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  1. database:
  2. #Database backend type, can be set to mysql or sqlite
  3. type: sqlite
  4. #MySQL database host
  5. mySQLHost: localhost
  6. #MySQL connection port number
  7. mySQLPort: 25565
  8. #MySQL database name
  9. mySQLDatabase: db
  10. #MySQL database user
  11. mySQLUser: root
  12. #MySQL user's password
  13. mySQLPassword: ""
  14. #MySQL table names
  15. tableNames:
  16. players: "players"
  17.  
  18. #Type of the economy which will handle all transactions. Valid values are EXP, VAULT (requires http://dev.bukkit.org/bukkit-plugins/vault/), MYSQL_TOKENS (requires https://www.spigotmc.org/resources/mysql-tokens.7535/), TOKEN_MANAGER (requires https://www.spigotmc.org/resources/tokenmanager.8610/)
  19. economyType: VAULT
  20. #Name of the main GUI
  21. shopMenuName: "&4&m>>>-&8[&bVeroxus&4PvP&8]&4-➤"
  22. #Size of the main GUI, valid values are 9, 18, 27, 36, 45 and 54
  23. shopMenuSize: 36
  24. #Define whether selling all with middle mouse button is enabled
  25. enableSellAll: true
  26. #Define whether the buy GUI with option to select quantity is enabled
  27. enableBuyGUI: false
  28. #Define whether the sell GUI with option to select quantity is enabled
  29. enableSellGUI: true
  30. #Define whether sell all button in SellGUI is enabled (enableSellGUI has to be enabled too)
  31. enableSellGUISellAll: true
  32. #Define whether after closing/buying/selling the shop GUI should be opened again
  33. returnToShop: true
  34. #Define whether the quick buy/sell option should be enabled (amount selection gui will stay open until player closes it)
  35. quickBuySell: false
  36. #Define whether lines containing the %buy% placeholder should be hidden for unbuyable items
  37. hideBuyPriceForUnbuyable: true
  38. #Define whether lines containing the %sell% placeholder should be hidden for unsellable items
  39. hideSellPriceForUnsellable: true
  40. #Define whether buy and sell buttons should be inverted (false - LMB buy, RMB sell / true - LMB sell, RMB buy)
  41. invertBuySell: false
  42. #Maximum amount of enchantments players can add to an item, set to -1 for no limit
  43. maxEnchantments: 3
  44. #Choose whether players should be able to buy enchantments only 1 level higher than current (eg. player has sword with Sharpness 1, they could buy only Sharpness 2)
  45. limitEnchantmentLevelDiff: false
  46. #Define whether the amount selection double click bug fix should be enabled
  47. enableAmountSelectionFix: true
  48. #Define whether players should be able to use sell all option to sell all their items (allowAllSellAllStackSizes = true) or only amount multiplied by the original stack size of the shop item (allowAllSellAllStackSizes = false)
  49. allowAllSellAllStackSizes: false
  50. #Define whether all prices should be rounded up, down, to the nearest whole number or not rounded (valid values are UP, DOWN, NEAREST and NONE)
  51. roundPrices: none
  52. #Define whether main menu (/shop command) should be disabled. The only way to access shops will be to use /shop <id> when you disable it.
