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WoW Rematch Teams 2018

Threewolves Feb 22nd, 2018 926 Never
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  1. __ General __
  2.  
  3. Capture Team::ZL:1210KA:222014F:
  4. Leveling Team Level 1::1120AJ:ZL:121014R:
  5. Leveling Team Level 5+::ZL:22201NE:121014R:
  6. PVP Team 001::21201D2:222016M:22201C8:
  7. PVP Team 002::222014U:221016M:22201C8:
  8. PVP Team 003::221016M:11201RU:121022B:
  9. PVP Team 004::22201NE:12201I1:22201NE:
  10. PVP Team 005::22201NE:22201NE:22201NE:
  11. PVP Team 006::22201C8:221016M:22201C8:
  12. PVP Team 007::12201I1:222016M:22201C8:
  13. PVP Team 008::11101LI:11101LI:11101LI:
  14. PVP Team 009::22201C8:22201C8:22201C8:
  15. PVP Team 010::1120D7:22101ST:21101G9:
  16. PVP Team 011::221016M:11101I1:22201NE:
  17. PVP Team 012::22201C8:2120Q6:221016M:
  18. PVP Team 013::221016M:122018O:22201C8:
  19. PVP Team 014::222014F:122014F:222014F:
  20. PVP Team 015::22201T5:11201I0:11101LP:
  21. PVP Team 016::122019V:122019V:122019V:
  22. PVP Team 017::21201T5:2110198:21201T9:
  23. PVP Team 018::22201T5:21108L:12201HA:
  24. PVP Team 019::21201T5:21108L:1110198:
  25. PVP Team 020::111022K:212044:111022K:
  26. PVP Team 021::2120226:221016M:222014U:
  27. PVP Team 022::2120226:122019V:122019V:
  28. PVP Team 023::222018O:212020V:21101QV:
  29. PVP Team 024::22101IM:121016M:22101IM:
  30. PVP Team 025::121016M:22201C8:21101IM:
  31. PVP Team 026::11201D2:11101SE:22101IM:
  32. PVP Team 027::222014U:2110NA:21201M6:
  33. PVP Team 028::12101BB:12101BB:12201I1:
  34. PVP Team 029::222013N:1220DN:21105U:
  35. PVP Team 030::212013N:2120DB:2120CN:
  36. PVP Team 031::1220FK:1220FK:1210FK:
  37. PVP Team 032::21201D2:11101GT:212022M:
  38. PVP Team 033::22201D2:21201T5:11101FS:
  39. PVP Team 034::22201C8:22201D2:22201C8:
  40.  
  41. __ Deadmines __
  42.  
  43. "Captain" Klutz - Deadmines:3KJG:221016M:11101FS:ZL:N:Turn 1    Pass\nTurn 2    Pass\nTurn 3    Haunt\nTurn 4    Bring in Ikky\nTurn 5    Black Claw\nTurns 6+    Flock
  44. Angry Geode - Deadmines:3KHE:2220NA:22201C8:ZL:N:Turn 1    Whirlpool\nTurn 2    Surge\nTurn 3    Pass\nTurn 4    Surge\nTurn 5    Whirlpool\nTurn 6    Healing Wave\nTurns 7+    Surge until the Angry Geode dies\nAn enemy pet comes in\nTurns 1+    Keep Whirlpool and Healing Wave on cooldown, otherwise use Surge until the fight is won.\nIf you need your Teroclaw Hatchling, keep Nature's Ward active and Dodge on cooldown to end the fight with full health.
  45. Cookie's Leftovers - Deadmines:3KJF:1220QC:22201C8:ZL:N:Turn 1    Decoy\nTurn 2    Thunderbolt\nTurns 3+    Now keep Thunderbolt and Decoy on cooldown and otherwise use Breath\nYour Mechanical Pandaren Dragonling will usually solo the fight.\nIf you are unlucky, bring in your Teroclaw Hatchling and use Dodge + Alpha Strike\nCongrats!
  46. Foe Reaper 50 - Deadmines:3KJH:1220R4:ZL:ZL:N:Turn 1    Geyser\nTurn 2+3    Dive\nTurn 4    Water Jet\nTurn 5+    Keep Geyser and Dive on cooldown, otherwise use Water Jet\nIf your Pandaren Water Spirit dies too early, bring in your level 25 pet and use any damaging spell. The incoming Geyser will finish the fight anyway.
  47. Klutz's Battle Bird - Deadmines:3KHG:122014D:222014F:ZL:N:Do not put your Teroclaw Hatchling in the third slot!\n    \n        \nTurn 1    Arcane Storm\nTurns 2-4    Mana Surge - Klutz's Battle Bird dies\nAn enemy pet comes in\nTurns 1+    Continue using Arcane Storm and Mana Surge when available, otherwise Tail Sweep until your Nexus Whelpling dies\nIf you need your Emerald Proto-Whelp, keep Emerald Presence active, use Emerald Dream if you drop low on health and otherwise use Emerald Bite
  48. Klutz's Battle Monkey - Deadmines:3KHH:22201C8:222014F:ZL:N:Turn 1    Alpha Strike\nTurn 2    Dodge\nTurn 3    Alpha Strike\nTurn 4    Nature's Ward\nTurn 5    Alpha Strike\nTurn 6    Alpha Strike\nTurn 7    Dodge\nTurns 8+    Alpha Strike until Klutz's Battle Monkey is dead\nAn enemy pet comes in\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurn 3    Swap to your Emerald Proto-Whelp (important, safe your Teroclaw Hatchling for the last fight!)\nTurn 4    Emerald Presence\nTurns 5+    Keep Emerald Presence active, use Emerald Dream when you drop below half health, otherwise use Emerald Bite to finish the fight.
  49. Klutz's Battle Rat - Deadmines:3KHF:111014E:22201C8:ZL:N:Turns 1-3    Rampage\nTurns 4+    Thrash until Klutz's Battle Rat is dead\nAn enemy pet comes in\nTurns 1+    Thrash\nIf you need your Teroclaw Hatchling, keep Nature's Ward active and Dodge on cooldown to end the fight with as much health as possible.
  50. Mining Monkey - Deadmines:3KHD:12201BR:22201C8:ZL:N:Turns 1+2    Haywire\nTurns 3+4    Lift-Off\nTurn 5    Alpha Strike\nTurns 6+7    Haywire - the Mining Monkey dies\nAn enemy pet comes in\nTurns 1+    Alpha Strike until your Mechanical Axebeak dies\nBring in your Teroclaw Hatchling\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurns 3+    Keep Nature's Ward active, use Dodge on cooldown and use Alpha Strike otherwise
  51. Unfortunate Defias - Deadmines:3KHI:2220BQ:22201C8:ZL:N:Turn 1    Dodge\nTurns 2-4    Stampede\nTurns 5+    Flurry until the Unfortunate Defias resurrects\nThen:    Stampede\nAn enemy pet comes in\nTurns 1+    Flurry until your Rabbit dies\nBring in your Teroclaw Hatchling\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurns 3+    Keep Nature's Ward active, use Dodge on cooldown and use Alpha Strike otherwise
  52.  
  53. __ Pandaren Spirits __
  54.  
  55. Burning Pandaren Spirit:22RF:1110143:ZL:1110143:N:Any 5+ pet in 2nd and 3rd slots.\n\nTurn 1    Crush\nTurn 2    Sandstorm\nTurn 3    Deflection\nTurns 4+    Crush until Crimson is dead (refresh Sandstorm if it comes off cooldown)\nPandaren Fire Spirit comes in\nTurn 1    Deflection (NOTE: Unfortunately if you get a crit on Crimson then Deflection will not be available and you will have to restart the fight)\nTurns 2+    Keep Sandstorm on cooldown and use Crush in between.\nImportant: When Deflection comes off cooldown, cast Crush or Sandstorm, then use Deflection again.\nPandaren Fire Spirit should die shortly after the second Deflection.\nGlowy comes in\nUse Crush until Sandstorm comes off cooldown\nThen use Sandstorm\nSwap in Level-Pet 1\nSwap in Level-Pet 2 if you want xp divided.\nSwap back to Anubisath Idol\nSame as before, Sandstorm on cooldown and Crush in between until Glowy dies.
  56. Flowing Pandaren Spirit:22RE:22201C8:ZL:22201C8:N:Any level 15+ pet in slot 2.\nIkky can solo if speed is desired.\n\nTurn 1    Alpha Strike\nTurn 2    Alpha Strike\nTurn 3    Dodge\nTurn 4    Nature's Ward\nTurn 5    Alpha Strike - Marley dies.\n\nTiptoe comes in.\nTurn 1    Alpha Strike\nTurn 2    Alpha Strike\nTurn 3    Dodge\nTurn 4    Nature's Ward\nTurn 5+ Alpha Strike til Tiptoe dies.\n\nPandaren Water Spirit comes in.\nTurn 1    Swap to your 15+ Level Pet from slot 2.\nTurn 2    Swap back to your Teroclaw Hatchling\nTurn 3    Alpha Strike\nTurn 4    Dodge\nTurn 5    Nature's Ward\nTurns 6+    Alpha Strike until the fight is won.
  57. Thundering Pandaren Spirit:22RH:1110HO:1220AJ:ZL:N:Breeds that work with this fight:\nSnail - H/S, H/B, H/H and H/P.\n\nOne of the best ways to bring a level 1 pet up quickly. Due to the Darkmoon Zeppelins Explode ability, your level pet has no danger of dying and will get the full experience from this fight.    \n        \nTurns 1+2    Dive\nTurn 3    Acidic Goo\nTurn 4    Ooze Touch until Pandaren Earth Spirit dies.\n\nSludgy comes in.\n\nTurn 1    Acidic Goo\nTurns 2+    Keep Ooze Touching until your Snail dies.\n\nBring in your Darkmoon Zeppelin.\n\nTurns 1+    Missile until Sludgy dies.\n\nDarnak comes in.\n\nTurn 1+  Missile\nTurn 2    Decoy\nImportant: While doing the next moves. If he gets below 850 and has Stone rush ready, just Skip to Explode and he will do 240 damage to himself.\nTurn 3+    Missile until Darnak is below 618 health.\nThen (BOOM!)    Explode\nYour level pet will be the only survivor and get the full experience of the fight.
  58. Whispering Pandaren Spirit:22RG:1120AJ:ZL:222014F:N:Any level 1+ pet in slot 2.\n\nTurn 1   Decoy\n\nSwitch to leveling pet in slot 2.\n\nSwitch back to Darkmoon Zeppelin.\n\nAnytime you get stunned pass and continue. If Dusty is in Cocoon use Missile. Bombing Run whenever possible but only if Dusty is visible. Decoy if available. Missile otherwise til Darkmoon Zeppelin dies.\n\nBring in Emerald Proto-Whelp\n\nTurn 1   Emerald Presence\nTurn 2   Emerald Bite til Dusty dies.\n\nKeep Emerald Presence active. Use Emerald Dream whenever below 900 Health. Otherwise, Emerald Bite til done.
  59.  
  60. __ Beasts of Fable __
  61.  
  62. Aki the Chosen:215L:112015R:11108L:ZL:N:Any 1+ leveling pet in slot 3.\n\nBreeds that work:\nAnklerender must be a P/P breed for this to work 100%.\nP/S and P/B also work just follow the notes below.\n\n       \nTurn 1    Bite\nTurn 2    Bite\nTurn 3+    Leap until Chirrup is dead.\nStormlash comes in.\nTurn 1    Black Claw - your Anklerender dies.\nBring in your Clockwork Gnome.\nTurn 1    Build Turret - Stormlash dies. If not, just go on to the next step for your turret will kill him as you repair.\nWhiskers comes in.\nTurns 1-3    Repair\nTurn 4    Build Turret\nNOTE: If Whiskers is 550 HP or below after turn 4, Skip to turn 6. So he'll use Survival instead of Surge on your level pet. This is an estimate.\nNOTE: If Whiskers is above 550 HP after turn 4, continue to Turn 5. So he'll use Survival instead of Surge on your level pet. This is an estimate.\nTurn 5    Metal Fist\nTurn 6    Swap to your Level Pet.\nTurn 7    Swap back to your Clockwork Gnome.\nTurn 8    Build Turret - Whiskers dies.\nTurn 9    Metal Fist. Done.
