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HolyDeath3000

RE2 DXGI LOG

Jan 26th, 2019
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  1. ?01/26/2019 17:21:32.123: dxgi.log created (Special K 0.10.0.XDR, Jan 24 2019)
  2. -------------------------------------------------------------------------------------------
  3. 01/26/2019 17:21:32.161: >> (re2.exe) [dxgi.dll] <<
  4. 01/26/2019 17:21:32.161: Loading user preferences from dxgi.ini... done! ( 40.90 ms)
  5. -------------------------------------------------------------------------------------------
  6. 01/26/2019 17:21:32.205: Working Directory: F:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2
  7. 01/26/2019 17:21:32.205: System Directory: C:\WINDOWS\system32
  8. 01/26/2019 17:21:32.205: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
  9. -------------------------------------------------------------------------------------------
  10. 01/26/2019 17:21:32.210: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
  11. 01/26/2019 17:21:32.211: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
  12. 01/26/2019 17:21:32.216: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  13. 01/26/2019 17:21:32.216: [ DXGI ] Importing CreateDXGIFactory{1|2}
  14. 01/26/2019 17:21:32.216: [ DXGI ] ================================
  15. 01/26/2019 17:21:32.216: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 9de0h
  16. 01/26/2019 17:21:32.216: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + a200h
  17. 01/26/2019 17:21:32.216: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 9a20h
  18. 01/26/2019 17:21:32.218: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
  19. 01/26/2019 17:21:32.218: [ D3D 11 ] =========================================
  20. 01/26/2019 17:21:32.218: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15800h { Hooked }
  21. 01/26/2019 17:21:32.218: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15950h { Hooked }
  22. 01/26/2019 17:21:32.219: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
  23. 01/26/2019 17:21:32.221: [DLL Loader] ( dxgi.dll ) loaded ' D3DCOMPILER_47.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
  24. 01/26/2019 17:21:32.221: [ Input ] Game uses DirectInput 8, installing input hooks...
  25. 01/26/2019 17:21:32.222: [ DXGI ] Installing DXGI Hooks
  26. 01/26/2019 17:21:32.222: [ Input ] Game uses HID, installing input hooks...
  27. -------------------------------------------------------------------------------------------
  28. 01/26/2019 17:21:32.222: [ SpecialK ] === Initialization Finished! === ( 99.38 ms)
  29. -------------------------------------------------------------------------------------------
  30. 01/26/2019 17:21:32.223: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  31. 01/26/2019 17:21:32.224: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  32. 01/26/2019 17:21:32.224: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  33. 01/26/2019 17:21:32.225: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  34. 01/26/2019 17:21:32.226: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 07a9f6c8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2f08 ]
  35. 01/26/2019 17:21:32.229: [ NvAPI ] NvAPI Init { Success }
  36. 01/26/2019 17:21:32.230: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  37. 01/26/2019 17:21:32.234: [ NvAPI ] >> NVIDIA Driver Version: 417.71
  38. 01/26/2019 17:21:32.234: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1060 6GB' }
  39. 01/26/2019 17:21:32.234: [Hybrid GPU] NvOptimusEnablement..................: 0x01 (Max Perf.)
