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Healer gear setups!

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Aug 14th, 2018
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  1. Right now for 4 mans I'm wearing IA back bar with weakening enchant, earth gore, vma or master resto, and spc on the body. I also like spc, front bar mending, and one piece willpower staff (charged shock enchant). I haven't decided which of those two I like more as they're pretty similar setups tbh (the enchants help make up for the sets). I get better sustain with the first one but sustain is never really an issue. I also like running olorime back bar, master architect front bar, 3pc potentate, and one piece monster set. For soloing trials I like olorime back bar, mending front bar, 3pc potentate (helps warhorn uptime without the second healer, and one piece troll king or shadow rend/chokethorn. Jorvulds is also a good set to backbar with warhorn. For heal checks like cloudrest, I like sanctuary mending and bogdan, with the other healer wearing olorime, earthgore, and maybe jorvulds (second set up to them, can be worm if they want). For most trials, even if the other healer is wearing olorime, I still run spc (usually the second setup I list up there^) just cuz in the groups I run with, I've noticed A LOT of people do not go and touch the olorime circle to get the buff. for stuff like as, I run potentates with any of shalks, dragon guard, stendarrs embrace, or plague doctor, with earth gore (you can go double resto (I like ma resto), or resto destro for ele drain and interrupts) you can also wear ia instead because it will help group dps a lot (no real sources of minor vulnerability in a flame and nb group) (I've been loving ia and fortified brass with 2 swift jewels). Note that whenever I am not using IA, my lighting staff is charged shock, and whenever I am not using mending, my lightning or resto staff has a weakening enchant. You can also run both of those, one on either bar, for when you're running the master architect setup (or whenever if you want more debuffs on the boss).
  2. the last bit cuz that hit character cap :p :Double note: for the enchants to be most effective, for the charged shock you have to heavy attack nearly every 4 seconds, or have near perfect blockade uptime, and for the weakening you have to keep blockade down and ensure you are swapping bars every now and then to proc it (this won't work in wolf hunter, you'll have to weave on your resto bar*).
  3. also note: charged shock is for concussion (so off balance as well as minor vulnerability, not just minor vulnerability). It's mainly a necessity in groups with stam who will benefit from the exploiter cp passive. Otherwise, it's ok to substitute charged shock with another trait/enchant combo if IA is worn and kept up.
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