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risen from hell fe ver

rcubed1003 Sep 18th, 2019 (edited) 23 Never
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  1. -----------//Elio Blasio\\-----------
  2. --[[Movelist
  3. E = Equip/Unequip, click to shoot, hold to spray
  4. T = Taunt
  5. ---------]]
  6. --Credits to Shackluster for the refit/anti-breakjoints function, he's a cool guy/great scripter.--
  7. --Ayy i'm not dead yet, take that haters, if i even had any to begin with.--
  8. --Keeping this script small since big ones will cause major lag & exceed script limits--
  9. --Using a FE converter because i'm way too lazy to create remotes for it--
  10.  
  11. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  12. do
  13.     script.Parent = owner.Character
  14.     local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  15.     local function NewFakeEvent()
  16.         local Bind = Instance.new("BindableEvent")
  17.         local Fake;Fake = {Connections = {},
  18.         fakeEvent=true;
  19.         Connect=function(self,Func)
  20.             Bind.Event:connect(Func)
  21.             self.Connections[Bind] = true
  22.             return setmetatable({Connected = true},{
  23.             __index = function (self,Index)
  24.                 if Index:lower() == "disconnect" then
  25.                     return function() Fake.Connections[Bind] = false;self.Connected = false end
  26.                 end
  27.                 return Fake[Index]
  28.             end;
  29.             __tostring = function() return "Connection" end;
  30.         })
  31.         end}
  32.         Fake.connect = Fake.Connect;return Fake;
  33.     end
  34.     local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  35.     local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  36.     local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  37.         self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  38.     end};ContextActionService.UnBindAction = ContextActionService.BindAction
  39.     local function TriggerEvent(self,Event,...)
  40.         local Trigger = Mouse[Event]
  41.         if Trigger and Trigger.fakeEvent and Trigger.Connections then
  42.             for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  43.         end
  44.     end
  45.     Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  46.     Event.OnServerEvent:Connect(function(FiredBy,Input)
  47.         if FiredBy.Name ~= owner.Name then return end
  48.         if Input.MouseEvent then
  49.             Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  50.         else
  51.             local Begin = Input.UserInputState == Enum.UserInputState.Begin
  52.             if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  53.             for _,Action in pairs(ContextActionService.Actions) do
  54.                 for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  55.             end
  56.             Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  57.             UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  58.         end
  59.     end)
  60.     InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  61.     Event.Parent = NLS([[
  62.         local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  63.         local Input = function(Input,gameProcessedEvent)
  64.             if gameProcessedEvent then return end
  65.             Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  66.         end
  67.         UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  68.         local Hit,Target
  69.         while wait(1/30) do
  70.             if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  71.                 Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  72.             end
  73.         end
  74.     ]],owner.Character)
  75. end
  76. RealGame = game;game = setmetatable({},{
  77.     __index = function (self,Index)
  78.         local Sandbox = function (Thing)
  79.             if Thing:IsA("Player") then
  80.                 local RealPlayer = Thing
  81.                 return setmetatable({},{
  82.                     __index = function (self,Index)
  83.                         local Type = type(RealPlayer[Index])
  84.                         if Type == "function" then
  85.                             if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  86.                                 return function (self)return InternalData["Mouse"] end
  87.                             end
  88.                             return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  89.                         end
  90.                         return RealPlayer[Index]
  91.                     end;
  92.                     __tostring = function(self) return RealPlayer.Name end
  93.                 })
  94.             end
  95.         end
  96.         if RealGame[Index] then
  97.             local Type = type(RealGame[Index])
  98.             if Type == "function" then
  99.                 if Index:lower() == "getservice" or Index:lower() == "service" then
  100.                     return function (self,Service)
  101.                         local FakeServices = {
  102.                             ["players"] = function()
