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- SOF2MP V1.02t win-x86 Apr 5 2002
- Initialising zone memory .....
- ----- FS_Startup -----
- Current search path:
- C:\Users\dickhead\Desktop\1fx demo/1fx
- C:\Users\dickhead\Desktop\1fx demo/demo/MP
- C:\Users\dickhead\Desktop\1fx demo\demo\assets.pk3 (1703 files)
- C:\Users\dickhead\Desktop\1fx demo/demo
- ----------------------
- 1703 files in pk3 files
- execing sof2mp_default.cfg
- execing sof2mp.cfg
- couldn't exec autoexec.cfg
- Hunk_Clear: reset the hunk ok
- OS: Microsoft winnt
- CPU Detected: Pentium II / Xeon / Celeron (model 5)
- Pentium II / Xeon / Celeron (model 5)
- ---------- Input Initialization ----------
- Skipping check for DirectInput
- Joystick is not active.
- ------------------------------------------
- --- Common Initialization Complete ---
- Winsock Initialized
- Opening IP socket: localhost:20100
- Hostname: DESKTOP-QV222LT
- IP: 192.168.0.14
- Working directory: C:\Users\dickhead\Desktop\1fx demo
- execing Config.cfg
- Writing sof2mp.cfg.
- ------ Server Initialization ------
- Server: mp_shop
- Hunk_Clear: reset the hunk ok
- Initializing Shaders
- Shader <default> has a stage with no image
- Shader <infrared> has a stage with no image
- ...loading 'shaders/airport.shader'
- ...loading 'shaders/airport_models.shader'
- ...loading 'shaders/armory.shader'
- ...loading 'shaders/armory_models.shader'
- ...loading 'shaders/average_armor.shader'
- ...loading 'shaders/average_sleeves.shader'
- ...loading 'shaders/bolt_ons.shader'
- ...loading 'shaders/cemetery.shader'
- ...loading 'shaders/chem_suit.shader'
- ...loading 'shaders/chunks.shader'
- ...loading 'shaders/colombia.shader'
- ...loading 'shaders/colombia_models.shader'
- ...loading 'shaders/colors.shader'
- ...loading 'shaders/common.shader'
- ...loading 'shaders/common_models.shader'
- ...loading 'shaders/decals.shader'
- ...loading 'shaders/effects.shader'
- ...loading 'shaders/fat.shader'
- ...loading 'shaders/female_armor.shader'
- ...loading 'shaders/female_pants.shader'
- ...loading 'shaders/female_skirt.shader'
- ...loading 'shaders/finca.shader'
- ...loading 'shaders/finca_models.shader'
- ...loading 'shaders/fogs.shader'
- ...loading 'shaders/gfx.shader'
- ...loading 'shaders/glass.shader'
- ...loading 'shaders/gore.shader'
- ...loading 'shaders/hongkong.shader'
- ...loading 'shaders/hongkong_models.shader'
- ...loading 'shaders/hospital.shader'
- ...loading 'shaders/hospital_models.shader'
- ...loading 'shaders/hud.shader'
- ...loading 'shaders/jordan.shader'
- ...loading 'shaders/jordan_models.shader'
- ...loading 'shaders/kamchatka.shader'
- ...loading 'shaders/kamchatka_models.shader'
- ...loading 'shaders/liner.shader'
- ...loading 'shaders/liner_models.shader'
- ...loading 'shaders/menu.shader'
- ...loading 'shaders/metashader.shader'
- ...loading 'shaders/mp.shader'
- ...loading 'shaders/pick_ups.shader'
- ...loading 'shaders/prague.shader'
- ...loading 'shaders/prague_models.shader'
- ...loading 'shaders/rmg.shader'
- ...loading 'shaders/roam.shader'
- ...loading 'shaders/shop.shader'
- ...loading 'shaders/shop_models.shader'
- ...loading 'shaders/simple.shader'
- ...loading 'shaders/skies.shader'
- ...loading 'shaders/skingore.shader'
- ...loading 'shaders/snow.shader'
- ...loading 'shaders/sprites.shader'
- ...loading 'shaders/suit_long_coat.shader'
- ...loading 'shaders/suit_sleeves.shader'
- ...loading 'shaders/test.shader'
- ...loading 'shaders/tools.shader'
- ...loading 'shaders/weapons.shader'
- ----- FS_Startup -----
- Current search path:
- C:\Users\dickhead\Desktop\1fx demo/1fx
- C:\Users\dickhead\Desktop\1fx demo/demo/MP
- C:\Users\dickhead\Desktop\1fx demo\demo\assets.pk3 (1703 files)
- C:\Users\dickhead\Desktop\1fx demo/demo
- ----------------------
- 3406 files in pk3 files
- Loading shader text .....