  53. disableMainMenu: false
  54. #Choose if different messages should be sent when someone buy/sell items for $0 (MSG_ITEM_BOUGHTFREE, MSG_ITEM_SOLDFREE, MSG_ITEM_SOLDALLFREE)
  55. useDifferentMessagesForFreeItems: true
  56. #Choose if item names should have first letters of their names capitalized, for instance nether brick would become Nether Brick
  57. capitalizeItemNames: true
  58. #Choose the type of price modifiers. (BOTH (permission modifiers have higher priority than command-ones), COMMAND, PERMISSION)
  59. priceModifiersType: BOTH
  60. #Choose if the gui shall be closed after using the Sell All feature
  61. closeGuiAfterSellAll: false
  62. #Choose if bulk buy/sell guis should be opened immediately after clicking an item (enableBuyGUI and enableSellGUI have to be enabled as well and players need the bulk buy/sell permissions)
  63. openBulkGuiImmediately: false
  64. #Choose which items stack size should be capped at 16 inside the amount selection GUI so players can't buy eg. oversized ender pearl stacks
  65. #Format is same as for regular items in shops.yml
  66. itemStackSizeCappedAt:
  67. 1:
  68. material: ENDER_PEARL
  69. size: 16
  70. 2:
  71. material: SNOW_BALL
  72. size: 16
  73. 3:
  74. material: SIGN
  75. size: 16
  76. 4:
  77. material: EGG
  78. size: 16
  79. 5:
  80. material: BUCKET
  81. size: 1
  82. #Choose what gamemodes will prevent players from accessing shops. Valid values: ADVENTURE, CREATIVE, SPECTATOR, SURVIVAL
  83. disableShopsInGamemodes:
  84. - ADVENTURE
  85. - CREATIVE
  86. - SPECTATOR
  87. #Choose in which worlds players won't be able to access the shop. Same list format as disableShopsInGamemodes
  88. disableShopsInWorlds: []
  89.  
  90. #Choose whether price modifiers should be displayed in percents instead of decimals (eg. 10% instead of 0.10), remember you will still have to use the decimal way in commands
  91. displayPriceModifiersInPercents: true
  92.  
  93. #Choose whether the world-specific permission to access shops should be omitted when player has a shop opened with /shop [player] [shop name]
  94. disableSudoWorldPermissionCheck: false
  95.  
  96. #Choose whether the shop-specific permission to access shops should be omitted when player has a shop opened with /shop [player] [shop name]
  97. disableSudoShopPermissionCheck: false
  98.  
  99. #Format of item lores in shops, %buy% will be replaced with the buy price and %sell% with sell price
  100. shopItemLoreFormat:
  101. #This lore will be applied to items
  102. item:
  103. - "&6&l* &eBuy price: &7$%buy%"
  104. - "&6&l* &eSell price: &7$%sell%"
  105. - "&bClick with MMB to sell all"
  106. #This lore will be applied to items in the buy GUI (when enableBuyGUI is set to true)
  107. itemBuyGUI:
  108. - "&7Buy price: &c%buy%$"
  109. #This lore will be applied to items in the sell GUI (when enableSellGUI is set to true)
  110. itemSellGUI:
  111. - "&7Sell price: &a%sell%$"
  112. #This lore will be applied to the sell all button in the sell GUI (when enableSellGUI and enableSellGUISellAll are set to true)
  113. itemSellGUISellAll:
  114. - "&7Sell all for: &a%sell%$"
  115. #This one to permissions
  116. permission:
  117. - "&7Buy price: &c%buy%$"
  118. #And this one to enchantments
  119. enchantment:
  120. - "&7Buy price: &c%buy%$"
  121. #And the last one to commands
  122. command:
  123. - "&7Buy price: &c%buy%$"
  124.  
  125. #Logging settings
  126. log:
  127. #Define whether transactions will be logged to the console/main server log
  128. toConsole: true
  129. #Define whether transactions will be logged to a separate log
  130. toFile: false
  131. #Date format of transactions (http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html)
  132. formatDate: "yyyy/MM/dd HH:mm:ss"
  133. #Log message for bought items
  134. formatBuy: "%player% bought %amount% x %item% for %price%$ from %shop% shop"
  135. #Log message for sold items
  136. formatSell: "%player% sold %amount% x %item% for %price%$ to %shop% shop"
  137. #Log message for sold all items
  138. formatSellAll: "%player% sold all %amount% x %item% for %price%$ to %shop% shop"
  139.  