  63. Courageous Yon:215I:222014F:ZL:1120140:N:Any level 1+ pet in slot 2.\n\nTurn 1    Emerald Bite\nTurn 2    Emerald Presence\nTurn 3-5   Emerald Dream\nTurns 6    Emerald Bite\nTurn 1    Emerald Presence\nTurns 2-4    Emerald Dream\nTurns 5+    Emerald Bite until Lapin dies\nBleat comes in\nTurns 1+    Emerald Bite until your Emerald Proto-Whelp dies. Be careful not to kill Bleat! Pass if necessary.\nBring in your Level Pet\nTurn 1    Swap to Chrominius\nTurn 2    Bite\nThen:    If Bleat has more than 740 HP do Howl Then Surge of Power.\nThen:    If Bleat has less than 740 HP just do Surge of Power.
  64. Dos-Ryga:22UK:11101FS:ZL:1110MT:N:Very rarely fails if you’re unlucky, but the strategy is so fast that you can just try again. In most cases Ikky finishes Dos’Ryga in 3 turns.\n\nNot a significant source of XP for pet leveling.\n\nCan substitute Zandalari Anklerender with Black Claw and Hunting Party ailitites instead of Ikky if needed.\n        \nTurn 1    Black Claw\nTurns 2-4    Flock\n\nIf Ikky dies bring in slot 3 level 25 pet to clean up.
  65. Farmer Nishi:215E:2110F9:ZL:ZL:N:Any 5+ leveling pet in slot two.\n\nTurn 1    Tail Sweep\nTurns 2+3    Lift-Off\nTurns 4+    Tail Sweep until Siren dies\nToothbreaker comes in\nTurn 1    Healing Flame\nTurn 2    Pass\nTurns 3+4    Lift-Off\nTurn 5    Tail Sweep\nTurn 6    Healing Flame\nTurn 7    Swap to your Level Pet\nTurn 8    Swap back to your Spawn of Onyxia\nTurn 9    Tail Sweep\nTurn 10    Healing Flame\nTurn 11    Pass\nTurns 12+13    Lift-Off\nTurn 14    Healing Flame\nTurns 15+    Tail Sweep until Toothbreaker dies\nBrood of Mothallus comes in\nTurn 1    Healing Flame (or Tail Sweep if it's on cooldown)\nTurns 2+3    Lift-Off\nTurns 4+    Use Healing Flame and Lift-Off on cooldown and Tail Sweep in between until Brood of Mothallus is dead
  66. Gorespine:22UE:1220AJ:ZL:11101DA:N:Not a significant source of leveling XP.\n\nAny level 1+ pet in slot 2.\n\nTurn 1   Decoy\nSwitch to Draenei Micro Defender\nTurn 1   Metal Fist\nTurn 2   Metal Fist\nTurn 3   Relective Shield\nTurn 4+ Metal Fist til 1st death.\nTurn 5   Explode\nSwitch to Darkmoon Zeppelin\nTurn 1   Missile\nTurn 2   Explode\n\nMay require retry due to random abilities of Gorespine.
  67. Greyhoof:22UG:2210198:1120AI:ZL:N:Turn 1    Make it Rain\nTurns 2-4    Inflation\nTurn 5    Make it Rain\nIf Greyhoof isn't dead bring in your Darkmoon Tonk\nTurn 1    Ion Cannon
  68. Hyuna of the Shrines:215A:11107V:2110F9:ZL:N:Any level 1+ pet in 3rd slot.\n\nTurn 1    Moonfire\nTurn 2    Flamethrower\nTurn 3    Ancient Blessing\nTurn 4    Flamethrower\nTurn 5    Flamethrower - Skyshaper is dead\nFangor comes in\nTurn 1    Moonfire\nTurn 2    Ancient Blessing\nTurn 3    Flamethrower\nTurn 4    Flamethrower\nTurn 5    Moonfire - if you can. It will kill Fangor. Should your Celestial Dragon die too early, bring in your Onyxian Whelpling and do Tail Sweep to finish Fangor.\nDor the Wall comes in\nTurn 1    Healing Flame (or Flamethrower should your Celestial Dragon still be alive)\nTurn 2    Swap to your Level Pet\nTurn 3    Swap to Spawn of Onyxia\nTurn 4    Tail Sweep\nTurns 5+6    Lift-Off\nTurns 7+    Tail Sweep until Dor is dead\nIf you get stunned at any point, pass and continue the rotation - it should still work out without any alterations.
  69. Ka'wi the Gorger:22UB:1220DB:1220DB:ZL:N:Not a significant source for leveling XP.\n\nAny Spiders with matching abilities will work.\n\nTurn 1    Brittle Webbing\nTurns 2-4    Spiderling Swarm\nTurns 5+    Strike until your first spider dies\nBring in your second spider\nTurn 1    Brittle Webbing\nTurns 2-4    Spiderling Swarm\nTurns 5+    Strike until Ka'wi is dead
  70. Kafi:22UJ:2210198:1220AJ:ZL:N:Any Leveling 1+ Pet in 3rd slot. Not a significant source of leveling experience.\n\nTurn 1    Extra Plating\nTurn 2    Make it Rain\nTurn 3+  Inflation til Lil Bling dies.\n\nSwitch to Darkmoon Zeppelin.\n\nTurn 1    Decoy\n\nSwitch to Leveling Pet.\n\nSwitch to Darkmoon Zeppelin.\n\nTurn 1    Explode\n\nMay require retry.
  71. Lucky Yi:22UH:111014E:11101DA:ZL:N:Not a significant source of leveling XP.\n\nBreeds tested that works:\nKun-Lai Runt - P/B.\n        \nTurns 1-3    Rampage\nTurn 4    Mangle\nTurn 5    Thrash\nTurn 6    Thrash\nTurns 7-9    Rampage\nTurns 10+    Thrash until Lucky Yi is dead\nIf your Kun-Lai Runt does not manage, bring in a Draenei Micro Defender and use Metal Fist, then  Explode.
  72. Mo'ruk:215D:1120AJ:ZL:2210HD:N:Any level 5+ pet in slot 2.\n\nTurn 1    Bombing Run\nTurn 2    Decoy\nTurn 3    Missile\nTurn 4    Missile\nTurn 5    Bombing Run\nTurns 6+    Missile until Woodcarver is dead\nLightstalker comes in\nTurn 1    Swap to your Level Pet\nTurn 2    Swap to your Nether Faerie Dragon\nTurn 3    Moonfire\nTurns 4+    Arcane Blast until Lightstalker is dead\nNeedleback comes in\nTurn 1    Life Exchange\nTurn 2    Moonfire\nTurns 3+    Arcane Blast until your Nether Faerie Dragon dies (sometimes Needleback goes down first)\nBring back in your Darkmoon Zeppelin\nTurn 1    Bombing Run\nTurn 2    Decoy\nTurns 3+    Missile until the fight is done
  73. Nitun:22UL:212015R:221014S:1220DB:N:Not a significant source for leveling XP.\n\nTurn 1   Black Claw\nTurn 2   Hunting Party til dead.\n\nBring in Zandalari Kneebiter.\n\nTurn 2   Hunting Party til done.
  74. No-No:22UF:22201C8:11101HL:ZL:N:Not a significant source of leveling XP.\n  \nTurn 1   Alpha Stike\nTurn 2   Dodge\nTurn 3   Nature's Ward\nTurn 4+ Situation based(see below)\n\nIf No-No built a Beaver Dam use Nature's Ward until Dam is gone.\n\nWhen No-No submerges underground use Dodge\notherwise use Alpha Strike\n\nHave any Moth in slot 2 as clean up pet if needed.
  75. Seeker Zusshi:21B6:11201HD:ZL:11101FS:N:Any level 1+ pet in slot 2. Very good XP for this fight.\n\nTurn 1    Spiny Carapace\nTurn 2    Rip\nTurn 3    Blood in the Water\nTurn 4    Rip until Diamond is dead (if required)\nMollus comes in\nTurn 1    Rip\nTurn 2    Spiny Carapace\nTurn 3    Blood in the Water - your Fen Crab dies (Most of the time your crab dies before this connects. but sometimes it will hit Mollus then die).\nBring in your Level Pet\nTurn 1    Swap to Ikky\nTurns 2-4    Flock - Mollus dies\nSkimmer comes in\nTurns 1+    Savage Talon until Skimmer is dead
  76. Skitterer Xi'a:22UM:11101BB:122013Q:ZL:N:Not a significant source of leveling XP.\n\nThis strategy seems to work with most of the Beasts of Fable pets.\n\nBreeds that work:\nIron Starlet - H/P works best, P/S and P/B also work.\n\nThis fight gives very poor EXP and not worth adding a level pet.\n\n     \nTurn 1    Wind-Up\nSwap to Stitched Pup\nTurn 1 +    Diseased Bite until your Stitched Pup enters its undead round.\nThen    Howl and Stitched Pup dies.\nSwap back to Iron Starlette\nTurn 1    Supercharge\n(NOTE: If he uses Flurry at this point he can kill your Iron Starlette if it hits 3 times. You'll have to start over at this point) His skills are completely random.\nTurn 2    Wind-Up and Skitterer Xi'a dies.
  77. Ti'un the Wanderer:22UI:11101BB:122013Q:ZL:N:This strategy seems to work with most of the Beasts of Fable pets. However, if Ti'un the Wanderer casts Tidal wave too often he may kill Iron Starlet before you get to use it. High probablity of success though.\n\nBreeds that work:\nIron Starlet - P/S is BEST but P/B and H/P also work.\n\nThis fight gives very poor EXP and not worth adding a level pet.\n        \nTurn 1    Wind-Up\nSwap to Stitched Pup.\nTurn 1+    Diseased Bite until your Stitched Pup enters its undead round.\nThen    Howl and Stitched Pup dies.\nSwap back to Iron Starlette.\nTurn 1    Supercharge\nTurn 2    Wind-Up and Ti'un the Wanderer dies.
  78. Wastewalker Shu:215J:221019C:1120140:1120AI:N:This strategy leaves no room for a level pet.\n\nTeroclaw Hatchling replacing moth can nearly solo if leveling is desired.\n        \nTurn 1    Moth Balls\nTurn 2    Alpha Strike\nTurn 3    Alpha Strike\nTurn 4    Cocoon Strike\nTurn 5    Moth Balls\nTurns 6+    Alpha Strike until Crusher is dead\nPounder comes in\nTurns 1+    Alpha Strike until your Moth dies\nBring in Chrominius\nTurn 1    Howl\nTurn 2    Bite until Pounder is below 740 health, then:\nTurn 3    Surge of Power\nMutilator comes in\nTurn 1    Howl\nTurns 2+    Bite until Chrominius dies\nBring in your Darkmoon Tonk\nTurn 1    Shock and Awe\nTurns 2+    If Mutilator has less than 1000 life left, use Ion Cannon. Otherwise 1 Missile and then Ion Cannon.
  79.  
  80. __ Celestial Tournament __
  81.  
  82. Blingtron 4000:267T:1210VL:22201C8:12201CI:N:Turn 1    Perk Up\nTurn 2    Pump\nTurn 3    Pump\nTurn 4    Bite til dead.\n\nBring in Teroclaw Hatchling.\n\nTurn 1    Nature's Ward\nTurn 2    Dodge\nTurn 3    Alpha Strike\nTurn 4+  Keep Nature's Ward active. Use Dodge when available. Otherwise, Alpha Stike.
  83. Chen Stormstout:267N:221014C:2210K1:ZL:N:If stunned restart.\n\nTurn 1    Exposed Wounds\nTurn 2+   Batter til Tonsa dies.\n\nChirps enters and stuns Cogblade Raptor.\n\nSwitch to Elekk Plushie for 1 round to absorb Locust Swarm.\n\nPass if stunned.\n\nTurn 1   Itchin' for a Stitchin'\n\nBring in Cogblade Raptor.\n\nTurn 1    Screech\nTurn 2    Exposed Wounds\nTurn 3    Batter til dead.\n\nBring in Rabbit.\n\nTurn 1    Flurry til Chirps dies.\n\nLast enemy pet enters.\n\nTurn 1    Burrow\nTurn 2    Flurry\nTurn 3    Dodge \nTurn 6    Flurry til done.
  84. Chi-Chi, Hatchling of Chi-Ji:26IT:1110FD:1110FD:1110FD:N:Chi Chi uses Ethereal every third round.\n\nTurn 1    Acidic Goo\nTurn 2    Ooze Touch\nTurns 3+4    Dive\nTurn 5    Acidic Goo\nTurn 6    Ooze Touch\nTurn 7    Ooze Touch\nTurn 8    Ooze Touch\nTurn 9    Acidic Goo\nTurn 10    Ooze Touch\nTurns 11+12    Dive\nIf a snail got killed during one round, bring in the next snail and move to the next turn.\nContinue doing this rotation until Chi-Chi is dead.
