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  1. Paste.ee
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  7. Submitted on July 4, 2018 at 06:54 AM
  8. Expires on August 3, 2018 at 06:54 AM (4 weeks from now)
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  8002. 7991
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  8008. 7997
  8009. 7998
  8010. 7999
  8011. 8000
  8012. 8001
  8013. 8002
  8014. 8003
  8015. 8004
  8016. 8005
  8017. 8006
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  8019. 8008
  8020. 8009
  8021. 8010
  8022. 8011
  8023. 8012
  8024. 8013
  8025. 8014
  8026. warn'Hell Arc/Element'
  8027. warn'Made by NoobyGames12 edit by IshLink / Hell Edit- DO NOT REMOVE CREDITS OR ELSE'
  8028. --robes--
  8029. wait(1/60)
  8030. --Robes edit by weepinggamer--
  8031. --robe + particle--
  8032.  
  8033. NewInstance = function(instance,parent,properties)
  8034. local inst = Instance.new(instance,parent)
  8035. if(properties)then
  8036. for i,v in next, properties do
  8037. pcall(function() inst[i] = v end)
  8038. end
  8039. end
  8040. return inst;
  8041. end
  8042.  
  8043.  
  8044.  
  8045.  
  8046. local PlayerSize = 1
  8047. local sick = Instance.new("Sound",Character)
  8048. function sandbox(var,func)
  8049. local env = getfenv(func)
  8050. local newenv = setmetatable({},{
  8051. __index = function(self,k)
  8052. if k=="script" then
  8053. return var
  8054. else
  8055. return env[k]
  8056. end
  8057. end,
  8058. })
  8059. setfenv(func,newenv)
  8060. return func
  8061. end
  8062. cors = {}
  8063. mas = Instance.new("Model",game:GetService("Lighting"))
  8064. Model0 = Instance.new("Model")
  8065. Model1 = Instance.new("Model")
  8066. WedgePart2 = Instance.new("WedgePart")
  8067. WedgePart3 = Instance.new("WedgePart")
  8068. Part4 = Instance.new("Part")
  8069. Part5 = Instance.new("Part")
  8070. Part6 = Instance.new("Part")
  8071. Part7 = Instance.new("Part")
  8072. Part8 = Instance.new("Part")
  8073. Part9 = Instance.new("Part")
  8074. Part10 = Instance.new("Part")
  8075. Part11 = Instance.new("Part")
  8076. Part12 = Instance.new("Part")
  8077. Part13 = Instance.new("Part")
  8078. Part14 = Instance.new("Part")
  8079. Part15 = Instance.new("Part")
  8080. SpecialMesh16 = Instance.new("SpecialMesh")
  8081. Part17 = Instance.new("Part")
  8082. SpecialMesh18 = Instance.new("SpecialMesh")
  8083. Part19 = Instance.new("Part")
  8084. SpecialMesh20 = Instance.new("SpecialMesh")
  8085. Part21 = Instance.new("Part")
  8086. SpecialMesh22 = Instance.new("SpecialMesh")
  8087. Part23 = Instance.new("Part")
  8088. SpecialMesh24 = Instance.new("SpecialMesh")
  8089. Part25 = Instance.new("Part")
  8090. SpecialMesh26 = Instance.new("SpecialMesh")
  8091. Part27 = Instance.new("Part")
  8092. SpecialMesh28 = Instance.new("SpecialMesh")
  8093. Part29 = Instance.new("Part")
  8094. SpecialMesh30 = Instance.new("SpecialMesh")
  8095. Part31 = Instance.new("Part")
  8096. Part32 = Instance.new("Part")
  8097. Part33 = Instance.new("Part")
  8098. Part34 = Instance.new("Part")
  8099. Part35 = Instance.new("Part")
  8100. Part36 = Instance.new("Part")
  8101. Part37 = Instance.new("Part")
  8102. ParticleEmitter38 = Instance.new("ParticleEmitter")
  8103. Part39 = Instance.new("Part")
  8104. Part40 = Instance.new("Part")
  8105. Part41 = Instance.new("Part")
  8106. Part42 = Instance.new("Part")
  8107. Part43 = Instance.new("Part")
  8108. Part44 = Instance.new("Part")
  8109. Part45 = Instance.new("Part")
  8110. Part46 = Instance.new("Part")
  8111. Part47 = Instance.new("Part")
  8112. Part48 = Instance.new("Part")
  8113. Part49 = Instance.new("Part")
  8114. Part50 = Instance.new("Part")
  8115. Part51 = Instance.new("Part")
  8116. Part52 = Instance.new("Part")
  8117. Part53 = Instance.new("Part")
  8118. Part54 = Instance.new("Part")
  8119. Part55 = Instance.new("Part")
  8120. Part56 = Instance.new("Part")
  8121. Part57 = Instance.new("Part")
  8122. Part58 = Instance.new("Part")
  8123. Part59 = Instance.new("Part")
  8124. Part60 = Instance.new("Part")
  8125. Part61 = Instance.new("Part")
  8126. Part62 = Instance.new("Part")
  8127. Part63 = Instance.new("Part")
  8128. Part64 = Instance.new("Part")
  8129. Part65 = Instance.new("Part")
  8130. Part66 = Instance.new("Part")
  8131. Part67 = Instance.new("Part")
  8132. Part68 = Instance.new("Part")
  8133. Part69 = Instance.new("Part")
  8134. Part70 = Instance.new("Part")
  8135. Part71 = Instance.new("Part")
  8136. Part72 = Instance.new("Part")
  8137. Part73 = Instance.new("Part")
  8138. Part74 = Instance.new("Part")
  8139. Part75 = Instance.new("Part")
  8140. Part76 = Instance.new("Part")
  8141. Part77 = Instance.new("Part")
  8142. Part78 = Instance.new("Part")
  8143. Part79 = Instance.new("Part")
  8144. Part80 = Instance.new("Part")
  8145. Part81 = Instance.new("Part")
  8146. Part82 = Instance.new("Part")
  8147. Part83 = Instance.new("Part")
  8148. Part84 = Instance.new("Part")
  8149. Part85 = Instance.new("Part")
  8150. Part86 = Instance.new("Part")
  8151. Part87 = Instance.new("Part")
  8152. Part88 = Instance.new("Part")
  8153. Part89 = Instance.new("Part")
  8154. Part90 = Instance.new("Part")
  8155. Part91 = Instance.new("Part")
  8156. Part92 = Instance.new("Part")
  8157. Part93 = Instance.new("Part")
  8158. Part94 = Instance.new("Part")
  8159. Part95 = Instance.new("Part")
  8160. Part96 = Instance.new("Part")
  8161. Part97 = Instance.new("Part")
  8162. Part98 = Instance.new("Part")
  8163. Part99 = Instance.new("Part")
  8164. Part100 = Instance.new("Part")
  8165. Part101 = Instance.new("Part")
  8166. Part102 = Instance.new("Part")
  8167. Part103 = Instance.new("Part")
  8168. Part104 = Instance.new("Part")
  8169. Part105 = Instance.new("Part")
  8170. Part106 = Instance.new("Part")
  8171. Part107 = Instance.new("Part")
  8172. Part108 = Instance.new("Part")
  8173. Part109 = Instance.new("Part")
  8174. Part110 = Instance.new("Part")
  8175. Part111 = Instance.new("Part")
  8176. Part112 = Instance.new("Part")
  8177. Part113 = Instance.new("Part")
  8178. Part114 = Instance.new("Part")
  8179. Part115 = Instance.new("Part")
  8180. Part116 = Instance.new("Part")
  8181. Part117 = Instance.new("Part")
  8182. Part118 = Instance.new("Part")
  8183. Part119 = Instance.new("Part")
  8184. Part120 = Instance.new("Part")
  8185. Part121 = Instance.new("Part")
  8186. Part122 = Instance.new("Part")
  8187. Part123 = Instance.new("Part")
  8188. Part124 = Instance.new("Part")
  8189. Part125 = Instance.new("Part")
  8190. Part126 = Instance.new("Part")
  8191. Part127 = Instance.new("Part")
  8192. Part128 = Instance.new("Part")
  8193. Part129 = Instance.new("Part")
  8194. Part130 = Instance.new("Part")
  8195. Part131 = Instance.new("Part")
  8196. Part132 = Instance.new("Part")
  8197. Part133 = Instance.new("Part")
  8198. Part134 = Instance.new("Part")
  8199. Part135 = Instance.new("Part")
  8200. Part136 = Instance.new("Part")
  8201. Part137 = Instance.new("Part")
  8202. Part138 = Instance.new("Part")
  8203. Part139 = Instance.new("Part")
  8204. Part140 = Instance.new("Part")
  8205. Part141 = Instance.new("Part")
  8206. Part142 = Instance.new("Part")
  8207. Part143 = Instance.new("Part")
  8208. Part144 = Instance.new("Part")
  8209. Part145 = Instance.new("Part")
  8210. Part146 = Instance.new("Part")
  8211. Part147 = Instance.new("Part")
  8212. Part148 = Instance.new("Part")
  8213. Part149 = Instance.new("Part")
  8214. Part150 = Instance.new("Part")
  8215. Part151 = Instance.new("Part")
  8216. Part152 = Instance.new("Part")
  8217. Part153 = Instance.new("Part")
  8218. Part154 = Instance.new("Part")
  8219. Part155 = Instance.new("Part")
  8220. Part156 = Instance.new("Part")
  8221. Part157 = Instance.new("Part")
  8222. Part158 = Instance.new("Part")
  8223. Part159 = Instance.new("Part")
  8224. Part160 = Instance.new("Part")
  8225. Part161 = Instance.new("Part")
  8226. Part162 = Instance.new("Part")
  8227. Part163 = Instance.new("Part")
  8228. Part164 = Instance.new("Part")
  8229. Part165 = Instance.new("Part")
  8230. Part166 = Instance.new("Part")
  8231. Part167 = Instance.new("Part")
  8232. Part168 = Instance.new("Part")
  8233. Part169 = Instance.new("Part")
  8234. Part170 = Instance.new("Part")
  8235. WedgePart171 = Instance.new("WedgePart")
  8236. WedgePart172 = Instance.new("WedgePart")
  8237. WedgePart173 = Instance.new("WedgePart")
  8238. WedgePart174 = Instance.new("WedgePart")
  8239. WedgePart175 = Instance.new("WedgePart")
  8240. WedgePart176 = Instance.new("WedgePart")
  8241. WedgePart177 = Instance.new("WedgePart")
  8242. WedgePart178 = Instance.new("WedgePart")
  8243. WedgePart179 = Instance.new("WedgePart")
  8244. WedgePart180 = Instance.new("WedgePart")
  8245. WedgePart181 = Instance.new("WedgePart")
  8246. WedgePart182 = Instance.new("WedgePart")
  8247. WedgePart183 = Instance.new("WedgePart")
  8248. WedgePart184 = Instance.new("WedgePart")
  8249. WedgePart185 = Instance.new("WedgePart")
  8250. WedgePart186 = Instance.new("WedgePart")
  8251. WedgePart187 = Instance.new("WedgePart")
  8252. WedgePart188 = Instance.new("WedgePart")
  8253. WedgePart189 = Instance.new("WedgePart")
  8254. WedgePart190 = Instance.new("WedgePart")
  8255. WedgePart191 = Instance.new("WedgePart")
  8256. WedgePart192 = Instance.new("WedgePart")
  8257. WedgePart193 = Instance.new("WedgePart")
  8258. WedgePart194 = Instance.new("WedgePart")
  8259. WedgePart195 = Instance.new("WedgePart")
  8260. WedgePart196 = Instance.new("WedgePart")
  8261. WedgePart197 = Instance.new("WedgePart")
  8262. WedgePart198 = Instance.new("WedgePart")
  8263. WedgePart199 = Instance.new("WedgePart")
  8264. WedgePart200 = Instance.new("WedgePart")
  8265. WedgePart201 = Instance.new("WedgePart")
  8266. WedgePart202 = Instance.new("WedgePart")
  8267. Model203 = Instance.new("Model")
  8268. Part204 = Instance.new("Part")
  8269. Part205 = Instance.new("Part")
  8270. ParticleEmitter206 = Instance.new("ParticleEmitter")
  8271. Model207 = Instance.new("Model")
  8272. WedgePart208 = Instance.new("WedgePart")
  8273. Part209 = Instance.new("Part")
  8274. Part210 = Instance.new("Part")
  8275. Part211 = Instance.new("Part")
  8276. Part212 = Instance.new("Part")
  8277. Part213 = Instance.new("Part")
  8278. Part214 = Instance.new("Part")
  8279. Part215 = Instance.new("Part")
  8280. Part216 = Instance.new("Part")
  8281. Part217 = Instance.new("Part")
  8282. Part218 = Instance.new("Part")
  8283. Part219 = Instance.new("Part")
  8284. Part220 = Instance.new("Part")
  8285. Part221 = Instance.new("Part")
  8286. Part222 = Instance.new("Part")
  8287. Part223 = Instance.new("Part")
  8288. Part224 = Instance.new("Part")
  8289. Part225 = Instance.new("Part")
  8290. Part226 = Instance.new("Part")
  8291. Part227 = Instance.new("Part")
  8292. Part228 = Instance.new("Part")
  8293. Part229 = Instance.new("Part")
  8294. Part230 = Instance.new("Part")
  8295. Part231 = Instance.new("Part")
  8296. Part232 = Instance.new("Part")
  8297. Part233 = Instance.new("Part")
  8298. Part234 = Instance.new("Part")
  8299. Part235 = Instance.new("Part")
  8300. Part236 = Instance.new("Part")
  8301. Part237 = Instance.new("Part")
  8302. Part238 = Instance.new("Part")
  8303. Part239 = Instance.new("Part")
  8304. Part240 = Instance.new("Part")
  8305. Part241 = Instance.new("Part")
  8306. Part242 = Instance.new("Part")
  8307. Part243 = Instance.new("Part")
  8308. Part244 = Instance.new("Part")
  8309. Part245 = Instance.new("Part")
  8310. Part246 = Instance.new("Part")
  8311. Part247 = Instance.new("Part")
  8312. Part248 = Instance.new("Part")
  8313. Part249 = Instance.new("Part")
  8314. Part250 = Instance.new("Part")
  8315. ParticleEmitter251 = Instance.new("ParticleEmitter")
  8316. Model252 = Instance.new("Model")
  8317. Part253 = Instance.new("Part")
  8318. Part254 = Instance.new("Part")
  8319. ParticleEmitter255 = Instance.new("ParticleEmitter")
  8320. Model256 = Instance.new("Model")
  8321. Part257 = Instance.new("Part")
  8322. WedgePart258 = Instance.new("WedgePart")
  8323. Part259 = Instance.new("Part")
  8324. Part260 = Instance.new("Part")
  8325. Part261 = Instance.new("Part")
  8326. Part262 = Instance.new("Part")
  8327. Part263 = Instance.new("Part")
  8328. Part264 = Instance.new("Part")
  8329. Part265 = Instance.new("Part")
  8330. Part266 = Instance.new("Part")
  8331. Part267 = Instance.new("Part")
  8332. Part268 = Instance.new("Part")
  8333. Part269 = Instance.new("Part")
  8334. Part270 = Instance.new("Part")
  8335. Part271 = Instance.new("Part")
  8336. Part272 = Instance.new("Part")
  8337. Part273 = Instance.new("Part")
  8338. Part274 = Instance.new("Part")
  8339. Part275 = Instance.new("Part")
  8340. Part276 = Instance.new("Part")
  8341. Part277 = Instance.new("Part")
  8342. Part278 = Instance.new("Part")
  8343. Part279 = Instance.new("Part")
  8344. Part280 = Instance.new("Part")
  8345. Part281 = Instance.new("Part")
  8346. Part282 = Instance.new("Part")
  8347. Part283 = Instance.new("Part")
  8348. Part284 = Instance.new("Part")
  8349. Part285 = Instance.new("Part")
  8350. Part286 = Instance.new("Part")
  8351. Part287 = Instance.new("Part")
  8352. Part288 = Instance.new("Part")
  8353. Part289 = Instance.new("Part")
  8354. Part290 = Instance.new("Part")
  8355. Part291 = Instance.new("Part")
  8356. Part292 = Instance.new("Part")
  8357. Part293 = Instance.new("Part")
  8358. Part294 = Instance.new("Part")
  8359. Part295 = Instance.new("Part")
  8360. Part296 = Instance.new("Part")
  8361. Part297 = Instance.new("Part")
  8362. Part298 = Instance.new("Part")
  8363. Part299 = Instance.new("Part")
  8364. ParticleEmitter300 = Instance.new("ParticleEmitter")
  8365. Model301 = Instance.new("Model")
  8366. Part302 = Instance.new("Part")
  8367. SpecialMesh303 = Instance.new("SpecialMesh")
  8368. Script304 = Instance.new("Script")
  8369. Model0.Name = "Armor"
  8370. Model0.Parent = mas
  8371. Model1.Name = "Torso"
  8372. Model1.Parent = Model0
  8373. WedgePart2.Parent = Model1
  8374. WedgePart2.Material = Enum.Material.SmoothPlastic
  8375. WedgePart2.BrickColor = BrickColor.new("Really black")
  8376. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  8377. WedgePart2.Anchored = true
  8378. WedgePart2.FormFactor = Enum.FormFactor.Custom
  8379. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  8380. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  8381. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  8382. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8383. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  8384. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  8385. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8386. WedgePart3.Parent = Model1
  8387. WedgePart3.Material = Enum.Material.SmoothPlastic
  8388. WedgePart3.BrickColor = BrickColor.new("Really black")
  8389. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  8390. WedgePart3.Anchored = true
  8391. WedgePart3.FormFactor = Enum.FormFactor.Custom
  8392. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  8393. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  8394. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  8395. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8396. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  8397. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  8398. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8399. Part4.Name = "Torso1"
  8400. Part4.Parent = Model1
  8401. Part4.Material = Enum.Material.SmoothPlastic
  8402. Part4.BrickColor = BrickColor.new("Pastel brown")
  8403. Part4.Transparency = 1
  8404. Part4.Rotation = Vector3.new(-180, 0, 0)
  8405. Part4.Anchored = true
  8406. Part4.CanCollide = false
  8407. Part4.FormFactor = Enum.FormFactor.Plate
  8408. Part4.Size = Vector3.new(2, 2, 1)
  8409. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  8410. Part4.TopSurface = Enum.SurfaceType.Smooth
  8411. Part4.Color = Color3.new(1, 0.8, 0.6)
  8412. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  8413. Part4.Orientation = Vector3.new(0, 180, 180)
  8414. Part4.Color = Color3.new(1, 0.8, 0.6)
  8415. Part5.Parent = Model1
  8416. Part5.Material = Enum.Material.Neon
  8417. Part5.BrickColor = BrickColor.new("Really red")
  8418. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  8419. Part5.Anchored = true
  8420. Part5.CanCollide = false
  8421. Part5.FormFactor = Enum.FormFactor.Custom
  8422. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  8423. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  8424. Part5.BottomSurface = Enum.SurfaceType.Smooth
  8425. Part5.TopSurface = Enum.SurfaceType.Smooth
  8426. Part5.Color = Color3.new(1, 0, 0)
  8427. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  8428. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  8429. Part5.Color = Color3.new(1, 0, 0)
  8430. Part6.Parent = Model1
  8431. Part6.Material = Enum.Material.SmoothPlastic
  8432. Part6.BrickColor = BrickColor.new("Really black")
  8433. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  8434. Part6.Anchored = true
  8435. Part6.CanCollide = false
  8436. Part6.FormFactor = Enum.FormFactor.Custom
  8437. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  8438. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  8439. Part6.BottomSurface = Enum.SurfaceType.Smooth
  8440. Part6.TopSurface = Enum.SurfaceType.Smooth
  8441. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8442. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  8443. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  8444. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8445. Part7.Parent = Model1
  8446. Part7.Material = Enum.Material.SmoothPlastic
  8447. Part7.BrickColor = BrickColor.new("Really black")
  8448. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8449. Part7.Anchored = true
  8450. Part7.CanCollide = false
  8451. Part7.FormFactor = Enum.FormFactor.Custom
  8452. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  8453. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  8454. Part7.BottomSurface = Enum.SurfaceType.Smooth
  8455. Part7.TopSurface = Enum.SurfaceType.Smooth
  8456. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8457. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  8458. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  8459. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8460. Part8.Parent = Model1
  8461. Part8.Material = Enum.Material.Neon
  8462. Part8.BrickColor = BrickColor.new("Really red")
  8463. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8464. Part8.Anchored = true
  8465. Part8.CanCollide = false
  8466. Part8.FormFactor = Enum.FormFactor.Custom
  8467. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  8468. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  8469. Part8.BottomSurface = Enum.SurfaceType.Smooth
  8470. Part8.TopSurface = Enum.SurfaceType.Smooth
  8471. Part8.Color = Color3.new(1, 0, 0)
  8472. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  8473. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  8474. Part8.Color = Color3.new(1, 0, 0)
  8475. Part9.Parent = Model1
  8476. Part9.Material = Enum.Material.Neon
  8477. Part9.BrickColor = BrickColor.new("Really red")
  8478. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  8479. Part9.Anchored = true
  8480. Part9.CanCollide = false
  8481. Part9.FormFactor = Enum.FormFactor.Custom
  8482. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  8483. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  8484. Part9.BottomSurface = Enum.SurfaceType.Smooth
  8485. Part9.TopSurface = Enum.SurfaceType.Smooth
  8486. Part9.Color = Color3.new(1, 0, 0)
  8487. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  8488. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  8489. Part9.Color = Color3.new(1, 0, 0)
  8490. Part10.Parent = Model1
  8491. Part10.Material = Enum.Material.SmoothPlastic
  8492. Part10.BrickColor = BrickColor.new("Really black")
  8493. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8494. Part10.Anchored = true
  8495. Part10.CanCollide = false
  8496. Part10.FormFactor = Enum.FormFactor.Custom
  8497. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  8498. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  8499. Part10.BottomSurface = Enum.SurfaceType.Smooth
  8500. Part10.TopSurface = Enum.SurfaceType.Smooth
  8501. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8502. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  8503. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  8504. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8505. Part11.Parent = Model1
  8506. Part11.Material = Enum.Material.SmoothPlastic
  8507. Part11.BrickColor = BrickColor.new("Really black")
  8508. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8509. Part11.Anchored = true
  8510. Part11.CanCollide = false
  8511. Part11.FormFactor = Enum.FormFactor.Custom
  8512. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  8513. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  8514. Part11.BottomSurface = Enum.SurfaceType.Smooth
  8515. Part11.TopSurface = Enum.SurfaceType.Smooth
  8516. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8517. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  8518. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  8519. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8520. Part12.Parent = Model1
  8521. Part12.Material = Enum.Material.SmoothPlastic
  8522. Part12.BrickColor = BrickColor.new("Really black")
  8523. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  8524. Part12.Anchored = true
  8525. Part12.CanCollide = false
  8526. Part12.FormFactor = Enum.FormFactor.Custom
  8527. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  8528. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  8529. Part12.BottomSurface = Enum.SurfaceType.Smooth
  8530. Part12.TopSurface = Enum.SurfaceType.Smooth
  8531. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8532. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  8533. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  8534. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8535. Part13.Parent = Model1
  8536. Part13.Material = Enum.Material.SmoothPlastic
  8537. Part13.BrickColor = BrickColor.new("Really black")
  8538. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8539. Part13.Anchored = true
  8540. Part13.CanCollide = false
  8541. Part13.FormFactor = Enum.FormFactor.Custom
  8542. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  8543. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  8544. Part13.BottomSurface = Enum.SurfaceType.Smooth
  8545. Part13.TopSurface = Enum.SurfaceType.Smooth
  8546. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8547. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  8548. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  8549. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8550. Part14.Parent = Model1
  8551. Part14.Material = Enum.Material.SmoothPlastic
  8552. Part14.BrickColor = BrickColor.new("Really black")
  8553. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8554. Part14.Anchored = true
  8555. Part14.CanCollide = false
  8556. Part14.FormFactor = Enum.FormFactor.Custom
  8557. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  8558. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  8559. Part14.BottomSurface = Enum.SurfaceType.Smooth
  8560. Part14.TopSurface = Enum.SurfaceType.Smooth
  8561. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8562. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  8563. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  8564. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8565. Part15.Parent = Model1
  8566. Part15.Material = Enum.Material.Ice
  8567. Part15.BrickColor = BrickColor.new("Black")
  8568. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  8569. Part15.Anchored = true
  8570. Part15.CanCollide = false
  8571. Part15.FormFactor = Enum.FormFactor.Custom
  8572. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  8573. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  8574. Part15.BottomSurface = Enum.SurfaceType.Smooth
  8575. Part15.TopSurface = Enum.SurfaceType.Smooth
  8576. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8577. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  8578. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  8579. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8580. SpecialMesh16.Parent = Part15
  8581. SpecialMesh16.MeshId = "rbxassetid://437432504"
  8582. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8583. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  8584. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8585. Part17.Parent = Model1
  8586. Part17.Material = Enum.Material.Ice
  8587. Part17.BrickColor = BrickColor.new("Black")
  8588. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  8589. Part17.Anchored = true
  8590. Part17.CanCollide = false
  8591. Part17.FormFactor = Enum.FormFactor.Custom
  8592. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  8593. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  8594. Part17.BottomSurface = Enum.SurfaceType.Smooth
  8595. Part17.TopSurface = Enum.SurfaceType.Smooth
  8596. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8597. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  8598. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  8599. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8600. SpecialMesh18.Parent = Part17
  8601. SpecialMesh18.MeshId = "rbxassetid://437432504"
  8602. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8603. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  8604. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8605. Part19.Parent = Model1
  8606. Part19.Material = Enum.Material.Ice
  8607. Part19.BrickColor = BrickColor.new("Black")
  8608. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  8609. Part19.Anchored = true
  8610. Part19.CanCollide = false
  8611. Part19.FormFactor = Enum.FormFactor.Custom
  8612. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  8613. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  8614. Part19.BottomSurface = Enum.SurfaceType.Smooth
  8615. Part19.TopSurface = Enum.SurfaceType.Smooth
  8616. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8617. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  8618. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  8619. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8620. SpecialMesh20.Parent = Part19
  8621. SpecialMesh20.MeshId = "rbxassetid://437432504"
  8622. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8623. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  8624. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8625. Part21.Parent = Model1
  8626. Part21.Material = Enum.Material.Ice
  8627. Part21.BrickColor = BrickColor.new("Black")
  8628. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  8629. Part21.Anchored = true
  8630. Part21.CanCollide = false
  8631. Part21.FormFactor = Enum.FormFactor.Custom
  8632. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  8633. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  8634. Part21.BottomSurface = Enum.SurfaceType.Smooth
  8635. Part21.TopSurface = Enum.SurfaceType.Smooth
  8636. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8637. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  8638. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  8639. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8640. SpecialMesh22.Parent = Part21
  8641. SpecialMesh22.MeshId = "rbxassetid://437432504"
  8642. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8643. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  8644. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8645. Part23.Parent = Model1
  8646. Part23.Material = Enum.Material.Ice
  8647. Part23.BrickColor = BrickColor.new("Black")
  8648. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  8649. Part23.Anchored = true
  8650. Part23.CanCollide = false
  8651. Part23.FormFactor = Enum.FormFactor.Custom
  8652. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  8653. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  8654. Part23.BottomSurface = Enum.SurfaceType.Smooth
  8655. Part23.TopSurface = Enum.SurfaceType.Smooth
  8656. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8657. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  8658. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  8659. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8660. SpecialMesh24.Parent = Part23
  8661. SpecialMesh24.MeshId = "rbxassetid://437432504"
  8662. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8663. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  8664. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8665. Part25.Parent = Model1
  8666. Part25.Material = Enum.Material.Ice
  8667. Part25.BrickColor = BrickColor.new("Black")
  8668. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  8669. Part25.Anchored = true
  8670. Part25.CanCollide = false
  8671. Part25.FormFactor = Enum.FormFactor.Custom
  8672. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  8673. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  8674. Part25.BottomSurface = Enum.SurfaceType.Smooth
  8675. Part25.TopSurface = Enum.SurfaceType.Smooth
  8676. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8677. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  8678. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  8679. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8680. SpecialMesh26.Parent = Part25
  8681. SpecialMesh26.MeshId = "rbxassetid://437432504"
  8682. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8683. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  8684. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8685. Part27.Parent = Model1
  8686. Part27.Material = Enum.Material.Ice
  8687. Part27.BrickColor = BrickColor.new("Black")
  8688. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  8689. Part27.Anchored = true
  8690. Part27.CanCollide = false
  8691. Part27.FormFactor = Enum.FormFactor.Custom
  8692. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  8693. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  8694. Part27.BottomSurface = Enum.SurfaceType.Smooth
  8695. Part27.TopSurface = Enum.SurfaceType.Smooth
  8696. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8697. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  8698. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  8699. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8700. SpecialMesh28.Parent = Part27
  8701. SpecialMesh28.MeshId = "rbxassetid://437432504"
  8702. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8703. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  8704. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8705. Part29.Parent = Model1
  8706. Part29.Material = Enum.Material.Ice
  8707. Part29.BrickColor = BrickColor.new("Black")
  8708. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  8709. Part29.Anchored = true
  8710. Part29.CanCollide = false
  8711. Part29.FormFactor = Enum.FormFactor.Custom
  8712. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  8713. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  8714. Part29.BottomSurface = Enum.SurfaceType.Smooth
  8715. Part29.TopSurface = Enum.SurfaceType.Smooth
  8716. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8717. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  8718. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  8719. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8720. SpecialMesh30.Parent = Part29
  8721. SpecialMesh30.MeshId = "rbxassetid://437432504"
  8722. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8723. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  8724. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  8725. Part31.Parent = Model1
  8726. Part31.Material = Enum.Material.Neon
  8727. Part31.BrickColor = BrickColor.new("Really red")
  8728. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  8729. Part31.Anchored = true
  8730. Part31.CanCollide = false
  8731. Part31.FormFactor = Enum.FormFactor.Custom
  8732. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  8733. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  8734. Part31.BottomSurface = Enum.SurfaceType.Smooth
  8735. Part31.TopSurface = Enum.SurfaceType.Smooth
  8736. Part31.Color = Color3.new(1, 0, 0)
  8737. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  8738. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  8739. Part31.Color = Color3.new(1, 0, 0)
  8740. Part32.Parent = Model1
  8741. Part32.Material = Enum.Material.Neon
  8742. Part32.BrickColor = BrickColor.new("Really red")
  8743. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  8744. Part32.Anchored = true
  8745. Part32.CanCollide = false
  8746. Part32.FormFactor = Enum.FormFactor.Custom
  8747. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  8748. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  8749. Part32.BottomSurface = Enum.SurfaceType.Smooth
  8750. Part32.TopSurface = Enum.SurfaceType.Smooth
  8751. Part32.Color = Color3.new(1, 0, 0)
  8752. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  8753. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  8754. Part32.Color = Color3.new(1, 0, 0)
  8755. Part33.Parent = Model1
  8756. Part33.Material = Enum.Material.Neon
  8757. Part33.BrickColor = BrickColor.new("Really red")
  8758. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8759. Part33.Anchored = true
  8760. Part33.CanCollide = false
  8761. Part33.FormFactor = Enum.FormFactor.Custom
  8762. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  8763. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  8764. Part33.BottomSurface = Enum.SurfaceType.Smooth
  8765. Part33.TopSurface = Enum.SurfaceType.Smooth
  8766. Part33.Color = Color3.new(1, 0, 0)
  8767. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  8768. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  8769. Part33.Color = Color3.new(1, 0, 0)
  8770. Part34.Parent = Model1
  8771. Part34.Material = Enum.Material.Neon
  8772. Part34.BrickColor = BrickColor.new("Really red")
  8773. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8774. Part34.Anchored = true
  8775. Part34.CanCollide = false
  8776. Part34.FormFactor = Enum.FormFactor.Custom
  8777. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  8778. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  8779. Part34.BottomSurface = Enum.SurfaceType.Smooth
  8780. Part34.TopSurface = Enum.SurfaceType.Smooth
  8781. Part34.Color = Color3.new(1, 0, 0)
  8782. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  8783. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  8784. Part34.Color = Color3.new(1, 0, 0)
  8785. Part35.Parent = Model1
  8786. Part35.Material = Enum.Material.Neon
  8787. Part35.BrickColor = BrickColor.new("Really red")
  8788. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  8789. Part35.Anchored = true
  8790. Part35.CanCollide = false
  8791. Part35.FormFactor = Enum.FormFactor.Custom
  8792. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  8793. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  8794. Part35.BottomSurface = Enum.SurfaceType.Smooth
  8795. Part35.TopSurface = Enum.SurfaceType.Smooth
  8796. Part35.Color = Color3.new(1, 0, 0)
  8797. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  8798. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  8799. Part35.Color = Color3.new(1, 0, 0)
  8800. Part36.Parent = Model1
  8801. Part36.Material = Enum.Material.Neon
  8802. Part36.BrickColor = BrickColor.new("Really red")
  8803. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  8804. Part36.Anchored = true
  8805. Part36.CanCollide = false
  8806. Part36.FormFactor = Enum.FormFactor.Custom
  8807. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  8808. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  8809. Part36.BottomSurface = Enum.SurfaceType.Smooth
  8810. Part36.TopSurface = Enum.SurfaceType.Smooth
  8811. Part36.Color = Color3.new(1, 0, 0)
  8812. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  8813. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  8814. Part36.Color = Color3.new(1, 0, 0)
  8815. Part37.Parent = Model1
  8816. Part37.Material = Enum.Material.SmoothPlastic
  8817. Part37.Transparency = 1
  8818. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  8819. Part37.Anchored = true
  8820. Part37.FormFactor = Enum.FormFactor.Custom
  8821. Part37.Size = Vector3.new(1.9000001, 1, 2)
  8822. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  8823. Part37.BottomSurface = Enum.SurfaceType.Smooth
  8824. Part37.TopSurface = Enum.SurfaceType.Smooth
  8825. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  8826. Part37.Orientation = Vector3.new(90, -180, 0)
  8827. ParticleEmitter38.Name = "Void"
  8828. ParticleEmitter38.Parent = Part37
  8829. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  8830. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  8831. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  8832. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  8833. ParticleEmitter38.Texture = "rbxassetid://341277531"
  8834. ParticleEmitter38.ZOffset = -1
  8835. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  8836. ParticleEmitter38.Rate = 1000
  8837. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  8838. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  8839. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  8840. Part39.Parent = Model1
  8841. Part39.Material = Enum.Material.Neon
  8842. Part39.BrickColor = BrickColor.new("Really red")
  8843. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  8844. Part39.Anchored = true
  8845. Part39.CanCollide = false
  8846. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  8847. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  8848. Part39.Color = Color3.new(1, 0, 0)
  8849. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  8850. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  8851. Part39.Color = Color3.new(1, 0, 0)
  8852. Part40.Parent = Model1
  8853. Part40.Material = Enum.Material.Neon
  8854. Part40.BrickColor = BrickColor.new("Really red")
  8855. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  8856. Part40.Anchored = true
  8857. Part40.CanCollide = false
  8858. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  8859. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  8860. Part40.Color = Color3.new(1, 0, 0)
  8861. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  8862. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  8863. Part40.Color = Color3.new(1, 0, 0)
  8864. Part41.Parent = Model1
  8865. Part41.Material = Enum.Material.Neon
  8866. Part41.BrickColor = BrickColor.new("Really red")
  8867. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  8868. Part41.Anchored = true
  8869. Part41.CanCollide = false
  8870. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  8871. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  8872. Part41.Color = Color3.new(1, 0, 0)
  8873. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  8874. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  8875. Part41.Color = Color3.new(1, 0, 0)
  8876. Part42.Parent = Model1
  8877. Part42.Material = Enum.Material.Neon
  8878. Part42.BrickColor = BrickColor.new("Really red")
  8879. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  8880. Part42.Anchored = true
  8881. Part42.CanCollide = false
  8882. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  8883. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  8884. Part42.Color = Color3.new(1, 0, 0)
  8885. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  8886. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  8887. Part42.Color = Color3.new(1, 0, 0)
  8888. Part43.Parent = Model1
  8889. Part43.Material = Enum.Material.Neon
  8890. Part43.BrickColor = BrickColor.new("Really red")
  8891. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  8892. Part43.Anchored = true
  8893. Part43.CanCollide = false
  8894. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  8895. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  8896. Part43.Color = Color3.new(1, 0, 0)
  8897. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  8898. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  8899. Part43.Color = Color3.new(1, 0, 0)
  8900. Part44.Parent = Model1
  8901. Part44.Material = Enum.Material.Neon
  8902. Part44.BrickColor = BrickColor.new("Really red")
  8903. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  8904. Part44.Anchored = true
  8905. Part44.CanCollide = false
  8906. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  8907. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  8908. Part44.Color = Color3.new(1, 0, 0)
  8909. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  8910. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  8911. Part44.Color = Color3.new(1, 0, 0)
  8912. Part45.Parent = Model1
  8913. Part45.Material = Enum.Material.Neon
  8914. Part45.BrickColor = BrickColor.new("Really red")
  8915. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  8916. Part45.Anchored = true
  8917. Part45.CanCollide = false
  8918. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  8919. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  8920. Part45.Color = Color3.new(1, 0, 0)
  8921. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  8922. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  8923. Part45.Color = Color3.new(1, 0, 0)
  8924. Part46.Parent = Model1
  8925. Part46.Material = Enum.Material.Neon
  8926. Part46.BrickColor = BrickColor.new("Really red")
  8927. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  8928. Part46.Anchored = true
  8929. Part46.CanCollide = false
  8930. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  8931. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  8932. Part46.Color = Color3.new(1, 0, 0)
  8933. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  8934. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  8935. Part46.Color = Color3.new(1, 0, 0)
  8936. Part47.Parent = Model1
  8937. Part47.Material = Enum.Material.Neon
  8938. Part47.BrickColor = BrickColor.new("Really red")
  8939. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  8940. Part47.Anchored = true
  8941. Part47.CanCollide = false
  8942. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  8943. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  8944. Part47.Color = Color3.new(1, 0, 0)
  8945. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  8946. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  8947. Part47.Color = Color3.new(1, 0, 0)
  8948. Part48.Parent = Model1
  8949. Part48.Material = Enum.Material.Neon
  8950. Part48.BrickColor = BrickColor.new("Really red")
  8951. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  8952. Part48.Anchored = true
  8953. Part48.CanCollide = false
  8954. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  8955. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  8956. Part48.Color = Color3.new(1, 0, 0)
  8957. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  8958. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  8959. Part48.Color = Color3.new(1, 0, 0)
  8960. Part49.Parent = Model1
  8961. Part49.Material = Enum.Material.Neon
  8962. Part49.BrickColor = BrickColor.new("Really red")
  8963. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  8964. Part49.Anchored = true
  8965. Part49.CanCollide = false
  8966. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  8967. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  8968. Part49.Color = Color3.new(1, 0, 0)
  8969. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  8970. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  8971. Part49.Color = Color3.new(1, 0, 0)
  8972. Part50.Parent = Model1
  8973. Part50.Material = Enum.Material.Neon
  8974. Part50.BrickColor = BrickColor.new("Really red")
  8975. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  8976. Part50.Anchored = true
  8977. Part50.CanCollide = false
  8978. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  8979. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  8980. Part50.Color = Color3.new(1, 0, 0)
  8981. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  8982. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  8983. Part50.Color = Color3.new(1, 0, 0)
  8984. Part51.Parent = Model1
  8985. Part51.Material = Enum.Material.Neon
  8986. Part51.BrickColor = BrickColor.new("Really red")
  8987. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  8988. Part51.Anchored = true
  8989. Part51.CanCollide = false
  8990. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  8991. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  8992. Part51.Color = Color3.new(1, 0, 0)
  8993. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  8994. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  8995. Part51.Color = Color3.new(1, 0, 0)
  8996. Part52.Parent = Model1
  8997. Part52.Material = Enum.Material.Neon
  8998. Part52.BrickColor = BrickColor.new("Really red")
  8999. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  9000. Part52.Anchored = true
  9001. Part52.CanCollide = false
  9002. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  9003. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  9004. Part52.Color = Color3.new(1, 0, 0)
  9005. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  9006. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  9007. Part52.Color = Color3.new(1, 0, 0)
  9008. Part53.Parent = Model1
  9009. Part53.Material = Enum.Material.Neon
  9010. Part53.BrickColor = BrickColor.new("Really red")
  9011. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  9012. Part53.Anchored = true
