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Dec 26th, 2021
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  1. /*
  2. This file was generated by Nickk's TextDraw editor script
  3. Nickk888 is the author of the NTD script
  4. */
  5.  
  6. //Variables
  7. new Text:PublicTD[24];
  8. new PlayerText:PlayerTD[MAX_PLAYERS][15];
  9.  
  10. //Textdraws
  11. PublicTD[0] = TextDrawCreate(315.000000, 446.000000, "_");
  12. TextDrawFont(PublicTD[0], 1);
  13. TextDrawLetterSize(PublicTD[0], 0.720833, -1.750000);
  14. TextDrawTextSize(PublicTD[0], 847.000000, 565.500000);
  15. TextDrawSetOutline(PublicTD[0], 1);
  16. TextDrawSetShadow(PublicTD[0], 4);
  17. TextDrawAlignment(PublicTD[0], 2);
  18. TextDrawColor(PublicTD[0], -1);
  19. TextDrawBackgroundColor(PublicTD[0], 255);
  20. TextDrawBoxColor(PublicTD[0], 175);
  21. TextDrawUseBox(PublicTD[0], 1);
  22. TextDrawSetProportional(PublicTD[0], 1);
  23. TextDrawSetSelectable(PublicTD[0], 0);
  24.  
  25. PublicTD[1] = TextDrawCreate(33.000000, 435.000000, "_");
  26. TextDrawFont(PublicTD[1], 1);
  27. TextDrawLetterSize(PublicTD[1], 0.729165, 0.749993);
  28. TextDrawTextSize(PublicTD[1], 430.000000, 34.500000);
  29. TextDrawSetOutline(PublicTD[1], 1);
  30. TextDrawSetShadow(PublicTD[1], 0);
  31. TextDrawAlignment(PublicTD[1], 2);
  32. TextDrawColor(PublicTD[1], -1342111745);
  33. TextDrawBackgroundColor(PublicTD[1], 255);
  34. TextDrawBoxColor(PublicTD[1], -325981953);
  35. TextDrawUseBox(PublicTD[1], 1);
  36. TextDrawSetProportional(PublicTD[1], 1);
  37. TextDrawSetSelectable(PublicTD[1], 0);
  38.  
  39. PublicTD[2] = TextDrawCreate(599.000000, 435.000000, "_");
  40. TextDrawFont(PublicTD[2], 1);
  41. TextDrawLetterSize(PublicTD[2], 0.729165, 0.749993);
  42. TextDrawTextSize(PublicTD[2], 430.000000, 34.500000);
  43. TextDrawSetOutline(PublicTD[2], 1);
  44. TextDrawSetShadow(PublicTD[2], 0);
  45. TextDrawAlignment(PublicTD[2], 2);
  46. TextDrawColor(PublicTD[2], -1342111745);
  47. TextDrawBackgroundColor(PublicTD[2], 255);
  48. TextDrawBoxColor(PublicTD[2], -325981953);
  49. TextDrawUseBox(PublicTD[2], 1);
  50. TextDrawSetProportional(PublicTD[2], 1);
  51. TextDrawSetSelectable(PublicTD[2], 0);
  52.  
  53. PublicTD[3] = TextDrawCreate(20.000000, 434.000000, "ABSTRACT");
  54. TextDrawFont(PublicTD[3], 2);
  55. TextDrawLetterSize(PublicTD[3], 0.125000, 0.899999);
  56. TextDrawTextSize(PublicTD[3], 400.000000, 17.000000);
  57. TextDrawSetOutline(PublicTD[3], 0);
  58. TextDrawSetShadow(PublicTD[3], 0);
  59. TextDrawAlignment(PublicTD[3], 1);
  60. TextDrawColor(PublicTD[3], 255);
  61. TextDrawBackgroundColor(PublicTD[3], 255);
  62. TextDrawBoxColor(PublicTD[3], 50);
  63. TextDrawUseBox(PublicTD[3], 0);
  64. TextDrawSetProportional(PublicTD[3], 1);
  65. TextDrawSetSelectable(PublicTD[3], 0);
  66.  