  85. Dr. Ion Goldbloom:267U:2120144:2110EN:2120141:N:If the beginning of this fight works out and you can get Life Exchange through (about 90% chance), the strategy works flawlessly. However there is this small 10% risk of it to fail in the beginning, so best do this fight up first if you take these three pets along!\n    \n        \nTurn 1    Amplify Magic\nTurns 2-4    Mana Surge - Screamer will swap out for Trike\nTurn 5    Life Exchange\nTurn 6    Swap to Robo-Chick\nTurn 7    Overtune\nTurns 8+    Batter until Trike is dead\nScreamer comes back in\nTurn 1    Batter - Screamer will die as well\nChaos comes in\nTurns 1+    Batter until your Robo-Chick is dead\nBring in your Death Talon Whelpguard\nTurn 1    Clobber\nTurns 2+    Shadowflame until Chaos is dead
  86. Little Tommy Newcomer:27SQ:21201GT:21101DA:ZL:N:Any level 15+ in 3rd slot.\n\nTurn 1    Blinding Poison\nTurn 2    Extra Plating\nTurn 3    Wind-Up\nTurn 4    Wind-Up\nTurn 5    Wind-Up\nTurn 6    Blinding Poison\nTurns 7+    Wind-Up until your Scorpid dies\nBring in your Draenei Micro Defender\nTurn 1    Reflective Shield\nTurn 2    Batter\nTurn 3    Explode - Lil' Oondasta dies and your third pet gets all the XP
  87. Lorewalker Cho:267M:2210HD:1120QC:1110143:N:Turn 1    Moonfire\nTurn 2+   Arcane Blast til Wisdom is Dead\nPatience enters.\nTurn 1    Life Exchange\nTurn 2+    Arcane Blast til Nether Faerie Dragon is dead.\nBring in Mechanical Pandaren Dragonling.\nTurn 1+ Breath til Patience dies.\nKnowledge enters.\nTurn 1    Bombing Run\nTurn 2    Breath\nTurn 3    Decoy\nTurn 4+ Breath til done.
  88. Shademaster Kiryn:267Q:121016M:11203L:12201CI:N:Turn 1    Curse of Doom\nTurn 2    Haunt\n\nBring in Tiny Snowman.\n\nTurn 1    Deep Freeze\n\nEnemy switches.\n\nTurn 1+   Snowball til Stermoen casts Call Lightning. \n\nTurn 2    Call Blizzard\nTurn 3    Snowball til Stermoen dies.\n\nSummer enters.\n\nTurn 1+   Snowball til Summer's dodge is done.\nTurn 2    Deep Freeze\nTurn 3    Call Blizzard\nTurn 4    Snowball til dead\n\nBring in Unborn Val'kyr\n\nTurn 1    Curse of Doom\nTurn 2    Shadow Slash til done.
  89. Sully "The Pickle" McLeary:267P:2120M2:2210GP:2120A5:N:This strategy is highly affected by what spells Socks uses and a little by what Bandicoon you take along. It does work all the time though, just needs some adaptation according to what happens.\n\n    \n        \nTurn 1    Tongue Lash\nTurn 2    Tongue Lash\nTurn 3    Tongue Lash\nTurn 4    Survival - if your Bandicoon dies too early here, bring in Dragonbone Hatchling and use Thrash until Monte comes in. Then use another Thrash followed by Lift-Off.\nTurns 5+    Tongue Lash until Monte comes in\nMonte comes in\nTurn 1    Tongue Lash\nTurn 2    Pass - Your Bandicoon soaks the Burrow. Do not use Survival here again.\nBring in your Dragonbone Hatchling\nTurns 1+2    Lift-Off\nTurns 3+    Thrash until Monte is dead\nRikki comes in\nTurns 1+    Lift-Off if you can, otherwise Thrash until Dragonbone Hatchling dies\nBring in [pet=Brilliant [pet=Kali]ri]\nQuills until they hit 2 times.\nPredatory Strike\nQuills if necessary to finish the fight
  90. Taran Zhu:267R:212019D:11101M9:ZL:N:Turn 1    Moth Dust\nTurn 2    Cocoon Strike\nTurn 3    Alpha Strike\n\nUse Moth Dust and Cocoon Strike when available til first moth dies.\n\nFor 2nd moth substitute Slicing Wind for Alpha Strike.
  91. Wise Mari:267S:222011C:1220QC:12201CI:N:Turn 1    Alpha Strike\nTurn 2    Call Darkness\nTurn 3    Nocturnal Strike\nTurn 4    Alpha Strike\n\nCarpe Diem dies.\n\nSwitch to Mechancial Pandaren Dragonling.\n\nTurn 1    Decoy\nTurn 2    Thunderbolt\nTurn 3+  Breath unless Thunderbolt or Decoy are not on CD.\n\nSpirus dies.\n\nTurn 1    Breath unless Thunderbolt or Decoy are not on CD.
  92. Wrathion:267K:1110143:2120GQ:ZL:N:Turn 1    Sandstorm\nTurn 2    Crush\nTurn 3+  Use Deflection when Frost Tomb has one round. Otherwise, keep sandstorm active and use crush when others on CD.\n\nCindy dies.\n\nSwitch to Scourged Whelpling.\n\nTurn 1    Call Darkness\nTurn 2    Dreadful Breath\nTurn 3+  Keep Call Darkness active. Use Dreadful Breath otherwise til dead.\n\nBring back in Anubisath Idol.\n\nTurn 1   Crush til done.
  93. Xu-Fu, Cub of Xuen:26A9:212015R:2110198:ZL:N:Turn 1: Black Claw\nTurn 2,3: Hunting Party\nZandalari Anklerender Dies\nLil' Bling - Turn 1:  Make it Rain
  94. Yu'la, Broodling of Yu'lon:26J3:1210BQ:1210C7:ZL:N:Turn 1    Scratch\nTurn 2    Scratch\nTurn 3    Dodge\nTurn 4    Scratch\nTurns 5+6    Burrow\nRepeat this rotation until Yu’la is dead, or worst case your first rabbit dies. If that happens, bring in your second rabbit and continue exactly where you left off in the rotation.
  95. Zao, Calfling of Niuzao:26J2:11103K:211014C:ZL:N:Turn 1    Supercharge\nTurn 2    Call Lightning\nTurn 3    Switch to your Cogblade Raptor\nTurn 4    Exposed Wounds\nTurns 5+    Batter until Zao is dead
  96.  
  97. __ Legacy __
  98.  
  99. Alganon the Observer Northrend::121016M:2220MQ:112014F:N:Turn 1    Curse of Doom\nTurn 2    Haunt\n\nBring in Tolai Hare.\n\nTurn 1    Dodge\nTurn 2+   Stampede\n\nComet dies. Cosmos enters.\n\nTurn 1    Flurry, gets swapped to Unborn Val'kyr.\n\nSwitch to Emerald Proto-Whelp.\n\nTurn 1+   Emerald Dream\nTurn 2    Breath, gets swapped to Unborn Val'kyr.\n\nTurn 1    Curse of Doom\nTurn 2    Haunt\n\nBring in Tolai Hare.\n\nTurn 1    Dodge\nTurn 2    Stampede\n\nTolai Hare dies.\n\nEmerald Proto-Whelp enters.\n\nTurn 1    Breath\n\nCosmos dies. Constellatius enters.\n\nTurn 1+   Emerald Dream\nTurn 2    Breath\nTurn 3    Breath\nTurn 4    Ancient Blessing\nTurn 5    Breath\nTurn 6+  Emerald Dream\nTurn 7    Breath\nTurn 8    Ancient BLessing\nTurn 9    Breath\nTurn 10+  Emerald Dream
  100. Beegle Blastfuse Northrend:212B:12201LQ:ZL:12201LQ:N:Any level 7+ pet in slot 1.\n\nTurn 1    Any single round ability.\n\nSwitch to Dream Whelpling.\n\nTurn 1    Emerald Presence\nTurn 2    Emerald Dream\nTurn 3+  Emerald Bite til below 800 health, then repeat turns 1 & 2.\n\nIf stunned, pass.
  101. Crysa:3GIM:22101ND:22101ND:12201ND:N:Turn 1    Arcane Storm\nTurn 2    Arcane Explosion\nTurn 3    Surge of Power\n\nErudite Manafiend dies.\n\nBring in 2nd Erudite Manafiend.\n\nTurn 1    Arcane Explosion\nTurn 2    Arcane Explosion\nTurn 3    Arcane Explosion\nTurn 4    Arcane Storm\nTurn 5    Arcane Explosion til dead.\n\nBring in 3rd Manafiend.\n\nTurn 1    Surge of Power
  102. Goz Banefury::2110F9:12201DA:12201CI:N:Turn 1    Tail Sweep\nTurn 2    Healing Flame\nTurn 3    Tail Sweep\nTurn 4    Tail Sweep\n\nAmythel enters.\n\nTurn 1    Tail Sweep\nTurn 2    Healing Flame\nTurn 3    Tail Sweep\n\nSpawn of Onyxia Dies\n\nBring in Draenei Micro Defender.\n\nTurn 1    Shield Block\nTurn 2    Metal Fist\nTurn 3    Ion Cannon
  103. Major Payne Northrend:213J:2210198:1220FK:111015L:N:Note: This team requires Minfernal(Rare).\nAny level 1+ pet in slot 3.\n\nTurn 1    Extra Plating(Restart if Stunned - 50% chance)\nTurn 2    Make it Rain\nTurn 3+  Inflation\nTurn 6    Make it Rain\n\nBeakmaster X-225 Enters(If stunned, pass)\n\nTurn 1    Extra Plating\nTurn 2    Make it Rain\nTurn 4    Inflation, Make it Rain if available.\n\nBring in Minfernal\n\nTurn 1    Extra Plating\nTurn 2    Crush til Blooms's Health is below 650.\nExplode.
  104. Nearly Headless Jacob Northrend:212C:ZL:2210K1:2210K1:N:Any 10+ Leveling pet in slot 1. \n\nTurn 1 Any single round ability.\n\nSwitch to Rabbit.\n\nTurn 1    Dodge\nUse Dodge when possible. \n\nFlurry when Dodge is on cooldown til opponent dies.\n\nSave Burrow til each undead dies the 1st time.\n\nWhen 1st Rabbit dies, switch to 2nd Rabbit and repeat.
  105. Okrut Dragonwaste Northrend:212E:122019V:ZL:2210K1:N:Any 10+ Leveling pet in slot 1. \n\nTurn 1    Dodge\nUse Dodge when possible. Any other ability til opponent is dead.\n\nSwitch to leveling pet.\nSwitch to Rabbit.\n\nSwitch to Rabbit.\nTurn 1 Dodge\nUse Dodge when possible.\n\nFlurry when Dodge is on cooldown.\n\nSave Burrow til each undead dies the 1st time.\n\nIf needed, bring Bonkers back in for clean up.
  106.  
  107. __ Garrison __
  108.  
  109. Blingtron 4999b, Protectron 022481 and Protectron 011803:2JK0:12201C8:ZL:ZL:N:Turn 1    Claw\nTurn 2    Dodge\nTurn 3    Nature's Ward\nTurns 4+    Claw until Blingtron 4999b is dead\nProtectron 022481 comes in\nTurn 1    Claw\nTurn 2    Dodge\nTurn 3    Nature's Ward\nTurns 4+    Claw until this bot is dead as well\nProtectron 011803 comes in\nTurn 1    Claw\nTurn 2    Dodge\nTurn 3    Nature's Ward\nTurns 4+    Claw until the fight is over
  110. Brutus and Rukus:2JJM:21101BB:11108L:1120140:N:Turn 1    Supercharge\nTurn 2    Demolish - If you miss, abandon the fight and restart\nDepending on which Starlette you have, Brutus might already be dead. If not, continue with Powerball until he is.\nRukus comes in\nTurns 1+    Demolish until Iron Starlette dies\nBring in your Clockwork Gnome\nTurn 1    Build Turret\nTurn 2    Metal Fist\nTurn 3    Metal Fist\nTurn 4    Metal Fist\nTurn 5    Build Turret\nTurns 6+    Continue with Metal Fist until Rukus is dead as well.\nChrominius is a backup - if the RNG gods are against you, bring him in last and finish off Rukus with Surge of Power :-)
  111. Carrotus Maximus:2JDC:11101BB:ZL:ZL:N:Turn 1    Wind-Up\nTurn 2    Powerball\nTurn 3    Powerball\nTurn 4    Supercharge\nTurn 5    Wind-Up
  112. Deebs, Tyri and Puzzle:2DAB:1220QC:ZL:11105U:N:Any level 6+ pet in center slot. Good source of XP.\n\nTurn 1    Thunderbolt\nTurns 2+    Breath until Deebs dies\nTyri comes in\nTurn 1    Decoy\nTurns 2+    Breath and Thunderbolt whenever it is ready\nMost of the time, your Dragonling will kill Tyri. In some rare cases it might not be able to. Should that happen, swap to your Ghostly Skull and use Shadow Slash to kill off Tyri, then follow the steps here again:\nPuzzle comes in\nTurn 1    Swap to your Level Pet\nTurn 2    Swap to your Ghostly Skull\nTurn 3    Ghostly Bite - done! If not, , or buse a few Shadow Slashes to finish the job, or bring back mechanical pandaren dragonling if needed.
