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- options:
- P: &8[&42 &9Donkeys&8]&7
- command /sm [<integer>]:
- permission: Skript.Op
- trigger:
- open virtual chest inventory with size 6 named "&5Scenario Manager" to player
- set {_temp} to 0
- loop {scenariomanager::*}:
- if {uhcgamemodes::%loop-value%} is true:
- format a gui slot {_temp} of player with a green stained glass pane named "&r%loop-value%" to run sender command "/%loop-value% disable":
- sender command "/sm"
- else:
- format a gui slot {_temp} of player with a red stained glass pane named "&r%loop-value%" to run sender command "/%loop-value% enable":
- sender command "/sm"
- add 1 to {_temp}
- command /scenario [<text>] [<text>]:
- trigger:
- if arg-1 is "add":
- if arg-2 is set:
- set {scenariomanager::%arg-2%} to "%arg-2%"
- message "{@P} &c%arg-2%&7 has been added as a scenario!"
- else if arg-1 is "remove":
- if arg-2 is set:
- delete {scenariomanager::%arg-2%}
- message "{@P} &c%arg-2%&7 has been removed as a scenario!"
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