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- ; SML Overworld Path Tile Config
- ; Revision 3 by Celarix
- ; 6/6/2012
- [path]
- id = 0 ; Path tiles have a different ID space
- name = SMB3 Vertical Path
- source = ow_path
- type=static ; Static or animated
- rect=0,16
- size=16,16
- frameTime=10
- direction=vertical ; The direction the tile goes in (vertical, horizontal, TL corner, TR corner, BL corner, BR corner, T-intersection up-horizontal, T-inter down-horizontal, T-inter left-vertical, T-inter right-vertical, four-way intersection)
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