  113. Eleanor:2DS7:21101D1:ZL:ZL:N:Turn 1    Bubble\nTurn 2    Mudslide\nTurns 3+    Use Tongue Lash and Mudslide whenever you can.
  114. Erris / Kura::122014D:ZL:1210R4:N:This strategy is VS - Spores, Dusty and Salad.\n\nThis fight gives High EXP\n\nBreeds that we know work with this fight:\nNexus Whelpling - P/P, Pandaren Water Spirit - H/S.\n(NOTE: You can also use an Aqua Strider - S/S 1-2-2.)\nTurn 1    Arcane Storm\nTurn 2 - 3    Mana Surge killing Spores.\nDusty comes in.\nTurn 1    Mana Surge continues.\nTurn 2    Arcane Storm\nHere it depends on luck. Your whelpling may have killed Dusty or Dusty is still alive and you'll need to Tail Sweep once to kill Dusty or Dusty may kill your Welp. (If my Whelp dies I just start over).\nSalad comes in.\nBring in your Leveling Pet.\nSwap to Pandaren Water Spirit.\nTurn 1    Whirlpool\nTurn 2+    Water Jet until Salad is dead.
  115. Erris the Collector:2OHJ:122014D:ZL:1210R4:N:This strategy is VS - Spores, Dusty and Salad.\n\nThis fight gives High EXP\n\nBreeds that we know work with this fight:\nNexus Whelpling - P/P, Pandaren Water Spirit - H/S.\n(NOTE: You can also use an Aqua Strider - S/S 1-2-2.)\nTurn 1    Arcane Storm\nTurn 2 - 3    Mana Surge killing Spores.\nDusty comes in.\nTurn 1    Mana Surge continues.\nTurn 2    Arcane Storm\nHere it depends on luck. Your whelpling may have killed Dusty or Dusty is still alive and you'll need to Tail Sweep once to kill Dusty or Dusty may kill your Welp. (If my Whelp dies I just start over).\nSalad comes in.\nBring in your Leveling Pet.\nSwap to Pandaren Water Spirit.\nTurn 1    Whirlpool\nTurn 2+    Water Jet until Salad is dead.
  116. Erris Vs. Critters:2OS9:2220DB:ZL:21201DI:
  117. Gnawface:2JDB:11101BB:ZL:ZL:N:Turn 1    Wind-Up\nTurn 2    Supercharge\nTurn 3    Wind-Up
  118. Gorefu:2JEN:11101BB:ZL:ZL:N:Turn 1    Wind-Up\nTurn 2    Supercharge\nTurn 3    Wind-Up
  119. Grubbles, Scrags, Stings:2JJQ:222014D:ZL:2220148:N:Nexus Whelpling - Arcane Storm, Mana Surge, Frost Breath til other are off cooldown til Nexus Whelpling Dies.\nArcane Eye - Psychic Blast, Mana Surge, Psychic Blast, Drain Power, Psychic Blast.
  120. Jahan, Archimedes and Samm :2JJR:122014D:ZL:ZL:N:Turn 1    Mana Surge (continues for 3 rounds)\nTurn 4    Arcane Storm\nTurns 5+    Tail Sweep until the fight is done. If Nexus dies use 2nd pet to finish.
  121. King Floret and Queen Floret:2JJO:222014S:211015R:ZL:N:Turn 1    Black Claw\nTurns 2+3    Hunting Party\nTurn 4    Bloodfang - the Queen dies\nTurns 5+    Black Claw until your Kneebiter is dead.\nBring in your Zandalari Anklerender\nTurns 1+2    Hunting Party\nTurns 3+4    Devour
  122. Kromli and Gromli:2JJP:222016M:11205U:12101H6:N:Turn 1    Curse of Doom\nTurns 2+    Keep Curse of Doom on cooldown and use Shadow Shock otherwise until your Unborn Val'kyr resurrects\nThen:    Unholy Ascension\nBring in your Ghostly Skull\nTurn 1    Ghostly Bite\nTurn 2    Pass\nTurn 3    Use Ghostly Bite when possible and otherwise Shadow Slash until your Ghostly Skull dies\nThen:    Unholy Ascension\nBring in your Son of Sethe\nTurn 1    Touch of the Animus\nTurn 2    Absorb\nTurn 3    Drain Blood\nTurns 4+    Absorb until the fight is won
  123. Kura Thunderhoof:2OSI:122014D:ZL:1210R4:N:This strategy is VS - Spores, Dusty and Salad.\n\nThis fight gives High EXP\n\nBreeds that we know work with this fight:\nNexus Whelpling - P/P, Pandaren Water Spirit - H/S.\n(NOTE: You can also use an Aqua Strider - S/S 1-2-2.)\nTurn 1    Arcane Storm\nTurn 2 - 3    Mana Surge killing Spores.\nDusty comes in.\nTurn 1    Mana Surge continues.\nTurn 2    Arcane Storm\nHere it depends on luck. Your whelpling may have killed Dusty or Dusty is still alive and you'll need to Tail Sweep once to kill Dusty or Dusty may kill your Welp. (If my Whelp dies I just start over).\nSalad comes in.\nBring in your Leveling Pet.\nSwap to Pandaren Water Spirit.\nTurn 1    Whirlpool\nTurn 2+    Water Jet until Salad is dead.
  124. Manos, Hanos and Fatos:2JK2:1120QC:1120140:ZL:N:Turns 1+    Breath until Manos dies\nHanos comes out\nTurn 1    Decoy\nTurns 2+    Breath until Hanos dies\nFatos comes out\nTurns 1+    Breath until your Dragonling dies.\nBring in Chrominius\nTurns 1+    Bite Fatos to death!
  125. Mr. Terrible, Carroteye and Sloppus:2JGD:2220NA:122014F:ZL:N:Turn 1    Whirlpool\nTurn 2    Healing Wave\nTurns 3+    Surge until Mr. Terrible dies\nCarroteye comes in\nTurn 1    Surge\nTurn 2    Whirlpool\nTurn 3    Healing Wave\nTurns 4+    Surge until your Crab dies - Carroteye will be dead by this point and Sloppus comes in.\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurns 2+    Breath until Sloppus dies\nUse Emerald Dream and refresh Emerald Presence if you miss often and drop below ~600 health.
  126. Quintessence of Light:2JKI:2210HD:ZL:ZL:N:Turn 1    Moonfire\nTurn 2    Life Exchange\nTurn 3    Arcane Blast\nTurn 4    Arcane Blast\nTurn 5    Moonfire\nTurns 6+    Arcane Blast until the Draenei is hot no more.
  127. Rockbiter, Acidtooth and Stonechewer:2JJU:ZL:2120NA:1120140:N:Any level 5+ in 1st slot.\n\nTurn 1   Any single round ability.\n\nSwitch to Emperor Crab.\n\nTurn 1    Whirlpool\nTurn 2    Surge\nTurn 3    Renewing Mists\nTurn 4    Surge\nTurn 5    Whirlpool\nTurn 6    Surge\nTurn 7    Renewing Mists\nTurn 8    Surge - Rockbiter dies.\nStonechewer comes in\nTurn 1    Surge\nTurn 2    Whirlpool\nTurns 3+    Surge until your Emperor Crab dies.\nBring in Chrominius\nTurns 1+    Bite until Stonechewer is dead\nAcidtooth comes in\nTurn 1    Bite\nTurn 2    Bite\nTurn 3    Howl\nTurn 4    Surge of Power - Chrominius dies after this, but usually finishes the fight.\nIf Acidtooth is still alive, bring in your third pet and finish him off.
  128. Stitches Jr.:2JLL:11101BB:ZL:ZL:N:Not a significant source of Leveling XP.\n\nTurn 1    Wind-Up\nTurn 2    Wind-Up\nTurn 3    Pass\nTurn 4    Wind-Up\nTurn 5    Supercharge\nTurn 6    Wind-Up til done.
  129. The Beakinator:2JKR:122014D:ZL:ZL:N:Turn 1    Arcane Storm\nTurns 2-4    Mana Surge
  130. Tirs and Fiero:2JJT:2120NA:1110BV:ZL:N:Turn 1    Whirlpool\nTurns 2+    Surge until Tirs is dead\nFiero comes in\nTurn 1    Whirlpool\nTurns 2+    Surge until your Emperor Crab dies\nBring in your Strider\nTurns 1+    Water Jet until Fiero is dead as well\nIf you are rather unlucky, your Strider will not manage. In that case bring your third pet and use aquatic spells to kill Fiero.
  131.  
  132. __ Draenor __
  133.  
  134. Ashlei:2L2K:1110QC:ZL:ZL:N:Very good and reliable 1 or 2 leveling Pet strategy. You can decide if you want to have one pet gain all XP from the fight or if you want to split it between two.\n\nRather your leveling one or two pets you do NOT need to swap in a level pet at any time. It doesn't matter if you have a 2nd lvl 25 or not as long as it doesn't enter combat. Once you Explode your Mechanical Pandaren Dragonling your level pet(s) gets all the EXP.\n\n    \n        \nTurn 1+    Breath until Pixiebell dies\nDoodle comes in\nTurn 1    Bombing Run\nTurn 2+    Breath until Tally dies. (Doodle swaps out and Tally swaps in sometime between your Breaths)\nDoodle comes back in.\nTurn 1+    Breath until Doodle is below 560 health\nAction 1    Explode - your one or two leveling pets will get the full experience.
  135. Cymre Brightblade:2HRT:1120NA:ZL:1110149:N:Any level 2+ pet in middle slot.\n\nTurn 1    Whirlpool\nTurn 2    Snap\nTurn 3    Snap\nNOTE: If your Crab has 1481 maximum health and you got a critical hit earlier and Idol of Decay is below 450 HP (an estimate), DO NOT do Turn 4, skip to Turn 5.\nTurn 4    Snap\nImportant: If your Crab has 1806 maximum health (H/H Breed), do one more Snap. BUT If you got a critical hit earlier and the Idol of Decay is below 450 HP (an estimate), DO NOT do one more snap, skip to turn 5.\nTurn 5    Swap to your Leveling Pet\nTurn 6    Swap back to Emperor Crab\nTurn 7    Renewing Mists\nTurn 8    Snap - the Idol dies and resurrects for one round\nTurn 9    Swap to Infinite Whelpling - Idol dies\nWishbright Lantern comes in\nTurn 1    Healing Flame\nTurn 2    Tail Sweep\nTurn 3    Tail Sweep\nTurn 4    Tail Sweep - the Lantern dies\nGyrexle comes in\nTurn 1    Early Advantage\nTurn 2    Tail Sweep\nTurn 3    Tail Sweep - done!
  136. Gargra:2L2I:11108L:1220AJ:ZL:N:Any level 1+ pet in 3rd slot.\n\nTurn 1    Build Turret\nTurns 2-4    Repair\nTurn 5    Build Turret\nTurn 6    Metal Fist - Wolfus dies\nFangra comes in\nTurn 1    Metal Fist\nTurn 2    Pass\nTurn 3    Build Turret\nTurns 4+    Metal Fist until your Clockwork Gnome dies\nBring in your Darkmoon Zeppelin\nTurns 1+    Missile until Fangra is down\nWolfgar comes in\nTurn 1    Decoy\nTurns 2+    Missile until Wolfgar is below 618 health (mostly this is 2x)\nThen:    Explode\nYour third pet will get all the XP :-)
  137. Taralune:2L2L:ZL:11108L:1210R4:N:Any level 5+ pet in first slot.\n\nTurn 1    Pass\nTurn 2    Swap to Clockwork Gnome\nTurn 3    Build Turret\nTurn 4    Metal Fist - this will get interrupted\nTurns 5-6    Repair\nTurn 7    Build Turret\nTurn 8    Metal Fist\nTurn 9    Metal Fist\nTurn 10    Build Turret - Serendipity dies\nGrace comes in\nTurn 11    Metal Fist - Grace will cast Lightning, sealing its own fate thanks to your turrets ^^\nTurn 12    Metal Fist - don't bother repairing again. Your gnome won't survive long enough.\nIf your Clockwork Gnome survived, build another turret and keep using Metal Fist until it dies.\nAtonement should be out when you switch to your Pandaren.\n\nTurn 1    Whirlpool\nTurn 2+ WaterJet til done.
