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- -- made by 1ndrew
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- CylinderMesh2 = Instance.new("CylinderMesh")
- Smoke3 = Instance.new("Smoke")
- Part4 = Instance.new("Part")
- BlockMesh5 = Instance.new("BlockMesh")
- Smoke6 = Instance.new("Smoke")
- Part7 = Instance.new("Part")
- BlockMesh8 = Instance.new("BlockMesh")
- NumberValue9 = Instance.new("NumberValue")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- PointLight12 = Instance.new("PointLight")
- LocalScript13 = Instance.new("LocalScript")
- NumberValue14 = Instance.new("NumberValue")
- NumberValue15 = Instance.new("NumberValue")
- Smoke16 = Instance.new("Smoke")
- Smoke17 = Instance.new("Smoke")
- ScreenGui18 = Instance.new("ScreenGui")
- Frame19 = Instance.new("Frame")
- TextLabel20 = Instance.new("TextLabel")
- Frame21 = Instance.new("Frame")
- TextLabel22 = Instance.new("TextLabel")
- Frame23 = Instance.new("Frame")
- TextLabel24 = Instance.new("TextLabel")
- Part25 = Instance.new("Part")
- CylinderMesh26 = Instance.new("CylinderMesh")
- PointLight27 = Instance.new("PointLight")
- Part28 = Instance.new("Part")
- CylinderMesh29 = Instance.new("CylinderMesh")
- Fire30 = Instance.new("Fire")
- Script31 = Instance.new("Script")
- NumberValue32 = Instance.new("NumberValue")
- Part33 = Instance.new("Part")
- CylinderMesh34 = Instance.new("CylinderMesh")
- PointLight35 = Instance.new("PointLight")
- Part36 = Instance.new("Part")
- SpecialMesh37 = Instance.new("SpecialMesh")
- PointLight38 = Instance.new("PointLight")
- Part39 = Instance.new("Part")
- CylinderMesh40 = Instance.new("CylinderMesh")
- PointLight41 = Instance.new("PointLight")
- Part42 = Instance.new("Part")
- BlockMesh43 = Instance.new("BlockMesh")
- Sound44 = Instance.new("Sound")
- Sound45 = Instance.new("Sound")
- ManualWeld46 = Instance.new("ManualWeld")
- Part47 = Instance.new("Part")
- CylinderMesh48 = Instance.new("CylinderMesh")
- ManualWeld49 = Instance.new("ManualWeld")
- Part50 = Instance.new("Part")
- CylinderMesh51 = Instance.new("CylinderMesh")
- Part52 = Instance.new("Part")
- CylinderMesh53 = Instance.new("CylinderMesh")
- Part54 = Instance.new("Part")
- SpecialMesh55 = Instance.new("SpecialMesh")
- Part56 = Instance.new("Part")
- CylinderMesh57 = Instance.new("CylinderMesh")
- Part58 = Instance.new("Part")
- CylinderMesh59 = Instance.new("CylinderMesh")
- Part60 = Instance.new("Part")
- BlockMesh61 = Instance.new("BlockMesh")
- Part62 = Instance.new("Part")
- CylinderMesh63 = Instance.new("CylinderMesh")
- ManualWeld64 = Instance.new("ManualWeld")
- Part65 = Instance.new("Part")
- BlockMesh66 = Instance.new("BlockMesh")
- Part67 = Instance.new("Part")
- CylinderMesh68 = Instance.new("CylinderMesh")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- CylinderMesh72 = Instance.new("CylinderMesh")
- Part73 = Instance.new("Part")
- SpecialMesh74 = Instance.new("SpecialMesh")
- Part75 = Instance.new("Part")
- SpecialMesh76 = Instance.new("SpecialMesh")
- Part77 = Instance.new("Part")
- CylinderMesh78 = Instance.new("CylinderMesh")
- ManualWeld79 = Instance.new("ManualWeld")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Part82 = Instance.new("Part")
- CylinderMesh83 = Instance.new("CylinderMesh")
- Part84 = Instance.new("Part")
- BlockMesh85 = Instance.new("BlockMesh")
- Part86 = Instance.new("Part")
- SpecialMesh87 = Instance.new("SpecialMesh")
- Part88 = Instance.new("Part")
- BlockMesh89 = Instance.new("BlockMesh")
- Part90 = Instance.new("Part")
- SpecialMesh91 = Instance.new("SpecialMesh")
- ManualWeld92 = Instance.new("ManualWeld")
- Part93 = Instance.new("Part")
- BlockMesh94 = Instance.new("BlockMesh")
- Part95 = Instance.new("Part")
- SpecialMesh96 = Instance.new("SpecialMesh")
- Part97 = Instance.new("Part")
- BlockMesh98 = Instance.new("BlockMesh")
- Part99 = Instance.new("Part")
- BlockMesh100 = Instance.new("BlockMesh")
- Part101 = Instance.new("Part")
- BlockMesh102 = Instance.new("BlockMesh")
- Part103 = Instance.new("Part")
- SpecialMesh104 = Instance.new("SpecialMesh")
- Part105 = Instance.new("Part")
- SpecialMesh106 = Instance.new("SpecialMesh")
- Part107 = Instance.new("Part")
- CylinderMesh108 = Instance.new("CylinderMesh")
- Part109 = Instance.new("Part")
- BlockMesh110 = Instance.new("BlockMesh")
- Part111 = Instance.new("Part")
- CylinderMesh112 = Instance.new("CylinderMesh")
- Part113 = Instance.new("Part")
- SpecialMesh114 = Instance.new("SpecialMesh")
- Part115 = Instance.new("Part")
- BlockMesh116 = Instance.new("BlockMesh")
- Part117 = Instance.new("Part")
- CylinderMesh118 = Instance.new("CylinderMesh")
- ManualWeld119 = Instance.new("ManualWeld")
- Part120 = Instance.new("Part")
- SpecialMesh121 = Instance.new("SpecialMesh")
- Part122 = Instance.new("Part")
- CylinderMesh123 = Instance.new("CylinderMesh")
- ManualWeld124 = Instance.new("ManualWeld")
- Part125 = Instance.new("Part")
- CylinderMesh126 = Instance.new("CylinderMesh")
- ManualWeld127 = Instance.new("ManualWeld")
- Part128 = Instance.new("Part")
- BlockMesh129 = Instance.new("BlockMesh")
- Part130 = Instance.new("Part")
- CylinderMesh131 = Instance.new("CylinderMesh")
- Part132 = Instance.new("Part")
- BlockMesh133 = Instance.new("BlockMesh")
- Part134 = Instance.new("Part")
- BlockMesh135 = Instance.new("BlockMesh")
- Part136 = Instance.new("Part")
- BlockMesh137 = Instance.new("BlockMesh")
- Part138 = Instance.new("Part")
- SpecialMesh139 = Instance.new("SpecialMesh")
- Part140 = Instance.new("Part")
- SpecialMesh141 = Instance.new("SpecialMesh")
- Part142 = Instance.new("Part")
- SpecialMesh143 = Instance.new("SpecialMesh")
- Part144 = Instance.new("Part")
- CylinderMesh145 = Instance.new("CylinderMesh")
- Part146 = Instance.new("Part")
- CylinderMesh147 = Instance.new("CylinderMesh")
- ManualWeld148 = Instance.new("ManualWeld")
- Part149 = Instance.new("Part")
- CylinderMesh150 = Instance.new("CylinderMesh")
- Part151 = Instance.new("Part")
- CylinderMesh152 = Instance.new("CylinderMesh")
- Part153 = Instance.new("Part")
- SpecialMesh154 = Instance.new("SpecialMesh")
- Part155 = Instance.new("Part")
- BlockMesh156 = Instance.new("BlockMesh")
- Part157 = Instance.new("Part")
- SpecialMesh158 = Instance.new("SpecialMesh")
- Part159 = Instance.new("Part")
- BlockMesh160 = Instance.new("BlockMesh")
- Part161 = Instance.new("Part")
- SpecialMesh162 = Instance.new("SpecialMesh")
- Part163 = Instance.new("Part")
- CylinderMesh164 = Instance.new("CylinderMesh")
- Part165 = Instance.new("Part")
- BlockMesh166 = Instance.new("BlockMesh")
- Part167 = Instance.new("Part")
- BlockMesh168 = Instance.new("BlockMesh")
- Part169 = Instance.new("Part")
- BlockMesh170 = Instance.new("BlockMesh")
- Part171 = Instance.new("Part")
- CylinderMesh172 = Instance.new("CylinderMesh")
- Part173 = Instance.new("Part")
- BlockMesh174 = Instance.new("BlockMesh")
- Part175 = Instance.new("Part")
- BlockMesh176 = Instance.new("BlockMesh")
- Part177 = Instance.new("Part")
- CylinderMesh178 = Instance.new("CylinderMesh")
- Part179 = Instance.new("Part")
- SpecialMesh180 = Instance.new("SpecialMesh")
- Part181 = Instance.new("Part")
- CylinderMesh182 = Instance.new("CylinderMesh")
- Part183 = Instance.new("Part")
- SpecialMesh184 = Instance.new("SpecialMesh")
- Part185 = Instance.new("Part")
- SpecialMesh186 = Instance.new("SpecialMesh")
- Part187 = Instance.new("Part")
- CylinderMesh188 = Instance.new("CylinderMesh")
- Part189 = Instance.new("Part")
- CylinderMesh190 = Instance.new("CylinderMesh")
- Part191 = Instance.new("Part")
- CylinderMesh192 = Instance.new("CylinderMesh")
- Part193 = Instance.new("Part")
- BlockMesh194 = Instance.new("BlockMesh")
- Part195 = Instance.new("Part")
- SpecialMesh196 = Instance.new("SpecialMesh")
- Part197 = Instance.new("Part")
- SpecialMesh198 = Instance.new("SpecialMesh")
- Part199 = Instance.new("Part")
- BlockMesh200 = Instance.new("BlockMesh")
- Part201 = Instance.new("Part")
- SpecialMesh202 = Instance.new("SpecialMesh")
- Part203 = Instance.new("Part")
- BlockMesh204 = Instance.new("BlockMesh")
- Sound205 = Instance.new("Sound")
- Sound206 = Instance.new("Sound")
- Tool0.Name = "Rpg"
- Tool0.Parent = mas
- Part1.Name = "SmokePart"
- Part1.Parent = Tool0
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Reflectance = 0.10000000149012
- Part1.Rotation = Vector3.new(-90, 0, 0)
- Part1.CanCollide = false
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.Size = Vector3.new(1, 1, 1)
- Part1.CFrame = CFrame.new(-17.8999996, 42, -101.900002, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Position = Vector3.new(-17.8999996, 42, -101.900002)
- Part1.Orientation = Vector3.new(-90, 0, 0)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh2.Parent = Part1
- CylinderMesh2.Scale = Vector3.new(0.633300006, 0.0329999998, 0.633300006)
- CylinderMesh2.Scale = Vector3.new(0.633300006, 0.0329999998, 0.633300006)
- Smoke3.Parent = Part1
- Smoke3.Size = 0.20000000298023
- Smoke3.Color = Color3.new(0, 0, 0)
- Smoke3.Enabled = false
- Smoke3.Opacity = 0.80000001192093
- Smoke3.RiseVelocity = 2
- Smoke3.Color = Color3.new(0, 0, 0)
- Part4.Name = "Smoke"
- Part4.Parent = Tool0
- Part4.BrickColor = BrickColor.new("Dark stone grey")
- Part4.Transparency = 1
- Part4.CanCollide = false
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.Size = Vector3.new(1, 1, 1)
- Part4.CFrame = CFrame.new(-17.9000015, 42.0330009, -95.6760025, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Position = Vector3.new(-17.9000015, 42.0330009, -95.6760025)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh5.Parent = Part4
- BlockMesh5.Scale = Vector3.new(0.100000001, 0.13333334, 0.100000001)
- BlockMesh5.Scale = Vector3.new(0.100000001, 0.13333334, 0.100000001)
- Smoke6.Parent = Part4
- Smoke6.Size = 0.30000001192093
- Smoke6.Color = Color3.new(0, 0, 0)
- Smoke6.Enabled = false
- Smoke6.Opacity = 0.80000001192093
- Smoke6.RiseVelocity = 2
- Smoke6.Color = Color3.new(0, 0, 0)
- Part7.Name = "AimPart"
- Part7.Parent = Tool0
- Part7.BrickColor = BrickColor.new("Dark stone grey")
- Part7.Transparency = 1
- Part7.Rotation = Vector3.new(-180, 0, -180)
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part7.CFrame = CFrame.new(-17.8030014, 42.5480003, -98.5250015, -1, 4.24424143e-05, -3.26622758e-05, 4.24424106e-05, 1, 1.86698713e-07, 3.26622867e-05, 1.85312445e-07, -1)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Position = Vector3.new(-17.8030014, 42.5480003, -98.5250015)
- Part7.Orientation = Vector3.new(0, -180, 0)
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh8.Parent = Part7
- BlockMesh8.Scale = Vector3.new(0.149999991, 0.149999991, 0.149999991)
- BlockMesh8.Scale = Vector3.new(0.149999991, 0.149999991, 0.149999991)
- NumberValue9.Name = "StoredAmmo"
- NumberValue9.Parent = Tool0
- NumberValue9.Value = 2
- Part10.Name = "Rocket3"
- Part10.Parent = Tool0
- Part10.BrickColor = BrickColor.new("Sand green")
- Part10.Rotation = Vector3.new(-90, 0, -180)
- Part10.CanCollide = false
- Part10.FormFactor = Enum.FormFactor.Symmetric
- Part10.Size = Vector3.new(1, 1, 1)
- Part10.CFrame = CFrame.new(-17.9000015, 42.0000038, -94.2230072, -1, 1.50995803e-07, 0, 0, 1.42108547e-14, 1, 1.50995803e-07, 1, 0)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part10.Position = Vector3.new(-17.9000015, 42.0000038, -94.2230072)
