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  1. 2018-04-15 03:46:03.825> Log Started
  2. 2018-04-15 03:46:03.831> Timezone (local - UTC): 3h
  3. 2018-04-15 03:46:03.831> App Version: 0.6.3.44F288
  4. 2018-04-15 03:46:03.831> Steam build: Always true
  5. 2018-04-15 03:46:03.831> Is official: True [NO][IS][NAMP]
  6. 2018-04-15 03:46:03.831> Environment.ProcessorCount: 4
  7. 2018-04-15 03:46:03.831> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2018-04-15 03:46:03.831> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
  9. 2018-04-15 03:46:03.831> Environment.Version: 4.6.2 or later (460805)
  10. 2018-04-15 03:46:03.831> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  11. 2018-04-15 03:46:03.831> Default Culture: ru-RU
  12. 2018-04-15 03:46:03.831> Default UI Culture: ru-RU
  13. 2018-04-15 03:46:03.831> IsAdmin: True
  14. 2018-04-15 03:46:03.837|Main thread> MyConfig.Load() - START
  15. 2018-04-15 03:46:03.845|Main thread> Path: C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-04-15 03:46:03.870|Main thread> RotationHints: False
  17. 2018-04-15 03:46:03.870|Main thread> GraphicsRenderer: DirectX 11
  18. 2018-04-15 03:46:03.870|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2018-04-15 03:46:03.870|Main thread> Language: 0
  20. 2018-04-15 03:46:03.870|Main thread> ControlsJoystickName: Disabled
  21. 2018-04-15 03:46:03.870|Main thread> GameVersion: 0.6.3.4518536
  22. 2018-04-15 03:46:03.870|Main thread> FirstTimeRun: False
  23. 2018-04-15 03:46:03.871|Main thread> MyConfig.Load() - END
  24. 2018-04-15 03:46:04.340|Main thread> AdapterInfo = {
  25. 2018-04-15 03:46:04.341|Main thread> Name = NVIDIA GeForce GTX 760 + DISPLAY1
  26. 2018-04-15 03:46:04.341|Main thread> Description = dev id: 4487, mem: 2087387136, shared mem: 8297977856, Luid: 32365, rev: 161, subsys id: 675746914, vendor id: 4318
  27. 2018-04-15 03:46:04.341|Main thread> Driver version = 21.21.13.7892
  28. 2018-04-15 03:46:04.341|Main thread> Driver date = 20170316000000.000000-000
  29. 2018-04-15 03:46:04.341|Main thread> DriverUpdateNecessary = False
  30. 2018-04-15 03:46:04.341|Main thread> Adapter id = 0
  31. 2018-04-15 03:46:04.341|Main thread> Supported = True
  32. 2018-04-15 03:46:04.341|Main thread> RAM = 2087387136
  33. 2018-04-15 03:46:04.341|Main thread> Priority = 2
  34. 2018-04-15 03:46:04.341|Main thread> Multithreaded rendering supported = True
  35. 2018-04-15 03:46:04.341|Main thread> Output is attached = True
  36. 2018-04-15 03:46:04.341|Main thread> DesktopBounds = {X:0 Y:0 Width:1280 Height:1024}
  37. 2018-04-15 03:46:04.341|Main thread> Display modes = {
  38. 2018-04-15 03:46:04.341|Main thread> DXGIOutput id = 0
  39. 2018-04-15 03:46:04.341|Main thread> 640x480@60Hz
  40. 2018-04-15 03:46:04.341|Main thread> 640x480@75Hz
  41. 2018-04-15 03:46:04.341|Main thread> 640x480@72Hz
  42. 2018-04-15 03:46:04.341|Main thread> 720x480@75Hz
  43. 2018-04-15 03:46:04.341|Main thread> 720x480@75Hz
  44. 2018-04-15 03:46:04.341|Main thread> 720x480@56.25Hz
  45. 2018-04-15 03:46:04.341|Main thread> 720x480@56.25Hz
  46. 2018-04-15 03:46:04.341|Main thread> 720x480@60.317Hz
  47. 2018-04-15 03:46:04.341|Main thread> 720x480@60.317Hz
  48. 2018-04-15 03:46:04.341|Main thread> 720x480@72.188Hz
  49. 2018-04-15 03:46:04.341|Main thread> 720x480@72.188Hz
  50. 2018-04-15 03:46:04.341|Main thread> 720x576@75Hz
  51. 2018-04-15 03:46:04.341|Main thread> 720x576@75Hz
  52. 2018-04-15 03:46:04.341|Main thread> 720x576@56.25Hz
  53. 2018-04-15 03:46:04.341|Main thread> 720x576@56.25Hz
  54. 2018-04-15 03:46:04.341|Main thread> 720x576@60.317Hz
  55. 2018-04-15 03:46:04.341|Main thread> 720x576@60.317Hz
  56. 2018-04-15 03:46:04.341|Main thread> 720x576@72.188Hz
  57. 2018-04-15 03:46:04.341|Main thread> 720x576@72.188Hz
  58. 2018-04-15 03:46:04.341|Main thread> 800x600@75Hz
  59. 2018-04-15 03:46:04.341|Main thread> 800x600@56.25Hz
  60. 2018-04-15 03:46:04.341|Main thread> 800x600@60.317Hz
  61. 2018-04-15 03:46:04.341|Main thread> 800x600@72.188Hz
  62. 2018-04-15 03:46:04.341|Main thread> 1024x768@60.004Hz
  63. 2018-04-15 03:46:04.341|Main thread> 1024x768@70.069Hz
  64. 2018-04-15 03:46:04.341|Main thread> 1024x768@75.029Hz
  65. 2018-04-15 03:46:04.341|Main thread> 1152x864@75Hz
  66. 2018-04-15 03:46:04.341|Main thread> 1280x720@74.997Hz
  67. 2018-04-15 03:46:04.341|Main thread> 1280x768@60.02Hz
  68. 2018-04-15 03:46:04.341|Main thread> 1280x768@60.02Hz
  69. 2018-04-15 03:46:04.341|Main thread> 1280x768@75.025Hz
  70. 2018-04-15 03:46:04.341|Main thread> 1280x768@75.025Hz
  71. 2018-04-15 03:46:04.341|Main thread> 1280x800@60.02Hz
  72. 2018-04-15 03:46:04.341|Main thread> 1280x800@60.02Hz
  73. 2018-04-15 03:46:04.341|Main thread> 1280x800@75.025Hz
  74. 2018-04-15 03:46:04.341|Main thread> 1280x800@75.025Hz
  75. 2018-04-15 03:46:04.341|Main thread> 1280x960@60.02Hz
  76. 2018-04-15 03:46:04.341|Main thread> 1280x960@60.02Hz
