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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.3630
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.148 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.339900 ms
- 2019-10-10T16:17:19 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-10T16:17:19 0.052 INF Mipmap budget: 4096
- 2019-10-10T16:17:19 0.056 INF Texture quality is set to 0
- 2019-10-10T16:17:19 0.057 INF Precaching...
- 2019-10-10T16:17:19 0.062 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-10T16:17:19 0.120 INF [EAC] Not loading, not started from launcher
- 2019-10-10T16:17:19 0.375 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-10T16:17:20 0.837 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-10T16:17:20 1.183 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-10T16:17:21 1.848 INF Precaching done
- 2019-10-10T16:17:25 6.011 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.951000 ms
- 2019-10-10T16:17:25 6.096 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-10T16:17:25 6.140 INF Version: Alpha 18 (b139) Compatibility Version: Alpha 18, Build: Windows 64 Bit
- 2019-10-10T16:17:25 6.140 INF System information:
- 2019-10-10T16:17:25 6.140 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-10T16:17:25 6.140 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
- 2019-10-10T16:17:25 6.140 INF RAM: 65465 MB
- 2019-10-10T16:17:25 6.140 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
- 2019-10-10T16:17:25 6.140 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-10-10T16:17:25 6.140 INF Last played version: Alpha 18
- 2019-10-10T16:17:25 6.141 INF Local UTC offset: -6 hours
- 2019-10-10T16:17:25 6.146 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -popupwindow -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-10__16-17-17.txt
- 2019-10-10T16:17:25 6.147 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-10T16:17:25 6.147 INF Starting PlayerInputManager...
- 2019-10-10T16:17:25 6.168 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-10-10T16:17:25 6.253 INF Starting UserProfileManager...
- 2019-10-10T16:17:25 6.322 INF Occlusion: Awake
- 2019-10-10T16:17:25 6.330 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
- 2019-10-10T16:17:25 6.330 INF Texture quality is set to 0
- 2019-10-10T16:17:25 6.477 INF [MODS] Start loading
- 2019-10-10T16:17:25 6.478 INF [MODS] Trying to load from KHA18-BackpackButtons
- 2019-10-10T16:17:25 6.505 INF [MODS] Loaded Mod: Custom Backpack Buttons (1.0)
- 2019-10-10T16:17:25 6.505 INF [MODS] Initializing mod code
- 2019-10-10T16:17:25 6.505 INF [MODS] Loading done
- 2019-10-10T16:17:25 6.514 INF Pack 2809 us
- 2019-10-10T16:17:25 6.515 INF Loading localizations from mod Custom Backpack Buttons
- 2019-10-10T16:17:25 6.522 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-10T16:17:25 6.541 INF Loading permissions file done.
- 2019-10-10T16:17:25 6.585 INF Awake done in 488 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4028.
- Total: 5.525900 ms (FindLiveObjects: 0.198100 ms CreateObjectMapping: 0.084900 ms MarkObjects: 5.199500 ms DeleteObjects: 0.043000 ms)
- 2019-10-10T16:17:26 6.668 INF User joined: Dan
- 2019-10-10T16:17:26 7.138 INF UMA Overlay loading took 264 ms
- 2019-10-10T16:17:26 7.139 INF UMA Slot loading took 1 ms
- 2019-10-10T16:17:26 7.270 INF Reloading serveradmin.xml
- 2019-10-10T16:17:26 7.270 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-10T16:17:26 7.270 INF Loading permissions file done.
- 2019-10-10T16:17:28 9.111 INF WorldStaticData.Init() needed 1.752s
- 2019-10-10T16:17:29 10.133 INF [Steamworks.NET] Login ok.