- Part10.Orientation = Vector3.new(-90, -180, 0)
- Part10.Color = Color3.new(0.470588, 0.564706, 0.509804)
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh11.Scale = Vector3.new(0.266666681, 1.83333337, 0.266666681)
- SpecialMesh11.TextureId = "http://www.roblox.com/asset/?id=12148171"
- SpecialMesh11.MeshType = Enum.MeshType.FileMesh
- SpecialMesh11.Scale = Vector3.new(0.266666681, 1.83333337, 0.266666681)
- PointLight12.Parent = Part10
- PointLight12.Color = Color3.new(1, 0.666667, 0)
- PointLight12.Enabled = false
- PointLight12.Brightness = 10
- PointLight12.Range = 20
- PointLight12.Shadows = true
- PointLight12.Color = Color3.new(1, 0.666667, 0)
- LocalScript13.Name = "Gun_Script"
- LocalScript13.Parent = Tool0
- table.insert(cors,sandbox(LocalScript13,function()
- wait(0.5)
- --Made by YouTubes--
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 1000
- ,Spread = 3
- ,BlastRadius = 10
- ,Damage = {20, 45}
- ,HeadShotDamage = {70, 120}
- ,Bullets = 1
- ,FireRate = 0
- ,Automatic = false
- ,AntiTK = false
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 2.5
- ,Ammo = 1
- ,IncludeChamberedBullet = false
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = false
- ,FakeArms = true
- ,FakeArmTransparency = 0
- ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(-100), math.rad(100), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 60}
- ,SpreadReduction = 1
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxasset://textures/Blank.png"
- ,Fire1 = "rbxasset://textures/Blank.png"
- ,Fire2 = "rbxasset://textures/Blank.png"
- ,Fire3 = "rbxasset://textures/Blank.png"
- ,Reload = "rbxasset://textures/Blank.png"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(15)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = true
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "/" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local rocket = Tool.Rocket:Clone()
- Tool.Rocket.Transparency = 1
- Tool.Rocket2.Transparency = 1
- Tool.Rocket3.Transparency = 1
- Tool.Rocket4.Transparency = 1
- Tool.Rocket5.Transparency = 1
- Tool.Rocket.PointLight.Enabled = true
- wait(0.1)
- Tool.Rocket.PointLight.Enabled = false
- local RocketLight = Instance.new('PointLight', rocket)
- RocketLight.Brightness = 10
- RocketLight.Color = Color3.new(255, 170, 0)
- RocketLight.Range = 15
- RocketLight.Shadows = true
- local a = CFrame.new(Character.Head.CFrame.p, Mouse.Hit.p)
- rocket.CFrame = (CFrame.new(Character.Head.CFrame.p) * (a - a.p))
- rocket.CanCollide = false
- local bf = Instance.new("BodyForce", rocket)
- bf.force = Vector3.new(0, 100, 0)
- rocket.Velocity = rocket.CFrame.lookVector * 1000
- rocket.CFrame = rocket.CFrame * CFrame.Angles(math.rad(90), 0, 0)
- game.Debris:AddItem(rocket, 5)
- rocket.Parent = workspace
- local blownup = false
- rocket.Touched:connect(function(hit)
- if not hit:IsDescendantOf(Character) then
- blownup = true
- --if (rocket.Position - workspace.SpawnPart.Position).magnitude > 200 then
- if rocket:FindFirstChild("Explode") then
- rocket.Explode:Play()
- end
- local e = Instance.new("Explosion", workspace)
- e.Position = rocket.Position
- e.BlastRadius = Settings.BlastRadius
- e.Hit:connect(function(Hit)
- if Hit.Parent:FindFirstChild("Humanoid") then
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- elseif Hit.Parent:FindFirstChild("CrashAndWeld") or Hit.Parent.Parent:FindFirstChild("CrashAndWeld") then
- local hs = Hit.Parent:FindFirstChild("CrashAndWeld") or Hit.Parent.Parent:FindFirstChild("CrashAndWeld")
- hs.Health.Value = 0
- end
- end)
- --end
- rocket:Destroy()
- end
- end)
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- Fire(Mouse)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Tool.Rocket.Transparency = 0
- Tool.Rocket2.Transparency = 0
- Tool.Rocket3.Transparency = 0
- Tool.Rocket4.Transparency = 0
- Tool.Rocket5.Transparency = 0
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local av = Ammo.Value
- if (StoredAmmo.Value - (Settings.Ammo - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (Settings.Ammo - Ammo.Value)
- Ammo.Value = Settings.Ammo
- end
- if av > 0 and Settings.IncludeChamberedBullet then
- Ammo.Value = Ammo.Value + 1
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- if Settings.AimAnim.Enabled then
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
- end)
- Delay(0, function()
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
- for i = 1, T_F do
- local FOV = 70 - Cam_Dif/T_F * i
- Camera.FieldOfView = FOV
- wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
- if not Aiming then
- return
- end
- end
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end)
- else
- local Torso = Character.Torso
- local Head = Character.Head
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- if Settings.AimAnim.Enabled then
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
- end)
- else
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- end
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end))
- NumberValue14.Name = "Ammo"
- NumberValue14.Parent = LocalScript13
- NumberValue14.Value = 1
- NumberValue15.Name = "StoredAmmo"
- NumberValue15.Parent = LocalScript13
- NumberValue15.Value = 1500
- Smoke16.Parent = LocalScript13
- Smoke16.Size = 0.25
- Smoke16.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke16.Enabled = false
- Smoke16.Opacity = 0.10000000149012
- Smoke16.RiseVelocity = 15
- Smoke16.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke17.Name = "Smoke1"
- Smoke17.Parent = LocalScript13
- Smoke17.Size = 0.10000000149012
- Smoke17.Color = Color3.new(1, 0.6, 0.2)
- Smoke17.Enabled = false
- Smoke17.Opacity = 0.40000000596046
- Smoke17.RiseVelocity = 3
- Smoke17.Color = Color3.new(1, 0.6, 0.2)
- ScreenGui18.Name = "Gui"
- ScreenGui18.Parent = LocalScript13
- Frame19.Parent = ScreenGui18
- Frame19.Transparency = 0.5
- Frame19.Size = UDim2.new(0, 120, 0, 35)
- Frame19.Position = UDim2.new(1, -150, 1, -44)
- Frame19.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame19.BackgroundTransparency = 0.5
- Frame19.BorderSizePixel = 3
- TextLabel20.Name = "AmmoDisplay"
- TextLabel20.Parent = Frame19
- TextLabel20.Transparency = 1
- TextLabel20.Size = UDim2.new(1, 0, 1, 0)
- TextLabel20.Text = ""
- TextLabel20.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel20.BackgroundTransparency = 1
- TextLabel20.Font = Enum.Font.SourceSansBold
- TextLabel20.FontSize = Enum.FontSize.Size24
- TextLabel20.TextColor3 = Color3.new(0, 0, 0)
- TextLabel20.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel20.TextStrokeTransparency = 0.5
- TextLabel20.TextXAlignment = Enum.TextXAlignment.Right
- Frame21.Parent = ScreenGui18
- Frame21.Transparency = 0.5
- Frame21.Size = UDim2.new(0, 126, 0, 10)
- Frame21.Position = UDim2.new(1, -153, 1, -62)
- Frame21.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame21.BackgroundTransparency = 0.5
- Frame21.BorderSizePixel = 3
- TextLabel22.Name = "Caliber"
- TextLabel22.Parent = Frame21
- TextLabel22.Transparency = 1
- TextLabel22.Size = UDim2.new(1, 0, 1, 0)
- TextLabel22.Text = "Made by 1ndrew"
- TextLabel22.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel22.BackgroundTransparency = 1
- TextLabel22.Font = Enum.Font.SourceSansBold
- TextLabel22.FontSize = Enum.FontSize.Size12
- TextLabel22.TextColor3 = Color3.new(0, 0, 0)
- TextLabel22.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel22.TextStrokeTransparency = 0.5
- TextLabel22.TextXAlignment = Enum.TextXAlignment.Right
- Frame23.Parent = ScreenGui18
- Frame23.Transparency = 0.5
- Frame23.Size = UDim2.new(0, 126, 0, 40)
- Frame23.Position = UDim2.new(1, -153, 1, -109)
- Frame23.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame23.BackgroundTransparency = 0.5
- Frame23.BorderSizePixel = 3
- TextLabel24.Name = "Accessories"
- TextLabel24.Parent = Frame23
- TextLabel24.Transparency = 1
- TextLabel24.Size = UDim2.new(1, 0, 1, 0)
- TextLabel24.Text = "RPG"
- TextLabel24.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel24.BackgroundTransparency = 1
- TextLabel24.Font = Enum.Font.SourceSansBold
- TextLabel24.FontSize = Enum.FontSize.Size14
- TextLabel24.TextColor3 = Color3.new(0, 0, 0)
- TextLabel24.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel24.TextStrokeTransparency = 0.5
- TextLabel24.TextXAlignment = Enum.TextXAlignment.Right
- Part25.Name = "Rocket5"
- Part25.Parent = Tool0
- Part25.BrickColor = BrickColor.new("Sand green")
- Part25.Rotation = Vector3.new(-90, 0, 0)
- Part25.CanCollide = false
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.Size = Vector3.new(1, 2, 1)
- Part25.CFrame = CFrame.new(-17.9000015, 42.0000038, -94.6430054, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part25.Position = Vector3.new(-17.9000015, 42.0000038, -94.6430054)
- Part25.Orientation = Vector3.new(-90, 0, 0)
- Part25.Color = Color3.new(0.470588, 0.564706, 0.509804)
- CylinderMesh26.Parent = Part25
- CylinderMesh26.Scale = Vector3.new(0.200000003, 1.08333337, 0.200000003)
- CylinderMesh26.Scale = Vector3.new(0.200000003, 1.08333337, 0.200000003)
- PointLight27.Parent = Part25
- PointLight27.Color = Color3.new(1, 0.666667, 0)
- PointLight27.Enabled = false
- PointLight27.Brightness = 10
- PointLight27.Range = 20
- PointLight27.Shadows = true
- PointLight27.Color = Color3.new(1, 0.666667, 0)
- Part28.Parent = Tool0
- Part28.BrickColor = BrickColor.new("Really black")
- Part28.Rotation = Vector3.new(-90, 0, -180)
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.Size = Vector3.new(1, 0.200000003, 1)
- Part28.CFrame = CFrame.new(-17.9020004, 42.0000038, -102.100006, -1, 8.47032947e-22, -8.74227766e-08, -8.74227766e-08, -1.31134158e-07, 1, -1.14641141e-14, 1, 1.31134158e-07)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Position = Vector3.new(-17.9020004, 42.0000038, -102.100006)
- Part28.Orientation = Vector3.new(-90, -180, 0)
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh29.Parent = Part28
- CylinderMesh29.Offset = Vector3.new(0, 0.189999998, 0)
- CylinderMesh29.Scale = Vector3.new(0.550000012, 0.100000001, 0.550000012)
- CylinderMesh29.Scale = Vector3.new(0.550000012, 0.100000001, 0.550000012)
- Fire30.Parent = Part28
- Fire30.Size = 30
- Fire30.Color = Color3.new(1, 0.678431, 0)
- Fire30.Enabled = false
- Fire30.Heat = 25
- Fire30.SecondaryColor = Color3.new(1, 0, 0)
- Fire30.Color = Color3.new(1, 0.678431, 0)
- Script31.Name = "Spread"
- Script31.Parent = Fire30
- table.insert(cors,sandbox(Script31,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- NumberValue32.Name = "Ammo"
- NumberValue32.Parent = Tool0
- NumberValue32.Value = 1
- Part33.Name = "Rocket2"
- Part33.Parent = Tool0
- Part33.BrickColor = BrickColor.new("Sand green")
- Part33.Rotation = Vector3.new(-90, 0, 0)
- Part33.CanCollide = false
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.Size = Vector3.new(1, 1, 1)
- Part33.CFrame = CFrame.new(-17.9000015, 42.0000038, -94.9260025, 1, -8.47032947e-22, 0, 0, -0, 1, 8.47032947e-22, -1, 0)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part33.Position = Vector3.new(-17.9000015, 42.0000038, -94.9260025)
- Part33.Orientation = Vector3.new(-90, 0, 0)
- Part33.Color = Color3.new(0.470588, 0.564706, 0.509804)
- CylinderMesh34.Parent = Part33
- CylinderMesh34.Scale = Vector3.new(0.540000021, 0.0666666701, 0.540000021)