  103.                                 return setmetatable({},{
  104.                                     __index = function (self2,Index2)
  105.                                         local RealService = RealGame:GetService(Service)
  106.                                         local Type2 = type(Index2)
  107.                                         if Type2 == "function" then
  108.                                             return function (self,...) return RealService[Index2](RealService,...)end
  109.                                         else
  110.                                             if Index2:lower() == "localplayer" then return Sandbox(owner) end
  111.                                             return RealService[Index2]
  112.                                         end
  113.                                     end;
  114.                                     __tostring = function(self) return RealGame:GetService(Service).Name end
  115.                                 })
  116.                             end;
  117.                             ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  118.                             ["userinputservice"] = function() return InternalData["UserInputService"] end;
  119.                             ["runservice"] = function()
  120.                                 return setmetatable({},{
  121.                                     __index = function(self2,Index2)
  122.                                         local RealService = RealGame:GetService(Service)
  123.                                         local Type2 = type(Index2)
  124.                                         if Type2 == "function" then
  125.                                             return function (self,...) return RealService[Index2](RealService,...) end
  126.                                         else
  127.                                             local RunServices = {
  128.                                                 ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  129.                                                 ["renderstepped"] = function() return RealService["Stepped"] end
  130.                                             }
  131.                                             if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  132.                                             return RealService[Index2]
  133.                                         end
  134.                                     end
  135.                                 })
  136.                             end
  137.                         }
  138.                         if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  139.                         return RealGame:GetService(Service)
  140.                     end
  141.                 end
  142.                 return function (self,...) return RealGame[Index](RealGame,...) end
  143.             else
  144.                 if game:GetService(Index) then return game:GetService(Index) end
  145.                 return RealGame[Index]
  146.             end
  147.         end
  148.         return nil
  149.     end
  150. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  151.  
  152. Player=game.Players.LocalPlayer
  153. Character=Player.Character
  154. Character.Humanoid.Name = "noneofurbusiness"
  155. hum = Character.noneofurbusiness
  156. LeftArm=Character["Left Arm"]
  157. LeftLeg=Character["Left Leg"]
  158. RightArm=Character["Right Arm"]
  159. RightLeg=Character["Right Leg"]
  160. Root=Character["HumanoidRootPart"]
  161. Head=Character["Head"]
  162. Torso=Character["Torso"]
  163. Neck=Torso["Neck"]
  164. mouse = Player:GetMouse()
  165. walking = false
  166. jumping = false
  167. attacking = false
  168. firsttime = false
  169. tauntdebounce = false
  170. position = nil
  171. MseGuide = true
  172. running = false
  173. settime = 0
  174. sine = 0
  175. t = 0
  176. ws = 18
  177. change = 1
  178. combo1 = true
  179. equip = false
  180. dgs = 75
  181. combo2 = false
  182. switch1 = true
  183. switch2 = false
  184. firsttime2 = false
  185. combo3 = false
  186. gunallowance = false
  187. shooting = false
  188. RunSrv = game:GetService("RunService")
  189. RenderStepped = game:GetService("RunService").RenderStepped
  190. removeuseless = game:GetService("Debris")
  191.  
  192. screenGui = Instance.new("ScreenGui")
  193. screenGui.Parent = script.Parent
  194.  
  195. local HEADLERP = Instance.new("ManualWeld")
  196. HEADLERP.Parent = Head
  197. HEADLERP.Part0 = Head
  198. HEADLERP.Part1 = Head
  199. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  200.  
  201. local TORSOLERP = Instance.new("ManualWeld")
  202. TORSOLERP.Parent = Root
  203. TORSOLERP.Part0 = Torso
  204. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  205.  
  206. local ROOTLERP = Instance.new("ManualWeld")
  207. ROOTLERP.Parent = Root
  208. ROOTLERP.Part0 = Root
  209. ROOTLERP.Part1 = Torso
  210. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  211.  
  212. local RIGHTARMLERP = Instance.new("ManualWeld")
  213. RIGHTARMLERP.Parent = RightArm
  214. RIGHTARMLERP.Part0 = RightArm
  215. RIGHTARMLERP.Part1 = Torso
  216. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  217.  