- 2019-10-10T16:17:29 10.435 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-10T16:17:37 18.309 INF NET: Starting server protocols
- 2019-10-10T16:17:37 18.321 INF NET: LiteNetLib server started
- 2019-10-10T16:17:37 18.322 INF [Steamworks.NET] NET: Server started
- 2019-10-10T16:17:37 18.322 INF Started thread SteamNetworkingServer
- 2019-10-10T16:17:37 18.323 INF StartGame
- 2019-10-10T16:17:37 18.351 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 0
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 0
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = False
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = test
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = PREGEN01
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = test_fall_water
- GamePref.LastLoadedPrefabSize = 13,19,16
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5043104
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.3793103
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.0775862
- GamePref.OptionsOverallAudioVolumeLevel = 0.3017241
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 425
- GamePref.OptionsReflectionQuality = 5
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 100
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = False
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0.2456897
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 200
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197971591482
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Dan
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-10T16:17:37 18.366 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-10T16:17:38 18.799 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-10T16:17:38 18.799 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-10T16:17:38 18.799 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-10T16:17:43 23.597 INF Block IDs with mapping
- 2019-10-10T16:17:43 23.597 INF BlockIDs from Mapping
- 2019-10-10T16:17:44 25.378 INF Item IDs with mapping
- 2019-10-10T16:17:44 25.378 INF ItemIDs from Mapping
- 2019-10-10T16:17:49 30.184 INF createWorld: PREGEN01, test, GameModeSurvival
- 2019-10-10T16:17:49 30.185 INF Occlusion: Enabled
- 2019-10-10T16:17:49 30.527 INF Started thread ChunkRegeneration
- 2019-10-10T16:17:49 30.527 INF Started thread ChunkCalc
- 2019-10-10T16:17:50 31.027 INF World.Load: PREGEN01
- 2019-10-10T16:17:50 31.037 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-10-10T16:17:50 31.038 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-10-10T16:17:53 33.899 INF ShapeControllers: 64
- 2019-10-10T16:17:58 38.660 INF Started thread GenerateChunks
- 2019-10-10T16:17:58 39.065 INF Loading dtm raw file took 402ms
- 2019-10-10T16:17:59 39.637 INF Biomes image size w= 8192, h = 8192
- 2019-10-10T16:17:59 40.299 INF Loading and creating biomes took 1233ms
- 2019-10-10T16:18:01 42.495 INF Loading and creating shader control textures took 2196ms
- 2019-10-10T16:18:07 47.715 INF Loading and parsing of generator took 5220ms
- 2019-10-10T16:18:07 47.725 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/PREGEN01/test\Region
- 2019-10-10T16:18:09 49.665 INF [DECO] read 4/0
- 2019-10-10T16:18:10 50.865 INF AstarManager Init
- 2019-10-10T16:18:10 51.205 INF Weather Packages Created FROM BIOMES
- 2019-10-10T16:18:10 51.207 INF createWorld() done
- 2019-10-10T16:18:10 51.208 INF Calculating world hashes
- 2019-10-10T16:18:10 51.211 INF Loading players.xml
- 2019-10-10T16:18:10 51.407 INF Created player with id=171
- 2019-10-10T16:18:10 51.490 WRN InitBreadCrumbs Dan (-4.0, 44.7, 2060.0)
- 2019-10-10T16:18:10 51.493 INF Loaded player
- 2019-10-10T16:18:11 51.867 INF VehicleManager C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/PREGEN01/test/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-10T16:18:11 51.991 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2019-10-10T16:18:11 51.991 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
- 2019-10-10T16:18:11 51.991 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72
- 2019-10-10T16:18:11 51.992 INF Origin Reposition (0.0, 0.0, 0.0) to (0.0, 32.0, 2048.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-10T16:18:11 52.125 INF OpenSpawnWindow
- 2019-10-10T16:18:11 52.129 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-10T16:18:12 53.134 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-10T16:18:13 53.969 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129705779373060, public IP=73.229.181.37
- 2019-10-10T16:18:13 53.987 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-10T16:18:13 54.222 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241103301219, server SteamID=90129705779373060, server public IP=73.229.181.37, server port=26900
- 2019-10-10T16:18:13 54.226 INF [Steamworks.NET] Lobby entered: 109775241103301219
- 2019-10-10T16:18:13 54.541 INF Respawn almost done
- 2019-10-10T16:18:13 54.547 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -3, 44, 2060): localplayer
- 2019-10-10T16:18:13 54.551 INF DMS Entered Game!
- 2019-10-10T16:18:14 54.627 INF Getting new currentStreamer!