- CylinderMesh34.Scale = Vector3.new(0.540000021, 0.0666666701, 0.540000021)
- PointLight35.Parent = Part33
- PointLight35.Color = Color3.new(1, 0.666667, 0)
- PointLight35.Enabled = false
- PointLight35.Brightness = 10
- PointLight35.Range = 20
- PointLight35.Shadows = true
- PointLight35.Color = Color3.new(1, 0.666667, 0)
- Part36.Name = "Rocket4"
- Part36.Parent = Tool0
- Part36.BrickColor = BrickColor.new("Sand green")
- Part36.Rotation = Vector3.new(90, 0, 180)
- Part36.CanCollide = false
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.Size = Vector3.new(1, 1, 1)
- Part36.CFrame = CFrame.new(-17.9000015, 42.0000038, -95.4930038, -1, -1.50995817e-07, -7.40499661e-29, -1.42108547e-14, 8.74227695e-08, -1, 1.50995803e-07, -1, -8.74227695e-08)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part36.Position = Vector3.new(-17.9000015, 42.0000038, -95.4930038)
- Part36.Orientation = Vector3.new(90, -180, 0)
- Part36.Color = Color3.new(0.470588, 0.564706, 0.509804)
- SpecialMesh37.Parent = Part36
- SpecialMesh37.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh37.Scale = Vector3.new(0.266666681, 1.43333328, 0.266666681)
- SpecialMesh37.TextureId = "http://www.roblox.com/asset/?id=12148171"
- SpecialMesh37.MeshType = Enum.MeshType.FileMesh
- SpecialMesh37.Scale = Vector3.new(0.266666681, 1.43333328, 0.266666681)
- PointLight38.Parent = Part36
- PointLight38.Color = Color3.new(1, 0.666667, 0)
- PointLight38.Enabled = false
- PointLight38.Brightness = 10
- PointLight38.Range = 20
- PointLight38.Shadows = true
- PointLight38.Color = Color3.new(1, 0.666667, 0)
- Part39.Name = "Rocket"
- Part39.Parent = Tool0
- Part39.Rotation = Vector3.new(-90, 0, 0)
- Part39.CanCollide = false
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.Size = Vector3.new(1, 1, 1)
- Part39.CFrame = CFrame.new(-17.9000015, 42.0000038, -93.526001, 1, -8.47032947e-22, 0, 0, -0, 1, 8.47032947e-22, -1, 0)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Position = Vector3.new(-17.9000015, 42.0000038, -93.526001)
- Part39.Orientation = Vector3.new(-90, 0, 0)
- CylinderMesh40.Parent = Part39
- CylinderMesh40.Scale = Vector3.new(0.200000003, 0.0666666701, 0.200000003)
- CylinderMesh40.Scale = Vector3.new(0.200000003, 0.0666666701, 0.200000003)
- PointLight41.Parent = Part39
- PointLight41.Color = Color3.new(1, 0.666667, 0)
- PointLight41.Enabled = false
- PointLight41.Brightness = 10
- PointLight41.Range = 20
- PointLight41.Shadows = true
- PointLight41.Color = Color3.new(1, 0.666667, 0)
- Part42.Parent = Tool0
- Part42.BrickColor = BrickColor.new("Dark stone grey")
- Part42.Reflectance = 0.10000000149012
- Part42.Rotation = Vector3.new(-180, 0, 180)
- Part42.CanCollide = false
- Part42.FormFactor = Enum.FormFactor.Plate
- Part42.Size = Vector3.new(1, 0.400000006, 1)
- Part42.CFrame = CFrame.new(-17.9000015, 41.7200012, -96.9429855, -1, -8.74227766e-08, 5.29018429e-09, -8.74227766e-08, 1, 1.71454531e-07, -5.29019939e-09, 1.71454531e-07, -1)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part42.Position = Vector3.new(-17.9000015, 41.7200012, -96.9429855)
- Part42.Orientation = Vector3.new(0, 180, 0)
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh43.Parent = Part42
- BlockMesh43.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
- BlockMesh43.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
- Sound44.Name = "Shoot"
- Sound44.Parent = Part42
- Sound44.Pitch = 1.25
- Sound44.SoundId = "http://roblox.com/asset/?id=10209821"
- Sound44.Volume = 1
- Sound44.PlayOnRemove = true
- Sound45.Name = "Reload"
- Sound45.Parent = Part42
- ManualWeld46.Name = "Trigger-to-Handle Strong Joint"
- ManualWeld46.Parent = Part42
- ManualWeld46.C0 = CFrame.new(0.5, -0.200000003, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld46.C1 = CFrame.new(0.5, 0.200004578, 0.499984741, 1, -4.05941591e-09, 0, 0, 1.72757098e-08, -1, 4.05941636e-09, 1, 1.72757098e-08)
- ManualWeld46.Part0 = Part42
- ManualWeld46.Part1 = Part203
- Part47.Parent = Tool0
- Part47.BrickColor = BrickColor.new("Really black")
- Part47.Reflectance = 0.10000000149012
- Part47.Rotation = Vector3.new(-90, 0, 0)
- Part47.CanCollide = false
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.Size = Vector3.new(1, 1, 1)
- Part47.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.0600128, 1, -3.28380656e-11, 0, 0, 4.30962217e-08, 1, 3.28380656e-11, -0.999998331, 4.43264625e-08)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part47.Position = Vector3.new(-17.9000015, 42.0000038, -96.0600128)
- Part47.Orientation = Vector3.new(-90, 0, 0)
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh48.Parent = Part47
- CylinderMesh48.Scale = Vector3.new(0.239999995, 0.533333361, 0.239999995)
- CylinderMesh48.Scale = Vector3.new(0.239999995, 0.533333361, 0.239999995)
- ManualWeld49.Name = "Part-to-Handle Strong Joint"
- ManualWeld49.Parent = Part47
- ManualWeld49.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld49.C1 = CFrame.new(-0.5, 0.180007935, -1.38298798, 1, 1.26361543e-09, 8.74227766e-08, 8.74227766e-08, -1.11082343e-07, -1, -1.19793175e-09, 0.999998331, -1.09852358e-07)
- ManualWeld49.Part0 = Part47
- ManualWeld49.Part1 = Part203
- Part50.Parent = Tool0
- Part50.BrickColor = BrickColor.new("Really black")
- Part50.Reflectance = 0.10000000149012
- Part50.Rotation = Vector3.new(-90, 0, 0)
- Part50.CanCollide = false
- Part50.FormFactor = Enum.FormFactor.Symmetric
- Part50.Size = Vector3.new(1, 1, 1)
- Part50.CFrame = CFrame.new(-17.9000015, 42.0000038, -95.7600021, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Position = Vector3.new(-17.9000015, 42.0000038, -95.7600021)
- Part50.Orientation = Vector3.new(-90, 0, 0)
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh51.Parent = Part50
- CylinderMesh51.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
- CylinderMesh51.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
- Part52.Parent = Tool0
- Part52.Material = Enum.Material.Wood
- Part52.BrickColor = BrickColor.new("Reddish brown")
- Part52.Rotation = Vector3.new(-90, 0, 0)
- Part52.CanCollide = false
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.Size = Vector3.new(1, 2, 1)
- Part52.CFrame = CFrame.new(-17.9000015, 42.0000038, -99.9260025, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part52.Position = Vector3.new(-17.9000015, 42.0000038, -99.9260025)
- Part52.Orientation = Vector3.new(-90, 0, 0)
- Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
- CylinderMesh53.Parent = Part52
- CylinderMesh53.Scale = Vector3.new(0.300000012, 0.899999976, 0.300000012)
- CylinderMesh53.Scale = Vector3.new(0.300000012, 0.899999976, 0.300000012)
- Part54.Parent = Tool0
- Part54.BrickColor = BrickColor.new("Dark stone grey")
- Part54.Reflectance = 0.10000000149012
- Part54.Rotation = Vector3.new(-90, 0, 180)
- Part54.CanCollide = false
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.Size = Vector3.new(1, 1, 1)
- Part54.CFrame = CFrame.new(-17.9000015, 41.7530022, -96.9100037, -1, -8.74227766e-08, 1.0097419e-28, 1.42108547e-14, -1.1920929e-07, 1, -8.74227766e-08, 1, 1.19209282e-07)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part54.Position = Vector3.new(-17.9000015, 41.7530022, -96.9100037)
- Part54.Orientation = Vector3.new(-90, 180, 0)
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh55.Parent = Part54
- SpecialMesh55.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
- SpecialMesh55.MeshType = Enum.MeshType.Wedge
- SpecialMesh55.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
- Part56.Parent = Tool0
- Part56.BrickColor = BrickColor.new("Really black")
- Part56.Reflectance = 0.10000000149012
- Part56.Rotation = Vector3.new(-90, 0, 0)
- Part56.CanCollide = false
- Part56.FormFactor = Enum.FormFactor.Symmetric
- Part56.Size = Vector3.new(1, 1, 1)
- Part56.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.026001, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part56.Position = Vector3.new(-17.9000015, 42.0000038, -100.026001)
- Part56.Orientation = Vector3.new(-90, 0, 0)
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh57.Parent = Part56
- CylinderMesh57.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
- CylinderMesh57.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
- Part58.Parent = Tool0
- Part58.BrickColor = BrickColor.new("Really black")
- Part58.Reflectance = 0.10000000149012
- Part58.Rotation = Vector3.new(-90, 0, 90)
- Part58.CanCollide = false
- Part58.FormFactor = Enum.FormFactor.Symmetric
- Part58.Size = Vector3.new(1, 1, 1)
- Part58.CFrame = CFrame.new(-17.8830013, 41.2770004, -97.076004, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part58.Position = Vector3.new(-17.8830013, 41.2770004, -97.076004)
- Part58.Orientation = Vector3.new(-90, 90, 0)
- Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh59.Parent = Part58
- CylinderMesh59.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
- CylinderMesh59.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
- Part60.Parent = Tool0
- Part60.BrickColor = BrickColor.new("Really black")
- Part60.Reflectance = 0.10000000149012
- Part60.CanCollide = false
- Part60.FormFactor = Enum.FormFactor.Symmetric
- Part60.Size = Vector3.new(1, 1, 1)
- Part60.CFrame = CFrame.new(-17.9000015, 42.1330032, -96.2600021, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part60.Position = Vector3.new(-17.9000015, 42.1330032, -96.2600021)
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh61.Parent = Part60
- BlockMesh61.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
- BlockMesh61.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
- Part62.Parent = Tool0
- Part62.BrickColor = BrickColor.new("Really black")
- Part62.Reflectance = 0.10000000149012
- Part62.Rotation = Vector3.new(-90, 0, 0)
- Part62.CanCollide = false
- Part62.FormFactor = Enum.FormFactor.Symmetric
- Part62.Size = Vector3.new(1, 1, 1)
- Part62.CFrame = CFrame.new(-17.9000015, 42.0000038, -97.9429855, 1, 5.56963009e-09, 0, 0, 7.87982586e-08, 1, 5.56963098e-09, -1, 7.87982586e-08)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part62.Position = Vector3.new(-17.9000015, 42.0000038, -97.9429855)
- Part62.Orientation = Vector3.new(-90, 0, 0)
- Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh63.Parent = Part62
- CylinderMesh63.Scale = Vector3.new(0.400000006, 0.766666651, 0.400000006)
- CylinderMesh63.Scale = Vector3.new(0.400000006, 0.766666651, 0.400000006)
- ManualWeld64.Name = "Part-to-Handle Strong Joint"
- ManualWeld64.Parent = Part62
- ManualWeld64.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld64.C1 = CFrame.new(-0.5, 1.18000793, 0.499984741, -1, -8.74227766e-08, 4.33885372e-09, -8.74227766e-08, 1, 7.53805622e-08, -4.33886083e-09, 7.53805622e-08, -1)
- ManualWeld64.Part0 = Part62
- ManualWeld64.Part1 = Part203
- Part65.Parent = Tool0
- Part65.BrickColor = BrickColor.new("Really black")
- Part65.Reflectance = 0.10000000149012
- Part65.CanCollide = false
- Part65.FormFactor = Enum.FormFactor.Symmetric
- Part65.Size = Vector3.new(1, 1, 1)
- Part65.CFrame = CFrame.new(-17.9000015, 42.2170029, -98.4600067, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Position = Vector3.new(-17.9000015, 42.2170029, -98.4600067)
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh66.Parent = Part65
- BlockMesh66.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
