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  1. --------------------------------------------------------------------------------
  2. --A Really Mad Guy with a Knife, a Tec-9 and a Sawed-Off! THOSE KIDS WILL PAY!--
  3. --------------------------------------------------------------------------------
  4. --By CKbackup (Sugarie Saffron) --
  5. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  6. --Discord: Sugarie Saffron#4705 --
  7. ----------------------------------------------------------------
  8.  
  9. wait(1/60)
  10. Effects = { }
  11. local Player = game:service'Players'.localPlayer
  12. local chara = Player.Character
  13. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  14. local Mouse = Player:GetMouse()
  15. local LeftArm = chara["Left Arm"]
  16. local RightArm = chara["Right Arm"]
  17. local LeftLeg = chara["Left Leg"]
  18. local RightLeg = chara["Right Leg"]
  19. local Head = chara.Head
  20. local Torso = chara.Torso
  21. local Camera = workspace.CurrentCamera
  22. local RootPart = chara.HumanoidRootPart
  23. local RootJoint = RootPart.RootJoint
  24. local attack = false
  25. local Anim = 'Idle'
  26. local attacktype = 1
  27. local delays = false
  28. local play = true
  29. local targetted = nil
  30. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  31. local velocity = RootPart.Velocity.y
  32. local sine = 0
  33. local change = 1
  34. local doe = 0
  35. local Create = LoadLibrary("RbxUtility").Create
  36. local debby = game:GetService("Debris")
  37. Humanoid.WalkSpeed = 8
  38.  
  39. Humanoid.Animator.Parent = nil
  40. chara.Animate.Parent = nil
  41.  
  42. local newMotor = function(part0, part1, c0, c1)
  43. local w = Create('Motor'){
  44. Parent = part0,
  45. Part0 = part0,
  46. Part1 = part1,
  47. C0 = c0,
  48. C1 = c1,
  49. }
  50. return w
  51. end
  52.  
  53. function clerp(a, b, t)
  54. return a:lerp(b, t)
  55. end
  56.  
  57. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  58. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  59.  
  60. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  61. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  62. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  63. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  64. RootJoint.C1 = CFrame.new(0, 0, 0)
  65. RootJoint.C0 = CFrame.new(0, 0, 0)
  66. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  67. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  68.  
  69. local rarmc1 = RW.C1
  70. local larmc1 = LW.C1
  71. local rlegc1 = RH.C1
  72. local llegc1 = LH.C1
  73.  
  74. local resetc1 = false
  75.  
  76. function PlayAnimationFromTable(table, speed, bool)
  77. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  78. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  79. RW.C0 = clerp(RW.C0, table[3], speed)
  80. LW.C0 = clerp(LW.C0, table[4], speed)
  81. RH.C0 = clerp(RH.C0, table[5], speed)
  82. LH.C0 = clerp(LH.C0, table[6], speed)
  83. if bool == true then
  84. if resetc1 == false then
  85. resetc1 = true
  86. RootJoint.C1 = RootJoint.C1
  87. Torso.Neck.C1 = Torso.Neck.C1
  88. RW.C1 = rarmc1
  89. LW.C1 = larmc1
  90. RH.C1 = rlegc1
  91. LH.C1 = llegc1
  92. end
  93. end
  94. end
  95.  
  96. ArtificialHB = Instance.new("BindableEvent", script)
  97. ArtificialHB.Name = "Heartbeat"
  98. script:WaitForChild("Heartbeat")
  99. frame = 0.03333333333333
  100. tf = 0
  101. allowframeloss = false
  102. tossremainder = false
  103. lastframe = tick()
  104. script.Heartbeat:Fire()
  105. game:GetService("RunService").Heartbeat:connect(function(s, p)
  106. tf = tf + s
  107. if tf >= frame then
  108. if allowframeloss then
  109. script.Heartbeat:Fire()
  110. lastframe = tick()
  111. else
  112. for i = 1, math.floor(tf / frame) do
  113. script.Heartbeat:Fire()
  114. end
  115. lastframe = tick()
  116. end
  117. if tossremainder then
  118. tf = 0
  119. else
  120. tf = tf - frame * math.floor(tf / frame)
  121. end
  122. end
  123. end)
  124. function swait(num)
  125. if num == 0 or num == nil then
  126. ArtificialHB.Event:wait()
  127. else
  128. for i = 0, num do
  129. ArtificialHB.Event:wait()
  130. end
  131. end
  132. end
  133.  
  134. function RemoveOutlines(part)
  135. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  136. end
  137.  
  138. function so(id,par,pit,vol)
  139. local sou = Instance.new("Sound", par or workspace)
  140. if par == chara then
  141. sou.Parent = chara.Torso
  142. end
  143. sou.Volume = vol
  144. sou.Pitch = pit or 1
  145. sou.SoundId = "rbxassetid://" .. id
  146. sou.PlayOnRemove = true
  147. sou:Destroy()
  148. end
  149.  
