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- Super Mario Meltdown 1.1 Version Changelog :
- Wing Cap:
- Improved by placing the custom pushable object in a more intuitive position.
- Shady Galaxy level:
- Hidden boxes repositioned for better clarity
- Added a third small box
- Warp failure moved closer to the level for easier retry after death
- Level 6:
- Red coins moved to more logical locations
- Extra coins added to help with the chess puzzle
- Tomb door textures improved to make the final catacombs star easier to find
- Re-added the Moon that was bugged before
- Level 5:
- The cannon is now automatically open after being fixed, no need to talk to the Bob-omb again
- Bowser Course 2:
- Added barriers and arrows to guide the player
- Red coins made easier to collect
- New platform added to make the broken stair jump less difficult
- Secret level "Aroma Realm":
- Made more intuitive by adding coins to guide the player on the correct path
- Bowser 3 battle:
- Reversed the rotation of a pushing platform to make it easier to anticipate
- Second castle "Peach’s Suites":
- Icons added above doors to help guide the player
- Peach’s Room:
- Star requirement icon added
- NPC Billy the Explorer: Dialogues improved in C2, C5, C6, and C7 to better help the player find secret levels and certain stars.
- Bowser 3 dialogue improved to better explain the boss strategy
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