  67. PublicTD[4] = TextDrawCreate(589.000000, 434.000000, "GAMING");
  68. TextDrawFont(PublicTD[4], 2);
  69. TextDrawLetterSize(PublicTD[4], 0.125000, 0.899999);
  70. TextDrawTextSize(PublicTD[4], 400.000000, 17.000000);
  71. TextDrawSetOutline(PublicTD[4], 0);
  72. TextDrawSetShadow(PublicTD[4], 0);
  73. TextDrawAlignment(PublicTD[4], 1);
  74. TextDrawColor(PublicTD[4], 255);
  75. TextDrawBackgroundColor(PublicTD[4], 255);
  76. TextDrawBoxColor(PublicTD[4], 50);
  77. TextDrawUseBox(PublicTD[4], 0);
  78. TextDrawSetProportional(PublicTD[4], 1);
  79. TextDrawSetSelectable(PublicTD[4], 0);
  80.  
  81. PublicTD[5] = TextDrawCreate(495.000000, 432.000000, "BANK:");
  82. TextDrawFont(PublicTD[5], 2);
  83. TextDrawLetterSize(PublicTD[5], 0.112498, 0.750000);
  84. TextDrawTextSize(PublicTD[5], 400.000000, 17.000000);
  85. TextDrawSetOutline(PublicTD[5], 0);
  86. TextDrawSetShadow(PublicTD[5], 0);
  87. TextDrawAlignment(PublicTD[5], 1);
  88. TextDrawColor(PublicTD[5], -325981953);
  89. TextDrawBackgroundColor(PublicTD[5], 255);
  90. TextDrawBoxColor(PublicTD[5], 50);
  91. TextDrawUseBox(PublicTD[5], 0);
  92. TextDrawSetProportional(PublicTD[5], 1);
  93. TextDrawSetSelectable(PublicTD[5], 0);
  94.  
  95. PublicTD[6] = TextDrawCreate(459.000000, 432.000000, "GOLD:");
  96. TextDrawFont(PublicTD[6], 2);
  97. TextDrawLetterSize(PublicTD[6], 0.112498, 0.750000);
  98. TextDrawTextSize(PublicTD[6], 400.000000, 17.000000);
  99. TextDrawSetOutline(PublicTD[6], 0);
  100. TextDrawSetShadow(PublicTD[6], 0);
  101. TextDrawAlignment(PublicTD[6], 1);
  102. TextDrawColor(PublicTD[6], -325981953);
  103. TextDrawBackgroundColor(PublicTD[6], 255);
  104. TextDrawBoxColor(PublicTD[6], 50);
  105. TextDrawUseBox(PublicTD[6], 0);
  106. TextDrawSetProportional(PublicTD[6], 1);
  107. TextDrawSetSelectable(PublicTD[6], 0);
  108.  
  109. PublicTD[7] = TextDrawCreate(62.000000, 433.000000, "ld_chat:goodcha");
  110. TextDrawFont(PublicTD[7], 4);
  111. TextDrawLetterSize(PublicTD[7], 0.600000, 2.000000);
  112. TextDrawTextSize(PublicTD[7], -8.000000, 9.500000);
  113. TextDrawSetOutline(PublicTD[7], 1);
  114. TextDrawSetShadow(PublicTD[7], 0);
  115. TextDrawAlignment(PublicTD[7], 1);
  116. TextDrawColor(PublicTD[7], -1);
  117. TextDrawBackgroundColor(PublicTD[7], 255);
  118. TextDrawBoxColor(PublicTD[7], 50);
  119. TextDrawUseBox(PublicTD[7], 1);
  120. TextDrawSetProportional(PublicTD[7], 1);
  121. TextDrawSetSelectable(PublicTD[7], 0);
  122.  
  123. PublicTD[8] = TextDrawCreate(63.000000, 434.000000, "SERVER_PORUKE_SERVER_PORUKE_SERVER_PORUKE");
  124. TextDrawFont(PublicTD[8], 2);
  125. TextDrawLetterSize(PublicTD[8], 0.133331, 0.800000);
  126. TextDrawTextSize(PublicTD[8], 400.000000, 17.000000);
  127. TextDrawSetOutline(PublicTD[8], 0);
  128. TextDrawSetShadow(PublicTD[8], 0);
  129. TextDrawAlignment(PublicTD[8], 1);
  130. TextDrawColor(PublicTD[8], -1);
  131. TextDrawBackgroundColor(PublicTD[8], 255);
  132. TextDrawBoxColor(PublicTD[8], 50);
  133. TextDrawUseBox(PublicTD[8], 0);
  134. TextDrawSetProportional(PublicTD[8], 1);
  135. TextDrawSetSelectable(PublicTD[8], 0);
  136.  
