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- ?01/26/2019 17:21:32.123: dxgi.log created (Special K 0.10.0.XDR, Jan 24 2019)
- -------------------------------------------------------------------------------------------
- 01/26/2019 17:21:32.161: >> (re2.exe) [dxgi.dll] <<
- 01/26/2019 17:21:32.161: Loading user preferences from dxgi.ini... done! ( 40.90 ms)
- -------------------------------------------------------------------------------------------
- 01/26/2019 17:21:32.205: Working Directory: F:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2
- 01/26/2019 17:21:32.205: System Directory: C:\WINDOWS\system32
- 01/26/2019 17:21:32.205: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
- -------------------------------------------------------------------------------------------
- 01/26/2019 17:21:32.210: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
- 01/26/2019 17:21:32.211: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
- 01/26/2019 17:21:32.216: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 01/26/2019 17:21:32.216: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 01/26/2019 17:21:32.216: [ DXGI ] ================================
- 01/26/2019 17:21:32.216: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 9de0h
- 01/26/2019 17:21:32.216: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + a200h
- 01/26/2019 17:21:32.216: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 9a20h
- 01/26/2019 17:21:32.218: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 01/26/2019 17:21:32.218: [ D3D 11 ] =========================================
- 01/26/2019 17:21:32.218: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15800h { Hooked }
- 01/26/2019 17:21:32.218: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15950h { Hooked }
- 01/26/2019 17:21:32.219: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
- 01/26/2019 17:21:32.221: [DLL Loader] ( dxgi.dll ) loaded ' D3DCOMPILER_47.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
- 01/26/2019 17:21:32.221: [ Input ] Game uses DirectInput 8, installing input hooks...
- 01/26/2019 17:21:32.222: [ DXGI ] Installing DXGI Hooks
- 01/26/2019 17:21:32.222: [ Input ] Game uses HID, installing input hooks...
- -------------------------------------------------------------------------------------------
- 01/26/2019 17:21:32.222: [ SpecialK ] === Initialization Finished! === ( 99.38 ms)
- -------------------------------------------------------------------------------------------
- 01/26/2019 17:21:32.223: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 01/26/2019 17:21:32.224: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 01/26/2019 17:21:32.224: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 01/26/2019 17:21:32.225: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- 01/26/2019 17:21:32.226: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 07a9f6c8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2f08 ]
- 01/26/2019 17:21:32.229: [ NvAPI ] NvAPI Init { Success }
- 01/26/2019 17:21:32.230: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- 01/26/2019 17:21:32.234: [ NvAPI ] >> NVIDIA Driver Version: 417.71
- 01/26/2019 17:21:32.234: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1060 6GB' }
- 01/26/2019 17:21:32.234: [Hybrid GPU] NvOptimusEnablement..................: 0x01 (Max Perf.)
- 01/26/2019 17:21:32.234: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
- ===========================================================================================
- 01/26/2019 17:21:32.270: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
- 01/26/2019 17:21:32.296: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 01/26/2019 17:21:32.298: [ D3D 11 ] Hooking D3D11
- 01/26/2019 17:21:32.346: [DLL Loader] ( re2.exe ) loaded ' steam_api64.dll' <LoadLibraryExW> { 'AK::Monitor::PostString' }
- 01/26/2019 17:21:32.366: [DLL Loader] ( steam_api64.dll ) loaded ' C:\Games\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
- 01/26/2019 17:21:34.521: [Window Mgr] [!] > First Call: SetWindowPos_Detour
- 01/26/2019 17:21:34.525: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 01/26/2019 17:21:34.527: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
- 01/26/2019 17:21:34.527: [Window Mgr] [!] > First Call: GetForegroundWindow_Detour
- 01/26/2019 17:21:37.342: [DLL Loader] ( re2.exe ) loaded ' d3d12.dll' < LoadLibraryW> { 'AK::WriteBytesMem::Clear' }
- 01/26/2019 17:21:37.342: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2d6c ]
- 01/26/2019 17:21:37.343: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice>, tid=0x2d6c ]
- 01/26/2019 17:21:37.343: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
- 01/26/2019 17:21:37.343: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 007fcd28h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2d6c ]
- 01/26/2019 17:21:37.343: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- 01/26/2019 17:21:37.343: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (086a13f0h, 0, 007fc930h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2d6c ]
- 01/26/2019 17:21:37.344: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 01/26/2019 17:21:37.344: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000C030) <Hardware>
