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RimWorld: Royalty Expansion

Feb 22nd, 2020
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  1. https://steamdb.info/app/1149640/subs/
  2. Upcoming DLC expansion for RimWorld.
  3.  
  4. The following are presumed features gleaned from datamining 1.1 files. They may be subject to change, misconstrued or otherwise refer to depreciated/scrapped content. Consider all of this speculation.
  5.  
  6. Royalty Addition
  7. Royal statuses/ranks- Numerous code references to player royalty level and player constructed monuments (presumably using new 1.1 building types and used to advance in rank?)
  8. References to favor, authority (per pawn), faction influences and required apparel quality.
  9. Imperial-styled town and pawn names (Basilicus, Byzantium, etc)
  10. Lords can hold "concerts" and give speeches for an unknown effect
  11.  
  12. Mechanoid Sieges
  13. Mech "clusters"- Mechanoids invade the map and construct "mech cluster buildings" that spawn new mechanoids. The player must destroy these buildings or be overwhelmed. Mechanoids can call in reinforcements over time.
  14.  
  15. Psychic expansion
  16. Six levels of psychic amplification applicable to pawns
  17. Psychic entropy- Long term health consequences from overuse of psychic power.
  18.  
  19. Techprints
  20. Bonuses to research from these items bartered for/acquired within the world
  21. Techprints have requirements and also add a bonus to the intellectual skill of researcher
  22.  
  23. Temporary control of faction allies
  24. Briefly take direct control of allied fighters (who will refuse to drop their items or otherwise let you cheese the game)
  25.  
  26. Random shit I doubt means anything:
  27. "Player-triggered proximity activators"
  28. Items can be defined as illegal
  29.  
  30.  
  31. Detailed information on various features directly from the files:
  32. __
  33.  
  34. Psychic entropy: Psychic entropy increases after performing a psycast. Going over the safe limit can lead to long-term health consequences. Whenever entropy reaches zero, it leaves a psychic hangover behind.
  35.  
  36. Physical pain focuses the mind and clears extraneous thoughts; this has the side-effect of causing faster recovery from psychic entropy.
  37.  
  38. Going over your psychic entropy limit can cause serious health consequences, including long-term psychic breakdown, and even brain damage for significant overages. The higher over-limit the entropy is, the more dangerous the effects
  39.  
  40. Techprints: The physical form of techprints can range from scraps of paper with diagrams, all the way to advanced self-contained teaching machines. Regardless of form, they play the same role. They give your researchers the confidence that an idea is possible, and a rough idea of the designs used in more established societies. Your researchers need the foundational knowledge offered by techprints to know where to start on a given technology. Only after enough techprints have been applied can your researchers work out the fine details of how to make use of the technology in your particular situation. Applying techprints to a satisfied project fulfills half the remaining research progress. In addition, researchers always gain a boost to their intellectual skills when applying techprints, even on already-completed technologies.
  41.  
  42. __
  43.  
  44. Information pulled from other sources:
  45. Via u/rimworldjunkie
  46.  
  47. In storytellers there's this snippet.
  48.  
  49. <enableIfAnyModActive>
  50. <li>Ludeon.RimWorld.Royalty</li>
  51. </enableIfAnyModActive>
  52.  
  53. In storytellers there's a new field with this comment "Endgame - royal ascent quest (Royalty only)"
  54.  
  55. In storytellers there's a new field with this comment "Royalty intro quests"
  56.  
  57. In storytellers there's a new field with this comment "Royalty tribute collector"
  58.  
  59. There was a huge change to how pawn data is presented with lots of extra strings and variables including Royal Title.
  60.  
  61. All worktypes now have a new tag <li>Commoner</li>.
  62.  
  63. The Power Claw, Joywire and Painstopper have a comment saying "Was not craftable in vanilla, made craftable by research in Royalty".
  64.  
  65. There's a new empty def file called "Hediffs_BodyParts_Special" (All bionics are stored under this area)
  66.  
  67. New stat Royal Favor "The amount of royal favor your trader will earn for giving this to a tribute collector".
  68.  
  69. New stat Psychic entropy recovery rate "The rate at which this person reduces psychic entropy"
  70.  
  71. New stat Psychic entropy limit "The maximum amount of psychic entropy individual can tolerate safely".
  72.  
  73.  
  74.  
  75. _
  76. To be updated as new information is found.
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