  140. buttons:
  141. #"Go back button"
  142. goBack:
  143. item:
  144. #Material name, full list can be found here: http://wiki.brcdev.net/Materials
  145. material: 160
  146. #Amount of the item
  147. amount: 1
  148. #(optional) Data value, for example 1 for WOOD:1 means spruce wood planks
  149. damage: 14
  150. #(optional) Custom name
  151. name: "&e&l--> &e&nBack to Categories"
  152. #(optional) Lore, can contain multiple lines
  153. lore:
  154. - "&aClick here to return to the main menu"
  155. #Slot in each shop's GUI
  156. slot: 49
  157. #"Previous page" button
  158. previousPage:
  159. item:
  160. material: PAPER
  161. quantity: 1
  162. name: "&e&lPrevious page"
  163. slot: 45
  164. #"Next page" button
  165. nextPage:
  166. item:
  167. material: PAPER
  168. quantity: 1
  169. name: "&e&lNext page"
  170. slot: 53
  171.  
  172. #Elements of the bulk buy GUI
  173. amountSelectionGUIBulkBuy:
  174. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  175. size: 54
  176. #Choose if buttons type should be replaced with the bought item's type
  177. replaceButtonsType: true
  178. #Buttons
  179. buttons:
  180. #"Buy 1 stack" button
  181. buy1:
  182. #When no material is specified it will be the type of the item being bought
  183. item:
  184. quantity: 1
  185. name: "&aBuy 1 stack"
  186. lore:
  187. - "&7Price: &c%buy%$"
  188. #Value indicated the amount of stacks
  189. value: 1
  190. slot: 0
  191. #"Buy 2 stacks" button
  192. buy2:
  193. item:
  194. quantity: 2
  195. name: "&aBuy 2 stacks"
  196. lore:
  197. - "&7Price: &c%buy%$"
  198. value: 2
  199. slot: 1
  200. #"Buy 3 stacks" button
  201. buy3:
  202. item:
  203. quantity: 3
  204. name: "&aBuy 3 stacks"
  205. lore:
  206. - "&7Price: &c%buy%$"
  207. value: 3
  208. slot: 2
  209. #"Buy 4 stacks" button
  210. buy4:
  211. item:
  212. quantity: 4
  213. name: "&aBuy 4 stacks"
  214. lore:
  215. - "&7Price: &c%buy%$"
  216. value: 4
  217. slot: 3
  218. #"Buy 5 stacks" button
  219. buy5:
  220. item:
  221. quantity: 5
  222. name: "&aBuy 5 stacks"
  223. lore:
  224. - "&7Price: &c%buy%$"
  225. value: 5
  226. slot: 4
  227. #"Buy 6 stacks" button
  228. buy6:
  229. item:
  230. quantity: 6
  231. name: "&aBuy 6 stacks"
  232. lore:
  233. - "&7Price: &c%buy%$"
  234. value: 6
  235. slot: 5
  236. #"Buy 7 stacks" button
  237. buy7:
  238. item:
  239. quantity: 7
  240. name: "&aBuy 7 stacks"
  241. lore:
  242. - "&7Price: &c%buy%$"
  243. value: 7
  244. slot: 6
  245. #"Buy 8 stacks" button
  246. buy8:
  247. item:
  248. quantity: 8
  249. name: "&aBuy 8 stacks"
  250. lore:
  251. - "&7Price: &c%buy%$"
  252. value: 8
  253. slot: 7
  254. #"Buy 9 stacks" button
  255. buy9:
  256. item:
  257. quantity: 9
  258. name: "&aBuy 9 stacks"
  259. lore:
  260. - "&7Price: &c%buy%$"
  261. value: 9
  262. slot: 8
  263. #"Cancel" button
  264. cancel:
  265. item:
  266. material: STAINED_GLASS
  267. quantity: 1
  268. damage: 14
  269. name: "&c&lCancel"
  270. slot: 13
  271.  
