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- ### Eclipse Workspace Patch 1.0
- #P trunk
- Index: L2Jfrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/entity/siege/Siege.java
- ===================================================================
- --- L2Jfrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/entity/siege/Siege (revision 25)
- +++ L2Jfrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/entity/siege/Siege (working copy)
- @@ -48,7 +48,9 @@
- import com.l2jfrozen.gameserver.model.actor.instance.L2ArtefactInstance;
- import com.l2jfrozen.gameserver.model.actor.instance.L2ControlTowerInstance;
- import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance;
- import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
- +import com.l2jfrozen.gameserver.network.clientpackets.Say2;
- import com.l2jfrozen.gameserver.model.entity.Announcements;
- import com.l2jfrozen.gameserver.model.spawn.L2Spawn;
- import com.l2jfrozen.gameserver.network.SystemMessageId;
- +import com.l2jfrozen.gameserver.network.serverpackets.CreatureSay;
- @@ -469,7 +471,8 @@
- // Get all players
- for (L2PcInstance player : L2World.getInstance().getAllPlayers())
- {
- - player.sendMessage(message);
- + CreatureSay na = new CreatureSay(0, Say2.HERO_VOICE,"Siege System",(message));
- + player.sendPacket(na);
- }
- }
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