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Apr 6th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141.  
  142. --//Paste script below this line.
  143.  
  144. --[[
  145. THE MURDERER
  146. Created by Quil_Cyndaquil (ROBLOX)
  147. MintyLatios (V3rmillion)
  148. Minty Latios#1938
  149.  
  150. Credit to CKbackup for the knife
  151. Credit to Rufus14 for the ragdolls
  152.  
  153.  
  154. --]]
  155. wait(1 / 60)
  156. Effects = { }
  157. local Player = game.Players.localPlayer
  158. local Character = Player.Character
  159. local Humanoid = Character.Humanoid
  160. local Mouse = Player:GetMouse()
  161. local LeftArm = Character["Left Arm"]
  162. local RightArm = Character["Right Arm"]
  163. local LeftLeg = Character["Left Leg"]
  164. local RightLeg = Character["Right Leg"]
  165. local Head = Character.Head
  166. local Torso = Character.Torso
  167. local Camera = game.Workspace.CurrentCamera
  168. local RootPart = Character.HumanoidRootPart
  169. local RootJoint = RootPart.RootJoint
  170. local attack = false
  171. local Anim = 'Idle'
  172. local Lighty = game:GetService"Lighting"
  173. local attacktype = 1
  174. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  175. local velocity = RootPart.Velocity.y
  176. local sine = 0
  177. local change = 1
  178. local Create = LoadLibrary("RbxUtility").Create
  179.  
  180.  
  181. local chara = Character
  182. local m = Create("Model"){
  183. Parent = Character,
  184. Name = "WeaponModel",
  185. }
  186.  
  187. Humanoid.Animator.Parent = nil
  188. Character.Animate.Parent = nil
  189.  
  190. Humanoid.WalkSpeed = 8
  191.  
  192.  
  193. local newMotor = function(part0, part1, c0, c1)
  194. local w = Create('Motor'){
  195. Parent = part0,
  196. Part0 = part0,
  197. Part1 = part1,
  198. C0 = c0,
  199. C1 = c1,
  200. }
  201. return w
  202. end
  203.  
  204. function clerp(a, b, t)
  205. return a:lerp(b, t)
  206. end
  207.  
  208. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  209. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  210.  
  211. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  212. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  213. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  214. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  215. RootJoint.C1 = CFrame.new(0, 0, 0)
  216. RootJoint.C0 = CFrame.new(0, 0, 0)
  217. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  218. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  219.  
  220. local rarmc1 = RW.C1
  221. local larmc1 = LW.C1
  222. local rlegc1 = RH.C1
  223. local llegc1 = LH.C1
  224.  
  225. local resetc1 = false
  226.  
  227. function PlayAnimationFromTable(table, speed, bool)
  228. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  229. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  230. RW.C0 = clerp(RW.C0, table[3], speed)
  231. LW.C0 = clerp(LW.C0, table[4], speed)
  232. RH.C0 = clerp(RH.C0, table[5], speed)
  233. LH.C0 = clerp(LH.C0, table[6], speed)
  234. if bool == true then
  235. if resetc1 == false then
  236. resetc1 = true
  237. RootJoint.C1 = RootJoint.C1
  238. Torso.Neck.C1 = Torso.Neck.C1
  239. RW.C1 = rarmc1
  240. LW.C1 = larmc1
  241. RH.C1 = rlegc1
  242. LH.C1 = llegc1
  243. end
  244. end
  245. end
  246.  
  247. ArtificialHB = Create("BindableEvent", script){
  248. Parent = script,
  249. Name = "Heartbeat",
  250. }
  251.  
  252. script:WaitForChild("Heartbeat")
  253.  
  254. frame = 1 / 30
  255. tf = 0
  256. allowframeloss = false
  257. tossremainder = false
  258. lastframe = tick()
  259. script.Heartbeat:Fire()
  260.  
  261.  
  262. New = function(Object, Parent, Name, Data)
  263. local Object = Instance.new(Object)
  264. for Index, Value in pairs(Data or {}) do
  265. Object[Index] = Value
  266. end
  267. Object.Parent = Parent
  268. Object.Name = Name
  269. return Object
  270. end
  271.  
  272. if chara.Head:FindFirstChild"face" then
  273. chara.Head.face.Texture = "rbxassetid://67493879"
  274. end
  275. --Credit to Psychopath for this shit
  276.  
  277. Knifu = New("Model",chara,"Knifu",{})
  278. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  279. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  280. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  281. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  282. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  283. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  284. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  285. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  286. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  287. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  288. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  289. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  290. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  291. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  292. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  293. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  294. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  295. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  296. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  297. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  298. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  299. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  300. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  301. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  302. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  303. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  304. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  305. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  306. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  307. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  308. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  309. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  310. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  311. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  312. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  313. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  315. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  316. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  318. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  319. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  321. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  322. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  324. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  325. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  327. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  328. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  330. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  331. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  332. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  333. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  334. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  335. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  336. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  337. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  338. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  339. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  340. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  341. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  342. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  343. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  344. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  345. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  346.  
  347. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  348. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  349. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  350. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  351. p1mit.Lifetime = NumberRange.new(2)
  352. p1mit.Rate = 100
  353. p1mit.Enabled = false
  354. p1mit.Acceleration = Vector3.new(0,-5,0)
  355. p1mit.Rotation = NumberRange.new(0,359)
  356. p1mit.Speed = NumberRange.new(0)
  357. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  358. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  359. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  360. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  361. p2mit.Lifetime = NumberRange.new(1)
  362. p2mit.Rate = 10
  363. p2mit.Acceleration = Vector3.new(0,-10,0)
  364. p2mit.Speed = NumberRange.new(0)
  365. local p3mit = p2mit:Clone()
  366. p3mit.Parent = Blood2Part
  367.  
  368. game:GetService("RunService").Heartbeat:connect(function(s, p)
  369. tf = tf + s
  370. if tf >= frame then
  371. if allowframeloss then
  372. script.Heartbeat:Fire()
  373. lastframe = tick()
  374. else
  375. for i = 1, math.floor(tf / frame) do
  376. script.Heartbeat:Fire()
  377. end
  378. lastframe = tick()
  379. end
  380. if tossremainder then
  381. tf = 0
  382. else
  383. tf = tf - frame * math.floor(tf / frame)
  384. end
  385. end
  386. end)
  387.  
  388. function swait(num)
  389. if num == 0 or num == nil then
  390. ArtificialHB.Event:wait()
  391. else
  392. for i = 0, num do
  393. ArtificialHB.Event:wait()
  394. end
  395. end
  396. end
  397.  
  398. function RemoveOutlines(part)
  399. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  400. end
  401.  
  402.  
  403. local txt = Instance.new("BillboardGui", chara)
  404. txt.Adornee = chara.Head
  405. txt.Name = "Nametag"
  406. txt.Size = UDim2.new(2, 0, 1.2, 0)
  407. txt.StudsOffset = Vector3.new(-9, 6, 0)
  408. local text = Instance.new("TextLabel", txt)
  409. text.Size = UDim2.new(10, 0, 7, 0)
  410. text.TextSize = 24
  411. text.Font = Enum.Font.Cartoon
  412. text.TextScaled = false
  413. text.BackgroundTransparency = 1
  414. text.TextColor3 = Color3.new(1,1,1)
  415. text.TextStrokeTransparency = 0
  416. text.TextStrokeColor3 = Color3.new(1,0,0)
  417. text.Text = "The Murderer"
  418.  
  419. function chat(...)
