shadowm

Untitled

Nov 24th, 2014
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  1. [attack_anim]
  2. attack_sound_start_time=-150
  3. direction="se,s,ne,n"
  4. missile_1_start_time=-120
  5. missile_2_start_time=-90
  6. offset=0
  7. start_time=-355
  8. [filter_attack]
  9. name="chill tempest"
  10. [/filter_attack]
  11. [frame]
  12. duration=1
  13. image="units/undead-necromancers/chaos-cardinal-fused.png"
  14. [/frame]
  15. [if]
  16. hits=yes
  17. [missile_1_frame]
  18. directional_x="0~20:80,20~-10:160,-10~0:80,0:240"
  19. directional_y="0~20:80,20~-10:160,-10~0:80,0:240"
  20. image="projectiles/icemissile-n-[1~7].png~SCALE(60,60):80"
  21. image_diagonal="projectiles/icemissile-ne-[1~7].png~SCALE(60,60):80"
  22. offset="0.0~0.9:240,0.9:320"
  23. x="0~0"
  24. y="-15~0"
  25. [/missile_1_frame]
  26. [missile_2_frame]
  27. directional_x="0~-20:80,-20~10:160,10~0:80,0:240"
  28. directional_y="0~-20:80,-20~10:160,10~0:80,0:240"
  29. image="projectiles/icemissile-n-[1~7].png~SCALE(60,60):80"
  30. image_diagonal="projectiles/icemissile-ne-[1~7].png~SCALE(60,60):80"
  31. offset="0.0~0.9:240,0.9:320"
  32. x="0~0"
  33. y="-15~0"
  34. [/missile_2_frame]
  35. [/if]
  36. [else]
  37. hits=no
  38. [missile_1_frame]
  39. alpha="1~0"
  40. directional_x="0~20:100,20~-20:200"
  41. directional_y="0~20:100,20~-20:200"
  42. image="projectiles/icemissile-n-[1~2,1].png~SCALE(60,60):100"
  43. image_diagonal="projectiles/icemissile-ne-[1~2,1].png~SCALE(60,60):100"
  44. offset="0.0~0.9:300"
  45. x="0~0"
  46. y="-15~0"
  47. [/missile_1_frame]
  48. [missile_2_frame]
  49. alpha="1~0"
  50. directional_x="0~-20:100,-20~20:200"
  51. directional_y="0~-20:100,-20~20:200"
  52. image="projectiles/icemissile-n-[1~2,1].png~SCALE(60,60):100"
  53. image_diagonal="projectiles/icemissile-ne-[1~2,1].png~SCALE(60,60):100"
  54. offset="0.0~0.8:300"
  55. x="0~0"
  56. y="-15~0"
  57. [/missile_2_frame]
  58. [/else]
  59. [frame]
  60. duration=150
  61. [/frame]
  62. [frame]
  63. halo="halo/undead/black-magic-[1~5].png:[75*4,50]"
  64. [/frame]
  65. [if]
  66. hits=yes
  67. [attack_sound_frame]
  68. sound="magic-dark-big.ogg"
  69. [/attack_sound_frame]
  70. [/if]
  71. [else]
  72. hits=no
  73. [attack_sound_frame]
  74. sound="magic-dark-big-miss.ogg"
  75. [/attack_sound_frame]
  76. [/else]
  77. [frame]
  78. duration=100
  79. [/frame]
  80. [/attack_anim]
  81. [attack_anim]
  82. attack_sound_start_time=-150
  83. direction="sw,nw"
  84. missile_1_start_time=-120
  85. missile_2_start_time=-90
  86. offset=0
  87. start_time=-355
  88. [filter_attack]
  89. name="chill tempest"
  90. [/filter_attack]
  91. [frame]
  92. duration=1
  93. image="units/undead-necromancers/chaos-cardinal-fused-fl.png~FL()"
  94. [/frame]
  95. [if]
  96. hits=yes
  97. [missile_1_frame]
  98. directional_x="0~20:80,20~-10:160,-10~0:80,0:240"
  99. directional_y="0~20:80,20~-10:160,-10~0:80,0:240"
  100. image="projectiles/icemissile-n-[1~7].png~SCALE(60,60):80"
  101. image_diagonal="projectiles/icemissile-ne-[1~7].png~SCALE(60,60):80"
  102. offset="0.0~0.9:240,0.9:320"
  103. x="0~0"
  104. y="-15~0"
  105. [/missile_1_frame]
  106. [missile_2_frame]
  107. directional_x="0~-20:80,-20~10:160,10~0:80,0:240"
  108. directional_y="0~-20:80,-20~10:160,10~0:80,0:240"
  109. image="projectiles/icemissile-n-[1~7].png~SCALE(60,60):80"
  110. image_diagonal="projectiles/icemissile-ne-[1~7].png~SCALE(60,60):80"
  111. offset="0.0~0.9:240,0.9:320"
  112. x="0~0"
  113. y="-15~0"
  114. [/missile_2_frame]
  115. [/if]
  116. [else]
  117. hits=no
  118. [missile_1_frame]
  119. alpha="1~0"
  120. directional_x="0~20:100,20~-20:200"
  121. directional_y="0~20:100,20~-20:200"
  122. image="projectiles/icemissile-n-[1~2,1].png~SCALE(60,60):100"
  123. image_diagonal="projectiles/icemissile-ne-[1~2,1].png~SCALE(60,60):100"
  124. offset="0.0~0.9:300"
  125. x="0~0"
  126. y="-15~0"
  127. [/missile_1_frame]
  128. [missile_2_frame]
  129. alpha="1~0"
  130. directional_x="0~-20:100,-20~20:200"
  131. directional_y="0~-20:100,-20~20:200"
  132. image="projectiles/icemissile-n-[1~2,1].png~SCALE(60,60):100"
  133. image_diagonal="projectiles/icemissile-ne-[1~2,1].png~SCALE(60,60):100"
  134. offset="0.0~0.8:300"
  135. x="0~0"
  136. y="-15~0"
  137. [/missile_2_frame]
  138. [/else]
  139. [frame]
  140. duration=150
  141. [/frame]
  142. [frame]
  143. halo="halo/undead/black-magic-[1~5].png:[75*4,50]"
  144. [/frame]
  145. [if]
  146. hits=yes
  147. [attack_sound_frame]
  148. sound="magic-dark-big.ogg"
  149. [/attack_sound_frame]
  150. [/if]
  151. [else]
  152. hits=no
  153. [attack_sound_frame]
  154. sound="magic-dark-big-miss.ogg"
  155. [/attack_sound_frame]
  156. [/else]
  157. [frame]
  158. duration=100
  159. [/frame]
  160. [/attack_anim]
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