  138. Tarr the Terrible:2L26:121016M:21208A:ZL:N:Any level 1+ in 3rd slot.\n\nTurn 1    Haunt\nBring in Fossilized Hatchling\nTurn 1    BONESTORM Gladiator Murkalot switches with Gladiator Deathy\nTurn 2    Ancient Blessing\nTurn 3    Swap to your Level Pet\nTurn 4    Swap back to your Fossilized Hatchling\nTurn 5    BONESTORM - killing off Gladiator Murkalot in the back row\nTurn 6    Ancient Blessing\nTurn 7    Bone Bite\nTurn 8    Bone Bite Killing of Gladiator Deathy\nGladiator Murkimus comes in\nTurns 1+    Use Ancient Blessing on cooldown and otherwise Bone Bite until your Fossilized Hatchling dies.\nBring in your Unborn Val'kyr\nTurns 1+    Shadow Slash until the fight is done!
  139. Vesharr:2L2J:2110140:1210QC:ZL:N:Any level 1+ in 3rd slot.\n\nTurn 1+    Arcane Explosion until Chrominius dies\nBring in your Mechanical Pandaren Dragonling\nTurn 1    Breath\nTurn 2    Thunderbolt\nTurn 3+    Breath until Apexis Guardian resurrects\nThen:    Explode - your small pet gets the full experience points :-)
  140.  
  141. __ Dalaran __
  142.  
  143. Fight Night: Amalia:38V1:1220AI:ZL:22201C8:N:Any level 6+ pet in center slot.\n\nTurn 1    Minefield\nTurns 2+    Missile until Foof is below 1098 health\nThen:    Ion Cannon - Foof dies\nStumpers comes in\nTurn 1    Minefield\nTurn 2    Pass until your Darkmoon Tonk dies (important, don't try Missile)\nBring in your Teroclaw Hatchling\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurns 3+    Alpha Strike until Stumpers is dead\nLil' Sizzle comes in\nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurn 4    Pass - your Level Pet is swapped in\nIf it is strong enough, kill Lil' Sizzle with one spell\nOr    Swap back to your Teroclaw Hatchling and use Alpha Strike
  144. Fight Night: Bodhi Sunwayver:30SA:211014F:ZL:1120140:N:Any level 7+ in center slot.\n\nTurn 1    Emerald Bite\nTurn 2    Emerald Bite\nTurns 3+4    Proto-Strike\nTurns 5+    Emerald Bite until Itchy is dead\nSalty Bird comes in\nTurn 1    Emerald Bite\nTurn 2    Ancient Blessing\nTurns 3+    Emerald Bite until Salty Bird dies\nGrommet comes in\nTurns 1+    Emerald Bite until your Proto-Whelp dies\nBring in your Level Pet\nTurn 1    Swap to Chrominius\nHow much life does Grommet have?\nMore than 1400: Bite, Howl, Surge of Power\nLess than 1400: Howl, Surge of Power
  145. Fight Night: Heliosus:31CU:221016M:11101FS:ZL:N:Turn 1    Curse of Doom\nTurn 2    Haunt\nBring in Ikky\nTurn 1    Black Claw\nTurns 2+    Flock
  146. Fight Night: Rats!:36OP:ZL:212015R:221014S:N:Any level 15+ pet in forst slot.\n\nTurn 1    Any single round ability.\n\nSwitch to Zandalari Anklerender.\n\nTurn 1    Black Claw\nTurns 2+3    Hunting Party til dead.\n\nBring in Zandalari Kneebiter.\n\nTurn 1+  Hunting Party.
  147. Fight Night: Sir Galveston:30RE:221016M:122014D:ZL:N:Breeds that work:\nUnborn Val'kyr - H/H and P/P, Nexus Whelpling - P/P and P/B\n\nTurn 1    Curse of Doom\nTurn 2    Haunt\nBring in your Nexus Whelpling\nTurn 1    Arcane Storm\nTurns 2-4    Mana Surge - Coach dies\nTurns 5+    Arcane Storm and Tail Sweep until your Nexus Whelpling dies\nBring back your Unborn Val'kyr\nTurns 1+    Shadow Shock until the fight is won\nIf your Unborn Val'kyr dies too early, bring in your third pet and use standard attacks to kill Sir Murkeston
  148. Fight Night: Stitches Jr. Jr.:37BG:11101BB:11101SE:11101BB:N:Any 10+ leveling Pet in 2nd slot.\n\nSwitch to Iron Starlette.\nTurn 1    Wind-Up\nTurn 2    Wind-Up\nTurn 3    Wind-Up\nTurn 4    Wind-Up\nSwitch to Carry Pet \nSwitch to second Iron Starlette.\nTurn 1    Wind-up til Stitches Jr. Jr. dies.
  149. Fight Night: Tiffany Nelson:2VGC:22201C8:ZL:122014D:N:Any level 10+ pet in center slot.\n\nTurn 1    Alpha Strike\nTurn 2    Dodge\nTurn 3    Nature's Ward\nTurns 4,5,6   Alpha Strike \nTurn 7  Dodge\nTurn 8 Nature's Ward\nTurn 9 Alpha Strike until Jinx dies.\nRocket comes in\nTurn 1    Swap to your Level Pet\nTurn 2    Swap to your Nexus Whelpling\nTurn 3    Arcane Storm\nTurns 4+    Mana Surge - Rocket dies\nMarshmallow comes in\nTurns 1+    Tail Sweep until your Nexus Whelpling dies\nBring back your Teroclaw Hatchling\nIf Marshmallow is very low on health (300 or less), just use Alpha Strike\nIf he has a bit higher health, use:\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurns 3+    Alpha Strike until he is dead.
  150.  
  151. __ Argus __
  152.  
  153. Baneglow - Argus:3T09:12201NE:ZL:12201NE:N:Not a significant source of leveling XP.\n\nAny 1+ leveling pet in 1st slot.\n\nTurn 1    Any single round ability.\n\nBring in Eldrithch Manafiend.\n\nTurn 1    Soulrush\nTurn 2    Arcane Blast\nTurn 3    Surge of Power\n\nBring in Eldritch Manafiend.\n\nTurn 1    Soulrush\nTurn 2    Arcane Blast\nTurn 3    Surge of Power
  154. Bloat - Argus:3T0K:22101C4:ZL:212015R:N:Not a significant source of leveling XP.\n\nImportant! - Requires Lifelike Mechanical Frostboar S/S Breed and Zandalari Anklerender P/S Breed.\n\nAny 1+ Leveling Pet in 2nd slot.\n\nTurn 1    Decoy\n\nSwitch to Leveling pet.\n\nSwitch to Zandalari Ankle Render.\n\nTurn 1    Black Claw\nTurn 2    Hunting Party\nTurn 3    Leap
  155. Bucky - Argus:3T0D:11101FS:ZL:2210198:N:Turn 1    Black Claw\n\nSwaps to Lil' Bling.\n\nTurn 1    Make it Rain\nTurn 2    Inflation\n\nSwitch to any level 15+ leveling pet.
  156. Corrupted Blood of Argus - Argus:3T0H:ZL:121016M:212015R:N:Any level 15+ pet in 1st slot.\n\nTurn 1    Any single round ability -  Swapped to Clockwork Gnome.\n\nTurn 1    Build Turret\nTurn 2    Metal Fist\nTurn 3    Metal Fist - Zandalari Anklerender is forced in.\n\nTurn 1    Black Claw\nTurn 2    Hunting Party
  157. Deathscreech - Argus:3T0B:121016M:11101FS:ZL:N:Not a significant source of leveling XP.\n\nAny 1+ leveling pet in slot 1.\n\nTurn 1    Any single round ability.\n\nSwitch to Unborn Val'kyr.\n\nTurn 1    Curse of Doom\nTurn 2    Haunt\n\nSwitch to Ikky.\n\nTurn 1    Black Claw\nTurn 2    Flock
  158. Foulclaw - Argus:3T08:11101FS:111015D:1110143:N:Not a significant source of leveling XP.\n\nTurn 1    Black Claw\nTurn 2    Flock\nTurn 3    Any(Ikky dies)\nBring in Anubisath Idol\nTurn 1   Crush til done.
  159. Gloamwing - Argus:3T0F:ZL:11108L:212015R:N:Any level 15+ pet in 1st slot.\n\nTurn 1    Any single round ability -  Clockwork Gnome is forced in.\n\nTurn 1    Build Turret\nTurn 2    Metal Fist\nTurn 3    Metal Fist - Zandalari Anklerender is forced in.\n\nTurn 1    Black Claw\nTurn 2    Hunting Party
  160. Gnasher - Argus:3T0C:ZL:221016M:11101FS:N:Not a significant source of leveling XP.\n\nAny 1+ leveling pet in slot 1.\n\nTurn 1    Any single round ability.\n\nSwitch to Unborn Val'kyr.\n\nTurn 1    Curse of Doom\nTurn 2    Haunt\n\nSwitch to Ikky.\n\nTurn 1    Black Claw\nTurn 2    Flock
  161. Mar'cuus - Argus:3T0I:221014C:11107U:11201T9:
  162. Minixis - Argus:3T0N:222016M:11101FS:122014F:N:Turn 1    Curse of Doom\nTurn 2    Unholy Ascension\nBring in Ikky\nTurn 1    Black Claw\nTurn 2    Flock
  163. One-of-Many - Argus:3T0O:222016M:11101FS:ZL:N:Not a significant source of XP.\n\nAny 1+ Level pet in slot 3.\n\nTurn 1    Curse of Doom\nTurn 2    Unholy Ascension\nBring in Ikky\nTurn 1    Black Claw\nTurn 2    Flock\nTurn 3    Pass
  164. Pilfer - Argus:3T0M:1220DN:ZL:1220AJ:N:Not a significant source of leveling XP.\n\nImportant! - Requires Restless Shadeling H/S Breed.\n\nAny 1+ Leveling Pet\n\nTurn 1    Phase Shift\nTurn 2    Death and Decay\nTurn 3+  Shadow Shock x 3\nTurn 6    Phase Shift\nTurn 7    Shadow Shock\nTurn 8    Death and Decay\nTurn 9    Shadow Shock\n\nRestless Shadeling dies.\nBring in Darkmoon Zeppelin.\n\nTurn 1    Decoy\nTurn 2+  Missile x 4\nTurn 3    Explode
  165. Retch - Argus:3T0A:ZL:121016M:11101FS:N:Not a significant source of leveling XP.\n\nAny 1+ leveling pet in slot 1.\n\nTurn 1    Any single round ability.\n\nSwitch to Unborn Val'kyr.\n\nTurn 1    Curse of Doom\nTurn 2    Haunt\n\nSwitch to Ikky.\n\nTurn 1    Black Claw\nTurn 2    Flock
  166. Ruinhoof - Argus:3T07:121016M:11101FS:ZL:N:Any level 15+ pet in 1st slot.\n\nTurn 1    Any single round ability -  Swapped to Unborn Val'kyr.\n\nTurn 1    Curse of Doom\nTurn 2    Haunt\n\nBring in slot 1 level 15+ pet.\n\nTurn 1    Any ability - Swapped to Zandalari Anklerender.\n\nTurn 1    Black Claw\nTurn 2    Hunting Party
  167. Shadeflicker - Argus:3T0G:2220C7:121016M:11101FS:N:Rabbit must be higher than 328 speed.\n\nTurn 1    Dodge\nTurn 2    Scratch\nTurns 3+4    Stampede - Unborn Val'kyr forced in.\n\nTurn 1    Shadow Slash\nTurn 2    Curse of Doom\nTurn 3    Pass - Ikky forced in.\n\nTurn 1    Black Claw\nTurn 2+3    Flock - Unborn Val'kyr forced in.\n\nTurn 1    Shadow Slash
  168. Snozz - Argus:3T0E:ZL:221014S:11101FS:N:Any Leveling Pet more than 840 health.\n\nTurn 1    Any ability.\n\nIkky enters.\n\nTurn 1    Black Claw\nTurn 2    Flock\n\nZandalari Kneebiter enters.\n\nTurn 1    Leap\nTurn 2    Hunting Party
  169. Watcher - Argus:3T0J:12201BB:1210QC:11101T3:N:Any level 1+ pet in 3rd  slot.\n\nTurn 1    Wind-Up\nTurn 2    Wind-Up\nTurn 3    Explode\n\nBring in Mechanical Pandaren Dragonling.\n\nTurn 1    Breath\nTurn 2    Breath\nTurn 3    Explode\n\nLeveling Pet is last survivor and gets XP.