- 01/26/2019 17:21:37.367: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 01/26/2019 17:21:37.367: [D3D11Wrapr] Promoted ID3D11DeviceContext to ID3D11DeviceContext4
- 01/26/2019 17:21:37.367: [ D3D 11 ] >> Device = 086b01f0h (Feature Level: 11_0)
- 01/26/2019 17:21:37.371: [ Nv API ] [!] > First Call: NvAPI_Disp_HdrColorControl_Override
- 01/26/2019 17:21:37.371: [ Nv API ] <Get> HDR Mode: Off
- 01/26/2019 17:21:37.372: [ Nv API ] HDR: Max Master Luma: 0.0, Min Master Luma: 0.00000
- 01/26/2019 17:21:37.372: [ Nv API ] HDR: Max Avg. Luma: 0.0, Max Luma: 0.0
- 01/26/2019 17:21:37.372: [ Nv API ] [!] > First Call: NvAPI_Disp_GetHdrCapabilities_Override
- 01/26/2019 17:21:37.372: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:37.372: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:37.414: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:37.414: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override
- 01/26/2019 17:21:37.414: [Swap Chain]
- +-----------------+---------------------
- | Bits Per Color. | 8
- | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
- | Red Primary.... | 0.650891, 0.329602
- | Green Primary.. | 0.331555, 0.622570
- | Blue Primary... | 0.151867, 0.053234
- | White Point.... | 0.313977, 0.329602
- | Min Luminance.. | 0.500000
- | Max Luminance.. | 270.000000
- | " FullFrame.. | 270.000000
- +-----------------+---------------------
- 01/26/2019 17:21:37.417: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (08803930h, 28, 00, NumModes=265, 241988e0h)) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2d6c ]
- 01/26/2019 17:21:37.419: [ DXGI ] >> 265 modes (0 removed)
- 01/26/2019 17:21:37.419: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0, **ppDeferredContext=0000000038A01410) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2d6c ]
- 01/26/2019 17:21:37.419: [D3D11Wrapr] Promoted ID3D11DeviceContext to ID3D11DeviceContext4
- 01/26/2019 17:21:37.856: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=147167cd8h, 00000000h) -- [ re2.exe < AK::WriteBytesMem::Bytes>, tid=0x2d6c ]
- 01/26/2019 17:21:37.859: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
- 01/26/2019 17:21:37.867: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
- 01/26/2019 17:21:38.086: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (086afa18h, b3eefcf0h, b3eefce0h) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x1504 ]
- 01/26/2019 17:21:38.086: [Swap Chain]
- +-------------+-------------------------------------------------------------------------+
- | Resolution. | 1920x1061 @ nan Hz |
- | Format..... | DXGI_FORMAT_R8G8B8A8_UNORM |
- | Buffers.... | 3 |
- | MSAA....... | Not Used (or Offscreen) |
- | Mode....... | Windowed |
- | Scaling.... | Unspecified |
- | Scanlines.. | Unspecified |
- | Flags...... | 0x0002 |
- | SwapEffect. | Discard |
- +-------------+-------------------------------------------------------------------------+
- 01/26/2019 17:21:38.086: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 01/26/2019 17:21:38.087: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_ce4bc0d792611bc3db8a8b6ebd3ccb77>::operator () >
- 01/26/2019 17:21:38.087: [ DXGI ] Setting Swapchain Frame Latency: 4
- 01/26/2019 17:21:38.087: [ DXGI ] Setting Device Frame Latency: 4
- 01/26/2019 17:21:38.087: [ DXGI ] + SwapChain <IDXGISwapChain> (7296d3c0h) wrapped
- 01/26/2019 17:21:38.111: [ Input ] [!] IDirectInput8W::CreateDevice [ Default System Mouse ]
- 01/26/2019 17:21:38.111: [ Input ] Calling original function: (ret=S_OK)
- 01/26/2019 17:21:38.124: [ Input ] [!] IDirectInput8W::CreateDevice [ Default System Keyboard ]
- 01/26/2019 17:21:38.124: [ Input ] Calling original function: (ret=S_OK)
- 01/26/2019 17:21:38.149: [ Input ] [!] IDirectInput8W::CreateDevice [ Other Device ]
- 01/26/2019 17:21:38.149: [ Input ] Calling original function: (ret=S_OK)
- 01/26/2019 17:21:38.371: [Input Mgr.] [!] > First Call: NtUserGetAsyncKeyState_Detour
- 01/26/2019 17:21:38.374: [Input Mgr.] [!] > First Call: NtUserRegisterRawInputDevices_Detour
- 01/26/2019 17:21:38.374: [ DInput 8 ] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
- 01/26/2019 17:21:38.374: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
- 01/26/2019 17:21:38.375: [Input Mgr.] [!] > First Call: NtUserGetRegisteredRawInputDevices_Detour
- 01/26/2019 17:21:38.375: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
- 01/26/2019 17:21:38.376: [Window Mgr] [!] > First Call: ClipCursor_Detour
- 01/26/2019 17:21:38.380: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::Dispatch
- 01/26/2019 17:21:38.380: [ D3D 11 ] [!] > First Call: D3D11_Dispatch_Override
- 01/26/2019 17:21:38.401: [ CEGUI ] Enabling CEGUI: (C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
- 01/26/2019 17:21:38.406: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
- 01/26/2019 17:21:38.410: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
- 01/26/2019 17:21:38.411: [Window Mgr] Hooking the Window Procedure for Unicode Window Class ('via' - "RESIDENT EVIL 2" * 70c5c)
- 01/26/2019 17:21:38.411: [Window Mgr] $ ClassProc: ( F:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2\re2.exe ) + 1e973c0h
- 01/26/2019 17:21:38.411: [Window Mgr] $ WndProc: Same
- 01/26/2019 17:21:38.412: [Window Mgr] >> Hooked ClassProc.