  218. local LEFTARMLERP = Instance.new("ManualWeld")
  219. LEFTARMLERP.Parent = LeftArm
  220. LEFTARMLERP.Part0 = LeftArm
  221. LEFTARMLERP.Part1 = Torso
  222. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  223.  
  224. local RIGHTLEGLERP = Instance.new("ManualWeld")
  225. RIGHTLEGLERP.Parent = RightLeg
  226. RIGHTLEGLERP.Part0 = RightLeg
  227. RIGHTLEGLERP.Part1 = Torso
  228. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  229.  
  230. local LEFTLEGLERP = Instance.new("ManualWeld")
  231. LEFTLEGLERP.Parent = LeftLeg
  232. LEFTLEGLERP.Part0 = LeftLeg
  233. LEFTLEGLERP.Part1 = Torso
  234. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  235.  
  236. local function weldBetween(a, b)
  237.     local weld = Instance.new("ManualWeld", a)
  238.     weld.Part0 = a
  239.     weld.Part1 = b
  240.     weld.C0 = a.CFrame:inverse() * b.CFrame
  241.     return weld
  242. end
  243.  
  244. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  245. A = Instance.new("Attachment", PARENT)
  246. A.Position = POSITION1
  247. A.Name = "A"
  248. B = Instance.new("Attachment", PARENT)
  249. B.Position = POSITION2
  250. B.Name = "B"
  251. tr1 = Instance.new("Trail", PARENT)
  252. tr1.Attachment0 = A
  253. tr1.Attachment1 = B
  254. tr1.Enabled = true
  255. tr1.Lifetime = LIFETIME
  256. tr1.TextureMode = "Static"
  257. tr1.LightInfluence = 0
  258. tr1.Color = COLOR
  259. tr1.Transparency = NumberSequence.new(0, 1)
  260. end
  261.  
  262. shirt = Instance.new("Shirt", Character)
  263. shirt.Name = "Shirt"
  264. pants = Instance.new("Pants", Character)
  265. pants.Name = "Pants"
  266. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1123249914"
  267. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1839310233"
  268.  
  269. skull = Instance.new("Part",Character)
  270. skull.Size = Vector3.new(2,2,2)
  271. skull.CFrame = Head.CFrame
  272. skull.CanCollide = false
  273. skullweld = Instance.new("Weld",skull)
  274. skullweld.Part0 = skull
  275. skullweld.Part1 = Head
  276. skullweld.C0 = skull.CFrame:inverse() * Head.CFrame
  277. mskull = Instance.new("SpecialMesh", skull)
  278. mskull.MeshType = "FileMesh"
  279. mskull.Scale = Vector3.new(1.12, 1.12, 1.12)
  280. mskull.MeshId,mskull.TextureId = 'http://www.roblox.com/asset/?id=181343290','http://www.roblox.com/asset/?id=181343313'
  281. fedora = Instance.new("Part",Character)
  282. fedora.Size = Vector3.new(2,2,2)
  283. fedora.CFrame = Head.CFrame
  284. fedora.CanCollide = false
  285. fedoraweld = Instance.new("Weld",fedora)
  286. fedoraweld.Part0 = fedora
  287. fedoraweld.Part1 = Head
  288. fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.8,0)
  289. mfedora = Instance.new("SpecialMesh", fedora)
  290. mfedora.MeshType = "FileMesh"
  291. mfedora.Scale = Vector3.new(1.1, 1.1, 1.1)
  292. mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
  293. tommygun = Instance.new("Part",Character)
  294. tommygun.Size = Vector3.new(2,2,2)
  295. tommygun.CFrame = RightArm.CFrame
  296. tommygun.CanCollide = false
  297. tommygunweld = Instance.new("Weld",tommygun)
  298. tommygunweld.Part0 = tommygun
  299. tommygunweld.Part1 = RightArm
  300. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  301. mtommygun = Instance.new("SpecialMesh", tommygun)
  302. mtommygun.MeshType = "FileMesh"
  303. mtommygun.Scale = Vector3.new(1, 1, 1)
  304. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  305. shootbox = Instance.new("Part",Character)
  306. shootbox.Size = Vector3.new(.2,.2,.2)
  307. shootbox.CanCollide = false
  308. shootbox.Transparency = 1