  40. 01/26/2019 17:21:32.234: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
  41. ===========================================================================================
  42. 01/26/2019 17:21:32.270: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
  43. 01/26/2019 17:21:32.296: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  44. 01/26/2019 17:21:32.298: [ D3D 11 ] Hooking D3D11
  45. 01/26/2019 17:21:32.346: [DLL Loader] ( re2.exe ) loaded ' steam_api64.dll' <LoadLibraryExW> { 'AK::Monitor::PostString' }
  46. 01/26/2019 17:21:32.366: [DLL Loader] ( steam_api64.dll ) loaded ' C:\Games\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
  47. 01/26/2019 17:21:34.521: [Window Mgr] [!] > First Call: SetWindowPos_Detour
  48. 01/26/2019 17:21:34.525: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  49. 01/26/2019 17:21:34.527: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
  50. 01/26/2019 17:21:34.527: [Window Mgr] [!] > First Call: GetForegroundWindow_Detour
  51. 01/26/2019 17:21:37.342: [DLL Loader] ( re2.exe ) loaded ' d3d12.dll' < LoadLibraryW> { 'AK::WriteBytesMem::Clear' }
  52. 01/26/2019 17:21:37.342: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2d6c ]
  53. 01/26/2019 17:21:37.343: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice>, tid=0x2d6c ]
  54. 01/26/2019 17:21:37.343: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
  55. 01/26/2019 17:21:37.343: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 007fcd28h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2d6c ]
  56. 01/26/2019 17:21:37.343: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  57. 01/26/2019 17:21:37.343: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (086a13f0h, 0, 007fc930h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2d6c ]
  58. 01/26/2019 17:21:37.344: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  59. 01/26/2019 17:21:37.344: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000C030) <Hardware>
  60. 01/26/2019 17:21:37.367: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
  61. 01/26/2019 17:21:37.367: [D3D11Wrapr] Promoted ID3D11DeviceContext to ID3D11DeviceContext4
  62. 01/26/2019 17:21:37.367: [ D3D 11 ] >> Device = 086b01f0h (Feature Level: 11_0)
  63. 01/26/2019 17:21:37.371: [ Nv API ] [!] > First Call: NvAPI_Disp_HdrColorControl_Override
  64. 01/26/2019 17:21:37.371: [ Nv API ] <Get> HDR Mode: Off
  65. 01/26/2019 17:21:37.372: [ Nv API ] HDR: Max Master Luma: 0.0, Min Master Luma: 0.00000
  66. 01/26/2019 17:21:37.372: [ Nv API ] HDR: Max Avg. Luma: 0.0, Max Luma: 0.0
  67. 01/26/2019 17:21:37.372: [ Nv API ] [!] > First Call: NvAPI_Disp_GetHdrCapabilities_Override
  68. 01/26/2019 17:21:37.372: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  69. 01/26/2019 17:21:37.372: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  70. 01/26/2019 17:21:37.414: [ HDR Caps ]
  71. +-----------------+---------------------
  72. | Red Primary.... | 0.000000, 0.000000
  73. | Green Primary.. | 0.000000, 0.000000
  74. | Blue Primary... | 0.000000, 0.000000
  75. | White Point.... | 0.000000, 0.000000
  76. | Min Luminance.. | 0.000000
  77. | Max Luminance.. | 0.000000
  78. | " FullFrame.. | 0.000000
  79. | EDR Support.... | Yes
  80. | ST2084 Gamma... | No
  81. | HDR Gamma...... | No
  82. | SDR Gamma...... | No
  83. +-----------------+---------------------
  84. 01/26/2019 17:21:37.414: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override
  85. 01/26/2019 17:21:37.414: [Swap Chain]
  86. +-----------------+---------------------
  87. | Bits Per Color. | 8
  88. | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
  89. | Red Primary.... | 0.650891, 0.329602
  90. | Green Primary.. | 0.331555, 0.622570
  91. | Blue Primary... | 0.151867, 0.053234
  92. | White Point.... | 0.313977, 0.329602
  93. | Min Luminance.. | 0.500000
  94. | Max Luminance.. | 270.000000
  95. | " FullFrame.. | 270.000000
  96. +-----------------+---------------------
