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- REGIONAL MAP: https://docs.google.com/file/d/0B7n9YaBeNRMbNVJ4SWo2V09hdVE/edit?usp=sharing
- REGIONAL POKEDEX: https://docs.google.com/file/d/0B7n9YaBeNRMbSnpNMi1aenpfUTg/edit
- Click "Show Full Resolution" at the top left.
- The Gist of It: Strange Pokemon have started popping up around the Iornia region, and nobody is really sure just what's causing them. Now, don't worry; unless it's outright requested, there will be no fakemon here. However, some Pokemon may be different than you expect, be it through a change in look or a modification of stats, types, abilities, capabilities, and/or movepool. So, don't go in with thoughts of "I can just look this up in the Pokedex pdf and metagame my ass off." That won't work all the time here.
- The Pitch: With what you read up there in mind, this is going to start as an almost archtypical PTA game. Your player characters begin in Beaufort city, the lakeside "starting town" of the game, having been called up by Professor Albion, who is naturally the regional professor of Iornia, to come and receive a Pokedex and starter Pokemon from him. He'll also give you your own Trainer Cards, and some additional supplies. He will then request that you help him study these strange Pokemon, or Delta Species as they're popularly referred to. This is accomplished by Pokedex scans(which can only provide that the Pokemon isn't normal, not specific details), general interaction, or battling with the Pokemon in question. Catching them can never hurt. Each Delta Pokemon studied and reported will give 1-2 Trainer Experience, depending on the circumstances.
- Of course, the Iornia region has its own Pokemon League, including ten Gym Leaders, an Elite Four, known here as the Four Heavenly Kings, and, as of just recently, a Champion, which you can challenge as in most games. There are also contests, a Safari Zone, a Rangers Association, and so on.
- There is no evil team, or at the very least, none that you know of.
- As for Starter Pokemon, there will obviously be more than the three choices offered in the video games. Unlike previous games, though, you don't have full reign on your starting Pokemon, and don't technically "start" the game with any.
- You start at Trainer Level 3, with 4000 Poke. You cannot spend this money pre-game.
- There will be optional sidequests, or at least miniquests. Think Mystery Dungeon. For example, some people will need your help. Maybe someone needs assistance in catching a certain species of Pokemon, or a rare Stone that isn't found easily, or someone to help control a powerful Pokemon. There are also optional areas abound; these aren't required to be visited at all, but could add some fun to the game. Also, in a bit of a departure from most of our past PTA games, trainers -will- challenge you, be it on a route or in the streets. You don't have to accept, but you are encouraged to. And you never know who could be watching a battle.
- Changes you should be aware of: There have been a few balance changes to types. Ice now resists Water, Ice, and Dragon, and is no longer weak to Rock. Poison is now Super-Effective against Grass and Water.
- If you're wondering why Ice resists Dragon, it's because Dragons cannot thrive in the cold.
- As for some fluff on the region, it's based a little on Ireland. Oftentimes, it's rainy, cloudy, or misty, and the temperatures are very mild. However, there is a very icy portion to the north. Keep in mind that you will be outside often in this campaign, and you should consider that you'll be in the wilderness for days at a time.
- Town Info:
- Beaufort City: The campaign begins here. An up-and-coming city, it is most well-known for being home to the professor Beron Albion and his Pokemon laboratory. There's a beach on the south side, which attracts a small number of tourists during the summer months. A recently-opened Trainer House offers rudimentary courses on battling, wilderness safety, item use, and other aspects of the Trainer life, and also holds occasional tournaments.The professor's lab is, of course, located here. It is known directly as Baile Institute, and has been around since the city was formed, about thirty years ago. There's a reason for this; Beaufort was built specifically to house the laboratory, and the rest of the city mostly sprang up afterward, due to tourism brought by the beach and the lab itself. Nowadays, there's a few more things to do here than just visit the lab.
- Contest Hall: The Master Rank Contest Hall is located in Beaufort. They give out Pokeblock cases and portable mixers and planters to those interested in contests or berry raising. They of course offer contests of all kinds, as well as Supercontests. Rarely, one of the Gym Leaders will stop by.
- Trainer School: A, well, Trainer School. It offers courses on subjects ranging from battling, catching, and training Pokemon to other areas like breeding, berries, items, money management, wilderness survival and travel taught by a high-ranking Ranger, the Pokemon League(as well as an introductory lesson on the Iornia League itself), and a multitude of other subjects.
- BRRA; Beaufort Regional Rangers Association: One of the many sub-divisions of the Ranger's Guild, this one is positioned near Baile Institute so that starting Trainers who wish to enroll may report here easily. It also works in reverse; trainees from the Guild often go to Albion for their first Pokemon.
- Bernal Station: A railroad and train-themed city, not too far from Beaufort. The overall feel is somewhat similar to a train-enshrouded old-timey London, albeit on a much smaller scale. Of course, there's a train station here, and indeed it's the main one for the region. The station is also a Gym, led by a female locomotive driver named Trayli Kromer.
- Tyndall Lake Research and Development Facility: Headed by Gaol(Jah-ohle) Albion, son of Beron Albion, this is less a research facility and more a city dedicated to research and investigation of all kinds. The main laboratory lies about a week and a half's travel from Beaufort, and houses renowned scientists and scholars from across the world. The Mossdeep Space Center and Cinnabar Lab have branches here, as does the now-reformed Team Galactic. The main topic of conversation here is, of course, the Delta Species, even more so than everywhere else. There is a Gym under the waters of the lake.