  420. local txxt = {...}
  421. local ch = coroutine.wrap(function()
  422. if chara:FindFirstChild("Chatt")~= nil then
  423. Character:FindFirstChild("Chatt"):destroy()
  424. end
  425. local txt = Instance.new("BillboardGui", chara)
  426. txt.Adornee = chara.Head
  427. txt.Name = "Chatt"
  428. txt.Size = UDim2.new(2, 0, 1.2, 0)
  429. txt.StudsOffset = Vector3.new(-9, 7, 0)
  430. local text = Instance.new("TextLabel", txt)
  431. text.Size = UDim2.new(10, 0, 7, 0)
  432. text.TextSize = 24
  433. text.Font = Enum.Font.Cartoon
  434. text.TextScaled = false
  435. text.BackgroundTransparency = 1
  436. text.TextColor3 = Color3.new(0,0,0)
  437. text.TextStrokeTransparency = 0
  438. text.TextStrokeColor3 = Color3.new(1,0,0)
  439. text.Text = ""
  440. txxt = table.concat(txxt,"\t")
  441. for i = 1, #txxt do
  442. text.Text = txxt:sub(1,i)
  443. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  444. wait()
  445. end
  446. wait(2)
  447. for trans = 0,1,.1 do
  448. text.TextTransparency = trans
  449. text.TextStrokeTransparency = trans
  450. wait()
  451. end
  452. wait()
  453. txt:destroy()
  454. end)
  455.  
  456. ch(...)
  457. end
  458. Player.Chatted:connect(chat)
  459. CFuncs = {
  460. ["Part"] = {
  461. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  462. local Part = Create("Part"){
  463. Parent = Parent,
  464. Reflectance = Reflectance,
  465. Transparency = Transparency,
  466. CanCollide = false,
  467. Locked = true,
  468. BrickColor = BrickColor.new(tostring(BColor)),
  469. Name = Name,
  470. Size = Size,
  471. Material = Material,
  472. }
  473. RemoveOutlines(Part)
  474. return Part
  475. end;
  476. };
  477.  
  478. ["Mesh"] = {
  479. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  480. local Msh = Create(Mesh){
  481. Parent = Part,
  482. Offset = OffSet,
  483. Scale = Scale,
  484. }
  485. if Mesh == "SpecialMesh" then
  486. Msh.MeshType = MeshType
  487. Msh.MeshId = MeshId
  488. end
  489. return Msh
  490. end;
  491. };
  492.  
  493. ["Mesh"] = {
  494. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  495. local Msh = Create(Mesh){
  496. Parent = Part,
  497. Offset = OffSet,
  498. Scale = Scale,
  499. }
  500. if Mesh == "SpecialMesh" then
  501. Msh.MeshType = MeshType
  502. Msh.MeshId = MeshId
  503. end
  504. return Msh
  505. end;
  506. };
  507.  
  508. ["Weld"] = {
  509. Create = function(Parent, Part0, Part1, C0, C1)
  510. local Weld = Create("Weld"){
  511. Parent = Parent,
  512. Part0 = Part0,
  513. Part1 = Part1,
  514. C0 = C0,
  515. C1 = C1,
  516. }
  517. return Weld
  518. end;
  519. };
  520.  
  521. ["Sound"] = {
  522. Create = function(id, par, vol, pit)
  523. coroutine.resume(coroutine.create(function()
  524. local S = Create("Sound"){
  525. Volume = vol,
  526. Pitch = pit or 1,
  527. SoundId = id,
  528. Parent = par or workspace,
  529. }
  530. wait()
  531. S:play()
  532. game:GetService("Debris"):AddItem(S, 6)
  533. end))
  534. end;
  535. };
  536.  
  537. ["ParticleEmitter"] = {
  538. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  539. local fp = Create("ParticleEmitter"){
  540. Parent = Parent,
  541. Color = ColorSequence.new(Color1, Color2),
  542. LightEmission = LightEmission,
  543. Size = Size,
  544. Texture = Texture,
  545. Transparency = Transparency,
  546. ZOffset = ZOffset,
  547. Acceleration = Accel,
  548. Drag = Drag,
  549. LockedToPart = LockedToPart,
  550. VelocityInheritance = VelocityInheritance,
  551. EmissionDirection = EmissionDirection,
  552. Enabled = Enabled,
  553. Lifetime = LifeTime,
  554. Rate = Rate,
  555. Rotation = Rotation,
  556. RotSpeed = RotSpeed,
  557. Speed = Speed,
  558. VelocitySpread = VelocitySpread,
  559. }
  560. return fp
  561. end;
  562. };
  563.  
  564. CreateTemplate = {
  565.  
  566. };
  567. }
  568.  
  569. function rayCast(Position, Direction, Range, Ignore)
  570. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  571. end
  572.  
  573.  
  574. FindNearestTorso = function(pos)
  575. local list = (game.Workspace:children())
  576. local torso = nil
  577. local dist = 1000
  578. local temp, human, temp2 = nil, nil, nil
  579. for x = 1, #list do
  580. temp2 = list[x]
  581. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  582. temp = temp2:findFirstChild("Torso")
  583. human = temp2:findFirstChild("Humanoid")
  584. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  585. local dohit = true
  586. if dohit == true then
  587. torso = temp
  588. dist = (temp.Position - pos).magnitude
  589. end
  590. end
  591. end
  592. end
  593. return torso, dist
  594. end
  595.  
  596. function FindNearestTorsos(Position, Distance, SinglePlayer)
  597. if SinglePlayer then
  598. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  599. end
  600. local List = {}
  601. for i, v in pairs(workspace:GetChildren()) do
  602. if v:IsA("Model") then
  603. if v:findFirstChild("Torso") then
  604. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  605. if v ~= Character then
  606. if (v.Torso.Position - Position).magnitude <= Distance then
  607. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  608. end
  609. end
  610. end
  611. end
  612. end
  613. end
  614. return List
  615. end
  616.  
  617.  
