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dai_pon

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Jun 7th, 2018
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  1. VAL:
  2. Item_Information:
  3. Item_Name: "&5AS-VAL"
  4. Item_Type: 273
  5. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A+|&7・連射 &8: &7A|&7・精度 &8: &7B|&7・制御 &8: &7A+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7セミオート狙撃銃 |&7制御がしやすく扱いが容易|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 9
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 160
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6&l》&7&l[&5&lAS-VAL&7&l] &6&l》&r&c<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "hoge <shooter> 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87. Particle_Player_Shoot: SMOKE
  88.  
  89. KNIFE:
  90. Item_Information:
  91. Item_Name: "&8Survival Knife"
  92. Item_Type: 267
  93. Item_Lore: "&7Type &8: &7ThirdWeapon|&7・攻撃 &8: &7C|&7・装填 &8: &7A|&7---------------&c説明&7---------------|&7サバイバーの必需アイテム |&7最悪これで戦う羽目になる...|&7----------------------------------"
  94. Melee_Mode: false
  95. Skip_Name_Check: false
  96. Remove_Unused_Tag: false
  97. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  98. Hidden_From_List: false
  99. Shooting:
  100. Disable: false
  101. Dual_Wield: false
  102. Right_Click_To_Shoot: false
  103. Cancel_Left_Click_Block_Damage: true
  104. Cancel_Right_Click_Interactions: true
  105. Delay_Between_Shots: 30
  106. Recoil_Amount: 0
  107. Projectile_Amount: 1
  108. Projectile_Type: egg
  109. Remove_Arrows_On_Impact: false
  110. Remove_Bullet_Drop: false
  111. Removal_Or_Drag_Delay: 4-true
  112. Projectile_Speed: 30
  113. Projectile_Damage: 5
  114. Projectile_Flames: false
  115. Projectile_Incendiary:
  116. Enable: false
  117. Duration: 0
  118. Bullet_Spread: 0
  119. Reset_Fall_Distance: true
  120. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  121. Sneak:
  122. Enable: true
  123. No_Recoil: true
  124. Bullet_Spread: 0
  125. Sneak_Before_Shooting: false
  126. Burstfire:
  127. Enable: false
  128. Shots_Per_Burst: 1
  129. Delay_Between_Shots_In_Burst: 10
  130. Ammo:
  131. Enable: false
  132. Ammo_Item_ID: 371
  133. Take_Ammo_Per_Shot: true
  134. Ammo_Name_Check: "&eAmmo"
  135. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  136. Reload:
  137. Enable: true
  138. Reload_Amount: 1
  139. Reload_With_Mouse: false
  140. Starting_Amount: 1
  141. Reload_Bullets_Individually: false
  142. Take_Ammo_On_Reload: false
  143. Take_Ammo_As_Magazine: false
  144. Reload_Duration: 20
  145. Reload_Shoot_Delay: 0
  146. Destroy_When_Empty: false
  147. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  148. Scope:
  149. Enable: false
  150. Night_Vision: true
  151. Zoom_Amount: 8
  152. Zoom_Bullet_Spread: 0
  153. Zoom_Before_Shooting: false
  154. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  155. Custom_Death_Message:
  156. Normal: "&9<shooter>&r &6&l》&7&l[&8&lSurvival Knife&7&l] &6&l》&r&c<victim> "
  157. Headshot:
  158. Enable: false
  159. Bonus_Damage: 2
  160. Message_Shooter: "&3HeadShot!"
  161. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  162. Extras:
  163. Run_Console_Command: "hoge <shooter> 5"
  164.  
  165. BARRET:
  166. Item_Information:
  167. Item_Name: "&7Barret-M82A1"
  168. Item_Type: 278
  169. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7C |&7・弾速 &8: &7A+|&7・連射 &8: &7C|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  170. Melee_Mode: false
  171. Skip_Name_Check: false
  172. Remove_Unused_Tag: false
  173. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  174. Hidden_From_List: false
  175. Shooting:
  176. Disable: false
  177. Dual_Wield: false
  178. Right_Click_To_Shoot: true
  179. Cancel_Left_Click_Block_Damage: true
  180. Cancel_Right_Click_Interactions: true
  181. Delay_Between_Shots: 25
  182. Recoil_Amount: 5
  183. Projectile_Amount: 1
  184. Projectile_Type: egg
  185. Remove_Arrows_On_Impact: false
  186. Remove_Bullet_Drop: false
  187. Removal_Or_Drag_Delay: false
  188. Projectile_Speed: 90
  189. Projectile_Damage: 13
  190. Projectile_Flames: false
  191. Projectile_Incendiary:
  192. Enable: false
  193. Duration: 0
  194. Bullet_Spread: 3
  195. Reset_Fall_Distance: true
  196. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1.5-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  197. Sneak:
  198. Enable: true
  199. No_Recoil: false
  200. Bullet_Spread: 2
  201. Sneak_Before_Shooting: false
  202. Burstfire:
  203. Enable: false
  204. Shots_Per_Burst: 1
  205. Delay_Between_Shots_In_Burst: 10
  206. Ammo:
  207. Enable: true
  208. Ammo_Item_ID: 371
  209. Take_Ammo_Per_Shot: true
  210. Ammo_Name_Check: "&eAmmo"
  211. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  212. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Reload:
  214. Enable: true
  215. Reload_Amount: 5
  216. Reload_With_Mouse: false
  217. Starting_Amount: 5
  218. Reload_Bullets_Individually: false
  219. Take_Ammo_On_Reload: false
  220. Take_Ammo_As_Magazine: false
  221. Reload_Duration: 220
  222. Reload_Shoot_Delay: 30
  223. Destroy_When_Empty: false
  224. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  225. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  226. Scope:
  227. Enable: true
  228. Night_Vision: true
  229. Zoom_Amount: 8
  230. Zoom_Bullet_Spread: 0.22
  231. Zoom_Before_Shooting: false
  232. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  233. Custom_Death_Message:
  234. Normal: "&9<shooter>&r &6&l》&7&l[&7&lBarret-M82A1&7&l] &6&l》&r&c<victim> "
  235. Headshot:
  236. Enable: true
  237. Bonus_Damage: 4
  238. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  239. Abilities:
  240. Reset_Hit_Cooldown: true
  241. No_Vertical_Recoil: true
  242. Knockback: 4
  243. Hit_Events:
  244. Enable: true
  245. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  246. Extras:
  247. Run_Console_Command: "hoge <shooter> 12"
  248. Particles:
  249. Enable: true
  250. Particle_Terrain: true
  251. Particle_Player_Shoot: SMOKE
  252.  