  97. 01/26/2019 17:21:37.417: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (08803930h, 28, 00, NumModes=265, 241988e0h)) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2d6c ]
  98. 01/26/2019 17:21:37.419: [ DXGI ] >> 265 modes (0 removed)
  99. 01/26/2019 17:21:37.419: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0, **ppDeferredContext=0000000038A01410) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2d6c ]
  100. 01/26/2019 17:21:37.419: [D3D11Wrapr] Promoted ID3D11DeviceContext to ID3D11DeviceContext4
  101. 01/26/2019 17:21:37.856: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=147167cd8h, 00000000h) -- [ re2.exe < AK::WriteBytesMem::Bytes>, tid=0x2d6c ]
  102. 01/26/2019 17:21:37.859: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
  103. 01/26/2019 17:21:37.867: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
  104. 01/26/2019 17:21:38.086: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (086afa18h, b3eefcf0h, b3eefce0h) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x1504 ]
  105. 01/26/2019 17:21:38.086: [Swap Chain]
  106. +-------------+-------------------------------------------------------------------------+
  107. | Resolution. | 1920x1061 @ nan Hz |
  108. | Format..... | DXGI_FORMAT_R8G8B8A8_UNORM |
  109. | Buffers.... | 3 |
  110. | MSAA....... | Not Used (or Offscreen) |
  111. | Mode....... | Windowed |
  112. | Scaling.... | Unspecified |
  113. | Scanlines.. | Unspecified |
  114. | Flags...... | 0x0002 |
  115. | SwapEffect. | Discard |
  116. +-------------+-------------------------------------------------------------------------+
  117. 01/26/2019 17:21:38.086: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  118. 01/26/2019 17:21:38.087: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_ce4bc0d792611bc3db8a8b6ebd3ccb77>::operator () >
  119. 01/26/2019 17:21:38.087: [ DXGI ] Setting Swapchain Frame Latency: 4
  120. 01/26/2019 17:21:38.087: [ DXGI ] Setting Device Frame Latency: 4
  121. 01/26/2019 17:21:38.087: [ DXGI ] + SwapChain <IDXGISwapChain> (7296d3c0h) wrapped
  122. 01/26/2019 17:21:38.111: [ Input ] [!] IDirectInput8W::CreateDevice [ Default System Mouse ]
  123. 01/26/2019 17:21:38.111: [ Input ] Calling original function: (ret=S_OK)
  124. 01/26/2019 17:21:38.124: [ Input ] [!] IDirectInput8W::CreateDevice [ Default System Keyboard ]
  125. 01/26/2019 17:21:38.124: [ Input ] Calling original function: (ret=S_OK)
  126. 01/26/2019 17:21:38.149: [ Input ] [!] IDirectInput8W::CreateDevice [ Other Device ]
  127. 01/26/2019 17:21:38.149: [ Input ] Calling original function: (ret=S_OK)
  128. 01/26/2019 17:21:38.371: [Input Mgr.] [!] > First Call: NtUserGetAsyncKeyState_Detour
  129. 01/26/2019 17:21:38.374: [Input Mgr.] [!] > First Call: NtUserRegisterRawInputDevices_Detour
  130. 01/26/2019 17:21:38.374: [ DInput 8 ] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
  131. 01/26/2019 17:21:38.374: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
  132. 01/26/2019 17:21:38.375: [Input Mgr.] [!] > First Call: NtUserGetRegisteredRawInputDevices_Detour
  133. 01/26/2019 17:21:38.375: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
  134. 01/26/2019 17:21:38.376: [Window Mgr] [!] > First Call: ClipCursor_Detour
  135. 01/26/2019 17:21:38.380: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::Dispatch
  136. 01/26/2019 17:21:38.380: [ D3D 11 ] [!] > First Call: D3D11_Dispatch_Override
  137. 01/26/2019 17:21:38.401: [ CEGUI ] Enabling CEGUI: (C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
  138. 01/26/2019 17:21:38.406: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
  139. 01/26/2019 17:21:38.410: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
  140. 01/26/2019 17:21:38.411: [Window Mgr] Hooking the Window Procedure for Unicode Window Class ('via' - "RESIDENT EVIL 2" * 70c5c)
  141. 01/26/2019 17:21:38.411: [Window Mgr] $ ClassProc: ( F:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2\re2.exe ) + 1e973c0h
  142. 01/26/2019 17:21:38.411: [Window Mgr] $ WndProc: Same
  143. 01/26/2019 17:21:38.412: [Window Mgr] >> Hooked ClassProc.