  137. PublicTD[9] = TextDrawCreate(260.000000, 435.000000, "ld_beat:cring");
  138. TextDrawFont(PublicTD[9], 4);
  139. TextDrawLetterSize(PublicTD[9], 0.600000, 2.000000);
  140. TextDrawTextSize(PublicTD[9], 5.500000, 6.000000);
  141. TextDrawSetOutline(PublicTD[9], 1);
  142. TextDrawSetShadow(PublicTD[9], 0);
  143. TextDrawAlignment(PublicTD[9], 1);
  144. TextDrawColor(PublicTD[9], -1);
  145. TextDrawBackgroundColor(PublicTD[9], 255);
  146. TextDrawBoxColor(PublicTD[9], 50);
  147. TextDrawUseBox(PublicTD[9], 1);
  148. TextDrawSetProportional(PublicTD[9], 1);
  149. TextDrawSetSelectable(PublicTD[9], 0);
  150.  
  151. PublicTD[10] = TextDrawCreate(266.000000, 435.000000, "ld_beat:cring");
  152. TextDrawFont(PublicTD[10], 4);
  153. TextDrawLetterSize(PublicTD[10], 0.600000, 2.000000);
  154. TextDrawTextSize(PublicTD[10], 5.500000, 6.000000);
  155. TextDrawSetOutline(PublicTD[10], 1);
  156. TextDrawSetShadow(PublicTD[10], 0);
  157. TextDrawAlignment(PublicTD[10], 1);
  158. TextDrawColor(PublicTD[10], -325981953);
  159. TextDrawBackgroundColor(PublicTD[10], 255);
  160. TextDrawBoxColor(PublicTD[10], 50);
  161. TextDrawUseBox(PublicTD[10], 1);
  162. TextDrawSetProportional(PublicTD[10], 1);
  163. TextDrawSetSelectable(PublicTD[10], 0);
  164.  
  165. PublicTD[11] = TextDrawCreate(273.000000, 435.000000, "ld_beat:cring");
  166. TextDrawFont(PublicTD[11], 4);
  167. TextDrawLetterSize(PublicTD[11], 0.600000, 2.000000);
  168. TextDrawTextSize(PublicTD[11], 5.500000, 6.000000);
  169. TextDrawSetOutline(PublicTD[11], 1);
  170. TextDrawSetShadow(PublicTD[11], 0);
  171. TextDrawAlignment(PublicTD[11], 1);
  172. TextDrawColor(PublicTD[11], -1);
  173. TextDrawBackgroundColor(PublicTD[11], 255);
  174. TextDrawBoxColor(PublicTD[11], 50);
  175. TextDrawUseBox(PublicTD[11], 1);
  176. TextDrawSetProportional(PublicTD[11], 1);
  177. TextDrawSetSelectable(PublicTD[11], 0);
  178.  
  179. PublicTD[12] = TextDrawCreate(293.000000, 432.000000, "00:00:00");
  180. TextDrawFont(PublicTD[12], 2);
  181. TextDrawLetterSize(PublicTD[12], 0.095833, 0.649999);
  182. TextDrawTextSize(PublicTD[12], 400.000000, 17.000000);
  183. TextDrawSetOutline(PublicTD[12], 0);
  184. TextDrawSetShadow(PublicTD[12], 0);
  185. TextDrawAlignment(PublicTD[12], 1);
  186. TextDrawColor(PublicTD[12], -1);
  187. TextDrawBackgroundColor(PublicTD[12], 255);
  188. TextDrawBoxColor(PublicTD[12], 50);
  189. TextDrawUseBox(PublicTD[12], 0);
  190. TextDrawSetProportional(PublicTD[12], 1);
  191. TextDrawSetSelectable(PublicTD[12], 0);
  192.  