  253.  
  254. M1911:
  255. Item_Information:
  256. Item_Name: "&6M1911"
  257. Item_Type: 292
  258. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7C+|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A+|&7・制御 &8: &7A+|&7・BackStab &8: &7+2|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  259. Melee_Mode: false
  260. Skip_Name_Check: false
  261. Remove_Unused_Tag: false
  262. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  263. Hidden_From_List: false
  264. Shooting:
  265. Disable: false
  266. Dual_Wield: false
  267. Right_Click_To_Shoot: true
  268. Cancel_Left_Click_Block_Damage: true
  269. Cancel_Right_Click_Interactions: true
  270. Delay_Between_Shots: 5
  271. Recoil_Amount: 0
  272. Projectile_Amount: 1
  273. Projectile_Type: snowball
  274. Remove_Arrows_On_Impact: false
  275. Remove_Bullet_Drop: false
  276. Removal_Or_Drag_Delay: false
  277. Projectile_Speed: 40
  278. Projectile_Damage: 3
  279. Projectile_Flames: false
  280. Projectile_Incendiary:
  281. Enable: false
  282. Duration: 0
  283. Bullet_Spread: 0.4
  284. Reset_Fall_Distance: true
  285. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  286. Sneak:
  287. Enable: true
  288. No_Recoil: true
  289. Bullet_Spread: 0.1
  290. Sneak_Before_Shooting: false
  291. Burstfire:
  292. Enable:
  293. Shots_Per_Burst: 1
  294. Delay_Between_Shots_In_Burst: 10
  295. Ammo:
  296. Enable: true
  297. Ammo_Item_ID: 371
  298. Take_Ammo_Per_Shot: true
  299. Ammo_Name_Check: "&eAmmo"
  300. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  301. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  302. Firearm_Action:
  303. Type: slide
  304. Reload:
  305. Enable: true
  306. Reload_Amount: 8
  307. Reload_With_Mouse: false
  308. Starting_Amount: 8
  309. Reload_Bullets_Individually: false
  310. Take_Ammo_On_Reload: false
  311. Take_Ammo_As_Magazine: false
  312. Reload_Duration: 60
  313. Reload_Shoot_Delay: 10
  314. Destroy_When_Empty: false
  315. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  316. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  317. Scope:
  318. Enable: false
  319. Night_Vision: true
  320. Zoom_Amount: 8
  321. Zoom_Bullet_Spread: 0
  322. Zoom_Before_Shooting: false
  323. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  324. Custom_Death_Message:
  325. Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1911&7&l] &6&l》&r&c<victim> "
  326. Headshot:
  327. Enable: false
  328. Bonus_Damage: 1
  329. Message_Shooter: "&3HeadShot!"
  330. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  331. Abilities:
  332. Reset_Hit_Cooldown: true
  333. No_Vertical_Recoil: true
  334. Knockback: 0
  335. Hit_Events:
  336. Enable: true
  337. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  338. Extras:
  339. Run_Console_Command: "hoge <shooter> 3"
  340. Particles:
  341. Enable: true
  342. Particle_Terrain: true
  343.  