  309. shootbox.CFrame = tommygun.CFrame
  310. shootboxweld = weldBetween(shootbox,tommygun)
  311. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  312. light = Instance.new("PointLight", shootbox)
  313. light.Color = BrickColor.new("Bright yellow").Color
  314. light.Range = 5
  315. light.Brightness = 11
  316. light.Enabled = false
  317. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  318. particlemiter1.Enabled = false
  319. particlemiter1.Texture = "rbxassetid://461242617"
  320. particlemiter1.Lifetime = NumberRange.new(.1)
  321. particlemiter1.Size = NumberSequence.new(1,0)
  322. particlemiter1.Rate = 20
  323. particlemiter1.RotSpeed = NumberRange.new(0)
  324. particlemiter1.Speed = NumberRange.new(0)
  325. tommygunammo = Instance.new("Part",Character)
  326. tommygunammo.Size = Vector3.new(2,2,2)
  327. tommygunammo.CFrame = tommygun.CFrame
  328. tommygunammo.CanCollide = false
  329. tommygunammoweld = Instance.new("Weld",tommygunammo)
  330. tommygunammoweld.Part0 = tommygunammo
  331. tommygunammoweld.Part1 = tommygun
  332. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  333. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  334. mtommygunammo.MeshType = "FileMesh"
  335. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  336. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995'
  337. mask = Instance.new("Part",Character)
  338. mask.Size = Vector3.new(2,2,2)
  339. mask.CFrame = Head.CFrame
  340. mask.CanCollide = false
  341. maskweld = Instance.new("Weld",mask)
  342. maskweld.Part0 = mask
  343. maskweld.Part1 = Head
  344. maskweld.C0 = mask.CFrame:inverse() * Head.CFrame * CFrame.new(-.2,0,.62) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0))
  345. mmask = Instance.new("SpecialMesh", mask)
  346. mmask.MeshType = "FileMesh"
  347. mmask.Scale = Vector3.new(1.25, 1.25, 1.25)
  348. mmask.MeshId,mmask.TextureId = 'http://www.roblox.com/asset/?id=12470186','http://www.roblox.com/asset/?id=12470201'
  349.  
  350.  
  351.  
  352. coroutine.wrap(function()
  353. while wait() do
  354. hum.WalkSpeed = ws
  355. LeftArm.BrickColor = BrickColor.new("Really black")
  356. RightArm.BrickColor = BrickColor.new("Really black")
  357. Head.BrickColor = BrickColor.new("Really black")
  358. end
  359. end)()
  360. godmode = coroutine.wrap(function()
  361. for i,v in pairs(Character:GetChildren()) do
  362. if v:IsA("BasePart") and v ~= Root then
  363. v.Anchored = false
  364. end
  365. end
  366. while true do
  367. hum.MaxHealth = 250
  368. wait(20)
  369. hum.Health = 250
  370. wait()
  371. end
  372. end)
  373. godmode()
  374.  
  375. coroutine.wrap(function()
  376. for i,v in pairs(Character:GetChildren()) do
  377. if v.Name == "Animate" then v:Remove()
  378. end
  379. end
  380. end)()
  381.  
  382. function damagealll(Radius,Position)       
  383.     local Returning = {}       
  384.     for _,v in pairs(workspace:GetChildren()) do       
  385.         if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  386. if v:FindFirstChild("Torso") then      
  387.             local Mag = (v.Torso.Position - Position).magnitude    
  388.             if Mag < Radius then       
  389.                 table.insert(Returning,v)      
  390.             end
  391. elseif v:FindFirstChild("UpperTorso") then 
  392.             local Mag = (v.UpperTorso.Position - Position).magnitude       
  393.             if Mag < Radius then       
  394.                 table.insert(Returning,v)      
  395.             end
  396. end
  397.         end    
  398.     end    
  399.     return Returning       
  400. end
  401.  