  193. PublicTD[13] = TextDrawCreate(291.000000, 437.000000, "21.12.20002");
  194. TextDrawFont(PublicTD[13], 2);
  195. TextDrawLetterSize(PublicTD[13], 0.095833, 0.649999);
  196. TextDrawTextSize(PublicTD[13], 400.000000, 17.000000);
  197. TextDrawSetOutline(PublicTD[13], 0);
  198. TextDrawSetShadow(PublicTD[13], 0);
  199. TextDrawAlignment(PublicTD[13], 1);
  200. TextDrawColor(PublicTD[13], -325981953);
  201. TextDrawBackgroundColor(PublicTD[13], 255);
  202. TextDrawBoxColor(PublicTD[13], 50);
  203. TextDrawUseBox(PublicTD[13], 0);
  204. TextDrawSetProportional(PublicTD[13], 1);
  205. TextDrawSetSelectable(PublicTD[13], 0);
  206.  
  207. PublicTD[14] = TextDrawCreate(327.000000, 435.000000, "ld_beat:cring");
  208. TextDrawFont(PublicTD[14], 4);
  209. TextDrawLetterSize(PublicTD[14], 0.600000, 2.000000);
  210. TextDrawTextSize(PublicTD[14], 5.500000, 6.000000);
  211. TextDrawSetOutline(PublicTD[14], 1);
  212. TextDrawSetShadow(PublicTD[14], 0);
  213. TextDrawAlignment(PublicTD[14], 1);
  214. TextDrawColor(PublicTD[14], -1);
  215. TextDrawBackgroundColor(PublicTD[14], 255);
  216. TextDrawBoxColor(PublicTD[14], 50);
  217. TextDrawUseBox(PublicTD[14], 1);
  218. TextDrawSetProportional(PublicTD[14], 1);
  219. TextDrawSetSelectable(PublicTD[14], 0);
  220.  
  221. PublicTD[15] = TextDrawCreate(334.000000, 435.000000, "ld_beat:cring");
  222. TextDrawFont(PublicTD[15], 4);
  223. TextDrawLetterSize(PublicTD[15], 0.600000, 2.000000);
  224. TextDrawTextSize(PublicTD[15], 5.500000, 6.000000);
  225. TextDrawSetOutline(PublicTD[15], 1);
  226. TextDrawSetShadow(PublicTD[15], 0);
  227. TextDrawAlignment(PublicTD[15], 1);
  228. TextDrawColor(PublicTD[15], -325981953);
  229. TextDrawBackgroundColor(PublicTD[15], 255);
  230. TextDrawBoxColor(PublicTD[15], 50);
  231. TextDrawUseBox(PublicTD[15], 1);
  232. TextDrawSetProportional(PublicTD[15], 1);
  233. TextDrawSetSelectable(PublicTD[15], 0);
  234.  
  235. PublicTD[16] = TextDrawCreate(341.000000, 435.000000, "ld_beat:cring");
  236. TextDrawFont(PublicTD[16], 4);
  237. TextDrawLetterSize(PublicTD[16], 0.600000, 2.000000);
  238. TextDrawTextSize(PublicTD[16], 5.500000, 6.000000);
  239. TextDrawSetOutline(PublicTD[16], 1);
  240. TextDrawSetShadow(PublicTD[16], 0);
  241. TextDrawAlignment(PublicTD[16], 1);
  242. TextDrawColor(PublicTD[16], -1);
  243. TextDrawBackgroundColor(PublicTD[16], 255);
  244. TextDrawBoxColor(PublicTD[16], 50);
  245. TextDrawUseBox(PublicTD[16], 1);
  246. TextDrawSetProportional(PublicTD[16], 1);
  247. TextDrawSetSelectable(PublicTD[16], 0);
  248.  
  249. PublicTD[17] = TextDrawCreate(436.000000, 435.000000, "ld_beat:cring");
  250. TextDrawFont(PublicTD[17], 4);
  251. TextDrawLetterSize(PublicTD[17], 0.600000, 2.000000);
  252. TextDrawTextSize(PublicTD[17], 5.500000, 6.000000);
  253. TextDrawSetOutline(PublicTD[17], 1);
  254. TextDrawSetShadow(PublicTD[17], 0);
  255. TextDrawAlignment(PublicTD[17], 1);
  256. TextDrawColor(PublicTD[17], -1);
  257. TextDrawBackgroundColor(PublicTD[17], 255);
  258. TextDrawBoxColor(PublicTD[17], 50);
  259. TextDrawUseBox(PublicTD[17], 1);
  260. TextDrawSetProportional(PublicTD[17], 1);
  261. TextDrawSetSelectable(PublicTD[17], 0);
  262.  