- ..... 4701 shader definitions loaded
- ----------- Loading MATERIALS ------------
- 32 material definitions loaded.
- ------------------------------------------
- Loading dll file sof2mp_game.
- ------- Game Initialization -------
- Mod: 1fx. Mod 0.82
- Date: May 21 2018
- Platform: SoF2 - v1.02t (MP TEST)
- ------------------------------------------
- Set sv_master1 to: master.sof2.ravensoft.com
- Set sv_master2 to: master.1fxmod.org
- ------------------------------------------
- Not using any client-side modifications (defaulting to "1fx" folder)
- ------------------------------------------
- Applying memory runtime modifications...
- Applying q3infoboom/q3msgboom protection... done!
- Applying Auto D/L exploit protection... done!
- Applying DoS protection... done!
- Applying hash removal patch... done!
- Applying RCON log patch... done!
- Applying client system info CVAR workaround... done!
- Applying engine CVAR attributes patch...
- sv_floodProtect to read only.
- sv_allowDownload to read only.
- All runtime memory modifications took 60 ms.
- ------------------------------------------------------------
- InitGame: \dmflags\8\fraglimit\0\timelimit\20\sv_hostname\Dick Ass Gaming\sv_maxclients\64\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\g_friendlyFire\1\g_pickupsDisabled\1\g_maxGameClients\0\version\SOF2MP V1.02t win-x86 Apr 5 2002\g_gametype\inf\protocol\2001\mapname\mp_shop\sv_privateClients\0\sv_allowAnonymous\0\sv_pure\0\sv_allowDownload\0\Mod Name\1fx. Mod\Mod Version\0.82\Mod URL\1fxmod.org\gamename\sof2mp\g_needpass\0\g_availableWeapons\2222222222211\current_gametype\3
- Gametype changed, clearing session data.
- Reading weapon file from: ext_data/SOF2.wpn
- Loading weapon mods from: weaponfiles/nd.wpn
- Loading ent data from "maps/inf/mp_shop.ent"
- 0 teams with 0 entities
- 2 items registered
- -----------------------------------
- ------- BotLib Initialization -------
- Error: counldn't load weapons.c
- Fatal: couldn't load the weapon config
- 8 bots parsed
- Gametype initialized: inf
- ------- MVCHAT sound system -------
- Multilingual voice chat sound system.
- Parsing .mvchat files.
- ... mptest.mvchat
- Using 16 sounds containing 20 sound files.
- ... english (male: 15, female: 5)
- ... spanish (male: 0, female: 0)
- ... chinese (male: 0, female: 0)
- ... german (male: 0, female: 0)
- ... russian (male: 0, female: 0)
- -----------------------------------
- Checking userdata integrity...
- Succesfully finished checking userdata integrity.
- -----------------------------------
- Hitch warning: 6047 msec frame time
- Checking version...