  402. ArtificialHB = Instance.new("BindableEvent", script)
  403. ArtificialHB.Name = "Heartbeat"
  404. script:WaitForChild("Heartbeat")
  405.  
  406. frame = 1 / 60
  407. tf = 0
  408. allowframeloss = false
  409. tossremainder = false
  410.  
  411.  
  412. lastframe = tick()
  413. script.Heartbeat:Fire()
  414.  
  415.  
  416. game:GetService("RunService").Heartbeat:connect(function(s, p)
  417.     tf = tf + s
  418.     if tf >= frame then
  419.         if allowframeloss then
  420.             script.Heartbeat:Fire()
  421.             lastframe = tick()
  422.         else
  423.             for i = 1, math.floor(tf / frame) do
  424.                 script.Heartbeat:Fire()
  425.             end
  426.             lastframe = tick()
  427.         end
  428.         if tossremainder then
  429.             tf = 0
  430.         else
  431.             tf = tf - frame * math.floor(tf / frame)
  432.         end
  433.     end
  434. end)
  435.  
  436. function swait(num)
  437.     if num == 0 or num == nil then
  438.         game:service("RunService").Stepped:wait(0)
  439.     else
  440.         for i = 0, num do
  441.             game:service("RunService").Stepped:wait(0)
  442.         end
  443.     end
  444. end
  445.  
  446. doomtheme = Instance.new("Sound", Torso)
  447. doomtheme.Volume = 1
  448. doomtheme.Name = "doomtheme"
  449. doomtheme.Looped = true
  450. doomtheme.SoundId = "rbxassetid://318812395"
  451. doomtheme:Play()
  452.  
  453. Torso.ChildRemoved:connect(function(removed)
  454. if removed.Name == "doomtheme" then
  455.  
  456. doomtheme = Instance.new("Sound", Torso)
  457. doomtheme.Volume = 1
  458. doomtheme.Name = "doomtheme"
  459. doomtheme.Looped = true
  460. doomtheme.SoundId = "rbxassetid://318812395"
  461. doomtheme:Play()
  462. end
  463. end)
  464.  
  465. for _,n in pairs(Character:GetChildren()) do
  466. if n:IsA("Accessory") then n:Remove() end
  467. end
  468. for _,x in pairs(Character:GetChildren()) do
  469. if x:IsA("Decal") then x:Remove() end
  470. end
  471.  
  472. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  473. so = Instance.new("Sound")
  474. so.Parent = PARENT
  475. so.SoundId = "rbxassetid://"..ID
  476. so.Volume = VOL
  477. so.Looped = LOOP
  478. so:Play()
  479. removeuseless:AddItem(so,REMOVE)
  480. end
  481.  
  482. mouse.KeyDown:connect(function(Press)
  483. Press=Press:lower()
  484. if Press=='t' then
  485. if tauntdebounce then return end
  486. tauntdebounce = true
  487. local b1 = Instance.new("BillboardGui",Head)
  488. b1.Size = UDim2.new(0,4,0,1.6)
  489. b1.StudsOffset = Vector3.new(0,0,0)
  490. b1.Name = "laff"
  491. b1.AlwaysOnTop = true
  492. b1.StudsOffset = Vector3.new(0,2,0)
  493. b1.Adornee = Head
  494. removeuseless:AddItem(b1,3)
  495. local b2 = Instance.new("TextLabel",b1)
  496. b2.BackgroundTransparency = 1
  497. b2.Text = "HeHeHeHeHeHeHe..."