  263. PublicTD[18] = TextDrawCreate(430.000000, 435.000000, "ld_beat:cring");
  264. TextDrawFont(PublicTD[18], 4);
  265. TextDrawLetterSize(PublicTD[18], 0.600000, 2.000000);
  266. TextDrawTextSize(PublicTD[18], 5.500000, 6.000000);
  267. TextDrawSetOutline(PublicTD[18], 1);
  268. TextDrawSetShadow(PublicTD[18], 0);
  269. TextDrawAlignment(PublicTD[18], 1);
  270. TextDrawColor(PublicTD[18], -325981953);
  271. TextDrawBackgroundColor(PublicTD[18], 255);
  272. TextDrawBoxColor(PublicTD[18], 50);
  273. TextDrawUseBox(PublicTD[18], 1);
  274. TextDrawSetProportional(PublicTD[18], 1);
  275. TextDrawSetSelectable(PublicTD[18], 0);
  276.  
  277. PublicTD[19] = TextDrawCreate(424.000000, 435.000000, "ld_beat:cring");
  278. TextDrawFont(PublicTD[19], 4);
  279. TextDrawLetterSize(PublicTD[19], 0.600000, 2.000000);
  280. TextDrawTextSize(PublicTD[19], 5.500000, 6.000000);
  281. TextDrawSetOutline(PublicTD[19], 1);
  282. TextDrawSetShadow(PublicTD[19], 0);
  283. TextDrawAlignment(PublicTD[19], 1);
  284. TextDrawColor(PublicTD[19], -1);
  285. TextDrawBackgroundColor(PublicTD[19], 255);
  286. TextDrawBoxColor(PublicTD[19], 50);
  287. TextDrawUseBox(PublicTD[19], 1);
  288. TextDrawSetProportional(PublicTD[19], 1);
  289. TextDrawSetSelectable(PublicTD[19], 0);
  290.  
  291. PublicTD[20] = TextDrawCreate(578.000000, 13.000000, "_");
  292. TextDrawFont(PublicTD[20], 1);
  293. TextDrawLetterSize(PublicTD[20], 0.600000, 0.649999);
  294. TextDrawTextSize(PublicTD[20], 298.500000, 44.500000);
  295. TextDrawSetOutline(PublicTD[20], 1);
  296. TextDrawSetShadow(PublicTD[20], 0);
  297. TextDrawAlignment(PublicTD[20], 2);
  298. TextDrawColor(PublicTD[20], -1);
  299. TextDrawBackgroundColor(PublicTD[20], 255);
  300. TextDrawBoxColor(PublicTD[20], -325982058);
  301. TextDrawUseBox(PublicTD[20], 1);
  302. TextDrawSetProportional(PublicTD[20], 1);
  303. TextDrawSetSelectable(PublicTD[20], 0);
  304.  
  305. PublicTD[21] = TextDrawCreate(578.000000, 22.000000, "_");
  306. TextDrawFont(PublicTD[21], 1);
  307. TextDrawLetterSize(PublicTD[21], 0.600000, 0.649999);
  308. TextDrawTextSize(PublicTD[21], 298.500000, 44.500000);
  309. TextDrawSetOutline(PublicTD[21], 1);
  310. TextDrawSetShadow(PublicTD[21], 0);
  311. TextDrawAlignment(PublicTD[21], 2);
  312. TextDrawColor(PublicTD[21], -1);
  313. TextDrawBackgroundColor(PublicTD[21], 255);
  314. TextDrawBoxColor(PublicTD[21], 150);
  315. TextDrawUseBox(PublicTD[21], 1);
  316. TextDrawSetProportional(PublicTD[21], 1);
  317. TextDrawSetSelectable(PublicTD[21], 0);
  318.  
