pleasedontcode

# Pac-Man Loop rev_02

Jan 7th, 2026
31
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. /********* Pleasedontcode.com **********
  2.  
  3.     Pleasedontcode thanks you for automatic code generation! Enjoy your code!
  4.  
  5.     - Terms and Conditions:
  6.     You have a non-exclusive, revocable, worldwide, royalty-free license
  7.     for personal and commercial use. Attribution is optional; modifications
  8.     are allowed, but you're responsible for code maintenance. We're not
  9.     liable for any loss or damage. For full terms,
  10.     please visit pleasedontcode.com/termsandconditions.
  11.  
  12.     - Project: # Pac-Man Loop
  13.     - Source Code compiled for: Arduino Uno
  14.     - Source Code created on: 2026-01-07 23:22:18
  15.  
  16. ********* Pleasedontcode.com **********/
  17.  
  18. /****** SYSTEM REQUIREMENTS *****/
  19. /****** SYSTEM REQUIREMENT 1 *****/
  20.     /* Create a Pac-Man arcade game with LCD or OLED */
  21.     /* display output for maze rendering and 4-axis */
  22.     /* joystick input handling with score management and */
  23.     /* game state transitions. */
  24. /****** END SYSTEM REQUIREMENTS *****/
  25.  
  26.  
  27.  
  28. #include "PacManGame.h"
  29.  
  30. // Global game instance
  31. PacManGame game;
  32.  
  33. void setup(void)
  34. {
  35.     // Initialize the Pac-Man game
  36.     game.initialize();
  37. }
  38.  
  39. void loop(void)
  40. {
  41.     // Main game loop - handles input, updates game state, and renders display
  42.     game.update();
  43.     game.render();
  44.    
  45.     // Small delay to control game speed
  46.     delay(50);
  47. }
  48.  
  49. /* END CODE */
  50.  
Advertisement
Add Comment
Please, Sign In to add comment