  498. b2.Font = "Garamond"
  499. b2.TextSize = 30
  500. b2.Name = "lafftext"
  501. b2.TextStrokeTransparency = 0
  502. b2.TextColor3 = BrickColor.new("Grey").Color
  503. b2.TextStrokeColor3 = Color3.new(0,0,0)
  504. b2.Size = UDim2.new(1,0,.5,0)
  505. laff = Instance.new("Sound",Head)
  506. laff.SoundId = "rbxassetid://2126502539"
  507. laff.Volume = 5
  508. laff:Play()
  509. wait(5)
  510. laff:Remove()
  511. tauntdebounce = false
  512. end
  513. end)
  514.  
  515. mouse.KeyDown:connect(function(Press)
  516. Press=Press:lower()
  517. if Press=='e' then
  518. if debounce then return end
  519. if equip then
  520. g1:Remove()
  521. light.Enabled = false
  522. pcall(function()
  523. temmy:Remove()
  524. end)
  525. for i,v in pairs(tommygun:GetDescendants()) do
  526. if v.Name == "temmy" then v:Remove()
  527. end
  528. end
  529. light.Enabled = false
  530. particlemiter1.Enabled = false
  531. hum.CameraOffset = Vector3.new(0,0,0)
  532. attacking = false
  533. equip = false
  534. shooting = false
  535. gunallowance = false
  536. ws = 18
  537. else
  538. g1 = Instance.new("BodyGyro", Root)
  539. g1.D = 175
  540. g1.P = 20000
  541. g1.MaxTorque = Vector3.new(0,9000,0)
  542. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  543. attacking = true
  544. debounce = true
  545. equip = true
  546. coroutine.wrap(function()
  547. while equip do
  548. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  549. ws = 10
  550. swait()
  551. if Root.Velocity.y > 1 then
  552. position = "Jump3"
  553. elseif Root.Velocity.y < -1 then
  554. position = "Falling3"
  555. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  556. position = "Walk3"
  557. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  558. position = "Idle4"
  559. end
  560. end
  561. end)()
  562. coroutine.wrap(function()
  563. while equip do
  564. swait()
  565. settime = 0.05
  566. sine = sine + change
  567. if position == "Jump3" and attacking and not running then
  568. change = .65
  569. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  570. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  571. elseif position == "Falling3" and attacking and not running then
  572. change = .65
  573. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  574. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  575. elseif position == "Walk3" and attacking == true and running == false then
  576. change = .65
  577. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  578. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  579. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  580. elseif position == "Idle4" and attacking == true and running == false then
  581. change = .65
  582. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  583. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  584. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  585. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  586. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  587. end
  588. end
  589. end)()
  590. SOUND(RightArm,898163129,6,false,2)
  591. for i = 1, 30 do
  592. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  593. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  594. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  595. swait()
  596. end
  597. gunallowance = true
  598. mouse.Button1Down:connect(function()
  599. if gunallowance then
  600. particlemiter1.Enabled = true
  601. temmy = Instance.new("Sound",tommygun)
  602. temmy.SoundId = "rbxassetid://2204318084"
  603. temmy.Volume = 6
  604. temmy.Name = "temmy"
  605. temmy.Looped = true
  606. temmy:Play()
  607. shooting = true
  608. end
  609. end)
  610. mouse.Button1Up:connect(function()
  611. if gunallowance then
  612. hum.CameraOffset = Vector3.new(0,0,0)
  613. light.Enabled = false
  614. particlemiter1.Enabled = false
  615. pcall(function()
  616. temmy:Remove()
  617. end)
  618. for i,v in pairs(tommygun:GetDescendants()) do
  619. if v.Name == "temmy" then v:Remove()
  620. end
  621. end
  622. shooting = false
  623. end
  624. end)
  625. coroutine.wrap(function()
  626. if firsttime2 then return end
  627. firsttime2 = true
  628. while true do
  629. swait(3)
  630. if shooting then
  631. if switch1 then
  632. switch1 = false
  633. switch2 = true
  634. light.Enabled = true
  635. elseif switch2 then
  636. switch1 = true
  637. switch2 = false
  638. light.Enabled = false
  639. end
  640. pcall(function()
  641. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  642. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7))
  643. end
  644. end)
  645. end
  646. end
  647. end)()
  648. coroutine.wrap(function()
  649. if firsttime then return end
  650. firsttime = true
  651. while true do
  652. if shooting then
  653. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  654. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  655. pcall(function()
  656. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  657. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(1)
  658. end
  659. end)
  660. elseif not shooting then
  661. end
  662. swait()
  663. end
  664. end)()
  665. debounce = false
  666. end
  667. end
  668. end)
  669.  