  319. PublicTD[22] = TextDrawCreate(565.000000, 12.000000, "ABSTRACT");
  320. TextDrawFont(PublicTD[22], 2);
  321. TextDrawLetterSize(PublicTD[22], 0.125000, 0.899999);
  322. TextDrawTextSize(PublicTD[22], 400.000000, 17.000000);
  323. TextDrawSetOutline(PublicTD[22], 0);
  324. TextDrawSetShadow(PublicTD[22], 0);
  325. TextDrawAlignment(PublicTD[22], 1);
  326. TextDrawColor(PublicTD[22], 255);
  327. TextDrawBackgroundColor(PublicTD[22], 255);
  328. TextDrawBoxColor(PublicTD[22], 50);
  329. TextDrawUseBox(PublicTD[22], 0);
  330. TextDrawSetProportional(PublicTD[22], 1);
  331. TextDrawSetSelectable(PublicTD[22], 0);
  332.  
  333. PublicTD[23] = TextDrawCreate(569.000000, 21.000000, "GAMING");
  334. TextDrawFont(PublicTD[23], 2);
  335. TextDrawLetterSize(PublicTD[23], 0.125000, 0.899999);
  336. TextDrawTextSize(PublicTD[23], 400.000000, 17.000000);
  337. TextDrawSetOutline(PublicTD[23], 0);
  338. TextDrawSetShadow(PublicTD[23], 0);
  339. TextDrawAlignment(PublicTD[23], 1);
  340. TextDrawColor(PublicTD[23], -1);
  341. TextDrawBackgroundColor(PublicTD[23], 255);
  342. TextDrawBoxColor(PublicTD[23], 50);
  343. TextDrawUseBox(PublicTD[23], 0);
  344. TextDrawSetProportional(PublicTD[23], 1);
  345. TextDrawSetSelectable(PublicTD[23], 0);
  346.  
  347.  
  348. //Player Textdraws
  349. PlayerTD[playerid][0] = CreatePlayerTextDraw(playerid, 537.000000, 406.000000, "Preview_Model");
  350. PlayerTextDrawFont(playerid, PlayerTD[playerid][0], 5);
  351. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][0], 0.600000, 2.000000);
  352. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][0], 80.000000, 78.000000);
  353. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][0], 0);
  354. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][0], 0);
  355. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][0], 1);
  356. PlayerTextDrawColor(playerid, PlayerTD[playerid][0], -1);
  357. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][0], 0);
  358. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][0], 255);
  359. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][0], 0);
  360. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][0], 1);
  361. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][0], 0);
  362. PlayerTextDrawSetPreviewModel(playerid, PlayerTD[playerid][0], 0);
  363. PlayerTextDrawSetPreviewRot(playerid, PlayerTD[playerid][0], -10.000000, 0.000000, -20.000000, 1.000000);
  364. PlayerTextDrawSetPreviewVehCol(playerid, PlayerTD[playerid][0], 1, 1);
  365.  
  366. PlayerTD[playerid][1] = CreatePlayerTextDraw(playerid, 548.000000, 434.000000, "LEVEL_1");
  367. PlayerTextDrawFont(playerid, PlayerTD[playerid][1], 2);
  368. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][1], 0.120833, 0.749997);
  369. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][1], 400.000000, 17.000000);
  370. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][1], 0);
  371. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][1], 0);
  372. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][1], 2);
  373. PlayerTextDrawColor(playerid, PlayerTD[playerid][1], -1);
  374. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][1], 255);
  375. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][1], 50);
  376. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][1], 0);
  377. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][1], 1);
  378. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][1], 0);
  379.  
  380. PlayerTD[playerid][2] = CreatePlayerTextDraw(playerid, 459.000000, 437.000000, "00000000G");
  381. PlayerTextDrawFont(playerid, PlayerTD[playerid][2], 2);
  382. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][2], 0.112498, 0.750000);
  383. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][2], 400.000000, 17.000000);
  384. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][2], 0);
  385. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][2], 0);
  386. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][2], 1);
  387. PlayerTextDrawColor(playerid, PlayerTD[playerid][2], -1);
  388. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][2], 255);
  389. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][2], 50);
  390. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][2], 0);
  391. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][2], 1);
  392. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][2], 0);
  393.  