- 2019-10-10T16:18:22 63.535 INF Calculating hashes took 12327 ms (world size 1568 MiB)
- 2019-10-10T16:18:25 66.328 INF [DECO] written 4/0
- 2019-10-10T16:18:41 82.051 INF Time: 1.17m FPS: 67.58 Heap: 2221.1MB Max: 2221.1MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4951.4MB
- 2019-10-10T16:18:51 91.761 INF Executing command 'dm'
- 2019-10-10T16:18:51 92.370 INF Executing command 'cm'
- 2019-10-10T16:18:52 93.575 INF Saving 32 of chunks took 42ms
- 2019-10-10T16:19:10 111.331 WRN InitBreadCrumbs Dan (68.0, 240.0, 1692.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-10T16:19:11 112.244 INF Respawn almost done
- 2019-10-10T16:19:11 112.248 INF PlayerSpawnedInWorld (reason: Teleport, position: 68, 48, 1692): localplayer
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-10T16:19:11 112.534 INF Unculling POI rwg_bridge_end_01 56, 37, 1676
- 2019-10-10T16:19:29 129.874 INF Time: 1.67m FPS: 60.23 Heap: 2395.8MB Max: 2395.8MB Chunks: 304 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4931.3MB
- 2019-10-10T16:19:59 159.875 INF Time: 2.17m FPS: 58.86 Heap: 2408.6MB Max: 2408.6MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4929.7MB
- 2019-10-10T16:20:21 182.505 INF Executing command 'lp'
- 2019-10-10T16:20:29 189.861 INF VehicleManager saving 0 (0 / 0)
- 2019-10-10T16:20:29 189.876 INF Time: 2.67m FPS: 60.57 Heap: 2521.3MB Max: 2521.3MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4930.9MB
- 2019-10-10T16:20:59 219.889 INF Time: 3.17m FPS: 60.67 Heap: 2503.8MB Max: 2521.3MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4935.9MB
- 2019-10-10T16:21:29 249.895 INF Time: 3.67m FPS: 79.18 Heap: 2435.9MB Max: 2521.3MB Chunks: 295 CGO: 156 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5012.9MB
- 2019-10-10T16:21:51 271.794 INF Executing command 'dbs'
- 2019-10-10T16:21:59 279.906 INF Time: 4.17m FPS: 67.03 Heap: 2455.3MB Max: 2521.3MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5072.0MB
- 2019-10-10T16:22:14 294.800 INF Executing command 'dbs'
- 2019-10-10T16:22:29 309.870 INF VehicleManager saving 0 (0 / 0)
- 2019-10-10T16:22:29 309.907 INF Time: 4.67m FPS: 60.58 Heap: 2474.8MB Max: 2521.3MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5064.7MB
- 2019-10-10T16:22:42 323.566 INF Saving 95 of chunks took 83ms
- 2019-10-10T16:22:45 326.430 INF Disconnect
- 2019-10-10T16:22:45 326.433 INF [NET] ServerShutdown
- 2019-10-10T16:22:45 326.433 INF NET: Stopping server protocols
- 2019-10-10T16:22:45 326.452 INF NET: LiteNetLib server stopped
- 2019-10-10T16:22:45 326.453 INF Exited thread SteamNetworkingServer
- 2019-10-10T16:22:45 326.453 INF [Steamworks.NET] NET: Server stopped
- 2019-10-10T16:22:45 326.454 INF SaveAndCleanupWorld
- 2019-10-10T16:22:45 326.510 INF Saving 35 of chunks took 41ms
- 2019-10-10T16:22:45 326.517 INF [Steamworks.NET] Stopping server
- 2019-10-10T16:22:45 326.535 INF [Steamworks.NET] Exiting Lobby
- 2019-10-10T16:22:45 326.550 INF AstarManager Cleanup
- 2019-10-10T16:22:45 326.555 INF World.Unload
- 2019-10-10T16:22:45 326.562 INF Exited thread GenerateChunks
- 2019-10-10T16:22:45 326.578 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/PREGEN01/test\Region
- 2019-10-10T16:22:46 326.674 INF World.Cleanup
- 2019-10-10T16:22:46 326.680 INF Exited thread ChunkRegeneration
- 2019-10-10T16:22:46 326.686 INF Exited thread ChunkCalc
- 2019-10-10T16:22:46 326.688 INF VehicleManager saving 0 (0 / 0)
- 2019-10-10T16:22:46 326.704 INF Persistent GamePrefs saved
- 2019-10-10T16:22:47 328.475 INF Preparing quit
- 2019-10-10T16:22:47 328.479 INF Persistent GamePrefs saved
- 2019-10-10T16:22:47 328.480 INF Cleanup
- 2019-10-10T16:22:47 328.529 INF AchievementManager.Cleanup
- 2019-10-10T16:22:48 328.921 INF Terminating threads
- 2019-10-10T16:22:48 328.921 INF OnApplicationQuit
- 2019-10-10T16:22:48 328.923 INF Terminating threads
- 2019-10-10T16:22:48 328.923 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 6098 -> priority: 1
- Thread -> id: 5f74 -> priority: 1
- Thread -> id: 5c6c -> priority: 1
- Thread -> id: 2fdc -> priority: 1
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