  9013. Part53.CanCollide = false
  9014. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  9015. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  9016. Part53.Color = Color3.new(1, 0, 0)
  9017. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  9018. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  9019. Part53.Color = Color3.new(1, 0, 0)
  9020. Part54.Parent = Model1
  9021. Part54.Material = Enum.Material.Neon
  9022. Part54.BrickColor = BrickColor.new("Really red")
  9023. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  9024. Part54.Anchored = true
  9025. Part54.CanCollide = false
  9026. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  9027. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  9028. Part54.Color = Color3.new(1, 0, 0)
  9029. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  9030. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  9031. Part54.Color = Color3.new(1, 0, 0)
  9032. Part55.Parent = Model1
  9033. Part55.Material = Enum.Material.Neon
  9034. Part55.BrickColor = BrickColor.new("Really red")
  9035. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  9036. Part55.Anchored = true
  9037. Part55.CanCollide = false
  9038. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  9039. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  9040. Part55.Color = Color3.new(1, 0, 0)
  9041. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  9042. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  9043. Part55.Color = Color3.new(1, 0, 0)
  9044. Part56.Parent = Model1
  9045. Part56.Material = Enum.Material.Neon
  9046. Part56.BrickColor = BrickColor.new("Really red")
  9047. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  9048. Part56.Anchored = true
  9049. Part56.CanCollide = false
  9050. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  9051. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  9052. Part56.Color = Color3.new(1, 0, 0)
  9053. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  9054. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  9055. Part56.Color = Color3.new(1, 0, 0)
  9056. Part57.Parent = Model1
  9057. Part57.Material = Enum.Material.Neon
  9058. Part57.BrickColor = BrickColor.new("Really red")
  9059. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  9060. Part57.Anchored = true
  9061. Part57.CanCollide = false
  9062. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  9063. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  9064. Part57.Color = Color3.new(1, 0, 0)
  9065. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  9066. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  9067. Part57.Color = Color3.new(1, 0, 0)
  9068. Part58.Parent = Model1
  9069. Part58.Material = Enum.Material.Neon
  9070. Part58.BrickColor = BrickColor.new("Really red")
  9071. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  9072. Part58.Anchored = true
  9073. Part58.CanCollide = false
  9074. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  9075. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  9076. Part58.Color = Color3.new(1, 0, 0)
  9077. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  9078. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  9079. Part58.Color = Color3.new(1, 0, 0)
  9080. Part59.Parent = Model1
  9081. Part59.Material = Enum.Material.Neon
  9082. Part59.BrickColor = BrickColor.new("Really red")
  9083. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  9084. Part59.Anchored = true
  9085. Part59.CanCollide = false
  9086. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  9087. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  9088. Part59.Color = Color3.new(1, 0, 0)
  9089. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  9090. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  9091. Part59.Color = Color3.new(1, 0, 0)
  9092. Part60.Parent = Model1
  9093. Part60.Material = Enum.Material.Neon
  9094. Part60.BrickColor = BrickColor.new("Really red")
  9095. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  9096. Part60.Anchored = true
  9097. Part60.CanCollide = false
  9098. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  9099. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  9100. Part60.Color = Color3.new(1, 0, 0)
  9101. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  9102. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  9103. Part60.Color = Color3.new(1, 0, 0)
  9104. Part61.Parent = Model1
  9105. Part61.Material = Enum.Material.Neon
  9106. Part61.BrickColor = BrickColor.new("Really red")
  9107. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  9108. Part61.Anchored = true
  9109. Part61.CanCollide = false
  9110. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  9111. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  9112. Part61.Color = Color3.new(1, 0, 0)
  9113. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  9114. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  9115. Part61.Color = Color3.new(1, 0, 0)
  9116. Part62.Parent = Model1
  9117. Part62.Material = Enum.Material.Neon
  9118. Part62.BrickColor = BrickColor.new("Really red")
  9119. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  9120. Part62.Anchored = true
  9121. Part62.CanCollide = false
  9122. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  9123. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  9124. Part62.Color = Color3.new(1, 0, 0)
  9125. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  9126. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  9127. Part62.Color = Color3.new(1, 0, 0)
  9128. Part63.Parent = Model1
  9129. Part63.Material = Enum.Material.Neon
  9130. Part63.BrickColor = BrickColor.new("Really red")
  9131. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  9132. Part63.Anchored = true
  9133. Part63.CanCollide = false
  9134. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  9135. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  9136. Part63.Color = Color3.new(1, 0, 0)
  9137. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  9138. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  9139. Part63.Color = Color3.new(1, 0, 0)
  9140. Part64.Parent = Model1
  9141. Part64.Material = Enum.Material.Neon
  9142. Part64.BrickColor = BrickColor.new("Really red")
  9143. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  9144. Part64.Anchored = true
  9145. Part64.CanCollide = false
  9146. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  9147. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  9148. Part64.Color = Color3.new(1, 0, 0)
  9149. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  9150. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  9151. Part64.Color = Color3.new(1, 0, 0)
  9152. Part65.Parent = Model1
  9153. Part65.Material = Enum.Material.Neon
  9154. Part65.BrickColor = BrickColor.new("Really red")
  9155. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  9156. Part65.Anchored = true
  9157. Part65.CanCollide = false
  9158. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  9159. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  9160. Part65.Color = Color3.new(1, 0, 0)
  9161. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  9162. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  9163. Part65.Color = Color3.new(1, 0, 0)
  9164. Part66.Parent = Model1
  9165. Part66.Material = Enum.Material.Neon
  9166. Part66.BrickColor = BrickColor.new("Really red")
  9167. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  9168. Part66.Anchored = true
  9169. Part66.CanCollide = false
  9170. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  9171. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  9172. Part66.Color = Color3.new(1, 0, 0)
  9173. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  9174. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  9175. Part66.Color = Color3.new(1, 0, 0)
  9176. Part67.Parent = Model1
  9177. Part67.Material = Enum.Material.Neon
  9178. Part67.BrickColor = BrickColor.new("Really red")
  9179. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  9180. Part67.Anchored = true
  9181. Part67.CanCollide = false
  9182. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  9183. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  9184. Part67.Color = Color3.new(1, 0, 0)
  9185. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  9186. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  9187. Part67.Color = Color3.new(1, 0, 0)
  9188. Part68.Parent = Model1
  9189. Part68.Material = Enum.Material.Neon
  9190. Part68.BrickColor = BrickColor.new("Really red")
  9191. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  9192. Part68.Anchored = true
  9193. Part68.CanCollide = false
  9194. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  9195. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  9196. Part68.Color = Color3.new(1, 0, 0)
  9197. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  9198. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  9199. Part68.Color = Color3.new(1, 0, 0)
  9200. Part69.Parent = Model1
  9201. Part69.Material = Enum.Material.Neon
  9202. Part69.BrickColor = BrickColor.new("Really red")
  9203. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  9204. Part69.Anchored = true
  9205. Part69.CanCollide = false
  9206. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  9207. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  9208. Part69.Color = Color3.new(1, 0, 0)
  9209. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  9210. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  9211. Part69.Color = Color3.new(1, 0, 0)
  9212. Part70.Parent = Model1
  9213. Part70.Material = Enum.Material.Neon
  9214. Part70.BrickColor = BrickColor.new("Really red")
  9215. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  9216. Part70.Anchored = true
  9217. Part70.CanCollide = false
  9218. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  9219. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  9220. Part70.Color = Color3.new(1, 0, 0)
  9221. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  9222. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  9223. Part70.Color = Color3.new(1, 0, 0)
  9224. Part71.Parent = Model1
  9225. Part71.Material = Enum.Material.Neon
  9226. Part71.BrickColor = BrickColor.new("Really red")
  9227. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  9228. Part71.Anchored = true
  9229. Part71.CanCollide = false
  9230. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  9231. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  9232. Part71.Color = Color3.new(1, 0, 0)
  9233. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  9234. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  9235. Part71.Color = Color3.new(1, 0, 0)
  9236. Part72.Parent = Model1
  9237. Part72.Material = Enum.Material.Neon
  9238. Part72.BrickColor = BrickColor.new("Really red")
  9239. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  9240. Part72.Anchored = true
  9241. Part72.CanCollide = false
  9242. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  9243. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  9244. Part72.Color = Color3.new(1, 0, 0)
  9245. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  9246. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  9247. Part72.Color = Color3.new(1, 0, 0)
  9248. Part73.Parent = Model1
  9249. Part73.Material = Enum.Material.Neon
  9250. Part73.BrickColor = BrickColor.new("Really red")
  9251. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  9252. Part73.Anchored = true
  9253. Part73.CanCollide = false
  9254. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  9255. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  9256. Part73.Color = Color3.new(1, 0, 0)
  9257. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  9258. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  9259. Part73.Color = Color3.new(1, 0, 0)
  9260. Part74.Parent = Model1
  9261. Part74.Material = Enum.Material.Neon
  9262. Part74.BrickColor = BrickColor.new("Really red")
  9263. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  9264. Part74.Anchored = true
  9265. Part74.CanCollide = false
  9266. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  9267. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  9268. Part74.Color = Color3.new(1, 0, 0)
  9269. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  9270. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  9271. Part74.Color = Color3.new(1, 0, 0)
  9272. Part75.Parent = Model1
  9273. Part75.Material = Enum.Material.Neon
  9274. Part75.BrickColor = BrickColor.new("Really red")
  9275. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  9276. Part75.Anchored = true
  9277. Part75.CanCollide = false
  9278. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  9279. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  9280. Part75.Color = Color3.new(1, 0, 0)
  9281. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  9282. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  9283. Part75.Color = Color3.new(1, 0, 0)
  9284. Part76.Parent = Model1
  9285. Part76.Material = Enum.Material.Neon
  9286. Part76.BrickColor = BrickColor.new("Really red")
  9287. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  9288. Part76.Anchored = true
  9289. Part76.CanCollide = false
  9290. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  9291. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  9292. Part76.Color = Color3.new(1, 0, 0)
  9293. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  9294. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  9295. Part76.Color = Color3.new(1, 0, 0)
  9296. Part77.Parent = Model1
  9297. Part77.Material = Enum.Material.Neon
  9298. Part77.BrickColor = BrickColor.new("Really red")
  9299. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  9300. Part77.Anchored = true
  9301. Part77.CanCollide = false
  9302. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  9303. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  9304. Part77.Color = Color3.new(1, 0, 0)
  9305. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  9306. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  9307. Part77.Color = Color3.new(1, 0, 0)
  9308. Part78.Parent = Model1
  9309. Part78.Material = Enum.Material.Neon
  9310. Part78.BrickColor = BrickColor.new("Really red")
  9311. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  9312. Part78.Anchored = true
  9313. Part78.CanCollide = false
  9314. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  9315. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  9316. Part78.Color = Color3.new(1, 0, 0)
  9317. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  9318. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  9319. Part78.Color = Color3.new(1, 0, 0)
  9320. Part79.Parent = Model1
  9321. Part79.Material = Enum.Material.Neon
  9322. Part79.BrickColor = BrickColor.new("Really red")
  9323. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  9324. Part79.Anchored = true
  9325. Part79.CanCollide = false
  9326. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  9327. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  9328. Part79.Color = Color3.new(1, 0, 0)
  9329. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  9330. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  9331. Part79.Color = Color3.new(1, 0, 0)
  9332. Part80.Parent = Model1
  9333. Part80.Material = Enum.Material.Neon
  9334. Part80.BrickColor = BrickColor.new("Really red")
  9335. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  9336. Part80.Anchored = true
  9337. Part80.CanCollide = false
  9338. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  9339. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  9340. Part80.Color = Color3.new(1, 0, 0)
  9341. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  9342. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  9343. Part80.Color = Color3.new(1, 0, 0)
  9344. Part81.Parent = Model1
  9345. Part81.Material = Enum.Material.Neon
  9346. Part81.BrickColor = BrickColor.new("Really red")
  9347. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  9348. Part81.Anchored = true
  9349. Part81.CanCollide = false
  9350. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  9351. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  9352. Part81.Color = Color3.new(1, 0, 0)
  9353. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  9354. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  9355. Part81.Color = Color3.new(1, 0, 0)
  9356. Part82.Parent = Model1
  9357. Part82.Material = Enum.Material.Neon
  9358. Part82.BrickColor = BrickColor.new("Really red")
  9359. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  9360. Part82.Anchored = true
  9361. Part82.CanCollide = false
  9362. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  9363. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  9364. Part82.Color = Color3.new(1, 0, 0)
  9365. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  9366. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  9367. Part82.Color = Color3.new(1, 0, 0)
  9368. Part83.Parent = Model1
  9369. Part83.Material = Enum.Material.Neon
  9370. Part83.BrickColor = BrickColor.new("Really red")
  9371. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  9372. Part83.Anchored = true
  9373. Part83.CanCollide = false
  9374. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  9375. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  9376. Part83.Color = Color3.new(1, 0, 0)
  9377. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  9378. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  9379. Part83.Color = Color3.new(1, 0, 0)
  9380. Part84.Parent = Model1
  9381. Part84.Material = Enum.Material.Neon
  9382. Part84.BrickColor = BrickColor.new("Really red")
  9383. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  9384. Part84.Anchored = true
  9385. Part84.CanCollide = false
  9386. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  9387. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  9388. Part84.Color = Color3.new(1, 0, 0)
  9389. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  9390. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  9391. Part84.Color = Color3.new(1, 0, 0)
  9392. Part85.Parent = Model1
  9393. Part85.Material = Enum.Material.Neon
  9394. Part85.BrickColor = BrickColor.new("Really red")
  9395. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  9396. Part85.Anchored = true
  9397. Part85.CanCollide = false
  9398. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  9399. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  9400. Part85.Color = Color3.new(1, 0, 0)
  9401. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  9402. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  9403. Part85.Color = Color3.new(1, 0, 0)
  9404. Part86.Parent = Model1
  9405. Part86.Material = Enum.Material.Neon
  9406. Part86.BrickColor = BrickColor.new("Really red")
  9407. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  9408. Part86.Anchored = true
  9409. Part86.CanCollide = false
  9410. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  9411. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  9412. Part86.Color = Color3.new(1, 0, 0)
  9413. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  9414. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  9415. Part86.Color = Color3.new(1, 0, 0)
  9416. Part87.Parent = Model1
  9417. Part87.Material = Enum.Material.Neon
  9418. Part87.BrickColor = BrickColor.new("Really red")
  9419. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  9420. Part87.Anchored = true
  9421. Part87.CanCollide = false
  9422. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  9423. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  9424. Part87.Color = Color3.new(1, 0, 0)
  9425. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  9426. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  9427. Part87.Color = Color3.new(1, 0, 0)
  9428. Part88.Parent = Model1
  9429. Part88.Material = Enum.Material.Neon
  9430. Part88.BrickColor = BrickColor.new("Really red")
  9431. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  9432. Part88.Anchored = true
  9433. Part88.CanCollide = false
  9434. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  9435. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  9436. Part88.Color = Color3.new(1, 0, 0)
  9437. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  9438. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  9439. Part88.Color = Color3.new(1, 0, 0)
  9440. Part89.Parent = Model1
  9441. Part89.Material = Enum.Material.Neon
  9442. Part89.BrickColor = BrickColor.new("Really red")
  9443. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  9444. Part89.Anchored = true
  9445. Part89.CanCollide = false
  9446. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  9447. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  9448. Part89.Color = Color3.new(1, 0, 0)
  9449. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  9450. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  9451. Part89.Color = Color3.new(1, 0, 0)
  9452. Part90.Parent = Model1
  9453. Part90.Material = Enum.Material.Neon
  9454. Part90.BrickColor = BrickColor.new("Really red")
  9455. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  9456. Part90.Anchored = true
  9457. Part90.CanCollide = false
  9458. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  9459. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  9460. Part90.Color = Color3.new(1, 0, 0)
  9461. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  9462. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  9463. Part90.Color = Color3.new(1, 0, 0)
  9464. Part91.Parent = Model1
  9465. Part91.Material = Enum.Material.Neon
  9466. Part91.BrickColor = BrickColor.new("Really red")
  9467. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  9468. Part91.Anchored = true
  9469. Part91.CanCollide = false
  9470. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  9471. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  9472. Part91.Color = Color3.new(1, 0, 0)
  9473. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  9474. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  9475. Part91.Color = Color3.new(1, 0, 0)
  9476. Part92.Parent = Model1
  9477. Part92.Material = Enum.Material.Neon
  9478. Part92.BrickColor = BrickColor.new("Really red")
  9479. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  9480. Part92.Anchored = true
  9481. Part92.CanCollide = false
  9482. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  9483. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  9484. Part92.Color = Color3.new(1, 0, 0)
  9485. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  9486. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  9487. Part92.Color = Color3.new(1, 0, 0)
  9488. Part93.Parent = Model1
  9489. Part93.Material = Enum.Material.Neon
  9490. Part93.BrickColor = BrickColor.new("Really red")
  9491. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  9492. Part93.Anchored = true
  9493. Part93.CanCollide = false
  9494. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  9495. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  9496. Part93.Color = Color3.new(1, 0, 0)
  9497. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  9498. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  9499. Part93.Color = Color3.new(1, 0, 0)
  9500. Part94.Parent = Model1
  9501. Part94.Material = Enum.Material.Neon
  9502. Part94.BrickColor = BrickColor.new("Really red")
  9503. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  9504. Part94.Anchored = true
  9505. Part94.CanCollide = false
  9506. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  9507. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  9508. Part94.Color = Color3.new(1, 0, 0)
  9509. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  9510. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  9511. Part94.Color = Color3.new(1, 0, 0)
  9512. Part95.Parent = Model1
  9513. Part95.Material = Enum.Material.Neon
  9514. Part95.BrickColor = BrickColor.new("Really red")
  9515. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  9516. Part95.Anchored = true
  9517. Part95.CanCollide = false
  9518. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  9519. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  9520. Part95.Color = Color3.new(1, 0, 0)
  9521. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  9522. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  9523. Part95.Color = Color3.new(1, 0, 0)
  9524. Part96.Parent = Model1
  9525. Part96.Material = Enum.Material.Neon
  9526. Part96.BrickColor = BrickColor.new("Really red")
  9527. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  9528. Part96.Anchored = true
  9529. Part96.CanCollide = false
  9530. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  9531. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  9532. Part96.Color = Color3.new(1, 0, 0)
  9533. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  9534. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  9535. Part96.Color = Color3.new(1, 0, 0)
  9536. Part97.Parent = Model1
  9537. Part97.Material = Enum.Material.Neon
  9538. Part97.BrickColor = BrickColor.new("Really red")
  9539. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  9540. Part97.Anchored = true
  9541. Part97.CanCollide = false
  9542. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  9543. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  9544. Part97.Color = Color3.new(1, 0, 0)
  9545. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  9546. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  9547. Part97.Color = Color3.new(1, 0, 0)
  9548. Part98.Parent = Model1
  9549. Part98.Material = Enum.Material.Neon
  9550. Part98.BrickColor = BrickColor.new("Really red")
  9551. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  9552. Part98.Anchored = true
  9553. Part98.CanCollide = false
  9554. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  9555. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  9556. Part98.Color = Color3.new(1, 0, 0)
  9557. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  9558. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  9559. Part98.Color = Color3.new(1, 0, 0)
  9560. Part99.Parent = Model1
  9561. Part99.Material = Enum.Material.Neon
  9562. Part99.BrickColor = BrickColor.new("Really red")
  9563. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  9564. Part99.Anchored = true
  9565. Part99.CanCollide = false
  9566. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  9567. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  9568. Part99.Color = Color3.new(1, 0, 0)
  9569. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  9570. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  9571. Part99.Color = Color3.new(1, 0, 0)
  9572. Part100.Parent = Model1
  9573. Part100.Material = Enum.Material.Neon
  9574. Part100.BrickColor = BrickColor.new("Really red")
  9575. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  9576. Part100.Anchored = true
  9577. Part100.CanCollide = false
  9578. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  9579. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  9580. Part100.Color = Color3.new(1, 0, 0)
  9581. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  9582. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  9583. Part100.Color = Color3.new(1, 0, 0)
  9584. Part101.Parent = Model1
  9585. Part101.Material = Enum.Material.Neon
  9586. Part101.BrickColor = BrickColor.new("Really red")
  9587. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  9588. Part101.Anchored = true
  9589. Part101.CanCollide = false
  9590. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  9591. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  9592. Part101.Color = Color3.new(1, 0, 0)
  9593. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  9594. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  9595. Part101.Color = Color3.new(1, 0, 0)
  9596. Part102.Parent = Model1
  9597. Part102.Material = Enum.Material.Neon
  9598. Part102.BrickColor = BrickColor.new("Really red")
  9599. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  9600. Part102.Anchored = true
  9601. Part102.CanCollide = false
  9602. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  9603. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  9604. Part102.Color = Color3.new(1, 0, 0)
  9605. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  9606. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  9607. Part102.Color = Color3.new(1, 0, 0)
  9608. Part103.Parent = Model1
  9609. Part103.Material = Enum.Material.Neon
  9610. Part103.BrickColor = BrickColor.new("Really red")
  9611. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  9612. Part103.Anchored = true
  9613. Part103.CanCollide = false
  9614. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  9615. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  9616. Part103.Color = Color3.new(1, 0, 0)
  9617. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  9618. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  9619. Part103.Color = Color3.new(1, 0, 0)
  9620. Part104.Parent = Model1
  9621. Part104.Material = Enum.Material.Neon
  9622. Part104.BrickColor = BrickColor.new("Really red")
  9623. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  9624. Part104.Anchored = true
  9625. Part104.CanCollide = false
  9626. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  9627. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  9628. Part104.Color = Color3.new(1, 0, 0)
  9629. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  9630. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  9631. Part104.Color = Color3.new(1, 0, 0)
  9632. Part105.Parent = Model1
  9633. Part105.Material = Enum.Material.Neon
  9634. Part105.BrickColor = BrickColor.new("Really red")
  9635. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  9636. Part105.Anchored = true
  9637. Part105.CanCollide = false
  9638. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  9639. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  9640. Part105.Color = Color3.new(1, 0, 0)
  9641. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  9642. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  9643. Part105.Color = Color3.new(1, 0, 0)
  9644. Part106.Parent = Model1
  9645. Part106.Material = Enum.Material.Neon
  9646. Part106.BrickColor = BrickColor.new("Really red")
  9647. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  9648. Part106.Anchored = true
  9649. Part106.CanCollide = false
  9650. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  9651. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  9652. Part106.Color = Color3.new(1, 0, 0)
  9653. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  9654. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  9655. Part106.Color = Color3.new(1, 0, 0)
  9656. Part107.Parent = Model1
  9657. Part107.Material = Enum.Material.Neon
  9658. Part107.BrickColor = BrickColor.new("Really red")
  9659. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  9660. Part107.Anchored = true
  9661. Part107.CanCollide = false
  9662. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  9663. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  9664. Part107.Color = Color3.new(1, 0, 0)
  9665. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  9666. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  9667. Part107.Color = Color3.new(1, 0, 0)
  9668. Part108.Parent = Model1
  9669. Part108.Material = Enum.Material.Neon
  9670. Part108.BrickColor = BrickColor.new("Really red")
  9671. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  9672. Part108.Anchored = true
  9673. Part108.CanCollide = false
  9674. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  9675. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  9676. Part108.Color = Color3.new(1, 0, 0)
  9677. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  9678. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  9679. Part108.Color = Color3.new(1, 0, 0)
  9680. Part109.Parent = Model1
  9681. Part109.Material = Enum.Material.Neon
  9682. Part109.BrickColor = BrickColor.new("Really red")
  9683. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  9684. Part109.Anchored = true
  9685. Part109.CanCollide = false
  9686. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  9687. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  9688. Part109.Color = Color3.new(1, 0, 0)
  9689. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  9690. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  9691. Part109.Color = Color3.new(1, 0, 0)
  9692. Part110.Parent = Model1
  9693. Part110.Material = Enum.Material.Neon
  9694. Part110.BrickColor = BrickColor.new("Really red")
  9695. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  9696. Part110.Anchored = true
  9697. Part110.CanCollide = false
  9698. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  9699. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  9700. Part110.Color = Color3.new(1, 0, 0)
  9701. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  9702. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  9703. Part110.Color = Color3.new(1, 0, 0)
  9704. Part111.Parent = Model1
  9705. Part111.Material = Enum.Material.Neon
  9706. Part111.BrickColor = BrickColor.new("Really red")
  9707. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  9708. Part111.Anchored = true
  9709. Part111.CanCollide = false
  9710. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  9711. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  9712. Part111.Color = Color3.new(1, 0, 0)
  9713. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  9714. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  9715. Part111.Color = Color3.new(1, 0, 0)
  9716. Part112.Parent = Model1
  9717. Part112.Material = Enum.Material.Neon
  9718. Part112.BrickColor = BrickColor.new("Really red")
  9719. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  9720. Part112.Anchored = true
  9721. Part112.CanCollide = false
  9722. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  9723. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  9724. Part112.Color = Color3.new(1, 0, 0)
  9725. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  9726. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  9727. Part112.Color = Color3.new(1, 0, 0)
  9728. Part113.Parent = Model1
  9729. Part113.Material = Enum.Material.Neon
  9730. Part113.BrickColor = BrickColor.new("Really red")
  9731. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  9732. Part113.Anchored = true
  9733. Part113.CanCollide = false
  9734. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  9735. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  9736. Part113.Color = Color3.new(1, 0, 0)
  9737. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  9738. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  9739. Part113.Color = Color3.new(1, 0, 0)
  9740. Part114.Parent = Model1
  9741. Part114.Material = Enum.Material.Neon
  9742. Part114.BrickColor = BrickColor.new("Really red")
  9743. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  9744. Part114.Anchored = true
  9745. Part114.CanCollide = false
  9746. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  9747. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  9748. Part114.Color = Color3.new(1, 0, 0)
  9749. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  9750. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  9751. Part114.Color = Color3.new(1, 0, 0)
  9752. Part115.Parent = Model1
  9753. Part115.Material = Enum.Material.Neon
  9754. Part115.BrickColor = BrickColor.new("Really red")
  9755. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  9756. Part115.Anchored = true
  9757. Part115.CanCollide = false
  9758. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  9759. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  9760. Part115.Color = Color3.new(1, 0, 0)
  9761. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  9762. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  9763. Part115.Color = Color3.new(1, 0, 0)
  9764. Part116.Parent = Model1
  9765. Part116.Material = Enum.Material.Neon
  9766. Part116.BrickColor = BrickColor.new("Really red")
  9767. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  9768. Part116.Anchored = true
  9769. Part116.CanCollide = false
  9770. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  9771. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  9772. Part116.Color = Color3.new(1, 0, 0)
  9773. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  9774. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  9775. Part116.Color = Color3.new(1, 0, 0)
  9776. Part117.Parent = Model1
  9777. Part117.Material = Enum.Material.Neon
  9778. Part117.BrickColor = BrickColor.new("Really red")
  9779. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  9780. Part117.Anchored = true
  9781. Part117.CanCollide = false
  9782. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  9783. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  9784. Part117.Color = Color3.new(1, 0, 0)
  9785. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  9786. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  9787. Part117.Color = Color3.new(1, 0, 0)
  9788. Part118.Parent = Model1
  9789. Part118.Material = Enum.Material.Neon
  9790. Part118.BrickColor = BrickColor.new("Really red")
  9791. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  9792. Part118.Anchored = true
  9793. Part118.CanCollide = false
  9794. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  9795. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  9796. Part118.Color = Color3.new(1, 0, 0)
  9797. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  9798. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  9799. Part118.Color = Color3.new(1, 0, 0)
  9800. Part119.Parent = Model1
  9801. Part119.Material = Enum.Material.Neon
  9802. Part119.BrickColor = BrickColor.new("Really red")
  9803. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  9804. Part119.Anchored = true
  9805. Part119.CanCollide = false
  9806. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  9807. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  9808. Part119.Color = Color3.new(1, 0, 0)
  9809. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  9810. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  9811. Part119.Color = Color3.new(1, 0, 0)
  9812. Part120.Parent = Model1
  9813. Part120.Material = Enum.Material.Neon
  9814. Part120.BrickColor = BrickColor.new("Really red")
  9815. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  9816. Part120.Anchored = true
  9817. Part120.CanCollide = false
  9818. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  9819. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  9820. Part120.Color = Color3.new(1, 0, 0)
  9821. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  9822. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  9823. Part120.Color = Color3.new(1, 0, 0)
  9824. Part121.Parent = Model1
  9825. Part121.Material = Enum.Material.Neon
  9826. Part121.BrickColor = BrickColor.new("Really red")
  9827. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  9828. Part121.Anchored = true
  9829. Part121.CanCollide = false
  9830. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  9831. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  9832. Part121.Color = Color3.new(1, 0, 0)
  9833. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  9834. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  9835. Part121.Color = Color3.new(1, 0, 0)
  9836. Part122.Parent = Model1
  9837. Part122.Material = Enum.Material.Neon
  9838. Part122.BrickColor = BrickColor.new("Really red")
  9839. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  9840. Part122.Anchored = true
  9841. Part122.CanCollide = false
  9842. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  9843. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  9844. Part122.Color = Color3.new(1, 0, 0)
  9845. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  9846. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  9847. Part122.Color = Color3.new(1, 0, 0)
  9848. Part123.Parent = Model1
  9849. Part123.Material = Enum.Material.Neon
  9850. Part123.BrickColor = BrickColor.new("Really red")
  9851. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  9852. Part123.Anchored = true
  9853. Part123.CanCollide = false
  9854. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  9855. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  9856. Part123.Color = Color3.new(1, 0, 0)
  9857. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  9858. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  9859. Part123.Color = Color3.new(1, 0, 0)
  9860. Part124.Parent = Model1
  9861. Part124.Material = Enum.Material.Neon
  9862. Part124.BrickColor = BrickColor.new("Really red")
  9863. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  9864. Part124.Anchored = true
  9865. Part124.CanCollide = false
  9866. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  9867. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  9868. Part124.Color = Color3.new(1, 0, 0)
  9869. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  9870. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  9871. Part124.Color = Color3.new(1, 0, 0)
  9872. Part125.Parent = Model1
  9873. Part125.Material = Enum.Material.Neon
  9874. Part125.BrickColor = BrickColor.new("Really red")
  9875. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  9876. Part125.Anchored = true
  9877. Part125.CanCollide = false
  9878. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  9879. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  9880. Part125.Color = Color3.new(1, 0, 0)
  9881. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  9882. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  9883. Part125.Color = Color3.new(1, 0, 0)
  9884. Part126.Parent = Model1
  9885. Part126.Material = Enum.Material.Neon
  9886. Part126.BrickColor = BrickColor.new("Really red")
  9887. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  9888. Part126.Anchored = true
  9889. Part126.CanCollide = false
  9890. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  9891. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  9892. Part126.Color = Color3.new(1, 0, 0)
  9893. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  9894. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  9895. Part126.Color = Color3.new(1, 0, 0)
  9896. Part127.Parent = Model1
  9897. Part127.Material = Enum.Material.Neon
  9898. Part127.BrickColor = BrickColor.new("Really red")
  9899. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  9900. Part127.Anchored = true
  9901. Part127.CanCollide = false
  9902. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  9903. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  9904. Part127.Color = Color3.new(1, 0, 0)
  9905. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  9906. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  9907. Part127.Color = Color3.new(1, 0, 0)
  9908. Part128.Parent = Model1
  9909. Part128.Material = Enum.Material.Neon
  9910. Part128.BrickColor = BrickColor.new("Really red")
  9911. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  9912. Part128.Anchored = true
  9913. Part128.CanCollide = false
  9914. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  9915. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  9916. Part128.Color = Color3.new(1, 0, 0)
  9917. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  9918. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  9919. Part128.Color = Color3.new(1, 0, 0)
  9920. Part129.Parent = Model1
  9921. Part129.Material = Enum.Material.Neon
  9922. Part129.BrickColor = BrickColor.new("Really red")
  9923. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  9924. Part129.Anchored = true
  9925. Part129.CanCollide = false
  9926. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  9927. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  9928. Part129.Color = Color3.new(1, 0, 0)
  9929. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  9930. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  9931. Part129.Color = Color3.new(1, 0, 0)
  9932. Part130.Parent = Model1
  9933. Part130.Material = Enum.Material.Neon
  9934. Part130.BrickColor = BrickColor.new("Really red")
  9935. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  9936. Part130.Anchored = true
  9937. Part130.CanCollide = false
  9938. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  9939. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  9940. Part130.Color = Color3.new(1, 0, 0)
  9941. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  9942. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  9943. Part130.Color = Color3.new(1, 0, 0)
  9944. Part131.Parent = Model1
  9945. Part131.Material = Enum.Material.Neon
  9946. Part131.BrickColor = BrickColor.new("Really red")
  9947. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  9948. Part131.Anchored = true
  9949. Part131.CanCollide = false
  9950. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  9951. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  9952. Part131.Color = Color3.new(1, 0, 0)
  9953. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  9954. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  9955. Part131.Color = Color3.new(1, 0, 0)
  9956. Part132.Parent = Model1
  9957. Part132.Material = Enum.Material.Neon
  9958. Part132.BrickColor = BrickColor.new("Really red")
  9959. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  9960. Part132.Anchored = true