  144. 01/26/2019 17:21:38.418: [Window Mgr] Treating focus HWND as device HWND because device HWND was invalid.
  145. 01/26/2019 17:21:38.515: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  146. 01/26/2019 17:21:38.528: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  147. 01/26/2019 17:21:38.554: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  148. 01/26/2019 17:21:38.570: [DLL Loader] ( re2.exe ) loaded ' XAudio2_8.dll' < LoadLibraryA> { 'CAkGameObject::~CAkGameObject' }
  149. 01/26/2019 17:21:38.616: [Window Mgr] [!] > First Call: GetMessageW_Detour
  150. 01/26/2019 17:21:38.617: [Window Mgr] [!] > First Call: PeekMessageW_Detour
  151. 01/26/2019 17:21:38.626: [RenderBack] SwapChain Presentation Thread has Priority=15
  152. 01/26/2019 17:21:38.627: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory, b0eef870h) -- [ dxgi.dll < SK_DXGI_SetPreferredAdapter>, tid=0x2e74 ]
  153. 01/26/2019 17:21:38.628: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  154. 01/26/2019 17:21:38.628: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x3414
  155. 01/26/2019 17:21:38.630: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000c3c, cookie=1
  156. 01/26/2019 17:21:38.631: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
  157. 01/26/2019 17:21:38.631: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2723 MiB - Budget: 236 / 5144 MiB)
  158. 01/26/2019 17:21:38.631: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3876 MiB - Budget: 26 / 7345 MiB)
  159. 01/26/2019 17:21:38.631: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@144.0 Hz),fmt=28,scaling=0x00,scanlines=0x01 }) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2e74 ]
  160. 01/26/2019 17:21:38.632: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
  161. 01/26/2019 17:21:38.689: [DLL Loader] ( re2.exe ) loaded ' iZotope.dll' < LoadLibraryW> { 'AK::SoundEngine::RegisterPluginDLL' }
  162. 01/26/2019 17:21:38.691: [DLL Loader] ( re2.exe ) loaded ' McDSP.dll' < LoadLibraryW> { 'AK::SoundEngine::RegisterPluginDLL' }
  163. 01/26/2019 17:21:38.704: [DLL Loader] ( mfc140u.dll ) loaded ' Comctl32.dll' < LoadLibraryW> { ' ' }
  164. 01/26/2019 17:21:38.726: [DLL Loader] ( re2.exe ) loaded ' ISACEffect.dll' < LoadLibraryW> { 'AK::SoundEngine::RegisterPluginDLL' }
  165. 01/26/2019 17:21:39.632: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  166. 01/26/2019 17:21:39.632: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  167. 01/26/2019 17:21:39.673: [ HDR Caps ]
  168. +-----------------+---------------------
  169. | Red Primary.... | 0.000000, 0.000000
  170. | Green Primary.. | 0.000000, 0.000000
  171. | Blue Primary... | 0.000000, 0.000000
  172. | White Point.... | 0.000000, 0.000000
  173. | Min Luminance.. | 0.000000
  174. | Max Luminance.. | 0.000000
  175. | " FullFrame.. | 0.000000
  176. | EDR Support.... | Yes
  177. | ST2084 Gamma... | No
  178. | HDR Gamma...... | No
  179. | SDR Gamma...... | No
  180. +-----------------+---------------------
  181. 01/26/2019 17:21:39.675: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  182. 01/26/2019 17:21:39.675: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  183. 01/26/2019 17:21:39.717: [ HDR Caps ]
  184. +-----------------+---------------------
  185. | Red Primary.... | 0.000000, 0.000000
  186. | Green Primary.. | 0.000000, 0.000000
  187. | Blue Primary... | 0.000000, 0.000000
  188. | White Point.... | 0.000000, 0.000000
  189. | Min Luminance.. | 0.000000
  190. | Max Luminance.. | 0.000000
  191. | " FullFrame.. | 0.000000
  192. | EDR Support.... | Yes
  193. | ST2084 Gamma... | No
  194. | HDR Gamma...... | No
  195. | SDR Gamma...... | No
  196. +-----------------+---------------------
  197. 01/26/2019 17:21:39.721: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  198. 01/26/2019 17:21:39.721: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  199. 01/26/2019 17:21:39.762: [ HDR Caps ]