  77. 2018-04-15 03:46:04.341|Main thread> 1280x960@75.025Hz
  78. 2018-04-15 03:46:04.341|Main thread> 1280x960@75.025Hz
  79. 2018-04-15 03:46:04.341|Main thread> 1280x1024@60.02Hz
  80. 2018-04-15 03:46:04.341|Main thread> 1280x1024@75.025Hz
  81. 2018-04-15 03:46:04.341|Main thread> 1280x1024@76Hz
  82. 2018-04-15 03:46:04.341|Main thread> }
  83. 2018-04-15 03:46:04.341|Main thread> }
  84. 2018-04-15 03:46:04.343|Main thread> AdapterInfo = {
  85. 2018-04-15 03:46:04.344|Main thread> Name = NVIDIA GeForce GTX 760 + DISPLAY2
  86. 2018-04-15 03:46:04.344|Main thread> Description = dev id: 4487, mem: 2087387136, shared mem: 8297977856, Luid: 32365, rev: 161, subsys id: 675746914, vendor id: 4318
  87. 2018-04-15 03:46:04.344|Main thread> Driver version = 21.21.13.7892
  88. 2018-04-15 03:46:04.344|Main thread> Driver date = 20170316000000.000000-000
  89. 2018-04-15 03:46:04.344|Main thread> DriverUpdateNecessary = False
  90. 2018-04-15 03:46:04.344|Main thread> Adapter id = 0
  91. 2018-04-15 03:46:04.344|Main thread> Supported = True
  92. 2018-04-15 03:46:04.344|Main thread> RAM = 2087387136
  93. 2018-04-15 03:46:04.344|Main thread> Priority = 2
  94. 2018-04-15 03:46:04.344|Main thread> Multithreaded rendering supported = True
  95. 2018-04-15 03:46:04.344|Main thread> Output is attached = True
  96. 2018-04-15 03:46:04.344|Main thread> DesktopBounds = {X:1280 Y:0 Width:1280 Height:1024}
  97. 2018-04-15 03:46:04.344|Main thread> Display modes = {
  98. 2018-04-15 03:46:04.344|Main thread> DXGIOutput id = 1
  99. 2018-04-15 03:46:04.344|Main thread> 640x480@60Hz
  100. 2018-04-15 03:46:04.344|Main thread> 640x480@75Hz
  101. 2018-04-15 03:46:04.344|Main thread> 640x480@72Hz
  102. 2018-04-15 03:46:04.344|Main thread> 720x480@75Hz
  103. 2018-04-15 03:46:04.344|Main thread> 720x480@75Hz
  104. 2018-04-15 03:46:04.344|Main thread> 720x480@56.25Hz
  105. 2018-04-15 03:46:04.344|Main thread> 720x480@56.25Hz
  106. 2018-04-15 03:46:04.344|Main thread> 720x480@60.317Hz
  107. 2018-04-15 03:46:04.344|Main thread> 720x480@60.317Hz
  108. 2018-04-15 03:46:04.344|Main thread> 720x480@72.188Hz
  109. 2018-04-15 03:46:04.344|Main thread> 720x480@72.188Hz
  110. 2018-04-15 03:46:04.344|Main thread> 720x576@75Hz
  111. 2018-04-15 03:46:04.344|Main thread> 720x576@75Hz
  112. 2018-04-15 03:46:04.344|Main thread> 720x576@56.25Hz
  113. 2018-04-15 03:46:04.344|Main thread> 720x576@56.25Hz
  114. 2018-04-15 03:46:04.344|Main thread> 720x576@60.317Hz
  115. 2018-04-15 03:46:04.344|Main thread> 720x576@60.317Hz
  116. 2018-04-15 03:46:04.345|Main thread> 720x576@72.188Hz
  117. 2018-04-15 03:46:04.345|Main thread> 720x576@72.188Hz
  118. 2018-04-15 03:46:04.345|Main thread> 800x600@75Hz
  119. 2018-04-15 03:46:04.345|Main thread> 800x600@56.25Hz
  120. 2018-04-15 03:46:04.345|Main thread> 800x600@60.317Hz
  121. 2018-04-15 03:46:04.345|Main thread> 800x600@72.188Hz
  122. 2018-04-15 03:46:04.345|Main thread> 1024x768@60.004Hz
  123. 2018-04-15 03:46:04.345|Main thread> 1024x768@70.069Hz
  124. 2018-04-15 03:46:04.345|Main thread> 1024x768@75.029Hz
  125. 2018-04-15 03:46:04.345|Main thread> 1152x864@75Hz
  126. 2018-04-15 03:46:04.345|Main thread> 1280x720@60Hz
  127. 2018-04-15 03:46:04.345|Main thread> 1280x720@60Hz
  128. 2018-04-15 03:46:04.345|Main thread> 1280x768@60Hz
  129. 2018-04-15 03:46:04.345|Main thread> 1280x768@60Hz
  130. 2018-04-15 03:46:04.345|Main thread> 1280x800@60Hz
  131. 2018-04-15 03:46:04.345|Main thread> 1280x800@60Hz
  132. 2018-04-15 03:46:04.345|Main thread> 1280x960@60Hz
  133. 2018-04-15 03:46:04.345|Main thread> 1280x1024@60.02Hz
  134. 2018-04-15 03:46:04.345|Main thread> 1280x1024@75.025Hz
  135. 2018-04-15 03:46:04.345|Main thread> 1280x1024@77Hz
  136. 2018-04-15 03:46:04.345|Main thread> }
  137. 2018-04-15 03:46:04.345|Main thread> }
  138. 2018-04-15 03:46:04.386|Main thread> Steam.IsActive: True
  139. 2018-04-15 03:46:04.387|Main thread> Steam.IsOnline: True
  140. 2018-04-15 03:46:04.387|Main thread> Steam.OwnsGame: False
  141. 2018-04-15 03:46:04.387|Main thread> Steam.UserId: 76561197999136854
  142. 2018-04-15 03:46:04.387|Main thread> Steam.UserName: SiEgE
  143. 2018-04-15 03:46:04.387|Main thread> Steam.Branch: default
  144. 2018-04-15 03:46:04.387|Main thread> Build date: 2018-04-10 02:18
  145. 2018-04-15 03:46:04.387|Main thread> Build version: 0.1.6674.25741
  146. 2018-04-15 03:46:04.432|Main thread> MySandboxGame.Constructor() - START
  147. 2018-04-15 03:46:05.148|Main thread> Game dir: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  148. 2018-04-15 03:46:05.148|Main thread> Content dir: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
  149. 2018-04-15 03:46:05.148|Main thread> Found processor count: 4
  150. 2018-04-15 03:46:05.148|Main thread> Using processor count: 4
  151. 2018-04-15 03:46:09.418|Main thread> Info: Type metadata loaded in 4.1719177s.