  9961. Part132.CanCollide = false
  9962. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  9963. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  9964. Part132.Color = Color3.new(1, 0, 0)
  9965. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  9966. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  9967. Part132.Color = Color3.new(1, 0, 0)
  9968. Part133.Parent = Model1
  9969. Part133.Material = Enum.Material.Neon
  9970. Part133.BrickColor = BrickColor.new("Really red")
  9971. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  9972. Part133.Anchored = true
  9973. Part133.CanCollide = false
  9974. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  9975. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  9976. Part133.Color = Color3.new(1, 0, 0)
  9977. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  9978. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  9979. Part133.Color = Color3.new(1, 0, 0)
  9980. Part134.Parent = Model1
  9981. Part134.Material = Enum.Material.Neon
  9982. Part134.BrickColor = BrickColor.new("Really red")
  9983. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  9984. Part134.Anchored = true
  9985. Part134.CanCollide = false
  9986. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  9987. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  9988. Part134.Color = Color3.new(1, 0, 0)
  9989. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  9990. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  9991. Part134.Color = Color3.new(1, 0, 0)
  9992. Part135.Parent = Model1
  9993. Part135.Material = Enum.Material.Neon
  9994. Part135.BrickColor = BrickColor.new("Really red")
  9995. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  9996. Part135.Anchored = true
  9997. Part135.CanCollide = false
  9998. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  9999. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  10000. Part135.Color = Color3.new(1, 0, 0)
  10001. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  10002. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  10003. Part135.Color = Color3.new(1, 0, 0)
  10004. Part136.Parent = Model1
  10005. Part136.Material = Enum.Material.Neon
  10006. Part136.BrickColor = BrickColor.new("Really red")
  10007. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  10008. Part136.Anchored = true
  10009. Part136.CanCollide = false
  10010. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  10011. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  10012. Part136.Color = Color3.new(1, 0, 0)
  10013. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  10014. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  10015. Part136.Color = Color3.new(1, 0, 0)
  10016. Part137.Parent = Model1
  10017. Part137.Material = Enum.Material.Neon
  10018. Part137.BrickColor = BrickColor.new("Really red")
  10019. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  10020. Part137.Anchored = true
  10021. Part137.CanCollide = false
  10022. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  10023. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  10024. Part137.Color = Color3.new(1, 0, 0)
  10025. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  10026. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  10027. Part137.Color = Color3.new(1, 0, 0)
  10028. Part138.Parent = Model1
  10029. Part138.Material = Enum.Material.Neon
  10030. Part138.BrickColor = BrickColor.new("Really red")
  10031. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  10032. Part138.Anchored = true
  10033. Part138.CanCollide = false
  10034. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  10035. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  10036. Part138.Color = Color3.new(1, 0, 0)
  10037. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  10038. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  10039. Part138.Color = Color3.new(1, 0, 0)
  10040. Part139.Parent = Model1
  10041. Part139.Material = Enum.Material.Neon
  10042. Part139.BrickColor = BrickColor.new("Really red")
  10043. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  10044. Part139.Anchored = true
  10045. Part139.CanCollide = false
  10046. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  10047. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  10048. Part139.Color = Color3.new(1, 0, 0)
  10049. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  10050. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  10051. Part139.Color = Color3.new(1, 0, 0)
  10052. Part140.Parent = Model1
  10053. Part140.Material = Enum.Material.Neon
  10054. Part140.BrickColor = BrickColor.new("Really red")
  10055. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  10056. Part140.Anchored = true
  10057. Part140.CanCollide = false
  10058. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  10059. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  10060. Part140.Color = Color3.new(1, 0, 0)
  10061. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  10062. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  10063. Part140.Color = Color3.new(1, 0, 0)
  10064. Part141.Parent = Model1
  10065. Part141.Material = Enum.Material.Neon
  10066. Part141.BrickColor = BrickColor.new("Really red")
  10067. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  10068. Part141.Anchored = true
  10069. Part141.CanCollide = false
  10070. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  10071. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  10072. Part141.Color = Color3.new(1, 0, 0)
  10073. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  10074. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  10075. Part141.Color = Color3.new(1, 0, 0)
  10076. Part142.Parent = Model1
  10077. Part142.Material = Enum.Material.Neon
  10078. Part142.BrickColor = BrickColor.new("Really red")
  10079. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  10080. Part142.Anchored = true
  10081. Part142.CanCollide = false
  10082. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  10083. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  10084. Part142.Color = Color3.new(1, 0, 0)
  10085. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  10086. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  10087. Part142.Color = Color3.new(1, 0, 0)
  10088. Part143.Parent = Model1
  10089. Part143.Material = Enum.Material.Neon
  10090. Part143.BrickColor = BrickColor.new("Really red")
  10091. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  10092. Part143.Anchored = true
  10093. Part143.CanCollide = false
  10094. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  10095. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  10096. Part143.Color = Color3.new(1, 0, 0)
  10097. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  10098. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  10099. Part143.Color = Color3.new(1, 0, 0)
  10100. Part144.Parent = Model1
  10101. Part144.Material = Enum.Material.Neon
  10102. Part144.BrickColor = BrickColor.new("Really red")
  10103. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  10104. Part144.Anchored = true
  10105. Part144.CanCollide = false
  10106. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  10107. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  10108. Part144.Color = Color3.new(1, 0, 0)
  10109. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  10110. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  10111. Part144.Color = Color3.new(1, 0, 0)
  10112. Part145.Parent = Model1
  10113. Part145.Material = Enum.Material.Neon
  10114. Part145.BrickColor = BrickColor.new("Really red")
  10115. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  10116. Part145.Anchored = true
  10117. Part145.CanCollide = false
  10118. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  10119. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  10120. Part145.Color = Color3.new(1, 0, 0)
  10121. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  10122. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  10123. Part145.Color = Color3.new(1, 0, 0)
  10124. Part146.Parent = Model1
  10125. Part146.Material = Enum.Material.Neon
  10126. Part146.BrickColor = BrickColor.new("Really red")
  10127. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  10128. Part146.Anchored = true
  10129. Part146.CanCollide = false
  10130. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  10131. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  10132. Part146.Color = Color3.new(1, 0, 0)
  10133. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  10134. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  10135. Part146.Color = Color3.new(1, 0, 0)
  10136. Part147.Parent = Model1
  10137. Part147.Material = Enum.Material.Neon
  10138. Part147.BrickColor = BrickColor.new("Really red")
  10139. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  10140. Part147.Anchored = true
  10141. Part147.CanCollide = false
  10142. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  10143. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  10144. Part147.Color = Color3.new(1, 0, 0)
  10145. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  10146. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  10147. Part147.Color = Color3.new(1, 0, 0)
  10148. Part148.Parent = Model1
  10149. Part148.Material = Enum.Material.Neon
  10150. Part148.BrickColor = BrickColor.new("Really red")
  10151. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  10152. Part148.Anchored = true
  10153. Part148.CanCollide = false
  10154. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  10155. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
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  10157. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  10158. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  10159. Part148.Color = Color3.new(1, 0, 0)
  10160. Part149.Parent = Model1
  10161. Part149.Material = Enum.Material.Neon
  10162. Part149.BrickColor = BrickColor.new("Really red")
  10163. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  10164. Part149.Anchored = true
  10165. Part149.CanCollide = false
  10166. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  10167. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  10168. Part149.Color = Color3.new(1, 0, 0)
  10169. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  10170. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  10171. Part149.Color = Color3.new(1, 0, 0)
  10172. Part150.Parent = Model1
  10173. Part150.Material = Enum.Material.Neon
  10174. Part150.BrickColor = BrickColor.new("Really red")
  10175. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  10176. Part150.Anchored = true
  10177. Part150.CanCollide = false
  10178. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  10179. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  10180. Part150.Color = Color3.new(1, 0, 0)
  10181. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  10182. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  10183. Part150.Color = Color3.new(1, 0, 0)
  10184. Part151.Parent = Model1
  10185. Part151.Material = Enum.Material.Neon
  10186. Part151.BrickColor = BrickColor.new("Really red")
  10187. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  10188. Part151.Anchored = true
  10189. Part151.CanCollide = false
  10190. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  10191. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  10192. Part151.Color = Color3.new(1, 0, 0)
  10193. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  10194. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  10195. Part151.Color = Color3.new(1, 0, 0)
  10196. Part152.Parent = Model1
  10197. Part152.Material = Enum.Material.Neon
  10198. Part152.BrickColor = BrickColor.new("Really red")
  10199. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  10200. Part152.Anchored = true
  10201. Part152.CanCollide = false
  10202. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  10203. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  10204. Part152.Color = Color3.new(1, 0, 0)
  10205. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  10206. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  10207. Part152.Color = Color3.new(1, 0, 0)
  10208. Part153.Parent = Model1
  10209. Part153.Material = Enum.Material.Neon
  10210. Part153.BrickColor = BrickColor.new("Really red")
  10211. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  10212. Part153.Anchored = true
  10213. Part153.CanCollide = false
  10214. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  10215. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  10216. Part153.Color = Color3.new(1, 0, 0)
  10217. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  10218. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  10219. Part153.Color = Color3.new(1, 0, 0)
  10220. Part154.Parent = Model1
  10221. Part154.Material = Enum.Material.Neon
  10222. Part154.BrickColor = BrickColor.new("Really red")
  10223. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  10224. Part154.Anchored = true
  10225. Part154.CanCollide = false
  10226. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  10227. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  10228. Part154.Color = Color3.new(1, 0, 0)
  10229. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  10230. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  10231. Part154.Color = Color3.new(1, 0, 0)
  10232. Part155.Parent = Model1
  10233. Part155.Material = Enum.Material.Neon
  10234. Part155.BrickColor = BrickColor.new("Really red")
  10235. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  10236. Part155.Anchored = true
  10237. Part155.CanCollide = false
  10238. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  10239. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  10240. Part155.Color = Color3.new(1, 0, 0)
  10241. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  10242. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  10243. Part155.Color = Color3.new(1, 0, 0)
  10244. Part156.Parent = Model1
  10245. Part156.Material = Enum.Material.Neon
  10246. Part156.BrickColor = BrickColor.new("Really red")
  10247. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  10248. Part156.Anchored = true
  10249. Part156.CanCollide = false
  10250. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  10251. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  10252. Part156.Color = Color3.new(1, 0, 0)
  10253. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  10254. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  10255. Part156.Color = Color3.new(1, 0, 0)
  10256. Part157.Parent = Model1
  10257. Part157.Material = Enum.Material.Neon
  10258. Part157.BrickColor = BrickColor.new("Really red")
  10259. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  10260. Part157.Anchored = true
  10261. Part157.CanCollide = false
  10262. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  10263. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  10264. Part157.Color = Color3.new(1, 0, 0)
  10265. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  10266. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  10267. Part157.Color = Color3.new(1, 0, 0)
  10268. Part158.Parent = Model1
  10269. Part158.Material = Enum.Material.Neon
  10270. Part158.BrickColor = BrickColor.new("Really red")
  10271. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  10272. Part158.Anchored = true
  10273. Part158.CanCollide = false
  10274. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  10275. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  10276. Part158.Color = Color3.new(1, 0, 0)
  10277. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  10278. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  10279. Part158.Color = Color3.new(1, 0, 0)
  10280. Part159.Parent = Model1
  10281. Part159.Material = Enum.Material.Neon
  10282. Part159.BrickColor = BrickColor.new("Really red")
  10283. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  10284. Part159.Anchored = true
  10285. Part159.CanCollide = false
  10286. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  10287. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  10288. Part159.Color = Color3.new(1, 0, 0)
  10289. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  10290. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  10291. Part159.Color = Color3.new(1, 0, 0)
  10292. Part160.Parent = Model1
  10293. Part160.Material = Enum.Material.Neon
  10294. Part160.BrickColor = BrickColor.new("Really red")
  10295. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  10296. Part160.Anchored = true
  10297. Part160.CanCollide = false
  10298. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  10299. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  10300. Part160.Color = Color3.new(1, 0, 0)
  10301. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  10302. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  10303. Part160.Color = Color3.new(1, 0, 0)
  10304. Part161.Parent = Model1
  10305. Part161.Material = Enum.Material.Neon
  10306. Part161.BrickColor = BrickColor.new("Really red")
  10307. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  10308. Part161.Anchored = true
  10309. Part161.CanCollide = false
  10310. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  10311. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  10312. Part161.Color = Color3.new(1, 0, 0)
  10313. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  10314. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  10315. Part161.Color = Color3.new(1, 0, 0)
  10316. Part162.Parent = Model1
  10317. Part162.Material = Enum.Material.Neon
  10318. Part162.BrickColor = BrickColor.new("Really red")
  10319. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  10320. Part162.Anchored = true
  10321. Part162.CanCollide = false
  10322. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  10323. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  10324. Part162.Color = Color3.new(1, 0, 0)
  10325. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  10326. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  10327. Part162.Color = Color3.new(1, 0, 0)
  10328. Part163.Parent = Model1
  10329. Part163.Material = Enum.Material.Neon
  10330. Part163.BrickColor = BrickColor.new("Really red")
  10331. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  10332. Part163.Anchored = true
  10333. Part163.CanCollide = false
  10334. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  10335. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  10336. Part163.Color = Color3.new(1, 0, 0)
  10337. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  10338. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  10339. Part163.Color = Color3.new(1, 0, 0)
  10340. Part164.Parent = Model1
  10341. Part164.Material = Enum.Material.Neon
  10342. Part164.BrickColor = BrickColor.new("Really red")
  10343. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  10344. Part164.Anchored = true
  10345. Part164.CanCollide = false
  10346. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  10347. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  10348. Part164.Color = Color3.new(1, 0, 0)
  10349. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  10350. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  10351. Part164.Color = Color3.new(1, 0, 0)
  10352. Part165.Parent = Model1
  10353. Part165.Material = Enum.Material.Neon
  10354. Part165.BrickColor = BrickColor.new("Really red")
  10355. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  10356. Part165.Anchored = true
  10357. Part165.CanCollide = false
  10358. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  10359. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  10360. Part165.Color = Color3.new(1, 0, 0)
  10361. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  10362. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  10363. Part165.Color = Color3.new(1, 0, 0)
  10364. Part166.Parent = Model1
  10365. Part166.Material = Enum.Material.Neon
  10366. Part166.BrickColor = BrickColor.new("Really red")
  10367. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  10368. Part166.Anchored = true
  10369. Part166.CanCollide = false
  10370. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  10371. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  10372. Part166.Color = Color3.new(1, 0, 0)
  10373. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  10374. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  10375. Part166.Color = Color3.new(1, 0, 0)
  10376. Part167.Parent = Model1
  10377. Part167.Material = Enum.Material.Neon
  10378. Part167.BrickColor = BrickColor.new("Really red")
  10379. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  10380. Part167.Anchored = true
  10381. Part167.CanCollide = false
  10382. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  10383. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  10384. Part167.Color = Color3.new(1, 0, 0)
  10385. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  10386. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  10387. Part167.Color = Color3.new(1, 0, 0)
  10388. Part168.Parent = Model1
  10389. Part168.Material = Enum.Material.Neon
  10390. Part168.BrickColor = BrickColor.new("Really red")
  10391. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  10392. Part168.Anchored = true
  10393. Part168.CanCollide = false
  10394. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  10395. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  10396. Part168.Color = Color3.new(1, 0, 0)
  10397. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  10398. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  10399. Part168.Color = Color3.new(1, 0, 0)
  10400. Part169.Parent = Model1
  10401. Part169.Material = Enum.Material.Neon
  10402. Part169.BrickColor = BrickColor.new("Really red")
  10403. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  10404. Part169.Anchored = true
  10405. Part169.CanCollide = false
  10406. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  10407. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  10408. Part169.Color = Color3.new(1, 0, 0)
  10409. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  10410. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  10411. Part169.Color = Color3.new(1, 0, 0)
  10412. Part170.Parent = Model1
  10413. Part170.Material = Enum.Material.Neon
  10414. Part170.BrickColor = BrickColor.new("Really red")
  10415. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  10416. Part170.Anchored = true
  10417. Part170.CanCollide = false
  10418. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  10419. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  10420. Part170.Color = Color3.new(1, 0, 0)
  10421. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  10422. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  10423. Part170.Color = Color3.new(1, 0, 0)
  10424. WedgePart171.Parent = Model1
  10425. WedgePart171.Material = Enum.Material.Neon
  10426. WedgePart171.BrickColor = BrickColor.new("Really red")
  10427. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  10428. WedgePart171.Anchored = true
  10429. WedgePart171.CanCollide = false
  10430. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  10431. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  10432. WedgePart171.Color = Color3.new(1, 0, 0)
  10433. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  10434. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  10435. WedgePart171.Color = Color3.new(1, 0, 0)
  10436. WedgePart172.Parent = Model1
  10437. WedgePart172.Material = Enum.Material.Neon
  10438. WedgePart172.BrickColor = BrickColor.new("Really red")
  10439. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  10440. WedgePart172.Anchored = true
  10441. WedgePart172.CanCollide = false
  10442. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  10443. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  10444. WedgePart172.Color = Color3.new(1, 0, 0)
  10445. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  10446. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  10447. WedgePart172.Color = Color3.new(1, 0, 0)
  10448. WedgePart173.Parent = Model1
  10449. WedgePart173.Material = Enum.Material.Neon
  10450. WedgePart173.BrickColor = BrickColor.new("Really red")
  10451. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  10452. WedgePart173.Anchored = true
  10453. WedgePart173.CanCollide = false
  10454. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  10455. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  10456. WedgePart173.Color = Color3.new(1, 0, 0)
  10457. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  10458. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  10459. WedgePart173.Color = Color3.new(1, 0, 0)
  10460. WedgePart174.Parent = Model1
  10461. WedgePart174.Material = Enum.Material.Neon
  10462. WedgePart174.BrickColor = BrickColor.new("Really red")
  10463. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  10464. WedgePart174.Anchored = true
  10465. WedgePart174.CanCollide = false
  10466. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  10467. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  10468. WedgePart174.Color = Color3.new(1, 0, 0)
  10469. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  10470. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  10471. WedgePart174.Color = Color3.new(1, 0, 0)
  10472. WedgePart175.Parent = Model1
  10473. WedgePart175.Material = Enum.Material.Neon
  10474. WedgePart175.BrickColor = BrickColor.new("Really red")
  10475. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  10476. WedgePart175.Anchored = true
  10477. WedgePart175.CanCollide = false
  10478. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  10479. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  10480. WedgePart175.Color = Color3.new(1, 0, 0)
  10481. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  10482. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  10483. WedgePart175.Color = Color3.new(1, 0, 0)
  10484. WedgePart176.Parent = Model1
  10485. WedgePart176.Material = Enum.Material.Neon
  10486. WedgePart176.BrickColor = BrickColor.new("Really red")
  10487. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  10488. WedgePart176.Anchored = true
  10489. WedgePart176.CanCollide = false
  10490. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  10491. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  10492. WedgePart176.Color = Color3.new(1, 0, 0)
  10493. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  10494. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  10495. WedgePart176.Color = Color3.new(1, 0, 0)
  10496. WedgePart177.Parent = Model1
  10497. WedgePart177.Material = Enum.Material.Neon
  10498. WedgePart177.BrickColor = BrickColor.new("Really red")
  10499. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  10500. WedgePart177.Anchored = true
  10501. WedgePart177.CanCollide = false
  10502. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  10503. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  10504. WedgePart177.Color = Color3.new(1, 0, 0)
  10505. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  10506. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  10507. WedgePart177.Color = Color3.new(1, 0, 0)
  10508. WedgePart178.Parent = Model1
  10509. WedgePart178.Material = Enum.Material.Neon
  10510. WedgePart178.BrickColor = BrickColor.new("Really red")
  10511. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  10512. WedgePart178.Anchored = true
  10513. WedgePart178.CanCollide = false
  10514. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  10515. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  10516. WedgePart178.Color = Color3.new(1, 0, 0)
  10517. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  10518. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  10519. WedgePart178.Color = Color3.new(1, 0, 0)
  10520. WedgePart179.Parent = Model1
  10521. WedgePart179.Material = Enum.Material.Neon
  10522. WedgePart179.BrickColor = BrickColor.new("Really red")
  10523. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  10524. WedgePart179.Anchored = true
  10525. WedgePart179.CanCollide = false
  10526. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  10527. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  10528. WedgePart179.Color = Color3.new(1, 0, 0)
  10529. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  10530. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  10531. WedgePart179.Color = Color3.new(1, 0, 0)
  10532. WedgePart180.Parent = Model1
  10533. WedgePart180.Material = Enum.Material.Neon
  10534. WedgePart180.BrickColor = BrickColor.new("Really red")
  10535. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  10536. WedgePart180.Anchored = true
  10537. WedgePart180.CanCollide = false
  10538. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  10539. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  10540. WedgePart180.Color = Color3.new(1, 0, 0)
  10541. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  10542. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  10543. WedgePart180.Color = Color3.new(1, 0, 0)
  10544. WedgePart181.Parent = Model1
  10545. WedgePart181.Material = Enum.Material.Neon
  10546. WedgePart181.BrickColor = BrickColor.new("Really red")
  10547. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  10548. WedgePart181.Anchored = true
  10549. WedgePart181.CanCollide = false
  10550. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  10551. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  10552. WedgePart181.Color = Color3.new(1, 0, 0)
  10553. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  10554. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  10555. WedgePart181.Color = Color3.new(1, 0, 0)
  10556. WedgePart182.Parent = Model1
  10557. WedgePart182.Material = Enum.Material.Neon
  10558. WedgePart182.BrickColor = BrickColor.new("Really red")
  10559. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  10560. WedgePart182.Anchored = true
  10561. WedgePart182.CanCollide = false
  10562. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  10563. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  10564. WedgePart182.Color = Color3.new(1, 0, 0)
  10565. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  10566. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  10567. WedgePart182.Color = Color3.new(1, 0, 0)
  10568. WedgePart183.Parent = Model1
  10569. WedgePart183.Material = Enum.Material.Neon
  10570. WedgePart183.BrickColor = BrickColor.new("Really red")
  10571. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  10572. WedgePart183.Anchored = true
  10573. WedgePart183.CanCollide = false
  10574. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  10575. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  10576. WedgePart183.Color = Color3.new(1, 0, 0)
  10577. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  10578. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  10579. WedgePart183.Color = Color3.new(1, 0, 0)
  10580. WedgePart184.Parent = Model1
  10581. WedgePart184.Material = Enum.Material.Neon
  10582. WedgePart184.BrickColor = BrickColor.new("Really red")
  10583. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  10584. WedgePart184.Anchored = true
  10585. WedgePart184.CanCollide = false
  10586. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  10587. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  10588. WedgePart184.Color = Color3.new(1, 0, 0)
  10589. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  10590. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  10591. WedgePart184.Color = Color3.new(1, 0, 0)
  10592. WedgePart185.Parent = Model1
  10593. WedgePart185.Material = Enum.Material.Neon
  10594. WedgePart185.BrickColor = BrickColor.new("Really red")
  10595. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  10596. WedgePart185.Anchored = true
  10597. WedgePart185.CanCollide = false
  10598. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  10599. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  10600. WedgePart185.Color = Color3.new(1, 0, 0)
  10601. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  10602. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  10603. WedgePart185.Color = Color3.new(1, 0, 0)
  10604. WedgePart186.Parent = Model1
  10605. WedgePart186.Material = Enum.Material.Neon
  10606. WedgePart186.BrickColor = BrickColor.new("Really red")
  10607. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  10608. WedgePart186.Anchored = true
  10609. WedgePart186.CanCollide = false
  10610. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  10611. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  10612. WedgePart186.Color = Color3.new(1, 0, 0)
  10613. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  10614. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  10615. WedgePart186.Color = Color3.new(1, 0, 0)
  10616. WedgePart187.Parent = Model1
  10617. WedgePart187.Material = Enum.Material.Neon
  10618. WedgePart187.BrickColor = BrickColor.new("Really red")
  10619. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  10620. WedgePart187.Anchored = true
  10621. WedgePart187.CanCollide = false
  10622. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  10623. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  10624. WedgePart187.Color = Color3.new(1, 0, 0)
  10625. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  10626. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  10627. WedgePart187.Color = Color3.new(1, 0, 0)
  10628. WedgePart188.Parent = Model1
  10629. WedgePart188.Material = Enum.Material.Neon
  10630. WedgePart188.BrickColor = BrickColor.new("Really red")
  10631. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  10632. WedgePart188.Anchored = true
  10633. WedgePart188.CanCollide = false
  10634. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  10635. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  10636. WedgePart188.Color = Color3.new(1, 0, 0)
  10637. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  10638. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  10639. WedgePart188.Color = Color3.new(1, 0, 0)
  10640. WedgePart189.Parent = Model1
  10641. WedgePart189.Material = Enum.Material.Neon
  10642. WedgePart189.BrickColor = BrickColor.new("Really red")
  10643. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  10644. WedgePart189.Anchored = true
  10645. WedgePart189.CanCollide = false
  10646. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  10647. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  10648. WedgePart189.Color = Color3.new(1, 0, 0)
  10649. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  10650. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  10651. WedgePart189.Color = Color3.new(1, 0, 0)
  10652. WedgePart190.Parent = Model1
  10653. WedgePart190.Material = Enum.Material.Neon
  10654. WedgePart190.BrickColor = BrickColor.new("Really red")
  10655. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  10656. WedgePart190.Anchored = true
  10657. WedgePart190.CanCollide = false
  10658. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  10659. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  10660. WedgePart190.Color = Color3.new(1, 0, 0)
  10661. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  10662. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  10663. WedgePart190.Color = Color3.new(1, 0, 0)
  10664. WedgePart191.Parent = Model1
  10665. WedgePart191.Material = Enum.Material.Neon
  10666. WedgePart191.BrickColor = BrickColor.new("Really red")
  10667. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  10668. WedgePart191.Anchored = true
  10669. WedgePart191.CanCollide = false
  10670. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  10671. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  10672. WedgePart191.Color = Color3.new(1, 0, 0)
  10673. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  10674. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  10675. WedgePart191.Color = Color3.new(1, 0, 0)
  10676. WedgePart192.Parent = Model1
  10677. WedgePart192.Material = Enum.Material.Neon
  10678. WedgePart192.BrickColor = BrickColor.new("Really red")
  10679. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  10680. WedgePart192.Anchored = true
  10681. WedgePart192.CanCollide = false
  10682. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  10683. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  10684. WedgePart192.Color = Color3.new(1, 0, 0)
  10685. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  10686. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  10687. WedgePart192.Color = Color3.new(1, 0, 0)
  10688. WedgePart193.Parent = Model1
  10689. WedgePart193.Material = Enum.Material.Neon
  10690. WedgePart193.BrickColor = BrickColor.new("Really red")
  10691. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  10692. WedgePart193.Anchored = true
  10693. WedgePart193.CanCollide = false
  10694. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  10695. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  10696. WedgePart193.Color = Color3.new(1, 0, 0)
  10697. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  10698. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  10699. WedgePart193.Color = Color3.new(1, 0, 0)
  10700. WedgePart194.Parent = Model1
  10701. WedgePart194.Material = Enum.Material.Neon
  10702. WedgePart194.BrickColor = BrickColor.new("Really red")
  10703. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  10704. WedgePart194.Anchored = true
  10705. WedgePart194.CanCollide = false
  10706. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  10707. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  10708. WedgePart194.Color = Color3.new(1, 0, 0)
  10709. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  10710. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  10711. WedgePart194.Color = Color3.new(1, 0, 0)
  10712. WedgePart195.Parent = Model1
  10713. WedgePart195.Material = Enum.Material.Neon
  10714. WedgePart195.BrickColor = BrickColor.new("Really red")
  10715. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  10716. WedgePart195.Anchored = true
  10717. WedgePart195.CanCollide = false
  10718. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  10719. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  10720. WedgePart195.Color = Color3.new(1, 0, 0)
  10721. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  10722. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  10723. WedgePart195.Color = Color3.new(1, 0, 0)
  10724. WedgePart196.Parent = Model1
  10725. WedgePart196.Material = Enum.Material.Neon
  10726. WedgePart196.BrickColor = BrickColor.new("Really red")
  10727. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  10728. WedgePart196.Anchored = true
  10729. WedgePart196.CanCollide = false
  10730. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  10731. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  10732. WedgePart196.Color = Color3.new(1, 0, 0)
  10733. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  10734. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  10735. WedgePart196.Color = Color3.new(1, 0, 0)
  10736. WedgePart197.Parent = Model1
  10737. WedgePart197.Material = Enum.Material.Neon
  10738. WedgePart197.BrickColor = BrickColor.new("Really red")
  10739. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  10740. WedgePart197.Anchored = true
  10741. WedgePart197.CanCollide = false
  10742. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  10743. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  10744. WedgePart197.Color = Color3.new(1, 0, 0)
  10745. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  10746. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  10747. WedgePart197.Color = Color3.new(1, 0, 0)
  10748. WedgePart198.Parent = Model1
  10749. WedgePart198.Material = Enum.Material.Neon
  10750. WedgePart198.BrickColor = BrickColor.new("Really red")
  10751. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  10752. WedgePart198.Anchored = true
  10753. WedgePart198.CanCollide = false
  10754. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  10755. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  10756. WedgePart198.Color = Color3.new(1, 0, 0)
  10757. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  10758. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  10759. WedgePart198.Color = Color3.new(1, 0, 0)
  10760. WedgePart199.Parent = Model1
  10761. WedgePart199.Material = Enum.Material.Neon
  10762. WedgePart199.BrickColor = BrickColor.new("Really red")
  10763. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  10764. WedgePart199.Anchored = true
  10765. WedgePart199.CanCollide = false
  10766. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  10767. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  10768. WedgePart199.Color = Color3.new(1, 0, 0)
  10769. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  10770. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  10771. WedgePart199.Color = Color3.new(1, 0, 0)
  10772. WedgePart200.Parent = Model1
  10773. WedgePart200.Material = Enum.Material.Neon
  10774. WedgePart200.BrickColor = BrickColor.new("Really red")
  10775. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  10776. WedgePart200.Anchored = true
  10777. WedgePart200.CanCollide = false
  10778. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  10779. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  10780. WedgePart200.Color = Color3.new(1, 0, 0)
  10781. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  10782. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  10783. WedgePart200.Color = Color3.new(1, 0, 0)
  10784. WedgePart201.Parent = Model1
  10785. WedgePart201.Material = Enum.Material.Neon
  10786. WedgePart201.BrickColor = BrickColor.new("Really red")
  10787. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  10788. WedgePart201.Anchored = true
  10789. WedgePart201.CanCollide = false
  10790. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  10791. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  10792. WedgePart201.Color = Color3.new(1, 0, 0)
  10793. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  10794. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  10795. WedgePart201.Color = Color3.new(1, 0, 0)
  10796. WedgePart202.Parent = Model1
  10797. WedgePart202.Material = Enum.Material.Neon
  10798. WedgePart202.BrickColor = BrickColor.new("Really red")
  10799. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  10800. WedgePart202.Anchored = true
  10801. WedgePart202.CanCollide = false
  10802. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  10803. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  10804. WedgePart202.Color = Color3.new(1, 0, 0)
  10805. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  10806. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  10807. WedgePart202.Color = Color3.new(1, 0, 0)
  10808. Model203.Name = "RightLeg"
  10809. Model203.Parent = Model0
  10810. Part204.Name = "Right Leg1"
  10811. Part204.Parent = Model203
  10812. Part204.Material = Enum.Material.SmoothPlastic
  10813. Part204.BrickColor = BrickColor.new("Pastel brown")
  10814. Part204.Transparency = 1
  10815. Part204.Rotation = Vector3.new(-180, 0, 180)
  10816. Part204.Anchored = true
  10817. Part204.CanCollide = false
  10818. Part204.FormFactor = Enum.FormFactor.Plate
  10819. Part204.Size = Vector3.new(1, 2, 1)
  10820. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  10821. Part204.Color = Color3.new(1, 0.8, 0.6)
  10822. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  10823. Part204.Orientation = Vector3.new(0, 180, 0)
  10824. Part204.Color = Color3.new(1, 0.8, 0.6)
  10825. Part205.Parent = Model203
  10826. Part205.Material = Enum.Material.SmoothPlastic
  10827. Part205.Transparency = 1
  10828. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  10829. Part205.Anchored = true
  10830. Part205.FormFactor = Enum.FormFactor.Custom
  10831. Part205.Size = Vector3.new(1.0999999, 1, 2)
  10832. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  10833. Part205.BottomSurface = Enum.SurfaceType.Smooth
  10834. Part205.TopSurface = Enum.SurfaceType.Smooth
  10835. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  10836. Part205.Orientation = Vector3.new(90, -180, 0)
  10837. ParticleEmitter206.Name = "Void"
  10838. ParticleEmitter206.Parent = Part205
  10839. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  10840. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  10841. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  10842. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  10843. ParticleEmitter206.Texture = "rbxassetid://341277531"
  10844. ParticleEmitter206.ZOffset = -1
  10845. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  10846. ParticleEmitter206.Rate = 1000
  10847. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  10848. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  10849. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  10850. Model207.Name = "RightArm"
  10851. Model207.Parent = Model0
  10852. WedgePart208.Parent = Model207
  10853. WedgePart208.Material = Enum.Material.SmoothPlastic
  10854. WedgePart208.BrickColor = BrickColor.new("Really black")
  10855. WedgePart208.Reflectance = 0.20000000298023
  10856. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  10857. WedgePart208.Anchored = true
  10858. WedgePart208.CanCollide = false
  10859. WedgePart208.FormFactor = Enum.FormFactor.Custom