  618. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  619. if hit.Parent == nil then
  620. return
  621. end
  622. local h = hit.Parent:FindFirstChild("Humanoid")
  623. for _, v in pairs(hit.Parent:children()) do
  624. if v:IsA("Humanoid") then
  625. h = v
  626. end
  627. end
  628. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  629. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  630. if hit.Parent.DebounceHit.Value == true then
  631. return
  632. end
  633. end
  634. local c = Create("ObjectValue"){
  635. Name = "creator",
  636. Value = game:service("Players").LocalPlayer,
  637. Parent = h,
  638. }
  639. game:GetService("Debris"):AddItem(c, .5)
  640. if HitSound ~= nil and HitPitch ~= nil then
  641. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  642. end
  643. local Damage = math.random(minim, maxim)
  644. local blocked = false
  645. local block = hit.Parent:findFirstChild("Block")
  646. if block ~= nil then
  647. if block.className == "IntValue" then
  648. if block.Value > 0 then
  649. blocked = true
  650. block.Value = block.Value - 1
  651. print(block.Value)
  652. end
  653. end
  654. end
  655. if blocked == false then
  656. h.Health = h.Health - Damage
  657. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  658. else
  659. h.Health = h.Health - (Damage / 2)
  660. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  661. end
  662. if Type == "Knockdown" then
  663. local hum = hit.Parent.Humanoid
  664. hum.PlatformStand = true
  665. coroutine.resume(coroutine.create(function(HHumanoid)
  666. swait(1)
  667. HHumanoid.PlatformStand = false
  668. end), hum)
  669. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  670. local bodvol = Create("BodyVelocity"){
  671. velocity = angle * knockback,
  672. P = 5000,
  673. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  674. Parent = hit,
  675. }
  676. local rl = Create("BodyAngularVelocity"){
  677. P = 3000,
  678. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  679. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  680. Parent = hit,
  681. }
  682. game:GetService("Debris"):AddItem(bodvol, .5)
  683. game:GetService("Debris"):AddItem(rl, .5)
  684. elseif Type == "Normal" then
  685. local vp = Create("BodyVelocity"){
  686. P = 500,
  687. maxForce = Vector3.new(math.huge, 0, math.huge),
  688. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  689. }
  690. if knockback > 0 then
  691. vp.Parent = hit.Parent.Torso
  692. end
  693. game:GetService("Debris"):AddItem(vp, .5)
  694. elseif Type == "Up" then
  695. local bodyVelocity = Create("BodyVelocity"){
  696. velocity = Vector3.new(0, 20, 0),
  697. P = 5000,
  698. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  699. Parent = hit,
  700. }
  701. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  702. elseif Type == "DarkUp" then
  703. coroutine.resume(coroutine.create(function()
  704. for i = 0, 1, 0.1 do
  705. swait()
  706. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  707. end
  708. end))
  709. local bodyVelocity = Create("BodyVelocity"){
  710. velocity = Vector3.new(0, 20, 0),
  711. P = 5000,
  712. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  713. Parent = hit,
  714. }
  715. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  716. elseif Type == "Snare" then
  717. local bp = Create("BodyPosition"){
  718. P = 2000,
  719. D = 100,
  720. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  721. position = hit.Parent.Torso.Position,
  722. Parent = hit.Parent.Torso,
  723. }
  724. game:GetService("Debris"):AddItem(bp, 1)
  725. elseif Type == "Freeze" then
  726. local BodPos = Create("BodyPosition"){
  727. P = 50000,
  728. D = 1000,
  729. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  730. position = hit.Parent.Torso.Position,
  731. Parent = hit.Parent.Torso,
  732. }
  733. local BodGy = Create("BodyGyro") {
  734. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  735. P = 20e+003,
  736. Parent = hit.Parent.Torso,
  737. cframe = hit.Parent.Torso.CFrame,
  738. }
  739. hit.Parent.Torso.Anchored = true
  740. coroutine.resume(coroutine.create(function(Part)
  741. swait(1.5)
  742. Part.Anchored = false
  743. end), hit.Parent.Torso)
  744. game:GetService("Debris"):AddItem(BodPos, 3)
  745. game:GetService("Debris"):AddItem(BodGy, 3)
  746. end
  747. local debounce = Create("BoolValue"){
  748. Name = "DebounceHit",
  749. Parent = hit.Parent,
  750. Value = true,
  751. }
  752. game:GetService("Debris"):AddItem(debounce, Delay)
  753. c = Create("ObjectValue"){
  754. Name = "creator",
  755. Value = Player,
  756. Parent = h,
  757. }
  758. game:GetService("Debris"):AddItem(c, .5)
  759. end
  760. end
  761.  
  762. function ShowDamage(Pos, Text, Time, Color)
  763. local Rate = (1 / 30)
  764. local Pos = (Pos or Vector3.new(0, 0, 0))
  765. local Text = (Text or "")
  766. local Time = (Time or 2)
  767. local Color = (Color or Color3.new(1, 0, 1))
  768. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  769. EffectPart.Anchored = true
  770. local BillboardGui = Create("BillboardGui"){
  771. Size = UDim2.new(3, 0, 3, 0),
  772. Adornee = EffectPart,
  773. Parent = EffectPart,
  774. }
  775. local TextLabel = Create("TextLabel"){
  776. BackgroundTransparency = 1,
  777. Size = UDim2.new(1, 0, 1, 0),
  778. Text = Text,
  779. Font = "SciFi",
  780. TextColor3 = Color,
  781. TextScaled = true,
  782. Parent = BillboardGui,
  783. }
  784. game.Debris:AddItem(EffectPart, (Time))
  785. EffectPart.Parent = game:GetService("Workspace")
  786. delay(0, function()
  787. local Frames = (Time / Rate)
  788. for Frame = 1, Frames do
  789. wait(Rate)
  790. local Percent = (Frame / Frames)
  791. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  792. TextLabel.TextTransparency = Percent
  793. end
  794. if EffectPart and EffectPart.Parent then
  795. EffectPart:Destroy()
  796. end
  797. end)
  798. end
  799.  
  800. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  801. for _, c in pairs(workspace:children()) do
  802. local hum = c:findFirstChild("Humanoid")
  803. if hum ~= nil then
  804. local head = c:findFirstChild("Torso")
  805. if head ~= nil then
  806. local targ = head.Position - Part.Position
  807. local mag = targ.magnitude
  808. if mag <= Magnitude and c.Name ~= Player.Name then
  809. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  810. end
  811. end
  812. end
  813. end
  814. end
  815.  
  816. EffectModel = Create("Model"){
  817. Parent = Character,
  818. Name = "Effects",
  819. }
  820.  
  821. Effects = {
  822. Block = {
  823. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  824. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  825. prt.Anchored = true
  826. prt.CFrame = cframe
  827. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  828. game:GetService("Debris"):AddItem(prt, 10)
  829. if Type == 1 or Type == nil then
  830. table.insert(Effects, {
  831. prt,
  832. "Block1",
  833. delay,
  834. x3,
  835. y3,
  836. z3,
  837. msh
  838. })
  839. elseif Type == 2 then
  840. table.insert(Effects, {
  841. prt,
  842. "Block2",
  843. delay,
  844. x3,
  845. y3,
  846. z3,
  847. msh
  848. })
  849. end
  850. end;
  851. };
  852.  
  853. Cylinder = {
  854. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  855. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  856. prt.Anchored = true
  857. prt.CFrame = cframe
  858. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  859. game:GetService("Debris"):AddItem(prt, 10)
  860. table.insert(Effects, {
  861. prt,
  862. "Cylinder",
  863. delay,
  864. x3,
  865. y3,
  866. z3,
  867. msh
  868. })
  869. end;
  870. };
  871. Head = {
  872. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  873. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  874. prt.Anchored = true
  875. prt.CFrame = cframe
  876. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  877. game:GetService("Debris"):AddItem(prt, 10)
  878. table.insert(Effects, {
  879. prt,
  880. "Cylinder",
  881. delay,
  882. x3,
  883. y3,
  884. z3,
  885. msh
  886. })
  887. end;
  888. };
  889.  
  890. Sphere = {
  891. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  892. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  893. prt.Anchored = true
  894. prt.CFrame = cframe
  895. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  896. game:GetService("Debris"):AddItem(prt, 10)
  897. table.insert(Effects, {
  898. prt,
  899. "Cylinder",
  900. delay,
  901. x3,
  902. y3,
  903. z3,
  904. msh
  905. })
  906. end;
  907. };
  908.  
  909. Elect = {
  910. Create = function(cff, x, y, z)
  911. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  912. prt.Anchored = true
  913. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  914. prt.CFrame = CFrame.new(prt.Position)
  915. game:GetService("Debris"):AddItem(prt, 2)
  916. local xval = math.random() / 2
  917. local yval = math.random() / 2
  918. local zval = math.random() / 2
  919. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  920. table.insert(Effects, {
  921. prt,
  922. "Elec",
  923. 0.1,
  924. x,
  925. y,
  926. z,
  927. xval,
  928. yval,
  929. zval
  930. })
  931. end;
  932.  
  933. };
  934.  
  935. Ring = {
  936. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  937. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  938. prt.Anchored = true
  939. prt.CFrame = cframe
  940. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  941. game:GetService("Debris"):AddItem(prt, 10)
  942. table.insert(Effects, {
  943. prt,
  944. "Cylinder",
  945. delay,
  946. x3,
  947. y3,
  948. z3,
  949. msh
  950. })
  951. end;
  952. };
  953.  
