suppertoot

Remote spy

Oct 12th, 2018
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  1. --[[
  2.  
  3. -Created by Vaeb.
  4.  
  5. ]]
  6.  
  7. _G.scanRemotes = true
  8.  
  9. make_writeable(getrawmetatable(game))
  10. local pseudoEnv = {}
  11. local gameMeta = getrawmetatable(game)
  12.  
  13. local tabChar = " "
  14.  
  15. local function getSmaller(a, b, notLast)
  16. local aByte = a:byte() or -1
  17. local bByte = b:byte() or -1
  18. if aByte == bByte then
  19. if notLast and #a == 1 and #b == 1 then
  20. return -1
  21. elseif #b == 1 then
  22. return false
  23. elseif #a == 1 then
  24. return true
  25. else
  26. return getSmaller(a:sub(2), b:sub(2), notLast)
  27. end
  28. else
  29. return aByte < bByte
  30. end
  31. end
  32.  
  33. local function parseData(obj, numTabs, isKey, overflow, noTables, forceDict)
  34. local objType = typeof(obj)
  35. local objStr = tostring(obj)
  36. if objType == "table" then
  37. if noTables then
  38. return objStr
  39. end
  40. local isCyclic = overflow[obj]
  41. overflow[obj] = true
  42. local out = {}
  43. local nextIndex = 1
  44. local isDict = false
  45. local hasTables = false
  46. local data = {}
  47.  
  48. for key, val in next, obj do
  49. if not hasTables and typeof(val) == "table" then
  50. hasTables = true
  51. end
  52.  
  53. if not isDict and key ~= nextIndex then
  54. isDict = true
  55. else
  56. nextIndex = nextIndex + 1
  57. end
  58.  
  59. data[#data+1] = {key, val}
  60. end
  61.  
  62. if isDict or hasTables or forceDict then
  63. out[#out+1] = (isCyclic and "Cyclic " or "") .. "{"
  64. table.sort(data, function(a, b)
  65. local aType = typeof(a[2])
  66. local bType = typeof(b[2])
  67. if bType == "string" and aType ~= "string" then
  68. return false
  69. end
  70. local res = getSmaller(aType, bType, true)
  71. if res == -1 then
  72. return getSmaller(tostring(a[1]), tostring(b[1]))
  73. else
  74. return res
  75. end
  76. end)
  77. for i = 1, #data do
  78. local arr = data[i]
  79. local nowKey = arr[1]
  80. local nowVal = arr[2]
  81. local parseKey = parseData(nowKey, numTabs+1, true, overflow, isCyclic)
  82. local parseVal = parseData(nowVal, numTabs+1, false, overflow, isCyclic)
  83. if isDict then
  84. local nowValType = typeof(nowVal)
  85. local preStr = ""
  86. local postStr = ""
  87. if i > 1 and (nowValType == "table" or typeof(data[i-1][2]) ~= nowValType) then
  88. preStr = "\n"
  89. end
  90. if i < #data and nowValType == "table" and typeof(data[i+1][2]) ~= "table" and typeof(data[i+1][2]) == nowValType then
  91. postStr = "\n"
  92. end
  93. out[#out+1] = preStr .. string.rep(tabChar, numTabs+1) .. parseKey .. " = " .. parseVal .. ";" .. postStr
  94. else
  95. out[#out+1] = string.rep(tabChar, numTabs+1) .. parseVal .. ";"
  96. end
  97. end
  98. out[#out+1] = string.rep(tabChar, numTabs) .. "}"
  99. else
  100. local data2 = {}
  101. for i = 1, #data do
  102. local arr = data[i]
  103. local nowVal = arr[2]
  104. local parseVal = parseData(nowVal, 0, false, overflow, isCyclic)
  105. data2[#data2+1] = parseVal
  106. end
  107. out[#out+1] = "{" .. table.concat(data2, ", ") .. "}"
  108. end
  109.  