  150. --This is just for builds--
  151. New = function(Object, Parent, Name, Data)
  152. local Object = Instance.new(Object)
  153. for Index, Value in pairs(Data or {}) do
  154. Object[Index] = Value
  155. end
  156. Object.Parent = Parent
  157. Object.Name = Name
  158. return Object
  159. end
  160. Naifu = New("Part",chara,"Naifu",{BrickColor = BrickColor.new("Dark stone grey"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.200000003, 2.09999967),CFrame = CFrame.new(-46.1688423, 1.71234488, -46.3381615, -0.556669891, -0.663414657, 0.499999702, -0.766044796, 0.642787278, 7.3450633e-07, -0.321393907, -0.383021802, -0.866025567),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  161. Mesh = New("SpecialMesh",Naifu,"Mesh",{Scale = Vector3.new(0.5, 0.699999988, 0.5),VertexColor = Vector3.new(0.5, 0.5, 0.5),MeshId = "rbxassetid://54430772",TextureId = "rbxassetid://54430066",MeshType = Enum.MeshType.FileMesh,})
  162. Weld = New("ManualWeld",Naifu,"Weld",{Part0 = Naifu,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.556669891, -0.766044796, -0.321393907, -0.663414657, 0.642787278, -0.383021802, 0.499999702, 7.3450633e-07, -0.866025567),C1 = CFrame.new(-0.0408859253, -1.28767514, 0.650009155, -0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, -0.866025388),})
  163. TEC9 = New("Part",chara,"TEC9",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 1.20000005, 1.79999959),CFrame = CFrame.new(-56.3000031, 1.29999971, -46.6999931, -1, -1.00172471e-07, -1.61844298e-08, 5.16190539e-08, -8.19882651e-09, 1, -1.29974794e-07, 1, -4.67569983e-08),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  164. Mesh = New("SpecialMesh",TEC9,"Mesh",{Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012),MeshId = "rbxassetid://742046473",TextureId = "rbxassetid://742046691",MeshType = Enum.MeshType.FileMesh,})
  165. Weld = New("ManualWeld",TEC9,"Weld",{Part0 = TEC9,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1, 5.16190539e-08, -1.29974794e-07, -1.00172471e-07, -8.19882651e-09, 1, -1.61844298e-08, 1, -4.67569983e-08),C1 = CFrame.new(-0.0999984741, -1.70001817, -7.62939453e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  166. DBarrel = New("Part",chara,"DBarrel",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.799999952, 2.09999967),CFrame = CFrame.new(-42.2655792, 3.62635231, -28.7166176, 0.99998486, 0.00129485771, -0.00535738515, -0.00132099993, 0.999987245, -0.0048789978, 0.00535099953, 0.00488600042, 0.999973774),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  167. Mesh = New("SpecialMesh",DBarrel,"Mesh",{Scale = Vector3.new(0.00700000022, 0.00700000022, 0.00700000022),MeshId = "rbxassetid://438826329",TextureId = "rbxassetid://438826340",MeshType = Enum.MeshType.FileMesh,})
  168. Weld = New("ManualWeld",DBarrel,"Weld",{Part0 = DBarrel,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0.99998486, -0.00132099993, 0.00535099953, 0.00129485771, 0.999987245, 0.00488600042, -0.00535738515, -0.0048789978, 0.999973774),C1 = CFrame.new(0.00952529907, -1.46699142, -0.100050688, -0.868691146, -0.00176300027, 0.495351046, -0.495353371, 0.00488599995, -0.868677914, -0.000888805604, -0.999986589, -0.00511773303),})
  169.  
  170. local att1 = Instance.new("Attachment",Naifu)
  171. att1.Position = Vector3.new(0,.2,-.2)
  172. local att2 = Instance.new("Attachment",Naifu)
  173. att2.Position = Vector3.new(0,.1,1.5)
  174. local tr1 = Instance.new("Trail",Naifu)
  175. tr1.Color = ColorSequence.new(Color3.new(.5,.5,.5),Color3.new(1,1,1))
  176. tr1.Transparency = NumberSequence.new(0,1)
  177. tr1.Lifetime = .5
  178. tr1.Enabled = false
  179. tr1.Attachment0 = att1
  180. tr1.Attachment1 = att2
  181.  
  182. if chara:FindFirstChild("FakeHeadM") then
  183. local CorruptFace = New("Decal",chara.FakeHeadM.FakeHead,"Corrupt",{Texture = "rbxassetid://1000657824",})
  184. chara.FakeHeadM.FakeHead.Normal:Destroy()
  185. chara.FakeHeadM.FakeHead.Lood:Destroy()
  186. chara.FakeHeadM.FakeHead.Rooped:Destroy()
  187. chara.FaysG:Destroy()
  188. chara.FakeHeadM.Ahoge:Destroy()
  189. for i,v in pairs(chara:GetDescendants()) do
  190. if v.Name == "SpecPart" or v.Name == "Ears1Part" then
  191. v:Destroy()
  192. elseif v.Name == "Ears2Part" then
  193. v.Transparency = 0
  194. end
  195. end
  196. end
  197. for i, v in pairs(chara:children()) do
  198. if v:IsA("Shirt") or v:IsA("Pants") then
  199. v:Destroy()
  200. elseif v.Name == "Chest" then
  201. for a, b in pairs(v:children()) do
  202. if b.Name ~= "Tail" then
  203. b.Transparency = 1
  204. end
  205. end
  206. end
  207. end
  208. local sh = Instance.new("Shirt",chara)
  209. local pn = Instance.new("Pants",chara)
  210. sh.ShirtTemplate = "rbxassetid://567462542"
  211. pn.PantsTemplate = "rbxassetid://1521666087"
  212. ---------------------------
  213.  