  170.  
  171. __ Legion __
  172.  
  173. All Howl, No Bite:37BI:12108L:ZL:ZL:N:Turns 1+    Blitz! Just use that spell over and over.\nThat's it, there is nothing more to this strategy :-)
  174. All Pets Go to Heaven:3718:2210BQ:ZL:2210K1:N:Any level 7+ pet in 2nd slot.\n\nYour first rabbit should have at least 240 power (damage stat).\n         \nTurn 1    Dodge\nTurns 2+    Flurry until Harbinger of Dark enters her Undead Round\nThen:    Dodge\nHerald of Light comes in\nTurn 1    Flurry\nTurns 2+3    Burrow\nTurns 4+    Flurry until your first Rabbit dies\nBring in your Level Pet\nTurn 1    Swap to your second Rabbit\nTurns 2+    Dodge when you can and Flurry otherwise until the fight is done
  175. Andurs:36TB:11101DA:21201G3:ZL:N:Any level 1+ pet in 3rd slot.\n\nTurn 1: Reflective Shield\nTurn 2: Metal Fist\nTurn 3: Metal Fist\nTurn 4: Explode\nTurn 5: Bring in Seaborne Spore\nTurn 6: Explode\nCarry Pet last alive for XP and zero dmg.
  176. Chopped:376A:12201C8:2210QC:ZL:N:Any level 1+ pet in 3rd slot. Good source of XP.\n\nTurn 1    Claw\nTurn 2    Nature's Ward\nTurn 3    Dodge\nTurn 4+    Claw until Gusteau resurrects\nThen:    Dodge\nNature's Ward\nClaw -. Gusteau dies\nRemy comes in\nTurn 1    Claw\nTurn 2    Claw\nTurn 3    Dodge\nTurn 4    Claw until your Teroclaw Hatchling dies\nBring in your Mechanical Pandaren Dragonling\nTurn 1    Thunderbolt - Remy dies\nDinner comes in\nTurn 1    Flyby or Thunderbolt if available until Dinner is below 560 health\nThen:    Explode\nYour leveling pet gets all the experience.
  177. Clear the Catacombs:36RB:1120AJ:22201C8:ZL:N:Any level 1+ pet in 3rd slot.\n\nTurn 1    Bombing Run\nTurn 2    Missile\nTurn 3    Decoy\nTurns 4+    Missile until the Ancient Catacomb Spider dies\nCatacomb Bat comes in\nTurn 1    Swap to your Teroclaw Hatchling\nTurn 2    Dodge\nTurn 3    Alpha Strike\nTurn 4    Nature's Ward\nTurns 5+    Alpha Strike until the Catacomb Bat dies\nCatacomb Snake comes in\nTurn 1    Swap to your Level Pet\nTurn 2    Swap to your Darkmoon Zeppelin\nTurn 3    Decoy\nTurn 4    Bombing Run\nTurns 5+    Missile until the fight is done\nWorst case bring back your Teroclaw Hatchling and use Dodge + Alpha Strike
  178. Dazed and Confused and Adorable:37VC:22201C8:ZL:ZL:N:Any level 1+ pet in 3rd slot.\n\nI'd bring a second level 20+ Just in case Teroclaw Hatchling needs backup. Normally he does not.\n    \n        \nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurn 4    Alpha Strike until the Allured Tadpole is dead.\n\nConfused Tadpole comes in.\n\nTurn 1    Nature's Ward\n\nSwap to your Level Pet to get \nstunned.\n\nSwap back to your Teroclaw Hatchling.\n\nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Alpha Strike\nTurn 4    Nature's Ward\nTurns 5+    Alpha Strike until this Tadpole is dead as well (pass when you get stunned).\n\nSubjugated Tadpole comes in.\n\nTurn 1    Alpha Strike\nTurn 2    Dodge\nTurns 3+    Alpha Strike until the fight is done.
  179. Dealing with Satyrs:36GA:22201C8:ZL:1210R4:N:Any level 1+ pet in center slot.\n\nTurn 1    Alpha Strike\nTurn 2    Dodge\nTurn 3    Alpha Strike\nTurn 4    Nature's Ward\nTurns 5+    Alpha Strike until Trixy is dead\nGlobs comes in\nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Alpha Strike\nTurn 4    Nature's Ward\nTurns 5+    Alpha Strike until Globs is dead\nNightmare Sprout comes in\nTurns 1+    Alpha Strike until your Teroclaw Hatchling dies\nBring in your Level Pet\nTurn 1    Swap to your Pandaren Water Spirit\nTurn 2    Whirlpool\nTurn 3    Water Jet\nTurns 4+    Dive
  180. Flummoxed:2VDD:221016M:11101FS:ZL:N:Instead of Ikky you can use any of the Zandalari pets with Black Claw and Hunting Party.\n\n        \nTurn 1    Curse of Doom\nTurn 2    Haunt\nTurn 3    Swap to your Ikky or Zandalari pet\nTurn 4    Black Claw\nTurns 5+    Flock or Hunting Party depending on your pet
  181. Help a Whelp:381E:1120140:2210HD:1120AI:N:Turn 1    Howl\nTurn 2    Surge of Power - Hungry Owl dies\nHungry Rat comes in\nTurn 1+    Bite until Chrominius dies\nBring in your Nether Faerie Dragon\nTurn 1    Arcane Blast\nTurn 2    Life Exchange\nTurn 3    Moonfire\nTurns 4+    Arcane Blast until your Nether Faerie Dragon dies\nBring in your Darkmoon Tonk\nTurn 1    Shock and Awe\nTurn 2    Ion Cannon
  182. Illidari Masters: Madam Viciosa:3J5U:1220QC:121016M:ZL:N:Any level 10+ in 3rd slot.\n\nTurn 1    Pass - your Unborn Val'kyr is swapped in\nTurns 2+    Shadow Slash until Imply dies\nRover comes in\nTurn 1    Haunt\nBring in your Mechanical Pandaren Dragonling\nTurns 1+    Breath until Rover is dead\nSeduction comes in\nTurn 1    Decoy\nTurn 2    Swap to your level pet\nTurn 3    Swap to your Unborn Val'kyr\nTurn 4    Curse of Doom\nTurns 5+    Shadow Slash until your Unborn Val'kyr dies\nBring in your Mechanical Pandaren Dragonling\nTurn 1    Thunderbolt\nTurns 2+    Breath until the fight is won
  183. Illidari Masters: Nameless Mystic:3J5V:1220QC:1220AJ:ZL:N:Any level 1+ pet in 3rd slot.\n\nTurn 1    Decoy\nTurns 2+    Breath until Fido dies\nSeer's Eye comes in\nTurn 1    Thunderbolt\nTurn 2+    Use Decoy and Thunderbolt whenever available, otherwise Breath until your Mechanical Pandaren Dragonling dies\nThis will take care of Seer's Eye as well\nBring in your Darkmoon Zeppelin\nTurn 1    Missile until Flickering Fel drops below 618 health\nThen:    Explode, your Level Pet will get the full experience
  184. Illidari Masters: Sissix:3J5E:2110NA:ZL:2210K1:N:Any level 12+ pet in 2nd slot.\n\nTurn 1    Shell Shield\nTurn 2    Renewing Mist\nTurn 3    Surge\nTurn 4    Surge\nTurn 5    Surge\n\nRepeat turns 1 - 5 til Living Pool is dead.\n\nTia Mia and Larry enters.\n\nBring in 10+ Leveling pet.\n\nSwitch to Rabbit.\n\nTurn 1    Flurry\nTurn 2    Dodge\nTurn 3    Flurry\nTurn 4    Flurry\nTurn 5    Flurry\nTurn 6    Burrow\nTurn 7    Flurry if Tia Mia and Larry is not dead yet. If so, move to next turn.\n\nRock Lobster enters.\n\nTurn 1    Dodge\nTurn 2+  Flurry til Rabbit dies.\n\nBring in Emperor Crab.\n\nTurn 1    Shell Shield\nTurn 2    Renewing Mist\nTurn 3    Surge\nTurn 4    Surge\nTurn 5    Surge\n\nRepeat Turns 1 - 5 til done.
  185. It's Illid... Wait.:37BH:122016M:11101FS:ZL:N:Not a significant source of XP.\n\nMay require restarts.\n\nInstead of Ikky, a Zandalari Raptor with Hunting Party also works well.\nThis and all other strategies have a high risk of failing because of Lil'idans 25% Dodge. Having to restart is very common in this fight!\n    \n        \nTurn 1    Curse of Doom - if it does not connect, restart the fight.\nTurn 2    Unholy Ascension - if this is dodged, restart the fight. It's ok if the Val'kyr has less than full health in the next try.\nBring in Ikky (or any other pet with Stampede/Flock that you have)\nTurn 1    Black Claw\nTurns 2+    Flock - Lil'idan dead!
  186. Jarrun's Ladder:36VF:11101BB:1210QC:ZL:N:Any level 5+ pet in 3rd slot.\n\nTurn 1    Powerball\nTurn 2    Powerball\nTurn 3    Wind-Up\nTurns 4+    Powerball until Mist Wraith resurrects\nThen:    Supercharge - Mist Wraith dies\nCrawdead comes in\nTurn 1    Wind-Up - Crawdead resurrects\nTurn 2    Wind-Up - Crawdead dies\nGnaw comes in\nTurn 1    Wind-Up - your Iron Starlette dies\nTurn 2    Swap to your Mechanical Pandaren Dragonling\nTurn 3    Thunderbolt\nTurn 4+    Breath until Gnaw has below 560 health\nThen:    Explode
  187. Mana Tap:36S8:1220QC:ZL:11108L:N:Any level 5+ pet in 2nd slot.\n\nThe fight is unpredictable because the enemy pets change their spells every time you initiate a fight.\nTo make sure your level pet survives, restart the fight and check their spells until the least of them have Arcane Explosion or Arcane Storm active.\n    \n        \nTurn 1    Decoy\nTurn 2    Swap to your Level Pet\nTurn 3    Swap back to your Mechanical Pandaren Dragonling\nTurns 4+    Breath until your Dragonling dies. Feel free to put up another Decoy if it comes off cooldown.\nOften the Dragonling finishes the fight on its own. If not:\nBring in your Clockwork Gnome\nTurn 1    Build Turret\nTurns 2+    Keep Turrets on cooldown and use Metal Fist in between until the fight is done.
  188. Meet The Maw:36H0:21201G3:1210QC:ZL:N:Any 1+ leveling pet.\n\nMay substitute Crimson Spore for Seaborne Spore and use Creeping Fungus in place of Glowing Toxin.\n\nTurn 1    Glowing Toxin\nTurn 2    Explode\n\nSeaborne Spore dies.\nBring in Mechanical Pandaren Dragonling.\n\nTurn 1    Breath\nTurn 2    Breath\nTurn 3    Explode
  189. My Beast's Bidding:2VUU:1210198:ZL:1120AI:N:Any level 1+ pet in 2nd slot.\n\nTurn 1    Extra Plating\nTurn 2    Make it Rain\nTurns 3+    SMCKTHAT.EXE until Thrugtusk is dead\nWumpas comes in\nTurn 1    Extra Plating\nTurn 2    Make it Rain\nTurns 3+    SMCKTHAT.EXE until Wumpas is dead as well\nBaeloth comes in.\n\nTurn 1    Swap to your Level Pet\n\nTurn 2    Swap to your Darkmoon Tonk\nTurn 3    Shock and Awe\nTurn 4    Ion Cannon
  190. Oh, Ominitron:31H8:1120143:ZL:1220QC:N:Any level 20+ pet in 2nd slot.\n\nTurn 1    Sandstorm\nTurn 2    Crush\nTurn 3    Rupture\nTurns 4+    From now on, keep Sandstorm always active.\nUse Rupture when available.\nUse Crush otherwise until your Idol dies.\nBring in your Mechanical Pandaren Dragonling\nTurn 1    Decoy\nTurns 2+    Breath away!\nUse Thunderbolt if Mini Electron is the only surviving enemy pet.
  191. Ominitron Defense System:31H6:1120143:ZL:1220QC:N:Any level 20+ pet in 2nd slot.\n\nTurn 1    Sandstorm\nTurn 2    Crush\nTurn 3    Rupture\nTurns 4+    From now on, keep Sandstorm always active.\nUse Rupture when available.\nUse Crush otherwise until your Idol dies.\nBring in your Mechanical Pandaren Dragonling\nTurn 1    Decoy\nTurns 2+    Breath away!\nUse Thunderbolt if Mini Electron is the only surviving enemy pet.
