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nuttanun734

testtt

Mar 7th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. ---[controls]---
  145. ---[HOLD E MUDA MUDA MUDA MUDA MUDA : fast punches]---
  146. ---[Q ZA WORUDO : stops time]---
  147. ---[F EMERALD SPLASU : shoots emerald idk why and idc]---
  148. ---[R Throe Knifes in time stop mode]---
  149. ---[T Hermit Purple sun thing]---
  150. HoldE=false
  151. Tool=script.Parent
  152. Equipped=false
  153. Player=game.Players.LocalPlayer
  154. repeat
  155. wait()
  156. until Player
  157. Character=Player.Character
  158. repeat
  159. wait()
  160. until Character
  161. Mouse=Player:GetMouse()
  162. Torso=Character.Torso
  163. RArm=Character["Right Arm"]
  164. LArm=Character["Left Arm"]
  165. RLeg=Character["Right Leg"]
  166. LLeg=Character["Left Leg"]
  167. LS=Torso["Left Shoulder"]
  168. LH=Torso["Left Hip"]
  169. RS=Torso["Right Shoulder"]
  170. RH=Torso["Right Hip"]
  171. necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  172. LHC0=CFrame.new(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  173. LSC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  174. RHC0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  175. RSC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  176. ROOTC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  177. Neck=Character.Torso.Neck
  178. Human=Character:FindFirstChild("Humanoid")
  179. h=game:service'RunService'.Heartbeat
  180. local camera = workspace.CurrentCamera
  181. Debounce=false
  182. world=false
  183. function part(parent,anchored,collide,size,cframe,bcol,material,trans,meshtype,meshscale)
  184. local partt = Instance.new("Part",parent)
  185. partt.Anchored = anchored
  186. partt.CanCollide = collide
  187. partt.Size = size
  188. partt.CFrame = cframe
  189. partt.BrickColor = BrickColor.new(bcol)
  190. partt.Material = material
  191. partt.Transparency = trans
  192. if meshtype then
  193. local mesh = Instance.new("SpecialMesh", partt)
  194. mesh.MeshType = meshtype
  195. mesh.Scale = meshscale
  196. end
  197. return partt
  198. end
  199. function BloodSpurt(parent,cframe)
  200. for i=1,5 do
  201. spawn(function()
  202. local bl=Instance.new("Part",parent)
  203. bl.Size=Vector3.new(0,0,0)
  204. bl.BrickColor=BrickColor.new("Really red")
  205. bl.Anchored=true
  206. bl.CanCollide=false
  207. bl.CFrame=cframe
  208.  
  209. local bp=Instance.new("BodyPosition")
  210. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  211. bp.Position=bl.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  212. bl.Anchored=false
  213. bp.Parent=bl
  214. wait()
  215. bp.Parent=nil
  216. end)
  217. end
  218. end
  219. Human.MaxHealth=math.huge
  220. knifeS=Instance.new("Sound",Character)
  221. knifeS.SoundId="rbxassetid://616593932"
  222. knifeS.Volume=2
  223. ZWRDO=Instance.new("Sound",Character)
  224. ZWRDO.SoundId="rbxassetid://188959431"
  225. ZWRDO.Volume=.2
  226.  
  227. Mouse.KeyDown:connect(function(Key)
  228. if Key=="q" and Debounce==false and world==false then
  229. Debounce=true
  230. print("ZA WARUDO")
  231. print("TOKI YO TOMARE")
  232. local ZA=Instance.new("Sound",Character)
  233. ZA.SoundId="rbxassetid://274698941"
  234. ZA:Play()
  235. ZA.Volume=4
  236. ZWRDO:Play()
  237. Human.WalkSpeed=0
  238. spawn(function()
  239. for i=1,100 do
  240. RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(-.4),math.rad(.9))
  241. LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(.4),math.rad(-.9))
  242. Neck.C0=Neck.C0*CFrame.Angles(math.rad(-.1),math.rad(0),math.rad(0))
  243. h:wait()
  244. end
  245. end)
  246. --[[RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(90))
  247. LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(40),math.rad(-90))
  248. Neck.C0=Neck.C0*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0))]]
  249. local sphere=Instance.new("Part",Character)
  250. sphere.Anchored=true
  251. sphere.CanCollide=false
  252. sphere.CFrame=Torso.CFrame
  253. sphere.Size=Vector3.new(1,1,1)
  254. sphere.TopSurface=0
  255. sphere.BottomSurface=0
  256. sphere.Reflectance=.5
  257. sphere.Transparency=1
  258. sphere.BrickColor=BrickColor.new("Lapis")
  259. local ball=Instance.new("SpecialMesh",sphere)
  260. ball.MeshType="Sphere"
  261. ball.Scale=Vector3.new(4,4,4)
  262. wait(2)
  263. sphere.Transparency=0
  264. spawn(function()
  265. for i=1,50 do
  266. ball.Scale=ball.Scale+Vector3.new(10,10,10)
  267. sphere.Transparency=i/50
  268. h:wait()
  269. end
  270. sphere.BrickColor=BrickColor.new("New Yeller")
  271. wait(.3)
  272. for i=1,25 do
  273. ball.Scale=ball.Scale-Vector3.new(20,20,20)
  274. sphere.Transparency=-i/25
  275. h:wait()
  276. end
  277. sphere:Destroy()
  278. ball:Destroy()
  279. Human.WalkSpeed=16
  280. end)
  281.  