  214. function rayCast(Position, Direction, Range, Ignore)
  215. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  216. end
  217.  
  218. function FindNearestTorso(Position, Distance, SinglePlayer)
  219. if SinglePlayer then
  220. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  221. end
  222. local List = {}
  223. for i, v in pairs(workspace:GetDescendants()) do
  224. if v:IsA("Model") then
  225. if v:findFirstChild("Head") then
  226. if v ~= chara then
  227. if (v.Head.Position - Position).magnitude <= Distance then
  228. table.insert(List, v)
  229. end
  230. end
  231. end
  232. end
  233. end
  234. return List
  235. end
  236.  
  237. EffectModel = Create("Model"){
  238. Parent = chara,
  239. Name = "Effects",
  240. }
  241.  
  242. --Effect Functions--
  243. Effects = {
  244.  
  245. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  246. local p = Instance.new("Part",EffectModel)
  247. p.BrickColor = BrickColor.new(colour)
  248. p.Size = partsize
  249. p.Anchored = true
  250. p.CanCollide = false
  251. p.Material = matr
  252. p.CFrame = cf
  253. if inverse == true then
  254. p.Transparency = 1
  255. else
  256. p.Transparency = 0
  257. end
  258. local m = Instance.new("BlockMesh",p)
  259. m.Scale = meshstart
  260. coroutine.wrap(function()
  261. for i=0,1,factor do
  262. swait()
  263. if inverse == true then
  264. p.Transparency = 1-i
  265. else
  266. p.Transparency = i
  267. end
  268. m.Scale = m.Scale + meshadd
  269. if spin == true then
  270. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  271. end
  272. end
  273. p:Destroy()
  274. end)()
  275. return p
  276. end,
  277.  
  278. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  279. local p = Instance.new("Part",EffectModel)
  280. p.BrickColor = BrickColor.new(colour)
  281. p.Size = partsize
  282. p.Anchored = true
  283. p.CanCollide = false
  284. p.Material = matr
  285. p.CFrame = cf
  286. if inverse == true then
  287. p.Transparency = 1
  288. else
  289. p.Transparency = 0
  290. end
  291. local m = Instance.new("SpecialMesh",p)
  292. m.MeshType = "Sphere"
  293. m.Scale = meshstart
  294. coroutine.wrap(function()
  295. for i=0,1,factor do
  296. swait()
  297. if inverse == true then
  298. p.Transparency = 1-i
  299. else
  300. p.Transparency = i
  301. end
  302. m.Scale = m.Scale + meshadd
  303. end
  304. p:Destroy()
  305. end)()
  306. return p
  307. end,
  308.  
  309. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  310. local p = Instance.new("Part",EffectModel)
  311. p.BrickColor = BrickColor.new(colour)
  312. p.Size = partsize
  313. p.Anchored = true
  314. p.CanCollide = false
  315. p.Material = matr
  316. p.CFrame = cf
  317. if inverse == true then
  318. p.Transparency = 1
  319. else
  320. p.Transparency = 0
  321. end
  322. local m = Instance.new("CylinderMesh",p)
  323. m.Scale = meshstart
  324. coroutine.wrap(function()
  325. for i=0,1,factor do
  326. swait()
  327. if inverse == true then
  328. p.Transparency = 1-i
  329. else
  330. p.Transparency = i
  331. end
  332. m.Scale = m.Scale + meshadd
  333. end
  334. p:Destroy()
  335. end)()
  336. return p
  337. end,
  338.  
  339. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  340. local p = Instance.new("Part",EffectModel)
  341. p.BrickColor = BrickColor.new(colour)
  342. p.Size = Vector3.new()
  343. p.Anchored = true
  344. p.CanCollide = false
  345. p.CFrame = cf
  346. if inverse == true then
  347. p.Transparency = 1
  348. else
  349. p.Transparency = 0
  350. end
  351. local m = Instance.new("SpecialMesh",p)
  352. m.MeshId = "rbxassetid://20329976"
  353. m.Scale = meshstart
  354. coroutine.wrap(function()
  355. for i=0,1,factor do
  356. swait()
  357. if inverse == true then
  358. p.Transparency = 1-i
  359. else
  360. p.Transparency = i
  361. end
  362. m.Scale = m.Scale + meshadd
  363. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  364. end
  365. p:Destroy()
  366. end)()
  367. return p
  368. end,
  369.  