  192. Only Pets Can Prevent Forest Fires:36K5:1120NF:1120NF:1120BV:N:Turn 1    Curse of Doom\nTurn 2    Haunt\n\nSwitch to Ikky.\n\nTurn 1    Black Claw\nTurn 2    Flock
  193. Rocko Needs a Shave:308C:1110143:ZL:ZL:N:Turns 1+    Keep Sandstorm active and use Deflection occasionally\nAfter 10 rounds Rocko will die on its own.
  194. Rydyr:36TA:11101DA:21201G3:ZL:N:Any level 1+ pet in 3rd slot.\n\nTurn 1: Reflective Shield\nTurn 2: Metal Fist\nTurn 3: Metal Fist\nTurn 4: Explode\nTurn 5: Bring in Seaborne Spore\nTurn 6: Explode\nCarry Pet last alive for XP and zero dmg.
  195. Shipwrecked Captive:305P:22201C8:2210K1:ZL:N:Any 5+ Leveling Pet.\n\nAs long as you do not hand in the quest, the fight can be repeated endlessly. However, it is only a minimal source for pet experience. \n\nTurn 1    Alpha Strike\nTurn 2    Dodge\nTurn 3    Nature's Ward\nTurn 4    Alpha Strike\nTurn 5    Alpha Strike\nScuttles dies.\nClamps enters.\nTurn 1    Alpha Strike\nTurn 2    Dodge\nTurn 3    Nature's Ward\nSwitch to Rabbit\nTurn 1    Dodge\nTurn 2    Flurry\nTurn 3    Burrow\nTurn 4    Flurry\nTurn 5    Dodge\nTurn 6    Flurry til Rabbit dies.\nBring in Teroclaw Hatchling agaim.\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurn 3    Alpha Strike\nTurn 4    Alpha Strike\n\nSwitch to Any 5+ Leveling Pet(Levels lower than 5 may be at Risk).\n\nSwitch to Teroclaw Hatchling.\n\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurn 3    Alpha Strike\nTurn 4    Alpha Strike\nTurn 5    Alpha Strike\nTurn 6    Dodge\nTurn 7    Nature's Ward\nTurn 8    Alpha Strike til done.
  196. Size Doesn't Matter:37DA:221014S:ZL:11101FS:N:Not a significant source of leveling XP.\n\nAny 10+ Leveling Pet in 2nd Slot.\n\nTurn 1    Black Claw\nTurn 2    Hunting Party\nTurn 3    Leap\n\nBring in 10+ Leveling Pet\nTurn 1    Any single round ability.\n\nBring in Ikky\nTurn 2    Black Claw\nTurns 3-5    Flock - Blottis dies
  197. Snail Fight!:3639:12101C8:ZL:ZL:N:Any level 1+ pet in second slot.\n\nTurns 1+2    Ravage\nTurn 3    Swap to your Level Pet\nTurn 4    Swap to your Teroclaw Hatchling\nTurn 5    Claw\nTurn 6    Dodge\nTurns 7+    Claw until Rocklick has <600HP left, then use Ravage\nSlow Moe comes in\nTurn 1    Ravage round 2 or Claw\nTurn 2    Dodge\nTurns 3+    Claw until Slow Moe has <400HP left, then use Ravage\nSnot comes in\nTurn 1    Ravage round 2 or Claw\nTurn 2    Claw\nTurn 3    Dodge\nTurns 4+    Claw until Snot is dead
  198. Stand Up to Bullies:36HH:22201D2:11101FS:ZL:N:Turn 1    Diseased Bite\nTurn 2    Diseased Bite\nTurn 3    Diseased Bite\nTurn 4    Haunt\nBring in Ikky\nTurn 1    Black Claw\nTurns 2+    Flock - Thistleleaf dies.\nAn enemy pet comes in\nTurns 1+    Black Claw and Flock until Ikky dies - sometimes he finishes the fight.\nUse your remaining pets to clean up if necessary.
  199. The Master of Pets:36P2:2210HD:ZL:22201C8:N:Any 10+ Leveling Pet.\n\nTurn 1    Moonfire\nTurn 2    Arcane Blast\nTurn 3    Arcane Blast\nTurn 4    Arcane Blast - Beauty dies\nConviction comes in\nTurn 1    Life Exchange\nTurn 2    Arcane Blast until Conviction casts Dark Rebirth or Drops below 350 health.\nThen:     Pass\nThen:    Arcane Blast til Neather Faerie Dragon dies.\nBring in Leveling Pet\nSwitch to Teroclaw Hatchling.\nTurn 1+  Use dodge when Whirlpool has 1 round remaining. Otherwise, Alpha Strike til done.
  200. The Wine's Gone Bad:37TH:22201C8:1110143:ZL:N:Turn 1    Alpha Strike\nTurn 2    Alpha Strike\nTurn 3    Dodge\nTurn 4    Alpha Strike\nTurn 5    Nature's Ward\nTurn 6    Alpha Strike\nTurn 7    Alpha Strike\nTurn 8    Alpha Strike\nTurn 9    Dodge\nTurn 10    Alpha Strike\nTurn 11    Alpha Strike\nTurn 12    Nature's Ward\nTurn 13    Alpha Strike\nTurn 14    Alpha Strike\nTurn 15    Dodge\nTurn 16    Alpha Strike\nTurn 17    Alpha Strike\nTurn 18    Nature's Ward\nTurn 19    Alpha Strike\nTurn 20    Dodge\nTurns 21+    Alpha Strike until Vinu is dead\nThe next enemy pet comes in\nContinue with your Teroclaw Hatchling using the spells in this priority: Dodge, Nature's Ward when it falls off, Alpha Strike\nIf your Teroclaw dies, bring in your Anubisath Idol and finish up with Sandstorm and Crush
  201. Threads of Fate:379J:1220QC:ZL:22201C8:N:Any level 1+ pet in 2nd slot.\n\nTurn 1    Decoy\nTurns 2+    Breath until Eye of Inquisition dies. (*Important-Make sure to pass on round if Dark Rebirth is cast.)\nEye of Interrogation comes in\nTurns 1+    Breath until Eye of Interrogation dies\nEye of Impetration comes in\nTurn 1    Breath\nTurn 2    Breath\nTurn 3    Decoy\nTurn 4    Swap to your Level Pet\nTurn 5    Swap to your Teroclaw Hatchling\nTurn 6    Dodge\nTurn 7    Alpha Strike\nTurn 8    Nature's Ward\nTurns 9+    Alpha Strike until Eye of Impetration dies
  202. Tiny Poacher, Tiny Animals:30QE:22201C8:1120140:ZL:N:Any level 10+ pet in 3rd slot.\n\nTurn 1    Dodge\nTurn 2    Alpha Strike until Gulp is dead\nEgcellent comes in\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurn 3    Swap to Chrominius\nTurn 4    Bite\nTurn 5    Howl\nTurn 6    Surge of Power - Egcellent dies\nRed Wire comes in and kills Chrominius\nBring in your Level Pet\nTurn 1    Swap back to your Teroclaw Hatchling\nTurns 2+    Use Dodge whenever you can, keep Nature's Ward active and use Alpha Strike otherwise until Red Wire is dead
  203. Training with Bredda:30O5:11101BB:1120QC:12203K:N:Turn 1    Wind-Up\nTurn 2    Supercharge\nTurn 3    Wind-Up - Lil' Spirit Guide resurrects\nTurn 4    Wind-Up - Lil' Spirit Guide dies\nQuillino comes in\nTurns 1+    Wind-Up until your Iron Starlette dies (it's okay if you don't hit Quillino a single time!)\nBring in your Mechanical Pandaren Dragonling\nTurns 1+    Breath until Quillino is dead\nFethyr comes in\nTurn 1    Decoy\nTurn 2    Bombing Run\nTurns 3+    Breath until your Mechanical Pandaren Dragonling is dead\nBring in your Tranquil Mechanical Yeti\nTurn 1    Call Blizzard\nTurns 2+    Metal Fist until Fethyr is dead
  204. Training with Durian:30MR:1220BV:ZL:1120140:N:Any level 10+ pet in center slot.\n\nTurn 1    Pump\nTurn 2    Cleansing Rain\nTurns 3+    Water Jet until Sunny dies\nRoots comes in\nTurn 1    Pump\nTurn 2    Water Jet - Roots dies\nBeaky comes in\nTurn 1    Swap to your Level Pet\nTurn 2    Swap to Chrominius\nTurn 3    Howl\nTurn 4    Surge of Power
  205. Training with the Nightwatchers:381O:122014D:1120140:ZL:N:Any level 15+ pet in 3rd slot.\n\nTurn 1    Tail Sweep until Breezy Book dies\nHelpful Spirit comes in\nTurn 1    Arcane Storm\nTurns 2-4    Mana Surge\nTurn 5    Arcane Storm - both active pets die\nBring in your Level Pet - Merayl brings in Delicate Moth\nTurn 1    Swap to Chrominius\nTurn 2    Surge of Power
  206. Wildlife Protection Force:36AE:221016M:ZL:21101FS:N:Any level 1+ pet in 2nd slot.\n\nTurn 1    Curse of Doom\nTurn 2    Haunt\nBring in your Level Pet\nTurn 1    Swap to Ikky\nTurn 2    Black Claw\nTurns 3-6    Flock - The Hungry Icefang dies and another enemy pet comes in\nTurns 7+    Quills until Ikky dies\nBring back your Unborn Val'kyr\nTurns 1+    Shadow Shock until the fight is done
  207.  
  208. __ Tanaan __
  209.  
  210. Bleakclaw:2SDL:222014F:2120140:222014F:N:Turn 1    Emerald Bite\nTurn 2    Swap to Chrominius\nTurn 3    Howl\nTurn 4    Surge of Power - Bleakclaw dies\nAn enemy pet comes in\nTurns 1+    Arcane Explosion until Chrominius is dead\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Dream\nTurn 2    Emerald Presence\nTurn 3    Emerald Bite\nNOTE: Now from here on out keep Emerald Presence active Emerald Dream when below 700 HP and Emerald Bite in between those, until the extra pets are dead.\nUse your 3rd pet if you need too.
  211. Chaos Pup:2SDE:11201DA:1110143:111014F:N:Turn 1    Metal Fist\nTurn 2    Reflective Shield\nTurns 3-5    Ion Cannon - This will kill both Chaos Pup and your Micro-Defender.\nBring in your Tanaan Backup Pets (ideally Anubisath Idol or Emerald Proto-Whelp) to finish the fight.
  212. Corrupted Thundertail:2SDD:222015R:1110143:111014F:N:Turn 1    Primal Cry\nTurn 2    Black Claw\nTurns 3+4    Hunting Party\nIn most cases your Anklerender dies. If that happens, bring in Anubisath Idol.\nOtherwise use another "Primal Cry" to kill the Corrupted Thundertail, then swap to Anubisath Idol\nTurn 1    Sandstorm\nTurn 2    Crush and Sandstorm on cooldown until you won the fight.
  213. Cursed Spirit:2SDF:112010I:1110143:222014F:N:Great choices for the second slot are Anubisath Idol or an Emerald Proto-Whelp\n\n    \n        \nTurns 1-3    Swarm\nTurn 4    Skitter\nTurn 5    Pass - both front line pets die\nFinish the rest with your Tanaan backup pets :-) Like Emerald Proto-Whelp.\nBring in Emerald Proto-Whelp.\nEmerald Dream\nEmerald Presence\nEmerald Bite\nNOTE: Now from here on out keep Emerald Presence active Emerald Dream when below 700 HP and Emerald Bite in between those, until the extra pets are dead.\nUse your 3rd pet if you need too.
  214. Dark Gazer:2SDK:221016M:11101FS:222014F:N:Turn 1    Curse of Doom\nTurn 2    Pass\nTurn 3    Haunt\nTurn 4    Bring in Ikky\nTurn 5    Black Claw\nTurns 6+    Flock - Dark Gazer dies\nAn enemy pet comes in\nTurns 1+    Savage Talon until Ikky dies\nBring back your Val'kyr\nTurns 1+    Shadow Shock until your Val'kyr dies\nBring in your Emerald Proto-Whelp\nTurns 1-3    Emerald Dream\nTurn 4    Emerald Presence\nTurns 5+    Emerald Bite - use Emerald Dream again if you run low on health
  215. Defiled Earth:2SDQ:221016M:11101FS:222014F:N:Turn 1    Curse of Doom\nTurn 2    Haunt\nBring in Ikky\nTurn 3    Black Claw\nTurn 4    Flock\nTurn 5+    Savage Talon until Ikky dies\nBring in Emerald Proto-Whelp\nTurns 1-3    Emerald Dream\nTurn 4    Emerald Presence\nTurns 5+    Emerald Bite until the last pet is dead, keep Emerald Presence active.
