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- Game update: AppID 482440 "ESSENCE", ProcID 4761, IP 0.0.0.0:0
- ERROR: ld.so: object '/home/adam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- >>> Adding process 4761 for game ID 482440
- ERROR: ld.so: object '/home/adam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- >>> Adding process 4762 for game ID 482440
- Found path: /home/adam/.local/share/Steam/steamapps/common/ESSENCE/ESSENCE_LINUX.x86_64
- Mono path[0] = '/home/adam/.local/share/Steam/steamapps/common/ESSENCE/ESSENCE_LINUX_Data/Managed'
- Mono path[1] = '/home/adam/.local/share/Steam/steamapps/common/ESSENCE/ESSENCE_LINUX_Data/Mono'
- Mono config path = '/home/adam/.local/share/Steam/steamapps/common/ESSENCE/ESSENCE_LINUX_Data/Mono/etc'
- Preloaded 'ScreenSelector.so'
- Player data archive not found at `/home/adam/.local/share/Steam/steamapps/common/ESSENCE/ESSENCE_LINUX_Data/data.unity3d`, using local filesystemInstalling breakpad exception handler for appid(gameoverlayui)/version(20170425224519)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
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