- BlockMesh66.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
- Part67.Parent = Tool0
- Part67.BrickColor = BrickColor.new("Really black")
- Part67.Reflectance = 0.10000000149012
- Part67.Rotation = Vector3.new(-90, 0, 0)
- Part67.CanCollide = false
- Part67.FormFactor = Enum.FormFactor.Symmetric
- Part67.Size = Vector3.new(1, 1, 1)
- Part67.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.693008, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part67.Position = Vector3.new(-17.9000015, 42.0000038, -100.693008)
- Part67.Orientation = Vector3.new(-90, 0, 0)
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh68.Parent = Part67
- CylinderMesh68.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
- CylinderMesh68.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
- Part69.Parent = Tool0
- Part69.BrickColor = BrickColor.new("Really black")
- Part69.Reflectance = 0.10000000149012
- Part69.CanCollide = false
- Part69.FormFactor = Enum.FormFactor.Symmetric
- Part69.Size = Vector3.new(1, 1, 1)
- Part69.CFrame = CFrame.new(-17.9000015, 41.8430023, -96.9930038, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part69.Position = Vector3.new(-17.9000015, 41.8430023, -96.9930038)
- Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh70.Parent = Part69
- BlockMesh70.Scale = Vector3.new(0.0666666701, 0.100000001, 0.666666687)
- BlockMesh70.Scale = Vector3.new(0.0666666701, 0.100000001, 0.666666687)
- Part71.Parent = Tool0
- Part71.BrickColor = BrickColor.new("Really black")
- Part71.Reflectance = 0.10000000149012
- Part71.Rotation = Vector3.new(-90, 0, 0)
- Part71.CanCollide = false
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.Size = Vector3.new(1, 1, 1)
- Part71.CFrame = CFrame.new(-17.9000015, 42.0000038, -98.4600067, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part71.Position = Vector3.new(-17.9000015, 42.0000038, -98.4600067)
- Part71.Orientation = Vector3.new(-90, 0, 0)
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh72.Parent = Part71
- CylinderMesh72.Scale = Vector3.new(0.440000027, 0.0666666701, 0.440000027)
- CylinderMesh72.Scale = Vector3.new(0.440000027, 0.0666666701, 0.440000027)
- Part73.Parent = Tool0
- Part73.Material = Enum.Material.Wood
- Part73.BrickColor = BrickColor.new("Reddish brown")
- Part73.Rotation = Vector3.new(180, 0, 0)
- Part73.CanCollide = false
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.Size = Vector3.new(1, 1, 1)
- Part73.CFrame = CFrame.new(-17.9000015, 41.7830009, -97.8760071, 0.999999881, -3.01935979e-05, -2.79839587e-05, -3.0194491e-05, -1, -3.18454076e-05, -2.79837768e-05, 3.1846248e-05, -0.999999881)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part73.Position = Vector3.new(-17.9000015, 41.7830009, -97.8760071)
- Part73.Orientation = Vector3.new(0, -180, -180)
- Part73.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh74.Parent = Part73
- SpecialMesh74.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- SpecialMesh74.MeshType = Enum.MeshType.Wedge
- SpecialMesh74.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- Part75.Parent = Tool0
- Part75.Material = Enum.Material.Wood
- Part75.BrickColor = BrickColor.new("Reddish brown")
- Part75.Rotation = Vector3.new(180, 0, 0)
- Part75.CanCollide = false
- Part75.FormFactor = Enum.FormFactor.Symmetric
- Part75.Size = Vector3.new(1, 1, 1)
- Part75.CFrame = CFrame.new(-17.9000015, 41.3500023, -97.9100037, 0.999999881, -3.01935979e-05, -2.79839587e-05, -3.0194491e-05, -1, -3.18454076e-05, -2.79837768e-05, 3.1846248e-05, -0.999999881)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part75.Position = Vector3.new(-17.9000015, 41.3500023, -97.9100037)
- Part75.Orientation = Vector3.new(0, -180, -180)
- Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh76.Parent = Part75
- SpecialMesh76.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- SpecialMesh76.MeshType = Enum.MeshType.Wedge
- SpecialMesh76.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- Part77.Parent = Tool0
- Part77.BrickColor = BrickColor.new("Really black")
- Part77.Reflectance = 0.10000000149012
- Part77.Rotation = Vector3.new(-90, 0, 0)
- Part77.CanCollide = false
- Part77.FormFactor = Enum.FormFactor.Symmetric
- Part77.Size = Vector3.new(1, 1, 1)
- Part77.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.9429932, 1, -2.29304353e-11, 0, 0, 4.32818013e-08, 1, 2.29330999e-11, -0.999998808, 4.41409185e-08)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part77.Position = Vector3.new(-17.9000015, 42.0000038, -96.9429932)
- Part77.Orientation = Vector3.new(-90, 0, 0)
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh78.Parent = Part77
- CylinderMesh78.Scale = Vector3.new(0.266666681, 1.23333335, 0.266666681)
- CylinderMesh78.Scale = Vector3.new(0.266666681, 1.23333335, 0.266666681)
- ManualWeld79.Name = "Part-to-Handle Strong Joint"
- ManualWeld79.Parent = Part77
- ManualWeld79.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld79.C1 = CFrame.new(-0.5, 0.180007935, -0.500007629, 1, 1.25370847e-09, 8.74227766e-08, 8.74227766e-08, -1.10896835e-07, -1, -1.20783672e-09, 0.999998808, -1.10037902e-07)
- ManualWeld79.Part0 = Part77
- ManualWeld79.Part1 = Part203
- Part80.Parent = Tool0
- Part80.BrickColor = BrickColor.new("Really black")
- Part80.Reflectance = 0.10000000149012
- Part80.CanCollide = false
- Part80.FormFactor = Enum.FormFactor.Symmetric
- Part80.Size = Vector3.new(1, 1, 1)
- Part80.CFrame = CFrame.new(-17.9000015, 42.1330032, -95.9599991, 1, 0, -5.3494289e-09, 0, 1, -8.51428723e-08, 5.3494289e-09, 8.51428723e-08, 1)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part80.Position = Vector3.new(-17.9000015, 42.1330032, -95.9599991)
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh81.Parent = Part80
- BlockMesh81.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
- BlockMesh81.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
- Part82.Parent = Tool0
- Part82.BrickColor = BrickColor.new("Really black")
- Part82.Reflectance = 0.10000000149012
- Part82.Rotation = Vector3.new(-90, 0, 90)
- Part82.CanCollide = false
- Part82.FormFactor = Enum.FormFactor.Symmetric
- Part82.Size = Vector3.new(1, 1, 1)
- Part82.CFrame = CFrame.new(-17.9170017, 41.2770004, -97.076004, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part82.Position = Vector3.new(-17.9170017, 41.2770004, -97.076004)
- Part82.Orientation = Vector3.new(-90, 90, 0)
- Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh83.Parent = Part82
- CylinderMesh83.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
- CylinderMesh83.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
- Part84.Parent = Tool0
- Part84.BrickColor = BrickColor.new("Really black")
- Part84.Reflectance = 0.10000000149012
- Part84.Rotation = Vector3.new(180, 0, 90)
- Part84.CanCollide = false
- Part84.FormFactor = Enum.FormFactor.Plate
- Part84.Size = Vector3.new(1, 0.400000006, 1)
- Part84.CFrame = CFrame.new(-17.8400002, 42.2000008, -96.1100082, -4.37113812e-08, -1, -1.19209318e-07, -1, 4.37113918e-08, -1.07284421e-07, 1.07284421e-07, 1.1920929e-07, -1)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part84.Position = Vector3.new(-17.8400002, 42.2000008, -96.1100082)
- Part84.Orientation = Vector3.new(0, -180, -90)
- Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh85.Parent = Part84
- BlockMesh85.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
- BlockMesh85.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
- Part86.Parent = Tool0
- Part86.Material = Enum.Material.Wood
- Part86.BrickColor = BrickColor.new("Reddish brown")
- Part86.CanCollide = false
- Part86.FormFactor = Enum.FormFactor.Symmetric
- Part86.Size = Vector3.new(1, 1, 1)
- Part86.CFrame = CFrame.new(-17.9000015, 41.3430023, -97.2100067, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part86.Position = Vector3.new(-17.9000015, 41.3430023, -97.2100067)
- Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh87.Parent = Part86
- SpecialMesh87.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
- SpecialMesh87.MeshType = Enum.MeshType.Wedge
- SpecialMesh87.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
- Part88.Parent = Tool0
- Part88.BrickColor = BrickColor.new("Really black")
- Part88.Reflectance = 0.10000000149012
- Part88.CanCollide = false
- Part88.FormFactor = Enum.FormFactor.Symmetric
- Part88.Size = Vector3.new(1, 1, 1)
- Part88.CFrame = CFrame.new(-17.9000015, 42.1670036, -100.693008, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part88.Position = Vector3.new(-17.9000015, 42.1670036, -100.693008)
- Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh89.Parent = Part88
- BlockMesh89.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
- BlockMesh89.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
- Part90.Parent = Tool0
- Part90.BrickColor = BrickColor.new("Really black")
- Part90.Reflectance = 0.10000000149012
- Part90.Rotation = Vector3.new(-90, 0, 180)
- Part90.CanCollide = false
- Part90.FormFactor = Enum.FormFactor.Symmetric
- Part90.Size = Vector3.new(1, 1, 1)
- Part90.CFrame = CFrame.new(-17.9000015, 42.0000038, -97.3460007, -1, -1.50972113e-07, 0, 0, 4.43293402e-10, 1, -1.51019293e-07, 0.999998808, 4.43293402e-10)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part90.Position = Vector3.new(-17.9000015, 42.0000038, -97.3460007)
- Part90.Orientation = Vector3.new(-90, 180, 0)
- Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh91.Parent = Part90
- SpecialMesh91.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh91.Scale = Vector3.new(0.196666673, 0.566666663, 0.196666673)
- SpecialMesh91.TextureId = "http://www.roblox.com/asset/?id=12148171"
- SpecialMesh91.MeshType = Enum.MeshType.FileMesh
- SpecialMesh91.Scale = Vector3.new(0.196666673, 0.566666663, 0.196666673)
- ManualWeld92.Name = "Part-to-Handle Strong Joint"
- ManualWeld92.Parent = Part90
- ManualWeld92.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld92.C1 = CFrame.new(0.5, 0.180007935, 0.902999878, -1, 1.49741325e-07, 8.74227766e-08, -8.74227553e-08, 1.54621944e-07, -1, -1.49788519e-07, -0.999998808, -1.53735527e-07)
- ManualWeld92.Part0 = Part90
- ManualWeld92.Part1 = Part203
- Part93.Parent = Tool0
- Part93.BrickColor = BrickColor.new("Really black")
- Part93.Reflectance = 0.10000000149012
- Part93.Rotation = Vector3.new(0, 0, -90)
- Part93.CanCollide = false
- Part93.FormFactor = Enum.FormFactor.Plate
- Part93.Size = Vector3.new(1, 0.400000006, 1)
- Part93.CFrame = CFrame.new(-17.8530006, 42.2330017, -97.8760147, -4.37113812e-08, 1, 1.86115567e-10, -1, -4.37113812e-08, -4.02250961e-08, -4.71972257e-08, 1.8611368e-10, 0.999990165)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part93.Position = Vector3.new(-17.8530006, 42.2330017, -97.8760147)
- Part93.Orientation = Vector3.new(0, 0, -90)
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh94.Parent = Part93
- BlockMesh94.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
- BlockMesh94.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
- Part95.Parent = Tool0
- Part95.BrickColor = BrickColor.new("Dark stone grey")
- Part95.Reflectance = 0.10000000149012
- Part95.Rotation = Vector3.new(-135, 0, 0)
- Part95.CanCollide = false
- Part95.FormFactor = Enum.FormFactor.Symmetric
- Part95.Size = Vector3.new(1, 1, 1)