  282. AnchoredObjects={}
  283. for i, v in pairs(workspace:GetChildren()) do
  284. if v.Name~=Player.Name then
  285. if v.ClassName=="Model" then
  286. for ii, vv in pairs(v:GetChildren()) do
  287. if vv.Name=="Torso" then
  288. if vv.Anchored==false then vv.Anchored=true
  289. table.insert(AnchoredObjects,vv)
  290. wait()
  291.  
  292. end
  293. end
  294. end
  295. end
  296. end
  297. end
  298. game.Lighting.OutdoorAmbient=Color3.new(0,14,135)
  299. game.Lighting.TimeOfDay="00:00:00"
  300. print("Time has stopped.")
  301. wait(1)
  302. for i=1,100 do
  303. RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(.4),math.rad(-.9))
  304. LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(-.4),math.rad(.9))
  305. Neck.C0=Neck.C0*CFrame.Angles(math.rad(.1),math.rad(0),math.rad(0))
  306. end
  307. Debounce=false
  308. world=true
  309. --[[local Mover=Instance.new("HopperBin")
  310. Mover.Parent=Player.StarterPack]]
  311. wait(11)
  312. ZA:Destroy()
  313. for i, v in pairs(AnchoredObjects) do
  314. if v.Anchored==true then
  315. v.Anchored=false
  316. end
  317. end
  318. print("Time continues to flow..")
  319. ZWRDO:Stop()
  320. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  321. game.Lighting.TimeOfDay="15:00:00"
  322. for i=1,#AnchoredObjects do
  323. table.remove(AnchoredObjects,i)
  324. end
  325. world=false
  326. end
  327. end)
  328. knifing=false
  329. Mouse.KeyDown:connect(function(Key)
  330. if Key=="r" and world==true and Debounce==false then
  331. --KNIFEUU
  332. Debounce=true
  333. knifing=true
  334. local rad=math.rad
  335. Torso.Anchored=true
  336. local Knife=part(Character,false,false,Vector3.new(1,1,1),Torso.CFrame*CFrame.new(1.2,3,-3),Color3.new(217/255,217/255,217/255),"Neon",0)
  337. local Toward=part(Character,true,false,Vector3.new(1,1,1),Knife.CFrame*CFrame.new(0,0,-400),Color3.new(0,0,0),"Neon",1)
  338. local HBOX=part(Character,false,false,Vector3.new(1,1,1),Torso.CFrame*CFrame.new(1.5,3,-4),Color3.new(0,0,0),"Plastic",1)
  339. local mosh=Instance.new("SpecialMesh",Knife)
  340. mosh.MeshId="rbxassetid://202083123"
  341. mosh.Scale=Vector3.new(1,1,1)
  342.  
  343. for i=1,10 do h:wait()
  344. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.03,0)*CFrame.Angles((rad(-2)),(rad(0)),(rad(0)))
  345. RH.C0=RH.C0*CFrame.Angles(rad(-.3), rad(0), rad(2))*CFrame.new(.065,0,0)
  346. LH.C0=LH.C0*CFrame.Angles(rad(-.3), rad(0), rad(1.3))*CFrame.new(0,.03,0)
  347. LS.C0=LS.C0*CFrame.Angles(rad(-.3), rad(0), rad(3.5))*CFrame.new(0,0,0)
  348. RS.C0=RS.C0*CFrame.Angles(rad(-.3), rad(0), rad(12))*CFrame.new(0,0,0)
  349. end--202083162
  350. Knife.Anchored=false
  351. local BEP=Instance.new("BodyVelocity")
  352. BEP.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  353. BEP.Velocity=(Toward.Position-HBOX.Position).unit*70
  354. BEP.Parent=HBOX
  355.  
  356. local BEP2=Instance.new("BodyVelocity")
  357. BEP2.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  358. BEP2.Velocity=(Toward.Position-Knife.Position).unit*70
  359. BEP2.Parent=Knife
  360.  