  954.  
  955. Wave = {
  956. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  957. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  958. prt.Anchored = true
  959. prt.CFrame = cframe
  960. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  961. game:GetService("Debris"):AddItem(prt, 10)
  962. table.insert(Effects, {
  963. prt,
  964. "Cylinder",
  965. delay,
  966. x3,
  967. y3,
  968. z3,
  969. msh
  970. })
  971. end;
  972. };
  973.  
  974. Break = {
  975. Create = function(brickcolor, cframe, x1, y1, z1)
  976. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  977. prt.Anchored = true
  978. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  979. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  980. local num = math.random(10, 50) / 1000
  981. game:GetService("Debris"):AddItem(prt, 10)
  982. table.insert(Effects, {
  983. prt,
  984. "Shatter",
  985. num,
  986. prt.CFrame,
  987. math.random() - math.random(),
  988. 0,
  989. math.random(50, 100) / 100
  990. })
  991. end;
  992. };
  993.  
  994. Fire = {
  995. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  996. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  997. prt.Anchored = true
  998. prt.CFrame = cframe
  999. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1000. game:GetService("Debris"):AddItem(prt, 10)
  1001. table.insert(Effects, {
  1002. prt,
  1003. "Fire",
  1004. delay,
  1005. 1,
  1006. 1,
  1007. 1,
  1008. msh
  1009. })
  1010. end;
  1011. };
  1012.  
  1013. FireWave = {
  1014. Create = function(brickcolor, cframe, x1, y1, z1)
  1015. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1016. prt.Anchored = true
  1017. prt.CFrame = cframe
  1018. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1019. local d = Create("Decal"){
  1020. Parent = prt,
  1021. Texture = "rbxassetid://26356434",
  1022. Face = "Top",
  1023. }
  1024. local d = Create("Decal"){
  1025. Parent = prt,
  1026. Texture = "rbxassetid://26356434",
  1027. Face = "Bottom",
  1028. }
  1029. game:GetService("Debris"):AddItem(prt, 10)
  1030. table.insert(Effects, {
  1031. prt,
  1032. "FireWave",
  1033. 1,
  1034. 30,
  1035. math.random(400, 600) / 100,
  1036. msh
  1037. })
  1038. end;
  1039. };
  1040.  
  1041. Lightning = {
  1042. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1043. local magz = (p0 - p1).magnitude
  1044. local curpos = p0
  1045. local trz = {
  1046. -ofs,
  1047. ofs
  1048. }
  1049. for i = 1, tym do
  1050. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1051. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1052. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1053. li.Material = "Neon"
  1054. if tym == i then
  1055. local magz2 = (curpos - p1).magnitude
  1056. li.Size = Vector3.new(th, th, magz2)
  1057. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1058. table.insert(Effects, {
  1059. li,
  1060. "Disappear",
  1061. last
  1062. })
  1063. else
  1064. do
  1065. do
  1066. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1067. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1068. game.Debris:AddItem(li, 10)
  1069. table.insert(Effects, {
  1070. li,
  1071. "Disappear",
  1072. last
  1073. })
  1074. end
  1075. end
  1076. end
  1077. end
  1078. end
  1079. };
  1080.  
  1081. EffectTemplate = {
  1082.  
  1083. };
  1084. }
  1085.  
  1086. function attackone()
  1087. attack = true
  1088. for i = 0, 1, 0.1 do
  1089. swait()
  1090. PlayAnimationFromTable({
  1091. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1092. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1093. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1094. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1095. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1096. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1097. }, .3, false)
  1098. end
  1099. attack = false
  1100. end
  1101.  
  1102. Mouse.KeyDown:connect(function(k)
  1103. k = k:lower()
  1104. if attack == false and k == '' then
  1105.  
  1106. end
  1107. end)
  1108.  
  1109. abss = Instance.new("BillboardGui",Character)
  1110. abss.Size = UDim2.new(10,0,10,0)
  1111. abss.Enabled = false
  1112. imgl = Instance.new("ImageLabel",abss)
  1113. imgl.Position = UDim2.new(0,0,0,0)
  1114. imgl.Size = UDim2.new(1,0,1,0)
  1115. imgl.Image = "rbxassetid://711463989"
  1116. imgl.BackgroundTransparency = 1
  1117. imgl.ImageColor3 = Color3.new(.9,0,0)
  1118. img2 = Instance.new("ImageLabel",abss)
  1119. img2.Position = UDim2.new(0,0,0,0)
  1120. img2.Size = UDim2.new(1,0,1,0)
  1121. img2.Image = "rbxassetid://711463989"
  1122. img2.BackgroundTransparency = 1
  1123. img2.ImageColor3 = Color3.new(.9,0,0)
  1124.  
  1125. local targetted = nil;
  1126.  
  1127. function ohshityougothit(dude)
  1128. coroutine.wrap(function()
  1129. repeat wait() until dude:FindFirstChild"Head"
  1130. KnifuHit = New("Model",workspace,"KnifuHit",{})
  1131. game:GetService("Debris"):AddItem(KnifuHit,3)
  1132. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1133. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1134. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1135. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1136. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1137. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1138. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1139. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1140. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1141. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1142. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1143. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1144. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1145. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1146. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1147. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1148. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1149. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1150. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1151. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1152. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1153. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1154. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1155. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1156. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1157. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1158. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1159. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1160. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1161. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1162. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1163. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1164. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1165. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1166. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1167. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1168. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1169. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1170. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1171. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1172. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1173. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1174. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1175. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1176. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1177. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1178. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1179. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1180. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1181. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1182. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1183. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1184. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1185. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1186. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1187. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1188. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1189. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1190. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1191. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1192. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1193. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1194. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1195. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1196. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1197. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1198. end)()
  1199. end
  1200.  
  1201. function fuckingdie(dude)
  1202. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1203. dude.Humanoid.PlatformStand = true
  1204. local bgf = Instance.new("BodyGyro",dude.Head)
  1205. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1206. local val = Instance.new("BoolValue",dude)
  1207. val.Name = "IsHit"
  1208. for i = 1, 6 do
  1209. local blo = Instance.new("Part",game.Workspace)
  1210. blo.Size = Vector3.new(.6,.2,.6)
  1211. blo.Material = "SmoothPlastic"
  1212. blo.BrickColor = BrickColor.new("Crimson")
  1213. blo.Position = dude.Head.Position
  1214. blo.CFrame = dude.Head.CFrame
  1215. game:GetService("Debris"):AddItem(blo,15)
  1216. end
  1217. local ds = coroutine.wrap(function()
  1218. wait(1)
  1219. if dude == targetted then
  1220. targetted = nil
  1221. end
  1222. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1223. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1224. ragdoll(dude)
  1225. end)
  1226. ds()
  1227. end
  1228. end
  1229.  
  1230. local Sitting = false
  1231. function fuckingdiethro(dude)
  1232. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1233. dude.Humanoid.PlatformStand = true
  1234. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1235. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1236. local val = Instance.new("BoolValue",dude)
  1237. val.Name = "IsHit"
  1238. if dude:FindFirstChild"Head" then
  1239. for i = 1, 6 do
  1240. local blo = Instance.new("Part",game.Workspace)
  1241. blo.Size = Vector3.new(.6,.2,.6)
  1242. blo.Material = "SmoothPlastic"
  1243. blo.BrickColor = BrickColor.new("Crimson")
  1244. blo.Position = dude.Head.Position
  1245. blo.CFrame = dude.Head.CFrame
  1246. game:GetService("Debris"):AddItem(blo,15)
  1247. end
  1248. end
  1249. local ds = coroutine.wrap(function()
  1250. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1251. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1252. end
  1253. wait(0.3)
  1254. if dude == targetted then
  1255. targetted = nil
  1256. end
  1257. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1258. ragdoll(dude)
  1259. end)
  1260. ds()
  1261. end
  1262. end
  1263.  