  370. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  371. local p = Instance.new("Part",EffectModel)
  372. p.BrickColor = BrickColor.new(colour)
  373. p.Size = Vector3.new()
  374. p.Anchored = true
  375. p.CanCollide = false
  376. p.CFrame = cf
  377. if inverse == true then
  378. p.Transparency = 1
  379. else
  380. p.Transparency = 0
  381. end
  382. local m = Instance.new("SpecialMesh",p)
  383. m.MeshId = "rbxassetid://3270017"
  384. m.Scale = meshstart
  385. coroutine.wrap(function()
  386. for i=0,1,factor do
  387. swait()
  388. if inverse == true then
  389. p.Transparency = 1-i
  390. else
  391. p.Transparency = i
  392. end
  393. m.Scale = m.Scale + meshadd
  394. end
  395. p:Destroy()
  396. end)()
  397. return p
  398. end,
  399.  
  400. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  401. local p = Instance.new("Part",EffectModel)
  402. p.BrickColor = BrickColor.new(colour)
  403. p.Size = Vector3.new()
  404. p.Anchored = true
  405. p.CanCollide = false
  406. p.CFrame = cf
  407. if inverse == true then
  408. p.Transparency = 1
  409. else
  410. p.Transparency = 0
  411. end
  412. local m = Instance.new("SpecialMesh",p)
  413. m.MeshId = meshid
  414. m.TextureId = textid
  415. m.Scale = meshstart
  416. coroutine.wrap(function()
  417. for i=0,1,factor do
  418. swait()
  419. if inverse == true then
  420. p.Transparency = 1-i
  421. else
  422. p.Transparency = i
  423. end
  424. m.Scale = m.Scale + meshadd
  425. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  426. end
  427. p:Destroy()
  428. end)()
  429. return p
  430. end,
  431.  
  432. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  433. local p = Instance.new("Part",EffectModel)
  434. p.BrickColor = BrickColor.new(colour)
  435. p.Size = partsize
  436. p.Anchored = true
  437. p.CanCollide = false
  438. p.Material = matr
  439. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  440. if inverse == true then
  441. p.Transparency = 1
  442. else
  443. p.Transparency = 0
  444. end
  445. local m = Instance.new("SpecialMesh",p)
  446. m.MeshType = "Sphere"
  447. m.Scale = meshstart
  448. coroutine.wrap(function()
  449. for i=0,1,factor do
  450. swait()
  451. if inverse == true then
  452. p.Transparency = 1-i
  453. else
  454. p.Transparency = i
  455. end
  456. m.Scale = m.Scale + meshadd
  457. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  458. end
  459. p:Destroy()
  460. end)()
  461. return p
  462. end,
  463.  
  464. }
  465.  
  466. function chatfunc(text)
  467. coroutine.wrap(function()
  468. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  469. chara:FindFirstChild("TalkingBillBoard"):destroy()
  470. end
  471. local naeeym2 = Instance.new("BillboardGui",chara)
  472. naeeym2.Size = UDim2.new(0,100,0,40)
  473. naeeym2.StudsOffset = Vector3.new(0,3,0)
  474. naeeym2.Adornee = chara.Head
  475. naeeym2.Name = "BLABLABLA"
  476. local tecks2 = Instance.new("TextLabel",naeeym2)
  477. tecks2.BackgroundTransparency = 1
  478. tecks2.BorderSizePixel = 0
  479. tecks2.Text = ""
  480. tecks2.Font = "Antique"
  481. tecks2.FontSize = "Size24"
  482. tecks2.TextStrokeTransparency = 0
  483. tecks2.TextColor3 = Color3.new(0,0,0)
  484. tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  485. tecks2.Size = UDim2.new(1,0,0.5,0)coroutine.wrap(function()
  486. while tecks2 ~= nil do
  487. swait()
  488. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  489. end
  490. end)()
  491. for i = 1,string.len(text),1 do
  492. tecks2.Text = string.sub(text,1,i)
  493. swait()
  494. end
  495. swait(30)
  496. for i = 1, 5 do
  497. swait()
  498. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  499. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  500. tecks2.TextTransparency = tecks2.TextTransparency + .2
  501. end
  502. naeeym2:Destroy()
  503. end)()
  504. end
  505.  
  506. function GetDudesTorso(c)
  507. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  508. if torsy ~= nil then
  509. return torsy
  510. end
  511. end
  512.  
  513. function BodyVel(part,faws)
  514. local bodyvel = Instance.new("BodyVelocity",part)
  515. local pep = 10000000
  516. bodyvel.P = pep
  517. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  518. bodyvel.Velocity = faws
  519. debby:AddItem(bodyvel,.2)
  520. end
  521.  
