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- if (isActive == true)
- {
- // Debug.Log("Is active");
- //transformer.eulerAngles = new Vector3(transformer.eulerAngles.x, transformer.eulerAngles.y, transformer.transform.rotation.z);
- //transformer.transform.position = this.transform.position;
- //mappedCurPos = Mathf.Lerp(0f, 1f, Mathf.InverseLerp(-0.9f, 0.8f, rotate.transform.rotation.x));
- ////Debug.Log(mappedCurPos);
- //knobRotate = Mathf.Lerp(30f, 330f, Mathf.InverseLerp(-0.9f, 0.8f, rotate.transform.rotation.x));
- //this.transform.localRotation = Quaternion.Euler(0, knobRotate, 0);
- displayValue = Mathf.RoundToInt(mappedCurPos * 100);
- textValue.text = displayValue.ToString();
- holderTemp.GetComponent<PhotonView>().RPC("UpdateKnobVolume", RpcTarget.All, mappedCurPos, this.gameObject.name);
- }
- if (_triggerDown._Trigger == true && isActive == true)
- {
- //Debug.Log("Trigger not pressed");
- //transformer.SetParent(GameObject.Find("RightHandAnchor").transform);
- //transformer.localPosition = new Vector3(0, 0, 0);
- //transformer.localRotation = new Quaternion(0, 0, 0, 0);
- isActive = false;
- }
- }
- void OnCollisionStay(Collision col) //change to stay
- {
- if (col.gameObject.tag == "JazzHands" && _soundPlace == TheStaticScript.frontPosition)
- {
- if (_triggerDown._Trigger == false && displayValue == 0 && isActive == false)
- {
- Debug.Log("100!");
- // transformerTemp.transform.parent = null;
- isActive = true;
- mappedCurPos = 1;
- }else if (_triggerDown._Trigger == false && displayValue == 100 && isActive == false)
- {
- isActive = true;
- mappedCurPos = 0;
- Debug.Log("0!");
- }
- }
- }
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