  1264. function ragdoll(guy)
  1265. guy.Archivable = true
  1266. clone = guy:Clone()
  1267. clone.Parent = workspace
  1268. game:service'Debris':AddItem(clone,10)
  1269. for i,v in pairs(clone:GetChildren()) do
  1270. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1271. v:destroy()
  1272. end
  1273. for i,p in pairs(v:GetChildren()) do
  1274. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1275. p:destroy()
  1276. end
  1277. end
  1278. end
  1279. for i,t in pairs(guy:GetChildren()) do
  1280. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1281. t:destroy()
  1282. end
  1283. end
  1284. for i,v in next, clone:children() do
  1285. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1286. v.Disabled = true
  1287. wait()
  1288. v:destroy()
  1289. end
  1290. end
  1291. local vel
  1292. if clone:FindFirstChild"Torso" then
  1293. vel = Instance.new("BodyVelocity", clone.Torso)
  1294. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1295. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1296. end
  1297. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1298. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1299. end
  1300. using = false
  1301. local leftarm = clone:findFirstChild("Left Arm")
  1302. local rightrm = clone:findFirstChild("Right Arm")
  1303. local leftleg = clone:findFirstChild("Left Leg")
  1304. local rightleg = clone:findFirstChild("Right Leg")
  1305. local head = clone:findFirstChild("Head")
  1306. for i, g in pairs(guy:GetChildren()) do
  1307. if g.ClassName == "Part" then
  1308. g:destroy()
  1309. end
  1310. end
  1311. for i, h in pairs(guy:GetChildren()) do
  1312. if h.ClassName == "Accesory" then
  1313. h:destroy()
  1314. end
  1315. end
  1316.  
  1317. if head ~= nil then
  1318. local glue13 = Instance.new("Glue", clone.Torso)
  1319. glue13.Part0 = clone.Torso
  1320. glue13.Part1 = head
  1321. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1322. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1323. local collider13 = Instance.new("Part", head)
  1324. collider13.Position = Vector3.new(0,999,0)
  1325. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1326. collider13.Shape = "Cylinder"
  1327. collider13.Transparency = 1
  1328. local weld = Instance.new("Weld", collider13)
  1329. weld.Part0 = head
  1330. weld.Part1 = collider13
  1331. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1332. collider13.TopSurface = "Smooth"
  1333. collider13.BottomSurface = "Smooth"
  1334. collider13.formFactor = "Symmetric"
  1335. end
  1336. if leftleg ~= nil then
  1337. local glue = Instance.new("Glue", clone.Torso)
  1338. glue.Part0 = clone.Torso
  1339. glue.Part1 = leftleg
  1340. glue.Name = "Left leg"
  1341. local collider = Instance.new("Part", leftleg)
  1342. collider.Position = Vector3.new(0,999,0)
  1343. collider.Size = Vector3.new(1.7, 1, 1)
  1344. collider.Shape = "Cylinder"
  1345. local weld = Instance.new("Weld", collider)
  1346. weld.Part0 = leftleg
  1347. weld.Part1 = collider
  1348. weld.C0 = CFrame.Angles(0, 0, 80)
  1349. collider.TopSurface = "Smooth"
  1350. collider.BottomSurface = "Smooth"
  1351. collider.formFactor = "Symmetric"
  1352. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1353. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1354. collider.Transparency = 1
  1355. end
  1356. ------------
  1357. if rightleg ~= nil then
  1358. local glue1 = Instance.new("Glue", clone.Torso)
  1359. glue1.Part0 = clone.Torso
  1360. glue1.Part1 = rightleg
  1361. glue1.Name = "Right leg"
  1362. local collider1 = Instance.new("Part", rightleg)
  1363. collider1.Position = Vector3.new(0,999,0)
  1364. collider1.Size = Vector3.new(1.7, 1, 1)
  1365. collider1.Shape = "Cylinder"
  1366. local weld1 = Instance.new("Weld", collider1)
  1367. weld1.Part0 = rightleg
  1368. weld1.Part1 = collider1
  1369. weld1.C0 = CFrame.Angles(0, 0, 80)
  1370. collider1.TopSurface = "Smooth"
  1371. collider1.BottomSurface = "Smooth"
  1372. collider1.formFactor = "Symmetric"
  1373. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1374. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1375. collider1.Transparency = 1
  1376. end
  1377. ------------
  1378. if rightrm ~= nil then
  1379. local glue11 = Instance.new("Glue", clone.Torso)
  1380. glue11.Part0 = clone.Torso
  1381. glue11.Part1 = rightrm
  1382. glue11.Name = "Right shoulder"
  1383. local collider11 = Instance.new("Part", rightrm)
  1384. collider11.Position = Vector3.new(0,9999,0)
  1385. collider11.Size = Vector3.new(1.8,1,1)
  1386. collider11.Shape = "Cylinder"
  1387. local weld11 = Instance.new("Weld", collider11)
  1388. weld11.Part0 = rightrm
  1389. weld11.Part1 = collider11
  1390. weld11.C0 = CFrame.Angles(0, 0, 80)
  1391. collider11.TopSurface = "Smooth"
  1392. collider11.BottomSurface = "Smooth"
  1393. collider11.formFactor = "Symmetric"
  1394. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1395. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1396. collider11.Transparency = 1
  1397. end
  1398. ------------
  1399. if leftarm ~= nil then
  1400. local glue111 = Instance.new("Glue", clone.Torso)
  1401. glue111.Part0 = clone.Torso
  1402. glue111.Part1 = leftarm
  1403. glue111.Name = "Left shoulder"
  1404. local collider111 = Instance.new("Part", leftarm)
  1405. collider111.Position = Vector3.new(0,9999,0)
  1406. collider111.Size = Vector3.new(1.8,1,1)
  1407. collider111.Shape = "Cylinder"
  1408. local weld111 = Instance.new("Weld", collider111)
  1409. weld111.Part0 = leftarm
  1410. weld111.Part1 = collider111
  1411. weld111.C0 = CFrame.Angles(0, 0, 80)
  1412. collider111.TopSurface = "Smooth"
  1413. collider111.BottomSurface = "Smooth"
  1414. collider111.formFactor = "Symmetric"
  1415. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1416. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1417. collider111.Transparency = 1
  1418. ----------------
  1419. sensoring = Instance.new("Part", clone.Torso)
  1420. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1421. sensoring.CanCollide = false
  1422. sensoring.Position = clone.Torso.Position
  1423. local welder = Instance.new("Weld", sensoring)
  1424. welder.Part0 = clone.Torso
  1425. welder.Part1 = sensoring
  1426. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1427. sensoring.Transparency = 1
  1428. -----------------
  1429. sensoring1 = Instance.new("Part", clone.Torso)
  1430. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1431. sensoring1.CanCollide = false
  1432. sensoring1.Position = clone.Torso.Position
  1433. local welder1 = Instance.new("Weld", sensoring)
  1434. welder1.Part0 = clone.Torso
  1435. welder1.Part1 = sensoring1
  1436. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1437. sensoring1.Transparency = 1
  1438. end
  1439. clone.Name = guy.Name.." (Murdered)"
  1440. if vel then vel:destroy() end
  1441.  
  1442. end
  1443.  