  152. 2018-04-15 03:46:09.418|Main thread> Preallocate - START
  153. 2018-04-15 03:46:09.419|Main thread> MyEntities - START
  154. 2018-04-15 03:46:09.423|Main thread> MyEntities - END
  155. 2018-04-15 03:46:09.423|Main thread> MyObjectBuilder_Base - START
  156. 2018-04-15 03:46:09.423|Main thread> MyObjectBuilder_Base - END
  157. 2018-04-15 03:46:09.423|Main thread> MyTransparentGeometry - START
  158. 2018-04-15 03:46:09.462|Main thread> MyTransparentGeometry - END
  159. 2018-04-15 03:46:09.462|Main thread> MyCubeGridDeformationTables - START
  160. 2018-04-15 03:46:09.469|Main thread> MyCubeGridDeformationTables - END
  161. 2018-04-15 03:46:09.469|Main thread> MyMath - START
  162. 2018-04-15 03:46:09.471|Main thread> MyMath - END
  163. 2018-04-15 03:46:09.471|Main thread> MySimpleObjectDraw - START
  164. 2018-04-15 03:46:09.472|Main thread> MySimpleObjectDraw - END
  165. 2018-04-15 03:46:09.472|Main thread> Preallocate - END
  166. 2018-04-15 03:46:09.532|Main thread> Info: Worker Configuration {
  167. Total: 3,
  168. Default: Logic
  169. Groups: [
  170. Group Background, BelowNormal, 1 Workers,
  171. Group Logic, Normal, 1 Workers,
  172. Group Render, AboveNormal, 1 Workers
  173. ]
  174. }
  175. 2018-04-15 03:46:09.553|Main thread> MySandboxGame.Constructor() - END
  176. 2018-04-15 03:46:09.724|Main thread> Performing start-up memory test...
  177. 2018-04-15 03:46:09.726|Main thread> Physical memory is 17,132,826,624 bytes.
  178. 2018-04-15 03:46:09.726|Main thread> Minimum requirement is 8,000,000,000 bytes.
  179. 2018-04-15 03:46:09.726|Main thread> System meets minimum memory requirements.
  180. 2018-04-15 03:46:09.730|Main thread> MyVideoModeManager.LogApplicationInformation - START
  181. 2018-04-15 03:46:09.731|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6674.25741, Culture=neutral, PublicKeyToken=null
  182. 2018-04-15 03:46:09.731|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6674.25741, Culture=neutral, PublicKeyToken=null
  183. 2018-04-15 03:46:09.731|Main thread> Assembly.Location: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  184. 2018-04-15 03:46:09.731|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  185. 2018-04-15 03:46:09.731|Main thread> MyVideoModeManager.LogApplicationInformation - END
  186. 2018-04-15 03:46:09.733|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  187. 2018-04-15 03:46:09.741|Main thread> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
  188. 2018-04-15 03:46:09.741|Main thread> Win32_ComputerSystem.Model: Z87-D3HP
  189. 2018-04-15 03:46:09.741|Main thread> Virtualized: False
  190. 2018-04-15 03:46:09.744|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz
  191. 2018-04-15 03:46:09.744|Main thread> ComputerInfo.TotalPhysicalMemory: 17,132,826,624 bytes
  192. 2018-04-15 03:46:09.744|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  193. 2018-04-15 03:46:09.744|Main thread> ComputerInfo.AvailablePhysicalMemory: 9,270,702,080 bytes
  194. 2018-04-15 03:46:09.744|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,126,341,632 bytes
  195. 2018-04-15 03:46:09.746|Main thread> Drive C: | Capacity: 210,146,160,640 bytes | Free space: 76,288,016,384 bytes
  196. 2018-04-15 03:46:09.747|Main thread> Drive D: | Capacity: 1,790,127,894,528 bytes | Free space: 18,124,783,616 bytes
  197. 2018-04-15 03:46:09.747|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  198. 2018-04-15 03:46:09.748|Main thread> MySandboxGame.Initialize() - START
  199. 2018-04-15 03:46:09.916|Main thread> Havok: Physics.Init
  200. 2018-04-15 03:46:09.916|Main thread> Havok: Version: Release(0), 1800, [S]
  201. 2018-04-15 03:46:09.923|Main thread> HkGameName: MedievalEngineers Release
  202. 2018-04-15 03:46:09.945|Main thread> MySandboxGame.LoadData() - START
  203. 2018-04-15 03:46:09.951|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  204. 2018-04-15 03:46:09.953|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  205. 2018-04-15 03:46:10.937|Main thread> MyDefinitionManager.LoadScenarios() - START
  206. 2018-04-15 03:46:14.192|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  207. 2018-04-15 03:46:14.250|Main thread> Loading scenarios
  208. 2018-04-15 03:46:14.253|Main thread> MyDefinitionManager.LoadScenarios() - END
  209. 2018-04-15 03:46:14.253|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  210. 2018-04-15 03:46:14.258|Main thread> MyAudio.LoadData - START
  211. 2018-04-15 03:46:14.312|Main thread> MyAudio.CreateX3DAudio - Device: Dynamics (ASUS XONAR PHOEBUS Audio Device) - Channel #: 2
  212. 2018-04-15 03:46:14.348|Main thread> MyAudio.LoadData - END
  213. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudUse'
  214. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  215. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  216. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  217. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  218. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  219. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  220. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  221. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  222. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  223. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'None'