  522. function Dmg(dude,dmg,env,faws,trip,efftyp,toim)
  523. if dude and dude ~= chara and dude.Name ~= "CKbackup" and dude.Name ~= "Nebula_Zorua" and dude.Name ~= "Salvo_Starly" then
  524. if dude:FindFirstChild("HITO") then return end
  525. local debounce = Instance.new("BoolValue",dude)
  526. debounce.Name = "HITO"
  527. debby:AddItem(debounce,toim)
  528. local hum = dude:FindFirstChildOfClass("Humanoid")
  529. local dam = dmg+math.random(-env,env)
  530. local teksu = "-"..dam
  531. if hum then
  532. local finhel = hum.Health - dam
  533. if finhel <= 0 and dude:FindFirstChild("DEATHED")==nil then
  534. Instance.new("BoolValue",dude).Name = "DEATHED"
  535. local soaa = Instance.new("Sound",dude.Head)
  536. local cho = math.random(1,5)
  537. if cho == 1 then
  538. soaa.SoundId = "rbxassetid://111896685"
  539. elseif cho == 2 then
  540. soaa.SoundId = "rbxassetid://535528169"
  541. elseif cho == 3 then
  542. soaa.SoundId = "rbxassetid://1080363252"
  543. elseif cho == 4 then
  544. soaa.SoundId = "rbxassetid://147758746"
  545. elseif cho == 5 then
  546. soaa.SoundId = "rbxassetid://626777433"
  547. soaa.Volume = .2
  548. soaa.TimePosition = 1
  549. end
  550. game:service'Debris':AddItem(soaa,6)
  551. soaa:Play()
  552. end
  553. hum.Health = hum.Health - dam
  554. end
  555. coroutine.wrap(function()
  556. local naeeym2 = Instance.new("BillboardGui",dude)
  557. naeeym2.Size = UDim2.new(0,100,0,40)
  558. naeeym2.StudsOffset = Vector3.new(0,3,0)
  559. naeeym2.Adornee = dude:FindFirstChild("Head")
  560. naeeym2.Name = "TalkingBillBoard"
  561. local tecks2 = Instance.new("TextLabel",naeeym2)
  562. tecks2.BackgroundTransparency = 1
  563. tecks2.BorderSizePixel = 0
  564. tecks2.Text = teksu
  565. tecks2.Font = "Antique"
  566. tecks2.TextSize = 24
  567. tecks2.TextStrokeTransparency = 0
  568. tecks2.TextColor3 = Color3.new(0,0,0)
  569. tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  570. tecks2.Size = UDim2.new(1,0,0.5,0)
  571. swait(10)
  572. for i = 0,1,.05 do
  573. swait()
  574. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  575. tecks2.TextStrokeTransparency = i
  576. tecks2.TextTransparency = i
  577. end
  578. naeeym2:Destroy()
  579. end)()
  580. local torsy = GetDudesTorso(dude)
  581. if torsy then
  582. for i=1,dam/5 do
  583. local blp = Instance.new("Part",EffectModel)
  584. blp.Size = Vector3.new(.3,.3,.3)
  585. blp.BrickColor = BrickColor.new("Crimson")
  586. blp.CFrame = torsy.CFrame
  587. blp.Velocity = torsy.CFrame.lookVector*5
  588. coroutine.wrap(function()
  589. swait(10)
  590. blp.Orientation = Vector3.new(0,blp.Orientation.y,0)
  591. for i=0,1,.1 do
  592. swait()
  593. blp.Transparency = i
  594. blp.Size = blp.Size + Vector3.new(.02,-.02,.02)
  595. end
  596. blp:Destroy()
  597. end)()
  598. end
  599. if efftyp == "Blunt" then
  600. puncheff(torsy)
  601. elseif efftyp == "Sharp" then
  602. slasheff(torsy)
  603. end
  604. if faws ~= 0 then
  605. BodyVel(torsy,faws)
  606. end
  607. if trip == true then
  608. torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0)
  609. torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  610. end
  611. end
  612. end
  613. end
  614.  
  615. function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim)
  616. for _, c in pairs(workspace:GetDescendants()) do
  617. local hum = c:FindFirstChildOfClass("Humanoid")
  618. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil and c.Name ~= "CKbackup" and c.Name ~= "Nebula_Zorua" and c.Name ~= "Salvo_Starly" then
  619. local head = GetDudesTorso(c)
  620. if head ~= nil then
  621. local targ = head.Position - par.Position
  622. local mag = targ.magnitude
  623. if magni >= mag and c ~= chara then
  624. Dmg(c,dmg,env,faws,trip,efftyp,toim)
  625. end
  626. end
  627. end
  628. end
  629. end
  630.  
  631. function puncheff(par)
  632. if par.Parent:FindFirstChild("DebounceHit")==nil then
  633. so(386946017,par,math.random(80,120)/100,1)
  634. Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(2,2,2),"Neon","White",false,.1)
  635. end
  636. end
  637.  
  638. function slasheff(par)
  639. if par.Parent:FindFirstChild("DebounceHit")==nil then
  640. local cho = math.random(1,3)
  641. if cho == 1 then
  642. so(444667824,par,1,1)
  643. elseif cho == 2 then
  644. so(444667844,par,1,1)
  645. elseif cho == 3 then
  646. so(444667859,par,1,1)
  647. end
  648. --function(cf,partsize,meshstart,meshadd,matr,colour,factor)
  649. Effects.Sphere(par.CFrame*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)),Vector3.new(.5,.5,.5),Vector3.new(1,0,1),Vector3.new(0,5,0),"Neon","Really red",false,.1)
  650. end
  651. end
  652.  
