Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #SeeaMonster
- options:
- #sznsa na potwora:
- chance_monster: 5
- #szansa na skok:
- monster_jump: 10
- #szansa na "fontannę"
- monster_fountian: 1
- on spawn of sqid:
- chance of {@chance_monster}%:
- set name of spawned entity to "&b&6Wieloryb"
- set healt of spawned entity to 200
- heal entity
- every 5 second:
- loop all sqid named "&b&6Wieloryb":
- if {monster::jump::%loop-entity%} is true:
- chance of {@monster_jump}%:
- push loop-entity horizontaly at speed 2
- push loop-entity upward at speed 5
- spawn undroppable falling block at loop-entity
- push entity upward at speed 2
- wait 2 second
- push entity front at speed 1
- set {monster::jump::%loop-entity%} to 30
- chance of {@monster_fountian}%:
- push entity upward at speed 5
- wait 2 second
- push entity front at speed 2
- every 1 second:
- if {monster::jump::*} is not true:
- remove 1 from {monster::jump::*}
- if {monster::jump::*} is 0:
- set {monster::jump::*} to true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement