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May 21st, 2018
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  1. def tick(self, deltaTime):
  2. """
  3. Advances the game forward one tick of length deltaTime (seconds).
  4. """
  5.  
  6. if self.state == K_GAME_STATE_RUNNING:
  7. self.processMgr.updateProcesses(deltaTime)
  8.  
  9. # end tick()
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