  224. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  225. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  226. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  227. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  228. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  229. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  230. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  231. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  232. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  233. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  234. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  235. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  236. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  237. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  238. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  239. 2018-04-15 03:46:14.356|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  240. 2018-04-15 03:46:14.358|Main thread> MyGuiManager()
  241. 2018-04-15 03:46:14.416|Main thread> MyScreenManager()
  242. 2018-04-15 03:46:14.505|Main thread> MyGuiManager.LoadContent() - START
  243. 2018-04-15 03:46:14.512|Main thread> MyGuiManager.LoadContent() - START
  244. 2018-04-15 03:46:14.513|Main thread> MyGuiManager.LoadContent() - END
  245. 2018-04-15 03:46:14.513|Main thread> MyGuiManager.LoadContent() - END
  246. 2018-04-15 03:46:14.610|Main thread> MySandboxGame.LoadData() - END
  247. 2018-04-15 03:46:15.679|Main thread> Analytics helper process start reported
  248. 2018-04-15 03:46:15.685|Main thread> MySandboxGame.Initialize() - END
  249. 2018-04-15 03:46:15.689|Main thread> Timer Frequency: 14318180
  250. 2018-04-15 03:46:15.689|Main thread> Ticks per frame: 239635
  251. 2018-04-15 03:46:15.740|Worker Logic 0> Loading available saves - START
  252. 2018-04-15 03:46:15.743|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\Saves\76561197999136854'
  253. 2018-04-15 03:46:15.754|Worker Logic 0> Loading available saves - END
  254. 2018-04-15 03:46:15.800|Worker Logic 0> Loading available saves - START
  255. 2018-04-15 03:46:15.801|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\Saves\76561197999136854'
  256. 2018-04-15 03:46:15.803|Worker Logic 0> Loading available saves - END
  257. 2018-04-15 03:46:27.152|Main thread> Info: Worker Configuration {
  258. Total: 3,
  259. Default: Logic
  260. Groups: [
  261. Group Background, BelowNormal, 1 Workers,
  262. Group Logic, Normal, 1 Workers,
  263. Group Render, AboveNormal, 1 Workers
  264. ]
  265. }
  266. 2018-04-15 03:46:27.156|Main thread> MyConfig.Save() - START
  267. 2018-04-15 03:46:27.157|Main thread> Path: C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  268. 2018-04-15 03:46:27.157|Main thread> RotationHints: False
  269. 2018-04-15 03:46:27.157|Main thread> GraphicsRenderer: DirectX 11
  270. 2018-04-15 03:46:27.157|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  271. 2018-04-15 03:46:27.157|Main thread> Language: 0
  272. 2018-04-15 03:46:27.157|Main thread> ControlsJoystickName: Disabled
  273. 2018-04-15 03:46:27.157|Main thread> GameVersion: 0.6.3.4518536
  274. 2018-04-15 03:46:27.157|Main thread> FirstTimeRun: False
  275. 2018-04-15 03:46:27.157|Main thread> CubeBuilderBuildingMode: 0
  276. 2018-04-15 03:46:27.157|Main thread> AnimatedRotation: True
  277. 2018-04-15 03:46:27.157|Main thread> ShowCrosshair: True
  278. 2018-04-15 03:46:27.157|Main thread> InteractionHint: 2
  279. 2018-04-15 03:46:27.157|Main thread> Tutorial: 0
  280. 2018-04-15 03:46:27.157|Main thread> CompressSaveGames: False
  281. 2018-04-15 03:46:27.157|Main thread> ShowPlayerNamesOnHud: True
  282. 2018-04-15 03:46:27.157|Main thread> ReleasingAltResetsCamera: False
  283. 2018-04-15 03:46:27.157|Main thread> WorkerThreads: 2
  284. 2018-04-15 03:46:27.170|Main thread> MyConfig.Save() - END
  285. 2018-04-15 03:46:27.170|Worker Logic 0> Loading available saves - START
  286. 2018-04-15 03:46:27.172|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\Saves\76561197999136854'
  287. 2018-04-15 03:46:27.173|Worker Logic 0> Loading available saves - END
  288. 2018-04-15 03:46:29.849|Main thread> Info: Worker Configuration {
  289. Total: 3,
  290. Default: Logic
  291. Groups: [
  292. Group Background, BelowNormal, 1 Workers,
  293. Group Logic, Normal, 1 Workers,
  294. Group Render, AboveNormal, 1 Workers
  295. ]
  296. }
  297. 2018-04-15 03:46:29.850|Main thread> MyConfig.Save() - START
  298. 2018-04-15 03:46:29.851|Main thread> Path: C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  299. 2018-04-15 03:46:29.851|Main thread> RotationHints: False
  300. 2018-04-15 03:46:29.851|Main thread> GraphicsRenderer: DirectX 11
  301. 2018-04-15 03:46:29.851|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  302. 2018-04-15 03:46:29.851|Main thread> Language: 0
  303. 2018-04-15 03:46:29.851|Main thread> ControlsJoystickName: Disabled
  304. 2018-04-15 03:46:29.851|Main thread> GameVersion: 0.6.3.4518536
  305. 2018-04-15 03:46:29.851|Main thread> FirstTimeRun: False
  306. 2018-04-15 03:46:29.851|Main thread> CubeBuilderBuildingMode: 0
  307. 2018-04-15 03:46:29.851|Main thread> AnimatedRotation: True
  308. 2018-04-15 03:46:29.851|Main thread> ShowCrosshair: True
  309. 2018-04-15 03:46:29.851|Main thread> InteractionHint: 2
  310. 2018-04-15 03:46:29.851|Main thread> Tutorial: 0
  311. 2018-04-15 03:46:29.851|Main thread> CompressSaveGames: False
  312. 2018-04-15 03:46:29.851|Main thread> ShowPlayerNamesOnHud: True
  313. 2018-04-15 03:46:29.851|Main thread> ReleasingAltResetsCamera: False
  314. 2018-04-15 03:46:29.851|Main thread> WorkerThreads: 3
  315. 2018-04-15 03:46:29.862|Main thread> MyConfig.Save() - END
  316. 2018-04-15 03:46:29.863|Worker Logic 0> Loading available saves - START
  317. 2018-04-15 03:46:29.864|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\Saves\76561197999136854'
  318. 2018-04-15 03:46:29.865|Worker Logic 0> Loading available saves - END
  319. 2018-04-15 03:46:31.927|Main thread> MyConfig.Save() - START