- Part95.CFrame = CFrame.new(-17.9000015, 41.6530037, -96.9230042, 1, -7.1054282e-15, -5.9894268e-22, 0, -0.707106709, 0.707106829, 1.69406589e-21, -0.707106829, -0.707106709)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part95.Position = Vector3.new(-17.9000015, 41.6530037, -96.9230042)
- Part95.Orientation = Vector3.new(-45, -180, 180)
- Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh96.Parent = Part95
- SpecialMesh96.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
- SpecialMesh96.MeshType = Enum.MeshType.Wedge
- SpecialMesh96.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
- Part97.Parent = Tool0
- Part97.Material = Enum.Material.Wood
- Part97.BrickColor = BrickColor.new("Reddish brown")
- Part97.Rotation = Vector3.new(-180, 0, 180)
- Part97.CanCollide = false
- Part97.FormFactor = Enum.FormFactor.Symmetric
- Part97.Size = Vector3.new(1, 1, 1)
- Part97.CFrame = CFrame.new(-17.9000015, 41.5830002, -98.0100021, -1, -3.01409964e-05, -2.80180393e-05, -3.01944874e-05, 1, 6.66132962e-08, 2.79898668e-05, 5.38751621e-08, -0.99999994)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part97.Position = Vector3.new(-17.9000015, 41.5830002, -98.0100021)
- Part97.Orientation = Vector3.new(0, -180, 0)
- Part97.Color = Color3.new(0.411765, 0.25098, 0.156863)
- BlockMesh98.Parent = Part97
- BlockMesh98.Scale = Vector3.new(0.0666666701, 0.433333337, 0.233333334)
- BlockMesh98.Scale = Vector3.new(0.0666666701, 0.433333337, 0.233333334)
- Part99.Parent = Tool0
- Part99.BrickColor = BrickColor.new("Really black")
- Part99.Reflectance = 0.10000000149012
- Part99.CanCollide = false
- Part99.FormFactor = Enum.FormFactor.Symmetric
- Part99.Size = Vector3.new(1, 1, 1)
- Part99.CFrame = CFrame.new(-17.9000015, 41.7100029, -96.6760025, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part99.Position = Vector3.new(-17.9000015, 41.7100029, -96.6760025)
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh100.Parent = Part99
- BlockMesh100.Scale = Vector3.new(0.0666666701, 0.166666672, 0.0333333351)
- BlockMesh100.Scale = Vector3.new(0.0666666701, 0.166666672, 0.0333333351)
- Part101.Parent = Tool0
- Part101.BrickColor = BrickColor.new("Really black")
- Part101.Reflectance = 0.10000000149012
- Part101.Rotation = Vector3.new(0, 0, -90)
- Part101.CanCollide = false
- Part101.FormFactor = Enum.FormFactor.Plate
- Part101.Size = Vector3.new(1, 0.400000006, 1)
- Part101.CFrame = CFrame.new(-17.960001, 42.2000008, -96.1100082, -4.37113812e-08, 1, -3.66373598e-15, -1, -4.37113812e-08, -8.74227695e-08, -8.74227695e-08, -2.22044605e-16, 1)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part101.Position = Vector3.new(-17.960001, 42.2000008, -96.1100082)
- Part101.Orientation = Vector3.new(0, 0, -90)
- Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh102.Parent = Part101
- BlockMesh102.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
- BlockMesh102.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
- Part103.Parent = Tool0
- Part103.Material = Enum.Material.Wood
- Part103.BrickColor = BrickColor.new("Reddish brown")
- Part103.Rotation = Vector3.new(0, 0, 180)
- Part103.CanCollide = false
- Part103.FormFactor = Enum.FormFactor.Symmetric
- Part103.Size = Vector3.new(1, 1, 1)
- Part103.CFrame = CFrame.new(-17.9000015, 41.1430016, -97.2100067, -1, -3.702498e-29, 8.47032947e-22, 0, -1, -4.37113812e-08, -1.69406589e-21, -4.37113812e-08, 1)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part103.Position = Vector3.new(-17.9000015, 41.1430016, -97.2100067)
- Part103.Orientation = Vector3.new(0, 0, 180)
- Part103.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh104.Parent = Part103
- SpecialMesh104.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- SpecialMesh104.MeshType = Enum.MeshType.Wedge
- SpecialMesh104.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- Part105.Parent = Tool0
- Part105.BrickColor = BrickColor.new("Really black")
- Part105.Reflectance = 0.10000000149012
- Part105.Rotation = Vector3.new(47.2199974, -89.9799957, -132.830002)
- Part105.CanCollide = false
- Part105.FormFactor = Enum.FormFactor.Symmetric
- Part105.Size = Vector3.new(1, 1, 1)
- Part105.CFrame = CFrame.new(-17.7670002, 41.9830017, -97.8760071, -0.000234740233, 0.000253244885, -0.99999994, 0.000770940387, -0.999999702, -0.000253425795, -0.999999762, -0.000770999992, 0.000234544932)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part105.Position = Vector3.new(-17.7670002, 41.9830017, -97.8760071)
- Part105.Orientation = Vector3.new(0.00999999978, -89.9899979, 179.959991)
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh106.Parent = Part105
- SpecialMesh106.Scale = Vector3.new(0.433333337, 0.0333333351, 0.200000003)
- SpecialMesh106.MeshType = Enum.MeshType.Wedge
- SpecialMesh106.Scale = Vector3.new(0.433333337, 0.0333333351, 0.200000003)
- Part107.Parent = Tool0
- Part107.BrickColor = BrickColor.new("Really black")
- Part107.Reflectance = 0.10000000149012
- Part107.Rotation = Vector3.new(-90, 0, 0)
- Part107.CanCollide = false
- Part107.FormFactor = Enum.FormFactor.Symmetric
- Part107.Size = Vector3.new(1, 1, 1)
- Part107.CFrame = CFrame.new(-17.9000015, 42.0000038, -101.843002, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part107.Position = Vector3.new(-17.9000015, 42.0000038, -101.843002)
- Part107.Orientation = Vector3.new(-90, 0, 0)
- Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh108.Parent = Part107
- CylinderMesh108.Scale = Vector3.new(0.466666669, 0.100000001, 0.466666669)
- CylinderMesh108.Scale = Vector3.new(0.466666669, 0.100000001, 0.466666669)
- Part109.Parent = Tool0
- Part109.Material = Enum.Material.Wood
- Part109.BrickColor = BrickColor.new("Reddish brown")
- Part109.Rotation = Vector3.new(-180, 0, 180)
- Part109.CanCollide = false
- Part109.FormFactor = Enum.FormFactor.Symmetric
- Part109.Size = Vector3.new(1, 1, 1)
- Part109.CFrame = CFrame.new(-17.9000015, 41.3500023, -98.0100021, -1, -3.01409964e-05, -2.80180393e-05, -3.01944874e-05, 1, 6.66132962e-08, 2.79898668e-05, 5.38751621e-08, -0.99999994)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part109.Position = Vector3.new(-17.9000015, 41.3500023, -98.0100021)
- Part109.Orientation = Vector3.new(0, -180, 0)
- Part109.Color = Color3.new(0.411765, 0.25098, 0.156863)
- BlockMesh110.Parent = Part109
- BlockMesh110.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.166666672)
- BlockMesh110.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.166666672)
- Part111.Parent = Tool0
- Part111.Material = Enum.Material.Wood
- Part111.BrickColor = BrickColor.new("Reddish brown")
- Part111.Rotation = Vector3.new(-90, 0, 0)
- Part111.CanCollide = false
- Part111.FormFactor = Enum.FormFactor.Symmetric
- Part111.Size = Vector3.new(1, 1, 1)
- Part111.CFrame = CFrame.new(-17.9000015, 42.0000038, -98.9430084, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part111.Position = Vector3.new(-17.9000015, 42.0000038, -98.9430084)
- Part111.Orientation = Vector3.new(-90, 0, 0)
- Part111.Color = Color3.new(0.411765, 0.25098, 0.156863)
- CylinderMesh112.Parent = Part111
- CylinderMesh112.Scale = Vector3.new(0.400000006, 1.16666663, 0.400000006)
- CylinderMesh112.Scale = Vector3.new(0.400000006, 1.16666663, 0.400000006)
- Part113.Parent = Tool0
- Part113.Material = Enum.Material.Wood
- Part113.BrickColor = BrickColor.new("Reddish brown")
- Part113.Rotation = Vector3.new(-180, 0, 0)
- Part113.CanCollide = false
- Part113.FormFactor = Enum.FormFactor.Symmetric
- Part113.Size = Vector3.new(1, 1, 1)
- Part113.CFrame = CFrame.new(-17.9000015, 41.1430016, -96.9430008, 1, -3.702498e-29, -8.47032947e-22, 0, -1, 4.37113812e-08, 1.69406589e-21, -4.37113812e-08, -1)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part113.Position = Vector3.new(-17.9000015, 41.1430016, -96.9430008)
- Part113.Orientation = Vector3.new(0, -180, 180)
- Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh114.Parent = Part113
- SpecialMesh114.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- SpecialMesh114.MeshType = Enum.MeshType.Wedge
- SpecialMesh114.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- Part115.Parent = Tool0
- Part115.Material = Enum.Material.Wood
- Part115.BrickColor = BrickColor.new("Reddish brown")
- Part115.CanCollide = false
- Part115.FormFactor = Enum.FormFactor.Symmetric
- Part115.Size = Vector3.new(1, 1, 1)
- Part115.CFrame = CFrame.new(-17.9000015, 41.3270035, -97.076004, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part115.Position = Vector3.new(-17.9000015, 41.3270035, -97.076004)
- Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
- BlockMesh116.Parent = Part115
- BlockMesh116.Scale = Vector3.new(0.0666666701, 0.400000006, 0.233333334)
- BlockMesh116.Scale = Vector3.new(0.0666666701, 0.400000006, 0.233333334)
- Part117.Parent = Tool0
- Part117.BrickColor = BrickColor.new("Really black")
- Part117.Reflectance = 0.10000000149012
- Part117.Rotation = Vector3.new(-90, 0, 0)
- Part117.CanCollide = false
- Part117.FormFactor = Enum.FormFactor.Symmetric
- Part117.Size = Vector3.new(1, 1, 1)
- Part117.CFrame = CFrame.new(-17.9000015, 42.0000038, -95.9599991, 1, 5.06877562e-09, 0, 0, 6.50277485e-08, 1, 5.06877562e-09, -1, 6.50277485e-08)
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part117.Position = Vector3.new(-17.9000015, 42.0000038, -95.9599991)
- Part117.Orientation = Vector3.new(-90, 0, 0)
- Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh118.Parent = Part117
- CylinderMesh118.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
- CylinderMesh118.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
- ManualWeld119.Name = "Part-to-Handle Strong Joint"
- ManualWeld119.Parent = Part117
- ManualWeld119.C0 = CFrame.new(-0.5, 0.5, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld119.C1 = CFrame.new(0.5, 1.18000793, -0.483001709, 1, -8.74227766e-08, -3.83799792e-09, 8.74227766e-08, 1, -8.91510723e-08, 3.83800591e-09, 8.91510723e-08, 1)
- ManualWeld119.Part0 = Part117
- ManualWeld119.Part1 = Part203
- Part120.Parent = Tool0
- Part120.Material = Enum.Material.Wood
- Part120.BrickColor = BrickColor.new("Reddish brown")
- Part120.Rotation = Vector3.new(90, 0, 180)
- Part120.CanCollide = false
- Part120.FormFactor = Enum.FormFactor.Symmetric
- Part120.Size = Vector3.new(1, 1, 1)
- Part120.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.060005, -1, -8.47032947e-22, -3.702498e-29, 0, 4.37113812e-08, -1, -1.69406589e-21, -1, -4.37113812e-08)
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part120.Position = Vector3.new(-17.9000015, 42.0000038, -100.060005)
- Part120.Orientation = Vector3.new(90, -180, 0)
- Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh121.Parent = Part120
- SpecialMesh121.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh121.Scale = Vector3.new(0.200000003, 1.43333328, 0.200000003)
- SpecialMesh121.TextureId = "http://www.roblox.com/asset/?id=12148171"
- SpecialMesh121.MeshType = Enum.MeshType.FileMesh
- SpecialMesh121.Scale = Vector3.new(0.200000003, 1.43333328, 0.200000003)
- Part122.Parent = Tool0
- Part122.BrickColor = BrickColor.new("Really black")
- Part122.Reflectance = 0.10000000149012
- Part122.Rotation = Vector3.new(-90, 0, 0)
- Part122.CanCollide = false
- Part122.FormFactor = Enum.FormFactor.Symmetric
- Part122.Size = Vector3.new(1, 1, 1)