  653. local mus = Instance.new("Sound",Head)
  654. mus.Name = "mus"
  655. mus.SoundId = "rbxassetid://885996042"
  656. mus.Looped = true
  657. mus.Volume = 1
  658. mus:Play()
  659.  
  660. coroutine.wrap(function()
  661. chatfunc("...")
  662. swait(90)
  663. chatfunc("...")
  664. swait(90)
  665. chatfunc("...")
  666. swait(90)
  667. chatfunc("..")
  668. end)()
  669.  
  670. function smek()
  671. attack = true
  672. Humanoid.WalkSpeed = 16
  673. for i=0,1,.1 do
  674. swait()
  675. PlayAnimationFromTable({
  676. CFrame.new(0.0506498702, -5.11459177e-07, -0.0829713419, 0.76604414, 0, 0.642788053, -2.68192082e-07, 1.00000834, 3.19618522e-07, -0.642793417, -4.17232513e-07, 0.766050518),
  677. CFrame.new(0.0446723551, 1.46553934, 0.0211830139, 0.735023618, 0.242944986, -0.633023083, -0.171009988, 0.969846427, 0.173647657, 0.656122029, -0.0193818808, 0.754406095),
  678. CFrame.new(1.40946591, -0.0135071278, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  679. CFrame.new(-1.55299187, 0.416839302, -0.457236975, 0.68952775, 0.492403448, -0.53112185, -0.633021951, 0.766044736, -0.11161866, 0.35190171, 0.413175911, 0.839911342),
  680. CFrame.new(0.499983132, -2.00001597, -9.13441181e-06, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  681. CFrame.new(-0.500005186, -2.00001597, -1.22189522e-06, 0.98480773, 0, 0.173648447, 0, 1, 0, -0.173648447, 0, 0.98480773),
  682. }, .3, false)
  683. end
  684. Humanoid.WalkSpeed = 2
  685. tr1.Enabled = true
  686. so(536642316,Naifu,1,1)
  687. for i=0,1.4,.2 do
  688. swait()
  689. PlayAnimationFromTable({
  690. CFrame.new(0.0327370502, 1.24810251e-09, 0.00299140904, 0.64278698, 0, -0.766044974, 3.19616191e-07, 1, 2.68189382e-07, 0.766044974, -4.17229018e-07, 0.64278698),
  691. CFrame.new(-0.0331632644, 1.46557713, -0.11364907, 0.656121135, -0.0193833038, 0.754413188, -0.171011418, 0.969854534, 0.173649102, -0.735024333, -0.24294585, 0.633027315),
  692. CFrame.new(1.24921072, -0.104290992, 0.29409039, 0.93969059, 0.26200676, 0.21985054, -0.342026025, 0.719844162, 0.604022086, -2.68220901e-07, -0.642788291, 0.766043901),
  693. CFrame.new(-0.663761616, 0.985711455, -0.487553686, 0.383021712, -0.64278698, -0.663414836, -0.866025984, 0, -0.499998987, 0.321392834, 0.766044974, -0.556670249),
  694. CFrame.new(0.500005841, -2.00003386, -4.52250242e-06, 0.984807551, 0, -0.173649341, 0, 1, 0, 0.173649341, 0, 0.984807551),
  695. CFrame.new(-0.499993563, -2.00003386, -1.44541264e-06, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  696. }, .5, false)
  697. MagnitudeDmg(Naifu,3,40,3,RootPart.CFrame.lookVector*5,false,"Sharp",.5)
  698. end
  699. swait(5)
  700. Humanoid.WalkSpeed = 8
  701. tr1.Enabled = false
  702. attack = false
  703. end
  704.  