  320. 2018-04-15 03:46:31.927|Main thread> Path: C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  321. 2018-04-15 03:46:31.928|Main thread> RotationHints: False
  322. 2018-04-15 03:46:31.928|Main thread> GraphicsRenderer: DirectX 11
  323. 2018-04-15 03:46:31.928|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  324. 2018-04-15 03:46:31.928|Main thread> Language: 0
  325. 2018-04-15 03:46:31.928|Main thread> ControlsJoystickName: Disabled
  326. 2018-04-15 03:46:31.928|Main thread> GameVersion: 0.6.3.4518536
  327. 2018-04-15 03:46:31.928|Main thread> FirstTimeRun: False
  328. 2018-04-15 03:46:31.928|Main thread> CubeBuilderBuildingMode: 0
  329. 2018-04-15 03:46:31.928|Main thread> AnimatedRotation: True
  330. 2018-04-15 03:46:31.928|Main thread> ShowCrosshair: True
  331. 2018-04-15 03:46:31.928|Main thread> InteractionHint: 2
  332. 2018-04-15 03:46:31.928|Main thread> Tutorial: 0
  333. 2018-04-15 03:46:31.928|Main thread> CompressSaveGames: False
  334. 2018-04-15 03:46:31.928|Main thread> ShowPlayerNamesOnHud: True
  335. 2018-04-15 03:46:31.928|Main thread> ReleasingAltResetsCamera: False
  336. 2018-04-15 03:46:31.928|Main thread> WorkerThreads: 3
  337. 2018-04-15 03:46:31.938|Main thread> MyConfig.Save() - END
  338. 2018-04-15 03:46:52.145|Main thread> MyVideoModeManager.Apply(MyGraphicsSettings1)
  339. 2018-04-15 03:46:52.146|Main thread> Field of view: 1.570796
  340. 2018-04-15 03:46:52.146|Main thread> Render.GrassDensityFactor: 0.3
  341. 2018-04-15 03:46:52.146|Main thread> Render.AntialiasingMode: NONE
  342. 2018-04-15 03:46:52.146|Main thread> Render.ShadowQuality: DISABLED
  343. 2018-04-15 03:46:52.146|Main thread> Render.AmbientOcclusion: Disabled
  344. 2018-04-15 03:46:52.146|Main thread> Render.TextureQuality: LOW
  345. 2018-04-15 03:46:52.146|Main thread> Render.AnisotropicFiltering: NONE
  346. 2018-04-15 03:46:52.155|Main thread> MyConfig.Save() - START
  347. 2018-04-15 03:46:52.156|Main thread> Path: C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  348. 2018-04-15 03:46:52.156|Main thread> RotationHints: False
  349. 2018-04-15 03:46:52.156|Main thread> GraphicsRenderer:
  350. 2018-04-15 03:46:52.156|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  351. 2018-04-15 03:46:52.156|Main thread> Language: 0
  352. 2018-04-15 03:46:52.156|Main thread> ControlsJoystickName: Disabled
  353. 2018-04-15 03:46:52.156|Main thread> GameVersion: 0.6.3.4518536
  354. 2018-04-15 03:46:52.156|Main thread> FirstTimeRun: False
  355. 2018-04-15 03:46:52.156|Main thread> CubeBuilderBuildingMode: 0
  356. 2018-04-15 03:46:52.156|Main thread> AnimatedRotation: True
  357. 2018-04-15 03:46:52.156|Main thread> ShowCrosshair: True
  358. 2018-04-15 03:46:52.156|Main thread> InteractionHint: 2
  359. 2018-04-15 03:46:52.156|Main thread> Tutorial: 0
  360. 2018-04-15 03:46:52.156|Main thread> CompressSaveGames: False
  361. 2018-04-15 03:46:52.156|Main thread> ShowPlayerNamesOnHud: True
  362. 2018-04-15 03:46:52.156|Main thread> ReleasingAltResetsCamera: False
  363. 2018-04-15 03:46:52.156|Main thread> WorkerThreads: 3
  364. 2018-04-15 03:46:52.156|Main thread> VideoAdapter: 0
  365. 2018-04-15 03:46:52.156|Main thread> ScreenWidth: 1280
  366. 2018-04-15 03:46:52.156|Main thread> ScreenHeight: 1024
  367. 2018-04-15 03:46:52.156|Main thread> RefreshRate: 60020
  368. 2018-04-15 03:46:52.156|Main thread> WindowMode: 1
  369. 2018-04-15 03:46:52.156|Main thread> VerticalSync: False
  370. 2018-04-15 03:46:52.156|Main thread> FieldOfView: 90
  371. 2018-04-15 03:46:52.156|Main thread> VegetationViewDistance: 0
  372. 2018-04-15 03:46:52.156|Main thread> GrassDensity: 0.3
  373. 2018-04-15 03:46:52.156|Main thread> GrassDistance: 45
  374. 2018-04-15 03:46:52.157|Main thread> AntialiasingMode: 0
  375. 2018-04-15 03:46:52.157|Main thread> ShadowMapResolution: 3
  376. 2018-04-15 03:46:52.157|Main thread> AmbientOcclusion: 0
  377. 2018-04-15 03:46:52.157|Main thread> TextureQuality: 0
  378. 2018-04-15 03:46:52.157|Main thread> AnisotropicFiltering: 0
  379. 2018-04-15 03:46:52.157|Main thread> TerrainLodQuality: 0
  380. 2018-04-15 03:46:52.157|Main thread> ShadingQuality: 0
  381. 2018-04-15 03:46:52.157|Main thread> ModelQuality: 0
  382. 2018-04-15 03:46:52.157|Main thread> LowMemSwitchToLow: 0
  383. 2018-04-15 03:46:52.167|Main thread> MyConfig.Save() - END
  384. 2018-04-15 03:47:00.279|Main thread> StartNewSandbox - Start
  385. 2018-04-15 03:47:00.291|Main thread> StartNewSandbox - End
  386. 2018-04-15 03:47:00.604|Main thread> Starting world Safe Area Start 2018-04-15 15:46
  387. 2018-04-15 03:47:00.778|Main thread> Process information Session Start:
  388. 2018-04-15 03:47:00.779|Main thread> Managed Memory: 254,448,264 B
  389. 2018-04-15 03:47:00.782|Main thread> Private Memory: 1,114,750,976 B
  390. 2018-04-15 03:47:00.782|Main thread> Nr of Threads: 37
  391. 2018-04-15 03:47:00.782|Main thread> Simulation Speed: 0.01
  392. 2018-04-15 03:47:00.782|Main thread> Current:
  393. 2018-04-15 03:47:00.783|Main thread> Paged Memory: 1,114,750,976 B
  394. 2018-04-15 03:47:00.783|Main thread> Working Set: 730,771,456 B
  395. 2018-04-15 03:47:00.783|Main thread> Virtual Memory: 1,964,204,032 B
  396. 2018-04-15 03:47:00.783|Main thread> Peak:
  397. 2018-04-15 03:47:00.784|Main thread> Paged Memory: 1,493,368,832 B
  398. 2018-04-15 03:47:00.784|Main thread> Working Set: 890,978,304 B
  399. 2018-04-15 03:47:00.784|Main thread> Virtual Memory: 2,398,617,600 B
  400. 2018-04-15 03:47:00.789|Main thread> Finished loading stage Initializing session, elapsed time: 0.0020001 seconds
  401. 2018-04-15 03:47:00.792|Main thread> MyModManager.LoadData() - START
  402. 2018-04-15 03:47:00.802|Main thread> Finished loading mods.