  216. Direflame:2SDI:221014S:11101FS:222014F:N:Turn 1    Black Claw\nTurn 2    Hunting Party (Direflame might die)\nTurn 3    Leap if Kneebiter is still alive. Otherwise, continue.\nTurn 3    Bring in Ikky\nTurn 4    Black Claw\nTurns 5+ Flock(til Ikky dies)\nAn enemy pet comes in\nTurn 1    Bring in Emerald Proto-Whelp\nTurns 1-3    Emerald Dream(use anytime health is lower than 900)\nTurn 4    Emerald Presence (keep active)\nTurns 5+    Emerald Bite until the last pet is dead.
  217. Dreadwalker:2SDN:222015R:1220AJ:111014F:N:Turn 1    Primal Cry\nTurn 2    Black Claw\nTurns 3+    Hunting Party - your Anklerender dies\nBring in your Zeppelin\nTurn 1    Missile - Dreadwalker dies\nFirst enemy pet comes in\nTurn 1    Decoy\nTurns 2+    Missile until your Zeppelin is kiled the first time and enters mechanical stage.\nThen:    Explode\nBring in your third pet and clean up, should be easy prey at this point.
  218. Felfly:2SDG:1120140:1110143:ZL:N:Any levewl 6+ pet in slot 3.\n\nTurn 1    Howl\nTurns 2-4    Surge of Power - Felfly dies\nNext enemy pet comes in\nTurns 1+    Bite until Chrominius dies\nBring in Anubisath Idol\nTurn 1    Sandstorm\nTurns 2+    Crush and keep Sandstorm on cooldown until the fight is won
  219. Felsworn Sentry:2SC9:122016M:11101FS:222014F:N:Turn 1    Curse of Doom\nTurn 2    Unholy Ascension - your Val'kyr dies\nBring in Ikky\nTurn 1    Black Claw\nTurn 2+    Flock - Felsworn Sentry dies\nAn enemy pet comes in\nTurn 1+    Use Ikky until it dies\nBring in your Emerald Proto-Whelp\nTurns 1-3    Emerald Dream\nTurn 4    Emerald Presence\nTurns 5+    Bite until all pets dead, ensure presence does not drop off
  220. Mirecroak:2SDJ:11101FS:1110143:111014F:N:NOTE: If Ikky gets frogged just start the fight over.\nTurn 1    Black Claw\nTurns 2+    Flock - Mirecroak dies.\nNext enemy pet comes in.\nTurns 1+    Flock until Ikky is dead.\nBring in your Backup Pets to clear the fight.
  221. Netherfist:2SDO:212015R:ZL:122014F:N:Any level 10+ Pet in slot 2.\n\nTurn 1    Black Claw\nTurns 2+3    Hunting Party - if Netherfists "Haymaker" connects (50% risk), abandon and restart.\nTurn 4    Leap - Netherfist dies\nTurn 5    Black Claw\nTurn 6    Leap if Anklerender is still alive, otherwise:\nBring in Leveling Pet.\nTurn 1    Any single round ability.\nSwitch to Emerald Proto-Whelp.\nTurn 1 Emerald Presence\nTurn 2 Emerald Dream\nTurn 3 Breath\nKeep Emerald Presence going whenever it has 1 stack remaining. Use Emerald Dream if health is lower than 900. Otherwise, use Breath.
  222. Skrillix:2SDP:222016M:121013Q:111014F:N:Turn 1    Curse of Doom\nTurn 2    Pass\nTurn 3    Pass\nTurn 4    Unholy Ascension\nBring in your Stitched Pup\nTurn 3    Howl - Skrillix dies\nTurn 4    Diseased Bite\nTurn 5    Consume Corpse\nTurn 6    Diseased Bite\nTurn 7    Howl\nTurn 8    Diseased Bite til Stitched Pup dies.\nBring in Emerald Proto-Whelp.\nTurn 1    Ancient Blessing\nTurn 2    Proto-Strike\nTurn 3    Breath\nTurn 4    Ancient Blessing\nTurn 5    Breath til done.
  223. Tainted Maulclaw:2SDH:11101FS:ZL:122014F:N:Any level 15+ pet in slot 2.\n\nTurn 1    Black Claw\nTurns 2-4    Flock - Tainted Maulclaw dies\nAn enemy pet comes in\nTurn 1    Flock - Ikky dies\nBring in leveling pet\nTurn 1    Any\nSwitch to Emerald Prot-Whelp\nTurn 1    Emerald Presence\nTurn 2    Emerald Dream\nTurn 3    Breath\nKeep Emerald Presence going if you have one stack left. Use Emerald Dream if health gets below 900.
  224. Vile Blood of Draenor:2SDM:2210GQ:222014F:111014F:N:Turn 1    Does your Whelpling have 1481 health? => Tail Sweep\nTurn 1    Does your Whelpling have 1806 health? => Plagued Blood\nTurns 2+    Tail Sweep until the Vile Blood dies - your Whelpling will die at the same time\nBring in your Emerald Proto-Whelp\nEmerald Dream\nEmerald Presence\nEmerald Bite\nNOTE: From now on keep Emerald Presence active and use Emerald Dream when you have less than 700 HP and use Emerald Bite in between to the fight is won.\nIf you need too, bring in your 3rd pet. Another Emerald Proto-Whelp is best but Emerald Whelpling 2-2-2 and Anubisath Idol] 1-2-1 are great as well.
  225.  
  226. __ Wailing Caverns __
  227.  
  228. Deviate Chomper:3I1K:22201C8:ZL:ZL:N:Attention: Do not put any important pets into your back row! They will take damage.\n    \n        \nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurns 4+    Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\nYour Teroclaw Hatchling will solo the fight.\n\nSlip in leveling pets 15+ while Teroclaw reheals from Nature's Ward as needed.
  229. Deviate Flapper:3I1J:22201C8:ZL:ZL:N:Attention: Do not put any important pets into your back row! They will take damage.\n    \n        \nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurns 4+    Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\nYour Teroclaw Hatchling will solo the fight.\n\nSlip in leveling pets 15+ while Teroclaw reheals from Nature's Ward as needed.
  230. Deviate Smallclaw:3I1I:22201C8:ZL:ZL:N:Attention: Do not put any important pets into your back row! They will take damage.\n    \n        \nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurns 4+    Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\nYour Teroclaw Hatchling will solo the fight.\n\nSlip in leveling pets 15+ while Teroclaw reheals from Nature's Ward as needed.
  231. Dreadcoil:3I1N:2210198:22201C8:ZL:N:Turn 1    Extra Plating\nTurn 2    Make it Rain\nTurns 3+    Inflation until Dreadcoil is dead\nAn enemy Deviate comes in\nTurns 1+    Inflation until Lil' Bling dies.\nBring in your Teroclaw Hatchling\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurns 3+    Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\n\nBring in leveling pet 15+ after 2nd enemy dies. Switch back to Teroclaw as soon as possible.
  232. Everliving Spore:3I1R:11101FS:222014F:12201SE:N:Strategy created by Shadowjk, thanks!\n\n    \n        \nTurn 1    Black Claw\nTurn 2-4    Flock\nTurn 5    Savage Talon - Everliving Spore dies\nOne of the deviate enemies comes in\nTurn 1    Black Claw\nTurn 2    Flock until Ikky dies\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurn 2-4    Emerald Dream\nTurn 5+    Keep Emerald Presence active, use Emerald Dream if you drop below 900 health points and use Emerald Bite otherwise\nIf your Emerald Proto-Whelp does not manage, finish the rest with your third pet.\nCongratulations!
  233. Growing Ectoplasm 1:3I1Q:22201NE:22201NE:12201LQ:N:Use Soulrush, then Arcane Explosion till health is below 400, then use Surge of Power for both Elderithc Manafiends.\n\nDream Whelpling if needed for clean up.\n\nDon't forget to jump! ;-)\n\nManually select Growing Ectoplasm 2 Team before next battle.
  234. Growing Ectoplasm 2::212015R:222014F:ZL:N:Turn 1    Black Claw\nTurns 2+3    Hunting Party\nTurn 4    Leap until Growing Ectoplasm is dead\nAn enemy pet comes in\nTurns 1+    Black Claw and Hunting Party until your Zandalari Anklerender dies\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurns 2+    Keep Emerald Presence active, use Emerald Dream when you drop below 1000 health and use Emerald Bite to finish the enemy pets.
  235. Hiss:3I1P:21201G5:12108L:222014F:N:Turn 1    Whirlpool\nTurn 2    Call Lightning\nTurn 3    Swap to your Clockwork Gnome\nTurn 4    Build Turret\nTurn 5    Metal Fist\nTurn 6    Metal Fist - Hiss dies\nAn enemy pet comes in\nTurns 1+    Keep Build Turret on cooldown and use Metal Fist otherwise until your Clockwork Gnome dies\nBring back your Hydraling\nTurn 1    Call Lightning\nTurns 2+    Tail Slap until your Hydraling dies\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurn 2-4    Emerald Dream\nTurn 5+    Emerald Bite
  236. Phyxia:3I1O:12101BB:22201C8:ZL:N:Turn 1    Wind-Up\nTurn 2    Supercharge\nTurn 3    Wind-Up\nTurns 4+    Toxic Smoke until Phyxia dies\nAn enemy pet comes in\nTurns 1+    Toxic Smoke until your Iron Starlette dies\nBring in your Teroclaw Hatchling\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurns 3+    Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.
  237. Son of Skum:3I1L:1120AJ:1120AI:ZL:N:Turn 1    Bombing Run\nTurn 2    Decoy\nTurns 3+    Keep Bombing Run on cooldown and use Missile otherwise until your Darkmoon Zeppelin is dead.\nBring in your Darkmoon Tonk\nTurn 1    Shock and Awe\nTurns 2+    Missile until Son of Skum is dead\nOne of the deviate pets comes in\nTurns 1+    Continue with Missile and Shock and Awe until your Darkmoon Tonk drops low on health.\nThen:    Ion Cannon - your Darkmoon Tonk dies afterwards.\nIf necessary, clean up with your remaining pet.
  238. Vilefang:3I1M:22201C8:ZL:222014F:N:Turn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurn 4    Alpha Strike\nTurn 5    Alpha Strike\nTurn 6    Dodge\nTurns 7+    Alpha Strike until Vilefang is dead\nIf your Teroclaw Hatchling dies too early, bring in your random level 25 pet and finish Vilefang with standard attacks.\nAn enemy pet comes in\nTurns 1+    Use your Teroclaw Hatchling and random pet until both are dead - often they finish the fight already.\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurn 2+    Keep Emerald Presence active, use Emerald Dream when you drop below 1000 health and use Emerald Bite to finish the enemy pets.\nTry to heal up before you kill the last enemy pet
  239.  
  240. __ Darkmoon Faire __
  241.  
  242. Christoph VonFeasel:2JGF:2220MK:11101BB:ZL:N:Any level 5+ pet in 3rd slot.\n\nTurn 1    Dazzling Dance\nTurns 2+    Flurry until Syd is dead\nMr. Pointy comes in\nTurn 1    Howl - your Fox dies\nBring in your Iron Starlette\nTurn 1    Wind-Up\nTurn 2    Wind-Up - Mr. Pointy dies.\nOtto comes in\nTurn 1    Bring in your Level Pet\nTurn 2    Bring back in Iron Starlette\nTurn 3    Wind-Up\nTurn 4    Supercharge\nTurn 5    Wind-Up - done!
  243. Jeremy Feasel:21PA:21108L:1120AI:ZL:N:This method depends on random factors. If your Clockwork Gnome dies too early, it can often fail. Heal and retry when needed.    \n        \nTurn 1    Build Turret\nTurn 2    Railgun\nTurn 3    Railgun\nTurn 4    Build Turret\nTurns 5-7    Repair\nTurn 8    Build Turret - this should destroy Judgement.\nHonky-Tonk comes in\nTurns 1+    Spam Railgun until Honky-Tonk dies - should your Clockwork go down too early, bring in your Tonk and use Missile until Honky-Tonk is gone.\nFezwick comes in\nTurn 1    Swap to your Level Pet\nTurn 2    Swap to your Darkmoon Tonk\nTurn 3    Shock and Awe\nTurn 4    Ion Cannon
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