  272. #Elements of the bulk buy GUI
  273. amountSelectionGUIBulkSell:
  274. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  275. size: 18
  276. #Choose if buttons type should be replaced with the sold item's type
  277. replaceButtonsType: true
  278. #Buttons
  279. buttons:
  280. #"Sell 1 stack" button
  281. sell1:
  282. #When no material is specified it will be the type of the item being bought
  283. item:
  284. quantity: 1
  285. name: "&aSell 1 stack"
  286. lore:
  287. - "&7Price: &c%sell%$"
  288. #Value indicated the amount of stacks
  289. value: 1
  290. slot: 0
  291. #"Sell 2 stacks" button
  292. sell2:
  293. item:
  294. quantity: 2
  295. name: "&aSell 2 stacks"
  296. lore:
  297. - "&7Price: &c%sell%$"
  298. value: 2
  299. slot: 1
  300. #"Sell 3 stacks" button
  301. sell3:
  302. item:
  303. quantity: 3
  304. name: "&aSell 3 stacks"
  305. lore:
  306. - "&7Price: &c%sell%$"
  307. value: 3
  308. slot: 2
  309. #"Sell 4 stacks" button
  310. sell4:
  311. item:
  312. quantity: 4
  313. name: "&aSell 4 stacks"
  314. lore:
  315. - "&7Price: &c%sell%$"
  316. value: 4
  317. slot: 3
  318. #"Sell 5 stacks" button
  319. sell5:
  320. item:
  321. quantity: 5
  322. name: "&aSell 5 stacks"
  323. lore:
  324. - "&7Price: &c%sell%$"
  325. value: 5
  326. slot: 4
  327. #"Sell 6 stacks" button
  328. sell6:
  329. item:
  330. quantity: 6
  331. name: "&aSell 6 stacks"
  332. lore:
  333. - "&7Price: &c%sell%$"
  334. value: 6
  335. slot: 5
  336. #"Sell 7 stacks" button
  337. sell7:
  338. item:
  339. quantity: 7
  340. name: "&aSell 7 stacks"
  341. lore:
  342. - "&7Price: &c%sell%$"
  343. value: 7
  344. slot: 6
  345. #"Sell 8 stacks" button
  346. sell8:
  347. item:
  348. quantity: 8
  349. name: "&aSell 8 stacks"
  350. lore:
  351. - "&7Price: &c%sell%$"
  352. value: 8
  353. slot: 7
  354. #"Sell 9 stacks" button
  355. sell9:
  356. item:
  357. quantity: 9
  358. name: "&aSell 9 stacks"
  359. lore:
  360. - "&7Price: &c%sell%$"
  361. value: 9
  362. slot: 8
  363. #"Cancel" button
  364. cancel:
  365. item:
  366. material: STAINED_GLASS
  367. quantity: 1
  368. damage: 14
  369. name: "&c&lCancel"
  370. slot: 13
  371.  
  372. #Elements of the regular buy/sell GUI
  373. amountSelectionGUI:
  374. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  375. size: 54
  376. #Slot of the item being bought/sold
  377. itemSlot: 22
  378. #Buttons
  379. buttons:
  380. #"Set to 1" button
  381. set1:
  382. item:
  383. material: STAINED_GLASS_PANE
  384. quantity: 1
  385. damage: 14
  386. name: "&c&lSet to 1"
  387. slot: 18
  388. #"Remove 10" button
  389. remove10:
  390. item:
  391. material: STAINED_GLASS_PANE
  392. quantity: 10
  393. damage: 14
  394. name: "&c&lRemove 10"
  395. slot: 19
  396. #"Remove 1" button
  397. remove1:
  398. item:
  399. material: STAINED_GLASS_PANE
  400. quantity: 1
  401. damage: 14
  402. name: "&c&lRemove 1"
  403. slot: 20
  404. #"Add 1" button
  405. add1:
  406. item:
  407. material: STAINED_GLASS_PANE
  408. quantity: 1
  409. damage: 5
  410. name: "&a&lAdd 1"
  411. slot: 24
  412. #"Add 10" button
  413. add10:
  414. item:
  415. material: STAINED_GLASS_PANE
  416. quantity: 10
  417. damage: 5
  418. name: "&a&lAdd 10"
  419. slot: 25
  420. #"Set to 16" button
  421. set16:
  422. item:
  423. material: STAINED_GLASS_PANE
  424. quantity: 16
  425. damage: 5
  426. name: "&a&lSet to 16"
  427. slot: 26
  428. #"Set to 64" button
  429. set64:
  430. item:
  431. material: STAINED_GLASS_PANE
  432. quantity: 64
  433. damage: 5
  434. name: "&a&lSet to 64"
  435. slot: 26
  436. #"Confirm" button
  437. confirm:
  438. item:
  439. material: STAINED_GLASS
  440. quantity: 1
  441. damage: 5
  442. name: "&a&lConfirm"
  443. slot: 39
  444. #"Sell all" button
  445. sellAll:
  446. item:
  447. material: STAINED_GLASS
  448. quantity: 1
  449. damage: 5
  450. name: "&a&lSell all"
  451. slot: 40
  452. #"Cancel" button
  453. cancel:
  454. item:
  455. material: STAINED_GLASS
  456. quantity: 1
  457. damage: 14
  458. name: "&c&lCancel"
  459. slot: 41
  460.  