  1444. local slashes = {}
  1445. table.insert(slashes,220833967)
  1446. table.insert(slashes,220833976)
  1447. table.insert(slashes,220834000)
  1448. table.insert(slashes,220834019)
  1449. function fucktheworld()
  1450. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1451. a.TintColor = Color3.new(1,1,1)
  1452. local b = Instance.new("BlurEffect",Lighty)
  1453. b.Size = 0
  1454. for i = 1,0, -.1 do
  1455. a.TintColor = Color3.new(i,i,i)
  1456. b.Size = b.Size + 1
  1457. end
  1458.  
  1459. wait(1)
  1460.  
  1461.  
  1462. coroutine.wrap(function()
  1463. for i,v in next, workspace:children() do
  1464. if v:IsA"Model" or v:IsA"Part" then
  1465. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1466. v:BreakJoints()
  1467. if v:FindFirstChild"Torso" then ragdoll(v) end
  1468. wait(.15)
  1469. end
  1470. end
  1471. end
  1472. end)()
  1473.  
  1474.  
  1475. for i = 1, 7 do
  1476. for i = 0,1,.3 do
  1477. a.TintColor = Color3.new(i,i,i)
  1478. wait()
  1479. end
  1480. local slash = math.random(1,4)
  1481. local sou = Instance.new("Sound",workspace)
  1482. sou.Pitch = math.random(0.75,1)
  1483. sou.Volume = 10
  1484. sou.SoundId = "rbxassetid://"..slashes[slash]
  1485. sou:Play()
  1486. a.TintColor = Color3.new(0,0,0)
  1487. wait()
  1488. end
  1489.  
  1490. --165487479
  1491.  
  1492. local sou = Instance.new("Sound",workspace)
  1493. sou.Pitch = 1
  1494. sou.Volume = 10
  1495. sou.SoundId = "rbxassetid://137473066"
  1496. sou:Play()
  1497. wait(3)
  1498.  
  1499. for i = 0,1,.1 do
  1500. a.TintColor = Color3.new(i,i,i)
  1501. b.Size = b.Size - 1
  1502. wait()
  1503. end
  1504. a:destroy()
  1505. game:service'Debris':AddItem(b,3)
  1506. end
  1507. function endit()
  1508. attack = true
  1509. Humanoid.WalkSpeed = 0
  1510. Humanoid.JumpPower = 0
  1511. for i = 0, 1, 0.1 do
  1512. swait()
  1513. PlayAnimationFromTable({
  1514. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. }, .3, false)
  1521. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1522. end
  1523. chat("This world is getting boring...")
  1524. wait(1.5)
  1525. chat("Well...")
  1526. wait(1)
  1527. chat("LETS MOVE ON TO THE NEXT!")
  1528. wait(2)
  1529. for i = 1, 3 do
  1530. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1531. local part = Instance.new("Part",EffectModel)
  1532. part.Shape = "Ball"
  1533. part.Anchored = true
  1534. part.CanCollide = false
  1535. part.BrickColor = BrickColor.new"Really red"
  1536. part.Material = Enum.Material.Neon
  1537. part.Size = Vector3.new(1,1,1)
  1538. part.CFrame = BloodPart.CFrame
  1539. part.TopSurface,part.BottomSurface = 10,10
  1540. for i = 0,1,.1 do
  1541. part.Size = part.Size+ Vector3.new(4,4,4)
  1542. part.Transparency = i
  1543. wait()
  1544. end
  1545. part:destroy()
  1546. wait(.05)
  1547. end
  1548. wait(.5)
  1549. attack = false
  1550. fucktheworld()
  1551. wait(2)
  1552. Humanoid.WalkSpeed = 8
  1553. Humanoid.JumpPower = 50
  1554.  
  1555. end
  1556. function sleepchild()
  1557. attack = true
  1558. Humanoid.WalkSpeed = 0
  1559. Humanoid.JumpPower = 0
  1560. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1561. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1562. a.Anchored = true
  1563. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1564. wait(.01)
  1565. Character.Torso.Anchored = true
  1566. for i = 0, 1, 0.1 do
  1567. swait()
  1568. PlayAnimationFromTable({
  1569. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. }, .3, false)
  1576. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1577. end
  1578. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1579. wait(2)
  1580. a.Anchored = false
  1581. local sel = math.random(1,3)
  1582. if sel == 1 then
  1583. chat("What was I thinking...")
  1584. elseif sel == 2 then
  1585. if targetted.Name == "Quil_Cyndaquil" then
  1586. chat("Sorry, Nebula.")
  1587. elseif targetted.Name == "CKbackup" then
  1588. chat("Didn't know it was you, Sugarie")
  1589. elseif targetted.Name == "Salvo_Starly" then
  1590. chat("Didn't realize, Genocider. I'm so sorry.")
  1591. elseif targetted.Name == "Lime_Pidgey" then
  1592. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1593. end
  1594. elseif sel == 3 then
  1595. chat("Why.. did I try that..?")
  1596. end
  1597. for i = 0, 5, 0.1 do
  1598. swait()
  1599. PlayAnimationFromTable({
  1600. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1602. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. }, .3, false)
  1607. end
  1608. attack = false
  1609. Character.Torso.Anchored = false
  1610. Humanoid.WalkSpeed = 8
  1611. Humanoid.JumpPower = 50
  1612. else
  1613. chat("Go to sleep...")
  1614. wait(2)
  1615. for i = 0, 1, 0.1 do
  1616. swait()
  1617. PlayAnimationFromTable({
  1618. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. }, .3, false)
  1625. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1626. end
  1627. fuckingdie(targetted)
  1628. wait(1)
  1629. attack = false
  1630. Character.Torso.Anchored = false
  1631. Humanoid.WalkSpeed = 8
  1632. Humanoid.JumpPower = 50
  1633. end
  1634. end
  1635.  
  1636. local combo = false
  1637. local input = ""
  1638. local didCombo = false
  1639.  
  1640. function chainreaction()
  1641. attack = true
  1642. Humanoid.WalkSpeed = 0
  1643. Humanoid.JumpPower = 0
  1644. local func
  1645. for i = 0, 0.05, 0.1 do
  1646. swait()
  1647. PlayAnimationFromTable({
  1648. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. }, .4, false)
  1655. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1656. end
  1657. swait()
  1658. for i = 0, 0.45, 0.1 do
  1659. swait()
  1660. PlayAnimationFromTable({
  1661. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. }, .6, false)
  1668. end
  1669. for i,v in next, Knifu:children() do
  1670. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1671. v.Transparency = 1
  1672. end
  1673. end
  1674. p2mit.Enabled = false
  1675. p3mit.Enabled = false
  1676. local stopIt = false
  1677. local asd
  1678. local count = 0
  1679. asd = function(dude)
  1680. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1681. local cTorso,mag = nil, 0
  1682. if torso then
  1683. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1684. if v[2] > mag then
  1685. cTorso = v[1]
  1686. mag = v[2]
  1687. end
  1688. wait()
  1689. end
  1690. count = count + 1
  1691. fuckingdiethro(dude)
  1692. if not cTorso or mag < 1 or count > 7 then
  1693. stopIt = true
  1694. else
  1695. asd(cTorso)
  1696. end
  1697. else
  1698. stopIt = true
  1699. end
  1700.  
  1701.  