  361. wait(.1)
  362. spawn(function()
  363. spawn(function()
  364. knifeS:Play()
  365. wait(.7)
  366. knifeS:Stop()
  367. end)
  368. wait(1)
  369. for i=1,10 do
  370. Torso.CFrame=Torso.CFrame*CFrame.new(0,.03,0)*CFrame.Angles((rad(2)),(rad(0)),(rad(0)))
  371. RH.C0=RH.C0*CFrame.Angles(rad(.3), rad(0), rad(-2))*CFrame.new(-.065,0,0)
  372. LH.C0=LH.C0*CFrame.Angles(rad(.3), rad(0), rad(-1.3))*CFrame.new(0,-.03,0)
  373. LS.C0=LS.C0*CFrame.Angles(rad(.3), rad(0), rad(-3.5))*CFrame.new(0,0,0)
  374. RS.C0=RS.C0*CFrame.Angles(rad(.3), rad(0), rad(-12))*CFrame.new(0,0,0)
  375. end--202083162
  376. Torso.Anchored=false
  377. end)
  378. HBOX.Touched:connect(function(Hit)
  379. if Hit.Name~=HBOX.Name and Hit.Name~=Player.Name then
  380. print"hit!"
  381. Knife.Anchored=true
  382. BEP.Parent=nil
  383. --BEP2.Parent=nil
  384. HBOX:Destroy()
  385. print"yey"
  386. Knife.Anchored=true
  387. --Knife.CFrame=Knife.CFrame*CFrame.new(0,0,.5)
  388. repeat wait()
  389.  
  390. until world==false
  391. Knife.Anchored=false
  392. Knife.Touched:connect(function(Het)
  393. if Het.Name~=Player.Name then
  394. if Het.Parent:FindFirstChild("Humanoid") then
  395. BloodSpurt(Character,Knife.CFrame)
  396. --Knife:Destroy()
  397. BEP2:Remove()
  398. local hoom=Het.Parent:FindFirstChild("Humanoid")
  399. hoom.Health=hoom.Health-100
  400.  
  401. end
  402. end
  403. end)
  404. end
  405. end)
  406. Debounce=false
  407. end
  408. end)
  409.  
  410. spawn(function()
  411. while true do
  412. wait()
  413. if Human.Health<=0 then
  414. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  415. game.Lighting.TimeOfDay="15:00:00"
  416. for i, v in pairs(AnchoredObjects) do
  417. if v.Anchored==true then
  418. v.Anchored=false
  419. end
  420. end
  421. end
  422.  
  423. end
  424. end)
  425. --[[
  426. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0)))
  427. RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13))
  428. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15))
  429. RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110))
  430. LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110))
  431. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0))
  432. ]]
  433. --]]
  434. --Muda MUDA MUDA MUDAAAA
  435. Mouse.KeyDown:connect(function(Key)
  436. if Key=="e" and HoldE==false then
  437. HoldE=true
  438. Torso.Anchored=true
  439. local Playing=false
  440. --pos
  441. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0)))
  442. RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13))
  443. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15))
  444. RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110))
  445. LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110))
  446. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0))
  447. --arms
  448. local Hitbox=Instance.new("Part",Character)
  449. Hitbox.Anchored=true
  450. Hitbox.CanCollide=false
  451. Hitbox.Size=Vector3.new(4,7,4)
  452. Hitbox.Transparency=1
  453. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.3)
  454. RArm.Touched:connect(function(hit)
  455. if hit.Parent:FindFirstChild("Humanoid") then
  456. if hit.Parent.Name~=Player.Name and HoldE==true then
  457. local Hooman=hit.Parent:FindFirstChild("Humanoid")
  458. Hooman.Health=Hooman.Health-10
  459. local effectpart=Instance.new("Part",Character)
  460. effectpart.Size=Vector3.new(1,1,1)
  461. effectpart.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  462. effectpart.Anchored=true
  463. effectpart.CanCollide=false
  464. local Ring=Instance.new("SpecialMesh",effectpart)
  465. Ring.MeshId="rbxassetid://3270017"
  466. Ring.Scale=Vector3.new(2,2,2)
  467. for i=1,8 do
  468. Ring.Scale=Ring.Scale+Vector3.new(1,1,1)
  469. effectpart.Transparency=i/8
  470. wait()
  471. end
  472. effectpart:Destroy()
  473. end
  474. end
  475. end)
  476. LArm.Touched:connect(function(hit)
  477. if hit.Parent:FindFirstChild("Humanoid") then
  478. if hit.Parent.Name~=Player.Name and HoldE==true then
  479. local Hooman=hit.Parent:FindFirstChild("Humanoid")
  480. Hooman.Health=Hooman.Health-10
  481. local effectpart=Instance.new("Part",Character)
  482. effectpart.Size=Vector3.new(1,1,1)
  483. effectpart.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  484. effectpart.Anchored=true
  485. effectpart.CanCollide=false
  486. local Ring=Instance.new("SpecialMesh",effectpart)
  487. Ring.MeshId="rbxassetid://3270017"
  488. Ring.Scale=Vector3.new(2,2,2)
  489. for i=1,8 do
  490. Ring.Scale=Ring.Scale+Vector3.new(1,1,1)
  491. effectpart.Transparency=i/8
  492. wait()
  493. end
  494. effectpart:Destroy()
  495. end
  496. end
  497. end)
  498. spawn(function()
  499. local MUDA=Instance.new("Sound",Character)
  500. MUDA.SoundId="rbxassetid://601465752"
  501. MUDA.Volume=2
  502. while HoldE==true do
  503. for i=1,3 do
  504. RS.C0=RS.C0*CFrame.new(0,2/3,0)
  505. LS.C0=LS.C0*CFrame.new(0,-2/3,0)
  506. h:wait()
  507. end
  508. for i=1,3 do
  509. RS.C0=RS.C0*CFrame.new(0,-2/3,0)
  510. LS.C0=LS.C0*CFrame.new(0,2/3,0)
  511. h:wait()
  512. end
  513. if HoldE==true and Playing==false then
  514. spawn(function()
  515. MUDA:Play()
  516. Playing=true
  517. wait(6)
  518. Playing=false
  519. end)
  520. end
  521. end
  522. MUDA:Stop()
  523. end)
  524. while HoldE==true do
  525. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.3)
  526. wait()
  527. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.1)
  528.  