  200. +-----------------+---------------------
  201. | Red Primary.... | 0.000000, 0.000000
  202. | Green Primary.. | 0.000000, 0.000000
  203. | Blue Primary... | 0.000000, 0.000000
  204. | White Point.... | 0.000000, 0.000000
  205. | Min Luminance.. | 0.000000
  206. | Max Luminance.. | 0.000000
  207. | " FullFrame.. | 0.000000
  208. | EDR Support.... | Yes
  209. | ST2084 Gamma... | No
  210. | HDR Gamma...... | No
  211. | SDR Gamma...... | No
  212. +-----------------+---------------------
  213. 01/26/2019 17:21:39.907: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1061,fmt=28,0x00000002) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x1504 ]
  214. 01/26/2019 17:21:39.907: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  215. 01/26/2019 17:21:39.926: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::Draw
  216. 01/26/2019 17:21:39.926: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
  217. 01/26/2019 17:21:39.926: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::DispatchIndirect
  218. 01/26/2019 17:21:39.926: [ D3D 11 ] [!] > First Call: D3D11_DispatchIndirect_Override
  219. 01/26/2019 17:21:39.957: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000002) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2e74 ]
  220. 01/26/2019 17:21:39.957: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  221. 01/26/2019 17:21:39.957: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1061,fmt=28,0x00000002) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x1504 ]
  222. 01/26/2019 17:21:39.957: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  223. 01/26/2019 17:21:39.972: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexed
  224. 01/26/2019 17:21:39.972: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
  225. 01/26/2019 17:21:39.976: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000002) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x1504 ]
  226. 01/26/2019 17:21:39.977: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  227. 01/26/2019 17:21:40.055: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::Dispatch
  228. 01/26/2019 17:21:48.526: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  229. 01/26/2019 17:21:48.526: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  230. 01/26/2019 17:21:48.567: [ HDR Caps ]
  231. +-----------------+---------------------
  232. | Red Primary.... | 0.000000, 0.000000
  233. | Green Primary.. | 0.000000, 0.000000
  234. | Blue Primary... | 0.000000, 0.000000
  235. | White Point.... | 0.000000, 0.000000
  236. | Min Luminance.. | 0.000000
  237. | Max Luminance.. | 0.000000
  238. | " FullFrame.. | 0.000000
  239. | EDR Support.... | Yes
  240. | ST2084 Gamma... | No
  241. | HDR Gamma...... | No
  242. | SDR Gamma...... | No
  243. +-----------------+---------------------
  244. 01/26/2019 17:21:48.568: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  245. 01/26/2019 17:21:48.568: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  246. 01/26/2019 17:21:48.609: [ HDR Caps ]
  247. +-----------------+---------------------
  248. | Red Primary.... | 0.000000, 0.000000
  249. | Green Primary.. | 0.000000, 0.000000
  250. | Blue Primary... | 0.000000, 0.000000
  251. | White Point.... | 0.000000, 0.000000
  252. | Min Luminance.. | 0.000000
  253. | Max Luminance.. | 0.000000
  254. | " FullFrame.. | 0.000000
  255. | EDR Support.... | Yes
  256. | ST2084 Gamma... | No
  257. | HDR Gamma...... | No
  258. | SDR Gamma...... | No
  259. +-----------------+---------------------
  260. 01/26/2019 17:21:51.847: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  261. 01/26/2019 17:21:51.847: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  262. 01/26/2019 17:21:51.888: [ HDR Caps ]
  263. +-----------------+---------------------