  403. 2018-04-15 03:47:00.802|Main thread> MyModManager.LoadData() - END
  404. 2018-04-15 03:47:00.805|Main thread> MyDefinitionManager.LoadData() - START
  405. 2018-04-15 03:47:00.812|Main thread> List of used mods (0) - START
  406. 2018-04-15 03:47:00.813|Main thread> List of used mods - END
  407. 2018-04-15 03:47:01.712|Main thread> Warning: Cannot find sound cue named
  408. 2018-04-15 03:47:01.712|Main thread> Warning: Cannot find sound cue named
  409. 2018-04-15 03:47:01.712|Main thread> Warning: Cannot find sound cue named
  410. 2018-04-15 03:47:01.713|Main thread> Warning: Cannot find sound cue named
  411. 2018-04-15 03:47:01.713|Main thread> Warning: Cannot find sound cue named
  412. 2018-04-15 03:47:01.713|Main thread> Warning: Cannot find sound cue named
  413. 2018-04-15 03:47:01.714|Main thread> Warning: Cannot find sound cue named
  414. 2018-04-15 03:47:01.960|Main thread> MyAudio.UnloadData - START
  415. 2018-04-15 03:47:01.967|Main thread> MyAudio.UnloadData - END
  416. 2018-04-15 03:47:01.967|Main thread> MyAudio.LoadData - START
  417. 2018-04-15 03:47:02.004|Main thread> MyAudio.CreateX3DAudio - Device: Динамики (ASUS XONAR PHOEBUS Audio Device) - Channel #: 2
  418. 2018-04-15 03:47:02.111|Main thread> MyAudio.LoadData - END
  419. 2018-04-15 03:47:02.111|Main thread> MyDefinitionManager.LoadScenarios() - START
  420. 2018-04-15 03:47:02.147|Main thread> Loading scenarios
  421. 2018-04-15 03:47:02.147|Main thread> MyDefinitionManager.LoadScenarios() - END
  422. 2018-04-15 03:47:02.147|Main thread> MyDefinitionManager.LoadData() - END
  423. 2018-04-15 03:47:02.148|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  424. 2018-04-15 03:47:02.151|Main thread> Finished loading stage Loading definitions, elapsed time: 1.3490772 seconds
  425. 2018-04-15 03:47:02.153|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  426. 2018-04-15 03:47:02.259|Main thread> MyTransparentGeometry.LoadData - START
  427. 2018-04-15 03:47:02.273|External Debugging Listener> External debugger: listening...
  428. 2018-04-15 03:47:03.068|Main thread> MyLights.LoadData() - START
  429. 2018-04-15 03:47:03.075|Main thread> MyLights.LoadData() - END
  430. 2018-04-15 03:47:03.149|Main thread> Finished loading stage Loading session components, elapsed time: 0.997057 seconds
  431. 2018-04-15 03:47:04.808|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  432. 2018-04-15 03:47:07.968|Main thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
  433. 2018-04-15 03:47:08.033|Main thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
  434. 2018-04-15 03:47:08.035|Main thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
  435. 2018-04-15 03:47:08.055|Main thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
  436. 2018-04-15 03:47:08.056|Main thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
  437. 2018-04-15 03:47:08.056|Main thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
  438. 2018-04-15 03:47:08.072|Main thread> Finished loading stage Loading models, elapsed time: 4.9212815 seconds
  439. 2018-04-15 03:47:08.072|Main thread> Finished loading stage Loading data, elapsed time: 7.2824165 seconds
  440. 2018-04-15 03:47:08.073|Main thread> MyWorldGenerator.GenerateWorld - START
  441. 2018-04-15 03:47:08.793|Main thread> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Scenarios\SafeAreaStart\EarthSecond-1251102759r5000.vx2'
  442. 2018-04-15 03:47:11.132|Main thread> Voxel storage was in old format. It is updated but needs to be saved.