  529. end
  530. Hitbox:Destroy()
  531. end
  532. end)
  533. Mouse.KeyUp:connect(function(Key)
  534. if Key=="e" and HoldE==true then
  535. HoldE=false
  536. wait(.1)
  537. Neck.C0 = necko
  538. LH.C0 = LHC0
  539. LS.C0 = LSC0
  540. RH.C0 = RHC0
  541. RS.C0 = RSC0
  542. Torso.Anchored=false
  543. end
  544. end)
  545. SYO=false
  546. local function rays(pos1,pos2,maxlength,bcol,material)
  547. local ray=Ray.new(pos1.Position,(pos2-pos1.Position).unit*maxlength)
  548. local part, position = workspace:FindPartOnRay(ray, Character, false, true)
  549. local beam = Instance.new("Part", workspace)
  550. beam.BrickColor = BrickColor.new(bcol)
  551. beam.FormFactor = "Custom"
  552. beam.Material = material
  553. beam.Transparency = 0
  554. beam.Anchored = true
  555. beam.Locked = true
  556. beam.CanCollide = false
  557. local dist=(pos1.Position-position).magnitude
  558. beam.Size=Vector3.new(.3,.3,dist)
  559. beam.CFrame=CFrame.new(pos1.CFrame.p,position)*CFrame.new(0,0,-dist/2)
  560. for i=1,10 do
  561. beam.Transparency=i/10
  562. wait()
  563. end
  564. beam:Destroy()
  565. end
  566. --SUNLIGHT YELLOW OVERDRIVE
  567. Mouse.KeyDown:connect(function(Key)
  568. if Key=="t" and Debounce==false then
  569. Debounce=true
  570. if Character.Animate.Disabled==false then
  571. Character.Animate.Disabled=true
  572. end
  573. SYO=true
  574. local SUNLIGHT=Instance.new("Sound",Character)
  575. SUNLIGHT.SoundId="rbxassetid://538732827"
  576. SUNLIGHT.Volume=.2
  577. SUNLIGHT:Play()
  578. local Elec=Instance.new("Sound",Character)
  579. Elec.SoundId="rbxassetid://186130717"
  580. Torso.Anchored=true
  581. for i=1,100 do
  582. Torso.CFrame=Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles((math.rad(0)),(math.rad(-.2)),(math.rad(0)))
  583. RH.C0=RH.C0*CFrame.new(.003,0,0)*CFrame.Angles(math.rad(-.03),math.rad(.2),math.rad(.13))
  584. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.03),math.rad(.2),math.rad(.15))
  585. Neck.C0=Neck.C0*CFrame.Angles(math.rad(.2),math.rad(0),math.rad(0))
  586. LS.C0=LS.C0*CFrame.new(-.003,0,0)*CFrame.Angles(math.rad(-.2),math.rad(0),math.rad(-.9))
  587. RS.C0=RS.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.2),math.rad(0),math.rad(-.5))
  588. h:wait()
  589. end
  590. local PEPART=Instance.new("Part",Character)
  591. PEPART.Size=Vector3.new(3,0,3)
  592. PEPART.CFrame=Torso.CFrame*CFrame.new(0,-3,0)
  593. PEPART.Transparency=1
  594. PEPART.Anchored=true
  595. PEPART.CanCollide=false
  596. local PEPART2=PEPART:Clone()
  597. PEPART2.Parent=Character
  598. PEPART2.Size=Vector3.new(5,0,5)
  599. PEPART2.Transparency=1
  600. local PE2=Instance.new("ParticleEmitter",PEPART)
  601. PE2.Color=ColorSequence.new(Color3.new(1,1,0),Color3.new(1,1,0))
  602. PE2.Lifetime=NumberRange.new(1.3,1.3,1.3)
  603. PE2.Texture="rbxassetid://298035054"
  604. PE2.Size=NumberSequence.new(2,2,2)
  605. local PE1=Instance.new("ParticleEmitter",PEPART)
  606. PE1.Color=ColorSequence.new(Color3.new(1,1,0),Color3.new(1,1,0))
  607. PE1.Lifetime=NumberRange.new(1.3,1.3,1.3)
  608. Elec:Play()
  609. for i=1,30 do
  610. local p1=Instance.new("Part",Character)
  611. p1.Size=Vector3.new(0,0,0)
  612. p1.CanCollide=false
  613. p1.Anchored=true
  614. p1.Transparency=1
  615. local p2=p1:Clone()
  616. local p3=p2:Clone()
  617. local p4=p2:Clone()
  618. local p5=p4:Clone()
  619. local p6=p5:Clone()
  620. p3.Parent=Character
  621. p2.Parent=Character
  622. p4.Parent=Character
  623. p5.Parent=Character
  624. p6.Parent=Character
  625. p1.CFrame=Character.Torso.CFrame
  626. p2.CFrame=p1.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  627. p3.CFrame=p2.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  628. p4.CFrame=p3.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  629. p5.CFrame=p4.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  630. p6.CFrame=p5.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  631.  