- Client 0 connecting with 16 challenge ping
- broadcast: print "pINKER [N/A] is connecting...\n"
- broadcast: print "pINKER entered the game\n"
- broadcast: print "[Info] pINKER joined the blue team.\n"
- Rcon from 192.168.0.14:20101:
- addbot
- say: N Word: Yo what up my N Words
- N Word: Yo what up my N Words
- Rcon from 192.168.0.14:20101:
- addbot
- say: Cuck: Cum in my ass
- Cuck: Cum in my ass
- say: N Word: Shut the fuck up cunt
- N Word: Shut the fuck up cunt
- Kill: 1 0 1: N Word killed pINKER by Knife
- broadcast: print "pINKER was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print "[Info] Cuck is the last player alive in the blue team.\n"
- say: N Word: your so fucking bad pINKER
- N Word: your so fucking bad pINKER
- Rcon from 192.168.0.14:20101:
- map
- Hitch warning: 863 msec frame time
- say: Cuck: Cum in my ass
- Cuck: Cum in my ass
- broadcast: print "pINKER entered the game\n"
- say: N Word: Shut the fuck up cunt
- N Word: Shut the fuck up cunt
- say: pINKER: sv_gametype
- pINKER: sv_gametype
- Rcon from 192.168.0.14:20101:
- mp_restart
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print "[Info] pINKER is the last player alive in the blue team.\n"
- say: N Word: your so fucking bad Cuck
- N Word: your so fucking bad Cuck
- Rcon from 192.168.0.14:20101:
- map_restart
- say: Cuck: Cum in my ass
- Cuck: Cum in my ass
- say: N Word: Yo what up my N Words
- N Word: Yo what up my N Words
- say: Cuck: Fuck Niggers
- Cuck: Fuck Niggers
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print "[Info] pINKER is the last player alive in the blue team.\n"
- say: N Word: your so fucking bad Cuck
- N Word: your so fucking bad Cuck
- broadcast: print"[INF] Red team defended the briefcase.\n"
- say: Cuck: fucking cheater lmao N Word
- Cuck: fucking cheater lmao N Word
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print "[Info] pINKER is the last player alive in the blue team.\n"
- say: N Word: thats a 1 Cuck
- N Word: thats a 1 Cuck
- broadcast: print"[INF] Red team defended the briefcase.\n"
- Kill: 0 0 27: pINKER killed pINKER by Team change
- broadcast: print "[Info] pINKER was forced to spectator for being AFK.\n"
- say: Cuck: gay N Word
- Cuck: gay N Word
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print"[INF] Blue team eliminated.\n"
- say: N Word: your so fucking bad Cuck
- N Word: your so fucking bad Cuck
- say: Cuck: fucking cheater lmao N Word
- Cuck: fucking cheater lmao N Word
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print"[INF] Blue team eliminated.\n"
- say: N Word: your so fucking bad Cuck
- N Word: your so fucking bad Cuck
- say: Cuck: fucking cheater lmao N Word
- Cuck: fucking cheater lmao N Word
- Kill: 1022 2 29: <world> killed Cuck by Trigger hurt entity
- broadcast: print"[INF] Blue team eliminated.\n"
- say: Cuck: fucking cheater lmao N Word
- Cuck: fucking cheater lmao N Word
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print"[INF] Blue team eliminated.\n"
- say: N Word: your so fucking bad Cuck
- N Word: your so fucking bad Cuck
- say: Cuck: fucking cheater lmao N Word
- Cuck: fucking cheater lmao N Word
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print"[INF] Blue team eliminated.\n"
- say: N Word: your so fucking bad Cuck
- N Word: your so fucking bad Cuck
- say: Cuck: gay N Word
- Cuck: gay N Word
- broadcast: print"[INF] Red team defended the briefcase.\n"
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print"[INF] Blue team eliminated.\n"