  10860. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  10861. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  10862. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  10863. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10864. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  10865. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  10866. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10867. Part209.Name = "Right Arm1"
  10868. Part209.Parent = Model207
  10869. Part209.Material = Enum.Material.SmoothPlastic
  10870. Part209.BrickColor = BrickColor.new("Pastel brown")
  10871. Part209.Transparency = 1
  10872. Part209.Rotation = Vector3.new(180, 0, 180)
  10873. Part209.Anchored = true
  10874. Part209.CanCollide = false
  10875. Part209.FormFactor = Enum.FormFactor.Plate
  10876. Part209.Size = Vector3.new(1, 2, 1)
  10877. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  10878. Part209.BottomSurface = Enum.SurfaceType.Smooth
  10879. Part209.TopSurface = Enum.SurfaceType.Smooth
  10880. Part209.Color = Color3.new(1, 0.8, 0.6)
  10881. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  10882. Part209.Orientation = Vector3.new(0, 180, 0)
  10883. Part209.Color = Color3.new(1, 0.8, 0.6)
  10884. Part210.Parent = Model207
  10885. Part210.Material = Enum.Material.SmoothPlastic
  10886. Part210.BrickColor = BrickColor.new("Really black")
  10887. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  10888. Part210.Anchored = true
  10889. Part210.CanCollide = false
  10890. Part210.FormFactor = Enum.FormFactor.Custom
  10891. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  10892. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  10893. Part210.BottomSurface = Enum.SurfaceType.Smooth
  10894. Part210.TopSurface = Enum.SurfaceType.Smooth
  10895. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10896. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  10897. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  10898. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10899. Part211.Parent = Model207
  10900. Part211.Material = Enum.Material.Neon
  10901. Part211.BrickColor = BrickColor.new("Really red")
  10902. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  10903. Part211.Anchored = true
  10904. Part211.CanCollide = false
  10905. Part211.FormFactor = Enum.FormFactor.Custom
  10906. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  10907. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  10908. Part211.BottomSurface = Enum.SurfaceType.Smooth
  10909. Part211.TopSurface = Enum.SurfaceType.Smooth
  10910. Part211.Color = Color3.new(1, 0, 0)
  10911. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  10912. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  10913. Part211.Color = Color3.new(1, 0, 0)
  10914. Part212.Parent = Model207
  10915. Part212.Material = Enum.Material.SmoothPlastic
  10916. Part212.BrickColor = BrickColor.new("Really black")
  10917. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  10918. Part212.Anchored = true
  10919. Part212.CanCollide = false
  10920. Part212.FormFactor = Enum.FormFactor.Custom
  10921. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  10922. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  10923. Part212.BottomSurface = Enum.SurfaceType.Smooth
  10924. Part212.TopSurface = Enum.SurfaceType.Smooth
  10925. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10926. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  10927. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  10928. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10929. Part213.Parent = Model207
  10930. Part213.Material = Enum.Material.SmoothPlastic
  10931. Part213.BrickColor = BrickColor.new("Really black")
  10932. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  10933. Part213.Anchored = true
  10934. Part213.CanCollide = false
  10935. Part213.FormFactor = Enum.FormFactor.Custom
  10936. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  10937. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  10938. Part213.BottomSurface = Enum.SurfaceType.Smooth
  10939. Part213.TopSurface = Enum.SurfaceType.Smooth
  10940. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10941. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  10942. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  10943. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10944. Part214.Parent = Model207
  10945. Part214.Material = Enum.Material.SmoothPlastic
  10946. Part214.BrickColor = BrickColor.new("Really black")
  10947. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  10948. Part214.Anchored = true
  10949. Part214.CanCollide = false
  10950. Part214.FormFactor = Enum.FormFactor.Custom
  10951. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  10952. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  10953. Part214.BottomSurface = Enum.SurfaceType.Smooth
  10954. Part214.TopSurface = Enum.SurfaceType.Smooth
  10955. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10956. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  10957. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  10958. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10959. Part215.Parent = Model207
  10960. Part215.Material = Enum.Material.Neon
  10961. Part215.BrickColor = BrickColor.new("Really red")
  10962. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  10963. Part215.Anchored = true
  10964. Part215.CanCollide = false
  10965. Part215.FormFactor = Enum.FormFactor.Custom
  10966. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  10967. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  10968. Part215.BottomSurface = Enum.SurfaceType.Smooth
  10969. Part215.TopSurface = Enum.SurfaceType.Smooth
  10970. Part215.Color = Color3.new(1, 0, 0)
  10971. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  10972. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  10973. Part215.Color = Color3.new(1, 0, 0)
  10974. Part216.Parent = Model207
  10975. Part216.Material = Enum.Material.SmoothPlastic
  10976. Part216.BrickColor = BrickColor.new("Really black")
  10977. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  10978. Part216.Anchored = true
  10979. Part216.CanCollide = false
  10980. Part216.FormFactor = Enum.FormFactor.Custom
  10981. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  10982. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  10983. Part216.BottomSurface = Enum.SurfaceType.Smooth
  10984. Part216.TopSurface = Enum.SurfaceType.Smooth
  10985. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10986. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  10987. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  10988. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10989. Part217.Parent = Model207
  10990. Part217.Material = Enum.Material.SmoothPlastic
  10991. Part217.BrickColor = BrickColor.new("Really black")
  10992. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  10993. Part217.Anchored = true
  10994. Part217.CanCollide = false
  10995. Part217.FormFactor = Enum.FormFactor.Custom
  10996. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  10997. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  10998. Part217.BottomSurface = Enum.SurfaceType.Smooth
  10999. Part217.TopSurface = Enum.SurfaceType.Smooth
  11000. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11001. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  11002. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  11003. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11004. Part218.Parent = Model207
  11005. Part218.Material = Enum.Material.SmoothPlastic
  11006. Part218.BrickColor = BrickColor.new("Really black")
  11007. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  11008. Part218.Anchored = true
  11009. Part218.CanCollide = false
  11010. Part218.FormFactor = Enum.FormFactor.Custom
  11011. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  11012. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11013. Part218.BottomSurface = Enum.SurfaceType.Smooth
  11014. Part218.TopSurface = Enum.SurfaceType.Smooth
  11015. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11016. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  11017. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  11018. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11019. Part219.Parent = Model207
  11020. Part219.Material = Enum.Material.SmoothPlastic
  11021. Part219.BrickColor = BrickColor.new("Black")
  11022. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  11023. Part219.Anchored = true
  11024. Part219.CanCollide = false
  11025. Part219.FormFactor = Enum.FormFactor.Custom
  11026. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  11027. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11028. Part219.BottomSurface = Enum.SurfaceType.Smooth
  11029. Part219.TopSurface = Enum.SurfaceType.Smooth
  11030. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  11031. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  11032. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  11033. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  11034. Part220.Parent = Model207
  11035. Part220.Material = Enum.Material.Neon
  11036. Part220.BrickColor = BrickColor.new("Really red")
  11037. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  11038. Part220.Anchored = true
  11039. Part220.CanCollide = false
  11040. Part220.FormFactor = Enum.FormFactor.Custom
  11041. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  11042. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11043. Part220.BottomSurface = Enum.SurfaceType.Smooth
  11044. Part220.TopSurface = Enum.SurfaceType.Smooth
  11045. Part220.Color = Color3.new(1, 0, 0)
  11046. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  11047. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  11048. Part220.Color = Color3.new(1, 0, 0)
  11049. Part221.Parent = Model207
  11050. Part221.Material = Enum.Material.SmoothPlastic
  11051. Part221.BrickColor = BrickColor.new("Really black")
  11052. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  11053. Part221.Anchored = true
  11054. Part221.CanCollide = false
  11055. Part221.FormFactor = Enum.FormFactor.Custom
  11056. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  11057. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11058. Part221.BottomSurface = Enum.SurfaceType.Smooth
  11059. Part221.TopSurface = Enum.SurfaceType.Smooth
  11060. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11061. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  11062. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  11063. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11064. Part222.Parent = Model207
  11065. Part222.Material = Enum.Material.SmoothPlastic
  11066. Part222.BrickColor = BrickColor.new("Really black")
  11067. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  11068. Part222.Anchored = true
  11069. Part222.CanCollide = false
  11070. Part222.FormFactor = Enum.FormFactor.Custom
  11071. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  11072. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11073. Part222.BottomSurface = Enum.SurfaceType.Smooth
  11074. Part222.TopSurface = Enum.SurfaceType.Smooth
  11075. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11076. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  11077. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  11078. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11079. Part223.Parent = Model207
  11080. Part223.Material = Enum.Material.SmoothPlastic
  11081. Part223.BrickColor = BrickColor.new("Really black")
  11082. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  11083. Part223.Anchored = true
  11084. Part223.CanCollide = false
  11085. Part223.FormFactor = Enum.FormFactor.Custom
  11086. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  11087. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11088. Part223.BottomSurface = Enum.SurfaceType.Smooth
  11089. Part223.TopSurface = Enum.SurfaceType.Smooth
  11090. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11091. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  11092. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  11093. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11094. Part224.Parent = Model207
  11095. Part224.Material = Enum.Material.SmoothPlastic
  11096. Part224.BrickColor = BrickColor.new("Really black")
  11097. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  11098. Part224.Anchored = true
  11099. Part224.CanCollide = false
  11100. Part224.FormFactor = Enum.FormFactor.Custom
  11101. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  11102. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11103. Part224.BottomSurface = Enum.SurfaceType.Smooth
  11104. Part224.TopSurface = Enum.SurfaceType.Smooth
  11105. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11106. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  11107. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  11108. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11109. Part225.Parent = Model207
  11110. Part225.Material = Enum.Material.SmoothPlastic
  11111. Part225.BrickColor = BrickColor.new("Really black")
  11112. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  11113. Part225.Anchored = true
  11114. Part225.CanCollide = false
  11115. Part225.FormFactor = Enum.FormFactor.Custom
  11116. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  11117. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11118. Part225.BottomSurface = Enum.SurfaceType.Smooth
  11119. Part225.TopSurface = Enum.SurfaceType.Smooth
  11120. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11121. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  11122. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  11123. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11124. Part226.Parent = Model207
  11125. Part226.Material = Enum.Material.SmoothPlastic
  11126. Part226.BrickColor = BrickColor.new("Really black")
  11127. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  11128. Part226.Anchored = true
  11129. Part226.CanCollide = false
  11130. Part226.FormFactor = Enum.FormFactor.Custom
  11131. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  11132. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11133. Part226.BottomSurface = Enum.SurfaceType.Smooth
  11134. Part226.TopSurface = Enum.SurfaceType.Smooth
  11135. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11136. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  11137. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  11138. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11139. Part227.Parent = Model207
  11140. Part227.Material = Enum.Material.Neon
  11141. Part227.BrickColor = BrickColor.new("Really red")
  11142. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  11143. Part227.Anchored = true
  11144. Part227.CanCollide = false
  11145. Part227.FormFactor = Enum.FormFactor.Custom
  11146. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  11147. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11148. Part227.BottomSurface = Enum.SurfaceType.Smooth
  11149. Part227.TopSurface = Enum.SurfaceType.Smooth
  11150. Part227.Color = Color3.new(1, 0, 0)
  11151. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  11152. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  11153. Part227.Color = Color3.new(1, 0, 0)
  11154. Part228.Parent = Model207
  11155. Part228.Material = Enum.Material.Neon
  11156. Part228.BrickColor = BrickColor.new("Really red")
  11157. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  11158. Part228.Anchored = true
  11159. Part228.CanCollide = false
  11160. Part228.FormFactor = Enum.FormFactor.Custom
  11161. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  11162. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11163. Part228.BottomSurface = Enum.SurfaceType.Smooth
  11164. Part228.TopSurface = Enum.SurfaceType.Smooth
  11165. Part228.Color = Color3.new(1, 0, 0)
  11166. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  11167. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  11168. Part228.Color = Color3.new(1, 0, 0)
  11169. Part229.Parent = Model207
  11170. Part229.Material = Enum.Material.SmoothPlastic
  11171. Part229.BrickColor = BrickColor.new("Really black")
  11172. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  11173. Part229.Anchored = true
  11174. Part229.CanCollide = false
  11175. Part229.FormFactor = Enum.FormFactor.Custom
  11176. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  11177. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11178. Part229.BottomSurface = Enum.SurfaceType.Smooth
  11179. Part229.TopSurface = Enum.SurfaceType.Smooth
  11180. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11181. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  11182. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  11183. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11184. Part230.Parent = Model207
  11185. Part230.Material = Enum.Material.Neon
  11186. Part230.BrickColor = BrickColor.new("Really red")
  11187. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  11188. Part230.Anchored = true
  11189. Part230.CanCollide = false
  11190. Part230.FormFactor = Enum.FormFactor.Custom
  11191. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  11192. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11193. Part230.BottomSurface = Enum.SurfaceType.Smooth
  11194. Part230.TopSurface = Enum.SurfaceType.Smooth
  11195. Part230.Color = Color3.new(1, 0, 0)
  11196. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  11197. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  11198. Part230.Color = Color3.new(1, 0, 0)
  11199. Part231.Parent = Model207
  11200. Part231.Material = Enum.Material.Neon
  11201. Part231.BrickColor = BrickColor.new("Really red")
  11202. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  11203. Part231.Anchored = true
  11204. Part231.CanCollide = false
  11205. Part231.FormFactor = Enum.FormFactor.Custom
  11206. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  11207. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11208. Part231.BottomSurface = Enum.SurfaceType.Smooth
  11209. Part231.TopSurface = Enum.SurfaceType.Smooth
  11210. Part231.Color = Color3.new(1, 0, 0)
  11211. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  11212. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  11213. Part231.Color = Color3.new(1, 0, 0)
  11214. Part232.Parent = Model207
  11215. Part232.Material = Enum.Material.SmoothPlastic
  11216. Part232.BrickColor = BrickColor.new("Really black")
  11217. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  11218. Part232.Anchored = true
  11219. Part232.CanCollide = false
  11220. Part232.FormFactor = Enum.FormFactor.Custom
  11221. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  11222. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11223. Part232.BottomSurface = Enum.SurfaceType.Smooth
  11224. Part232.TopSurface = Enum.SurfaceType.Smooth
  11225. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11226. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  11227. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  11228. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11229. Part233.Parent = Model207
  11230. Part233.Material = Enum.Material.Neon
  11231. Part233.BrickColor = BrickColor.new("Really red")
  11232. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  11233. Part233.Anchored = true
  11234. Part233.CanCollide = false
  11235. Part233.FormFactor = Enum.FormFactor.Custom
  11236. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  11237. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11238. Part233.BottomSurface = Enum.SurfaceType.Smooth
  11239. Part233.TopSurface = Enum.SurfaceType.Smooth
  11240. Part233.Color = Color3.new(1, 0, 0)
  11241. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  11242. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  11243. Part233.Color = Color3.new(1, 0, 0)
  11244. Part234.Parent = Model207
  11245. Part234.Material = Enum.Material.SmoothPlastic
  11246. Part234.BrickColor = BrickColor.new("Really black")
  11247. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  11248. Part234.Anchored = true
  11249. Part234.CanCollide = false
  11250. Part234.FormFactor = Enum.FormFactor.Custom
  11251. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  11252. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11253. Part234.BottomSurface = Enum.SurfaceType.Smooth
  11254. Part234.TopSurface = Enum.SurfaceType.Smooth
  11255. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11256. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  11257. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  11258. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11259. Part235.Parent = Model207
  11260. Part235.Material = Enum.Material.SmoothPlastic
  11261. Part235.BrickColor = BrickColor.new("Really black")
  11262. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  11263. Part235.Anchored = true
  11264. Part235.CanCollide = false
  11265. Part235.FormFactor = Enum.FormFactor.Custom
  11266. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  11267. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  11268. Part235.BottomSurface = Enum.SurfaceType.Smooth
  11269. Part235.TopSurface = Enum.SurfaceType.Smooth
  11270. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11271. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  11272. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  11273. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11274. Part236.Parent = Model207
  11275. Part236.Material = Enum.Material.SmoothPlastic
  11276. Part236.BrickColor = BrickColor.new("Really black")
  11277. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  11278. Part236.Anchored = true
  11279. Part236.CanCollide = false
  11280. Part236.FormFactor = Enum.FormFactor.Custom
  11281. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  11282. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11283. Part236.BottomSurface = Enum.SurfaceType.Smooth
  11284. Part236.TopSurface = Enum.SurfaceType.Smooth
  11285. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11286. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  11287. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  11288. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11289. Part237.Parent = Model207
  11290. Part237.Material = Enum.Material.Neon
  11291. Part237.BrickColor = BrickColor.new("Really red")
  11292. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  11293. Part237.Anchored = true
  11294. Part237.CanCollide = false
  11295. Part237.FormFactor = Enum.FormFactor.Custom
  11296. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  11297. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11298. Part237.BottomSurface = Enum.SurfaceType.Smooth
  11299. Part237.TopSurface = Enum.SurfaceType.Smooth
  11300. Part237.Color = Color3.new(1, 0, 0)
  11301. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  11302. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  11303. Part237.Color = Color3.new(1, 0, 0)
  11304. Part238.Parent = Model207
  11305. Part238.Material = Enum.Material.Neon
  11306. Part238.BrickColor = BrickColor.new("Really red")
  11307. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  11308. Part238.Anchored = true
  11309. Part238.CanCollide = false
  11310. Part238.FormFactor = Enum.FormFactor.Custom
  11311. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  11312. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11313. Part238.BottomSurface = Enum.SurfaceType.Smooth
  11314. Part238.TopSurface = Enum.SurfaceType.Smooth
  11315. Part238.Color = Color3.new(1, 0, 0)
  11316. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  11317. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  11318. Part238.Color = Color3.new(1, 0, 0)
  11319. Part239.Parent = Model207
  11320. Part239.Material = Enum.Material.Neon
  11321. Part239.BrickColor = BrickColor.new("Really red")
  11322. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  11323. Part239.Anchored = true
  11324. Part239.CanCollide = false
  11325. Part239.FormFactor = Enum.FormFactor.Custom
  11326. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  11327. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11328. Part239.BottomSurface = Enum.SurfaceType.Smooth
  11329. Part239.TopSurface = Enum.SurfaceType.Smooth
  11330. Part239.Color = Color3.new(1, 0, 0)
  11331. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  11332. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  11333. Part239.Color = Color3.new(1, 0, 0)
  11334. Part240.Parent = Model207
  11335. Part240.Material = Enum.Material.Neon
  11336. Part240.BrickColor = BrickColor.new("Really red")
  11337. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  11338. Part240.Anchored = true
  11339. Part240.CanCollide = false
  11340. Part240.FormFactor = Enum.FormFactor.Custom
  11341. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  11342. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11343. Part240.BottomSurface = Enum.SurfaceType.Smooth
  11344. Part240.TopSurface = Enum.SurfaceType.Smooth
  11345. Part240.Color = Color3.new(1, 0, 0)
  11346. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  11347. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  11348. Part240.Color = Color3.new(1, 0, 0)
  11349. Part241.Parent = Model207
  11350. Part241.Material = Enum.Material.Neon
  11351. Part241.BrickColor = BrickColor.new("Really red")
  11352. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  11353. Part241.Anchored = true
  11354. Part241.CanCollide = false
  11355. Part241.FormFactor = Enum.FormFactor.Custom
  11356. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  11357. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11358. Part241.BottomSurface = Enum.SurfaceType.Smooth
  11359. Part241.TopSurface = Enum.SurfaceType.Smooth
  11360. Part241.Color = Color3.new(1, 0, 0)
  11361. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  11362. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  11363. Part241.Color = Color3.new(1, 0, 0)
  11364. Part242.Parent = Model207
  11365. Part242.Material = Enum.Material.SmoothPlastic
  11366. Part242.BrickColor = BrickColor.new("Really black")
  11367. Part242.Reflectance = 0.20000000298023
  11368. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  11369. Part242.Anchored = true
  11370. Part242.CanCollide = false
  11371. Part242.FormFactor = Enum.FormFactor.Custom
  11372. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  11373. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11374. Part242.BottomSurface = Enum.SurfaceType.Smooth
  11375. Part242.TopSurface = Enum.SurfaceType.Smooth
  11376. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11377. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  11378. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  11379. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11380. Part243.Parent = Model207
  11381. Part243.Material = Enum.Material.SmoothPlastic
  11382. Part243.BrickColor = BrickColor.new("Really black")
  11383. Part243.Reflectance = 0.20000000298023
  11384. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  11385. Part243.Anchored = true
  11386. Part243.CanCollide = false
  11387. Part243.FormFactor = Enum.FormFactor.Custom
  11388. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  11389. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11390. Part243.BottomSurface = Enum.SurfaceType.Smooth
  11391. Part243.TopSurface = Enum.SurfaceType.Smooth
  11392. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11393. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  11394. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  11395. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11396. Part244.Parent = Model207
  11397. Part244.Material = Enum.Material.SmoothPlastic
  11398. Part244.BrickColor = BrickColor.new("Really black")
  11399. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  11400. Part244.Anchored = true
  11401. Part244.CanCollide = false
  11402. Part244.FormFactor = Enum.FormFactor.Custom
  11403. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  11404. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11405. Part244.BottomSurface = Enum.SurfaceType.Smooth
  11406. Part244.TopSurface = Enum.SurfaceType.Smooth
  11407. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11408. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  11409. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  11410. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11411. Part245.Parent = Model207
  11412. Part245.Material = Enum.Material.Neon
  11413. Part245.BrickColor = BrickColor.new("Really red")
  11414. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  11415. Part245.Anchored = true
  11416. Part245.CanCollide = false
  11417. Part245.FormFactor = Enum.FormFactor.Custom
  11418. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  11419. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11420. Part245.BottomSurface = Enum.SurfaceType.Smooth
  11421. Part245.TopSurface = Enum.SurfaceType.Smooth
  11422. Part245.Color = Color3.new(1, 0, 0)
  11423. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  11424. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  11425. Part245.Color = Color3.new(1, 0, 0)
  11426. Part246.Parent = Model207
  11427. Part246.Material = Enum.Material.Neon
  11428. Part246.BrickColor = BrickColor.new("Really red")
  11429. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  11430. Part246.Anchored = true
  11431. Part246.CanCollide = false
  11432. Part246.FormFactor = Enum.FormFactor.Custom
  11433. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  11434. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  11435. Part246.BottomSurface = Enum.SurfaceType.Smooth
  11436. Part246.TopSurface = Enum.SurfaceType.Smooth
  11437. Part246.Color = Color3.new(1, 0, 0)
  11438. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  11439. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  11440. Part246.Color = Color3.new(1, 0, 0)
  11441. Part247.Parent = Model207
  11442. Part247.Material = Enum.Material.SmoothPlastic
  11443. Part247.BrickColor = BrickColor.new("Really black")
  11444. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  11445. Part247.Anchored = true
  11446. Part247.CanCollide = false
  11447. Part247.FormFactor = Enum.FormFactor.Custom
  11448. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  11449. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11450. Part247.BottomSurface = Enum.SurfaceType.Smooth
  11451. Part247.TopSurface = Enum.SurfaceType.Smooth
  11452. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11453. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  11454. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  11455. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11456. Part248.Parent = Model207
  11457. Part248.Material = Enum.Material.Neon
  11458. Part248.BrickColor = BrickColor.new("Really red")
  11459. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  11460. Part248.Anchored = true
  11461. Part248.CanCollide = false
  11462. Part248.FormFactor = Enum.FormFactor.Custom
  11463. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  11464. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11465. Part248.BottomSurface = Enum.SurfaceType.Smooth
  11466. Part248.TopSurface = Enum.SurfaceType.Smooth
  11467. Part248.Color = Color3.new(1, 0, 0)
  11468. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  11469. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  11470. Part248.Color = Color3.new(1, 0, 0)
  11471. Part249.Parent = Model207
  11472. Part249.Material = Enum.Material.Neon
  11473. Part249.BrickColor = BrickColor.new("Really red")
  11474. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  11475. Part249.Anchored = true
  11476. Part249.CanCollide = false
  11477. Part249.FormFactor = Enum.FormFactor.Custom
  11478. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  11479. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  11480. Part249.BottomSurface = Enum.SurfaceType.Smooth
  11481. Part249.TopSurface = Enum.SurfaceType.Smooth
  11482. Part249.Color = Color3.new(1, 0, 0)
  11483. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  11484. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  11485. Part249.Color = Color3.new(1, 0, 0)
  11486. Part250.Parent = Model207
  11487. Part250.Material = Enum.Material.SmoothPlastic
  11488. Part250.Transparency = 1
  11489. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  11490. Part250.Anchored = true
  11491. Part250.FormFactor = Enum.FormFactor.Custom
  11492. Part250.Size = Vector3.new(1.0999999, 1, 2)
  11493. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  11494. Part250.BottomSurface = Enum.SurfaceType.Smooth
  11495. Part250.TopSurface = Enum.SurfaceType.Smooth
  11496. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  11497. Part250.Orientation = Vector3.new(90, -180, 0)
  11498. ParticleEmitter251.Name = "Void"
  11499. ParticleEmitter251.Parent = Part250
  11500. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  11501. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  11502. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  11503. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  11504. ParticleEmitter251.Texture = "rbxassetid://341277531"
  11505. ParticleEmitter251.ZOffset = -1
  11506. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  11507. ParticleEmitter251.Rate = 1000
  11508. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  11509. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  11510. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  11511. Model252.Name = "LeftLeg"
  11512. Model252.Parent = Model0
  11513. Part253.Name = "Left Leg1"
  11514. Part253.Parent = Model252
  11515. Part253.Material = Enum.Material.SmoothPlastic
  11516. Part253.BrickColor = BrickColor.new("Pastel brown")
  11517. Part253.Transparency = 1
  11518. Part253.Rotation = Vector3.new(-180, 0, 180)
  11519. Part253.Anchored = true
  11520. Part253.CanCollide = false
  11521. Part253.FormFactor = Enum.FormFactor.Plate
  11522. Part253.Size = Vector3.new(1, 2, 1)
  11523. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  11524. Part253.Color = Color3.new(1, 0.8, 0.6)
  11525. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  11526. Part253.Orientation = Vector3.new(0, 180, 0)
  11527. Part253.Color = Color3.new(1, 0.8, 0.6)
  11528. Part254.Parent = Model252
  11529. Part254.Material = Enum.Material.SmoothPlastic
  11530. Part254.Transparency = 1
  11531. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  11532. Part254.Anchored = true
  11533. Part254.FormFactor = Enum.FormFactor.Custom
  11534. Part254.Size = Vector3.new(1.0999999, 1, 2)
  11535. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  11536. Part254.BottomSurface = Enum.SurfaceType.Smooth
  11537. Part254.TopSurface = Enum.SurfaceType.Smooth
  11538. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  11539. Part254.Orientation = Vector3.new(90, -180, 0)
  11540. ParticleEmitter255.Name = "Void"
  11541. ParticleEmitter255.Parent = Part254
  11542. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  11543. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  11544. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  11545. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  11546. ParticleEmitter255.Texture = "rbxassetid://341277531"
  11547. ParticleEmitter255.ZOffset = -1
  11548. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  11549. ParticleEmitter255.Rate = 1000
  11550. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  11551. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  11552. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  11553. Model256.Name = "LeftArm"
  11554. Model256.Parent = Model0
  11555. Part257.Name = "Left Arm1"
  11556. Part257.Parent = Model256
  11557. Part257.Material = Enum.Material.SmoothPlastic
  11558. Part257.BrickColor = BrickColor.new("Pastel brown")
  11559. Part257.Transparency = 1
  11560. Part257.Rotation = Vector3.new(-180, 0, 0)
  11561. Part257.Anchored = true
  11562. Part257.CanCollide = false
  11563. Part257.FormFactor = Enum.FormFactor.Plate
  11564. Part257.Size = Vector3.new(1, 2, 1)
  11565. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  11566. Part257.BottomSurface = Enum.SurfaceType.Smooth
  11567. Part257.TopSurface = Enum.SurfaceType.Smooth
  11568. Part257.Color = Color3.new(1, 0.8, 0.6)
  11569. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  11570. Part257.Orientation = Vector3.new(0, 180, 180)
  11571. Part257.Color = Color3.new(1, 0.8, 0.6)
  11572. WedgePart258.Parent = Model256
  11573. WedgePart258.Material = Enum.Material.SmoothPlastic
  11574. WedgePart258.BrickColor = BrickColor.new("Really black")
  11575. WedgePart258.Reflectance = 0.20000000298023
  11576. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  11577. WedgePart258.Anchored = true
  11578. WedgePart258.CanCollide = false
  11579. WedgePart258.FormFactor = Enum.FormFactor.Custom
  11580. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  11581. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  11582. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  11583. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11584. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  11585. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  11586. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11587. Part259.Parent = Model256
  11588. Part259.Material = Enum.Material.Neon
  11589. Part259.BrickColor = BrickColor.new("Really red")
  11590. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  11591. Part259.Anchored = true
  11592. Part259.CanCollide = false
  11593. Part259.FormFactor = Enum.FormFactor.Custom
  11594. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  11595. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  11596. Part259.BottomSurface = Enum.SurfaceType.Smooth
  11597. Part259.TopSurface = Enum.SurfaceType.Smooth
  11598. Part259.Color = Color3.new(1, 0, 0)
  11599. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  11600. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  11601. Part259.Color = Color3.new(1, 0, 0)
  11602. Part260.Parent = Model256
  11603. Part260.Material = Enum.Material.SmoothPlastic
  11604. Part260.BrickColor = BrickColor.new("Really black")
  11605. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11606. Part260.Anchored = true
  11607. Part260.CanCollide = false
  11608. Part260.FormFactor = Enum.FormFactor.Custom
  11609. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  11610. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11611. Part260.BottomSurface = Enum.SurfaceType.Smooth
  11612. Part260.TopSurface = Enum.SurfaceType.Smooth
  11613. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11614. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  11615. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  11616. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11617. Part261.Parent = Model256
  11618. Part261.Material = Enum.Material.SmoothPlastic
  11619. Part261.BrickColor = BrickColor.new("Really black")
  11620. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11621. Part261.Anchored = true
  11622. Part261.CanCollide = false
  11623. Part261.FormFactor = Enum.FormFactor.Custom
  11624. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  11625. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11626. Part261.BottomSurface = Enum.SurfaceType.Smooth
  11627. Part261.TopSurface = Enum.SurfaceType.Smooth
  11628. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11629. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  11630. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  11631. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11632. Part262.Parent = Model256
  11633. Part262.Material = Enum.Material.SmoothPlastic
  11634. Part262.BrickColor = BrickColor.new("Really black")
  11635. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11636. Part262.Anchored = true
  11637. Part262.CanCollide = false
  11638. Part262.FormFactor = Enum.FormFactor.Custom
  11639. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  11640. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11641. Part262.BottomSurface = Enum.SurfaceType.Smooth
  11642. Part262.TopSurface = Enum.SurfaceType.Smooth
  11643. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11644. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  11645. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  11646. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11647. Part263.Parent = Model256
  11648. Part263.Material = Enum.Material.SmoothPlastic
  11649. Part263.BrickColor = BrickColor.new("Really black")
  11650. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11651. Part263.Anchored = true
  11652. Part263.CanCollide = false
  11653. Part263.FormFactor = Enum.FormFactor.Custom
  11654. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  11655. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11656. Part263.BottomSurface = Enum.SurfaceType.Smooth
  11657. Part263.TopSurface = Enum.SurfaceType.Smooth
  11658. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11659. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  11660. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  11661. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11662. Part264.Parent = Model256
  11663. Part264.Material = Enum.Material.SmoothPlastic
  11664. Part264.BrickColor = BrickColor.new("Really black")
  11665. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11666. Part264.Anchored = true
  11667. Part264.CanCollide = false
  11668. Part264.FormFactor = Enum.FormFactor.Custom
  11669. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  11670. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11671. Part264.BottomSurface = Enum.SurfaceType.Smooth
  11672. Part264.TopSurface = Enum.SurfaceType.Smooth
  11673. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11674. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  11675. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  11676. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11677. Part265.Parent = Model256
  11678. Part265.Material = Enum.Material.SmoothPlastic
  11679. Part265.BrickColor = BrickColor.new("Really black")
  11680. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11681. Part265.Anchored = true
  11682. Part265.CanCollide = false
  11683. Part265.FormFactor = Enum.FormFactor.Custom
  11684. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  11685. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11686. Part265.BottomSurface = Enum.SurfaceType.Smooth
  11687. Part265.TopSurface = Enum.SurfaceType.Smooth
  11688. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11689. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  11690. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  11691. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11692. Part266.Parent = Model256
  11693. Part266.Material = Enum.Material.Neon
  11694. Part266.BrickColor = BrickColor.new("Really red")
  11695. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11696. Part266.Anchored = true
  11697. Part266.CanCollide = false
  11698. Part266.FormFactor = Enum.FormFactor.Custom
  11699. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  11700. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11701. Part266.BottomSurface = Enum.SurfaceType.Smooth
  11702. Part266.TopSurface = Enum.SurfaceType.Smooth
  11703. Part266.Color = Color3.new(1, 0, 0)
  11704. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  11705. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  11706. Part266.Color = Color3.new(1, 0, 0)
  11707. Part267.Parent = Model256
  11708. Part267.Material = Enum.Material.SmoothPlastic
  11709. Part267.BrickColor = BrickColor.new("Black")
  11710. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11711. Part267.Anchored = true
  11712. Part267.CanCollide = false
  11713. Part267.FormFactor = Enum.FormFactor.Custom
  11714. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  11715. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11716. Part267.BottomSurface = Enum.SurfaceType.Smooth
  11717. Part267.TopSurface = Enum.SurfaceType.Smooth
  11718. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  11719. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  11720. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  11721. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  11722. Part268.Parent = Model256
  11723. Part268.Material = Enum.Material.Neon
  11724. Part268.BrickColor = BrickColor.new("Really red")
  11725. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11726. Part268.Anchored = true
  11727. Part268.CanCollide = false
  11728. Part268.FormFactor = Enum.FormFactor.Custom
  11729. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  11730. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11731. Part268.BottomSurface = Enum.SurfaceType.Smooth
  11732. Part268.TopSurface = Enum.SurfaceType.Smooth
  11733. Part268.Color = Color3.new(1, 0, 0)
  11734. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  11735. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  11736. Part268.Color = Color3.new(1, 0, 0)
  11737. Part269.Parent = Model256
  11738. Part269.Material = Enum.Material.Neon
  11739. Part269.BrickColor = BrickColor.new("Really red")
  11740. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11741. Part269.Anchored = true
  11742. Part269.CanCollide = false
  11743. Part269.FormFactor = Enum.FormFactor.Custom
  11744. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  11745. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11746. Part269.BottomSurface = Enum.SurfaceType.Smooth
