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- -- AttritionUI
- -- Designed and Scripted by TigerManGamingYT
- -- Version: 1.1A
- -- Instances:
- local AttritionUI = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local PointAButton = Instance.new("TextButton")
- local Design1 = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local PointBButton = Instance.new("TextButton")
- local PointCButton = Instance.new("TextButton")
- local BlueBaseButton = Instance.new("TextButton")
- local RedBaseButton = Instance.new("TextButton")
- local ExitGUIButton = Instance.new("TextButton")
- local ClickTPButton = Instance.new("TextButton")
- local BlueBaseOutsideButton = Instance.new("TextButton")
- local RedBaseOutsideButton = Instance.new("TextButton")
- --Properties:
- AttritionUI.Name = "AttritionUI"
- AttritionUI.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = AttritionUI
- MainFrame.BackgroundColor3 = Color3.new(0.486275, 0.486275, 0.486275)
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.Position = UDim2.new(0.522941589, 0, 0.287469268, 0)
- MainFrame.Size = UDim2.new(0, 150, 0, 307)
- PointAButton.Name = "PointAButton"
- PointAButton.Parent = MainFrame
- PointAButton.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- PointAButton.BorderColor3 = Color3.new(0, 0, 0)
- PointAButton.Position = UDim2.new(0, 0, 0.117263846, 0)
- PointAButton.Size = UDim2.new(0, 150, 0, 26)
- PointAButton.Font = Enum.Font.SourceSansLight
- PointAButton.Text = "Point A"
- PointAButton.TextColor3 = Color3.new(1, 1, 1)
- PointAButton.TextSize = 18
- Design1.Name = "Design1"
- Design1.Parent = MainFrame
- Design1.BackgroundColor3 = Color3.new(0.392157, 0.392157, 0.392157)
- Design1.BorderColor3 = Color3.new(0, 0, 0)
- Design1.Size = UDim2.new(0, 150, 0, 23)
- Title.Name = "Title"
- Title.Parent = Design1
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0.273333341, 0, 0, 0)
- Title.Size = UDim2.new(0, 68, 0, 23)
- Title.Font = Enum.Font.SourceSansLight
- Title.Text = "AttritionUI"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 14
- PointBButton.Name = "PointBButton"
- PointBButton.Parent = MainFrame
- PointBButton.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- PointBButton.BorderColor3 = Color3.new(0, 0, 0)
- PointBButton.Position = UDim2.new(0, 0, 0.216000006, 0)
- PointBButton.Size = UDim2.new(0, 150, 0, 26)
- PointBButton.Font = Enum.Font.SourceSansLight
- PointBButton.Text = "Point B"
- PointBButton.TextColor3 = Color3.new(1, 1, 1)
- PointBButton.TextSize = 18
- PointCButton.Name = "PointCButton"
- PointCButton.Parent = MainFrame
- PointCButton.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- PointCButton.BorderColor3 = Color3.new(0, 0, 0)
- PointCButton.Position = UDim2.new(0, 0, 0.31400001, 0)
- PointCButton.Size = UDim2.new(0, 150, 0, 26)
- PointCButton.Font = Enum.Font.SourceSansLight
- PointCButton.Text = "Point C"
- PointCButton.TextColor3 = Color3.new(1, 1, 1)
- PointCButton.TextSize = 18
- BlueBaseButton.Name = "BlueBaseButton"
- BlueBaseButton.Parent = MainFrame
- BlueBaseButton.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- BlueBaseButton.BorderColor3 = Color3.new(0, 0, 0)
- BlueBaseButton.Position = UDim2.new(0, 0, 0.409999996, 0)
- BlueBaseButton.Size = UDim2.new(0, 150, 0, 26)
- BlueBaseButton.Font = Enum.Font.SourceSansLight
- BlueBaseButton.Text = "Blue Base"
- BlueBaseButton.TextColor3 = Color3.new(1, 1, 1)
- BlueBaseButton.TextSize = 18