  1702. end
  1703. func = coroutine.wrap(function()
  1704. asd(targetted)
  1705. end)()
  1706. repeat wait() until stopIt == true
  1707. wait(3)
  1708. for i,v in next, Knifu:children() do
  1709. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1710. v.Transparency = 0
  1711. end
  1712. end
  1713. p2mit.Enabled = true
  1714. p3mit.Enabled = true
  1715. attack = false
  1716. Humanoid.WalkSpeed = 8
  1717. Humanoid.JumpPower = 50
  1718. end
  1719. function throwit()
  1720. attack = true
  1721. Humanoid.WalkSpeed = 0
  1722. for i = 0, 0.05, 0.1 do
  1723. swait()
  1724. PlayAnimationFromTable({
  1725. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. }, .4, false)
  1732. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1733. end
  1734. swait()
  1735. for i = 0, 0.45, 0.1 do
  1736. swait()
  1737. PlayAnimationFromTable({
  1738. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1740. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744. }, .6, false)
  1745. end
  1746. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1747. for i,v in next, Knifu:children() do
  1748. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1749. v.Transparency = 1
  1750. end
  1751. end
  1752. p2mit.Enabled = false
  1753. p3mit.Enabled = false
  1754. ohshityougothit(targetted)
  1755. fuckingdiethro(targetted)
  1756. wait(3)
  1757. for i,v in next, Knifu:children() do
  1758. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1759. v.Transparency = 0
  1760. end
  1761. end
  1762. p2mit.Enabled = true
  1763. p3mit.Enabled = true
  1764. attack = false
  1765. Character.Torso.Anchored = false
  1766. Humanoid.WalkSpeed = 8
  1767. Humanoid.JumpPower = 50
  1768. elseif targetted.Name == "CKbackup" then
  1769. wait(2)
  1770. for i = 0, 1, 0.1 do
  1771. swait()
  1772. PlayAnimationFromTable({
  1773. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1774. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1775. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1776. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1777. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1778. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779. }, .3, false)
  1780. end
  1781. local sel = math.random(1,3)
  1782. if sel == 1 then
  1783. chat("Sorry, thought you were on the other side.")
  1784. elseif sel == 2 then
  1785. chat("I forgot, we are one and the same. Psychopaths.")
  1786. elseif sel == 3 then
  1787. chat("Oh, Psycho! How's the Genocider been?")
  1788. end
  1789. wait(2)
  1790. attack = false
  1791. Character.Torso.Anchored = false
  1792. Humanoid.WalkSpeed = 8
  1793. Humanoid.JumpPower = 50
  1794. elseif targetted.Name == "Lime_Pidgey" then
  1795. wait(2)
  1796. local sel = math.random(1,3)
  1797. if sel == 1 then
  1798. chat("Sorry, thought you were on the other side.")
  1799. elseif sel == 2 then
  1800. chat("Heyy... Jerry? I think it was?")
  1801. elseif sel == 3 then
  1802. chat("Uhh... Sorry.")
  1803. end
  1804. for i = 0, 5, 0.1 do
  1805. swait()
  1806. PlayAnimationFromTable({
  1807. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1809. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813. }, .3, false)
  1814. end
  1815. wait(2)
  1816. attack = false
  1817. Character.Torso.Anchored = false
  1818. Humanoid.WalkSpeed = 8
  1819. Humanoid.JumpPower = 50
  1820. elseif targetted.Name == "Salvo_Starly" then
  1821. wait(2)
  1822. for i = 0, 1, 0.1 do
  1823. swait()
  1824. PlayAnimationFromTable({
  1825. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1826. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1827. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1828. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831. }, .3, false)
  1832. end
  1833. local sel = math.random(1,3)
  1834. if sel == 1 then
  1835. chat("Sorry, thought you were on the other side.")
  1836. elseif sel == 2 then
  1837. chat("Ah, Genocider. We've got to talk more!")
  1838. elseif sel == 3 then
  1839. chat("Oh, it's you.. How's Sugarie?")
  1840. end
  1841. wait(2)
  1842. attack = false
  1843. Character.Torso.Anchored = false
  1844. Humanoid.WalkSpeed = 8
  1845. Humanoid.JumpPower = 50
  1846. else
  1847. wait(2)
  1848. for i = 0, 1, 0.1 do
  1849. swait()
  1850. PlayAnimationFromTable({
  1851. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1852. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1853. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1854. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1855. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1856. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1857. }, .3, false)
  1858. end
  1859. local sel = math.random(1,3)
  1860. if sel == 1 then
  1861. chat("Why.. Did I even try?")
  1862. elseif sel == 2 then
  1863. chat("Sorry, Nebula. I thought you were against me")
  1864. elseif sel == 3 then
  1865. chat("I can't")
  1866. end
  1867. wait(2)
  1868. attack = false
  1869. Character.Torso.Anchored = false
  1870. Humanoid.WalkSpeed = 8
  1871. Humanoid.JumpPower = 50
  1872. end
  1873. end
  1874. function LockOn()
  1875. if Mouse.Target and Mouse.Target.Parent then
  1876. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1877. if a and a.Parent ~= Character then
  1878. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1879. coroutine.wrap(function()
  1880. if targetted ~= Mouse.Target.Parent then
  1881. targetted = Mouse.Target.Parent
  1882. img2.Size = UDim2.new(1,0,1,0)
  1883. img2.ImageTransparency = 0
  1884. img2.Position = UDim2.new(0,0,0,0)
  1885. for i = 0, 2, 0.1 do
  1886. swait()
  1887. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1888. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1889. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1890. end
  1891. end
  1892. end)()
  1893. end
  1894. end
  1895. end
  1896. Mouse.KeyDown:connect(function(k)
  1897. if k == 'q' and attack == false and combo == false then
  1898. LockOn()
  1899. end
  1900. end)
  1901. Mouse.KeyDown:connect(function(k)
  1902. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1903. sleepchild()
  1904. end
  1905. end)
  1906.  
  1907.  
  1908.  
  1909. Mouse.KeyDown:connect(function(k)
  1910. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1911. throwit()
  1912. end
  1913. end)
  1914.  
  1915. Mouse.KeyDown:connect(function(k)
  1916. if k == 'c' and attack == false and combo == false then
  1917. coroutine.wrap(function()
  1918. combo = true
  1919. Humanoid.WalkSpeed = 0
  1920. Humanoid.JumpPower = 0
  1921. local asd = false
  1922. for i = 0, 1.5, .1 do
  1923. wait(.1)
  1924. if combo == false then
  1925. asd = true
  1926. break;
  1927. end
  1928. end
  1929. if asd == false then
  1930. if combo == true or input ~= '' then
  1931. Humanoid.WalkSpeed = 8
  1932. Humanoid.JumpPower = 50
  1933. combo = false
  1934. input = ''
  1935. end
  1936. end
  1937. end)()
  1938. end
  1939. end)
  1940.  
  1941. local Keys = {
  1942. [48] = "LShift",
  1943. [13] = "Enter",
  1944. [32] = "Space",
  1945. [47] = "RShift",
  1946. [92] = "Backslash",
  1947. [50] = "LCtrl",
  1948. [52] = "LAlt",
  1949. [49] = "RCtrl",
  1950. [51] = "RAlt",
  1951. [8] = "Backspace",
  1952. [45] = "CapsLock"
  1953.  
  1954. }
  1955.  
  1956. local alreadyEnded = false
  1957. Mouse.KeyDown:connect(function(k)
  1958. if k == 'n' and not attack and not combo then
  1959. Sitting = not Sitting
  1960. end
  1961. end)
  1962.  
  1963. Mouse.KeyDown:connect(function(k)
  1964. if attack == false and combo == true then
  1965. k = string.lower(k)
  1966. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1967. if #input < 8 then
  1968. input = input..k
  1969. print(input)
  1970. end
  1971. elseif Keys[string.byte(k)] == "Enter" then
  1972. combo = false
  1973. warn("Trying to execute combo: "..input)
  1974. if string.lower(input) == "aawdq" then
  1975. if targetted and attack == false then
  1976. chainreaction()
  1977. elseif not targetted then
  1978. Humanoid.WalkSpeed = 8
  1979. Humanoid.JumpPower = 50
  1980. chat("I need a target!")