  11747. Part269.TopSurface = Enum.SurfaceType.Smooth
  11748. Part269.Color = Color3.new(1, 0, 0)
  11749. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  11750. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  11751. Part269.Color = Color3.new(1, 0, 0)
  11752. Part270.Parent = Model256
  11753. Part270.Material = Enum.Material.SmoothPlastic
  11754. Part270.BrickColor = BrickColor.new("Really black")
  11755. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11756. Part270.Anchored = true
  11757. Part270.CanCollide = false
  11758. Part270.FormFactor = Enum.FormFactor.Custom
  11759. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  11760. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11761. Part270.BottomSurface = Enum.SurfaceType.Smooth
  11762. Part270.TopSurface = Enum.SurfaceType.Smooth
  11763. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11764. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  11765. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  11766. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11767. Part271.Parent = Model256
  11768. Part271.Material = Enum.Material.Neon
  11769. Part271.BrickColor = BrickColor.new("Really red")
  11770. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11771. Part271.Anchored = true
  11772. Part271.CanCollide = false
  11773. Part271.FormFactor = Enum.FormFactor.Custom
  11774. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  11775. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11776. Part271.BottomSurface = Enum.SurfaceType.Smooth
  11777. Part271.TopSurface = Enum.SurfaceType.Smooth
  11778. Part271.Color = Color3.new(1, 0, 0)
  11779. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  11780. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  11781. Part271.Color = Color3.new(1, 0, 0)
  11782. Part272.Parent = Model256
  11783. Part272.Material = Enum.Material.Neon
  11784. Part272.BrickColor = BrickColor.new("Really red")
  11785. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11786. Part272.Anchored = true
  11787. Part272.CanCollide = false
  11788. Part272.FormFactor = Enum.FormFactor.Custom
  11789. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  11790. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11791. Part272.BottomSurface = Enum.SurfaceType.Smooth
  11792. Part272.TopSurface = Enum.SurfaceType.Smooth
  11793. Part272.Color = Color3.new(1, 0, 0)
  11794. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  11795. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  11796. Part272.Color = Color3.new(1, 0, 0)
  11797. Part273.Parent = Model256
  11798. Part273.Material = Enum.Material.SmoothPlastic
  11799. Part273.BrickColor = BrickColor.new("Really black")
  11800. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  11801. Part273.Anchored = true
  11802. Part273.CanCollide = false
  11803. Part273.FormFactor = Enum.FormFactor.Custom
  11804. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  11805. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  11806. Part273.BottomSurface = Enum.SurfaceType.Smooth
  11807. Part273.TopSurface = Enum.SurfaceType.Smooth
  11808. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11809. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  11810. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  11811. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11812. Part274.Parent = Model256
  11813. Part274.Material = Enum.Material.Neon
  11814. Part274.BrickColor = BrickColor.new("Really red")
  11815. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11816. Part274.Anchored = true
  11817. Part274.CanCollide = false
  11818. Part274.FormFactor = Enum.FormFactor.Custom
  11819. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  11820. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11821. Part274.BottomSurface = Enum.SurfaceType.Smooth
  11822. Part274.TopSurface = Enum.SurfaceType.Smooth
  11823. Part274.Color = Color3.new(1, 0, 0)
  11824. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  11825. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  11826. Part274.Color = Color3.new(1, 0, 0)
  11827. Part275.Parent = Model256
  11828. Part275.Material = Enum.Material.Neon
  11829. Part275.BrickColor = BrickColor.new("Really red")
  11830. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  11831. Part275.Anchored = true
  11832. Part275.CanCollide = false
  11833. Part275.FormFactor = Enum.FormFactor.Custom
  11834. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  11835. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  11836. Part275.BottomSurface = Enum.SurfaceType.Smooth
  11837. Part275.TopSurface = Enum.SurfaceType.Smooth
  11838. Part275.Color = Color3.new(1, 0, 0)
  11839. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  11840. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  11841. Part275.Color = Color3.new(1, 0, 0)
  11842. Part276.Parent = Model256
  11843. Part276.Material = Enum.Material.SmoothPlastic
  11844. Part276.BrickColor = BrickColor.new("Really black")
  11845. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11846. Part276.Anchored = true
  11847. Part276.CanCollide = false
  11848. Part276.FormFactor = Enum.FormFactor.Custom
  11849. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  11850. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11851. Part276.BottomSurface = Enum.SurfaceType.Smooth
  11852. Part276.TopSurface = Enum.SurfaceType.Smooth
  11853. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11854. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  11855. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  11856. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11857. Part277.Parent = Model256
  11858. Part277.Material = Enum.Material.Neon
  11859. Part277.BrickColor = BrickColor.new("Really red")
  11860. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11861. Part277.Anchored = true
  11862. Part277.CanCollide = false
  11863. Part277.FormFactor = Enum.FormFactor.Custom
  11864. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  11865. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11866. Part277.BottomSurface = Enum.SurfaceType.Smooth
  11867. Part277.TopSurface = Enum.SurfaceType.Smooth
  11868. Part277.Color = Color3.new(1, 0, 0)
  11869. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  11870. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  11871. Part277.Color = Color3.new(1, 0, 0)
  11872. Part278.Parent = Model256
  11873. Part278.Material = Enum.Material.SmoothPlastic
  11874. Part278.BrickColor = BrickColor.new("Really black")
  11875. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11876. Part278.Anchored = true
  11877. Part278.CanCollide = false
  11878. Part278.FormFactor = Enum.FormFactor.Custom
  11879. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  11880. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11881. Part278.BottomSurface = Enum.SurfaceType.Smooth
  11882. Part278.TopSurface = Enum.SurfaceType.Smooth
  11883. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11884. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  11885. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  11886. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11887. Part279.Parent = Model256
  11888. Part279.Material = Enum.Material.SmoothPlastic
  11889. Part279.BrickColor = BrickColor.new("Really black")
  11890. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11891. Part279.Anchored = true
  11892. Part279.CanCollide = false
  11893. Part279.FormFactor = Enum.FormFactor.Custom
  11894. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  11895. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11896. Part279.BottomSurface = Enum.SurfaceType.Smooth
  11897. Part279.TopSurface = Enum.SurfaceType.Smooth
  11898. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11899. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  11900. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  11901. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11902. Part280.Parent = Model256
  11903. Part280.Material = Enum.Material.SmoothPlastic
  11904. Part280.BrickColor = BrickColor.new("Really black")
  11905. Part280.Reflectance = 0.20000000298023
  11906. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11907. Part280.Anchored = true
  11908. Part280.CanCollide = false
  11909. Part280.FormFactor = Enum.FormFactor.Custom
  11910. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  11911. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11912. Part280.BottomSurface = Enum.SurfaceType.Smooth
  11913. Part280.TopSurface = Enum.SurfaceType.Smooth
  11914. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11915. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  11916. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  11917. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11918. Part281.Parent = Model256
  11919. Part281.Material = Enum.Material.Neon
  11920. Part281.BrickColor = BrickColor.new("Really red")
  11921. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11922. Part281.Anchored = true
  11923. Part281.CanCollide = false
  11924. Part281.FormFactor = Enum.FormFactor.Custom
  11925. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  11926. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11927. Part281.BottomSurface = Enum.SurfaceType.Smooth
  11928. Part281.TopSurface = Enum.SurfaceType.Smooth
  11929. Part281.Color = Color3.new(1, 0, 0)
  11930. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  11931. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  11932. Part281.Color = Color3.new(1, 0, 0)
  11933. Part282.Parent = Model256
  11934. Part282.Material = Enum.Material.SmoothPlastic
  11935. Part282.BrickColor = BrickColor.new("Really black")
  11936. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11937. Part282.Anchored = true
  11938. Part282.CanCollide = false
  11939. Part282.FormFactor = Enum.FormFactor.Custom
  11940. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  11941. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11942. Part282.BottomSurface = Enum.SurfaceType.Smooth
  11943. Part282.TopSurface = Enum.SurfaceType.Smooth
  11944. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11945. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  11946. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  11947. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  11948. Part283.Parent = Model256
  11949. Part283.Material = Enum.Material.Neon
  11950. Part283.BrickColor = BrickColor.new("Really red")
  11951. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11952. Part283.Anchored = true
  11953. Part283.CanCollide = false
  11954. Part283.FormFactor = Enum.FormFactor.Custom
  11955. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  11956. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11957. Part283.BottomSurface = Enum.SurfaceType.Smooth
  11958. Part283.TopSurface = Enum.SurfaceType.Smooth
  11959. Part283.Color = Color3.new(1, 0, 0)
  11960. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  11961. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  11962. Part283.Color = Color3.new(1, 0, 0)
  11963. Part284.Parent = Model256
  11964. Part284.Material = Enum.Material.Neon
  11965. Part284.BrickColor = BrickColor.new("Really red")
  11966. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11967. Part284.Anchored = true
  11968. Part284.CanCollide = false
  11969. Part284.FormFactor = Enum.FormFactor.Custom
  11970. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  11971. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11972. Part284.BottomSurface = Enum.SurfaceType.Smooth
  11973. Part284.TopSurface = Enum.SurfaceType.Smooth
  11974. Part284.Color = Color3.new(1, 0, 0)
  11975. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  11976. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  11977. Part284.Color = Color3.new(1, 0, 0)
  11978. Part285.Parent = Model256
  11979. Part285.Material = Enum.Material.Neon
  11980. Part285.BrickColor = BrickColor.new("Really red")
  11981. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11982. Part285.Anchored = true
  11983. Part285.CanCollide = false
  11984. Part285.FormFactor = Enum.FormFactor.Custom
  11985. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  11986. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  11987. Part285.BottomSurface = Enum.SurfaceType.Smooth
  11988. Part285.TopSurface = Enum.SurfaceType.Smooth
  11989. Part285.Color = Color3.new(1, 0, 0)
  11990. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  11991. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  11992. Part285.Color = Color3.new(1, 0, 0)
  11993. Part286.Parent = Model256
  11994. Part286.Material = Enum.Material.SmoothPlastic
  11995. Part286.BrickColor = BrickColor.new("Really black")
  11996. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  11997. Part286.Anchored = true
  11998. Part286.CanCollide = false
  11999. Part286.FormFactor = Enum.FormFactor.Custom
  12000. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  12001. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12002. Part286.BottomSurface = Enum.SurfaceType.Smooth
  12003. Part286.TopSurface = Enum.SurfaceType.Smooth
  12004. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12005. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  12006. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  12007. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12008. Part287.Parent = Model256
  12009. Part287.Material = Enum.Material.SmoothPlastic
  12010. Part287.BrickColor = BrickColor.new("Really black")
  12011. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12012. Part287.Anchored = true
  12013. Part287.CanCollide = false
  12014. Part287.FormFactor = Enum.FormFactor.Custom
  12015. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  12016. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12017. Part287.BottomSurface = Enum.SurfaceType.Smooth
  12018. Part287.TopSurface = Enum.SurfaceType.Smooth
  12019. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12020. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  12021. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  12022. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12023. Part288.Parent = Model256
  12024. Part288.Material = Enum.Material.SmoothPlastic
  12025. Part288.BrickColor = BrickColor.new("Really black")
  12026. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12027. Part288.Anchored = true
  12028. Part288.CanCollide = false
  12029. Part288.FormFactor = Enum.FormFactor.Custom
  12030. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  12031. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12032. Part288.BottomSurface = Enum.SurfaceType.Smooth
  12033. Part288.TopSurface = Enum.SurfaceType.Smooth
  12034. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12035. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  12036. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  12037. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12038. Part289.Parent = Model256
  12039. Part289.Material = Enum.Material.Neon
  12040. Part289.BrickColor = BrickColor.new("Really red")
  12041. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12042. Part289.Anchored = true
  12043. Part289.CanCollide = false
  12044. Part289.FormFactor = Enum.FormFactor.Custom
  12045. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  12046. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12047. Part289.BottomSurface = Enum.SurfaceType.Smooth
  12048. Part289.TopSurface = Enum.SurfaceType.Smooth
  12049. Part289.Color = Color3.new(1, 0, 0)
  12050. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  12051. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  12052. Part289.Color = Color3.new(1, 0, 0)
  12053. Part290.Parent = Model256
  12054. Part290.Material = Enum.Material.Neon
  12055. Part290.BrickColor = BrickColor.new("Really red")
  12056. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12057. Part290.Anchored = true
  12058. Part290.CanCollide = false
  12059. Part290.FormFactor = Enum.FormFactor.Custom
  12060. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  12061. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12062. Part290.BottomSurface = Enum.SurfaceType.Smooth
  12063. Part290.TopSurface = Enum.SurfaceType.Smooth
  12064. Part290.Color = Color3.new(1, 0, 0)
  12065. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  12066. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  12067. Part290.Color = Color3.new(1, 0, 0)
  12068. Part291.Parent = Model256
  12069. Part291.Material = Enum.Material.Neon
  12070. Part291.BrickColor = BrickColor.new("Really red")
  12071. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12072. Part291.Anchored = true
  12073. Part291.CanCollide = false
  12074. Part291.FormFactor = Enum.FormFactor.Custom
  12075. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  12076. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12077. Part291.BottomSurface = Enum.SurfaceType.Smooth
  12078. Part291.TopSurface = Enum.SurfaceType.Smooth
  12079. Part291.Color = Color3.new(1, 0, 0)
  12080. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  12081. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  12082. Part291.Color = Color3.new(1, 0, 0)
  12083. Part292.Parent = Model256
  12084. Part292.Material = Enum.Material.SmoothPlastic
  12085. Part292.BrickColor = BrickColor.new("Really black")
  12086. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12087. Part292.Anchored = true
  12088. Part292.CanCollide = false
  12089. Part292.FormFactor = Enum.FormFactor.Custom
  12090. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  12091. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12092. Part292.BottomSurface = Enum.SurfaceType.Smooth
  12093. Part292.TopSurface = Enum.SurfaceType.Smooth
  12094. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12095. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  12096. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  12097. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12098. Part293.Parent = Model256
  12099. Part293.Material = Enum.Material.SmoothPlastic
  12100. Part293.BrickColor = BrickColor.new("Really black")
  12101. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12102. Part293.Anchored = true
  12103. Part293.CanCollide = false
  12104. Part293.FormFactor = Enum.FormFactor.Custom
  12105. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  12106. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12107. Part293.BottomSurface = Enum.SurfaceType.Smooth
  12108. Part293.TopSurface = Enum.SurfaceType.Smooth
  12109. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12110. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  12111. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  12112. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12113. Part294.Parent = Model256
  12114. Part294.Material = Enum.Material.SmoothPlastic
  12115. Part294.BrickColor = BrickColor.new("Really black")
  12116. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12117. Part294.Anchored = true
  12118. Part294.CanCollide = false
  12119. Part294.FormFactor = Enum.FormFactor.Custom
  12120. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  12121. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12122. Part294.BottomSurface = Enum.SurfaceType.Smooth
  12123. Part294.TopSurface = Enum.SurfaceType.Smooth
  12124. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12125. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  12126. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  12127. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12128. Part295.Parent = Model256
  12129. Part295.Material = Enum.Material.SmoothPlastic
  12130. Part295.BrickColor = BrickColor.new("Really black")
  12131. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12132. Part295.Anchored = true
  12133. Part295.CanCollide = false
  12134. Part295.FormFactor = Enum.FormFactor.Custom
  12135. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  12136. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12137. Part295.BottomSurface = Enum.SurfaceType.Smooth
  12138. Part295.TopSurface = Enum.SurfaceType.Smooth
  12139. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12140. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  12141. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  12142. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12143. Part296.Parent = Model256
  12144. Part296.Material = Enum.Material.SmoothPlastic
  12145. Part296.BrickColor = BrickColor.new("Really black")
  12146. Part296.Reflectance = 0.20000000298023
  12147. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12148. Part296.Anchored = true
  12149. Part296.CanCollide = false
  12150. Part296.FormFactor = Enum.FormFactor.Custom
  12151. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  12152. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12153. Part296.BottomSurface = Enum.SurfaceType.Smooth
  12154. Part296.TopSurface = Enum.SurfaceType.Smooth
  12155. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12156. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  12157. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  12158. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12159. Part297.Parent = Model256
  12160. Part297.Material = Enum.Material.Neon
  12161. Part297.BrickColor = BrickColor.new("Really red")
  12162. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12163. Part297.Anchored = true
  12164. Part297.CanCollide = false
  12165. Part297.FormFactor = Enum.FormFactor.Custom
  12166. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  12167. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12168. Part297.BottomSurface = Enum.SurfaceType.Smooth
  12169. Part297.TopSurface = Enum.SurfaceType.Smooth
  12170. Part297.Color = Color3.new(1, 0, 0)
  12171. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  12172. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  12173. Part297.Color = Color3.new(1, 0, 0)
  12174. Part298.Parent = Model256
  12175. Part298.Material = Enum.Material.SmoothPlastic
  12176. Part298.BrickColor = BrickColor.new("Really black")
  12177. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  12178. Part298.Anchored = true
  12179. Part298.CanCollide = false
  12180. Part298.FormFactor = Enum.FormFactor.Custom
  12181. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  12182. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  12183. Part298.BottomSurface = Enum.SurfaceType.Smooth
  12184. Part298.TopSurface = Enum.SurfaceType.Smooth
  12185. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12186. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  12187. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  12188. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  12189. Part299.Parent = Model256
  12190. Part299.Material = Enum.Material.SmoothPlastic
  12191. Part299.Transparency = 1
  12192. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  12193. Part299.Anchored = true
  12194. Part299.FormFactor = Enum.FormFactor.Custom
  12195. Part299.Size = Vector3.new(1.0999999, 1, 2)
  12196. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  12197. Part299.BottomSurface = Enum.SurfaceType.Smooth
  12198. Part299.TopSurface = Enum.SurfaceType.Smooth
  12199. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  12200. Part299.Orientation = Vector3.new(90, -180, 0)
  12201. ParticleEmitter300.Name = "Void"
  12202. ParticleEmitter300.Parent = Part299
  12203. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  12204. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  12205. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  12206. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  12207. ParticleEmitter300.Texture = "rbxassetid://341277531"
  12208. ParticleEmitter300.ZOffset = -1
  12209. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  12210. ParticleEmitter300.Rate = 1000
  12211. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  12212. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  12213. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  12214. Model301.Name = "Head"
  12215. Model301.Parent = Model0
  12216. Part302.Name = "Head1"
  12217. Part302.Parent = Model301
  12218. Part302.Material = Enum.Material.SmoothPlastic
  12219. Part302.BrickColor = BrickColor.new("Pastel brown")
  12220. Part302.Transparency = 1
  12221. Part302.Rotation = Vector3.new(-180, 0, 180)
  12222. Part302.Anchored = true
  12223. Part302.CanCollide = false
  12224. Part302.FormFactor = Enum.FormFactor.Symmetric
  12225. Part302.Size = Vector3.new(2, 1, 1)
  12226. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  12227. Part302.TopSurface = Enum.SurfaceType.Smooth
  12228. Part302.Color = Color3.new(1, 0.8, 0.6)
  12229. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  12230. Part302.Orientation = Vector3.new(0, 180, 0)
  12231. Part302.Color = Color3.new(1, 0.8, 0.6)
  12232. SpecialMesh303.Parent = Part302
  12233. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  12234. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  12235. Script304.Name = "Welds"
  12236. Script304.Parent = Model0
  12237. table.insert(cors,sandbox(Script304,function()
  12238.  
  12239. wait(.33)
  12240.  
  12241. Tool=script.Parent
  12242. Nib=Tool.Parent
  12243.  
  12244.  
  12245. for _,v in pairs(Nib:children()) do
  12246. if v.className=="Hat" then
  12247. v:Remove()
  12248. end
  12249. end
  12250.  
  12251. wait(1)
  12252.  
  12253. weldparts=function()
  12254. print("Welding")
  12255. lel={}
  12256. function jarate(p)
  12257. for i=1, #p do
  12258. table.insert(lel,p[i])
  12259. k=p[i]:children()
  12260. if #k>0 then
  12261. jarate(k)
  12262. end
  12263. end
  12264. end
  12265. for _,v in pairs(script.Parent:children()) do
  12266. if v.Name~="Cloak" and v.className~="Script" then
  12267. v:BreakJoints()
  12268. jarate(v:children())
  12269. end
  12270. end
  12271. for _,v in pairs(lel) do
  12272. if v.className=="Weld" or v.className=="Motor6D" then
  12273. v:Remove()
  12274. end
  12275. end
  12276. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  12277. if v.Name~="Right Leg1" then
  12278. w=Instance.new("Weld")
  12279. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  12280. w.Part1=v
  12281. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  12282. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  12283. w.Parent=w.Part0
  12284. end
  12285. end
  12286. w=Instance.new("Weld")
  12287. w.Part0=Nib["Right Leg"]
  12288. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  12289. w.Parent=w.Part0
  12290. w.C0=CFrame.new(0,-.1,0)
  12291. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  12292. if v.Name~="Left Leg1" then
  12293. w=Instance.new("Weld")
  12294. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  12295. w.Part1=v
  12296. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  12297. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  12298. w.Parent=w.Part0
  12299. end
  12300. end
  12301. w=Instance.new("Weld")
  12302. w.Part0=Nib["Left Leg"]
  12303. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  12304. w.Parent=w.Part0
  12305. w.C0=CFrame.new(0,-.1,0)
  12306. for _,v in pairs(script.Parent["RightArm"]:children()) do
  12307. if v.Name~="Right Arm1" then
  12308. w=Instance.new("Weld")
  12309. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  12310. w.Part1=v
  12311. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  12312. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  12313. w.Parent=w.Part1
  12314. end
  12315. end
  12316. w=Instance.new("Weld")
  12317. w.Part0=Nib["Right Arm"]
  12318. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  12319. w.Parent=w.Part0
  12320. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  12321.  
  12322. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  12323. if v.Name~="Left Arm1" then
  12324. w=Instance.new("Weld")
  12325. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  12326. w.Part1=v
  12327. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  12328. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  12329. w.Parent=w.Part0
  12330. end
  12331. end
  12332. w=Instance.new("Weld")
  12333. w.Part0=Nib["Left Arm"]
  12334. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  12335. w.Parent=w.Part0
  12336.  
  12337.  
  12338. for _,v in pairs(script.Parent["Head"]:children()) do
  12339. if v.Name~="Head1" then
  12340. w=Instance.new("Weld")
  12341. w.Part0=script.Parent["Head"]["Head1"]
  12342. w.Part1=v
  12343. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  12344. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  12345. w.Parent=w.Part0
  12346. end
  12347. end
  12348. w=Instance.new("Weld")
  12349. w.Part0=Nib["Head"]
  12350. w.Part1=script.Parent["Head"]["Head1"]
  12351. w.Parent=w.Part0
  12352.  
  12353. for _,v in pairs(script.Parent["Torso"]:children()) do
  12354. if v.Name~="Torso1" then
  12355. w=Instance.new("Weld")
  12356. w.Part0=script.Parent["Torso"]["Torso1"]
  12357. w.Part1=v
  12358. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  12359. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  12360. w.Parent=script.Parent["Torso"]["Torso1"]
  12361. end
  12362. end
  12363.  
  12364. w=Instance.new("Weld")
  12365. w.Part0=Nib["Torso"]
  12366. w.Part1=script.Parent["Torso"]["Torso1"]
  12367. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  12368. w.Parent=w.Part0
  12369.  
  12370. for _,v in pairs(lel) do
  12371. if v:IsA("BasePart") then v.Anchored=false end
  12372. end
  12373.  
  12374.  
  12375.  
  12376. wait(1)
  12377.  
  12378. w=Instance.new("Weld")
  12379. w.Part0=Nib.Torso
  12380. w.Part1=Tool.Torso.Torso1
  12381. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  12382. w.C1=CFrame.new(0,0,0)
  12383. w.Parent=w.Part1
  12384. w.Name="ClothingWeld"
  12385.  
  12386. wait(.06)
  12387.  
  12388. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  12389. wait(.03)
  12390. w=Instance.new("Weld")
  12391. w.Part0=Nib.Torso
  12392. w.Part1=Tool.Torso.Torso1
  12393. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  12394. w.C1=CFrame.new(0,0,0)
  12395. w.Parent=w.Part1
  12396. w.Name="ClothingWeld"
  12397. end
  12398.  
  12399. w=Instance.new("Weld")
  12400. w.Part0=Nib["Right Leg"]
  12401. w.Part1=Tool.RightLeg["Right Leg1"]
  12402. w.C0=CFrame.new(0,0,0)
  12403. w.C1=CFrame.new(0,0,0)
  12404. w.Parent=w.Part1
  12405. w.Name="ClothingWeld"
  12406.  
  12407. w=Instance.new("Weld")
  12408. w.Part0=Nib["Left Leg"]
  12409. w.Part1=Tool.LeftLeg["Left Leg1"]
  12410. w.C0=CFrame.new(0,0,0)
  12411. w.C1=CFrame.new(0,0,0)
  12412. w.Parent=w.Part1
  12413. w.Name="ClothingWeld"
  12414.  
  12415. w=Instance.new("Weld")
  12416. w.Part0=Nib["Right Arm"]
  12417. w.Part1=Tool.RightArm["Right Arm1"]
  12418. w.C0=CFrame.new(0,0,0)
  12419. w.C1=CFrame.new(0,0,0)
  12420. w.Parent=w.Part1
  12421. w.Name="ClothingWeld"
  12422.  
  12423. w=Instance.new("Weld")
  12424. w.Part0=Nib["Left Arm"]
  12425. w.Part1=Tool.LeftArm["Left Arm1"]
  12426. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  12427. w.C1=CFrame.new(0,0,0)
  12428. w.Parent=w.Part1
  12429. w.Name="ClothingWeld"
  12430.  
  12431. wait()
  12432.  
  12433. end
  12434. weldparts()
  12435.  
  12436. end))
  12437. for i,v in pairs(mas:GetChildren()) do
  12438. v.Parent = game:GetService("Players").LocalPlayer.Character
  12439. pcall(function() v:MakeJoints() end)
  12440. end
  12441. mas:Destroy()
  12442. for i,v in pairs(cors) do
  12443. spawn(function()
  12444. pcall(v)
  12445. end)
  12446. end
  12447.  
  12448. --robes--
  12449. plr = game.Players.LocalPlayer
  12450. char = plr.Character
  12451. hum = char.Humanoid
  12452. local cam = game.Workspace.CurrentCamera
  12453. t = char.Torso
  12454. h = char.Head
  12455. ra = char["Right Arm"]
  12456. la = char["Left Arm"]
  12457. rl = char["Right Leg"]
  12458. ll = char["Left Leg"]
  12459. tors = char.Torso
  12460. lleg = char["Left Leg"]
  12461. root = char.HumanoidRootPart
  12462. hed = char.Head
  12463. rleg = char["Right Leg"]
  12464. rarm = char["Right Arm"]
  12465. larm = char["Left Arm"]
  12466. vt = Vector3.new
  12467. bc = BrickColor.new
  12468. br = BrickColor.random
  12469. it = Instance.new
  12470. cf = CFrame.new
  12471.  
  12472.  
  12473. function CameraShake(Times, Power)
  12474. coroutine.resume(coroutine.create(function()
  12475. FV = Instance.new("BoolValue", Character)
  12476. FV.Name = "CameraShake"
  12477. for ShakeNum=1,Times do
  12478. swait()
  12479. local ef=Power
  12480. if ef>=1 then
  12481. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  12482. else
  12483. ef=Power*10
  12484. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  12485. end
  12486. end
  12487. Humanoid.CameraOffset = Vector3.new(0,0,0)
  12488. FV:Destroy()
  12489. end))
  12490. end
  12491.  
  12492. CamShake=function(Part,Distan,Power,Times)
  12493. local de=Part.Position
  12494. for i,v in pairs(workspace:children()) do
  12495. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  12496. for _,c in pairs(v:children()) do
  12497. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  12498. local Noob=v.Humanoid
  12499. if Noob~=nil then
  12500. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  12501. --[[local ss=script.CamShake:clone()
  12502. ss.Parent=Noob
  12503. ss.Power.Value=Power
  12504. ss.Times.Value=Times
  12505. ss.Disabled=false]]
  12506. CameraShake(Times, Power)
  12507. end
  12508. end
  12509. end
  12510. end
  12511. end
  12512. end
  12513. end
  12514.  
  12515. function chatfunc(text,color)
  12516. local chat = coroutine.wrap(function()
  12517. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  12518. Character:FindFirstChild("TalkingBillBoard"):destroy()
  12519. end
  12520. local naeeym2 = Instance.new("BillboardGui",Character)
  12521. naeeym2.Size = UDim2.new(0,100,0,40)
  12522. naeeym2.StudsOffset = Vector3.new(0,3,0)
  12523. naeeym2.Adornee = Character.Head
  12524. naeeym2.Name = "TalkingBillBoard"
  12525. local tecks2 = Instance.new("TextLabel",naeeym2)
  12526. tecks2.BackgroundTransparency = 1
  12527. tecks2.BorderSizePixel = 0
  12528. tecks2.Text = ""
  12529. tecks2.Font = "SciFi"
  12530. tecks2.TextSize = 30
  12531. tecks2.TextStrokeTransparency = 0
  12532. tecks2.TextColor3 = color
  12533. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  12534. tecks2.Size = UDim2.new(1,0,0.5,0)
  12535. local tecks3 = Instance.new("TextLabel",naeeym2)
  12536. tecks3.BackgroundTransparency = 1
  12537. tecks3.BorderSizePixel = 0
  12538. tecks3.Text = ""
  12539. tecks3.Font = "SciFi"
  12540. tecks3.TextSize = 30
  12541. tecks3.TextStrokeTransparency = 0
  12542. tecks3.TextColor3 = Color3.new(0,0,0)
  12543. tecks3.TextStrokeColor3 = color
  12544. tecks3.Size = UDim2.new(1,0,0.5,0)
  12545. for i = 1,string.len(text),1 do
  12546. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  12547. tecks2.Text = string.sub(text,1,i)
  12548. tecks3.Text = string.sub(text,1,i)
  12549. wait(0.01)
  12550. end
  12551. wait(1)
  12552. local randomrot = math.random(1,2)
  12553. if randomrot == 1 then
  12554. for i = 1, 50 do
  12555. swait()
  12556. tecks2.Rotation = tecks2.Rotation - .75
  12557. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  12558. tecks2.TextTransparency = tecks2.TextTransparency + .04
  12559. tecks3.Rotation = tecks2.Rotation + .75
  12560. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  12561. tecks3.TextTransparency = tecks2.TextTransparency + .04
  12562. end
  12563. elseif randomrot == 2 then
  12564. for i = 1, 50 do
  12565. swait()
  12566. tecks2.Rotation = tecks2.Rotation + .75
  12567. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  12568. tecks2.TextTransparency = tecks2.TextTransparency + .04
  12569. tecks3.Rotation = tecks2.Rotation - .75
  12570. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  12571. tecks3.TextTransparency = tecks2.TextTransparency + .04
  12572. end
  12573. end
  12574. naeeym2:Destroy()
  12575. end)
  12576. chat()
  12577. end
  12578.  
  12579.  
  12580. local Create = LoadLibrary("RbxUtility").Create
  12581.  
  12582. CFuncs = {
  12583. ["Part"] = {
  12584. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  12585. local Part = Create("Part"){
  12586. Parent = Parent,
  12587. Reflectance = Reflectance,
  12588. Transparency = Transparency,
  12589. CanCollide = false,
  12590. Locked = true,
  12591. BrickColor = BrickColor.new(tostring(BColor)),
  12592. Name = Name,
  12593. Size = Size,
  12594. Material = Material,
  12595. }
  12596. RemoveOutlines(Part)
  12597. return Part
  12598. end;
  12599. };
  12600.  
  12601. ["Mesh"] = {
  12602. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  12603. local Msh = Create(Mesh){
  12604. Parent = Part,
  12605. Offset = OffSet,
  12606. Scale = Scale,
  12607. }
  12608. if Mesh == "SpecialMesh" then
  12609. Msh.MeshType = MeshType
  12610. Msh.MeshId = MeshId
  12611. end
  12612. return Msh
  12613. end;
  12614. };
  12615.  
  12616. ["Mesh"] = {
  12617. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  12618. local Msh = Create(Mesh){
  12619. Parent = Part,
  12620. Offset = OffSet,
  12621. Scale = Scale,
  12622. }
  12623. if Mesh == "SpecialMesh" then
  12624. Msh.MeshType = MeshType
  12625. Msh.MeshId = MeshId
  12626. end
  12627. return Msh
  12628. end;
  12629. };
  12630.  
  12631. ["Weld"] = {
  12632. Create = function(Parent, Part0, Part1, C0, C1)
  12633. local Weld = Create("Weld"){
  12634. Parent = Parent,
  12635. Part0 = Part0,
  12636. Part1 = Part1,
  12637. C0 = C0,
  12638. C1 = C1,
  12639. }
  12640. return Weld
  12641. end;
  12642. };
  12643.  
  12644. ["Sound"] = {
  12645. Create = function(id, par, vol, pit)
  12646. coroutine.resume(coroutine.create(function()
  12647. local S = Create("Sound"){
  12648. Volume = vol,
  12649. Pitch = pit or 1,
  12650. SoundId = id,
  12651. Parent = par or workspace,
  12652. }
  12653. wait()
  12654. S:play()
  12655. game:GetService("Debris"):AddItem(S, 10)
  12656. end))
  12657. end;
  12658. };
  12659.  
  12660. ["LongSound"] = {
  12661. Create = function(id, par, vol, pit)
  12662. coroutine.resume(coroutine.create(function()
  12663. local S = Create("Sound"){
  12664. Volume = vol,
  12665. Pitch = pit or 1,
  12666. SoundId = id,
  12667. Parent = par or workspace,
  12668. }
  12669. wait()
  12670. S:play()
  12671. game:GetService("Debris"):AddItem(S, 30)
  12672. end))
  12673. end;
  12674. };
  12675.  
  12676. ["ParticleEmitter"] = {
  12677. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  12678. local fp = Create("ParticleEmitter"){
  12679. Parent = Parent,
  12680. Color = ColorSequence.new(Color1, Color2),
  12681. LightEmission = LightEmission,
  12682. Size = Size,
  12683. Texture = Texture,
  12684. Transparency = Transparency,
  12685. ZOffset = ZOffset,
  12686. Acceleration = Accel,
  12687. Drag = Drag,
  12688. LockedToPart = LockedToPart,
  12689. VelocityInheritance = VelocityInheritance,
  12690. EmissionDirection = EmissionDirection,
  12691. Enabled = Enabled,
  12692. Lifetime = LifeTime,
  12693. Rate = Rate,
  12694. Rotation = Rotation,
  12695. RotSpeed = RotSpeed,
  12696. Speed = Speed,
  12697. VelocitySpread = VelocitySpread,
  12698. }
  12699. return fp
  12700. end;
  12701. };
  12702.  
  12703. CreateTemplate = {
  12704.  
  12705. };
  12706. }
  12707.  
  12708.  
  12709.  
  12710. New = function(Object, Parent, Name, Data)
  12711. local Object = Instance.new(Object)
  12712. for Index, Value in pairs(Data or {}) do
  12713. Object[Index] = Value
  12714. end
  12715. Object.Parent = Parent
  12716. Object.Name = Name
  12717. return Object
  12718. end
  12719. local halocolor = BrickColor.new("Maroon")
  12720. local wepcolor = BrickColor.new("Really black")
  12721. local m = Instance.new("Model",char)
  12722.  
  12723. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  12724. local p = Instance.new("Part")
  12725. p.TopSurface = 0
  12726. p.BottomSurface = 0
  12727. p.Parent = parent
  12728. p.Size = Vector3.new(1,1,1)
  12729. p.Transparency = transparency
  12730. p.Reflectance = reflectance
  12731. p.CanCollide = false
  12732. p.Locked = true
  12733. p.BrickColor = brickcolor
  12734. p.Material = material
  12735. return p
  12736. end
  12737.  
  12738. function CreateMesh(parent,meshtype,x1,y1,z1)
  12739. local mesh = Instance.new("SpecialMesh",parent)
  12740. mesh.MeshType = meshtype
  12741. mesh.Scale = Vector3.new(x1,y1,z1)
  12742. return mesh
  12743. end
  12744.  
  12745. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  12746. local mesh = Instance.new("SpecialMesh",parent)
  12747. mesh.MeshType = "FileMesh"
  12748. mesh.MeshId = meshid
  12749. mesh.TextureId = "http://www.roblox.com/asset/?id=342199418"
  12750. mesh.Scale = Vector3.new(x1,y1,z1)
  12751. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  12752. return mesh
  12753. end
  12754.  
  12755. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  12756. local weld = Instance.new("Weld")
  12757. weld.Parent = parent
  12758. weld.Part0 = part0
  12759. weld.Part1 = part1
  12760. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  12761. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  12762. return weld
  12763. end
  12764.  
  12765.  
  12766. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  12767. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  12768. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  12769. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  12770.  
  12771. function RemoveOutlines(part)
  12772. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  12773. end
  12774. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  12775. local Part = Create("Part")({
  12776. Parent = Parent,
  12777. Reflectance = Reflectance,
  12778. Transparency = Transparency,
  12779. CanCollide = false,
  12780. Locked = true,
  12781. BrickColor = BrickColor.new(tostring(BColor)),
  12782. Name = Name,
  12783. Size = Size,
  12784. Material = Material
  12785. })
  12786. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  12787. RemoveOutlines(Part)
  12788. return Part
  12789. end
  12790. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  12791. local Msh = Create(Mesh)({
  12792. Parent = Part,
  12793. Offset = OffSet,
  12794. Scale = Scale
  12795. })
  12796. if Mesh == "SpecialMesh" then
  12797. Msh.MeshType = MeshType
  12798. Msh.MeshId = MeshId
  12799. end
  12800. return Msh
  12801. end
  12802. function CreateWeld(Parent, Part0, Part1, C0, C1)
  12803. local Weld = Create("Weld")({
  12804. Parent = Parent,
  12805. Part0 = Part0,
  12806. Part1 = Part1,
  12807. C0 = C0,
  12808. C1 = C1
  12809. })
  12810. return Weld
  12811. end
  12812.  
  12813. Player=game:GetService("Players").LocalPlayer
  12814. Character=Player.Character
  12815. PlayerGui=Player.PlayerGui
  12816. Backpack=Player.Backpack
  12817. Torso=Character.Torso
  12818. Head=Character.Head
  12819. Humanoid=Character.Humanoid
  12820. m=Instance.new('Model',Character)
  12821. LeftArm=Character["Left Arm"]
  12822. LeftLeg=Character["Left Leg"]
  12823. RightArm=Character["Right Arm"]
  12824. RightLeg=Character["Right Leg"]
  12825. LS=Torso["Left Shoulder"]
  12826. LH=Torso["Left Hip"]
  12827. RS=Torso["Right Shoulder"]
  12828. RH=Torso["Right Hip"]
  12829. Face = Head.face
  12830. Neck=Torso.Neck
  12831. it=Instance.new
  12832. attacktype=1
  12833. vt=Vector3.new
  12834. cf=CFrame.new
  12835. euler=CFrame.fromEulerAnglesXYZ
  12836. angles=CFrame.Angles
  12837. cloaked=false
  12838. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  12839. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  12840. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  12841. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  12842. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  12843. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  12844. RootPart=Character.HumanoidRootPart
  12845. RootJoint=RootPart.RootJoint
  12846. RootCF=euler(-1.57,0,3.14)
  12847. attack = false
  12848. attackdebounce = false
  12849. deb=false
  12850. equipped=true
  12851. hand=false
  12852. MMouse=nil
  12853. combo=0
  12854. mana=0
  12855. trispeed=.2
  12856. attackmode='none'
  12857. local idle=0
  12858. local Anim="Idle"
  12859. local Effects={}
  12860. local gun=false
  12861. local shoot=false
  12862. local sine = 0
  12863. local change = 1
  12864. player=nil
  12865.  
  12866. mouse=Player:GetMouse()
  12867. --save shoulders
  12868. RSH, LSH=nil, nil
  12869. --welds
  12870. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  12871. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  12872. LH=Torso["Left Hip"]
  12873. RH=Torso["Right Hip"]
  12874. TorsoColor = BrickColor.new("Maroon")
  12875. function NoOutline(Part)
  12876. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  12877. end
  12878. player=Player
  12879. ch=Character
  12880. RSH=ch.Torso["Right Shoulder"]
  12881. LSH=ch.Torso["Left Shoulder"]
  12882. --
  12883. RSH.Parent=nil
  12884. LSH.Parent=nil
  12885. --
  12886. RW.Name="Right Shoulder"
  12887. RW.Part0=ch.Torso
  12888. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  12889. RW.C1=cf(0, 0.5, 0)
  12890. RW.Part1=ch["Right Arm"]
  12891. RW.Parent=ch.Torso
  12892. --
  12893. LW.Name="Left Shoulder"
  12894. LW.Part0=ch.Torso
  12895. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  12896. LW.C1=cf(0, 0.5, 0)
  12897. LW.Part1=ch["Left Arm"]
  12898. LW.Parent=ch.Torso
  12899.  