  632. spawn(function()
  633. rays(p1,p2.Position,3,"Deep orange","Neon")
  634. end)
  635. spawn(function()
  636. rays(p2,p3.Position,3,"Deep orange","Neon")
  637. end)
  638. spawn(function()
  639. rays(p3,p4.Position,3,"Deep orange","Neon")
  640. end)
  641. spawn(function()
  642. rays(p4,p5.Position,3,"Deep orange","Neon")
  643. end)
  644. spawn(function()
  645. rays(p5,p6.Position,3,"Deep orange","Neon")
  646. end)
  647. p1:Destroy()
  648. p2:Destroy()
  649. p3:Destroy()
  650. p4:Destroy()
  651. p5:Destroy()
  652. p6:Destroy()
  653. wait()
  654. end
  655. local HitFound=false
  656. local Hitbox=Instance.new("Part",Character)
  657. Hitbox.Size=Vector3.new(4,6,4)
  658. Hitbox.Anchored=true
  659. Hitbox.CanCollide=false
  660. Hitbox.Transparency=1
  661. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-4)
  662. Hitbox.Touched:connect(function(Hit)
  663. if Hit.Parent:FindFirstChild("Humanoid") then
  664. if Hit.Parent.Name~=Player.Name then
  665. HitFound=true
  666.  
  667. Hitbox:Destroy()
  668. local Target=Hit.Parent
  669. local Hooman=Target:FindFirstChild("Humanoid")
  670. local OTorso=Target.Torso
  671. local BPER=Instance.new("Part",Character)
  672. BPER.Anchored=true
  673. BPER.CanCollide=false
  674. BPER.Transparency=1
  675. BPER.CFrame=Torso.CFrame*CFrame.Angles(0,math.rad(20),0,0)*CFrame.new(0,5,-10)
  676. BP=Instance.new("BodyPosition")
  677. BP.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  678. BP.Position=BPER.Position
  679. BP.Parent=OTorso
  680. local YELLOW=Instance.new("Sound",Character)
  681. YELLOW.SoundId="rbxassetid://624164065"
  682. YELLOW.Volume=3
  683. spawn(function()
  684. while HitFound==true do
  685. if Human.Health==0 then
  686. BP:Destroy()
  687. end
  688. wait()
  689. end
  690. end)
  691. wait(2)
  692. Neck.C0 = necko
  693. LH.C0 = LHC0
  694. LS.C0 = LSC0
  695. RH.C0 = RHC0
  696. RS.C0 = RSC0
  697. Torso.CFrame=OTorso.CFrame*CFrame.new(0,0,2.3)
  698. PEPART:Destroy()
  699. PEPART2:Destroy()
  700. SUNLIGHT:Destroy()
  701. YELLOW:Play()
  702. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0)))
  703. RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13))
  704. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15))
  705. RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110))
  706. LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110))
  707. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0))
  708. local function balleff()
  709. spawn(function()
  710. local ball=Instance.new("Part",Character)
  711. ball.CanCollide=false
  712. ball.Anchored=true
  713. ball.Transparency=1
  714. ball.Size=Vector3.new(1,1,1)
  715. ball.CFrame=OTorso.CFrame
  716. ball.BrickColor=BrickColor.new("Deep orange")
  717. ball.Material="Neon"
  718. local sp=Instance.new("SpecialMesh",ball)
  719. sp.Scale=Vector3.new(1,1,1)
  720. sp.MeshType="Sphere"
  721. for i=1,13 do
  722. sp.Scale=sp.Scale+Vector3.new(2,2,2)
  723. ball.Transparency=i/13
  724. wait()
  725. end
  726. end)
  727. end
  728. for i=1,30 do
  729. balleff()
  730. for i=1,3 do
  731. RS.C0=RS.C0*CFrame.new(0,2/3,0)
  732. LS.C0=LS.C0*CFrame.new(0,-2/3,0)
  733. h:wait()
  734. end
  735. for i=1,3 do
  736. RS.C0=RS.C0*CFrame.new(0,-2/3,0)
  737. LS.C0=LS.C0*CFrame.new(0,2/3,0)
  738. h:wait()
  739. end
  740. h:wait()
  741. Hooman.Health=Hooman.Health-20
  742. end
  743. end
  744. Torso.Anchored=false
  745. Character.Animate.Disabled=false
  746. Neck.C0 = necko
  747. LH.C0 = LHC0
  748. LS.C0 = LSC0
  749. RH.C0 = RHC0
  750. RS.C0 = RSC0
  751. Torso.Anchored=false
  752. HitFound=false
  753. BP:Destroy()
  754.  