  1981. end
  1982. elseif string.lower(input) == "etwzx" then
  1983. if attack == false then
  1984. if not alreadyEnded then
  1985. alreadyEnded = true
  1986. endit()
  1987. else
  1988. Humanoid.WalkSpeed = 8
  1989. Humanoid.JumpPower = 50
  1990. chat("I can't end it again..!")
  1991. end
  1992. end
  1993. else
  1994. Humanoid.WalkSpeed = 8
  1995. Humanoid.JumpPower = 50
  1996. end
  1997. input = ''
  1998. end
  1999. end
  2000. end)
  2001.  
  2002. local idleC = 0
  2003. while true do
  2004. swait()
  2005. imgl.Rotation = imgl.Rotation + 3
  2006. img2.Rotation = img2.Rotation + 3
  2007. if targetted ~= nil then
  2008. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2009. abss.Enabled = true
  2010. elseif targetted == nil then
  2011. abss.Adornee = nil
  2012. abss.Enabled = false
  2013. end
  2014. for i, v in pairs(Character:GetChildren()) do
  2015. if v:IsA("Part") then
  2016. v.Material = "SmoothPlastic"
  2017. elseif v:IsA("Accessory") then
  2018. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2019. end
  2020. end
  2021. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2022. velocity = RootPart.Velocity.y
  2023. sine = sine + change
  2024. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2025. if RootPart.Velocity.y > 1 and hit == nil then
  2026. Anim = "Jump"
  2027. idleC = 0
  2028. if attack == false then
  2029. PlayAnimationFromTable({
  2030. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2034. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2035. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2036. }, .3, false)
  2037. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2038. end
  2039. elseif RootPart.Velocity.y < -1 and hit == nil then
  2040. Anim = "Fall"
  2041. idleC = 0
  2042. if attack == false then
  2043. PlayAnimationFromTable({
  2044. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2045. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2046. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2047. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2048. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2049. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2050. }, .3, false)
  2051. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2052. end
  2053. elseif Torsovelocity < 1 and hit ~= nil then
  2054. if Sitting then
  2055. Anim = "Sitting"
  2056. if attack == false then
  2057. idleC = idleC+1
  2058. PlayAnimationFromTable({
  2059. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2060. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2061. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2062. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2063. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2064. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2065. }, .3, false)
  2066. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2067. end
  2068. else
  2069. Anim = "Idle"
  2070. if attack == false then
  2071. idleC = idleC+1
  2072. change = 1
  2073. if idleC < 175 then
  2074. PlayAnimationFromTable({
  2075. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2076. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2077. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2078. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2079. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2080. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2081. }, .3, false)
  2082. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2083. elseif idleC >= 175 and idleC < 200 then
  2084. PlayAnimationFromTable({
  2085. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2086. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2087. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2088. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2089. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2090. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2091. }, .1, false)
  2092. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2093. elseif idleC >= 200 and idleC < 325 then
  2094. PlayAnimationFromTable({
  2095. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2096. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2097. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2098. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2099. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2100. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2101. }, .01, false)
  2102. else
  2103. idleC = 0
  2104. end
  2105. end
  2106. end
  2107. elseif Torsovelocity > 2 and hit ~= nil then
  2108. Anim = "Walk"
  2109. idleC = 0
  2110. if attack == false then
  2111. PlayAnimationFromTable({
  2112. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2113. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2114. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2115. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2116. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2117. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2118. }, .3, false)
  2119. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2120. end
  2121. end
  2122. if 0 < #Effects then
  2123. for e = 1, #Effects do
  2124. if Effects[e] ~= nil then
  2125. local Thing = Effects[e]
  2126. if Thing ~= nil then
  2127. local Part = Thing[1]
  2128. local Mode = Thing[2]
  2129. local Delay = Thing[3]
  2130. local IncX = Thing[4]
  2131. local IncY = Thing[5]
  2132. local IncZ = Thing[6]
  2133. if Thing[2] == "Shoot" then
  2134. local Look = Thing[1]
  2135. local move = 30
  2136. if Thing[8] == 3 then
  2137. move = 10
  2138. end
  2139. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2140. if Thing[10] ~= nil then
  2141. da = pos
  2142. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2143. cfa = CFrame.new(Thing[4], pos)
  2144. tehCF = cfa:lerp(cf2, 0.2)
  2145. Thing[1] = tehCF.lookVector
  2146. end
  2147. local mag = (Thing[4] - pos).magnitude
  2148. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2149. if Thing[8] == 2 then
  2150. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2151. end
  2152. Thing[4] = Thing[4] + Look * move
  2153. Thing[3] = Thing[3] - 1
  2154. if 2 < Thing[5] then
  2155. Thing[5] = Thing[5] - 0.3
  2156. Thing[6] = Thing[6] - 0.3
  2157. end
  2158. if hit ~= nil then
  2159. Thing[3] = 0
  2160. if Thing[8] == 1 or Thing[8] == 3 then
  2161. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2162. else
  2163. if Thing[8] == 2 then
  2164. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2165. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2166. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2167. ref.Anchored = true
  2168. ref.CFrame = CFrame.new(pos)
  2169. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2170. game:GetService("Debris"):AddItem(ref, 0.2)
  2171. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2172. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2173. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2174. end
  2175. end
  2176. end
  2177. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2178. ref.Anchored = true
  2179. ref.CFrame = CFrame.new(pos)
  2180. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2181. game:GetService("Debris"):AddItem(ref, 1)
  2182. end
  2183. if Thing[3] <= 0 then
  2184. table.remove(Effects, e)
  2185. end
  2186. end
  2187. do
  2188. do
  2189. if Thing[2] == "FireWave" then
  2190. if Thing[3] <= Thing[4] then
  2191. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2192. Thing[3] = Thing[3] + 1
  2193. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2194. else
  2195. Part.Parent = nil
  2196. table.remove(Effects, e)
  2197. end
  2198. end
  2199. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2200. if Thing[1].Transparency <= 1 then
  2201. if Thing[2] == "Block1" then
  2202. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2203. Mesh = Thing[7]
  2204. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2205. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2206. else
  2207. if Thing[2] == "Block2" then
  2208. Thing[1].CFrame = Thing[1].CFrame
  2209. Mesh = Thing[7]
  2210. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2211. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2212. else
  2213. if Thing[2] == "Fire" then
  2214. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2215. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2216. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2217. else
  2218. if Thing[2] == "Cylinder" then
  2219. Mesh = Thing[7]
  2220. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2221. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2222. else
  2223. if Thing[2] == "Blood" then
  2224. Mesh = Thing[7]
  2225. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2226. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2227. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2228. else
  2229. if Thing[2] == "Elec" then
  2230. Mesh = Thing[10]
  2231. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2232. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2233. else
  2234. if Thing[2] == "Disappear" then
  2235. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2236. else
  2237. if Thing[2] == "Shatter" then
  2238. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2239. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2240. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2241. Thing[6] = Thing[6] + Thing[5]
  2242. end
  2243. end
  2244. end
  2245. end
  2246. end
  2247. end
  2248. end
  2249. end
  2250. else
  2251. Part.Parent = nil
  2252. table.remove(Effects, e)
  2253. end
  2254. end
  2255. end
  2256. end
  2257. end
  2258. end
  2259. end
  2260. end
  2261. end
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