- say: N Word: thats a 1 Cuck
- N Word: thats a 1 Cuck
- say: Cuck: fucking cheater lmao N Word
- Cuck: fucking cheater lmao N Word
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print"[INF] Blue team eliminated.\n"
- say: N Word: thats a 1 Cuck
- N Word: thats a 1 Cuck
- say: Cuck: fucking cheater lmao N Word
- Cuck: fucking cheater lmao N Word
- broadcast: print "[Info] 5 minutes remaining!\n"
- broadcast: print "[Info] 3 minutes remaining!\n"
- broadcast: print"[INF] Red team defended the briefcase.\n"
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- broadcast: print"[INF] Blue team eliminated.\n"
- say: N Word: thats a 1 Cuck
- N Word: thats a 1 Cuck
- say: Cuck: fucking cheater lmao N Word
- Cuck: fucking cheater lmao N Word
- broadcast: print "[Info] 1 minute remaining!\n"
- Kill: 2 1 1: Cuck killed N Word by Knife
- broadcast: print "N Word was sliced in the head by Cuck {HeaDShoT}\n"
- broadcast: print"[INF] Red team eliminated.\n"
- say: Cuck: thats a 1 N Word
- Cuck: thats a 1 N Word
- say: N Word: Toggle off you fucking Nigger Cuck
- N Word: Toggle off you fucking Nigger Cuck
- broadcast: print "[Info] Timelimit hit, waiting for round to finish.\n"
- Kill: 1 2 1: N Word killed Cuck by Knife
- broadcast: print "Cuck was sliced in the head by N Word {HeaDShoT}\n"
- Exit: Timelimit hit.
- red:12 blue:1
- score: 10 ping: 0 client: 1 N Word
- score: 0 ping: 0 client: 2 Cuck
- broadcast: print"[INF] Blue team eliminated.\n"
- say: N Word: thats a 1 Cuck
- N Word: thats a 1 Cuck
- ==== ShutdownGame ====
- ShutdownGame:
- ------------------------------------------------------------
- Unloaded country database.
- Unloaded userdata databases.
- Error: BotLibShutdown: bot library used before being setup
- ------ Server Initialization ------
- Server: mp_shop
- Shutting down cmShaderTable .....
- Hunk_Clear: reset the hunk ok
- Initializing Shaders
- Shader <default> has a stage with no image
- Shader <infrared> has a stage with no image
- ...loading 'shaders/airport.shader'
- ...loading 'shaders/airport_models.shader'
- ...loading 'shaders/armory.shader'
- ...loading 'shaders/armory_models.shader'
- ...loading 'shaders/average_armor.shader'
- ...loading 'shaders/average_sleeves.shader'
- ...loading 'shaders/bolt_ons.shader'
- ...loading 'shaders/cemetery.shader'
- ...loading 'shaders/chem_suit.shader'
- ...loading 'shaders/chunks.shader'
- ...loading 'shaders/colombia.shader'
- ...loading 'shaders/colombia_models.shader'
- ...loading 'shaders/colors.shader'
- ...loading 'shaders/common.shader'
- ...loading 'shaders/common_models.shader'
- ...loading 'shaders/decals.shader'
- ...loading 'shaders/effects.shader'
- ...loading 'shaders/fat.shader'
- ...loading 'shaders/female_armor.shader'
- ...loading 'shaders/female_pants.shader'
- ...loading 'shaders/female_skirt.shader'
- ...loading 'shaders/finca.shader'
- ...loading 'shaders/finca_models.shader'
- ...loading 'shaders/fogs.shader'
- ...loading 'shaders/gfx.shader'
- ...loading 'shaders/glass.shader'
- ...loading 'shaders/gore.shader'
- ...loading 'shaders/hongkong.shader'
- ...loading 'shaders/hongkong_models.shader'
- ...loading 'shaders/hospital.shader'
- ...loading 'shaders/hospital_models.shader'
- ...loading 'shaders/hud.shader'
- ...loading 'shaders/jordan.shader'
- ...loading 'shaders/jordan_models.shader'
- ...loading 'shaders/kamchatka.shader'
- ...loading 'shaders/kamchatka_models.shader'
