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- iPhone Unity internal profiler stats:
- cpu-player> min: 239.9 max: 260.2 avg: 245.1
- cpu-ogles-drv> min: 0.8 max: 1.4 avg: 0.9
- cpu-present> min: 3.1 max: 6.2 avg: 4.4
- cpu-waits-gpu> min: 3.1 max: 6.2 avg: 4.4
- msaa-resolve> min: 0.0 max: 0.0 avg: 0.0
- frametime> min: 247.1 max: 268.2 avg: 251.7
- draw-call #> min: 33 max: 38 avg: 35 | batched: 37
- tris #> min: 10491 max: 10721 avg: 10603 | batched: 2326
- verts #> min: 19577 max: 20037 avg: 19802 | batched: 4653
- player-detail> physx: 59.6 animation: 0.0 culling 0.0 skinning: 0.0 batching: 0.6 render: 162.6 fixed-update-count: 12 .. 14
- mono-scripts> update: 5.6 fixedUpdate: 7.3 coroutines: 1.4
- mono-memory> used heap: 9039872 allocated heap: 10711040 max number of collections: 0 collection total duration: 0.0
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