  705. zhold = true
  706. function shoot()
  707. attack = true
  708. so(169799883,TEC9,1,1)
  709. for i=0,1,.1 do
  710. swait()
  711. PlayAnimationFromTable({
  712. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  713. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  714. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  715. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  716. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  717. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  718. }, .3, false)
  719. end
  720. Humanoid.WalkSpeed = 2
  721. local ref = Instance.new("Part",chara)
  722. ref.Size = Vector3.new(0,0,0)
  723. ref.Anchored = true
  724. ref.CanCollide = false
  725. ref.Transparency = 1
  726. TEC9.Transparency = 0
  727. for i=0,1,.1 do
  728. swait()
  729. PlayAnimationFromTable({
  730. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  731. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  732. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602),
  733. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  734. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  735. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  736. }, .3, false)
  737. end
  738. swait(5)
  739. local shots = 20
  740. repeat
  741. so(745308042,TEC9,1,1)
  742. ref.CFrame = Mouse.Hit
  743. MagnitudeDmg(ref,2,12,2,RootPart.CFrame.lookVector*3,false,"Shot",.1)
  744. local hitpt = Instance.new("Part",EffectModel)
  745. hitpt.Size = Vector3.new(0,0,.3)
  746. hitpt.CFrame = TEC9.CFrame * CFrame.new(0,.465,.1)-- * CFrame.Angles(math.rad(90),0,0)
  747. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  748. local hitm = Instance.new("SpecialMesh",hitpt)
  749. hitm.MeshId = "rbxassetid://94295100"
  750. hitm.TextureId = "rbxassetid://94287792"
  751. hitm.Scale = Vector3.new(3,3,3.5)
  752. coroutine.wrap(function()
  753. swait(30)
  754. for i = 0,1,.1 do
  755. swait()
  756. hitpt.Transparency = i
  757. end
  758. hitpt:Destroy()
  759. end)()
  760. Effects.Block(TEC9.CFrame*CFrame.new(-.05,.465,-.9),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.1)
  761. shots = shots - 1
  762. for i=0,1 do
  763. swait()
  764. PlayAnimationFromTable({
  765. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  766. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  767. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),
  768. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  769. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  770. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  771. }, .3, false)
  772. end
  773. until zhold == false or shots == 0
  774. swait(5)
  775. ref:Destroy()
  776. for i=0,1,.25 do
  777. swait()
  778. PlayAnimationFromTable({
  779. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  780. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  781. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  782. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  783. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  784. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  785. }, .4, false)
  786. end
  787. so(1159825801,TEC9,1,1)
  788. swait(15)
  789. so(211134014,TEC9,1,1)
  790. for i=0,1,.1 do
  791. swait()
  792. PlayAnimationFromTable({
  793. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  794. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  795. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  796. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  797. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  798. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  799. }, .3, false)
  800. end
  801. TEC9.Transparency = 1
  802. Humanoid.WalkSpeed = 8
  803. attack = false
  804. end
  805.  
  806. function dbshoot()
  807. attack = true
  808. so(169799883,DBarrel,1,1)
  809. for i=0,1,.1 do
  810. swait()
  811. PlayAnimationFromTable({
  812. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  813. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  814. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  815. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  816. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  817. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  818. }, .3, false)
  819. end
  820. Humanoid.WalkSpeed = 2
  821. DBarrel.Transparency = 0
  822. for i=0,1,.1 do
  823. swait()
  824. PlayAnimationFromTable({
  825. CFrame.new(0, 0.0149096567, 0.133909225, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  826. CFrame.new(0, 1.43158329, -0.187937319, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  827. CFrame.new(1.0840646, 0.399937928, -0.718070745, 0.868691146, 0.495353371, 0.000888805604, -0.0877529308, 0.15565595, -0.983905911, -0.487519473, 0.854632378, 0.17868565),
  828. CFrame.new(-1.35562694, -0.0255649146, 0.396688521, 0.939692378, -0.116977789, 0.321394831, -2.60770321e-07, 0.939692855, 0.342019856, -0.342021167, -0.321393549, 0.883021951),
  829. CFrame.new(0.499995321, -2.00755072, 0.218008161, 0.939692736, 0, -0.342019886, 0.0593910702, 0.984807849, 0.163175747, 0.33682391, -0.173647985, 0.925416768),
  830. CFrame.new(-0.499996126, -2.00755, 0.218011439, 0.939692736, 0, 0.342019886, -0.0593910702, 0.984807849, 0.163175747, -0.33682391, -0.173647985, 0.925416768),
  831. }, .3, false)
  832. end
  833. swait(5)
  834. so(132455829,DBarrel,1,1)
  835. local ref = Instance.new("Part",chara)
  836. ref.Size = Vector3.new(0,0,0)
  837. ref.Anchored = true
  838. ref.CanCollide = false
  839. ref.Transparency = 1
  840. ref.CFrame = RootPart.CFrame*CFrame.new(0,0,-6)
  841. MagnitudeDmg(ref,4,100,0,RootPart.CFrame.lookVector*12,true,"Shot",.1)
  842. Effects.Block(DBarrel.CFrame*CFrame.new(.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  843. Effects.Block(DBarrel.CFrame*CFrame.new(-.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  844. ref:Destroy()
  845. for i=0,1,.1 do
  846. swait()
  847. PlayAnimationFromTable({
  848. CFrame.new(0, 0.0149102025, 0.133909985, 1, 0, 0, 0, 0.984812796, -0.173648849, 0, 0.173648849, 0.984812796),
  849. CFrame.new(0, 1.43158948, 0.0120660895, 1, 0, 0, 0, 1.00000262, -1.1920929e-07, 0, 1.1920929e-07, 1.00000262),