  670. mouse.KeyDown:connect(function(Press)
  671. Press=Press:lower()
  672. if Press=='z' then
  673. print("Music switched to 1")
  674. id = 2199374985
  675. doomtheme.SoundId = "rbxassetid://"..id
  676. doomtheme:Play()
  677. end
  678. end)
  679.  
  680. mouse.KeyDown:connect(function(Press)
  681. Press=Press:lower()
  682. if Press=='v' then
  683. print("Music switched to 4")
  684. id = 2111948183
  685. doomtheme.SoundId = "rbxassetid://"..id
  686. doomtheme:Play()
  687. end
  688. end)
  689.  
  690. mouse.KeyDown:connect(function(Press)
  691. Press=Press:lower()
  692. if Press=='x' then
  693. print("Music switched to 2")
  694. id = 318812395
  695. doomtheme.SoundId = "rbxassetid://"..id
  696. doomtheme:Play()
  697. end
  698. end)
  699.  
  700. mouse.KeyDown:connect(function(Press)
  701. Press=Press:lower()
  702. if Press=='c' then
  703. print("Music switched to 3")
  704. id = 180337897
  705. doomtheme.SoundId = "rbxassetid://"..id
  706. doomtheme:Play()
  707. end
  708. end)
  709.  
  710. mouse.KeyDown:connect(function(Press)
  711. Press=Press:lower()
  712. if Press=='b' then
  713. print("Music switched to 5")
  714. id = 649148458
  715. doomtheme.SoundId = "rbxassetid://"..id
  716. doomtheme:Play()
  717. end
  718. end)
  719.  
  720.  
  721. checks1 = coroutine.wrap(function() -------Checks
  722. while true do
  723. if Root.Velocity.y > 1 then
  724. position = "Jump"
  725. elseif Root.Velocity.y < -1 then
  726. position = "Falling"
  727. elseif Root.Velocity.Magnitude < 2 then
  728. position = "Idle"
  729. elseif Root.Velocity.Magnitude < 20 then
  730. position = "Walking"
  731. elseif Root.Velocity.Magnitude > 20 then
  732. position = "Running"
  733. else
  734. end
  735. wait()
  736. end
  737. end)
  738. checks1()
  739.  
  740. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  741.     return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  742. end
  743.  
  744. function ray2(StartPos, EndPos, Distance, Ignore)
  745. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  746. return ray(StartPos, DIRECTION, Distance, Ignore)
  747. end
  748.  