- Part122.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.2600021, 1, -3.07190939e-11, 0, 0, 4.31361258e-08, 1, 3.07190939e-11, -0.999998331, 4.42865584e-08)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part122.Position = Vector3.new(-17.9000015, 42.0000038, -96.2600021)
- Part122.Orientation = Vector3.new(-90, 0, 0)
- Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh123.Parent = Part122
- CylinderMesh123.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
- CylinderMesh123.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
- ManualWeld124.Name = "Part-to-Handle Strong Joint"
- ManualWeld124.Parent = Part122
- ManualWeld124.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld124.C1 = CFrame.new(-0.5, 0.180007935, -1.18299866, 1, 1.26149646e-09, 8.74227766e-08, 8.74227766e-08, -1.11042439e-07, -1, -1.20005073e-09, 0.999998331, -1.09892262e-07)
- ManualWeld124.Part0 = Part122
- ManualWeld124.Part1 = Part203
- Part125.Parent = Tool0
- Part125.BrickColor = BrickColor.new("Really black")
- Part125.Reflectance = 0.10000000149012
- Part125.Rotation = Vector3.new(-90, 0, -180)
- Part125.CanCollide = false
- Part125.FormFactor = Enum.FormFactor.Symmetric
- Part125.Size = Vector3.new(1, 1, 1)
- Part125.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.7260056, -1, 3.17195159e-11, 0, 0, 5.94127414e-10, 1, -3.17196269e-11, 0.999998331, 5.94127414e-10)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part125.Position = Vector3.new(-17.9000015, 42.0000038, -96.7260056)
- Part125.Orientation = Vector3.new(-90, -180, 0)
- Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh126.Parent = Part125
- CylinderMesh126.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
- CylinderMesh126.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
- ManualWeld127.Name = "Part-to-Handle Strong Joint"
- ManualWeld127.Parent = Part125
- ManualWeld127.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld127.C1 = CFrame.new(0.5, 0.180007935, 0.283004761, -1, -1.26250077e-09, 8.74227766e-08, -8.74227766e-08, 1.54772692e-07, -1, 1.19905019e-09, -0.999998331, -1.53584693e-07)
- ManualWeld127.Part0 = Part125
- ManualWeld127.Part1 = Part203
- Part128.Parent = Tool0
- Part128.BrickColor = BrickColor.new("Really black")
- Part128.Reflectance = 0.10000000149012
- Part128.Rotation = Vector3.new(75, 0, 0)
- Part128.CanCollide = false
- Part128.FormFactor = Enum.FormFactor.Symmetric
- Part128.Size = Vector3.new(1, 1, 1)
- Part128.CFrame = CFrame.new(-17.9000015, 41.6000023, -96.8250046, 1, 8.18171038e-22, 2.19228257e-22, 0, 0.258819044, -0.965925872, 1.69406589e-21, 0.965925872, 0.258819044)
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part128.Position = Vector3.new(-17.9000015, 41.6000023, -96.8250046)
- Part128.Orientation = Vector3.new(75, 0, 0)
- Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh129.Parent = Part128
- BlockMesh129.Scale = Vector3.new(0.0666666701, 0.333333343, 0.0333333351)
- BlockMesh129.Scale = Vector3.new(0.0666666701, 0.333333343, 0.0333333351)
- Part130.Parent = Tool0
- Part130.BrickColor = BrickColor.new("Really black")
- Part130.Reflectance = 0.10000000149012
- Part130.Rotation = Vector3.new(-90, 0, 0)
- Part130.CanCollide = false
- Part130.FormFactor = Enum.FormFactor.Symmetric
- Part130.Size = Vector3.new(1, 1, 1)
- Part130.CFrame = CFrame.new(-17.9000015, 42.0000038, -98.3430023, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part130.Position = Vector3.new(-17.9000015, 42.0000038, -98.3430023)
- Part130.Orientation = Vector3.new(-90, 0, 0)
- Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh131.Parent = Part130
- CylinderMesh131.Scale = Vector3.new(0.440000027, 0.0333333351, 0.440000027)
- CylinderMesh131.Scale = Vector3.new(0.440000027, 0.0333333351, 0.440000027)
- Part132.Parent = Tool0
- Part132.BrickColor = BrickColor.new("Really black")
- Part132.Reflectance = 0.10000000149012
- Part132.CanCollide = false
- Part132.FormFactor = Enum.FormFactor.Symmetric
- Part132.Size = Vector3.new(1, 1, 1)
- Part132.CFrame = CFrame.new(-17.7670002, 42.1000023, -97.8760071, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part132.Position = Vector3.new(-17.7670002, 42.1000023, -97.8760071)
- Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh133.Parent = Part132
- BlockMesh133.Scale = Vector3.new(0.200000003, 0.200000003, 0.433333337)
- BlockMesh133.Scale = Vector3.new(0.200000003, 0.200000003, 0.433333337)
- Part134.Parent = Tool0
- Part134.BrickColor = BrickColor.new("Really black")
- Part134.Reflectance = 0.10000000149012
- Part134.CanCollide = false
- Part134.FormFactor = Enum.FormFactor.Plate
- Part134.Size = Vector3.new(1, 0.400000006, 1)
- Part134.CFrame = CFrame.new(-17.9000015, 42.1730003, -96.1100082, 1, 3.702498e-29, -7.4505806e-09, 0, 1, -4.37113812e-08, 7.4505806e-09, 4.37113812e-08, 1)
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part134.Position = Vector3.new(-17.9000015, 42.1730003, -96.1100082)
- Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh135.Parent = Part134
- BlockMesh135.Scale = Vector3.new(0.13333334, 0.0333333351, 0.366666675)
- BlockMesh135.Scale = Vector3.new(0.13333334, 0.0333333351, 0.366666675)
- Part136.Parent = Tool0
- Part136.Material = Enum.Material.Wood
- Part136.BrickColor = BrickColor.new("Really black")
- Part136.Reflectance = 0.10000000149012
- Part136.CanCollide = false
- Part136.FormFactor = Enum.FormFactor.Symmetric
- Part136.Size = Vector3.new(1, 1, 1)
- Part136.CFrame = CFrame.new(-17.9000015, 42.1670036, -100.026001, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part136.Position = Vector3.new(-17.9000015, 42.1670036, -100.026001)
- Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh137.Parent = Part136
- BlockMesh137.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
- BlockMesh137.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
- Part138.Parent = Tool0
- Part138.Material = Enum.Material.Wood
- Part138.BrickColor = BrickColor.new("Reddish brown")
- Part138.Rotation = Vector3.new(0, 0, -180)
- Part138.CanCollide = false
- Part138.FormFactor = Enum.FormFactor.Symmetric
- Part138.Size = Vector3.new(1, 1, 1)
- Part138.CFrame = CFrame.new(-17.9000015, 41.3500023, -98.1100082, -0.999999881, 3.01935979e-05, 2.79839587e-05, -3.0194491e-05, -1, -3.19328283e-05, 2.79837732e-05, -3.19336687e-05, 0.999999881)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part138.Position = Vector3.new(-17.9000015, 41.3500023, -98.1100082)
- Part138.Orientation = Vector3.new(0, 0, -180)
- Part138.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh139.Parent = Part138
- SpecialMesh139.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- SpecialMesh139.MeshType = Enum.MeshType.Wedge
- SpecialMesh139.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- Part140.Parent = Tool0
- Part140.BrickColor = BrickColor.new("Really black")
- Part140.Reflectance = 0.10000000149012
- Part140.Rotation = Vector3.new(180, 0, 0)
- Part140.CanCollide = false
- Part140.FormFactor = Enum.FormFactor.Symmetric
- Part140.Size = Vector3.new(1, 1, 1)
- Part140.CFrame = CFrame.new(-17.9000015, 41.7770004, -96.8600082, 0.999999762, 3.70250041e-29, 8.47032947e-22, 0, -0.99999994, -4.37114096e-08, 2.54109864e-21, 4.37114096e-08, -0.99999994)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part140.Position = Vector3.new(-17.9000015, 41.7770004, -96.8600082)
- Part140.Orientation = Vector3.new(0, 180, 180)
- Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh141.Parent = Part140
- SpecialMesh141.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000003)
- SpecialMesh141.MeshType = Enum.MeshType.Wedge
- SpecialMesh141.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000003)
- Part142.Parent = Tool0
- Part142.BrickColor = BrickColor.new("Really black")
- Part142.Reflectance = 0.10000000149012
- Part142.Rotation = Vector3.new(90, 90, 0)
- Part142.CanCollide = false
- Part142.FormFactor = Enum.FormFactor.Symmetric
- Part142.Size = Vector3.new(1, 1, 1)
- Part142.CFrame = CFrame.new(-17.9000015, 42.0000038, -101.026009, 3.702498e-29, 8.47032947e-22, 1, 1, -4.37113812e-08, 0, 4.37113812e-08, 1, 1.69406589e-21)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part142.Position = Vector3.new(-17.9000015, 42.0000038, -101.026009)
- Part142.Orientation = Vector3.new(0, 90, 90)
- Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh143.Parent = Part142
- SpecialMesh143.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh143.Scale = Vector3.new(0.230000004, 2.0666666, 0.230000004)
- SpecialMesh143.TextureId = "http://www.roblox.com/asset/?id=12148171"
- SpecialMesh143.MeshType = Enum.MeshType.FileMesh
- SpecialMesh143.Scale = Vector3.new(0.230000004, 2.0666666, 0.230000004)
- Part144.Parent = Tool0
- Part144.BrickColor = BrickColor.new("Really black")
- Part144.Reflectance = 0.10000000149012
- Part144.Rotation = Vector3.new(-90, 0, 90)
- Part144.CanCollide = false
- Part144.FormFactor = Enum.FormFactor.Symmetric
- Part144.Size = Vector3.new(1, 1, 1)
- Part144.CFrame = CFrame.new(-17.9170017, 41.5500031, -98.0100021, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part144.Position = Vector3.new(-17.9170017, 41.5500031, -98.0100021)
- Part144.Orientation = Vector3.new(-90, 90, 0)
- Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh145.Parent = Part144
- CylinderMesh145.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
- CylinderMesh145.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
- Part146.Parent = Tool0
- Part146.BrickColor = BrickColor.new("Really black")
- Part146.Reflectance = 0.10000000149012
- Part146.Rotation = Vector3.new(-90, 0, 0)
- Part146.CanCollide = false
- Part146.FormFactor = Enum.FormFactor.Symmetric
- Part146.Size = Vector3.new(1, 1, 1)
- Part146.CFrame = CFrame.new(-17.9000015, 42.0000038, -97.2630081, 1, 8.94069672e-08, -3.50731e-10, 3.50731e-10, 0, 1, 8.94069672e-08, -1, 0)
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part146.Position = Vector3.new(-17.9000015, 42.0000038, -97.2630081)
- Part146.Orientation = Vector3.new(-90, 0, 0)
- Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh147.Parent = Part146
- CylinderMesh147.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
- CylinderMesh147.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
- ManualWeld148.Name = "Part-to-Handle Strong Joint"
- ManualWeld148.Parent = Part146
- ManualWeld148.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld148.C1 = CFrame.new(-0.5, 0.180007935, -0.179992676, 1, -8.81761864e-08, 8.70720456e-08, 8.70720314e-08, -1.54178835e-07, -1, 8.81762006e-08, 1, -1.54178821e-07)
- ManualWeld148.Part0 = Part146
- ManualWeld148.Part1 = Part203
- Part149.Parent = Tool0
- Part149.BrickColor = BrickColor.new("Really black")
- Part149.Reflectance = 0.10000000149012
- Part149.Rotation = Vector3.new(-90, 0, 90)
- Part149.CanCollide = false
- Part149.FormFactor = Enum.FormFactor.Symmetric
- Part149.Size = Vector3.new(1, 1, 1)
- Part149.CFrame = CFrame.new(-17.8830013, 41.5500031, -98.0100021, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part149.Position = Vector3.new(-17.8830013, 41.5500031, -98.0100021)
- Part149.Orientation = Vector3.new(-90, 90, 0)
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh150.Parent = Part149
- CylinderMesh150.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
- CylinderMesh150.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