- ...loading 'shaders/liner.shader'
- ...loading 'shaders/liner_models.shader'
- ...loading 'shaders/menu.shader'
- ...loading 'shaders/metashader.shader'
- ...loading 'shaders/mp.shader'
- ...loading 'shaders/pick_ups.shader'
- ...loading 'shaders/prague.shader'
- ...loading 'shaders/prague_models.shader'
- ...loading 'shaders/rmg.shader'
- ...loading 'shaders/roam.shader'
- ...loading 'shaders/shop.shader'
- ...loading 'shaders/shop_models.shader'
- ...loading 'shaders/simple.shader'
- ...loading 'shaders/skies.shader'
- ...loading 'shaders/skingore.shader'
- ...loading 'shaders/snow.shader'
- ...loading 'shaders/sprites.shader'
- ...loading 'shaders/suit_long_coat.shader'
- ...loading 'shaders/suit_sleeves.shader'
- ...loading 'shaders/test.shader'
- ...loading 'shaders/tools.shader'
- ...loading 'shaders/weapons.shader'
- ----- FS_Startup -----
- Current search path:
- C:\Users\dickhead\Desktop\1fx demo/1fx
- C:\Users\dickhead\Desktop\1fx demo/demo/MP
- C:\Users\dickhead\Desktop\1fx demo\demo\assets.pk3 (1703 files)
- C:\Users\dickhead\Desktop\1fx demo/demo
- ----------------------
- 6812 files in pk3 files
- ----------- Loading MATERIALS ------------
- 32 material definitions loaded.
- ------------------------------------------
- Loading dll file sof2mp_game.
- ------- Game Initialization -------
- Mod: 1fx. Mod 0.82
- Date: May 21 2018
- Platform: SoF2 - v1.02t (MP TEST)
- ------------------------------------------
- Set sv_master1 to: master.sof2.ravensoft.com
- Set sv_master2 to: master.1fxmod.org
- ------------------------------------------
- Not using any client-side modifications (defaulting to "1fx" folder)
- ------------------------------------------
- Applying memory runtime modifications...
- Applying q3infoboom/q3msgboom protection... done!
- Applying Auto D/L exploit protection... done!
- Applying DoS protection... done!
- Applying hash removal patch... done!
- Applying RCON log patch... done!
- Applying client system info CVAR workaround... done!
- Applying engine CVAR attributes patch...
- sv_floodProtect to read only.
- sv_allowDownload to read only.
- All runtime memory modifications took 66 ms.
- ------------------------------------------------------------
- InitGame: \dmflags\8\fraglimit\25\timelimit\20\sv_hostname\Dick Ass Gaming\sv_maxclients\64\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\g_friendlyFire\1\g_pickupsDisabled\1\g_maxGameClients\0\version\SOF2MP V1.02t win-x86 Apr 5 2002\g_gametype\dm\protocol\2001\mapname\mp_shop\sv_privateClients\0\sv_allowAnonymous\0\sv_pure\0\sv_allowDownload\0\bot_minplayers\0\Mod Name\1fx. Mod\Mod Version\0.82\Mod URL\1fxmod.org\gamename\sof2mp\g_needpass\0\g_availableWeapons\222222222222222222222\current_gametype\5
- Gametype changed, clearing session data.
- Reading weapon file from: ext_data/SOF2.wpn
- Loading weapon mods from: weaponfiles/nd.wpn
- Loading ent data from "maps/dm/mp_shop.ent"
- ********************
- ERROR: G_ParseSpawnVars: closing brace without data
- ********************
- ----- Server Shutdown -----
- ==== ShutdownGame ====
- ShutdownGame:
- ------------------------------------------------------------
- Unloaded country database.
- Error: BotLibShutdown: bot library used before being setup
- ---------------------------
- Shutting down cmShaderTable .....
- Hunk_Clear: reset the hunk ok
- DROPPED
- Hitch warning: 1123 msec frame time
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