  443. 2018-04-15 03:47:11.944|Main thread> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  444. 2018-04-15 03:47:12.191|Main thread> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  445. 2018-04-15 03:47:13.365|Main thread> Finished loading stage Loading 93 objects, elapsed time: 4.5762618 seconds
  446. 2018-04-15 03:47:13.369|Main thread> MyWorldGenerator.GenerateWorld - END
  447. 2018-04-15 03:47:13.369|Main thread> Finished loading stage Loading planet, elapsed time: 5.297303 seconds
  448. 2018-04-15 03:47:13.537|Main thread> MySession.Static.LogSettings - START
  449. 2018-04-15 03:47:13.538|Main thread> Name = Safe Area Start 2018-04-15 15:46
  450. 2018-04-15 03:47:13.538|Main thread> Description =
  451. 2018-04-15 03:47:13.538|Main thread> InGameTime = 01/01/0001 00:00:00
  452. 2018-04-15 03:47:13.538|Main thread> Scenario = Safe Area Start
  453. 2018-04-15 03:47:13.538|Main thread> Password =
  454. 2018-04-15 03:47:13.538|Main thread> CurrentPath = C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\Saves\76561197999136854\Safe Area Start 2018-04-15 1546
  455. 2018-04-15 03:47:13.538|Main thread> WorkshopId =
  456. 2018-04-15 03:47:13.538|Main thread> CameraController =
  457. 2018-04-15 03:47:13.538|Main thread> ThumbPath = C:\Users\SiEgE\AppData\Roaming\MedievalEngineers\Saves\76561197999136854\Safe Area Start 2018-04-15 1546\thumb.jpg
  458. 2018-04-15 03:47:13.539|Main thread> Settings:
  459. 2018-04-15 03:47:13.540|Main thread> Auto-Save Time (Minutes) = 5
  460. 2018-04-15 03:47:13.540|Main thread> Cut, Copy and Paste = True
  461. 2018-04-15 03:47:13.540|Main thread> Days per season = 4
  462. 2018-04-15 03:47:13.540|Main thread> Game Mode = Survival
  463. 2018-04-15 03:47:13.540|Main thread> Inventory size multiplier = 1
  464. 2018-04-15 03:47:13.540|Main thread> Maximum Backup Saves = 5
  465. 2018-04-15 03:47:13.540|Main thread> Maximum Floating Objects = 64
  466. 2018-04-15 03:47:13.540|Main thread> Maximum Fracture Pieces = 50
  467. 2018-04-15 03:47:13.540|Main thread> Maximum Players = 4
  468. 2018-04-15 03:47:13.540|Main thread> Maximum Solar Altitude = 0.41
  469. 2018-04-15 03:47:13.540|Main thread> Online Mode = OFFLINE
  470. 2018-04-15 03:47:13.540|Main thread> Show player names on HUD = True
  471. 2018-04-15 03:47:13.540|Main thread> Spectator = False
  472. 2018-04-15 03:47:13.540|Main thread> Structural Integrity = True
  473. 2018-04-15 03:47:13.540|Main thread> Sun rotation interval = 120
  474. 2018-04-15 03:47:13.540|Main thread> View distance = 2600
  475. 2018-04-15 03:47:13.540|Main thread> MySession.Static.LogSettings - END
  476. 2018-04-15 03:47:13.540|Main thread> Finished loading stage Loading character data, elapsed time: 0.1710098 seconds
  477. 2018-04-15 03:47:13.547|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  478. 2018-04-15 03:47:13.548|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  479. 2018-04-15 03:47:13.548|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  480. 2018-04-15 03:47:13.548|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  481. 2018-04-15 03:47:13.548|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  482. 2018-04-15 03:47:13.548|Main thread> Setting update order on MyDestructionData to AfterSimulation
  483. 2018-04-15 03:47:13.548|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  484. 2018-04-15 03:47:13.548|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
  485. 2018-04-15 03:47:13.548|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  486. 2018-04-15 03:47:13.550|Main thread> Setting update order on MyCubeGrids to NoUpdate
  487. 2018-04-15 03:47:13.550|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  488. 2018-04-15 03:47:13.550|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  489. 2018-04-15 03:47:13.550|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  490. 2018-04-15 03:47:13.557|Main thread> Setting update order on MyPlanets to NoUpdate
  491. 2018-04-15 03:47:13.557|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  492. 2018-04-15 03:47:13.557|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  493. 2018-04-15 03:47:13.557|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  494. 2018-04-15 03:47:13.557|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  495. 2018-04-15 03:47:13.558|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  496. 2018-04-15 03:47:13.558|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  497. 2018-04-15 03:47:13.560|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  498. 2018-04-15 03:47:13.560|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  499. 2018-04-15 03:47:13.560|Main thread> Setting update order on MySoundSystem to Simulation
  500. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  501. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyDamageSystem to NoUpdate
  502. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  503. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyChatSystem to AfterSimulation
  504. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  505. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  506. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  507. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  508. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  509. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  510. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  511. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  512. 2018-04-15 03:47:13.561|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  513. 2018-04-15 03:47:13.561|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  514. 2018-04-15 03:47:13.561|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  515. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  516. 2018-04-15 03:47:13.561|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  517. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  518. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  519. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyHud to BeforeSimulation
  520. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  521. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  522. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyGamePruningStructure to Simulation
  523. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyLights to NoUpdate
  524. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyPhysics to Simulation
  525. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  526. 2018-04-15 03:47:13.561|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  527. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  528. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  529. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  530. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  531. 2018-04-15 03:47:13.561|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  532. 2018-04-15 03:47:13.563|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  533. 2018-04-15 03:47:13.563|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  534. 2018-04-15 03:47:13.563|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  535. 2018-04-15 03:47:13.563|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  536. 2018-04-15 03:47:13.563|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  537. 2018-04-15 03:47:13.563|Main thread> Setting update order on MyFactionManager to NoUpdate
  538. 2018-04-15 03:47:13.588|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  539. 2018-04-15 03:47:13.589|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  540. 2018-04-15 03:47:13.589|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  541. 2018-04-15 03:47:13.591|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  542. 2018-04-15 03:47:13.591|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  543. 2018-04-15 03:47:13.591|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  544. 2018-04-15 03:47:13.591|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  545. 2018-04-15 03:47:13.591|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  546. 2018-04-15 03:47:13.591|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  547. 2018-04-15 03:47:13.591|Main thread> Setting update order on MySearchSystem to NoUpdate
  548. 2018-04-15 03:47:13.591|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  549. 2018-04-15 03:47:13.595|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  550. 2018-04-15 03:47:13.595|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  551. 2018-04-15 03:47:13.595|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  552. 2018-04-15 03:47:13.595|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  553. 2018-04-15 03:47:13.595|Main thread> Finished loading stage Starting Components, elapsed time: 0.0480027 seconds
  554. 2018-04-15 03:47:13.610|Main thread> Info: Player 76561197999136854 (SiEgE) requesting to spawn, has 1 respawn locations available.
  555. 2018-04-15 03:47:14.107|Main thread> Saving world - START
  556. 2018-04-15 03:47:14.108|Main thread> Making world state snapshot.