  264. | Red Primary.... | 0.000000, 0.000000
  265. | Green Primary.. | 0.000000, 0.000000
  266. | Blue Primary... | 0.000000, 0.000000
  267. | White Point.... | 0.000000, 0.000000
  268. | Min Luminance.. | 0.000000
  269. | Max Luminance.. | 0.000000
  270. | " FullFrame.. | 0.000000
  271. | EDR Support.... | Yes
  272. | ST2084 Gamma... | No
  273. | HDR Gamma...... | No
  274. | SDR Gamma...... | No
  275. +-----------------+---------------------
  276. 01/26/2019 17:21:51.890: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  277. 01/26/2019 17:21:51.890: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  278. 01/26/2019 17:21:51.932: [ HDR Caps ]
  279. +-----------------+---------------------
  280. | Red Primary.... | 0.000000, 0.000000
  281. | Green Primary.. | 0.000000, 0.000000
  282. | Blue Primary... | 0.000000, 0.000000
  283. | White Point.... | 0.000000, 0.000000
  284. | Min Luminance.. | 0.000000
  285. | Max Luminance.. | 0.000000
  286. | " FullFrame.. | 0.000000
  287. | EDR Support.... | Yes
  288. | ST2084 Gamma... | No
  289. | HDR Gamma...... | No
  290. | SDR Gamma...... | No
  291. +-----------------+---------------------
  292. 01/26/2019 17:21:51.933: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  293. 01/26/2019 17:21:51.933: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  294. 01/26/2019 17:21:51.974: [ HDR Caps ]
  295. +-----------------+---------------------
  296. | Red Primary.... | 0.000000, 0.000000
  297. | Green Primary.. | 0.000000, 0.000000
  298. | Blue Primary... | 0.000000, 0.000000
  299. | White Point.... | 0.000000, 0.000000
  300. | Min Luminance.. | 0.000000
  301. | Max Luminance.. | 0.000000
  302. | " FullFrame.. | 0.000000
  303. | EDR Support.... | Yes
  304. | ST2084 Gamma... | No
  305. | HDR Gamma...... | No
  306. | SDR Gamma...... | No
  307. +-----------------+---------------------
  308. 01/26/2019 17:21:51.985: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  309. 01/26/2019 17:21:51.985: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  310. 01/26/2019 17:21:52.027: [ HDR Caps ]
  311. +-----------------+---------------------
  312. | Red Primary.... | 0.000000, 0.000000
  313. | Green Primary.. | 0.000000, 0.000000
  314. | Blue Primary... | 0.000000, 0.000000
  315. | White Point.... | 0.000000, 0.000000
  316. | Min Luminance.. | 0.000000
  317. | Max Luminance.. | 0.000000
  318. | " FullFrame.. | 0.000000
  319. | EDR Support.... | Yes
  320. | ST2084 Gamma... | No
  321. | HDR Gamma...... | No
  322. | SDR Gamma...... | No
  323. +-----------------+---------------------
  324. 01/26/2019 17:21:52.028: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
  325. 01/26/2019 17:21:52.028: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
  326. 01/26/2019 17:21:52.069: [ HDR Caps ]
  327. +-----------------+---------------------
  328. | Red Primary.... | 0.000000, 0.000000
  329. | Green Primary.. | 0.000000, 0.000000
  330. | Blue Primary... | 0.000000, 0.000000
  331. | White Point.... | 0.000000, 0.000000
  332. | Min Luminance.. | 0.000000
  333. | Max Luminance.. | 0.000000
  334. | " FullFrame.. | 0.000000
  335. | EDR Support.... | Yes
  336. | ST2084 Gamma... | No
  337. | HDR Gamma...... | No
  338. | SDR Gamma...... | No
  339. +-----------------+---------------------
  340. 01/26/2019 17:21:52.562: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexedInstanced
  341. 01/26/2019 17:21:52.562: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstanced_Override
  342. 01/26/2019 17:21:52.562: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexedInstancedIndirect
  343. 01/26/2019 17:21:52.562: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstancedIndirect_Override
  344. 01/26/2019 17:22:09.314: [Perf Stats] At shutdown: 0.01 seconds and 36.06 MiB of CPU->GPU I/O avoided by 22 texture cache hits.