  12900. local Stats=Instance.new("BoolValue")
  12901. Stats.Name="Stats"
  12902. Stats.Parent=Character
  12903. local Atk=Instance.new("NumberValue")
  12904. Atk.Name="Damage"
  12905. Atk.Parent=Stats
  12906. Atk.Value=1
  12907. local Def=Instance.new("NumberValue")
  12908. Def.Name="Defense"
  12909. Def.Parent=Stats
  12910. Def.Value=1
  12911. local Speed=Instance.new("NumberValue")
  12912. Speed.Name="Speed"
  12913. Speed.Parent=Stats
  12914. Speed.Value=1
  12915. local Mvmt=Instance.new("NumberValue")
  12916. Mvmt.Name="Movement"
  12917. Mvmt.Parent=Stats
  12918. Mvmt.Value=1
  12919.  
  12920. local donum=0
  12921.  
  12922.  
  12923. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  12924. local fp=it("Part")
  12925. fp.formFactor=formfactor
  12926. fp.Parent=parent
  12927. fp.Reflectance=reflectance
  12928. fp.Transparency=transparency
  12929. fp.CanCollide=false
  12930. fp.Locked=true
  12931. fp.BrickColor=brickcolor
  12932. fp.Name=name
  12933. fp.Size=size
  12934. fp.Position=Torso.Position
  12935. NoOutline(fp)
  12936. fp.Material="SmoothPlastic"
  12937. fp:BreakJoints()
  12938. return fp
  12939. end
  12940.  
  12941. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  12942. local mesh=it(Mesh)
  12943. mesh.Parent=part
  12944. if Mesh=="SpecialMesh" then
  12945. mesh.MeshType=meshtype
  12946. if meshid~="nil" then
  12947. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  12948. end
  12949. end
  12950. mesh.Offset=offset
  12951. mesh.Scale=scale
  12952. return mesh
  12953. end
  12954.  
  12955. function weld(parent,part0,part1,c0)
  12956. local weld=it("Weld")
  12957. weld.Parent=parent
  12958. weld.Part0=part0
  12959. weld.Part1=part1
  12960. weld.C0=c0
  12961. return weld
  12962. end
  12963.  
  12964. local Color1= BrickColor.new("Maroon")
  12965.  
  12966. local bodvel=Instance.new("BodyVelocity")
  12967. local bg=Instance.new("BodyGyro")
  12968.  
  12969. function swait(num)
  12970. if num==0 or num==nil then
  12971. game:service'RunService'.Stepped:wait(0)
  12972. else
  12973. for i=0,num do
  12974. game:service'RunService'.Stepped:wait(0)
  12975. end
  12976. end
  12977. end
  12978.  
  12979.  
  12980. so = function(id,par,vol,pit)
  12981. coroutine.resume(coroutine.create(function()
  12982. local sou = Instance.new("Sound",par or workspace)
  12983. sou.Volume=vol
  12984. sou.Pitch=pit or 1
  12985. sou.SoundId=id
  12986. swait()
  12987. sou:play()
  12988. game:GetService("Debris"):AddItem(sou,6)
  12989. end))
  12990. end
  12991.  
  12992. function clerp(a,b,t)
  12993. local qa = {QuaternionFromCFrame(a)}
  12994. local qb = {QuaternionFromCFrame(b)}
  12995. local ax, ay, az = a.x, a.y, a.z
  12996. local bx, by, bz = b.x, b.y, b.z
  12997. local _t = 1-t
  12998. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  12999. end
  13000.  
  13001. function QuaternionFromCFrame(cf)
  13002. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  13003. local trace = m00 + m11 + m22
  13004. if trace > 0 then
  13005. local s = math.sqrt(1 + trace)
  13006. local recip = 0.5/s
  13007. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  13008. else
  13009. local i = 0
  13010. if m11 > m00 then
  13011. i = 1
  13012. end
  13013. if m22 > (i == 0 and m00 or m11) then
  13014. i = 2
  13015. end
  13016. if i == 0 then
  13017. local s = math.sqrt(m00-m11-m22+1)
  13018. local recip = 0.5/s
  13019. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  13020. elseif i == 1 then
  13021. local s = math.sqrt(m11-m22-m00+1)
  13022. local recip = 0.5/s
  13023. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  13024. elseif i == 2 then
  13025. local s = math.sqrt(m22-m00-m11+1)
  13026. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  13027. end
  13028. end
  13029. end
  13030.  
  13031. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  13032. local xs, ys, zs = x + x, y + y, z + z
  13033. local wx, wy, wz = w*xs, w*ys, w*zs
  13034. local xx = x*xs
  13035. local xy = x*ys
  13036. local xz = x*zs
  13037. local yy = y*ys
  13038. local yz = y*zs
  13039. local zz = z*zs
  13040. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  13041. end
  13042.  
  13043. function QuaternionSlerp(a, b, t)
  13044. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  13045. local startInterp, finishInterp;
  13046. if cosTheta >= 0.0001 then
  13047. if (1 - cosTheta) > 0.0001 then
  13048. local theta = math.acos(cosTheta)
  13049. local invSinTheta = 1/math.sin(theta)
  13050. startInterp = math.sin((1-t)*theta)*invSinTheta
  13051. finishInterp = math.sin(t*theta)*invSinTheta
  13052. else
  13053. startInterp = 1-t
  13054. finishInterp = t
  13055. end
  13056. else
  13057. if (1+cosTheta) > 0.0001 then
  13058. local theta = math.acos(-cosTheta)
  13059. local invSinTheta = 1/math.sin(theta)
  13060. startInterp = math.sin((t-1)*theta)*invSinTheta
  13061. finishInterp = math.sin(t*theta)*invSinTheta
  13062. else
  13063. startInterp = t-1
  13064. finishInterp = t
  13065. end
  13066. end
  13067. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  13068. end
  13069.  
  13070. local function CFrameFromTopBack(at, top, back)
  13071. local right = top:Cross(back)
  13072. return CFrame.new(at.x, at.y, at.z,
  13073. right.x, top.x, back.x,
  13074. right.y, top.y, back.y,
  13075. right.z, top.z, back.z)
  13076. end
  13077.  
  13078. function Triangle(a, b, c)
  13079. local edg1 = (c-a):Dot((b-a).unit)
  13080. local edg2 = (a-b):Dot((c-b).unit)
  13081. local edg3 = (b-c):Dot((a-c).unit)
  13082. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  13083. a, b, c = a, b, c
  13084. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  13085. a, b, c = b, c, a
  13086. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  13087. a, b, c = c, a, b
  13088. else
  13089. assert(false, "unreachable")
  13090. end
  13091.  
  13092. local len1 = (c-a):Dot((b-a).unit)
  13093. local len2 = (b-a).magnitude - len1
  13094. local width = (a + (b-a).unit*len1 - c).magnitude
  13095.  
  13096. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  13097.  
  13098. local list = {}
  13099.  
  13100. if len1 > 0.01 then
  13101. local w1 = Instance.new('WedgePart', m)
  13102. game:GetService("Debris"):AddItem(w1,5)
  13103. w1.Material = "SmoothPlastic"
  13104. w1.FormFactor = 'Custom'
  13105. w1.BrickColor = BrickColor.new("Maroon")
  13106. w1.Transparency = 0
  13107. w1.Reflectance = 0
  13108. w1.Material = "SmoothPlastic"
  13109. w1.CanCollide = false
  13110. local l1 = Instance.new("PointLight",w1)
  13111. l1.Color = Color3.new(170,0,0)
  13112. NoOutline(w1)
  13113. local sz = Vector3.new(0.2, width, len1)
  13114. w1.Size = sz
  13115. local sp = Instance.new("SpecialMesh",w1)
  13116. sp.MeshType = "Wedge"
  13117. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  13118. w1:BreakJoints()
  13119. w1.Anchored = true
  13120. w1.Parent = workspace
  13121. w1.Transparency = 0.7
  13122. table.insert(Effects,{w1,"Disappear",.01})
  13123. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  13124. table.insert(list,w1)
  13125. end
  13126.  
  13127. if len2 > 0.01 then
  13128. local w2 = Instance.new('WedgePart', m)
  13129. game:GetService("Debris"):AddItem(w2,5)
  13130. w2.Material = "SmoothPlastic"
  13131. w2.FormFactor = 'Custom'
  13132. w2.BrickColor = BrickColor.new("Maroon")
  13133. w2.Transparency = 0
  13134. w2.Reflectance = 0
  13135. w2.Material = "SmoothPlastic"
  13136. w2.CanCollide = false
  13137. local l2 = Instance.new("PointLight",w2)
  13138. l2.Color = Color3.new(170,0,0)
  13139. NoOutline(w2)
  13140. local sz = Vector3.new(0.2, width, len2)
  13141. w2.Size = sz
  13142. local sp = Instance.new("SpecialMesh",w2)
  13143. sp.MeshType = "Wedge"
  13144. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  13145. w2:BreakJoints()
  13146. w2.Anchored = true
  13147. w2.Parent = workspace
  13148. w2.Transparency = 0.7
  13149. table.insert(Effects,{w2,"Disappear",.01})
  13150. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  13151. table.insert(list,w2)
  13152. end
  13153. return unpack(list)
  13154. end
  13155.  
  13156.  
  13157. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  13158. if hit.Parent == nil then
  13159. return
  13160. end
  13161. local h = hit.Parent:FindFirstChild("Humanoid")
  13162. for _, v in pairs(hit.Parent:children()) do
  13163. if v:IsA("Humanoid") then
  13164. h = v
  13165. end
  13166. end
  13167. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  13168. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  13169. return
  13170. end
  13171. local c = Create("ObjectValue")({
  13172. Name = "creator",
  13173. Value = game:service("Players").LocalPlayer,
  13174. Parent = h
  13175. })
  13176. game:GetService("Debris"):AddItem(c, 0.5)
  13177. if HitSound ~= nil and HitPitch ~= nil then
  13178. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  13179. end
  13180. local Damage = math.random(minim, maxim)
  13181. local blocked = false
  13182. local block = hit.Parent:findFirstChild("Block")
  13183. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  13184. blocked = true
  13185. block.Value = block.Value - 1
  13186. print(block.Value)
  13187. end
  13188. if blocked == false then
  13189. HitHealth = h.Health
  13190. h.Health = h.Health - Damage
  13191. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  13192. print("gained kill")
  13193. end
  13194. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  13195. else
  13196. h.Health = h.Health - Damage / 2
  13197. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  13198. end
  13199. if Type == "Knockdown" then
  13200. local hum = hit.Parent.Humanoid
  13201. hum.PlatformStand = true
  13202. coroutine.resume(coroutine.create(function(HHumanoid)
  13203. swait(1)
  13204. HHumanoid.PlatformStand = false
  13205. end), hum)
  13206. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  13207. local bodvol = Create("BodyVelocity")({
  13208. velocity = angle * knockback,
  13209. P = 5000,
  13210. maxForce = Vector3.new(8000, 8000, 8000),
  13211. Parent = hit
  13212. })
  13213. local rl = Create("BodyAngularVelocity")({
  13214. P = 3000,
  13215. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  13216. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  13217. Parent = hit
  13218. })
  13219. game:GetService("Debris"):AddItem(bodvol, 0.5)
  13220. game:GetService("Debris"):AddItem(rl, 0.5)
  13221. elseif Type == "Normal" then
  13222. local vp = Create("BodyVelocity")({
  13223. P = 500,
  13224. maxForce = Vector3.new(math.huge, 0, math.huge),
  13225. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  13226. })
  13227. if knockback > 0 then
  13228. vp.Parent = hit.Parent.Torso
  13229. end
  13230. game:GetService("Debris"):AddItem(vp, 0.5)
  13231. elseif Type == "Up" then
  13232. local bodyVelocity = Create("BodyVelocity")({
  13233. velocity = Vector3.new(0, 20, 0),
  13234. P = 5000,
  13235. maxForce = Vector3.new(8000, 8000, 8000),
  13236. Parent = hit
  13237. })
  13238. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  13239. local bodyVelocity = Create("BodyVelocity")({
  13240. velocity = Vector3.new(0, 20, 0),
  13241. P = 5000,
  13242. maxForce = Vector3.new(8000, 8000, 8000),
  13243. Parent = hit
  13244. })
  13245. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  13246. elseif Type == "Leech" then
  13247. local hum = hit.Parent.Humanoid
  13248. if hum ~= nil then
  13249. for i = 0, 2 do
  13250. Effects.Sphere.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  13251. end
  13252. Humanoid.Health = Humanoid.Health + 10
  13253. end
  13254. elseif Type == "UpKnock" then
  13255. local hum = hit.Parent.Humanoid
  13256. hum.PlatformStand = true
  13257. if hum ~= nil then
  13258. hitr = true
  13259. end
  13260. coroutine.resume(coroutine.create(function(HHumanoid)
  13261. swait(5)
  13262. HHumanoid.PlatformStand = false
  13263. hitr = false
  13264. end), hum)
  13265. local bodyVelocity = Create("BodyVelocity")({
  13266. velocity = Vector3.new(0, 20, 0),
  13267. P = 5000,
  13268. maxForce = Vector3.new(8000, 8000, 8000),
  13269. Parent = hit
  13270. })
  13271. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  13272. local bodyVelocity = Create("BodyVelocity")({
  13273. velocity = Vector3.new(0, 20, 0),
  13274. P = 5000,
  13275. maxForce = Vector3.new(8000, 8000, 8000),
  13276. Parent = hit
  13277. })
  13278. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  13279. elseif Type == "Snare" then
  13280. local bp = Create("BodyPosition")({
  13281. P = 2000,
  13282. D = 100,
  13283. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  13284. position = hit.Parent.Torso.Position,
  13285. Parent = hit.Parent.Torso
  13286. })
  13287. game:GetService("Debris"):AddItem(bp, 1)
  13288. elseif Type == "Slashnare" then
  13289. Effects.Block.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  13290. for i = 1, math.random(4, 5) do
  13291. Effects.Sphere.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  13292. end
  13293. local bp = Create("BodyPosition")({
  13294. P = 2000,
  13295. D = 100,
  13296. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  13297. position = hit.Parent.Torso.Position,
  13298. Parent = hit.Parent.Torso
  13299. })
  13300. game:GetService("Debris"):AddItem(bp, 1)
  13301. elseif Type == "Spike" then
  13302. CreateBigIceSword(hit.Parent.Torso.CFrame)
  13303. local bp = Create("BodyPosition")({
  13304. P = 2000,
  13305. D = 100,
  13306. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  13307. position = hit.Parent.Torso.Position,
  13308. Parent = hit.Parent.Torso
  13309. })
  13310. game:GetService("Debris"):AddItem(bp, 1)
  13311. elseif Type == "Freeze" then
  13312. local BodPos = Create("BodyPosition")({
  13313. P = 50000,
  13314. D = 1000,
  13315. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  13316. position = hit.Parent.Torso.Position,
  13317. Parent = hit.Parent.Torso
  13318. })
  13319. local BodGy = Create("BodyGyro")({
  13320. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  13321. P = 20000,
  13322. Parent = hit.Parent.Torso,
  13323. cframe = hit.Parent.Torso.CFrame
  13324. })
  13325. hit.Parent.Torso.Anchored = true
  13326. coroutine.resume(coroutine.create(function(Part)
  13327. swait(1.5)
  13328. Part.Anchored = false
  13329. end), hit.Parent.Torso)
  13330. game:GetService("Debris"):AddItem(BodPos, 3)
  13331. game:GetService("Debris"):AddItem(BodGy, 3)
  13332. end
  13333. local debounce = Create("BoolValue")({
  13334. Name = "DebounceHit",
  13335. Parent = hit.Parent,
  13336. Value = true
  13337. })
  13338. game:GetService("Debris"):AddItem(debounce, Delay)
  13339. c = Instance.new("ObjectValue")
  13340. c.Name = "creator"
  13341. c.Value = Player
  13342. c.Parent = h
  13343. game:GetService("Debris"):AddItem(c, 0.5)
  13344. end
  13345. end
  13346. function ShowDamage(Pos, Text, Time, Color)
  13347. local Rate = 0.03333333333333333
  13348. local Pos = Pos or Vector3.new(0, 0, 0)
  13349. local Text = Text or ""
  13350. local Time = Time or 2
  13351. local Color = Color or Color3.new(1, 0, 1)
  13352. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  13353. EffectPart.Anchored = true
  13354. local BillboardGui = Create("BillboardGui")({
  13355. Size = UDim2.new(3, 0, 3, 0),
  13356. Adornee = EffectPart,
  13357. Parent = EffectPart
  13358. })
  13359. local TextLabel = Create("TextLabel")({
  13360. BackgroundTransparency = 1,
  13361. Size = UDim2.new(1, 0, 1, 0),
  13362. Text = Text,
  13363. TextColor3 = Color,
  13364. TextScaled = true,
  13365. Font = Enum.Font.ArialBold,
  13366. Parent = BillboardGui
  13367. })
  13368. game.Debris:AddItem(EffectPart, Time + 0.1)
  13369. EffectPart.Parent = game:GetService("Workspace")
  13370. delay(0, function()
  13371. local Frames = Time / Rate
  13372. for Frame = 1, Frames do
  13373. wait(Rate)
  13374. local Percent = Frame / Frames
  13375. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  13376. TextLabel.TextTransparency = Percent
  13377. end
  13378. if EffectPart and EffectPart.Parent then
  13379. EffectPart:Destroy()
  13380. end
  13381. end)
  13382. end
  13383. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  13384. for _, c in pairs(workspace:children()) do
  13385. local hum = c:findFirstChild("Humanoid")
  13386. if hum ~= nil then
  13387. local head = c:findFirstChild("Torso")
  13388. if head ~= nil then
  13389. local targ = head.Position - Part.Position
  13390. local mag = targ.magnitude
  13391. if magni >= mag and c.Name ~= Player.Name then
  13392. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  13393. end
  13394. end
  13395. end
  13396. end
  13397. end
  13398.  
  13399. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  13400. for _, c in pairs(workspace:children()) do
  13401. local hum = c:findFirstChild("Humanoid")
  13402. if hum ~= nil then
  13403. local head = c:findFirstChild("Torso")
  13404. if head ~= nil then
  13405. local targ = head.Position - Part.Position
  13406. local mag = targ.magnitude
  13407. if magni >= mag and c.Name ~= Player.Name then
  13408. MagicBlock(BrickColor.new("Maroon"),head.CFrame,5,5,5,1,1,1,0.05)
  13409. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  13410. end
  13411. end
  13412. end
  13413. end
  13414. end
  13415.  
  13416. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  13417. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  13418. end
  13419.  
  13420. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  13421. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13422. prt.Anchored=true
  13423. prt.CFrame=cframe
  13424. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  13425. --http://www.roblox.com/asset/?id=4770560
  13426. game:GetService("Debris"):AddItem(prt,2)
  13427. CF=prt.CFrame
  13428. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  13429. for i=0,1,0.2 do
  13430. wait()
  13431. Part.CFrame=CF*cf(0,0,-0.4)
  13432. end
  13433. for i=0,1,delay do
  13434. wait()
  13435. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  13436. Mesh.Scale=Mesh.Scale
  13437. end
  13438. for i=0,1,0.1 do
  13439. wait()
  13440. Part.Transparency=i
  13441. end
  13442. Part.Parent=nil
  13443. end),prt,msh,CF)
  13444. end
  13445.  
  13446. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  13447. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13448. prt.Anchored=true
  13449. prt.Material = "Neon"
  13450. prt.CFrame=cframe
  13451. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  13452. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  13453. game:GetService("Debris"):AddItem(prt,5)
  13454. coroutine.resume(coroutine.create(function(Part,Mesh)
  13455. for i=0,1,delay do
  13456. swait()
  13457. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  13458. Part.Transparency=i
  13459. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13460. end
  13461. Part.Parent=nil
  13462. end),prt,msh)
  13463. end
  13464.  
  13465. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  13466. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13467. prt.Anchored=true
  13468. prt.Material = "Neon"
  13469. prt.CFrame=cframe
  13470. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  13471. game:GetService("Debris"):AddItem(prt,5)
  13472. coroutine.resume(coroutine.create(function(Part,Mesh)
  13473. local rtype = rottype
  13474. for i=0,1,delay do
  13475. swait()
  13476. if rtype == 1 then
  13477. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  13478. elseif rtype == 2 then
  13479. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  13480. end
  13481. Part.Transparency=i
  13482. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13483. end
  13484. Part.Parent=nil
  13485. end),prt,msh)
  13486. end
  13487.  
  13488. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  13489. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13490. prt.Anchored=true
  13491. prt.CFrame=cframe
  13492. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  13493. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  13494. game:GetService("Debris"):AddItem(prt,5)
  13495. coroutine.resume(coroutine.create(function(Part,Mesh)
  13496. for i=0,1,delay do
  13497. wait()
  13498. Part.Transparency=i
  13499. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13500. end
  13501. Part.Parent=nil
  13502. end),prt,msh)
  13503. end
  13504.  
  13505. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  13506. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13507. prt.Anchored=true
  13508. prt.Material = "Neon"
  13509. prt.CFrame=cframe
  13510. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  13511. game:GetService("Debris"):AddItem(prt,5)
  13512. coroutine.resume(coroutine.create(function(Part,Mesh)
  13513. local rtype = rottype
  13514. for i=0,1,delay do
  13515. swait()
  13516. if rtype == 1 then
  13517. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  13518. elseif rtype == 2 then
  13519. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  13520. end
  13521. Part.Transparency=i
  13522. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13523. end
  13524. Part.Parent=nil
  13525. end),prt,msh)
  13526. end
  13527.  
  13528. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  13529. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13530. prt.Anchored=true
  13531. prt.Material = "Neon"
  13532. prt.CFrame=cframe
  13533. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  13534. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  13535. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  13536. game:GetService("Debris"):AddItem(prt,5)
  13537. coroutine.resume(coroutine.create(function(Part,Mesh)
  13538. local rtype = rottype
  13539. for i=0,1,delay do
  13540. swait()
  13541. if rtype == 1 then
  13542. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  13543. elseif rtype == 2 then
  13544. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  13545. end
  13546. dec.Transparency=i
  13547. dec2.Transparency=i
  13548. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  13549. end
  13550. Part.Parent=nil
  13551. end),prt,msh)
  13552. end
  13553.  
  13554. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  13555. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13556. prt.Anchored=true
  13557. prt.Material = "Neon"
  13558. prt.CFrame=cframe
  13559. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  13560. game:GetService("Debris"):AddItem(prt,5)
  13561. coroutine.resume(coroutine.create(function(Part,Mesh)
  13562. local rtype = rottype
  13563. for i=0,1,delay do
  13564. swait()
  13565. if rtype == 1 then
  13566. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  13567. elseif rtype == 2 then
  13568. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  13569. end
  13570. prt.Transparency=i
  13571. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  13572. end
  13573. Part.Parent=nil
  13574. end),prt,msh)
  13575. end
  13576.  
  13577. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  13578. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13579. prt.Anchored=true
  13580. prt.Material = "Neon"
  13581. prt.CFrame=cframe
  13582. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  13583. game:GetService("Debris"):AddItem(prt,5)
  13584. coroutine.resume(coroutine.create(function(Part,Mesh)
  13585. local rtype = rottype
  13586. for i=0,1,delay do
  13587. swait()
  13588. if rtype == 1 then
  13589. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  13590. elseif rtype == 2 then
  13591. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  13592. end
  13593. prt.Transparency=i
  13594. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  13595. end
  13596. Part.Parent=nil
  13597. end),prt,msh)
  13598. end
  13599.  
  13600. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  13601. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13602. prt.Anchored=true
  13603. prt.Material = "Neon"
  13604. prt.CFrame=cframe
  13605. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  13606. game:GetService("Debris"):AddItem(prt,5)
  13607. coroutine.resume(coroutine.create(function(Part,Mesh)
  13608. local rtype = rottype
  13609. for i=0,1,delay do
  13610. swait()
  13611. if rtype == 1 then
  13612. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  13613. elseif rtype == 2 then
  13614. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  13615. end
  13616. prt.Transparency=i
  13617. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  13618. end
  13619. Part.Parent=nil
  13620. end),prt,msh)
  13621. end
  13622.  
  13623. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  13624. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13625. prt.Anchored=true
  13626. prt.Material = "Neon"
  13627. prt.CFrame=cframe
  13628. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  13629. game:GetService("Debris"):AddItem(prt,5)
  13630. coroutine.resume(coroutine.create(function(Part,Mesh)
  13631. local rtype = rottype
  13632. for i=0,1,delay do
  13633. swait()
  13634. if rtype == 1 then
  13635. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  13636. elseif rtype == 2 then
  13637. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  13638. end
  13639. prt.Transparency=i
  13640. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13641. end
  13642. Part.Parent=nil
  13643. end),prt,msh)
  13644. end
  13645.  
  13646. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  13647. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13648. prt.Anchored=false
  13649. prt.CFrame=cframe
  13650. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  13651. local wld=weld(prt,prt,Parent,cframe)
  13652. game:GetService("Debris"):AddItem(prt,5)
  13653. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  13654. for i=0,1,delay do
  13655. wait()
  13656. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  13657. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  13658. Part.Transparency=i
  13659. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13660. end
  13661. Part.Parent=nil
  13662. end),prt,msh,wld)
  13663. end
  13664.  
  13665. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  13666. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13667. prt.Anchored=false
  13668. prt.CFrame=cframe
  13669. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  13670. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  13671. game:GetService("Debris"):AddItem(prt,5)
  13672. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  13673. for i=0,1,delay do
  13674. wait()
  13675. Weld.C0=euler(i*20,0,0)
  13676. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  13677. Part.Transparency=i
  13678. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13679. end
  13680. Part.Parent=nil
  13681. end),prt,msh,wld)
  13682. end
  13683.  
  13684. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  13685. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13686. prt.Anchored=true
  13687. prt.CFrame=cframe
  13688. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  13689. game:GetService("Debris"):AddItem(prt,2)
  13690. coroutine.resume(coroutine.create(function(Part,Mesh)
  13691. for i=0,1,delay do
  13692. wait()
  13693. Part.CFrame=Part.CFrame
  13694. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13695. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13696. prt2.Anchored=true
  13697. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  13698. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  13699. game:GetService("Debris"):AddItem(prt2,2)
  13700. coroutine.resume(coroutine.create(function(Part,Mesh)
  13701. for i=0,1,0.1 do
  13702. wait()
  13703. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  13704. end
  13705. Part.Parent=nil
  13706. end),prt2,msh2)
  13707. end
  13708. for i=0,1,delay*2 do
  13709. wait()
  13710. Part.CFrame=Part.CFrame
  13711. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  13712. end
  13713. Part.Parent=nil
  13714. end),prt,msh)
  13715. end
  13716.  
  13717. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  13718. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13719. prt.Anchored=true
  13720. prt.CFrame=cframe
  13721. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  13722. game:GetService("Debris"):AddItem(prt,2)
  13723. coroutine.resume(coroutine.create(function(Part,Mesh)
  13724. for i=0,1,delay do
  13725. wait()
  13726. Part.CFrame=Part.CFrame
  13727. Part.Transparency=i
  13728. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13729. end
  13730. Part.Parent=nil
  13731. end),prt,msh)
  13732. end
  13733.  
  13734. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  13735. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13736. prt.Anchored=true
  13737. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  13738. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  13739. game:GetService("Debris"):AddItem(prt,2)
  13740. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  13741. CF=Part.CFrame
  13742. Numbb=0
  13743. randnumb=math.random()/10
  13744. rand1=math.random()/10
  13745. for i=0,1,rand1 do
  13746. wait()
  13747. CF=CF*cf(0,math.random()/2,0)
  13748. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  13749. Part.CFrame=CF*euler(Numbb,0,0)
  13750. Part.Transparency=i
  13751. Numbb=Numbb+randnumb
  13752. end
  13753. Part.Parent=nil
  13754. end),prt,CF,Numbb,randnumb)
  13755. end
  13756.  
  13757. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  13758. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13759. prt.Anchored=true
  13760. prt.CFrame=cframe
  13761. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  13762. game:GetService("Debris"):AddItem(prt,5)
  13763. coroutine.resume(coroutine.create(function(Part,Mesh)
  13764. for i=0,1,delay do
  13765. wait()
  13766. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  13767. Part.Transparency=i
  13768. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13769. end
  13770. Part.Parent=nil
  13771. end),prt,msh)
  13772. end
  13773.  
  13774. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  13775. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13776. prt.Anchored=true
  13777. prt.CFrame=cframe
  13778. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  13779. game:GetService("Debris"):AddItem(prt,2)
  13780. coroutine.resume(coroutine.create(function(Part,Mesh)
  13781. for i=0,1,delay do
  13782. wait()
  13783. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  13784. Part.Transparency=i
  13785. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  13786. end
  13787. Part.Parent=nil
  13788. end),prt,msh)
  13789. end
  13790.  
  13791. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  13792. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  13793. prt.Anchored=true
  13794. prt.CFrame=cframe*cf(x,y,z)
  13795. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  13796. game:GetService("Debris"):AddItem(prt,5)
  13797. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  13798. local num=math.random()
  13799. local num2=math.random(-3,2)+math.random()
  13800. local numm=0
  13801. for i=0,1,delay*2 do
  13802. swait()
  13803. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  13804. Part.Transparency=i
  13805. numm=numm+0.01
  13806. end
  13807. Part.Parent=nil
  13808. Mesh.Parent=nil
  13809. end),prt,msh,x,y,z)
  13810. end
  13811.  
  13812. function dmgstart(dmg,what)
  13813. hitcon = what.Touched:connect(function(hit)
  13814. local hum = hit.Parent:FindFirstChild("Humanoid")
  13815. if hum and not hum:IsDescendantOf(Character) then
  13816. hum:TakeDamage(dmg)
  13817. end
  13818. end)
  13819. end
  13820.  
  13821. function dmgstop()
  13822. hitcon:disconnect()
  13823. end
  13824.  
  13825. function Cloak()
  13826. Face.Parent=nil
  13827. cloaked=true
  13828. for _,v in pairs(Torso.Parent:children()) do
  13829. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  13830. coroutine.resume(coroutine.create(function()
  13831. for i=0,1,0.2 do
  13832. wait()
  13833. v.Transparency=i
  13834. end
  13835. v.Transparency=1
  13836. end))
  13837. end
  13838. if v.className=="Hat" then
  13839. hatp=v.Handle
  13840. coroutine.resume(coroutine.create(function(derp)
  13841. for i=0,1,0.2 do
  13842. wait()
  13843. derp.Transparency=i
  13844. end
  13845. derp.Transparency=1
  13846. end),hatp)
  13847. end
  13848. end
  13849. for _,v in pairs(m:children()) do
  13850. if v.className=="Part" then
  13851. coroutine.resume(coroutine.create(function()
  13852. for i=0,1,0.2 do
  13853. wait()
  13854. v.Transparency=i
  13855. end
  13856. v.Transparency=1
  13857. end))
  13858. end
  13859. end
  13860. end
  13861.  
  13862. function UnCloak()
  13863. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  13864. Face.Parent=Head
  13865. cloaked=false
  13866. for _,v in pairs(Torso.Parent:children()) do
  13867. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  13868. coroutine.resume(coroutine.create(function()
  13869. for i=0,1,0.1 do
  13870. wait()
  13871. v.Transparency=v.Transparency-0.1
  13872. end
  13873. v.Transparency=0
  13874. end))
  13875. end
  13876. if v.className=="Hat" then
  13877. hatp=v.Handle
  13878. coroutine.resume(coroutine.create(function(derp)
  13879. for i=0,1,0.1 do
  13880. wait()
  13881. derp.Transparency=derp.Transparency-0.1
  13882. end
  13883. derp.Transparency=0
  13884. end),hatp)
  13885. end
  13886. end
  13887. for _,v in pairs(m:children()) do
  13888. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  13889. coroutine.resume(coroutine.create(function()
  13890. for i=0,1,0.1 do
  13891. wait()
  13892. v.Transparency=v.Transparency-0.1
  13893. end
  13894. v.Transparency=0
  13895. end))
  13896. v.Transparency=0
  13897. end
  13898. end
  13899. end
  13900.  
  13901. local origcolor = BrickColor.new("Maroon")
  13902. ---- This section of explosions.
  13903. function Explode(rad,par,pitch,vol,mindam,maxdam)
  13904. local expart = Instance.new("Part",char)
  13905. local expart2 = Instance.new("Part",char)
  13906. local rin = Instance.new("Part",char)
  13907. local rin2 = Instance.new("Part",char)
  13908. local partMesh = Instance.new("SpecialMesh",expart)
  13909. partMesh.MeshType = "Sphere"
  13910. local partMesh2 = Instance.new("SpecialMesh",expart2)
  13911. partMesh2.MeshType = "Sphere"
  13912. local partMesh3 = Instance.new("SpecialMesh",rin)
  13913. partMesh3.MeshType = "Brick"
  13914. local partMesh4 = Instance.new("SpecialMesh",rin2)
  13915. partMesh4.MeshType = "Brick"
  13916. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  13917. partMesh.Scale = vt(rad,rad,rad)
  13918. expart.Size = vt(1,1,1)
  13919. expart.Transparency = 1
  13920. expart.Anchored = true
  13921. expart.Material = "Neon"
  13922. expart.BrickColor = bc("Really black")
  13923. expart.CFrame = par.CFrame
  13924. partMesh2.Scale = vt(rad,rad,rad)
  13925. expart2.Size = vt(1.15,1.15,1.15)
  13926. expart2.Transparency = 0.75
  13927. expart2.Anchored = true
  13928. expart2.Material = "Glass"
  13929. expart2.BrickColor = par.BrickColor
  13930. expart2.CFrame = par.CFrame
  13931. rin.Size = vt(1.15,1.15,1.15)
  13932. rin.Transparency = 1
  13933. rin.Anchored = true
  13934. rin.Material = "Neon"
  13935. rin.BrickColor = par.BrickColor
  13936. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  13937. rin2.Size = vt(1.15,1.15,1.15)
  13938. rin2.Transparency = 1
  13939. rin2.Anchored = true
  13940. rin2.Material = "Neon"
  13941. rin2.BrickColor = par.BrickColor
  13942. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  13943. partMesh3.Scale = vt(0,1,0)
  13944. partMesh4.Scale = vt(0,1,0)
  13945. local dec2 = Instance.new("Decal", rin)
  13946. dec2.Face = "Top"
  13947. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  13948. dec2.Parent = rin
  13949. local dec2b = dec2:Clone()
  13950. dec2b.Face = "Bottom"
  13951. dec2b.Parent = rin
  13952.  
  13953. local dec2a = Instance.new("Decal", rin2)
  13954. dec2a.Face = "Top"
  13955. dec2a.Texture = "http://www.roblox.com/asset/?id=342199418"
  13956. dec2a.Parent = rin2
  13957. local dec2ab = dec2a:Clone()
  13958. dec2ab.Face = "Bottom"
  13959. dec2ab.Parent = rin2
  13960. expart.CanCollide = false
  13961. expart2.CanCollide = false
  13962. rin.CanCollide = false
  13963. rin2.CanCollide = false
  13964. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  13965. local value = 1*rad/6.5
  13966. for i = 0, 199 do
  13967. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  13968. expart.CFrame = expart.CFrame
  13969. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  13970. expart2.CFrame = expart.CFrame
  13971. value = value - 0.035*rad/30
  13972. if value < 7.5 then
  13973. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  13974. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  13975. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  13976. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  13977. end
  13978. if value < 0 then
  13979. dec2.Transparency = dec2.Transparency + 0.025
  13980. dec2a.Transparency = dec2a.Transparency + 0.025
  13981. dec2b.Transparency = dec2b.Transparency + 0.025
  13982. dec2ab.Transparency = dec2ab.Transparency + 0.025
  13983. expart.Transparency = expart.Transparency + 0.025
  13984. expart2.Transparency = expart2.Transparency + 0.025
  13985. rin.Transparency = rin.Transparency + 0.025
  13986. rin2.Transparency = rin2.Transparency + 0.025
  13987. end
  13988. swait()
  13989. end
  13990. game:GetService("Debris"):AddItem(expart, 1)
  13991. game:GetService("Debris"):AddItem(expart2, 1)
  13992. game:GetService("Debris"):AddItem(rin, 1)
  13993. game:GetService("Debris"):AddItem(rin2, 1)
  13994. end
  13995.  