- Part151.Parent = Tool0
- Part151.BrickColor = BrickColor.new("Really black")
- Part151.Reflectance = 0.10000000149012
- Part151.Rotation = Vector3.new(-90, 0, 0)
- Part151.CanCollide = false
- Part151.FormFactor = Enum.FormFactor.Symmetric
- Part151.Size = Vector3.new(1, 1, 1)
- Part151.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.876007, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part151.Position = Vector3.new(-17.9000015, 42.0000038, -100.876007)
- Part151.Orientation = Vector3.new(-90, 0, 0)
- Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh152.Parent = Part151
- CylinderMesh152.Scale = Vector3.new(0.300000012, 0.100000001, 0.300000012)
- CylinderMesh152.Scale = Vector3.new(0.300000012, 0.100000001, 0.300000012)
- Part153.Parent = Tool0
- Part153.Material = Enum.Material.Wood
- Part153.BrickColor = BrickColor.new("Reddish brown")
- Part153.Rotation = Vector3.new(0, 0, -180)
- Part153.CanCollide = false
- Part153.FormFactor = Enum.FormFactor.Symmetric
- Part153.Size = Vector3.new(1, 1, 1)
- Part153.CFrame = CFrame.new(-17.9000015, 41.7830009, -98.1430054, -0.999999881, 3.01935979e-05, 2.79839587e-05, -3.0194491e-05, -1, -3.19328283e-05, 2.79837732e-05, -3.19336687e-05, 0.999999881)
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part153.Position = Vector3.new(-17.9000015, 41.7830009, -98.1430054)
- Part153.Orientation = Vector3.new(0, 0, -180)
- Part153.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh154.Parent = Part153
- SpecialMesh154.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- SpecialMesh154.MeshType = Enum.MeshType.Wedge
- SpecialMesh154.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
- Part155.Parent = Tool0
- Part155.BrickColor = BrickColor.new("Really black")
- Part155.Reflectance = 0.10000000149012
- Part155.CanCollide = false
- Part155.FormFactor = Enum.FormFactor.Symmetric
- Part155.Size = Vector3.new(1, 1, 1)
- Part155.CFrame = CFrame.new(-17.9000015, 41.6600037, -97.076004, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part155.Position = Vector3.new(-17.9000015, 41.6600037, -97.076004)
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh156.Parent = Part155
- BlockMesh156.Scale = Vector3.new(0.0666666701, 0.266666681, 0.233333334)
- BlockMesh156.Scale = Vector3.new(0.0666666701, 0.266666681, 0.233333334)
- Part157.Parent = Tool0
- Part157.Material = Enum.Material.Wood
- Part157.BrickColor = BrickColor.new("Reddish brown")
- Part157.Rotation = Vector3.new(-180, 0, -180)
- Part157.CanCollide = false
- Part157.FormFactor = Enum.FormFactor.Symmetric
- Part157.Size = Vector3.new(1, 1, 1)
- Part157.CFrame = CFrame.new(-17.9000015, 41.3430023, -96.9430008, -1, 3.702498e-29, -8.47032947e-22, 0, 1, 4.37113812e-08, -1.69406589e-21, 4.37113812e-08, -1)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part157.Position = Vector3.new(-17.9000015, 41.3430023, -96.9430008)
- Part157.Orientation = Vector3.new(0, -180, 0)
- Part157.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh158.Parent = Part157
- SpecialMesh158.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
- SpecialMesh158.MeshType = Enum.MeshType.Wedge
- SpecialMesh158.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
- Part159.Parent = Tool0
- Part159.BrickColor = BrickColor.new("Really black")
- Part159.Reflectance = 0.10000000149012
- Part159.Rotation = Vector3.new(-180, 0, 90)
- Part159.CanCollide = false
- Part159.FormFactor = Enum.FormFactor.Plate
- Part159.Size = Vector3.new(1, 0.400000006, 1)
- Part159.CFrame = CFrame.new(-17.6800003, 42.2330017, -97.8760071, -1.35959985e-16, -1, 0, -1, -1.89758634e-16, 4.37113812e-08, -4.37113812e-08, 0, -1)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part159.Position = Vector3.new(-17.6800003, 42.2330017, -97.8760071)
- Part159.Orientation = Vector3.new(0, 180, -90)
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh160.Parent = Part159
- BlockMesh160.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
- BlockMesh160.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
- Part161.Parent = Tool0
- Part161.BrickColor = BrickColor.new("Really black")
- Part161.Rotation = Vector3.new(2, 0, 0)
- Part161.FormFactor = Enum.FormFactor.Custom
- Part161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part161.CFrame = CFrame.new(-17.8050003, 42.5620003, -97.5390015, 1.0000062, 4.46118611e-05, 3.1122283e-05, -4.25445178e-05, 0.999398828, -0.0349002965, -3.26624904e-05, 0.0348998792, 0.999381363)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part161.Position = Vector3.new(-17.8050003, 42.5620003, -97.5390015)
- Part161.Orientation = Vector3.new(2, 0, 0)
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh162.Parent = Part161
- SpecialMesh162.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh162.Scale = Vector3.new(0.194999993, 0.165000007, 2.67000008)
- SpecialMesh162.MeshType = Enum.MeshType.FileMesh
- SpecialMesh162.Scale = Vector3.new(0.194999993, 0.165000007, 2.67000008)
- Part163.Parent = Tool0
- Part163.BrickColor = BrickColor.new("Really black")
- Part163.Rotation = Vector3.new(1, 0, 0)
- Part163.FormFactor = Enum.FormFactor.Custom
- Part163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part163.CFrame = CFrame.new(-17.8110008, 42.7290039, -98.0220032, 1.0000062, 4.4198121e-05, 3.18075836e-05, -4.26826009e-05, 0.999855757, -0.0174527317, -3.25879846e-05, 0.017452592, 0.999838293)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part163.Position = Vector3.new(-17.8110008, 42.7290039, -98.0220032)
- Part163.Orientation = Vector3.new(1, 0, 0)
- Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh164.Parent = Part163
- CylinderMesh164.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
- CylinderMesh164.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
- Part165.Parent = Tool0
- Part165.BrickColor = BrickColor.new("Really black")
- Part165.Rotation = Vector3.new(0, 0, -64)
- Part165.FormFactor = Enum.FormFactor.Custom
- Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part165.CFrame = CFrame.new(-17.7110004, 42.4630013, -98.0320053, 0.438335776, 0.898820937, 3.25877809e-05, -0.89882195, 0.438337266, -3.77553988e-07, -1.45577551e-05, -2.9222685e-05, 1.0000006)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part165.Position = Vector3.new(-17.7110004, 42.4630013, -98.0320053)
- Part165.Orientation = Vector3.new(0, 0, -64)
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh166.Parent = Part165
- BlockMesh166.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
- BlockMesh166.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
- Part167.Parent = Tool0
- Part167.BrickColor = BrickColor.new("Really black")
- Part167.Rotation = Vector3.new(0, 0.0299999993, -90)
- Part167.FormFactor = Enum.FormFactor.Symmetric
- Part167.Size = Vector3.new(1, 1, 1)
- Part167.CFrame = CFrame.new(-17.8040009, 42.5660019, -97.826004, -5.87308314e-05, 1.00000608, 0.000574830046, -1.00000799, -5.77768769e-05, -4.90104355e-07, -5.10623295e-07, -0.000574826379, 0.999990225)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part167.Position = Vector3.new(-17.8040009, 42.5660019, -97.826004)
- Part167.Orientation = Vector3.new(0, 0.0299999993, -90)
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh168.Parent = Part167
- BlockMesh168.Scale = Vector3.new(0.00299970014, 0.179981992, 0.00791999977)
- BlockMesh168.Scale = Vector3.new(0.00299970014, 0.179981992, 0.00791999977)
- Part169.Parent = Tool0
- Part169.BrickColor = BrickColor.new("Really black")
- Part169.Rotation = Vector3.new(0, 0, -90)
- Part169.FormFactor = Enum.FormFactor.Custom
- Part169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part169.CFrame = CFrame.new(-17.684, 42.3080025, -97.6910019, -4.35908041e-05, 1, 3.26324734e-05, -1, -4.35907968e-05, -2.44317135e-07, -2.42894657e-07, -3.26324844e-05, 1)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part169.Position = Vector3.new(-17.684, 42.3080025, -97.6910019)
- Part169.Orientation = Vector3.new(0, 0, -90)
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh170.Parent = Part169
- BlockMesh170.Scale = Vector3.new(0.714285731, 0.333333313, 0.571428597)
- BlockMesh170.Scale = Vector3.new(0.714285731, 0.333333313, 0.571428597)
- Part171.Parent = Tool0
- Part171.BrickColor = BrickColor.new("Really black")
- Part171.Rotation = Vector3.new(0, -0.0199999996, 90)
- Part171.FormFactor = Enum.FormFactor.Custom
- Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part171.CFrame = CFrame.new(-17.9560013, 42.571003, -98.0090027, 4.36225928e-05, -0.99999994, -0.000312669144, 1, 4.3622691e-05, -2.88858246e-07, 3.02497739e-07, -0.000312669144, 0.99999994)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part171.Position = Vector3.new(-17.9560013, 42.571003, -98.0090027)
- Part171.Orientation = Vector3.new(0, -0.0199999996, 90)
- Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh172.Parent = Part171
- CylinderMesh172.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
- CylinderMesh172.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
- Part173.Parent = Tool0
- Part173.BrickColor = BrickColor.new("Really black")
- Part173.Rotation = Vector3.new(0, 0, -90)
- Part173.FormFactor = Enum.FormFactor.Custom
- Part173.Size = Vector3.new(0.238095239, 0.200000003, 0.200000003)
- Part173.CFrame = CFrame.new(-17.6940002, 42.3110008, -98.0330048, -4.35908041e-05, 1, 3.26324734e-05, -1, -4.35907968e-05, -2.44317135e-07, -2.42894657e-07, -3.26324844e-05, 1)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part173.Position = Vector3.new(-17.6940002, 42.3110008, -98.0330048)
- Part173.Orientation = Vector3.new(0, 0, -90)
- Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh174.Parent = Part173
- BlockMesh174.Scale = Vector3.new(1, 0.095238097, 0.571428597)
- BlockMesh174.Scale = Vector3.new(1, 0.095238097, 0.571428597)
- Part175.Parent = Tool0
- Part175.BrickColor = BrickColor.new("Really black")
- Part175.Rotation = Vector3.new(-0.0299999993, 0.0299999993, 90)
- Part175.FormFactor = Enum.FormFactor.Custom
- Part175.Size = Vector3.new(0.200000003, 0.200000003, 0.73333329)
- Part175.CFrame = CFrame.new(-17.7670002, 42.2380028, -97.887001, 4.34856811e-05, -0.999999881, 0.000460255629, 0.999999881, 4.37350827e-05, 0.000541880669, -0.00054190075, 0.000460231997, 0.999999762)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part175.Position = Vector3.new(-17.7670002, 42.2380028, -97.887001)
- Part175.Orientation = Vector3.new(-0.0299999993, 0.0299999993, 90)
- Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh176.Parent = Part175
- BlockMesh176.Scale = Vector3.new(0.713999987, 0.699999988, 1)
- BlockMesh176.Scale = Vector3.new(0.713999987, 0.699999988, 1)
- Part177.Parent = Tool0
- Part177.BrickColor = BrickColor.new("Really black")
- Part177.Rotation = Vector3.new(-90, 0, -180)
- Part177.FormFactor = Enum.FormFactor.Custom
- Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part177.CFrame = CFrame.new(-17.6590004, 42.4940033, -97.9810028, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part177.Position = Vector3.new(-17.6590004, 42.4940033, -97.9810028)
- Part177.Orientation = Vector3.new(-90, -180, 0)
- Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh178.Parent = Part177
- CylinderMesh178.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