- 01/26/2019 17:21:38.418: [Window Mgr] Treating focus HWND as device HWND because device HWND was invalid.
- 01/26/2019 17:21:38.515: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
- 01/26/2019 17:21:38.528: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
- 01/26/2019 17:21:38.554: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
- 01/26/2019 17:21:38.570: [DLL Loader] ( re2.exe ) loaded ' XAudio2_8.dll' < LoadLibraryA> { 'CAkGameObject::~CAkGameObject' }
- 01/26/2019 17:21:38.616: [Window Mgr] [!] > First Call: GetMessageW_Detour
- 01/26/2019 17:21:38.617: [Window Mgr] [!] > First Call: PeekMessageW_Detour
- 01/26/2019 17:21:38.626: [RenderBack] SwapChain Presentation Thread has Priority=15
- 01/26/2019 17:21:38.627: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory, b0eef870h) -- [ dxgi.dll < SK_DXGI_SetPreferredAdapter>, tid=0x2e74 ]
- 01/26/2019 17:21:38.628: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- 01/26/2019 17:21:38.628: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x3414
- 01/26/2019 17:21:38.630: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000c3c, cookie=1
- 01/26/2019 17:21:38.631: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
- 01/26/2019 17:21:38.631: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2723 MiB - Budget: 236 / 5144 MiB)
- 01/26/2019 17:21:38.631: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3876 MiB - Budget: 26 / 7345 MiB)
- 01/26/2019 17:21:38.631: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@144.0 Hz),fmt=28,scaling=0x00,scanlines=0x01 }) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2e74 ]
- 01/26/2019 17:21:38.632: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
- 01/26/2019 17:21:38.689: [DLL Loader] ( re2.exe ) loaded ' iZotope.dll' < LoadLibraryW> { 'AK::SoundEngine::RegisterPluginDLL' }
- 01/26/2019 17:21:38.691: [DLL Loader] ( re2.exe ) loaded ' McDSP.dll' < LoadLibraryW> { 'AK::SoundEngine::RegisterPluginDLL' }
- 01/26/2019 17:21:38.704: [DLL Loader] ( mfc140u.dll ) loaded ' Comctl32.dll' < LoadLibraryW> { ' ' }
- 01/26/2019 17:21:38.726: [DLL Loader] ( re2.exe ) loaded ' ISACEffect.dll' < LoadLibraryW> { 'AK::SoundEngine::RegisterPluginDLL' }
- 01/26/2019 17:21:39.632: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:39.632: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:39.673: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:39.675: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:39.675: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:39.717: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:39.721: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:39.721: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:39.762: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:39.907: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1061,fmt=28,0x00000002) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x1504 ]
- 01/26/2019 17:21:39.907: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 01/26/2019 17:21:39.926: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::Draw
- 01/26/2019 17:21:39.926: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
- 01/26/2019 17:21:39.926: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::DispatchIndirect
- 01/26/2019 17:21:39.926: [ D3D 11 ] [!] > First Call: D3D11_DispatchIndirect_Override
- 01/26/2019 17:21:39.957: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000002) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x2e74 ]
- 01/26/2019 17:21:39.957: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 01/26/2019 17:21:39.957: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1061,fmt=28,0x00000002) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x1504 ]
- 01/26/2019 17:21:39.957: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 01/26/2019 17:21:39.972: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexed
- 01/26/2019 17:21:39.972: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
- 01/26/2019 17:21:39.976: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000002) -- [ re2.exe < AK::WriteBytesMem::Clear>, tid=0x1504 ]
- 01/26/2019 17:21:39.977: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 01/26/2019 17:21:40.055: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::Dispatch
- 01/26/2019 17:21:48.526: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:48.526: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:48.567: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:48.568: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:48.568: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:48.609: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:51.847: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:51.847: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:51.888: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:51.890: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:51.890: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:51.932: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:51.933: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:51.933: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:51.974: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:51.985: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:51.985: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:52.027: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:52.028: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 01/26/2019 17:21:52.028: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 01/26/2019 17:21:52.069: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 0.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 01/26/2019 17:21:52.562: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexedInstanced
- 01/26/2019 17:21:52.562: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstanced_Override
- 01/26/2019 17:21:52.562: [ D3D 11 ] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexedInstancedIndirect
- 01/26/2019 17:21:52.562: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstancedIndirect_Override
- 01/26/2019 17:22:09.314: [Perf Stats] At shutdown: 0.01 seconds and 36.06 MiB of CPU->GPU I/O avoided by 22 texture cache hits.
