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Dec 10th, 2018
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Pawn 4.40 KB | None | 0 0
  1. playerInventoryTD[20] = CreatePlayerTextDraw(playerid, 440.000000, 297.733428, "USE");
  2.     PlayerTextDrawLetterSize(playerid, playerInventoryTD[20], 0.257999, 1.276443);
  3.     PlayerTextDrawTextSize(playerid, playerInventoryTD[20], 6335.500000, -23.644548);
  4.     PlayerTextDrawAlignment(playerid, playerInventoryTD[20], 2);
  5.     PlayerTextDrawColor(playerid, playerInventoryTD[20], -1);
  6.     PlayerTextDrawUseBox(playerid, playerInventoryTD[20], true);
  7.     PlayerTextDrawBoxColor(playerid, playerInventoryTD[20], 0);
  8.     PlayerTextDrawSetShadow(playerid, playerInventoryTD[20], 0);
  9.     PlayerTextDrawSetOutline(playerid, playerInventoryTD[20], 0);
  10.     PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[20], 51);
  11.     PlayerTextDrawFont(playerid, playerInventoryTD[20], 1);
  12.     PlayerTextDrawSetProportional(playerid, playerInventoryTD[20], 1);
  13.     PlayerTextDrawSetSelectable(playerid, playerInventoryTD[20], true);
  14.    
  15.     playerInventoryTD[21] = CreatePlayerTextDraw(playerid, 473.000000, 297.355651, "GIVE");
  16.     PlayerTextDrawLetterSize(playerid, playerInventoryTD[21], 0.257999, 1.276443);
  17.     PlayerTextDrawTextSize(playerid, playerInventoryTD[21], 486.500000, -26.133335);
  18.     PlayerTextDrawAlignment(playerid, playerInventoryTD[21], 2);
  19.     PlayerTextDrawColor(playerid, playerInventoryTD[21], -1);
  20.     PlayerTextDrawUseBox(playerid, playerInventoryTD[21], true);
  21.     PlayerTextDrawBoxColor(playerid, playerInventoryTD[21], 0);
  22.     PlayerTextDrawSetShadow(playerid, playerInventoryTD[21], 0);
  23.     PlayerTextDrawSetOutline(playerid, playerInventoryTD[21], 0);
  24.     PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[21], 51);
  25.     PlayerTextDrawFont(playerid, playerInventoryTD[21], 1);
  26.     PlayerTextDrawSetProportional(playerid, playerInventoryTD[21], 1);
  27.     PlayerTextDrawSetSelectable(playerid, playerInventoryTD[21], true);
  28.    
  29.     playerInventoryTD[22] = CreatePlayerTextDraw(playerid, 510.500000, 297.733337, "INFO");
  30.     PlayerTextDrawLetterSize(playerid, playerInventoryTD[22], 0.257999, 1.276443);
  31.     PlayerTextDrawTextSize(playerid, playerInventoryTD[22], 524.500000, -29.244449);
  32.     PlayerTextDrawAlignment(playerid, playerInventoryTD[22], 2);
  33.     PlayerTextDrawColor(playerid, playerInventoryTD[22], -1);
  34.     PlayerTextDrawUseBox(playerid, playerInventoryTD[22], true);
  35.     PlayerTextDrawBoxColor(playerid, playerInventoryTD[22], 0);
  36.     PlayerTextDrawSetShadow(playerid, playerInventoryTD[22], 0);
  37.     PlayerTextDrawSetOutline(playerid, playerInventoryTD[22], 0);
  38.     PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[22], 51);
  39.     PlayerTextDrawFont(playerid, playerInventoryTD[22], 1);
  40.     PlayerTextDrawSetProportional(playerid, playerInventoryTD[22], 1);
  41.     PlayerTextDrawSetSelectable(playerid, playerInventoryTD[22], true);
  42.    
  43.     playerInventoryTD[23] = CreatePlayerTextDraw(playerid, 544.000000, 297.355651, "DROP");
  44.     PlayerTextDrawLetterSize(playerid, playerInventoryTD[23], 0.257999, 1.276443);
  45.     PlayerTextDrawTextSize(playerid, playerInventoryTD[23], 563.000000, -28.000003);
  46.     PlayerTextDrawAlignment(playerid, playerInventoryTD[23], 2);
  47.     PlayerTextDrawColor(playerid, playerInventoryTD[23], -1);
  48.     PlayerTextDrawUseBox(playerid, playerInventoryTD[23], true);
  49.     PlayerTextDrawBoxColor(playerid, playerInventoryTD[23], 0);
  50.     PlayerTextDrawSetShadow(playerid, playerInventoryTD[23], 0);
  51.     PlayerTextDrawSetOutline(playerid, playerInventoryTD[23], 0);
  52.     PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[23], 51);
  53.     PlayerTextDrawFont(playerid, playerInventoryTD[23], 1);
  54.     PlayerTextDrawSetProportional(playerid, playerInventoryTD[23], 1);
  55.     PlayerTextDrawSetSelectable(playerid, playerInventoryTD[23], true);
  56.  
  57.    
  58.     playerInventoryTD[24] = CreatePlayerTextDraw(playerid, 580.000000, 297.355651, "DELETE");
  59.     PlayerTextDrawLetterSize(playerid, playerInventoryTD[24], 0.257999, 1.276443);
  60.     PlayerTextDrawTextSize(playerid, playerInventoryTD[24], -1180.000000, -34.844448);
  61.     PlayerTextDrawAlignment(playerid, playerInventoryTD[24], 2);
  62.     PlayerTextDrawColor(playerid, playerInventoryTD[24], -1);
  63.     PlayerTextDrawUseBox(playerid, playerInventoryTD[24], true);
  64.     PlayerTextDrawBoxColor(playerid, playerInventoryTD[24], 0);
  65.     PlayerTextDrawSetShadow(playerid, playerInventoryTD[24], 0);
  66.     PlayerTextDrawSetOutline(playerid, playerInventoryTD[24], 0);
  67.     PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[24], -16776961);
  68.     PlayerTextDrawFont(playerid, playerInventoryTD[24], 1);
  69.     PlayerTextDrawSetProportional(playerid, playerInventoryTD[24], 1);
  70.     PlayerTextDrawSetSelectable(playerid, playerInventoryTD[24], true);
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