  13996. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  13997. local expart = Instance.new("Part",char)
  13998. local expart2 = Instance.new("Part",char)
  13999. local partMesh = Instance.new("SpecialMesh",expart)
  14000. partMesh.MeshType = "Sphere"
  14001. local partMesh2 = Instance.new("SpecialMesh",expart2)
  14002. partMesh2.MeshType = "Sphere"
  14003. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  14004. partMesh.Scale = vt(rad,rad,rad)
  14005. expart.Size = vt(1,1,1)
  14006. expart.Transparency = 0
  14007. expart.Anchored = true
  14008. expart.Material = "Neon"
  14009. expart.BrickColor = bc("Really black")
  14010. expart.CFrame = par.CFrame
  14011. partMesh2.Scale = vt(rad,rad,rad)
  14012. expart2.Size = vt(1.15,1.15,1.15)
  14013. expart2.Transparency = 0.5
  14014. expart2.Anchored = true
  14015. expart2.Material = "Neon"
  14016. expart2.BrickColor = par.BrickColor
  14017. expart2.CFrame = par.CFrame
  14018. expart.CanCollide = false
  14019. expart2.CanCollide = false
  14020. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  14021. local value = 1*rad/6.5
  14022. for i = 0, 75 do
  14023. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  14024. expart.CFrame = expart.CFrame
  14025. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  14026. expart2.CFrame = expart.CFrame
  14027. value = value - 0.035*rad/5
  14028. if value < 0 then
  14029. value = 0
  14030. expart.Transparency = expart.Transparency + 0.05
  14031. expart2.Transparency = expart2.Transparency + 0.05
  14032. end
  14033. swait()
  14034. end
  14035. game:GetService("Debris"):AddItem(expart, 1)
  14036. game:GetService("Debris"):AddItem(expart2, 1)
  14037. end
  14038.  
  14039. function AreaDanger(rad,par,mindam,maxdam)
  14040. local expart = Instance.new("Part",char)
  14041. local partMesh = Instance.new("SpecialMesh",expart)
  14042. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  14043. partMesh.MeshType = "Sphere"
  14044. partMesh.Scale = vt(rad,rad,rad)
  14045. expart.Size = vt(1,1,1)
  14046. expart.Transparency = 0.5
  14047. expart.Anchored = true
  14048. expart.Material = "Neon"
  14049. expart.CanCollide = false
  14050. expart.BrickColor = par.BrickColor
  14051. expart.CFrame = par.CFrame
  14052. local value = 1*rad/5
  14053. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  14054. for i = 0, 14 do
  14055. wait()
  14056. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  14057. expart.CFrame = expart.CFrame
  14058. value = value - 0.035*rad
  14059. if value < 0 then
  14060. value = 0
  14061. end
  14062. end
  14063. wait(0.25)
  14064. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  14065. wait(0.5)
  14066. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  14067. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  14068. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  14069. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  14070. for i = 0, 14 do
  14071. wait()
  14072. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  14073. expart.CFrame = expart.CFrame
  14074. value = value - 0.035*rad/2
  14075. end
  14076. expart.Transparency = 1
  14077. game:GetService("Debris"):AddItem(expart, 5)
  14078. end
  14079.  
  14080. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  14081. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  14082. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  14083. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  14084. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  14085. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  14086. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  14087. for i = 0, 24 do
  14088. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  14089. end
  14090. for i = 0, 24 do
  14091. local expart = Instance.new("Part",char)
  14092. expart.Transparency = 1
  14093. expart.Anchored = true
  14094. expart.CanCollide = false
  14095. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  14096. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  14097. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  14098. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  14099. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  14100. for i = 0, 9 do
  14101. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  14102. end
  14103. game:GetService("Debris"):AddItem(expart, 2)
  14104. wait(0.1)
  14105. end
  14106. end
  14107.  
  14108. function EXterPlosion(par)
  14109. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  14110. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  14111. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  14112. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  14113. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  14114. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  14115. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  14116. for i = 0, 24 do
  14117. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  14118. end
  14119. for i = 0, 24 do
  14120. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  14121. end
  14122. end
  14123. ----
  14124.  
  14125. local stackingpower = 1
  14126.  
  14127. function HellsCore()
  14128. attack = true
  14129. --[[for i = 0,1,0.1 do
  14130. swait()
  14131. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  14132. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  14133. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  14134. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  14135. end]]--
  14136.  
  14137. local rng = Instance.new("Part", char)
  14138. CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
  14139. rng.Anchored = true
  14140. rng.BrickColor = origcolor
  14141. rng.CanCollide = false
  14142. rng.FormFactor = 3
  14143. rng.Name = "Ring"
  14144. rng.Material = "Neon"
  14145. rng.Size = Vector3.new(1, 1, 1)
  14146. rng.Transparency = 1
  14147. rng.TopSurface = 0
  14148. rng.BottomSurface = 0
  14149. rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0)
  14150. local rngm = Instance.new("SpecialMesh", rng)
  14151. rngm.MeshType = "Brick"
  14152. local dec = Instance.new("Decal",rng)
  14153. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  14154. dec.Face = "Top"
  14155. local dec2 = dec:Clone()
  14156. dec2.Parent = rng
  14157. dec2.Face = "Bottom"
  14158.  
  14159. local scaler2 = 1
  14160. scaler2 = 1*3
  14161. for i = 0,10,0.1 do
  14162. swait()
  14163. scaler2 = scaler2 - 0.01*3
  14164. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  14165. end
  14166. wait(3)
  14167. for i = 0,10,0.1 do
  14168. swait()
  14169. scaler2 = scaler2 - 0.01*3
  14170. dec.Transparency = dec.Transparency + 0.01
  14171. dec2.Transparency = dec2.Transparency + 0.01
  14172. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  14173. end
  14174. rng:Destroy()
  14175. attack = false
  14176. end
  14177.  
  14178.  
  14179. function FaceMouse()
  14180. Cam = workspace.CurrentCamera
  14181. return {
  14182. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  14183. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  14184. }
  14185. end
  14186.  
  14187. function FaceMouse2()
  14188. Cam = workspace.CurrentCamera
  14189. return {
  14190. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  14191. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  14192. }
  14193. end
  14194.  
  14195.  
  14196. local HoldingZ = false
  14197. local HoldingX = false
  14198. local HoldingC = false
  14199. local HoldingV = false
  14200. local HoldingB = false
  14201.  
  14202.  
  14203. function RingEffect(pos,startsize,size,col)
  14204. local lb = Instance.new("Part")
  14205. lb.Parent = char
  14206. lb.BrickColor = col
  14207. lb.CanCollide = false
  14208. lb.Material = "Neon"
  14209. lb.Anchored = true
  14210. lb.TopSurface = 0
  14211. lb.BottomSurface = 0
  14212. lb.Transparency = 1
  14213. lb.Size = vt(1,1,1)
  14214. lb.CFrame = pos
  14215. local thingery = Instance.new("SpecialMesh",lb)
  14216. thingery.MeshType = "Brick"
  14217. thingery.Scale = vt(startsize,0.1,startsize)
  14218. local dec2 = Instance.new("Texture", lb)
  14219. dec2.Face = "Top"
  14220. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  14221. dec2.Color3 = lb.Color
  14222. dec2.Parent = lb
  14223. dec2.StudsPerTileU = startsize
  14224. dec2.StudsPerTileV = startsize
  14225. local dec2b = dec2:Clone()
  14226. dec2b.Face = "Bottom"
  14227. dec2b.Parent = lb
  14228. local randomrot = math.random(1,2)
  14229. coroutine.resume(coroutine.create(function()
  14230. for i = 0, 19 do
  14231. swait()
  14232. if randomrot == 1 then
  14233. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  14234. elseif randomrot == 2 then
  14235. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  14236. end
  14237. dec2.Transparency = dec2.Transparency + 0.05
  14238. dec2b.Transparency = dec2b.Transparency + 0.05
  14239. dec2.StudsPerTileU = dec2.StudsPerTileU + size
  14240. dec2.StudsPerTileV = dec2.StudsPerTileV + size
  14241. dec2b.StudsPerTileU = dec2b.StudsPerTileU + size
  14242. dec2b.StudsPerTileV = dec2b.StudsPerTileV + size
  14243. thingery.Scale = thingery.Scale + vt(size,0,size)
  14244. end
  14245. lb:Destroy()
  14246. end))
  14247. end
  14248.  
  14249. function SlowRingEffect(pos,startsize,size,col)
  14250. local lb = Instance.new("Part")
  14251. lb.Parent = char
  14252. lb.BrickColor = col
  14253. lb.CanCollide = false
  14254. lb.Material = "Neon"
  14255. lb.Anchored = true
  14256. lb.TopSurface = 0
  14257. lb.BottomSurface = 0
  14258. lb.Transparency = 1
  14259. lb.Size = vt(1,1,1)
  14260. lb.CFrame = pos
  14261. local thingery = Instance.new("SpecialMesh",lb)
  14262. thingery.MeshType = "Brick"
  14263. thingery.Scale = vt(startsize,0.1,startsize)
  14264. local dec2 = Instance.new("Decal", lb)
  14265. dec2.Face = "Top"
  14266. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  14267. dec2.Color3 = lb.Color
  14268. dec2.Parent = lb
  14269. local dec2b = dec2:Clone()
  14270. dec2b.Face = "Bottom"
  14271. dec2b.Parent = lb
  14272. local randomrot = math.random(1,2)
  14273. coroutine.resume(coroutine.create(function()
  14274. for i = 0, 49 do
  14275. swait()
  14276. if randomrot == 1 then
  14277. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  14278. elseif randomrot == 2 then
  14279. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  14280. end
  14281. dec2.Transparency = dec2.Transparency + 0.02
  14282. dec2b.Transparency = dec2b.Transparency + 0.02
  14283. thingery.Scale = thingery.Scale + vt(size,0,size)
  14284. end
  14285. lb:Destroy()
  14286. end))
  14287. end
  14288.  
  14289.  
  14290. function groundringaa(pos)
  14291. local rng = Instance.new("Part", char)
  14292. rng.Anchored = true
  14293. rng.BrickColor = origcolor
  14294. rng.CanCollide = false
  14295. rng.FormFactor = 3
  14296. rng.Name = "Ring"
  14297. rng.Size = Vector3.new(1, 1, 1)
  14298. rng.Transparency = 1
  14299. rng.TopSurface = 0
  14300. rng.BottomSurface = 0
  14301. rng.CFrame = pos
  14302. local rngm = Instance.new("SpecialMesh", rng)
  14303. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  14304. rngm.Scale = Vector3.new(100,100,5)
  14305. local scaler2 = -10/2
  14306. coroutine.resume(coroutine.create(function()
  14307. for i = 0,10,0.1 do
  14308. swait()
  14309. scaler2 = scaler2 + 0.1/2
  14310. rng.Transparency = rng.Transparency - 0.01
  14311. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  14312. end
  14313. rng:Destroy()
  14314. end))
  14315. end
  14316.  
  14317. function groundringbb(pos)
  14318. local rng = Instance.new("Part", char)
  14319. rng.Anchored = true
  14320. rng.BrickColor = origcolor
  14321. rng.CanCollide = false
  14322. rng.FormFactor = 3
  14323. rng.Name = "Ring"
  14324. rng.Size = Vector3.new(1, 1, 1)
  14325. rng.Transparency = 0
  14326. rng.TopSurface = 0
  14327. rng.BottomSurface = 0
  14328. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  14329. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  14330. local rngm = Instance.new("SpecialMesh", rng)
  14331. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  14332. rngm.Scale = Vector3.new(0,0,5)
  14333. local scaler2 = 10
  14334. coroutine.resume(coroutine.create(function()
  14335. for i = 0,10*2,0.1 do
  14336. swait()
  14337. scaler2 = scaler2 - 0.1/2
  14338. rng.Transparency = rng.Transparency + 0.005
  14339. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  14340. end
  14341. rng:Destroy()
  14342. end))
  14343. end
  14344.  
  14345. function groundglowaa(pos)
  14346. local rng = Instance.new("Part", char)
  14347. rng.Anchored = true
  14348. rng.BrickColor = origcolor
  14349. rng.CanCollide = false
  14350. rng.FormFactor = 3
  14351. rng.Material = "Neon"
  14352. rng.Name = "Ring"
  14353. rng.Size = Vector3.new(1, 1, 1)
  14354. rng.Transparency = 0
  14355. rng.TopSurface = 0
  14356. rng.BottomSurface = 0
  14357. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  14358. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  14359. local rngm = Instance.new("SpecialMesh", rng)
  14360. rngm.MeshType = "Sphere"
  14361. rngm.Scale = Vector3.new(0,0,25)
  14362. local scaler2 = 10*2
  14363. coroutine.resume(coroutine.create(function()
  14364. for i = 0,10*2,0.1 do
  14365. swait()
  14366. scaler2 = scaler2 - 0.1*2/2
  14367. rng.Transparency = rng.Transparency + 0.005
  14368. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  14369. end
  14370. rng:Destroy()
  14371. end))
  14372. end
  14373.  
  14374. function bemaa(pos)
  14375. local rng = Instance.new("Part", char)
  14376. rng.Anchored = true
  14377. rng.BrickColor = origcolor
  14378. rng.CanCollide = false
  14379. rng.FormFactor = 3
  14380. rng.Material = "Neon"
  14381. rng.Name = "Ring"
  14382. rng.Size = Vector3.new(1, 1, 1)
  14383. rng.Transparency = 0
  14384. rng.TopSurface = 0
  14385. rng.BottomSurface = 0
  14386. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  14387. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  14388. local rngm = Instance.new("SpecialMesh", rng)
  14389. rngm.MeshType = "Sphere"
  14390. rngm.Scale = Vector3.new(0,0,10000)
  14391. local scaler2 = 1
  14392. coroutine.resume(coroutine.create(function()
  14393. for i = 0,99,0.1 do
  14394. swait()
  14395. scaler2 = scaler2 - 0.0025
  14396. rng.Transparency = rng.Transparency + 0.0025
  14397. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  14398. end
  14399. rng:Destroy()
  14400. end))
  14401. end
  14402.  
  14403. function bemaashake(pos)
  14404. local rng = Instance.new("Part", char)
  14405. rng.Anchored = true
  14406. rng.BrickColor = origcolor
  14407. rng.CanCollide = false
  14408. rng.FormFactor = 3
  14409. rng.Material = "Neon"
  14410. rng.Name = "Ring"
  14411. rng.Size = Vector3.new(1, 1, 1)
  14412. rng.Transparency = 0
  14413. rng.TopSurface = 0
  14414. rng.BottomSurface = 0
  14415. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  14416. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  14417. local rngm = Instance.new("SpecialMesh", rng)
  14418. rngm.MeshType = "Sphere"
  14419. local oof = Instance.new("Part",char)
  14420. oof.Parent = rng
  14421. oof.CFrame = rng.CFrame
  14422. oof.CanCollide = false
  14423. oof.Anchored = true
  14424. oof.Transparency = 1
  14425. rngm.Scale = Vector3.new(0,0,10000)
  14426. local scaler2 = 1*10
  14427. coroutine.resume(coroutine.create(function()
  14428. for i = 0,99,0.1 do
  14429. swait()
  14430. scaler2 = scaler2 - 0.0025*10
  14431. rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
  14432. rng.Transparency = rng.Transparency + 0.0025
  14433. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  14434. end
  14435. rng:Destroy()
  14436. end))
  14437. end
  14438.  
  14439. function groundringlarge(pos)
  14440. local rng = Instance.new("Part", char)
  14441. rng.Anchored = true
  14442. rng.BrickColor = origcolor
  14443. rng.CanCollide = false
  14444. rng.FormFactor = 3
  14445. rng.Name = "Ring"
  14446. rng.Size = Vector3.new(1, 1, 1)
  14447. rng.Transparency = 0
  14448. rng.TopSurface = 0
  14449. rng.BottomSurface = 0
  14450. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  14451. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  14452. local rngm = Instance.new("SpecialMesh", rng)
  14453. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  14454. rngm.Scale = Vector3.new(0,0,5)
  14455. local scaler2 = 10*10
  14456. coroutine.resume(coroutine.create(function()
  14457. for i = 0,10*2,0.1 do
  14458. swait()
  14459. scaler2 = scaler2 - 0.1*10/2
  14460. rng.Transparency = rng.Transparency + 0.005
  14461. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  14462. end
  14463. rng:Destroy()
  14464. end))
  14465. end
  14466.  
  14467. function sphere(bonuspeed,type,pos,scale,value,color)
  14468. local type = type
  14469. local rng = Instance.new("Part", char)
  14470. rng.Anchored = true
  14471. rng.BrickColor = color
  14472. rng.CanCollide = false
  14473. rng.FormFactor = 3
  14474. rng.Name = "Ring"
  14475. rng.Material = "Neon"
  14476. rng.Size = Vector3.new(1, 1, 1)
  14477. rng.Transparency = 0
  14478. rng.TopSurface = 0
  14479. rng.BottomSurface = 0
  14480. rng.CFrame = pos
  14481. local rngm = Instance.new("SpecialMesh", rng)
  14482. rngm.MeshType = "Sphere"
  14483. rngm.Scale = scale
  14484. local scaler2 = 1
  14485. if type == "Add" then
  14486. scaler2 = 1*value
  14487. elseif type == "Divide" then
  14488. scaler2 = 1/value
  14489. end
  14490. coroutine.resume(coroutine.create(function()
  14491. for i = 0,10/bonuspeed,0.1 do
  14492. swait()
  14493. if type == "Add" then
  14494. scaler2 = scaler2 - 0.01*value/bonuspeed
  14495. elseif type == "Divide" then
  14496. scaler2 = scaler2 - 0.01/value*bonuspeed
  14497. end
  14498. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  14499. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  14500. end
  14501. rng:Destroy()
  14502. end))
  14503. end
  14504.  
  14505.  
  14506. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  14507. local type = type
  14508. local rng = Instance.new("Part", char)
  14509. rng.Anchored = true
  14510. rng.BrickColor = color
  14511. rng.CanCollide = false
  14512. rng.FormFactor = 3
  14513. rng.Name = "Ring"
  14514. rng.Material = "Neon"
  14515. rng.Size = Vector3.new(1, 1, 1)
  14516. rng.Transparency = 0
  14517. rng.TopSurface = 0
  14518. rng.BottomSurface = 0
  14519. rng.CFrame = pos
  14520. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  14521. local rngm = Instance.new("SpecialMesh", rng)
  14522. rngm.MeshType = "Sphere"
  14523. rngm.Scale = vt(x1,y1,z1)
  14524. local scaler2 = 1
  14525. local speeder = FastSpeed
  14526. if type == "Add" then
  14527. scaler2 = 1*value
  14528. elseif type == "Divide" then
  14529. scaler2 = 1/value
  14530. end
  14531. coroutine.resume(coroutine.create(function()
  14532. for i = 0,10/bonuspeed,0.1 do
  14533. swait()
  14534. if type == "Add" then
  14535. scaler2 = scaler2 - 0.01*value/bonuspeed
  14536. elseif type == "Divide" then
  14537. scaler2 = scaler2 - 0.01/value*bonuspeed
  14538. end
  14539. speeder = speeder - 0.01*FastSpeed*bonuspeed
  14540. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  14541. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  14542. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  14543. end
  14544. rng:Destroy()
  14545. end))
  14546. end
  14547.  
  14548.  
  14549. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  14550. local type = type
  14551. local rng = Instance.new("Part", char)
  14552. rng.Anchored = true
  14553. rng.BrickColor = color
  14554. rng.CanCollide = false
  14555. rng.FormFactor = 3
  14556. rng.Name = "Ring"
  14557. rng.Material = "Neon"
  14558. rng.Size = Vector3.new(1, 1, 1)
  14559. rng.Transparency = 1
  14560. rng.TopSurface = 0
  14561. rng.BottomSurface = 0
  14562. rng.CFrame = pos
  14563. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  14564. local rngm = Instance.new("SpecialMesh", rng)
  14565. rngm.MeshType = "Sphere"
  14566. rngm.Scale = vt(x1,y1,z1)
  14567. local scaler2 = 1
  14568. local speeder = FastSpeed
  14569. if type == "Add" then
  14570. scaler2 = 1*value
  14571. elseif type == "Divide" then
  14572. scaler2 = 1/value
  14573. end
  14574. coroutine.resume(coroutine.create(function()
  14575. for i = 0,10/bonuspeed,0.1 do
  14576. swait()
  14577. if type == "Add" then
  14578. scaler2 = scaler2 - 0.01*value/bonuspeed
  14579. elseif type == "Divide" then
  14580. scaler2 = scaler2 - 0.01/value*bonuspeed
  14581. end
  14582. speeder = speeder - 0.01*FastSpeed*bonuspeed
  14583. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  14584. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  14585. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  14586. end
  14587. rng:Destroy()
  14588. end))
  14589. end
  14590.  
  14591.  
  14592. function LightStorm()
  14593. HoldingZ = true
  14594. attack = true
  14595. local sbs = Instance.new("BodyPosition", root)
  14596. sbs.P = 3000
  14597. sbs.D = 1000
  14598. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  14599. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  14600. wait(0.1)
  14601. root.Anchored = true
  14602. hum.WalkSpeed = 0
  14603. local rotation = 0
  14604. local typrot = math.random(1,2)
  14605. local rng = Instance.new("Part", char)
  14606. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 1.5, 0.6)
  14607. rng.Anchored = true
  14608. rng.BrickColor = origcolor
  14609. rng.CanCollide = false
  14610. rng.FormFactor = 3
  14611. rng.Name = "Ring"
  14612. rng.Material = "Neon"
  14613. rng.Size = Vector3.new(1, 0.05, 1)
  14614. rng.Transparency = 1
  14615. rng.TopSurface = 0
  14616. rng.BottomSurface = 0
  14617. local rngm = Instance.new("SpecialMesh", rng)
  14618. rngm.MeshType = "Brick"
  14619. rngm.Scale = vt(0,1,0)
  14620. local dec = Instance.new("Decal",rng)
  14621. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  14622. dec.Face = "Top"
  14623. dec.Transparency = 1
  14624. local dec2 = dec:Clone()
  14625. dec2.Parent = rng
  14626. dec2.Face = "Bottom"
  14627. dec2.Transparency = 1
  14628.  
  14629.  
  14630. local summoned = Instance.new("ParticleEmitter",rng)
  14631. summoned.LightEmission = 1
  14632. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  14633. summoned.Rate = 100
  14634. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  14635. summoned.Lifetime = NumberRange.new(0.5)
  14636. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  14637. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  14638. summoned.Speed = NumberRange.new(0,0)
  14639. summoned.Rotation = NumberRange.new(-500,500)
  14640. summoned.RotSpeed = NumberRange.new(-500,500)
  14641.  
  14642. for i = 0,1,0.1 do
  14643. swait()
  14644. dec.Transparency = dec.Transparency - 0.1
  14645. dec2.Transparency = dec2.Transparency - 0.1
  14646. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  14647. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*4
  14648. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  14649. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  14650. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  14651. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  14652. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  14653. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  14654. RootPart.CFrame = FaceMouse2()[1]
  14655. end
  14656. summoned.Enabled = false
  14657.  
  14658. local Power = 4
  14659. while true do
  14660. swait()
  14661. Power = Power + 0.4
  14662. rngm.Scale = rngm.Scale + Vector3.new(0.085, 0, 0.085)
  14663. if typrot == 1 then
  14664. rotation = rotation + 2.5
  14665. elseif typrot == 2 then
  14666. rotation = rotation - 2.5
  14667. end
  14668. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  14669. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  14670. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  14671. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  14672. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  14673. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  14674. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  14675. RootPart.CFrame = FaceMouse2()[1]
  14676. if HoldingZ == false then
  14677. coroutine.resume(coroutine.create(function()
  14678. while true do
  14679. if rng.Parent ~= nil then
  14680. swait()
  14681. if typrot == 1 then
  14682. rotation = rotation + 2.5
  14683. elseif typrot == 2 then
  14684. rotation = rotation - 2.5
  14685. end
  14686. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  14687. elseif rng.Parent == nil then
  14688. break
  14689. end
  14690. end
  14691. end))
  14692. coroutine.resume(coroutine.create(function()
  14693. for i = 0, 24*Power/4 do
  14694. swait(2)
  14695. local a = Instance.new("Part",Character)
  14696. a.Name = "Direction"
  14697. a.Anchored = true
  14698. a.BrickColor = bc("Maroon")
  14699. a.Material = "Neon"
  14700. a.Transparency = 1
  14701. a.CanCollide = false
  14702. local ray = Ray.new(
  14703. rng.CFrame.p, -- origin
  14704. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  14705. )
  14706. local ignore = Character
  14707. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  14708. a.BottomSurface = 10
  14709. a.TopSurface = 10
  14710. local distance = (rng.CFrame.p - position).magnitude
  14711. a.Size = Vector3.new(0.1, 0.1, 0.1)
  14712. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  14713. local lb = Instance.new("Part")
  14714. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  14715. lb.Parent = char
  14716. lb.Color = Color3.new(1,1,0.5)
  14717. lb.CanCollide = false
  14718. lb.Material = "Neon"
  14719. lb.Anchored = true
  14720. lb.TopSurface = 0
  14721. lb.BottomSurface = 0
  14722. lb.Transparency = 0
  14723. lb.Size = vt(1.5,1.5,1.5)
  14724. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  14725. lb.Anchored = false
  14726. local thingery = Instance.new("SpecialMesh",lb)
  14727. thingery.MeshType = "Sphere"
  14728. game:GetService("Debris"):AddItem(lb, 10)
  14729. local bv = Instance.new("BodyVelocity")
  14730. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  14731. bv.velocity = lb.CFrame.lookVector*250
  14732. bv.Parent = lb
  14733. local hitted = false
  14734. game:GetService("Debris"):AddItem(a, 0.1)
  14735. RootPart.CFrame = FaceMouse2()[1]
  14736. coroutine.resume(coroutine.create(function()
  14737. swait(1)
  14738. lb.Touched:connect(function(hit)
  14739. if hitted == false then
  14740. hitted = true
  14741. lb.Transparency = 1
  14742. lb.Anchored = true
  14743. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  14744. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  14745. MagniDamage(lb, 10, 5,15, 0, "Normal")
  14746. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("Really black"))
  14747. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("Maroon"))
  14748. wait(3)
  14749. lb:Destroy()
  14750. end
  14751. end)
  14752. end))
  14753.  
  14754. end
  14755. for i = 0,1,0.1 do
  14756. swait()
  14757. dec.Transparency = dec.Transparency + 0.1
  14758. dec2.Transparency = dec2.Transparency + 0.1
  14759. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  14760. end
  14761. rng:Destroy()
  14762. hum.WalkSpeed = 16
  14763. sbs:Destroy()
  14764. root.Anchored = false
  14765. attack = false
  14766. end))
  14767. break
  14768. end
  14769. if Power > 63 and HoldingZ == true then
  14770. coroutine.resume(coroutine.create(function()
  14771. while true do
  14772. if rng.Parent ~= nil then
  14773. swait()
  14774. if typrot == 1 then
  14775. rotation = rotation + 2.5
  14776. elseif typrot == 2 then
  14777. rotation = rotation - 2.5
  14778. end
  14779. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  14780. elseif rng.Parent == nil then
  14781. break
  14782. end
  14783. end
  14784. end))
  14785. coroutine.resume(coroutine.create(function()
  14786. for i = 0, 24*Power/4 do
  14787. swait(1)
  14788. local a = Instance.new("Part",Character)
  14789. a.Name = "Direction"
  14790. a.Anchored = true
  14791. a.BrickColor = bc("Maroon")
  14792. a.Material = "Neon"
  14793. a.Transparency = 1
  14794. a.CanCollide = false
  14795. local ray = Ray.new(
  14796. rng.CFrame.p, -- origin
  14797. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  14798. )
  14799. local ignore = Character
  14800. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  14801. a.BottomSurface = 10
  14802. a.TopSurface = 10
  14803. local distance = (rng.CFrame.p - position).magnitude
  14804. a.Size = Vector3.new(0.1, 0.1, 0.1)
  14805. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  14806. local lb = Instance.new("Part")
  14807. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  14808. lb.Parent = char
  14809. lb.Color = Color3.new(0,0,0)
  14810. lb.CanCollide = false
  14811. lb.Material = "Neon"
  14812. lb.Anchored = true
  14813. lb.TopSurface = 0
  14814. lb.BottomSurface = 0
  14815. lb.Transparency = 0
  14816. lb.Size = vt(1.5,1.5,1.5)
  14817. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  14818. lb.Anchored = false
  14819. local thingery = Instance.new("SpecialMesh",lb)
  14820. thingery.MeshType = "Sphere"
  14821. game:GetService("Debris"):AddItem(lb, 10)
  14822. local bv = Instance.new("BodyVelocity")
  14823. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  14824. bv.velocity = lb.CFrame.lookVector*250
  14825. bv.Parent = lb
  14826. local hitted = false
  14827. game:GetService("Debris"):AddItem(a, 0.1)
  14828. RootPart.CFrame = FaceMouse2()[1]
  14829. coroutine.resume(coroutine.create(function()
  14830. swait(1)
  14831. lb.Touched:connect(function(hit)
  14832. if hitted == false then
  14833. hitted = true
  14834. lb.Transparency = 1
  14835. lb.Anchored = true
  14836. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  14837. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  14838. MagniDamage(lb, 10, 5,15, 0, "Normal")
  14839. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("Really black"))
  14840. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("Maroon"))
  14841. wait(3)
  14842. lb:Destroy()
  14843. end
  14844. end)
  14845. end))
  14846.  
  14847. end
  14848. for i = 0,1,0.1 do
  14849. swait()
  14850. dec.Transparency = dec.Transparency + 0.1
  14851. dec2.Transparency = dec2.Transparency + 0.1
  14852. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  14853. end
  14854. rng:Destroy()
  14855. hum.WalkSpeed = 16
  14856. sbs:Destroy()
  14857. root.Anchored = false
  14858. attack = false
  14859. end))
  14860. HoldingZ = false
  14861. break
  14862. end
  14863. end
  14864. end
  14865.  
  14866. function LightBeam()
  14867. HoldingX = true
  14868. attack = true
  14869. local sbs = Instance.new("BodyPosition", root)
  14870. sbs.P = 3000
  14871. sbs.D = 1000
  14872. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  14873. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  14874. wait(0.1)
  14875. root.Anchored = true
  14876. hum.WalkSpeed = 0
  14877. local rotation = 0
  14878. local typrot = math.random(1,2)
  14879. local rng = Instance.new("Part", char)
  14880. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  14881. rng.Anchored = true
  14882. rng.BrickColor = origcolor
  14883. rng.CanCollide = false
  14884. rng.FormFactor = 3
  14885. rng.Name = "Ring"
  14886. rng.Material = "Neon"
  14887. rng.Size = Vector3.new(1, 0.05, 1)
  14888. rng.Transparency = 1
  14889. rng.TopSurface = 0
  14890. rng.BottomSurface = 0
  14891. local rngm = Instance.new("SpecialMesh", rng)
  14892. rngm.MeshType = "Brick"
  14893. rngm.Scale = vt(0,1,0)
  14894. local dec = Instance.new("Decal",rng)
  14895. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  14896. dec.Face = "Top"
  14897. dec.Transparency = 1
  14898. local dec2 = dec:Clone()
  14899. dec2.Parent = rng
  14900. dec2.Face = "Bottom"
  14901. dec2.Transparency = 1
  14902.  
  14903. local rngb = Instance.new("Part", char)
  14904. rngb.Anchored = true
  14905. rngb.BrickColor = origcolor
  14906. rngb.CanCollide = false
  14907. rngb.FormFactor = 3
  14908. rngb.Name = "Ring"
  14909. rngb.Material = "Neon"
  14910. rngb.Size = Vector3.new(1, 0.05, 1)
  14911. rngb.Transparency = 1
  14912. rngb.TopSurface = 0
  14913. rngb.BottomSurface = 0
  14914. local rngmb = Instance.new("SpecialMesh", rngb)
  14915. rngmb.MeshType = "Brick"
  14916. rngmb.Scale = vt(0,1,0)
  14917. local decb = Instance.new("Decal",rngb)
  14918. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  14919. decb.Face = "Top"
  14920. decb.Transparency = 1
  14921. local dec2b = dec:Clone()
  14922. dec2b.Parent = rngb
  14923. dec2b.Face = "Bottom"
  14924. dec2b.Transparency = 1
  14925.  
  14926. local summoned = Instance.new("ParticleEmitter",rng)
  14927. summoned.LightEmission = 1
  14928. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  14929. summoned.Rate = 100
  14930. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  14931. summoned.Lifetime = NumberRange.new(0.5)
  14932. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  14933. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  14934. summoned.Speed = NumberRange.new(0,0)
  14935. summoned.Rotation = NumberRange.new(-500,500)
  14936. summoned.RotSpeed = NumberRange.new(-500,500)
  14937.  
  14938. for i = 0,1,0.1 do
  14939. swait()
  14940. dec.Transparency = dec.Transparency - 0.1
  14941. dec2.Transparency = dec2.Transparency - 0.1
  14942. rngm.Scale = rngm.Scale + Vector3.new(1, 0, 1)
  14943. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  14944. decb.Transparency = decb.Transparency - 0.1
  14945. dec2b.Transparency = dec2b.Transparency - 0.1
  14946. rngmb.Scale = rngmb.Scale + Vector3.new(1.75, 0, 1.75)
  14947. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  14948. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  14949. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  14950. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  14951. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  14952. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  14953. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  14954. RootPart.CFrame = FaceMouse2()[1]
  14955. end
  14956. summoned.Enabled = false
  14957.  
  14958. local Power = 3
  14959. while true do
  14960. swait()
  14961. Power = Power + 0.2
  14962. rngm.Scale = rngm.Scale + Vector3.new(0.57, 0, 0.57)
  14963. rngmb.Scale = rngmb.Scale + Vector3.new(0.57, 0, 0.57)
  14964. if typrot == 1 then
  14965. rotation = rotation + 2.5
  14966. elseif typrot == 2 then
  14967. rotation = rotation - 2.5
  14968. end
  14969. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  14970. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  14971. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  14972. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  14973. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  14974. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  14975. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  14976. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  14977. RootPart.CFrame = FaceMouse2()[1]
  14978. if HoldingX == false then
  14979. coroutine.resume(coroutine.create(function()
  14980. local a = Instance.new("Part",Character)
  14981. a.Name = "Direction"
  14982. a.Anchored = true
  14983. a.BrickColor = bc("Really black")
  14984. a.Material = "Neon"
  14985. a.Transparency = 0
  14986. a.Shape = "Cylinder"
  14987. a.CanCollide = false
  14988. local a2 = Instance.new("Part",Character)
  14989. a2.Name = "Direction"
  14990. a2.Anchored = true
  14991. a2.BrickColor = bc("Maroon")
  14992. a2.Material = "Neon"
  14993. a2.Transparency = 0
  14994. a2.Shape = "Cylinder"
  14995. a2.CanCollide = false
  14996. local b = Instance.new("Part",Character)
  14997. b.Name = "HitDirect"
  14998. b.Anchored = true
  14999. b.BrickColor = bc("Maroon")
  15000. b.Material = "Neon"
  15001. b.Transparency = 1
  15002. b.CanCollide = false
  15003. local ray = Ray.new(
  15004. rng.CFrame.p, -- origin
  15005. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  15006. )
  15007. local ignore = Character
  15008. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  15009. a.BottomSurface = 10
  15010. a.TopSurface = 10
  15011. a2.BottomSurface = 10
  15012. a2.TopSurface = 10
  15013. local distance = (rng.CFrame.p - position).magnitude
  15014. a.Size = Vector3.new(distance, 1, 1)
  15015. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  15016. a2.Size = Vector3.new(distance, 1, 1)
  15017. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  15018. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  15019. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  15020. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  15021. game:GetService("Debris"):AddItem(a, 10)
  15022. game:GetService("Debris"):AddItem(a2, 10)
  15023. game:GetService("Debris"):AddItem(b, 10)
  15024. local msh = Instance.new("SpecialMesh",a)
  15025. msh.MeshType = "Cylinder"
  15026. msh.Scale = vt(1,5,5)
  15027. local msh2 = Instance.new("SpecialMesh",a2)
  15028. msh2.MeshType = "Cylinder"
  15029. msh2.Scale = vt(1,6,6)
  15030.  