  850. CFrame.new(1.20370889, 0.765974879, -0.570772648, 0.868689418, 0.319091678, -0.378892303, -0.0877506882, -0.653664529, -0.751683295, -0.48752436, 0.686227262, -0.539830863),
  851. CFrame.new(-1.49794042, 0.21531868, 0.355185598, 0.923031092, 0.211469814, 0.321394384, -0.321394086, 0.883024752, 0.342021078, -0.211472049, -0.418990374, 0.883024335),
  852. CFrame.new(0.499998927, -2.00757003, 0.218012124, 0.939692736, 0, -0.342019886, 0.0593913682, 0.984812796, 0.163176581, 0.336825609, -0.173648849, 0.925421476),
  853. CFrame.new(-0.500004649, -2.00756979, 0.218013197, 0.939692736, 0, 0.342019886, -0.0593913682, 0.984812796, 0.163176581, -0.336825609, -0.173648849, 0.925421476),
  854. }, .3, false)
  855. end
  856. swait(10)
  857. for i=0,1,.25 do
  858. swait()
  859. PlayAnimationFromTable({
  860. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  861. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  862. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  863. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  864. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  865. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  866. }, .4, false)
  867. end
  868. for i=1,2 do
  869. so(1159825801,DBarrel,1,1)
  870. local hitpt = Instance.new("Part",EffectModel)
  871. hitpt.Size = Vector3.new(0,0,.3)
  872. hitpt.CFrame = TEC9.CFrame * CFrame.Angles(math.rad(90),0,0)
  873. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  874. local hitm = Instance.new("SpecialMesh",hitpt)
  875. hitm.MeshId = "rbxassetid://94248124"
  876. hitm.TextureId = "rbxassetid://94219470"
  877. hitm.Scale = Vector3.new(1.2,1.2,1.2)
  878. coroutine.wrap(function()
  879. swait(30)
  880. for i = 0,1,.1 do
  881. swait()
  882. hitpt.Transparency = i
  883. end
  884. hitpt:Destroy()
  885. end)()
  886. swait()
  887. end
  888. swait(15)
  889. so(211134014,DBarrel,1,1)
  890. for i=0,1,.1 do
  891. swait()
  892. PlayAnimationFromTable({
  893. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  894. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  895. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  896. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  897. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  898. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  899. }, .3, false)
  900. end
  901. DBarrel.Transparency = 1
  902. Humanoid.WalkSpeed = 8
  903. attack = false
  904. end
  905.  
  906. Mouse.Button1Down:connect(function()
  907. if attack == false then
  908. smek()
  909. end
  910. end)
  911.  
  912. local sprintt = 0
  913. Mouse.KeyDown:connect(function(k)
  914. k = k:lower()
  915. if k=='m' then
  916. if mus.IsPlaying == true then
  917. mus:Stop()
  918. elseif mus.IsPaused == true then
  919. mus:Play()
  920. end
  921. end
  922. if attack == false then
  923. if k == 'z' then
  924. zhold = true
  925. shoot()
  926. elseif k == 'x' then
  927. dbshoot()
  928. end
  929. end
  930. end)
  931.  
  932. Mouse.KeyUp:connect(function(k)
  933. k = k:lower()
  934. if k == 'z' then
  935. zhold = false
  936. end
  937. end)
  938.  
  939. coroutine.wrap(function()
  940. while 1 do
  941. swait()
  942. if doe <= 360 then
  943. doe = doe + 2
  944. else
  945. doe = 0
  946. end
  947. end
  948. end)()
  949. while true do
  950. swait()
  951. while true do
  952. swait()
  953. if Head:FindFirstChild("mus")==nil then
  954. mus = Instance.new("Sound",Head)
  955. mus.Name = "mus"
  956. mus.SoundId = "rbxassetid://885996042"
  957. mus.Looped = true
  958. mus.Volume = 1
  959. mus:Play()
  960. end
  961. if sprintt >= 1 then
  962. sprintt = sprintt - 1
  963. end
  964. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  965. velocity = RootPart.Velocity.y
  966. sine = sine + change
  967. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  968. if RootPart.Velocity.y > 1 and hit == nil then
  969. Anim = "Jump"
  970. if attack == false then
  971. PlayAnimationFromTable({
  972. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  973. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  974. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  975. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  976. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  977. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  978. }, .3, false)
  979. end
  980. elseif RootPart.Velocity.y < -1 and hit == nil then
  981. Anim = "Fall"
  982. if attack == false then
  983. PlayAnimationFromTable({
  984. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  985. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  986. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  987. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  988. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  989. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  990. }, .3, false)
  991. end
  992. elseif Torsovelocity < 1 and hit ~= nil then
  993. Anim = "Idle"
  994. if attack == false then
  995. change = 1
  996. PlayAnimationFromTable({
  997. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  998. CFrame.new(0, 1.48262823, -0.0984786302, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  999. CFrame.new(1.20945334, -0.213505104, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  1000. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1001. CFrame.new(0.499997705, -2, -2.77906656e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1002. CFrame.new(-0.50000149, -2, -2.11596489e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1003. }, .3, false)
  1004. end
  1005. elseif Torsovelocity > 2 and hit ~= nil then
  1006. Anim = "Walk"
  1007. if attack == false then
  1008. Humanoid.WalkSpeed = 8
  1009. PlayAnimationFromTable({
  1010. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1011. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1012. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, -.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1013. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1014. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1015. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1016. }, .3, false)
  1017. end
  1018. end
  1019. end
  1020. end
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