  394. PlayerTD[playerid][3] = CreatePlayerTextDraw(playerid, 495.000000, 437.000000, "00000000$");
  395. PlayerTextDrawFont(playerid, PlayerTD[playerid][3], 2);
  396. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][3], 0.112498, 0.750000);
  397. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][3], 400.000000, 17.000000);
  398. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][3], 0);
  399. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][3], 0);
  400. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][3], 1);
  401. PlayerTextDrawColor(playerid, PlayerTD[playerid][3], -1);
  402. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][3], 255);
  403. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][3], 50);
  404. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][3], 0);
  405. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][3], 1);
  406. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][3], 0);
  407.  
  408. PlayerTD[playerid][4] = CreatePlayerTextDraw(playerid, 386.000000, 432.000000, "HAPPYHOURS:_OFF");
  409. PlayerTextDrawFont(playerid, PlayerTD[playerid][4], 2);
  410. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][4], 0.095833, 0.649999);
  411. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][4], 400.000000, 17.000000);
  412. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][4], 0);
  413. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][4], 0);
  414. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][4], 2);
  415. PlayerTextDrawColor(playerid, PlayerTD[playerid][4], -1);
  416. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][4], 255);
  417. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][4], 50);
  418. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][4], 0);
  419. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][4], 1);
  420. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][4], 0);
  421.  
  422. PlayerTD[playerid][5] = CreatePlayerTextDraw(playerid, 386.000000, 437.000000, "HJ:_DOSTAVLJAC");
  423. PlayerTextDrawFont(playerid, PlayerTD[playerid][5], 2);
  424. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][5], 0.095833, 0.649999);
  425. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][5], 400.000000, 17.000000);
  426. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][5], 0);
  427. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][5], 0);
  428. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][5], 2);
  429. PlayerTextDrawColor(playerid, PlayerTD[playerid][5], -325981953);
  430. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][5], 255);
  431. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][5], 50);
  432. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][5], 0);
  433. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][5], 1);
  434. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][5], 0);
  435.  
  436. PlayerTD[playerid][6] = CreatePlayerTextDraw(playerid, 398.000000, 413.000000, "_");
  437. PlayerTextDrawFont(playerid, PlayerTD[playerid][6], 1);
  438. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][6], 0.600000, 1.199998);
  439. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][6], 298.500000, 75.000000);
  440. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][6], 1);
  441. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][6], 0);
  442. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][6], 2);
  443. PlayerTextDrawColor(playerid, PlayerTD[playerid][6], -1);
  444. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][6], 255);
  445. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][6], 135);
  446. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][6], 1);
  447. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][6], 1);
  448. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][6], 0);
  449.  
  450. PlayerTD[playerid][7] = CreatePlayerTextDraw(playerid, 489.000000, 413.000000, "_");
  451. PlayerTextDrawFont(playerid, PlayerTD[playerid][7], 1);
  452. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][7], 0.600000, 1.199998);
  453. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][7], 298.500000, 75.000000);
  454. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][7], 1);
  455. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][7], 0);
  456. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][7], 2);
  457. PlayerTextDrawColor(playerid, PlayerTD[playerid][7], -1);
  458. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][7], 255);
  459. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][7], 135);
  460. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][7], 1);
  461. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][7], 1);
  462. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][7], 0);
  463.  
  464. PlayerTD[playerid][8] = CreatePlayerTextDraw(playerid, 429.000000, 401.000000, "ld_beat:cring");
  465. PlayerTextDrawFont(playerid, PlayerTD[playerid][8], 4);
  466. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][8], 0.600000, 2.000000);
  467. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][8], 28.500000, 34.500000);
  468. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][8], 1);
  469. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][8], 0);
  470. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][8], 1);
  471. PlayerTextDrawColor(playerid, PlayerTD[playerid][8], -1);
  472. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][8], -325981953);
  473. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][8], -325981953);
  474. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][8], 1);
  475. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][8], 1);
  476. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][8], 0);
  477.  
