,064 B
  930. 2016-04-04 11:11:42.233 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  931. 2016-04-04 11:11:46.250 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  932. 2016-04-04 11:11:52.276 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  933. 2016-04-04 11:11:58.301 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  934. 2016-04-04 11:12:04.326 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  935. 2016-04-04 11:12:10.889 - Thread: 1 -> GC Memory: 1,154,753,856 B
  936. 2016-04-04 11:12:40.899 - Thread: 1 -> GC Memory: 1,156,605,184 B
  937. 2016-04-04 11:13:10.906 - Thread: 1 -> GC Memory: 1,160,681,224 B
  938. 2016-04-04 11:13:16.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  939. 2016-04-04 11:13:16.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  940. 2016-04-04 11:13:40.916 - Thread: 1 -> GC Memory: 1,161,207,728 B
  941. 2016-04-04 11:14:10.926 - Thread: 1 -> GC Memory: 1,190,568,808 B
  942. 2016-04-04 11:14:30.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  943. 2016-04-04 11:14:30.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  944. 2016-04-04 11:14:40.933 - Thread: 1 -> GC Memory: 1,200,765,976 B
  945. 2016-04-04 11:15:10.943 - Thread: 1 -> GC Memory: 1,198,835,672 B
  946. 2016-04-04 11:15:40.952 - Thread: 1 -> GC Memory: 1,199,465,600 B
  947. 2016-04-04 11:15:54.207 - Thread: 1 -> Autosave initiated
  948. 2016-04-04 11:15:54.207 - Thread: 1 -> Character state: True
  949. 2016-04-04 11:15:54.207 - Thread: 1 -> IsServer: True
  950. 2016-04-04 11:15:54.207 - Thread: 1 -> MyAsyncSaving.InProgress: False
  951. 2016-04-04 11:15:54.207 - Thread: 1 -> Autosave
  952. 2016-04-04 11:15:54.207 - Thread: 1 -> Saving world - START
  953. 2016-04-04 11:15:54.210 - Thread: 1 -> Making world state snapshot.
  954. 2016-04-04 11:15:54.210 - Thread: 1 -> Before snapshot.: GC Memory: 1,200,095,376 B
  955. 2016-04-04 11:15:54.222 - Thread: 1 -> After snapshot.: GC Memory: 1,200,498,784 B
  956. 2016-04-04 11:15:54.222 - Thread: 1 -> Directory cleanup: GC Memory: 1,200,498,784 B
  957. 2016-04-04 11:15:54.222 - Thread: 1 -> Saving world - END
  958. 2016-04-04 11:15:54.223 - Thread: 5 -> Session snapshot save - START
  959. 2016-04-04 11:15:54.226 - Thread: 5 -> Checking file access for files in target dir.
  960. 2016-04-04 11:15:54.269 - Thread: 5 -> Session snapshot save - END
  961. 2016-04-04 11:16:10.961 - Thread: 1 -> GC Memory: 1,200,688,632 B
  962. 2016-04-04 11:16:40.969 - Thread: 1 -> GC Memory: 1,205,902,120 B
  963. 2016-04-04 11:16:52.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  964. 2016-04-04 11:16:52.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  965. 2016-04-04 11:17:10.979 - Thread: 1 -> GC Memory: 1,206,036,896 B
  966. 2016-04-04 11:17:33.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  967. 2016-04-04 11:17:33.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  968. 2016-04-04 11:17:40.988 - Thread: 1 -> GC Memory: 1,230,232,696 B
  969. 2016-04-04 11:18:10.998 - Thread: 1 -> GC Memory: 1,227,671,992 B
  970. 2016-04-04 11:18:41.006 - Thread: 1 -> GC Memory: 1,227,387,968 B
  971. 2016-04-04 11:19:11.016 - Thread: 1 -> GC Memory: 1,227,068,928 B
  972. 2016-04-04 11:19:41.025 - Thread: 1 -> GC Memory: 1,229,520,976 B
  973. 2016-04-04 11:20:11.033 - Thread: 1 -> GC Memory: 1,230,480,664 B
  974. 2016-04-04 11:20:41.048 - Thread: 1 -> GC Memory: 1,234,284,616 B
  975. 2016-04-04 11:20:54.220 - Thread: 1 -> Autosave initiated
  976. 2016-04-04 11:20:54.220 - Thread: 1 -> Character state: True
  977. 2016-04-04 11:20:54.220 - Thread: 1 -> IsServer: True
  978. 2016-04-04 11:20:54.220 - Thread: 1 -> MyAsyncSaving.InProgress: False
  979. 2016-04-04 11:20:54.220 - Thread: 1 -> Autosave
  980. 2016-04-04 11:20:54.220 - Thread: 1 -> Saving world - START
  981. 2016-04-04 11:20:54.222 - Thread: 1 -> Making world state snapshot.
  982. 2016-04-04 11:20:54.223 - Thread: 1 -> Before snapshot.: GC Memory: 1,244,441,144 B
  983. 2016-04-04 11:20:54.226 - Thread: 1 -> After snapshot.: GC Memory: 1,244,744,248 B
  984. 2016-04-04 11:20:54.227 - Thread: 1 -> Directory cleanup: GC Memory: 1,244,744,248 B
  985. 2016-04-04 11:20:54.227 - Thread: 1 -> Saving world - END
  986. 2016-04-04 11:20:54.323 - Thread: 6 -> Session snapshot save - START
  987. 2016-04-04 11:20:54.326 - Thread: 6 -> Checking file access for files in target dir.
  988. 2016-04-04 11:20:54.374 - Thread: 6 -> Session snapshot save - END
  989. 2016-04-04 11:21:11.057 - Thread: 1 -> GC Memory: 1,272,919,176 B
  990. 2016-04-04 11:21:41.067 - Thread: 1 -> GC Memory: 1,597,610,080 B
  991. 2016-04-04 11:22:11.075 - Thread: 1 -> GC Memory: 1,947,487,440 B
  992. 2016-04-04 11:22:41.084 - Thread: 1 -> GC Memory: 2,296,971,272 B
  993. 2016-04-04 11:23:11.093 - Thread: 1 -> GC Memory: 2,646,777,968 B
  994. 2016-04-04 11:23:41.101 - Thread: 1 -> GC Memory: 2,996,229,120 B
  995. 2016-04-04 11:24:11.111 - Thread: 1 -> GC Memory: 3,346,132,896 B
  996. 2016-04-04 11:24:41.120 - Thread: 1 -> GC Memory: 3,695,747,488 B
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