  749. OrgnC0 = Neck.C0
  750. local movelimbs = coroutine.wrap(function()
  751. while RunSrv.RenderStepped:wait() do
  752. TrsoLV = Torso.CFrame.lookVector
  753. Dist = nil
  754. Diff = nil
  755. if not MseGuide then
  756. print("Failed to recognize")
  757. else
  758. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  759. Dist = (Head.CFrame.p-Point).magnitude
  760. Diff = Head.CFrame.Y-Point.Y
  761. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  762. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  763. Diff2 = LeftArm.CFrame.Y-Point.Y
  764. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  765. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  766. end
  767. end
  768. end)
  769. movelimbs()
  770. immortal = {}
  771. for i,v in pairs(Character:GetDescendants()) do
  772.     if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  773.         if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  774.             v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  775.         end
  776.         table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  777.     elseif v:IsA("JointInstance") then
  778.         table.insert(immortal,{v,v.Parent,nil,nil,nil})
  779.     end
  780. end
  781. for e = 1, #immortal do
  782.     if immortal[e] ~= nil then
  783.         local STUFF = immortal[e]
  784.         local PART = STUFF[1]
  785.         local PARENT = STUFF[2]
  786.         local MATERIAL = STUFF[3]
  787.         local COLOR = STUFF[4]
  788.         local TRANSPARENCY = STUFF[5]
  789. if levitate then
  790.         if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  791.             PART.Material = MATERIAL
  792.             PART.Color = COLOR
  793.             PART.Transparency = TRANSPARENCY
  794.         end
  795.         PART.AncestryChanged:connect(function()
  796.             PART.Parent = PARENT
  797.         end)
  798. else
  799.         if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  800.             PART.Material = MATERIAL
  801.             PART.Color = COLOR
  802.             PART.Transparency = TRANSPARENCY
  803.         end
  804.         PART.AncestryChanged:connect(function()
  805.             PART.Parent = PARENT
  806.         end)
  807. end
  808.     end
  809. end
  810. function immortality()
  811.     for e = 1, #immortal do
  812.         if immortal[e] ~= nil then
  813.             local STUFF = immortal[e]
  814.             local PART = STUFF[1]
  815.             local PARENT = STUFF[2]
  816.             local MATERIAL = STUFF[3]
  817.             local COLOR = STUFF[4]
  818.             local TRANSPARENCY = STUFF[5]
  819.             if PART.ClassName == "Part" and PART == Root then
  820.                 PART.Material = MATERIAL
  821.                 PART.Color = COLOR
  822.                 PART.Transparency = TRANSPARENCY
  823.             end
  824.             if PART.Parent ~= PARENT then
  825.                 hum:Remove()
  826.                 PART.Parent = PARENT
  827.                 hum = Instance.new("Humanoid",Character)
  828.                                 hum.Name = "noneofurbusiness"
  829.             end
  830.         end
  831.     end
  832. end
  833. coroutine.wrap(function()
  834. while true do
  835. if hum.Health < .1 then
  836. deadsound = Instance.new("Sound", Torso)
  837. deadsound.Volume = 6
  838. deadsound.SoundId = "rbxassetid://1411352723"
  839. deadsound:Play()
  840. immortality()
  841. end
  842. wait()
  843. end
  844. end)()
  845.  
  846. local anims = coroutine.wrap(function()
  847. while true do
  848. settime = 0.05
  849. sine = sine + change
  850. if position == "Jump" and attacking == false then
  851. change = 1
  852. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  853. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  854. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  855. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  856. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  857. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  858. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  859. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  860. elseif position == "Jump2" and attacking == false then
  861. change = 1
  862. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  863. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  864. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  865. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  866. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  867. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  868. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  869. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  870. elseif position == "Falling" and attacking == false then
  871. change = 1
  872. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  873. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  874. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  875. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  876. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  877. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  878. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  879. elseif position == "Falling2" and attacking == false then
  880. change = 1
  881. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  882. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  883. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  884. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  885. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  886. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  887. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  888. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  889. elseif position == "Walking" and attacking == false and running == false then
  890. change = 1.2
  891. walking = true
  892. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  893. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  894. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  895. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  896. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  897. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  898. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  899. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  900. elseif position == "Idle" and attacking == false and running == false then
  901. change = .5
  902. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  903. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  904. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  905. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8  - 6 * math.sin(sine/12))), .2)
  906. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  907. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  908. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  909. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  910. elseif position == "Idle2" and attacking == false and running == false then
  911. change = .75
  912. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  913. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  914. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  915. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  916. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  917. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  918. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  919. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  920. elseif position == "Walking2" and attacking == false and running == false then
  921. ws = 50
  922. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  923. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  924. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  925. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  926. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  927. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  928. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  929. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  930. elseif position == "Running" and attacking == false then
  931. change = 1
  932. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  933. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  934. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  935. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  936. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  937. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  938. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  939. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  940. end
  941. swait()
  942. end
  943. end)
  944. anims()
  945. warn("Risen from hell, ready to prove his reputation. Made by Supr14")
RAW Paste Data
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