  478. PlayerTD[playerid][9] = CreatePlayerTextDraw(playerid, 348.000000, 389.000000, "Preview_Model");
  479. PlayerTextDrawFont(playerid, PlayerTD[playerid][9], 5);
  480. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][9], 0.600000, 2.000000);
  481. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][9], 50.000000, 53.500000);
  482. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][9], 0);
  483. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][9], 0);
  484. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][9], 1);
  485. PlayerTextDrawColor(playerid, PlayerTD[playerid][9], -1);
  486. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][9], 0);
  487. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][9], 255);
  488. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][9], 0);
  489. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][9], 1);
  490. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][9], 0);
  491. PlayerTextDrawSetPreviewModel(playerid, PlayerTD[playerid][9], 411);
  492. PlayerTextDrawSetPreviewRot(playerid, PlayerTD[playerid][9], -10.000000, 0.000000, -20.000000, 1.000000);
  493. PlayerTextDrawSetPreviewVehCol(playerid, PlayerTD[playerid][9], 1, 1);
  494.  
  495. PlayerTD[playerid][10] = CreatePlayerTextDraw(playerid, 406.000000, 415.000000, "infernus");
  496. PlayerTextDrawFont(playerid, PlayerTD[playerid][10], 2);
  497. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][10], 0.108332, 0.749997);
  498. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][10], 400.000000, 17.000000);
  499. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][10], 0);
  500. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][10], 0);
  501. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][10], 2);
  502. PlayerTextDrawColor(playerid, PlayerTD[playerid][10], -1);
  503. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][10], 255);
  504. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][10], 50);
  505. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][10], 0);
  506. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][10], 1);
  507. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][10], 0);
  508.  
  509. PlayerTD[playerid][11] = CreatePlayerTextDraw(playerid, 443.000000, 410.000000, "200");
  510. PlayerTextDrawFont(playerid, PlayerTD[playerid][11], 3);
  511. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][11], 0.245831, 1.599997);
  512. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][11], 400.000000, 17.000000);
  513. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][11], 1);
  514. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][11], 0);
  515. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][11], 2);
  516. PlayerTextDrawColor(playerid, PlayerTD[playerid][11], -325981953);
  517. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][11], 255);
  518. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][11], 50);
  519. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][11], 0);
  520. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][11], 1);
  521. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][11], 0);
  522.  
  523. PlayerTD[playerid][12] = CreatePlayerTextDraw(playerid, 471.000000, 415.000000, "benzin");
  524. PlayerTextDrawFont(playerid, PlayerTD[playerid][12], 2);
  525. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][12], 0.108332, 0.749997);
  526. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][12], 400.000000, 17.000000);
  527. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][12], 0);
  528. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][12], 0);
  529. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][12], 2);
  530. PlayerTextDrawColor(playerid, PlayerTD[playerid][12], -1);
  531. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][12], 255);
  532. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][12], 50);
  533. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][12], 0);
  534. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][12], 1);
  535. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][12], 0);
  536.  
  537. PlayerTD[playerid][13] = CreatePlayerTextDraw(playerid, 507.000000, 417.000000, "45L");
  538. PlayerTextDrawFont(playerid, PlayerTD[playerid][13], 2);
  539. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][13], 0.108332, 0.749997);
  540. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][13], 400.000000, 17.000000);
  541. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][13], 0);
  542. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][13], 0);
  543. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][13], 2);
  544. PlayerTextDrawColor(playerid, PlayerTD[playerid][13], -1);
  545. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][13], 255);
  546. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][13], 50);
  547. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][13], 0);
  548. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][13], 1);
  549. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][13], 0);
  550.  
  551. PlayerTD[playerid][14] = CreatePlayerTextDraw(playerid, 507.000000, 411.000000, "REZERVOAR");
  552. PlayerTextDrawFont(playerid, PlayerTD[playerid][14], 2);
  553. PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][14], 0.108332, 0.749997);
  554. PlayerTextDrawTextSize(playerid, PlayerTD[playerid][14], 400.000000, 17.000000);
  555. PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][14], 0);
  556. PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][14], 0);
  557. PlayerTextDrawAlignment(playerid, PlayerTD[playerid][14], 2);
  558. PlayerTextDrawColor(playerid, PlayerTD[playerid][14], -1);
  559. PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][14], 255);
  560. PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][14], 50);
  561. PlayerTextDrawUseBox(playerid, PlayerTD[playerid][14], 0);
  562. PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][14], 1);
  563. PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][14], 0);
  564.  
  565.  
  566. /*Player Progress Bars
  567. Requires "progress2" include by Southclaws
  568. Download: https://github.com/Southclaws/progress2/releases */
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