  345. ================================================================== (List Unloads) ==================================================================
  346. 01/26/2019 17:22:09.317: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFAB7560000) : (0x00007FFAB7584000) ]
  347. 01/26/2019 17:22:09.319: [00] * Ver.: Resource Policy Client 10.0.17134.1 (WinBuild.160101.0800)
  348. 01/26/2019 17:22:09.319: [01] Unloaded ' d3d12.dll' [ (0x00007FFA86FC0000) : (0x00007FFA87152000) ]
  349. 01/26/2019 17:22:09.320: [01] * Ver.: Direct3D 12 Runtime 10.0.17134.441 (WinBuild.160101.0800)
  350. 01/26/2019 17:22:09.320: [02] Unloaded ' msvcp110_win.dll' [ (0x00007FFAB6BB0000) : (0x00007FFAB6C41000) ]
  351. 01/26/2019 17:22:09.321: [02] * Ver.: Microsoft® STL110 C++ Runtime Library 10.0.17134.1 (WinBuild.160101.0800)
  352. 01/26/2019 17:22:09.321: [03] Unloaded ' wbemsvc.dll' [ (0x00007FFAA82A0000) : (0x00007FFAA82B4000) ]
  353. 01/26/2019 17:22:09.322: [03] * Ver.: WMI 10.0.17134.1 (WinBuild.160101.0800)
  354. 01/26/2019 17:22:09.322: [04] Unloaded ' fastprox.dll' [ (0x00007FFAA82C0000) : (0x00007FFAA83B2000) ]
  355. 01/26/2019 17:22:09.323: [04] * Ver.: WMI Custom Marshaller 10.0.17134.1 (WinBuild.160101.0800)
  356. 01/26/2019 17:22:09.324: [05] Unloaded ' wbemprox.dll' [ (0x00007FFAA8C50000) : (0x00007FFAA8C61000) ]
  357. 01/26/2019 17:22:09.325: [05] * Ver.: WMI 10.0.17134.1 (WinBuild.160101.0800)
  358. 01/26/2019 17:22:09.325: [06] Unloaded ' wbemcomn.dll' [ (0x00007FFAAD940000) : (0x00007FFAAD9C3000) ]
  359. 01/26/2019 17:22:09.326: [06] * Ver.: WMI 10.0.17134.1 (WinBuild.160101.0800)
  360. 01/26/2019 17:22:09.326: [07] Unloaded ' OnDemandConnRouteHelper.dll' [ (0x00007FFA939F0000) : (0x00007FFA93A05000) ]
  361. 01/26/2019 17:22:09.327: [07] * Ver.: On Demand Connctiond Route Helper 10.0.17134.1 (WinBuild.160101.0800)
  362. ================================================================== (End Unloads) ==================================================================
  363. 01/26/2019 17:22:09.327: [ SpecialK ] *** Initiating DLL Shutdown ***
  364. 01/26/2019 17:22:09.327: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
  365. 01/26/2019 17:22:09.354: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 1 ms)
  366. 01/26/2019 17:22:09.370: [ SpecialK ] Saving user preferences to dxgi.ini... done! ( 0 ms)
  367. 01/26/2019 17:22:09.371: [ SpecialK ] Shutting down MinHook... done! ( 0 ms)
  368. 01/26/2019 17:22:09.371: [ WMI Perf ] Shutting down WMI WbemLocator... done! ( 0 ms)
  369. 01/26/2019 17:22:09.371: [ SpecialK ] Custom dxgi.dll Detached (pid=0x2d64)
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