  557. 2018-04-15 03:47:14.108|Main thread> Process information Before snapshot.:
  558. 2018-04-15 03:47:14.109|Main thread> Managed Memory: 2,135,631,816 B
  559. 2018-04-15 03:47:14.114|Main thread> Private Memory: 2,976,251,904 B
  560. 2018-04-15 03:47:14.114|Main thread> Nr of Threads: 44
  561. 2018-04-15 03:47:14.114|Main thread> Simulation Speed: 0.01
  562. 2018-04-15 03:47:14.114|Main thread> Entity count: 95
  563. 2018-04-15 03:47:14.114|Main thread> Current:
  564. 2018-04-15 03:47:14.115|Main thread> Paged Memory: 2,976,251,904 B
  565. 2018-04-15 03:47:14.115|Main thread> Working Set: 2,569,986,048 B
  566. 2018-04-15 03:47:14.115|Main thread> Virtual Memory: 3,779,661,824 B
  567. 2018-04-15 03:47:14.115|Main thread> Peak:
  568. 2018-04-15 03:47:14.115|Main thread> Paged Memory: 2,978,578,432 B
  569. 2018-04-15 03:47:14.115|Main thread> Working Set: 2,572,185,600 B
  570. 2018-04-15 03:47:14.116|Main thread> Virtual Memory: 3,790,131,200 B
  571. 2018-04-15 03:47:14.696|Main thread> Process information After snapshot.:
  572. 2018-04-15 03:47:14.697|Main thread> Managed Memory: 2,143,674,336 B
  573. 2018-04-15 03:47:14.698|Main thread> Private Memory: 2,987,974,656 B
  574. 2018-04-15 03:47:14.698|Main thread> Nr of Threads: 44
  575. 2018-04-15 03:47:14.698|Main thread> Simulation Speed: 0.01
  576. 2018-04-15 03:47:14.698|Main thread> Entity count: 95
  577. 2018-04-15 03:47:14.698|Main thread> Current:
  578. 2018-04-15 03:47:14.698|Main thread> Paged Memory: 2,987,974,656 B
  579. 2018-04-15 03:47:14.698|Main thread> Working Set: 2,579,886,080 B
  580. 2018-04-15 03:47:14.698|Main thread> Virtual Memory: 3,779,792,896 B
  581. 2018-04-15 03:47:14.698|Main thread> Peak:
  582. 2018-04-15 03:47:14.699|Main thread> Paged Memory: 2,987,978,752 B
  583. 2018-04-15 03:47:14.699|Main thread> Working Set: 2,579,922,944 B
  584. 2018-04-15 03:47:14.699|Main thread> Virtual Memory: 3,790,131,200 B
  585. 2018-04-15 03:47:14.700|Main thread> Process information Directory cleanup:
  586. 2018-04-15 03:47:14.700|Main thread> Managed Memory: 2,144,001,944 B
  587. 2018-04-15 03:47:14.701|Main thread> Private Memory: 2,987,974,656 B
  588. 2018-04-15 03:47:14.701|Main thread> Nr of Threads: 44
  589. 2018-04-15 03:47:14.701|Main thread> Simulation Speed: 0.01
  590. 2018-04-15 03:47:14.701|Main thread> Entity count: 95
  591. 2018-04-15 03:47:14.701|Main thread> Current:
  592. 2018-04-15 03:47:14.702|Main thread> Paged Memory: 2,987,974,656 B
  593. 2018-04-15 03:47:14.702|Main thread> Working Set: 2,579,886,080 B
  594. 2018-04-15 03:47:14.702|Main thread> Virtual Memory: 3,779,792,896 B
  595. 2018-04-15 03:47:14.702|Main thread> Peak:
  596. 2018-04-15 03:47:14.703|Main thread> Paged Memory: 2,988,040,192 B
  597. 2018-04-15 03:47:14.703|Main thread> Working Set: 2,579,927,040 B
  598. 2018-04-15 03:47:14.703|Main thread> Virtual Memory: 3,790,131,200 B
  599. 2018-04-15 03:47:14.703|Main thread> Saving world - END
  600. 2018-04-15 03:47:14.706|Main thread> Session snapshot save - START
  601. 2018-04-15 03:47:14.707|Main thread> Checking file access for files in target dir.
  602. 2018-04-15 03:47:14.707|Main thread> Cleaning up old save.
  603. 2018-04-15 03:47:14.708|Main thread> Saving snapshot files to drive.
  604. 2018-04-15 03:47:14.892|Main thread> Core Data success: True
  605. 2018-04-15 03:47:14.933|Main thread> Voxel success: True
  606. 2018-04-15 03:47:14.933|Main thread> SaveLastSessionInfo success: True
  607. 2018-04-15 03:47:14.933|Main thread> Saving success: True
  608. 2018-04-15 03:47:14.933|Main thread> Saving succeeded, moving files from .new into save folder.
  609. 2018-04-15 03:47:14.935|Main thread> Making backup.
  610. 2018-04-15 03:47:14.942|Main thread> Session snapshot save - END
  611. 2018-04-15 03:47:14.943|Main thread> Finished loading stage Loading final details, elapsed time: 1.4030802 seconds
  612. 2018-04-15 03:47:14.943|Main thread> Finished loading stage Finished loading, elapsed time: 14.1578097 seconds
  613. 2018-04-15 03:47:14.970|Main thread> Process information Periodic Check:
  614. 2018-04-15 03:47:14.971|Main thread> Managed Memory: 2,146,238,360 B
  615. 2018-04-15 03:47:14.972|Main thread> Private Memory: 2,991,411,200 B
  616. 2018-04-15 03:47:14.972|Main thread> Nr of Threads: 44
  617. 2018-04-15 03:47:14.972|Main thread> Simulation Speed: 0.01
  618. 2018-04-15 03:47:14.972|Main thread> Entity count: 95
  619. 2018-04-15 03:47:14.972|Main thread> Current:
  620. 2018-04-15 03:47:14.973|Main thread> Paged Memory: 2,991,411,200 B
  621. 2018-04-15 03:47:14.973|Main thread> Working Set: 2,583,498,752 B
  622. 2018-04-15 03:47:14.973|Main thread> Virtual Memory: 3,781,103,616 B
  623. 2018-04-15 03:47:14.973|Main thread> Peak:
  624. 2018-04-15 03:47:14.974|Main thread> Paged Memory: 2,992,381,952 B
  625. 2018-04-15 03:47:14.974|Main thread> Working Set: 2,584,596,480 B
  626. 2018-04-15 03:47:14.974|Main thread> Virtual Memory: 3,790,131,200 B
  627. 2018-04-15 03:47:14.975|Main thread> Number of Worlds: 1
  628. 2018-04-15 03:47:14.976|Main thread> 0) RigidBodies: 99, ActiveRigidBodies: 17, CharacterRigidBodies: 1
  629. 2018-04-15 03:47:14.977|Main thread> 0) Constraints: 0
  630. 2018-04-15 03:47:15.932|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  631. 2018-04-15 03:47:15.933|Main thread> MySessionLoading status:
  632. 2018-04-15 03:47:15.934|Main thread> 0: TerrainWaitStep: 0/1
  633. 2018-04-15 03:47:16.590|Main thread> All voxels loaded, cleaning up hooks.
  634. 2018-04-15 03:47:16.829|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
  635. 2018-04-15 03:47:16.902|Main thread> Loading completed, starting session.
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