- Tyndall Lake: An enormous freshwater lake that reaches down roughly 1300 meters at its deepest point, and possesses an approximate surface area of 280,000 km^2. Research is being conducted here for a multitude of reasons. Some believe it may have a connection to the Delta Pokemon, but this isn't the only reason Gaol and others are studying it. The underwater lab makes it easy to observe and document the ecosystems and Pokemon contained within the lake, something that would otherwise be very difficult to do.
- Reyfad Village: Legends tell of a group of extremely powerful Pokemon which lurk deep inside of a cave near the town, and how the Gym Leaders, Sumera and Fintan, always stand guard to prevent people from entering the cave. They won't let in anyone that they don't respect.
- Connough Valley: Chock full of Elementalists of all kinds, Mentors, Channelers, and the like, this city has an intricate connection to all things Pokemon. Some theorize that Delta Pokemon originate from here, and truth be told, the type-shifted Pokemon wouldn't be out of place among all the oddities that call the area home. Intelligent(read: able to communicate) Pokemon are treated as citizens here, and most of the residents can speak with them even without telepathy, due to living around them for so long.
- Callantown: Although not a large city in its own right, Callantown attracts many tourists due to its unique, electrified look and housing of one of the regional Game Corners. Most of the juice needed for the city's look and theme comes from a hydroelectric power station, which is rather convenient due to the city itself being situated smack atop a large river.
- Callantown Bay: The water here is supercharged with electricity, which leads to some interesting situations, to say the least. It isn't dangerous; in fact, experts claim the waters actually energize the cells and aid in fitness training and muscle treatments.
- Waterbound Resort: Exactly what you'd think. Basically a relaxation city fully on the water, albeit not far from land. A few areas of interest: Floatzel's Waterbound Theme Park, Waterbound Zoo, Waterbound Aquarium, a few hotels, Trainer Tower, Waterbound Game Corner; if it's for entertainment, you can find it here. The temperature here is artificially warmed by Pokemon and technology alike, and it's the balmiest part of the region, reaching a nice 27 degrees.
- Other Areas of Interest:
- Queen's Ring: So named because of the range's resemblance to a Nidoqueen's spines, the Queen's Ring is a bit of a natural anomaly. What was not long ago an active volcano is now a lush forest surrounding a crystal-clear lake. Even more strikingly odd are the species of Pokemon that inhabit the area. Sure, there are Water-types in the lake itself, but other, stranger Pokemon dwell in the forest and beach surrounding it. Even the Pokemon within the lake seem almost archaic. Tyndall Lake ran an expedition here, and they reported back with the information that the actual volcano is still around - it's just filled with water now, instead of magma. How this came to be is currently unknown.
- Ynys Kinollon: An isle renowned for its vast quantity of Berries. The varieties present seem to change with each visit, no matter how short the intervals between them, and it's unknown how the fruits grow; no evidence of cultivation or farming has been found. The mysteries surrounding the little island don't end there, however. Those who visit are said to be blessed with good fortune, but the water-enshrouded enclave may hide a more sinister side. Reports of sounds reminiscent of grinding metal or shrieks have become all the more common lately, and most agree that they emanate seemingly from beneath the very earth itself.
- Corraire(Core-eyer) Furths: A rather large mountain range that spans across the eastern half of Iornia, this place is home to many mountainous Pokemon. While there are no cities atop the mountains themselves, nomadic tribes and explorers can be found here and there.
- Aulhenge: An odd indentation in the ground, surrounded by a forest and decorated with a circle of stone pillars shaped like swords, this place has been around for at least two hundred years. People are free to come and go as they please most of the time, but some claim to have experienced instances where they could not enter the area. Reports on just what caused the phenomenon are varied; a type of barrier that directly blocked access, disorientation that inevitably led to walking in circles around the henge, an eerie sense of dread so strong you cannot help but turn back, changes in temperature too great to withstand, an unexplained bout of narcolepsy, and others have all been recited.
- Sidhe(Sheethe-uh) Plains: More an area of myth and fright than one of interest, this place is rumoured to house a group of mischievous, if not downright evil, Pokemon hellbent on toying with and frightening any who step inside the boundaries of the plain. None can say the true forms of these Pokemon, as most adventurous enough to explore the area come out addled with fear and with no recollection of their tormentor's appearences, but a popular theory is that they are Ghost-types.
- Tree of Éire: According to myth, this lone tree, situated across a marshy lake from a forest, is where all plant life on Iornia originated. However, Gaol visited the area a few years ago, and claims to've found nothing of interest.
- Misc. Info:
- The Four Heavenly Kings (read: Elite 4) are seeking a new member. Until recently, there was no Champion at all, only the Four Kings. When the current Champion defeated him, the final member of the Kings quit, leaving a hole(as the Champion is not technically a member). Currently the first member is a substitute that is much weaker than the rest. Not much is known about these people, as they are very secretive. Even the Champion's challenge was not broadcast.
- Gyms are not normally Type-based, instead focusing on some other aspect of Pokemon or combat forms. Or just something that the town is themed around. The Elite 4 themselves have gimmicks much like Gym Leaders.
- More to come!
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