  755. end
  756. end)
  757. for i=1,360/4 do
  758. Hitbox.CFrame=Hitbox.CFrame*CFrame.Angles(math.rad(-4),math.rad(-4),math.rad(-4))
  759. if HitFound==true then
  760. break
  761. end
  762. h:wait()
  763. end
  764. if HitFound==false then
  765. Hitbox:Destroy()
  766. Neck.C0 = necko
  767. LH.C0 = LHC0
  768. LS.C0 = LSC0
  769. RH.C0 = RHC0
  770. RS.C0 = RSC0
  771. Torso.Anchored=false
  772. HitFound=false
  773. PEPART:Destroy()
  774. PEPART2:Destroy()
  775. SUNLIGHT:Destroy()
  776. Character.Animate.Disabled=false
  777. end
  778. Debounce=false
  779. end
  780. end)
  781. walkkeys={}
  782. Mouse.KeyDown:connect(function(Key)
  783. if Key=="w" or "a" or "s" or "d" then
  784. table.insert(walkkeys,Key)
  785. end
  786. end)
  787. spawn(function()
  788. while wait() do
  789. if walkkeys[1] or walkkeys[2] or walkkeys[3] or walkkeys[4] then
  790. --walking
  791. else
  792. --idle
  793. end
  794. end
  795. end)
  796. Mouse.KeyUp:connect(function(Key)
  797. if Key=="w" or "a" or "s" or "d" then
  798. for i, v in pairs(walkkeys) do
  799. if v=="w" or "a" or "s" or "d" then
  800. table.remove(walkkeys,i)
  801. end
  802. end
  803. end
  804. end)
  805. local trans={}
  806. for i=0,1,.1 do
  807. table.insert(trans,NumberSequenceKeypoint.new(i,i,i))
  808. end
  809. local sizes={NumberSequenceKeypoint.new(0,0.988,0),NumberSequenceKeypoint.new(0.0399,0.988,0),NumberSequenceKeypoint.new(0.52,0.617,0),
  810. NumberSequenceKeypoint.new(1,0.185,0)}
  811.  
  812. Mouse.KeyDown:connect(function(Key)
  813. if Key=="f" and Debounce==false then
  814. --EMERALD SPLASHO
  815. Debounce=true
  816. local bemz={}
  817. local HasHit=false
  818. local EpicOver=false
  819. Torso.Anchored=true
  820. for i=1,100 do
  821. Torso.CFrame=Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles((math.rad(0)),(math.rad(-.2)),(math.rad(0)))
  822. RH.C0=RH.C0*CFrame.new(.003,0,0)*CFrame.Angles(math.rad(0),math.rad(.20),math.rad(.05))
  823. LH.C0=LH.C0*CFrame.new(.004,0,0)*CFrame.Angles(math.rad(-.10),math.rad(.20),math.rad(.10))
  824. RS.C0=RS.C0*CFrame.new(.005,0,0)*CFrame.Angles(math.rad(0),math.rad(.30),math.rad(.90))
  825. LS.C0=LS.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-.45),math.rad(-.90))
  826. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(.20))
  827. h:wait()
  828. end
  829. local PosPart=Instance.new("Part",Character)
  830. PosPart.Anchored=true
  831. PosPart.CanCollide=false
  832. PosPart.Size=Vector3.new(0,0,0)
  833. PosPart.Transparency=1
  834. PosPart.CFrame=Torso.CFrame*CFrame.new(0,.5,-2)*CFrame.Angles(0,math.rad(20),0)
  835. local PE=Instance.new("ParticleEmitter",PosPart)
  836. PE.Color=ColorSequence.new(Color3.new(0,1,0),Color3.new(0,1,0))
  837. PE.Lifetime=NumberRange.new(.1,.1,.1)
  838. PE.Rate=50
  839. local ShootTable={}
  840. local function Shoot()
  841. spawn(function()
  842. local em=Instance.new("Part",Character)
  843. em.Size=Vector3.new(3,3,3)
  844. em.CFrame=PosPart.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),0)
  845. em.Anchored=true
  846. em.CanCollide=false
  847. em.Color=Color3.new(0,1,0)
  848. em.Material="Neon"
  849. em.Name="em"
  850. table.insert(ShootTable,em)
  851. local er=Instance.new("SpecialMesh",em)
  852. er.MeshType="Sphere"
  853. er.Scale=Vector3.new(2,2,4)
  854. local trail=Instance.new("ParticleEmitter",em)
  855. em.Size=Vector3.new(0,0,0)
  856. trail.Texture="rbxassetid://170478374"
  857. trail.Transparency=NumberSequence.new(trans)
  858. trail.LockedToPart=true
  859. trail.Rate=499999997952.000
  860. trail.Size=NumberSequence.new(sizes)
  861. trail.Lifetime=NumberRange.new(5,5,5)
  862. trail.Speed=NumberRange.new(20,20,20)
  863. trail.LightEmission=1
  864. trail.EmissionDirection="Back"
  865.  