- CylinderMesh178.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
- Part179.Parent = Tool0
- Part179.BrickColor = BrickColor.new("Really black")
- Part179.Rotation = Vector3.new(-90, 0, -90)
- Part179.FormFactor = Enum.FormFactor.Custom
- Part179.Size = Vector3.new(0.200000003, 0.200000003, 0.238095239)
- Part179.CFrame = CFrame.new(-17.6890011, 42.281002, -97.6900024, 3.24983666e-05, 1, 4.25934049e-05, -1.39129071e-07, -4.25934013e-05, 1, 1, -3.24983739e-05, 1.37744848e-07)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part179.Position = Vector3.new(-17.6890011, 42.281002, -97.6900024)
- Part179.Orientation = Vector3.new(-90, -90, 0)
- Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh180.Parent = Part179
- SpecialMesh180.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
- SpecialMesh180.MeshType = Enum.MeshType.Wedge
- SpecialMesh180.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
- Part181.Parent = Tool0
- Part181.BrickColor = BrickColor.new("Really black")
- Part181.Rotation = Vector3.new(-90, 0, -180)
- Part181.FormFactor = Enum.FormFactor.Custom
- Part181.Size = Vector3.new(0.200000003, 0.342857122, 0.200000003)
- Part181.CFrame = CFrame.new(-17.6590004, 42.4940033, -98.1520081, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part181.Position = Vector3.new(-17.6590004, 42.4940033, -98.1520081)
- Part181.Orientation = Vector3.new(-90, -180, 0)
- Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh182.Parent = Part181
- CylinderMesh182.Scale = Vector3.new(0.523809493, 1, 0.523809493)
- CylinderMesh182.Scale = Vector3.new(0.523809493, 1, 0.523809493)
- Part183.Parent = Tool0
- Part183.BrickColor = BrickColor.new("Really black")
- Part183.Rotation = Vector3.new(-180, 0, -180)
- Part183.FormFactor = Enum.FormFactor.Custom
- Part183.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part183.CFrame = CFrame.new(-17.823, 42.5660019, -98.3840027, -1, 4.27444029e-05, -3.25132642e-05, 4.27443956e-05, 1, 2.14509896e-07, 3.25132751e-05, 2.13120131e-07, -1)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part183.Position = Vector3.new(-17.823, 42.5660019, -98.3840027)
- Part183.Orientation = Vector3.new(0, -180, 0)
- Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh184.Parent = Part183
- SpecialMesh184.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh184.Scale = Vector3.new(0.239999995, 0.239999995, 0.476099998)
- SpecialMesh184.MeshType = Enum.MeshType.FileMesh
- SpecialMesh184.Scale = Vector3.new(0.239999995, 0.239999995, 0.476099998)
- Part185.Parent = Tool0
- Part185.BrickColor = BrickColor.new("Really black")
- Part185.Rotation = Vector3.new(-90, 0, -90)
- Part185.FormFactor = Enum.FormFactor.Custom
- Part185.Size = Vector3.new(0.200000003, 0.200000003, 0.238095239)
- Part185.CFrame = CFrame.new(-17.6740017, 42.3110008, -98.0330048, 3.26175759e-05, 1, 4.26371116e-05, -1.39134173e-07, -4.2637108e-05, 1, 1, -3.26175832e-05, 1.37743456e-07)
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part185.Position = Vector3.new(-17.6740017, 42.3110008, -98.0330048)
- Part185.Orientation = Vector3.new(-90, -90, 0)
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh186.Parent = Part185
- SpecialMesh186.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
- SpecialMesh186.MeshType = Enum.MeshType.Wedge
- SpecialMesh186.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
- Part187.Parent = Tool0
- Part187.BrickColor = BrickColor.new("Sand blue")
- Part187.Transparency = 0.75
- Part187.Rotation = Vector3.new(-90, 0, -180)
- Part187.FormFactor = Enum.FormFactor.Custom
- Part187.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part187.CFrame = CFrame.new(-17.8130016, 42.564003, -98.3650055, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.Color = Color3.new(0.454902, 0.52549, 0.615686)
- Part187.Position = Vector3.new(-17.8130016, 42.564003, -98.3650055)
- Part187.Orientation = Vector3.new(-90, -180, 0)
- Part187.Color = Color3.new(0.454902, 0.52549, 0.615686)
- CylinderMesh188.Parent = Part187
- CylinderMesh188.Scale = Vector3.new(0.976190388, 0.095238097, 0.976190388)
- CylinderMesh188.Scale = Vector3.new(0.976190388, 0.095238097, 0.976190388)
- Part189.Parent = Tool0
- Part189.BrickColor = BrickColor.new("Dark stone grey")
- Part189.Reflectance = 0.050000000745058
- Part189.Transparency = 0.75
- Part189.Rotation = Vector3.new(90, 0, 180)
- Part189.FormFactor = Enum.FormFactor.Custom
- Part189.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part189.CFrame = CFrame.new(-17.8040009, 42.5540009, -97.3000031, -1, -3.25132642e-05, -4.25977159e-05, 4.25977087e-05, 1.98734966e-07, -1, 3.25132751e-05, -1, -1.97349976e-07)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part189.Position = Vector3.new(-17.8040009, 42.5540009, -97.3000031)
- Part189.Orientation = Vector3.new(90, -180, 0)
- Part189.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh190.Parent = Part189
- CylinderMesh190.Scale = Vector3.new(0.900000036, 0.0239999983, 1.04999995)
- CylinderMesh190.Scale = Vector3.new(0.900000036, 0.0239999983, 1.04999995)
- Part191.Parent = Tool0
- Part191.BrickColor = BrickColor.new("Really black")
- Part191.Rotation = Vector3.new(-90, 0, -180)
- Part191.FormFactor = Enum.FormFactor.Custom
- Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part191.CFrame = CFrame.new(-17.6590004, 42.4940033, -98.0850067, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part191.Position = Vector3.new(-17.6590004, 42.4940033, -98.0850067)
- Part191.Orientation = Vector3.new(-90, -180, 0)
- Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh192.Parent = Part191
- CylinderMesh192.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
- CylinderMesh192.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
- Part193.Parent = Tool0
- Part193.BrickColor = BrickColor.new("Really black")
- Part193.Rotation = Vector3.new(0, 0, -60)
- Part193.FormFactor = Enum.FormFactor.Custom
- Part193.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part193.CFrame = CFrame.new(-17.717001, 42.427002, -97.6900024, 0.499966502, 0.866054714, 3.25877882e-05, -0.866055608, 0.499967992, -3.47751438e-07, -1.64950779e-05, -2.81204611e-05, 1.00000072)
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part193.Position = Vector3.new(-17.717001, 42.427002, -97.6900024)
- Part193.Orientation = Vector3.new(0, 0, -60)
- Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh194.Parent = Part193
- BlockMesh194.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
- BlockMesh194.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
- Part195.Parent = Tool0
- Part195.BrickColor = BrickColor.new("Really black")
- Part195.Rotation = Vector3.new(-178, 0, -180)
- Part195.FormFactor = Enum.FormFactor.Custom
- Part195.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part195.CFrame = CFrame.new(-17.809, 42.5560036, -97.314003, -1.0000062, 4.45103396e-05, -3.11222866e-05, 4.24427089e-05, 0.999398828, 0.034900222, 3.26624904e-05, 0.034899734, -0.999381363)
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part195.Position = Vector3.new(-17.809, 42.5560036, -97.314003)
- Part195.Orientation = Vector3.new(-2, -180, 0)
- Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh196.Parent = Part195
- SpecialMesh196.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh196.Scale = Vector3.new(0.194999993, 0.165000007, 0.300000012)
- SpecialMesh196.MeshType = Enum.MeshType.FileMesh
- SpecialMesh196.Scale = Vector3.new(0.194999993, 0.165000007, 0.300000012)
- Part197.Parent = Tool0
- Part197.BrickColor = BrickColor.new("Really black")
- Part197.Rotation = Vector3.new(-180, 0, -180)
- Part197.FormFactor = Enum.FormFactor.Custom
- Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part197.CFrame = CFrame.new(-17.8100014, 42.5660019, -97.9690018, -1, 4.27444029e-05, -3.26026711e-05, 4.27443956e-05, 1, 2.1451379e-07, 3.2602682e-05, 2.13120217e-07, -1)
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part197.Position = Vector3.new(-17.8100014, 42.5660019, -97.9690018)
- Part197.Orientation = Vector3.new(0, -180, 0)
- Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh198.Parent = Part197
- SpecialMesh198.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh198.Scale = Vector3.new(0.209999993, 0.209999993, 4.5)
- SpecialMesh198.MeshType = Enum.MeshType.FileMesh
- SpecialMesh198.Scale = Vector3.new(0.209999993, 0.209999993, 4.5)
- Part199.Parent = Tool0
- Part199.BrickColor = BrickColor.new("Really black")
- Part199.Rotation = Vector3.new(-180, 0, 0)
- Part199.FormFactor = Enum.FormFactor.Symmetric
- Part199.Size = Vector3.new(1, 1, 1)
- Part199.CFrame = CFrame.new(-17.8040009, 42.5180016, -97.8250046, 1, -4.25934049e-05, -3.2662283e-05, -4.25934049e-05, -1, 3.57043319e-08, -3.26622867e-05, -3.43131319e-08, -1)
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part199.Position = Vector3.new(-17.8040009, 42.5180016, -97.8250046)
- Part199.Orientation = Vector3.new(0, -180, -180)
- Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh200.Parent = Part199
- BlockMesh200.Scale = Vector3.new(0.00299970014, 0.0989999995, 0.00299970014)
- BlockMesh200.Scale = Vector3.new(0.00299970014, 0.0989999995, 0.00299970014)
- Part201.Parent = Tool0
- Part201.BrickColor = BrickColor.new("Really black")
- Part201.Rotation = Vector3.new(-180, 0, -180)
- Part201.FormFactor = Enum.FormFactor.Custom
- Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part201.CFrame = CFrame.new(-17.8130016, 42.5680008, -98.3290024, -1, 4.27444029e-05, -3.26622758e-05, 4.27443956e-05, 1, 2.14516405e-07, 3.26622867e-05, 2.13120273e-07, -1)
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part201.Position = Vector3.new(-17.8130016, 42.5680008, -98.3290024)
- Part201.Orientation = Vector3.new(0, -180, 0)
- Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh202.Parent = Part201
- SpecialMesh202.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh202.Scale = Vector3.new(0.209999993, 0.209999993, 0.476099998)
- SpecialMesh202.MeshType = Enum.MeshType.FileMesh
- SpecialMesh202.Scale = Vector3.new(0.209999993, 0.209999993, 0.476099998)
- Part203.Name = "Handle"
- Part203.Parent = Tool0
- Part203.BrickColor = BrickColor.new("Dark stone grey")
- Part203.Reflectance = 0.10000000149012
- Part203.Transparency = 1
- Part203.Rotation = Vector3.new(-180, 0, 180)
- Part203.CanCollide = false
- Part203.FormFactor = Enum.FormFactor.Plate
- Part203.Size = Vector3.new(1, 0.400000006, 1)
- Part203.CFrame = CFrame.new(-17.9000015, 41.3199959, -96.9430008, -1, -8.74227766e-08, 1.23076982e-09, -8.74227766e-08, 1, 1.54178821e-07, -1.23078325e-09, 1.54178821e-07, -1)
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part203.Position = Vector3.new(-17.9000015, 41.3199959, -96.9430008)
- Part203.Orientation = Vector3.new(0, 180, 0)
- Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh204.Parent = Part203
- BlockMesh204.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
- BlockMesh204.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
- Sound205.Name = "Shoot"
- Sound205.Parent = Part203
- Sound205.Pitch = 1.25
- Sound205.SoundId = "http://roblox.com/asset/?id=10209821"
- Sound205.Volume = 1
- Sound205.PlayOnRemove = true
- Sound206.Name = "Reload"
- Sound206.Parent = Part203
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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