  461. shopMenuItems:
  462. #Has to be unique, value doesn't matter
  463. 1:
  464. item:
  465. material: STONE
  466. quantity: 1
  467. damage: 0
  468. name: "&e&l&n&oBlocks&e -->"
  469. shop: "blocks"
  470. slot: 9
  471. 2:
  472. item:
  473. material: TNT
  474. quantity: 1
  475. damage: 0
  476. name: "&e&l&n&oRaiding Supplies&e -->"
  477. shop: "raidsup"
  478. slot: 10
  479. 3:
  480. item:
  481. material: 52
  482. quantity: 1
  483. damage: 0
  484. name: "&e&l&n&oSpawners&e -->"
  485. shop: "spawners"
  486. slot: 11
  487. 4:
  488. item:
  489. material: diamond_chestplate
  490. quantity: 1
  491. damage: 0
  492. name: "&e&l&n&oArmor&e -->"
  493. shop: "armor"
  494. slot: 12
  495. 6:
  496. item:
  497. material: WHEAT
  498. quantity: 1
  499. damage: 0
  500. name: "&e&l&n&oFarming Supplies&e -->"
  501. shop: "farming"
  502. slot: 20
  503. 7:
  504. item:
  505. material: BONE
  506. quantity: 1
  507. damage: 0
  508. name: "&e&l&n&oMob Drops&e -->"
  509. shop: "mobdrops"
  510. slot: 13
  511. 8:
  512. item:
  513. material: Cake
  514. quantity: 1
  515. damage: 0
  516. name: "&e&l&n&oFood&e -->"
  517. shop: "food"
  518. slot: 14
  519. 9:
  520. item:
  521. material: Diamond
  522. quantity: 1
  523. damage: 0
  524. name: "&e&l&n&oOres&e -->"
  525. shop: "ores"
  526. slot: 15
  527. 10:
  528. item:
  529. material: GLASS
  530. quantity: 1
  531. damage: 0
  532. name: "&e&l&n&oGlass&e -->"
  533. shop: "glass"
  534. slot: 21
  535. 11:
  536. item:
  537. material: CLAY
  538. quantity: 1
  539. damage: 0
  540. name: "&e&l&n&oClay&e -->"
  541. shop: "clay"
  542. slot: 16
  543. 12:
  544. item:
  545. material: 322
  546. quantity: 1
  547. damage: 1
  548. name: "&e&l&n&oRare Items&e -->"
  549. shop: "rare"
  550. slot: 17
  551. 13:
  552. item:
  553. material: BEACON
  554. quantity: 1
  555. damage: 0
  556. name: "&e&l&n&oMisc Items&e -->"
  557. shop: "misc"
  558. slot: 22
  559. 14:
  560. item:
  561. material: 35
  562. quantity: 1
  563. damage: 0
  564. name: "&e&l&n&oWool&e -->"
  565. shop: "wool"
  566. slot: 23
  567. 15:
  568. item:
  569. material: ink_sack
  570. quantity: 1
  571. damage: 0
  572. name: "&e&l&n&oDyes&e -->"
  573. shop: "die"
  574. slot: 24
  575. 16:
  576. item:
  577. material: 160
  578. quantity: 1
  579. damage: 0
  580. name: ""
  581. shop: "none"
  582. slot: 0
  583. 17:
  584. item:
  585. material: 160
  586. quantity: 1
  587. damage: 0
  588. name: ""
  589. shop: "none"
  590. slot: 1
  591. 18:
  592. item:
  593. material: 160
  594. quantity: 1
  595. damage: 0
  596. name: ""
  597. shop: "none"
  598. slot: 2
  599. 19:
  600. item:
  601. material: 160
  602. quantity: 1