  866. local HitBParent=part(Character,true,false,Vector3.new(1,1,1),PosPart.CFrame*CFrame.new(0,0,-320),Color3.new(0,0,0),"Neon",1)
  867. local HITBOX=part(Character,false,false,Vector3.new(7,7,7),PosPart.CFrame,Color3.new(0,0,0),"Plastic",1)
  868. local BEP=Instance.new("BodyVelocity")
  869. BEP.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  870. BEP.Velocity=(HitBParent.Position-HITBOX.Position).unit*121
  871. BEP.Parent=HITBOX
  872.  
  873. HITBOX.Touched:connect(function(Hit)
  874. if Hit.Parent:FindFirstChild("Humanoid") then
  875. if Hit.Parent.Name~=Player.Name then
  876. if HasHit==false then
  877. HasHit=true
  878. for i=1,#ShootTable do
  879. table.remove(ShootTable,i)
  880. end
  881. HITBOX:Destroy()
  882. print("HIT")
  883. local Target=Hit.Parent
  884. local OTorso=Target.Torso
  885. local Hooman=Target:FindFirstChild("Humanoid")
  886. camera.CameraType = Enum.CameraType.Scriptable
  887. camera.CameraSubject = OTorso
  888. spawn(function()
  889.  
  890.  
  891. wait(2.8)
  892. for i=1,18.2,.1 do
  893. if Human.Health<=0 then
  894. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  895. game.Workspace.CurrentCamera.CameraType = "Custom"
  896. break
  897. end
  898. if Human.Health<=0 then else
  899. camera.CoordinateFrame=CFrame.new(OTorso.Position)*CFrame.Angles(0,i,0)*CFrame.new(0,0,i+10)
  900. h:wait() end
  901. end
  902. for i=1,130 do
  903. camera.CoordinateFrame=CFrame.new(OTorso.Position)*CFrame.new(0,0,i+40)
  904. h:wait()
  905. end
  906. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  907. game.Workspace.CurrentCamera.CameraType = "Custom"
  908.  
  909. end)
  910. local Beams={}
  911. OTorso.Anchored=true
  912. for i=1,10 do
  913. local bem=Instance.new("Part",Character)
  914. bem.Size=Vector3.new(1,100,1)
  915. bem.Anchored=true
  916. bem.CanCollide=false
  917. bem.Color=Color3.new(0,1,0)
  918. bem.TopSurface=0
  919. bem.BottomSurface=0
  920. bem.Material="Neon"
  921. bem.Transparency=.9
  922. bem.Name="GreenBean"
  923. bem.CFrame=OTorso.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  924. table.insert(bemz,bem)
  925. spawn(function()
  926. wait(7.3)
  927. bem:Destroy()
  928. end)
  929. bem.Touched:connect(function(Hit)
  930. if Hit.Name==Target.Name then
  931. bem:Destroy()
  932. end
  933. end)
  934. end
  935.  
  936.  
  937. local function Shoot2()
  938. spawn(function()
  939. local em=Instance.new("Part",Character)
  940. em.Size=Vector3.new(1,1,1)
  941. em.CFrame=OTorso.CFrame*CFrame.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))
  942. em.Anchored=true
  943. em.CanCollide=false
  944. em.Color=Color3.new(0,1,0)
  945. em.Material="Neon"
  946. em.Name="em2"
  947. em.Shape="Ball"
  948. em.Transparency=0
  949. local trail=Instance.new("ParticleEmitter",em)
  950. em.Size=Vector3.new(0,0,0)
  951. trail.Texture="rbxassetid://170478374"
  952. trail.Transparency=NumberSequence.new(trans)
  953. trail.LockedToPart=false
  954. trail.Rate=499999997952.000
  955. trail.Size=NumberSequence.new(sizes)
  956. trail.Lifetime=NumberRange.new(5,5,5)
  957. trail.Speed=NumberRange.new(0,0,0)
  958. trail.LightEmission=1
  959. trail.Enabled=false
  960. local BP=Instance.new("BodyPosition")
  961. BP.maxForce=Vector3.new(500,500,500)
  962. BP.Position=OTorso.Position
  963. --Play sound
  964. wait(4)
  965. trail.Enabled=true
  966. em.Anchored=false
  967. em.Transparency=0
  968. BP.Parent=em
  969. wait(1.5)
  970. em:Destroy()
  971. end)
  972. end
  973. local SPLASH=Instance.new("Sound",Character)
  974. SPLASH.SoundId="rbxassetid://536523766"
  975. SPLASH.Volume=3
  976. local EXPLOSION=Instance.new("Sound",Character)
  977. EXPLOSION.SoundId="rbxassetid://165969964"
  978. SPLASH:Play()
  979. for i=1,40 do
  980. Shoot2()
  981. Shoot2()
  982. Shoot2()
  983. end
  984. wait(6)
  985.  