  110. return table.concat(out, "\n")
  111. else
  112. local returnVal = nil
  113. if (objType == "string" or objType == "Content") and (not isKey or tonumber(obj:sub(1, 1))) then
  114. local retVal = '"' .. objStr .. '"'
  115. if isKey then
  116. retVal = "[" .. retVal .. "]"
  117. end
  118. returnVal = retVal
  119. elseif objType == "EnumItem" then
  120. returnVal = "Enum." .. tostring(obj.EnumType) .. "." .. obj.Name
  121. elseif objType == "Enum" then
  122. returnVal = "Enum." .. objStr
  123. elseif objType == "Instance" then
  124. returnVal = obj.Parent and obj:GetFullName() or obj.ClassName
  125. elseif objType == "CFrame" then
  126. returnVal = "CFrame.new(" .. objStr .. ")"
  127. elseif objType == "Vector3" then
  128. returnVal = "Vector3.new(" .. objStr .. ")"
  129. elseif objType == "Vector2" then
  130. returnVal = "Vector2.new(" .. objStr .. ")"
  131. elseif objType == "UDim2" then
  132. returnVal = "UDim2.new(" .. objStr:gsub("[{}]", "") .. ")"
  133. elseif objType == "BrickColor" then
  134. returnVal = "BrickColor.new(\"" .. objStr .. "\")"
  135. elseif objType == "Color3" then
  136. returnVal = "Color3.new(" .. objStr .. ")"
  137. elseif objType == "NumberRange" then
  138. returnVal = "NumberRange.new(" .. objStr:gsub("^%s*(.-)%s*$", "%1"):gsub(" ", ", ") .. ")"
  139. elseif objType == "PhysicalProperties" then
  140. returnVal = "PhysicalProperties.new(" .. objStr .. ")"
  141. else
  142. returnVal = objStr
  143. end
  144. return returnVal
  145. end
  146. end
  147.  
  148. function tableToString(t)
  149. return parseData(t, 0, false, {}, nil, false)
  150. end
  151.  
  152. local detectClasses = {
  153. BindableEvent = false;
  154. BindableFunction = false;
  155. RemoteEvent = true;
  156. RemoteFunction = true;
  157. }
  158.  
  159. local ignoreNames = {
  160. Event = true;
  161. MessagesChanged = true;
  162. }
  163.  
  164. local classMethods = {
  165. BindableEvent = "Fire";
  166. BindableFunction = "Invoke";
  167. RemoteEvent = "FireServer";
  168. RemoteFunction = "InvokeServer";
  169. }
  170.  
  171. local realMethods = {}
  172.  
  173. for name, enabled in next, detectClasses do
  174. if enabled then
  175. realMethods[classMethods[name]] = Instance.new(name)[classMethods[name]]
  176. end
  177. end
  178.  
  179. for key, value in next, gameMeta do pseudoEnv[key] = value end
  180.  
  181. local incId = 0
  182.  
  183. gameMeta.__index, gameMeta.__namecall = function(self, key)
  184. if not realMethods[key] or ignoreNames[self.Name] or not _G.scanRemotes then return pseudoEnv.__index(self, key) end
  185. return function(_, ...)
  186. incId = incId + 1
  187. local nowId = incId
  188. local strId = "[RemoteSpy_" .. nowId .. "]"
  189.  
  190. local allPassed = {...}
  191. local returnValues = {realMethods[key](self, ...)}
  192.  
  193. print("\n" .. strId .. " ClassName: " .. self.ClassName .. " | Path: " .. self:GetFullName() .. " | Method: " .. key .. "\n" .. strId .. " Packed Arguments: " .. tableToString(allPassed) .. "\n" .. strId .. " Packed Returned: " .. tableToString(returnValues) .. "\n")
  194. --copystr(tableToString(allPassed))
  195. return unpack(returnValues)
  196. end
  197. end
  198.  
  199. print("\nRan Vaeb's RemoteSpy\n")
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