  603. damage: 0
  604. name: ""
  605. shop: "none"
  606. slot: 3
  607. 21:
  608. item:
  609. material: 160
  610. quantity: 1
  611. damage: 0
  612. name: ""
  613. shop: "none"
  614. slot: 5
  615. 22:
  616. item:
  617. material: 160
  618. quantity: 1
  619. damage: 0
  620. name: ""
  621. shop: "none"
  622. slot: 6
  623. 23:
  624. item:
  625. material: 160
  626. quantity: 1
  627. damage: 0
  628. name: ""
  629. shop: "none"
  630. slot: 7
  631. 24:
  632. item:
  633. material: 160
  634. quantity: 1
  635. damage: 0
  636. name: ""
  637. shop: "none"
  638. slot: 8
  639. 25:
  640. item:
  641. material: 160
  642. quantity: 1
  643. damage: 0
  644. name: ""
  645. shop: "none"
  646. slot: 18
  647. 26:
  648. item:
  649. material: 160
  650. quantity: 1
  651. damage: 0
  652. name: ""
  653. shop: "none"
  654. slot: 19
  655. 27:
  656. item:
  657. material: 160
  658. quantity: 1
  659. damage: 0
  660. name: ""
  661. shop: "none"
  662. slot: 25
  663. 28:
  664. item:
  665. material: 160
  666. quantity: 1
  667. damage: 0
  668. name: ""
  669. shop: "none"
  670. slot: 26
  671. 29:
  672. item:
  673. material: 160
  674. quantity: 1
  675. damage: 0
  676. name: ""
  677. shop: "none"
  678. slot: 27
  679. 30:
  680. item:
  681. material: 160
  682. quantity: 1
  683. damage: 0
  684. name: ""
  685. shop: "none"
  686. slot: 28
  687. 31:
  688. item:
  689. material: 160
  690. quantity: 1
  691. damage: 0
  692. name: ""
  693. shop: "none"
  694. slot: 29
  695. 32:
  696. item:
  697. material: 160
  698. quantity: 1
  699. damage: 0
  700. name: ""
  701. shop: "none"
  702. slot: 30
  703. 33:
  704. item:
  705. material: 160
  706. quantity: 1
  707. damage: 0
  708. name: ""
  709. shop: "none"
  710. slot: 31
  711. 34:
  712. item:
  713. material: 160
  714. quantity: 1
  715. damage: 0
  716. name: ""
  717. shop: "none"
  718. slot: 32
  719. 35:
  720. item:
  721. material: 160
  722. quantity: 1
  723. damage: 0
  724. name: ""
  725. shop: "none"
  726. slot: 33
  727. 36:
  728. item:
  729. material: 160
  730. quantity: 1
  731. damage: 0
  732. name: ""
  733. shop: "none"
  734. slot: 34
  735. 37:
  736. item:
  737. material: 160
  738. quantity: 1
  739. damage: 0
  740. name: ""
  741. shop: "none"
  742. slot: 35
  743. 38:
  744. item:
  745. material: potion
  746. quantity: 1
  747. damage: 0
  748. name: "&e&l&n&oPotions&e -->"
  749. shop: "potions"
  750. slot: 4
  751.  
  752.  
  753. specialElements:
  754. balance:
  755. item:
  756. material: GOLD_NUGGET
  757. quantity: 1
  758. name: "&6&lYour balance"
  759. lore:
  760. - "&7$%balance%"
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