  986.  
  987.  
  988. local ring1 = part(Character,true,false,Vector3.new(0,0,0),OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),Color3.new(0,1,0),"Neon",0)
  989. local rm = Instance.new("SpecialMesh",ring1)
  990. rm.MeshType="Brick"
  991. rm.Scale = Vector3.new(250,250,250)
  992. local ring2 = ring1:Clone()
  993. ring2.Parent=Character
  994. local rm2 = Instance.new("SpecialMesh", ring2)
  995. rm2.MeshType="Brick"
  996. rm2.Scale =Vector3.new(250,250,250)
  997. local block1 = part(Character,true,false,Vector3.new(0,0,0),OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),Color3.new(0,1,0),"Neon",0)
  998. local bm = Instance.new("BlockMesh",block1)
  999. bm.Scale=Vector3.new(500,500,500)
  1000. local block2=block1:Clone()
  1001. local bm2=bm:Clone()
  1002. block2.Parent=Character
  1003. bm2.Parent=block2
  1004. block2.CFrame=OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1005. spawn(function()
  1006. for ii=1,3 do
  1007. for i, v in pairs(Player:GetChildren()) do
  1008. if v.ClassName=="Part" and v.Name=="GreenBean" then
  1009. v:Destroy()
  1010. end
  1011. end
  1012. wait(.2)
  1013. end
  1014. end)
  1015. EXPLOSION:Play()
  1016. spawn(function()
  1017. for i = 1,50 do
  1018. block1.CFrame=block1.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1019. block2.CFrame=block2.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1020. block1.Transparency=i/50
  1021. block2.Transparency=i/50
  1022. wait()
  1023. end
  1024. end)
  1025. for i = 1,50 do
  1026. ring1.CFrame=ring1.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1027. ring2.CFrame=ring2.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1028. ring1.Transparency = i/50
  1029. ring2.Transparency = i/50
  1030. wait()
  1031. end
  1032. ring1:Destroy()
  1033. ring2:Destroy()
  1034. OTorso.Position=OTorso.Position+Vector3.new(0,.001,0)
  1035.  
  1036. end
  1037. end
  1038. HasHit=false
  1039. end
  1040. end)
  1041. pcall(function()
  1042. for i, v in pairs(Player:GetChildren()) do
  1043. if v.ClassName=="Part" and v.Name=="GreenBean" then
  1044. v:Destroy()
  1045. end
  1046. end
  1047. end)
  1048. for i=1,160 do
  1049. h:wait()
  1050. em.CFrame=em.CFrame*CFrame.new(0,0,-2)
  1051. --HitBParent.CFrame=HitBParent.CFrame*CFrame.new(0,0,-2)
  1052. if HasHit==true then
  1053. pcall(function()
  1054. em:Destroy()
  1055. end)
  1056. break
  1057. end
  1058. end
  1059.  
  1060. pcall(function()
  1061. em:Destroy()
  1062. HITBOX:Destroy()
  1063. HitBParent:Destroy()
  1064. end)
  1065. end)
  1066. end
  1067. pcall(function()
  1068. for i, v in pairs(Player:GetChildren()) do
  1069. if v.ClassName=="Part" and v.Name=="GreenBean" then
  1070. v:Destroy()
  1071. end
  1072. end
  1073. end)
  1074. Shoot()
  1075.  
  1076. repeat
  1077. wait()
  1078. until Character:FindFirstChild("em")==nil and HasHit==false
  1079. PosPart:Destroy()
  1080. Neck.C0 = necko
  1081. LH.C0 = LHC0
  1082. LS.C0 = LSC0
  1083. RH.C0 = RHC0
  1084. RS.C0 = RSC0
  1085. Torso.Anchored=false
  1086. HasHit=false
  1087. Debounce=false
  1088. end
  1089. end)
  1090. Mouse.KeyDown:connect(function(Key)
  1091. if Key=="g" then
  1092. BloodSpurt(Character,Torso.CFrame)
  1093. end
  1094. end)
  1095. SOUNDT={"rbxassetid://171370547","rbxassetid://466379148"}
  1096. while true do
  1097. if Human.health==0 then
  1098. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  1099. game.Workspace.CurrentCamera.CameraType = "Custom"
  1100. local Sound=Instance.new("Sound",Character)
  1101. Sound.SoundId=SOUNDT[math.random(#SOUNDT)]
  1102. Sound:Play()
  1103. wait(100)
  1104. end
  1105. wait()
  1106. end
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