- ================================================================== (List Unloads) ==================================================================
- 01/26/2019 17:22:09.317: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFAB7560000) : (0x00007FFAB7584000) ]
- 01/26/2019 17:22:09.319: [00] * Ver.: Resource Policy Client 10.0.17134.1 (WinBuild.160101.0800)
- 01/26/2019 17:22:09.319: [01] Unloaded ' d3d12.dll' [ (0x00007FFA86FC0000) : (0x00007FFA87152000) ]
- 01/26/2019 17:22:09.320: [01] * Ver.: Direct3D 12 Runtime 10.0.17134.441 (WinBuild.160101.0800)
- 01/26/2019 17:22:09.320: [02] Unloaded ' msvcp110_win.dll' [ (0x00007FFAB6BB0000) : (0x00007FFAB6C41000) ]
- 01/26/2019 17:22:09.321: [02] * Ver.: Microsoft® STL110 C++ Runtime Library 10.0.17134.1 (WinBuild.160101.0800)
- 01/26/2019 17:22:09.321: [03] Unloaded ' wbemsvc.dll' [ (0x00007FFAA82A0000) : (0x00007FFAA82B4000) ]
- 01/26/2019 17:22:09.322: [03] * Ver.: WMI 10.0.17134.1 (WinBuild.160101.0800)
- 01/26/2019 17:22:09.322: [04] Unloaded ' fastprox.dll' [ (0x00007FFAA82C0000) : (0x00007FFAA83B2000) ]
- 01/26/2019 17:22:09.323: [04] * Ver.: WMI Custom Marshaller 10.0.17134.1 (WinBuild.160101.0800)
- 01/26/2019 17:22:09.324: [05] Unloaded ' wbemprox.dll' [ (0x00007FFAA8C50000) : (0x00007FFAA8C61000) ]
- 01/26/2019 17:22:09.325: [05] * Ver.: WMI 10.0.17134.1 (WinBuild.160101.0800)
- 01/26/2019 17:22:09.325: [06] Unloaded ' wbemcomn.dll' [ (0x00007FFAAD940000) : (0x00007FFAAD9C3000) ]
- 01/26/2019 17:22:09.326: [06] * Ver.: WMI 10.0.17134.1 (WinBuild.160101.0800)
- 01/26/2019 17:22:09.326: [07] Unloaded ' OnDemandConnRouteHelper.dll' [ (0x00007FFA939F0000) : (0x00007FFA93A05000) ]
- 01/26/2019 17:22:09.327: [07] * Ver.: On Demand Connctiond Route Helper 10.0.17134.1 (WinBuild.160101.0800)
- ================================================================== (End Unloads) ==================================================================
- 01/26/2019 17:22:09.327: [ SpecialK ] *** Initiating DLL Shutdown ***
- 01/26/2019 17:22:09.327: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
- 01/26/2019 17:22:09.354: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 1 ms)
- 01/26/2019 17:22:09.370: [ SpecialK ] Saving user preferences to dxgi.ini... done! ( 0 ms)
- 01/26/2019 17:22:09.371: [ SpecialK ] Shutting down MinHook... done! ( 0 ms)
- 01/26/2019 17:22:09.371: [ WMI Perf ] Shutting down WMI WbemLocator... done! ( 0 ms)
- 01/26/2019 17:22:09.371: [ SpecialK ] Custom dxgi.dll Detached (pid=0x2d64)
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