  15031. coroutine.resume(coroutine.create(function()
  15032. for i = 0,10,0.1 do
  15033. swait()
  15034. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  15035. a.Transparency = a.Transparency + 0.025
  15036. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  15037. a2.Transparency = a2.Transparency + 0.05
  15038. end
  15039. a:Destroy()
  15040. a2:Destroy()
  15041. end))
  15042. MagniDamage(b, 75, 60,95, 0, "Normal")
  15043. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  15044. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("Really black"))
  15045. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("Maroon"))
  15046. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  15047. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  15048. for i = 0, 9 do
  15049. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  15050. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  15051. end
  15052. for i = 0,1,0.1 do
  15053. swait()
  15054. dec.Transparency = dec.Transparency + 0.1
  15055. dec2.Transparency = dec2.Transparency + 0.1
  15056. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  15057. decb.Transparency = decb.Transparency + 0.1
  15058. dec2b.Transparency = dec2b.Transparency + 0.1
  15059. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  15060. end
  15061. rng:Destroy()
  15062. rngb:Destroy()
  15063. hum.WalkSpeed = 16
  15064. sbs:Destroy()
  15065. root.Anchored = false
  15066. attack = false
  15067. end))
  15068. break
  15069. end
  15070. if Power > 35 and HoldingX == true then
  15071. coroutine.resume(coroutine.create(function()
  15072. local a = Instance.new("Part",Character)
  15073. a.Name = "Direction"
  15074. a.Anchored = true
  15075. a.BrickColor = bc("Really black")
  15076. a.Material = "Neon"
  15077. a.Transparency = 0
  15078. a.Shape = "Cylinder"
  15079. a.CanCollide = false
  15080. local a2 = Instance.new("Part",Character)
  15081. a2.Name = "Direction"
  15082. a2.Anchored = true
  15083. a2.BrickColor = bc("Maroon")
  15084. a2.Material = "Neon"
  15085. a2.Transparency = 0
  15086. a2.Shape = "Cylinder"
  15087. a2.CanCollide = false
  15088. local b = Instance.new("Part",Character)
  15089. b.Name = "HitDirect"
  15090. b.Anchored = true
  15091. b.BrickColor = bc("Maroon")
  15092. b.Material = "Neon"
  15093. b.Transparency = 1
  15094. b.CanCollide = false
  15095. local ray = Ray.new(
  15096. rng.CFrame.p, -- origin
  15097. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  15098. )
  15099. local ignore = Character
  15100. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  15101. a.BottomSurface = 10
  15102. a.TopSurface = 10
  15103. a2.BottomSurface = 10
  15104. a2.TopSurface = 10
  15105. local distance = (rng.CFrame.p - position).magnitude
  15106. a.Size = Vector3.new(distance, 1, 1)
  15107. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  15108. a2.Size = Vector3.new(distance, 1, 1)
  15109. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  15110. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  15111. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  15112. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  15113. game:GetService("Debris"):AddItem(a, 10)
  15114. game:GetService("Debris"):AddItem(a2, 10)
  15115. game:GetService("Debris"):AddItem(b, 10)
  15116. local msh = Instance.new("SpecialMesh",a)
  15117. msh.MeshType = "Cylinder"
  15118. msh.Scale = vt(1,5,5)
  15119. local msh2 = Instance.new("SpecialMesh",a2)
  15120. msh2.MeshType = "Cylinder"
  15121. msh2.Scale = vt(1,6,6)
  15122.  
  15123. coroutine.resume(coroutine.create(function()
  15124. for i = 0,10,0.1 do
  15125. swait()
  15126. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  15127. a.Transparency = a.Transparency + 0.025
  15128. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  15129. a2.Transparency = a2.Transparency + 0.05
  15130. end
  15131. a:Destroy()
  15132. a2:Destroy()
  15133. end))
  15134. MagniDamage(b, 85, 90,95, 0, "Normal")
  15135. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  15136. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("Really black"))
  15137. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("Maroon"))
  15138. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  15139. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  15140. for i = 0, 9 do
  15141. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  15142. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  15143. end
  15144. for i = 0,1,0.1 do
  15145. swait()
  15146. dec.Transparency = dec.Transparency + 0.1
  15147. dec2.Transparency = dec2.Transparency + 0.1
  15148. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  15149. decb.Transparency = decb.Transparency + 0.1
  15150. dec2b.Transparency = dec2b.Transparency + 0.1
  15151. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  15152. end
  15153. rng:Destroy()
  15154. rngb:Destroy()
  15155. hum.WalkSpeed = 16
  15156. sbs:Destroy()
  15157. root.Anchored = false
  15158. attack = false
  15159. end))
  15160. HoldingX = false
  15161. break
  15162. end
  15163. end
  15164. end
  15165.  
  15166. function LightBomb()
  15167. HoldingC = true
  15168. attack = true
  15169. local sbs = Instance.new("BodyPosition", root)
  15170. sbs.P = 3000
  15171. sbs.D = 1000
  15172. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  15173. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  15174. wait(0.1)
  15175. root.Anchored = true
  15176. hum.WalkSpeed = 0
  15177. local rotation = 0
  15178. local typrot = math.random(1,2)
  15179. local rng = Instance.new("Part", char)
  15180. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  15181. rng.Anchored = true
  15182. rng.BrickColor = origcolor
  15183. rng.CanCollide = false
  15184. rng.FormFactor = 3
  15185. rng.Name = "Ring"
  15186. rng.Material = "Neon"
  15187. rng.Size = Vector3.new(1, 0.05, 1)
  15188. rng.Transparency = 1
  15189. rng.TopSurface = 0
  15190. rng.BottomSurface = 0
  15191. local rngm = Instance.new("SpecialMesh", rng)
  15192. rngm.MeshType = "Brick"
  15193. rngm.Scale = vt(0,1,0)
  15194. local dec = Instance.new("Decal",rng)
  15195. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  15196. dec.Face = "Top"
  15197. dec.Transparency = 1
  15198. local dec2 = dec:Clone()
  15199. dec2.Parent = rng
  15200. dec2.Face = "Bottom"
  15201. dec2.Transparency = 1
  15202.  
  15203. local rngb = Instance.new("Part", char)
  15204. rngb.Anchored = true
  15205. rngb.BrickColor = origcolor
  15206. rngb.CanCollide = false
  15207. rngb.FormFactor = 3
  15208. rngb.Name = "Ring"
  15209. rngb.Material = "Neon"
  15210. rngb.Size = Vector3.new(1, 0.05, 1)
  15211. rngb.Transparency = 1
  15212. rngb.TopSurface = 0
  15213. rngb.BottomSurface = 0
  15214. local rngmb = Instance.new("SpecialMesh", rngb)
  15215. rngmb.MeshType = "Brick"
  15216. rngmb.Scale = vt(0,1,0)
  15217. local decb = Instance.new("Decal",rngb)
  15218. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  15219. decb.Face = "Top"
  15220. decb.Transparency = 1
  15221. local dec2b = dec:Clone()
  15222. dec2b.Parent = rngb
  15223. dec2b.Face = "Bottom"
  15224. dec2b.Transparency = 1
  15225. local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Hood", VT(1,1,1),false)
  15226. PRT.Color = C3(0,0,0)
  15227. local HoodWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.2,0), CF(0, 0, 0))
  15228. CreateMesh("SpecialMesh", PRT, "FileMesh", "76062497", "", VT(1,1,1)*1.05, VT(0,0,0))
  15229. local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Scarf", VT(1,1,1),false)
  15230. PRT.Color = C3(0,0,0)
  15231. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, PRT, CF(0.05,0.4,-0.1) * ANGLES(RAD(-3), RAD(0), RAD(0)), CF(0, 0, 0))
  15232. CreateMesh("SpecialMesh", PRT, "FileMesh", "99856331", "", VT(1.1,1,1.1), VT(0,0,0))
  15233.  
  15234. local LASTPART = Head
  15235. for i = 1, 20 do
  15236. local MATH = (1-(i/25))
  15237. if LASTPART == Head then
  15238. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  15239. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0))
  15240. LASTPART = Horn
  15241. Horn.Color = C3((i*3-3)/255,0,0)
  15242. else
  15243. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  15244. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0))
  15245. LASTPART = Horn
  15246. Horn.Color = C3((i*3-3)/255,0,0)
  15247. end
  15248. end
  15249. local LASTPART = Head
  15250. for i = 1, 20 do
  15251. local MATH = (1-(i/25))
  15252. if LASTPART == Head then
  15253. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  15254. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0))
  15255. LASTPART = Horn
  15256. Horn.Color = C3((i*3-3)/255,0,0)
  15257. else
  15258. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  15259. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0))
  15260. LASTPART = Horn
  15261. Horn.Color = C3((i*3-3)/255,0,0)
  15262. end
  15263. end
  15264.  
  15265. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.6,0.1,1)/2,false)
  15266. MakeForm(Eye,"Ball")
  15267. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  15268. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.6,0.1,1)/2,false)
  15269. MakeForm(Eye,"Ball")
  15270. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  15271. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.1,1,1)/2,false)
  15272. MakeForm(Eye,"Ball")
  15273. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  15274. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.1,1,1)/2,false)
  15275. MakeForm(Eye,"Ball")
  15276. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  15277.  
  15278. local summoned = Instance.new("ParticleEmitter",rng)
  15279. summoned.LightEmission = 1
  15280. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  15281. summoned.Rate = 100
  15282. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  15283. summoned.Lifetime = NumberRange.new(0.5)
  15284. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  15285. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15286. summoned.Speed = NumberRange.new(0,0)
  15287. summoned.Rotation = NumberRange.new(-500,500)
  15288. summoned.RotSpeed = NumberRange.new(-500,500)
  15289.  
  15290. for i = 0,1,0.1 do
  15291. swait()
  15292. dec.Transparency = dec.Transparency - 0.1
  15293. dec2.Transparency = dec2.Transparency - 0.1
  15294. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  15295. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*9
  15296. decb.Transparency = decb.Transparency - 0.1
  15297. dec2b.Transparency = dec2b.Transparency - 0.1
  15298. rngmb.Scale = rngmb.Scale + Vector3.new(3, 0, 3)
  15299. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*3
  15300. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  15301. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  15302. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  15303. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  15304. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15305. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15306. RootPart.CFrame = FaceMouse2()[1]
  15307. end
  15308. summoned.Enabled = false
  15309.  
  15310. local Power = 8
  15311. while true do
  15312. swait()
  15313. Power = Power + 0.2
  15314. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  15315. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  15316. if typrot == 1 then
  15317. rotation = rotation + 2.5
  15318. elseif typrot == 2 then
  15319. rotation = rotation - 2.5
  15320. end
  15321. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*9
  15322. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  15323. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  15324. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  15325. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  15326. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  15327. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15328. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15329. RootPart.CFrame = FaceMouse2()[1]
  15330. if HoldingC == false then
  15331. coroutine.resume(coroutine.create(function()
  15332. local a = Instance.new("Part",Character)
  15333. a.Name = "Direction"
  15334. a.Anchored = true
  15335. a.BrickColor = bc("Maroon")
  15336. a.Material = "Neon"
  15337. a.Transparency = 1
  15338. a.CanCollide = false
  15339. local ray = Ray.new(
  15340. rng.CFrame.p, -- origin
  15341. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  15342. )
  15343. local ignore = Character
  15344. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  15345. a.BottomSurface = 10
  15346. a.TopSurface = 10
  15347. local distance = (rng.CFrame.p - position).magnitude
  15348. a.Size = Vector3.new(0.1, 0.1, 0.1)
  15349. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  15350. local lb = Instance.new("Part")
  15351. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  15352. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  15353. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  15354. lb.Parent = char
  15355. lb.Color = Color3.new(0,0,0)
  15356. lb.CanCollide = false
  15357. lb.Material = "Neon"
  15358. lb.Anchored = true
  15359. lb.TopSurface = 0
  15360. lb.BottomSurface = 0
  15361. lb.Transparency = 0
  15362. lb.Size = vt(3,3,3)
  15363. lb.CFrame = a.CFrame
  15364. lb.Anchored = false
  15365. local thingery = Instance.new("SpecialMesh",lb)
  15366. thingery.MeshType = "Sphere"
  15367. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  15368. game:GetService("Debris"):AddItem(lb, 10)
  15369. local bv = Instance.new("BodyVelocity")
  15370. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  15371. bv.velocity = lb.CFrame.lookVector*125
  15372. bv.Parent = lb
  15373. local hitted = false
  15374. coroutine.resume(coroutine.create(function()
  15375. while true do
  15376. swait(3)
  15377. if lb.Parent ~= nil and hitted == false then
  15378. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("Really black"))
  15379. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("Maroon"))
  15380. elseif lb.Parent == nil then
  15381. break
  15382. end
  15383. end
  15384. end))
  15385.  
  15386. game:GetService("Debris"):AddItem(a, 0.1)
  15387. RootPart.CFrame = FaceMouse2()[1]
  15388.  
  15389. coroutine.resume(coroutine.create(function()
  15390. swait(1)
  15391. lb.Touched:connect(function(hit)
  15392. if hitted == false then
  15393. hitted = true
  15394. lb.Transparency = 1
  15395. lb.Anchored = true
  15396. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  15397. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  15398. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  15399. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  15400. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  15401. MagniDamage(lb, 100+Power*1.75, 75,85, 0, "Normal")
  15402. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("Really black"))
  15403. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("Maroon"))
  15404. for i = 0, 9 do
  15405. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("Really black"),0)
  15406. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("Maroon"),0)
  15407. end
  15408. for i = 0, 19 do
  15409. swait(2)
  15410. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("Really black"))
  15411. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("Maroon"))
  15412. end
  15413. end
  15414. end)
  15415. end))
  15416.  
  15417. for i = 0,1,0.1 do
  15418. swait()
  15419. dec.Transparency = dec.Transparency + 0.1
  15420. dec2.Transparency = dec2.Transparency + 0.1
  15421. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  15422. decb.Transparency = decb.Transparency + 0.1
  15423. dec2b.Transparency = dec2b.Transparency + 0.1
  15424. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  15425. end
  15426. rng:Destroy()
  15427. rngb:Destroy()
  15428. hum.WalkSpeed = 16
  15429. sbs:Destroy()
  15430. root.Anchored = false
  15431. attack = false
  15432. end))
  15433. break
  15434. end
  15435. if Power > 55 and HoldingC == true then
  15436. coroutine.resume(coroutine.create(function()
  15437. local a = Instance.new("Part",Character)
  15438. a.Name = "Direction"
  15439. a.Anchored = true
  15440. a.BrickColor = bc("Maroon")
  15441. a.Material = "Neon"
  15442. a.Transparency = 1
  15443. a.CanCollide = false
  15444. local ray = Ray.new(
  15445. rng.CFrame.p, -- origin
  15446. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  15447. )
  15448. local ignore = Character
  15449. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  15450. a.BottomSurface = 10
  15451. a.TopSurface = 10
  15452. local distance = (rng.CFrame.p - position).magnitude
  15453. a.Size = Vector3.new(0.1, 0.1, 0.1)
  15454. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  15455. local lb = Instance.new("Part")
  15456. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  15457. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  15458. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  15459. lb.Parent = char
  15460. lb.Color = Color3.new(0,0,0)
  15461. lb.CanCollide = false
  15462. lb.Material = "Neon"
  15463. lb.Anchored = true
  15464. lb.TopSurface = 0
  15465. lb.BottomSurface = 0
  15466. lb.Transparency = 0
  15467. lb.Size = vt(3,3,3)
  15468. lb.CFrame = a.CFrame
  15469. lb.Anchored = false
  15470. local thingery = Instance.new("SpecialMesh",lb)
  15471. thingery.MeshType = "Sphere"
  15472. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  15473. game:GetService("Debris"):AddItem(lb, 10)
  15474. local bv = Instance.new("BodyVelocity")
  15475. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  15476. bv.velocity = lb.CFrame.lookVector*125
  15477. bv.Parent = lb
  15478. local hitted = false
  15479.  
  15480. coroutine.resume(coroutine.create(function()
  15481. while true do
  15482. swait(3)
  15483. if lb.Parent ~= nil and hitted == false then
  15484. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("Really black"))
  15485. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("Maroon"))
  15486. elseif lb.Parent == nil then
  15487. break
  15488. end
  15489. end
  15490. end))
  15491. game:GetService("Debris"):AddItem(a, 0.1)
  15492. RootPart.CFrame = FaceMouse2()[1]
  15493.  
  15494. coroutine.resume(coroutine.create(function()
  15495. swait(1)
  15496. lb.Touched:connect(function(hit)
  15497. if hitted == false then
  15498. hitted = true
  15499. lb.Transparency = 1
  15500. lb.Anchored = true
  15501. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  15502. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  15503. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  15504. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  15505. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  15506. MagniDamage(lb, 100+Power*1.75, 85,95, 0, "Normal")
  15507. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("Really black"))
  15508. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("Maroon"))
  15509. for i = 0, 9 do
  15510. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("Really black"),0)
  15511. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("Maroon"),0)
  15512. end
  15513. for i = 0, 19 do
  15514. swait(2)
  15515. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("Really black"))
  15516. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("Maroon"))
  15517. end
  15518. end
  15519. end)
  15520. end))
  15521.  
  15522. for i = 0,1,0.1 do
  15523. swait()
  15524. dec.Transparency = dec.Transparency + 0.1
  15525. dec2.Transparency = dec2.Transparency + 0.1
  15526. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  15527. decb.Transparency = decb.Transparency + 0.1
  15528. dec2b.Transparency = dec2b.Transparency + 0.1
  15529. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  15530. end
  15531. rng:Destroy()
  15532. rngb:Destroy()
  15533. hum.WalkSpeed = 16
  15534. sbs:Destroy()
  15535. root.Anchored = false
  15536. attack = false
  15537. end))
  15538. HoldingC = false
  15539. break
  15540. end
  15541. end
  15542. end
  15543.  
  15544.  
  15545. function LightHeal()
  15546. HoldingV = true
  15547. attack = true
  15548. local sbs = Instance.new("BodyPosition", root)
  15549. sbs.P = 3000
  15550. sbs.D = 1000
  15551. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  15552. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  15553. wait(0.1)
  15554. root.Anchored = true
  15555. hum.WalkSpeed = 0
  15556. local rotation = 0
  15557. local typrot = math.random(1,2)
  15558. local rng = Instance.new("Part", char)
  15559. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  15560. rng.Anchored = true
  15561. rng.BrickColor = origcolor
  15562. rng.CanCollide = false
  15563. rng.FormFactor = 3
  15564. rng.Name = "Ring"
  15565. rng.Material = "Neon"
  15566. rng.Size = Vector3.new(1, 0.05, 1)
  15567. rng.Transparency = 1
  15568. rng.TopSurface = 0
  15569. rng.BottomSurface = 0
  15570. local rngm = Instance.new("SpecialMesh", rng)
  15571. rngm.MeshType = "Brick"
  15572. rngm.Scale = vt(0,1,0)
  15573. local dec = Instance.new("Decal",rng)
  15574. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  15575. dec.Face = "Top"
  15576. dec.Transparency = 1
  15577. local dec2 = dec:Clone()
  15578. dec2.Parent = rng
  15579. dec2.Face = "Bottom"
  15580. dec2.Transparency = 1
  15581.  
  15582.  
  15583.  
  15584. local summoned = Instance.new("ParticleEmitter",rng)
  15585. summoned.LightEmission = 1
  15586. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  15587. summoned.Rate = 100
  15588. summoned.Lifetime = NumberRange.new(0.5)
  15589. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  15590. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  15591. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15592. summoned.Speed = NumberRange.new(0,0)
  15593. summoned.Rotation = NumberRange.new(-500,500)
  15594. summoned.RotSpeed = NumberRange.new(-500,500)
  15595.  
  15596. for i = 0,1,0.1 do
  15597. swait()
  15598. dec.Transparency = dec.Transparency - 0.1
  15599. dec2.Transparency = dec2.Transparency - 0.1
  15600. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  15601. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  15602. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  15603. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  15604. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.3)
  15605. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3)
  15606. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15607. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15608. RootPart.CFrame = FaceMouse()[1]
  15609. end
  15610. summoned.Enabled = false
  15611.  
  15612. local Power = 6
  15613. while true do
  15614. swait()
  15615. Power = Power + 0.1
  15616. rngm.Scale = rngm.Scale + Vector3.new(0.4, 0, 0.4)
  15617. if typrot == 1 then
  15618. rotation = rotation + 2.5
  15619. elseif typrot == 2 then
  15620. rotation = rotation - 2.5
  15621. end
  15622. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  15623. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  15624. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  15625. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.1)
  15626. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.1)
  15627. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15628. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15629. RootPart.CFrame = FaceMouse()[1]
  15630. if HoldingV == false then
  15631. coroutine.resume(coroutine.create(function()
  15632. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  15633. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  15634. MagniDamage(root, 45+Power*1.85, -85,-85, 0, "Normal")
  15635. hum:TakeDamage(-45,-25)
  15636. local takenresult = hum.Health
  15637. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("Really black"))
  15638. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("Maroon"))
  15639. for i = 0, 24 do
  15640. swait(1)
  15641. hum.Health = takenresult
  15642. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("Maroon"),0)
  15643. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("Maroon"))
  15644. end
  15645. for i = 0,1,0.1 do
  15646. swait()
  15647. dec.Transparency = dec.Transparency + 0.1
  15648. dec2.Transparency = dec2.Transparency + 0.1
  15649. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  15650. end
  15651. rng:Destroy()
  15652. hum.WalkSpeed = 16
  15653. sbs:Destroy()
  15654. root.Anchored = false
  15655. attack = false
  15656. end))
  15657. break
  15658. end
  15659. if Power > 15 and HoldingV == true then
  15660. coroutine.resume(coroutine.create(function()
  15661. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  15662. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  15663. MagniDamage(root, 45+Power*1.85, -85,-95, 0, "Normal")
  15664. hum:TakeDamage(-45,-25)
  15665. local takenresult = hum.Health
  15666. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("Really black"))
  15667. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("Maroon"))
  15668. for i = 0, 24 do
  15669. swait(1)
  15670. hum.Health = takenresult
  15671. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("Maroon"),0)
  15672. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("Maroon"))
  15673. end
  15674. for i = 0,1,0.1 do
  15675. swait()
  15676. dec.Transparency = dec.Transparency + 0.1
  15677. dec2.Transparency = dec2.Transparency + 0.1
  15678. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  15679. end
  15680. rng:Destroy()
  15681. hum.WalkSpeed = 16
  15682. sbs:Destroy()
  15683. root.Anchored = false
  15684. attack = false
  15685. end))
  15686. HoldingV = false
  15687. break
  15688. end
  15689. end
  15690. end
  15691.  
  15692. function UltralightBeam()
  15693. attack = true
  15694. local sbs = Instance.new("BodyPosition", root)
  15695. sbs.P = 3000
  15696. sbs.D = 1000
  15697. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  15698. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  15699. wait(0.1)
  15700. root.Anchored = true
  15701. hum.WalkSpeed = 0
  15702. local rotation = 0
  15703. local typrot = math.random(1,2)
  15704. local rng = Instance.new("Part", char)
  15705. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  15706. rng.Anchored = true
  15707. rng.BrickColor = origcolor
  15708. rng.CanCollide = false
  15709. rng.FormFactor = 3
  15710. rng.Name = "Ring"
  15711. rng.Material = "Neon"
  15712. rng.Size = Vector3.new(1, 0.05, 1)
  15713. rng.Transparency = 1
  15714. rng.TopSurface = 0
  15715. rng.BottomSurface = 0
  15716. local rngm = Instance.new("SpecialMesh", rng)
  15717. rngm.MeshType = "Brick"
  15718. rngm.Scale = vt(0,1,0)
  15719. local dec = Instance.new("Decal",rng)
  15720. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  15721. dec.Face = "Top"
  15722. dec.Transparency = 1
  15723. local dec2 = dec:Clone()
  15724. dec2.Parent = rng
  15725. dec2.Face = "Bottom"
  15726. dec2.Transparency = 1
  15727.  
  15728. local rngb = Instance.new("Part", char)
  15729. rngb.Anchored = true
  15730. rngb.BrickColor = origcolor
  15731. rngb.CanCollide = false
  15732. rngb.FormFactor = 3
  15733. rngb.Name = "Ring"
  15734. rngb.Material = "Neon"
  15735. rngb.Size = Vector3.new(1, 0.05, 1)
  15736. rngb.Transparency = 1
  15737. rngb.TopSurface = 0
  15738. rngb.BottomSurface = 0
  15739. local rngmb = Instance.new("SpecialMesh", rngb)
  15740. rngmb.MeshType = "Brick"
  15741. rngmb.Name = "SizeMesh"
  15742. rngmb.Scale = vt(0,1,0)
  15743.  
  15744. local orb = rngb:Clone()
  15745. orb.Parent = char
  15746. orb.Transparency = 0
  15747. orb.BrickColor = BrickColor.new("Really black")
  15748. orb.Size = vt(1,1,1)
  15749. local orbmish = orb.SizeMesh
  15750. orbmish.Scale = vt(0,0,0)
  15751. orbmish.MeshType = "Sphere"
  15752.  
  15753. local orbe = rngb:Clone()
  15754. orbe.Parent = char
  15755. orbe.Transparency = 0.5
  15756. orbe.BrickColor = BrickColor.new("Maroon")
  15757. orbe.Size = vt(1,1,1)
  15758. local orbmish2 = orbe.SizeMesh
  15759. orbmish2.Scale = vt(0,0,0)
  15760. orbmish2.MeshType = "Sphere"
  15761.  
  15762. local decb = Instance.new("Decal",rngb)
  15763. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  15764. decb.Face = "Top"
  15765. decb.Transparency = 1
  15766. local dec2b = dec:Clone()
  15767. dec2b.Parent = rngb
  15768. dec2b.Face = "Bottom"
  15769. dec2b.Transparency = 1
  15770.  
  15771.  
  15772. local summoned = Instance.new("ParticleEmitter",rng)
  15773. summoned.LightEmission = 1
  15774. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  15775. summoned.Rate = 100
  15776. summoned.Lifetime = NumberRange.new(0.5)
  15777. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  15778. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15779. summoned.Speed = NumberRange.new(0,0)
  15780. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  15781. summoned.Rotation = NumberRange.new(-500,500)
  15782. summoned.RotSpeed = NumberRange.new(-500,500)
  15783.  
  15784. local scaled = 1
  15785. for i = 0,1,0.1 do
  15786. swait()
  15787. dec.Transparency = dec.Transparency - 0.1
  15788. dec2.Transparency = dec2.Transparency - 0.1
  15789. rngm.Scale = rngm.Scale + Vector3.new(6, 0, 6)
  15790. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  15791. decb.Transparency = decb.Transparency - 0.1
  15792. dec2b.Transparency = dec2b.Transparency - 0.1
  15793. rngmb.Scale = rngmb.Scale + Vector3.new(9, 0, 9)
  15794. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  15795. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  15796. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  15797. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  15798. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  15799. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15800. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15801. RootPart.CFrame = FaceMouse2()[1]
  15802. end
  15803. CFuncs["Sound"].Create("rbxassetid://136007472", char, 1.25, 0.7)
  15804. summoned.Enabled = false
  15805. for i = 0,10,0.1 do
  15806. swait()
  15807. scaled = scaled - 0.01
  15808. if typrot == 1 then
  15809. rotation = rotation + 2.5
  15810. elseif typrot == 2 then
  15811. rotation = rotation - 2.5
  15812. end
  15813. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  15814. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  15815. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  15816. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  15817. sphereMKCharge(2.5,-1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,BrickColor.new("Maroon"),50)
  15818. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  15819. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  15820. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  15821. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  15822. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  15823. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  15824. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15825. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15826. RootPart.CFrame = FaceMouse2()[1]
  15827. end
  15828. for i = 0,3,0.1 do
  15829. swait()
  15830. if typrot == 1 then
  15831. rotation = rotation + 2.5
  15832. elseif typrot == 2 then
  15833. rotation = rotation - 2.5
  15834. end
  15835. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  15836. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  15837. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  15838. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  15839. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  15840. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  15841. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  15842. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  15843. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15844. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15845. RootPart.CFrame = FaceMouse2()[1]
  15846. end
  15847. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  15848. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  15849. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  15850. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  15851. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  15852. local xd= Instance.new("Sound",char)
  15853. xd.SoundId = "rbxassetid://445796828"
  15854. xd.Pitch = 0.75
  15855. xd.Looped = true
  15856. xd.Volume = 1.25
  15857. xd:Play()
  15858. local a = Instance.new("Part",Character)
  15859. a.Name = "Direction"
  15860. a.Anchored = true
  15861. a.BrickColor = bc("Really black")
  15862. a.Material = "Neon"
  15863. a.Transparency = 0
  15864. a.Shape = "Cylinder"
  15865. a.CanCollide = false
  15866. local a2 = Instance.new("Part",Character)
  15867. a2.Name = "Direction"
  15868. a2.Anchored = true
  15869. a2.BrickColor = bc("Maroon")
  15870. a2.Material = "Neon"
  15871. a2.Transparency = 0.5
  15872. a2.Shape = "Cylinder"
  15873. a2.CanCollide = false
  15874. local b = Instance.new("Part",Character)
  15875. b.Name = "HitDirect"
  15876. b.Anchored = true
  15877. b.BrickColor = bc("Maroon")
  15878. b.Material = "Neon"
  15879. b.Transparency = 1
  15880. b.CanCollide = false
  15881. local ray = Ray.new(
  15882. orb.CFrame.p, -- origin
  15883. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  15884. )
  15885. local ignore = Character
  15886. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  15887. a.BottomSurface = 10
  15888. a.TopSurface = 10
  15889. a2.BottomSurface = 10
  15890. a2.TopSurface = 10
  15891. local distance = (orb.CFrame.p - position).magnitude
  15892. a.Size = Vector3.new(distance, 1, 1)
  15893. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  15894. a2.Size = Vector3.new(distance, 1, 1)
  15895. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  15896. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  15897. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  15898. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  15899. game:GetService("Debris"):AddItem(a, 20)
  15900. game:GetService("Debris"):AddItem(a2, 20)
  15901. game:GetService("Debris"):AddItem(b, 20)
  15902. local msh = Instance.new("SpecialMesh",a)
  15903. msh.MeshType = "Cylinder"
  15904. msh.Scale = vt(1,5*5,5*5)
  15905. local msh2 = Instance.new("SpecialMesh",a2)
  15906. msh2.MeshType = "Cylinder"
  15907. msh2.Scale = vt(1,6*5,6*5)
  15908.  
  15909. for i = 0,20,0.1 do
  15910. swait()
  15911. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  15912. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  15913. ray = Ray.new(
  15914. orb.CFrame.p, -- origin
  15915. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  15916. )
  15917. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  15918. distance = (orb.CFrame.p - position).magnitude
  15919. if typrot == 1 then
  15920. rotation = rotation + 2.5
  15921. elseif typrot == 2 then
  15922. rotation = rotation - 2.5
  15923. end
  15924. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  15925. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  15926. RootPart.CFrame = FaceMouse2()[1]
  15927. a.Size = Vector3.new(distance, 1, 1)
  15928. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  15929. a2.Size = Vector3.new(distance, 1, 1)
  15930. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  15931. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  15932. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  15933. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  15934. msh.Scale = msh.Scale - vt(0,0.025*5,0.025*5)
  15935. msh2.Scale = msh2.Scale - vt(0,0.03*5,0.03*5)
  15936. orbmish.Scale = orbmish.Scale - vt(0.175,0.175,0.175)
  15937. orbmish2.Scale = orbmish2.Scale - vt(0.175,0.175,0.175)
  15938. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  15939. sphereMK(5,1.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  15940. sphere(10,"Add",b.CFrame,vt(25,25,25),0.25,BrickColor.new("Maroon"))
  15941. xd.Volume = xd.Volume - 0.0025
  15942. MagniDamage(b, 50,30,60, 3, "Normal")
  15943. end
  15944. sphere(5,"Add",orb.CFrame,vt(5,5,5),0.75,BrickColor.new("Maroon"))
  15945. for i = 0, 9 do
  15946. sphereMK(1,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,75,-0.1,BrickColor.new("Maroon"),0)
  15947. end
  15948. xd:Destroy()
  15949. a:Destroy()
  15950. a2:Destroy()
  15951. orb:Destroy()
  15952. orbe:Destroy()
  15953. MagniDamage(b, 50,30,60, 3, "Normal")
  15954. CFuncs["Sound"].Create("rbxassetid://919941001", char, 2,1.05)
  15955. CFuncs["Sound"].Create("rbxassetid://138213851", char, 1,1)
  15956. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,1)
  15957. for i = 0, 14 do
  15958. sphereMK(2.5,3,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,50,-0.1,BrickColor.new("Really black"),0)
  15959. sphereMK(2.5,3.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,75,-0.15,BrickColor.new("Maroon"),0)
  15960. end
  15961. sphere(1,"Add",b.CFrame,vt(2.5,2.5,2.5),2.5,BrickColor.new("Really black"))
  15962. sphere(1,"Add",b.CFrame,vt(5,5,5),5,BrickColor.new("Maroon"))
  15963. for i = 0,1,0.1 do
  15964. swait()
  15965. dec.Transparency = dec.Transparency + 0.1
  15966. dec2.Transparency = dec2.Transparency + 0.1
  15967. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  15968. decb.Transparency = decb.Transparency + 0.1
  15969. dec2b.Transparency = dec2b.Transparency + 0.1
  15970. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  15971. end
  15972. rng:Destroy()
  15973. rngb:Destroy()
  15974. hum.WalkSpeed = 16
  15975. sbs:Destroy()
  15976. root.Anchored = false
  15977. attack = false
  15978. end
  15979.  
  15980. mouse.KeyDown:connect(function(k)
  15981. if k == "z" and attack == false and HoldingZ == false then
  15982. LightStorm()
  15983. end
  15984. if k == "x" and attack == false and HoldingX == false then
  15985. LightBeam()
  15986. end
  15987. if k == "c" and attack == false and HoldingC == false then
  15988. LightBomb()
  15989. end
  15990. if k == "v" and attack == false and HoldingV == false then
  15991. LightHeal()
  15992. end
  15993. if k == "b" and attack == false then
  15994. UltralightBeam()
  15995. end
  15996. end)
  15997.  
  15998. mouse.KeyUp:connect(function(k)
  15999. if k == "z" and attack == true and HoldingZ == true then
  16000. HoldingZ = false
  16001. end
  16002. if k == "x" and attack == true and HoldingX == true then
  16003. HoldingX = false
  16004. end
  16005. if k == "c" and attack == true and HoldingC == true then
  16006. HoldingC = false
  16007. end
  16008. if k == "v" and attack == true and HoldingV == true then
  16009. HoldingV = false
  16010. end
  16011. end)
  16012. Humanoid.Animator.Parent = nil
  16013. idleanim=.4
  16014. while true do
  16015. swait()
  16016. sine = sine + change
  16017. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  16018. local velderp=RootPart.Velocity.y
  16019. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  16020. if equipped==true or equipped==false then
  16021. if attack==false then
  16022. idle=idle+1
  16023. else
  16024. idle=0
  16025. end
  16026. if idle>=500 then
  16027. if attack==false then
  16028. --Sheath()
  16029. end
  16030. end
  16031. if RootPart.Velocity.y > 1 and hitfloor==nil then
  16032. Anim="Jump"
  16033. if attack==false then
  16034. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  16035. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  16036. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  16037. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  16038. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  16039. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  16040. end
  16041. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  16042. Anim="Fall"
  16043. if attack==false then
  16044. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  16045. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  16046. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  16047. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  16048. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  16049. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  16050. end
  16051. elseif torvel<1 and hitfloor~=nil then
  16052. Anim="Idle"
  16053. if attack==false then
  16054. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2 + 1 * math.cos(sine / 34))),.1)
  16055. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  16056. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  16057. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  16058. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  16059. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  16060. end
  16061. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  16062. Anim="Walk"
  16063. if attack==false then
  16064. RH.C0=clerp(RH.C0,cf(1,-0.85 - 0.15 * math.cos(sine / 3),-0.15 - 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  16065. LH.C0=clerp(LH.C0,cf(-1,-0.85 + 0.15 * math.cos(sine / 3),-0.15 + 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  16066. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 3))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  16067. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 6))),.1)
  16068. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 75 * math.cos(sine / 6)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 3))),.1)
  16069. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 75 * math.cos(sine / 6)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 3))),.1)
  16070. end
  16071. elseif torvel>=22 and hitfloor~=nil then
  16072. Anim="Run"
  16073. if attack==false then
  16074. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  16075. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  16076. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  16077. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  16078. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  16079. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  16080. end
  16081. end
  16082. end
  16083. end
  16084. sick.SoundId = "rbxassetid://157460916"
  16085. sick.Looped = true
  16086. sick.Pitch = 1
  16087. sick.Volume = 8
  16088. sick.Parent = Effects
  16089. sick.Playing = true
  16090. © 2018 Paste.ee Back to top - AUP
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