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- playerInventoryTD[20] = CreatePlayerTextDraw(playerid, 440.000000, 297.733428, "USE");
- PlayerTextDrawLetterSize(playerid, playerInventoryTD[20], 0.257999, 1.276443);
- PlayerTextDrawTextSize(playerid, playerInventoryTD[20], 6335.500000, -23.644548);
- PlayerTextDrawAlignment(playerid, playerInventoryTD[20], 2);
- PlayerTextDrawColor(playerid, playerInventoryTD[20], -1);
- PlayerTextDrawUseBox(playerid, playerInventoryTD[20], true);
- PlayerTextDrawBoxColor(playerid, playerInventoryTD[20], 0);
- PlayerTextDrawSetShadow(playerid, playerInventoryTD[20], 0);
- PlayerTextDrawSetOutline(playerid, playerInventoryTD[20], 0);
- PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[20], 51);
- PlayerTextDrawFont(playerid, playerInventoryTD[20], 1);
- PlayerTextDrawSetProportional(playerid, playerInventoryTD[20], 1);
- PlayerTextDrawSetSelectable(playerid, playerInventoryTD[20], true);
- playerInventoryTD[21] = CreatePlayerTextDraw(playerid, 473.000000, 297.355651, "GIVE");
- PlayerTextDrawLetterSize(playerid, playerInventoryTD[21], 0.257999, 1.276443);
- PlayerTextDrawTextSize(playerid, playerInventoryTD[21], 486.500000, -26.133335);
- PlayerTextDrawAlignment(playerid, playerInventoryTD[21], 2);
- PlayerTextDrawColor(playerid, playerInventoryTD[21], -1);
- PlayerTextDrawUseBox(playerid, playerInventoryTD[21], true);
- PlayerTextDrawBoxColor(playerid, playerInventoryTD[21], 0);
- PlayerTextDrawSetShadow(playerid, playerInventoryTD[21], 0);
- PlayerTextDrawSetOutline(playerid, playerInventoryTD[21], 0);
- PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[21], 51);
- PlayerTextDrawFont(playerid, playerInventoryTD[21], 1);
- PlayerTextDrawSetProportional(playerid, playerInventoryTD[21], 1);
- PlayerTextDrawSetSelectable(playerid, playerInventoryTD[21], true);
- playerInventoryTD[22] = CreatePlayerTextDraw(playerid, 510.500000, 297.733337, "INFO");
- PlayerTextDrawLetterSize(playerid, playerInventoryTD[22], 0.257999, 1.276443);
- PlayerTextDrawTextSize(playerid, playerInventoryTD[22], 524.500000, -29.244449);
- PlayerTextDrawAlignment(playerid, playerInventoryTD[22], 2);
- PlayerTextDrawColor(playerid, playerInventoryTD[22], -1);
- PlayerTextDrawUseBox(playerid, playerInventoryTD[22], true);
- PlayerTextDrawBoxColor(playerid, playerInventoryTD[22], 0);
- PlayerTextDrawSetShadow(playerid, playerInventoryTD[22], 0);
- PlayerTextDrawSetOutline(playerid, playerInventoryTD[22], 0);
- PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[22], 51);
- PlayerTextDrawFont(playerid, playerInventoryTD[22], 1);
- PlayerTextDrawSetProportional(playerid, playerInventoryTD[22], 1);
- PlayerTextDrawSetSelectable(playerid, playerInventoryTD[22], true);
- playerInventoryTD[23] = CreatePlayerTextDraw(playerid, 544.000000, 297.355651, "DROP");
- PlayerTextDrawLetterSize(playerid, playerInventoryTD[23], 0.257999, 1.276443);
- PlayerTextDrawTextSize(playerid, playerInventoryTD[23], 563.000000, -28.000003);
- PlayerTextDrawAlignment(playerid, playerInventoryTD[23], 2);
- PlayerTextDrawColor(playerid, playerInventoryTD[23], -1);
- PlayerTextDrawUseBox(playerid, playerInventoryTD[23], true);
- PlayerTextDrawBoxColor(playerid, playerInventoryTD[23], 0);
- PlayerTextDrawSetShadow(playerid, playerInventoryTD[23], 0);
- PlayerTextDrawSetOutline(playerid, playerInventoryTD[23], 0);
- PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[23], 51);
- PlayerTextDrawFont(playerid, playerInventoryTD[23], 1);
- PlayerTextDrawSetProportional(playerid, playerInventoryTD[23], 1);
- PlayerTextDrawSetSelectable(playerid, playerInventoryTD[23], true);
- playerInventoryTD[24] = CreatePlayerTextDraw(playerid, 580.000000, 297.355651, "DELETE");
- PlayerTextDrawLetterSize(playerid, playerInventoryTD[24], 0.257999, 1.276443);
- PlayerTextDrawTextSize(playerid, playerInventoryTD[24], -1180.000000, -34.844448);
- PlayerTextDrawAlignment(playerid, playerInventoryTD[24], 2);
- PlayerTextDrawColor(playerid, playerInventoryTD[24], -1);
- PlayerTextDrawUseBox(playerid, playerInventoryTD[24], true);
- PlayerTextDrawBoxColor(playerid, playerInventoryTD[24], 0);
- PlayerTextDrawSetShadow(playerid, playerInventoryTD[24], 0);
- PlayerTextDrawSetOutline(playerid, playerInventoryTD[24], 0);
- PlayerTextDrawBackgroundColor(playerid, playerInventoryTD[24], -16776961);
- PlayerTextDrawFont(playerid, playerInventoryTD[24], 1);
- PlayerTextDrawSetProportional(playerid, playerInventoryTD[24], 1);
- PlayerTextDrawSetSelectable(playerid, playerInventoryTD[24], true);
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