- RedBaseButton.Name = "RedBaseButton"
- RedBaseButton.Parent = MainFrame
- RedBaseButton.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- RedBaseButton.BorderColor3 = Color3.new(0, 0, 0)
- RedBaseButton.Position = UDim2.new(0, 0, 0.507000029, 0)
- RedBaseButton.Size = UDim2.new(0, 150, 0, 26)
- RedBaseButton.Font = Enum.Font.SourceSansLight
- RedBaseButton.Text = "Red Base"
- RedBaseButton.TextColor3 = Color3.new(1, 1, 1)
- RedBaseButton.TextSize = 18
- ExitGUIButton.Name = "ExitGUIButton"
- ExitGUIButton.Parent = MainFrame
- ExitGUIButton.BackgroundColor3 = Color3.new(0.784314, 0, 0)
- ExitGUIButton.BorderColor3 = Color3.new(0, 0, 0)
- ExitGUIButton.Position = UDim2.new(0, 0, 0.928338766, 0)
- ExitGUIButton.Size = UDim2.new(0, 150, 0, 22)
- ExitGUIButton.Font = Enum.Font.SourceSansLight
- ExitGUIButton.Text = "Exit"
- ExitGUIButton.TextColor3 = Color3.new(1, 1, 1)
- ExitGUIButton.TextSize = 14
- ClickTPButton.Name = "ClickTPButton"
- ClickTPButton.Parent = MainFrame
- ClickTPButton.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- ClickTPButton.BorderColor3 = Color3.new(0, 0, 0)
- ClickTPButton.Position = UDim2.new(0, 0, 0.800000012, 0)
- ClickTPButton.Size = UDim2.new(0, 150, 0, 26)
- ClickTPButton.Font = Enum.Font.SourceSansLight
- ClickTPButton.Text = "ClickTP [E]"
- ClickTPButton.TextColor3 = Color3.new(1, 1, 1)
- ClickTPButton.TextSize = 18
- BlueBaseOutsideButton.Name = "BlueBaseOutsideButton"
- BlueBaseOutsideButton.Parent = MainFrame
- BlueBaseOutsideButton.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- BlueBaseOutsideButton.BorderColor3 = Color3.new(0, 0, 0)
- BlueBaseOutsideButton.Position = UDim2.new(0, 0, 0.605000019, 0)
- BlueBaseOutsideButton.Size = UDim2.new(0, 150, 0, 26)
- BlueBaseOutsideButton.Font = Enum.Font.SourceSansLight
- BlueBaseOutsideButton.Text = "Blue Base [outside]"
- BlueBaseOutsideButton.TextColor3 = Color3.new(1, 1, 1)
- BlueBaseOutsideButton.TextSize = 18
- RedBaseOutsideButton.Name = "RedBaseOutsideButton"
- RedBaseOutsideButton.Parent = MainFrame
- RedBaseOutsideButton.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- RedBaseOutsideButton.BorderColor3 = Color3.new(0, 0, 0)
- RedBaseOutsideButton.Position = UDim2.new(0, 0, 0.703999996, 0)
- RedBaseOutsideButton.Size = UDim2.new(0, 150, 0, 26)
- RedBaseOutsideButton.Font = Enum.Font.SourceSansLight
- RedBaseOutsideButton.Text = "Red Base [outside]"
- RedBaseOutsideButton.TextColor3 = Color3.new(1, 1, 1)
- RedBaseOutsideButton.TextSize = 18
- -- Scripts:
- MainFrame.Active = true
- MainFrame.Draggable = true
- PointAButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-63, 380, 63)
- end)
- PointBButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1227, 120, 1535)
- end)
- PointCButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1229, 120, -1535)
- end)
- BlueBaseButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(770, 50, -2453)
- end)
- RedBaseButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-766, 50, 2457)
- end)
- RedBaseOutsideButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-566, 50, 1305)
- end)
- BlueBaseOutsideButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(682, 50, -1326)
- end)
- ClickTPButton.MouseButton1Down:connect(function()
- plr = game.Players.LocalPlayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end
- end)
- end)
- ExitGUIButton.MouseButton1Down:connect(function()
- AttritionUI:Destroy()
- end)
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