  344. MAC:
  345. Item_Information:
  346. Item_Name: "&3MAC-10"
  347. Item_Type: 405
  348. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7A+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  349. Melee_Mode: false
  350. Skip_Name_Check: false
  351. Remove_Unused_Tag: false
  352. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  353. Hidden_From_List: false
  354. Shooting:
  355. Disable: false
  356. Dual_Wield: false
  357. Right_Click_To_Shoot: true
  358. Cancel_Left_Click_Block_Damage: true
  359. Cancel_Right_Click_Interactions: true
  360. Recoil_Amount: 1
  361. Projectile_Amount: 1
  362. Projectile_Type: egg
  363. Remove_Arrows_On_Impact: false
  364. Remove_Bullet_Drop: false
  365. Removal_Or_Drag_Delay: false
  366. Projectile_Speed: 70
  367. Projectile_Damage: 3
  368. Projectile_Flames: false
  369. Projectile_Incendiary:
  370. Enable: false
  371. Duration: 0
  372. Bullet_Spread: 1.1
  373. Reset_Fall_Distance: true
  374. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  375. Fully_Automatic:
  376. Enable: true
  377. Fire_Rate: 9
  378. Sneak:
  379. Enable: true
  380. No_Recoil: true
  381. Bullet_Spread: 0.45
  382. Sneak_Before_Shooting: false
  383. Burstfire:
  384. Enable: false
  385. Shots_Per_Burst: 1
  386. Delay_Between_Shots_In_Burst: 10
  387. Ammo:
  388. Enable: true
  389. Ammo_Item_ID: 371
  390. Take_Ammo_Per_Shot: true
  391. Ammo_Name_Check: "&eAmmo"
  392. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  393. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  394. Reload:
  395. Enable: true
  396. Reload_Amount: 32
  397. Reload_With_Mouse: false
  398. Starting_Amount: 32
  399. Reload_Bullets_Individually: false
  400. Take_Ammo_On_Reload: false
  401. Take_Ammo_As_Magazine: false
  402. Reload_Duration: 100
  403. Reload_Shoot_Delay: 10
  404. Destroy_When_Empty: false
  405. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  406. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  407. Scope:
  408. Enable: false
  409. Night_Vision: true
  410. Zoom_Amount: 8
  411. Zoom_Bullet_Spread: 0
  412. Zoom_Before_Shooting: false
  413. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  414. Custom_Death_Message:
  415. Normal: "&9<shooter>&r &6&l》&7&l[&3&lMac-10&7&l] &6&l》&r&c<victim> "
  416. Headshot:
  417. Enable: true
  418. Bonus_Damage: 1
  419. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  420. Abilities:
  421. Reset_Hit_Cooldown: true
  422. No_Vertical_Recoil: true
  423. Knockback: 0
  424. Hit_Events:
  425. Enable: true
  426. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  427. Extras:
  428. Run_Console_Command: "hoge <shooter> 3"
  429. Particles:
  430. Enable: true
  431. Particle_Terrain: true
  432.  
  433. M16:
  434. Item_Information:
  435. Item_Name: "&9M16"
  436. Item_Type: 271
  437. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7A|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  438. Melee_Mode: false
  439. Skip_Name_Check: false
  440. Remove_Unused_Tag: false
  441. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  442. Hidden_From_List: false
  443. Shooting:
  444. Disable: false
  445. Dual_Wield: false
  446. Right_Click_To_Shoot: true
  447. Cancel_Left_Click_Block_Damage: true
  448. Cancel_Right_Click_Interactions: true
  449. Delay_Between_Shots: 12
  450. Recoil_Amount: 1
  451. Projectile_Amount: 1
  452. Projectile_Type: egg
  453. Remove_Arrows_On_Impact: false
  454. Remove_Bullet_Drop: false
  455. Removal_Or_Drag_Delay: false
  456. Projectile_Speed: 90
  457. Projectile_Damage: 3
  458. Projectile_Flames: false
  459. Projectile_Incendiary:
  460. Enable: false
  461. Duration: 0
  462. Bullet_Spread: 0.7
  463. Reset_Fall_Distance: true
  464. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  465. Fully_Automatic:
  466. Enable: false
  467. Fire_Rate: 6
  468. Sneak:
  469. Enable: true
  470. No_Recoil: true
  471. Bullet_Spread: 0.2
  472. Sneak_Before_Shooting: false
  473. Burstfire:
  474. Enable: true
  475. Shots_Per_Burst: 3
  476. Delay_Between_Shots_In_Burst: 2
  477. Ammo:
  478. Enable: true
  479. Ammo_Item_ID: 371
  480. Take_Ammo_Per_Shot: true
  481. Ammo_Name_Check: "&eAmmo"
  482. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  483. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  484. Reload:
  485. Enable: true
  486. Reload_Amount: 30
  487. Reload_With_Mouse: false
  488. Starting_Amount: 30
  489. Reload_Bullets_Individually: false
  490. Take_Ammo_On_Reload: false
  491. Take_Ammo_As_Magazine: false
  492. Reload_Duration: 120
  493. Reload_Shoot_Delay: 10
  494. Destroy_When_Empty: false
  495. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  496. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  497. Scope:
  498. Enable: false
  499. Night_Vision: true
  500. Zoom_Amount: 8
  501. Zoom_Bullet_Spread: 0
  502. Zoom_Before_Shooting: false
  503. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  504. Custom_Death_Message:
  505. Normal: "&9<shooter>&r &6&l》&7&l[&3&lM16&7&l] &6&l》&r&c<victim> "
  506. Headshot:
  507. Enable: true
  508. Bonus_Damage: 1
  509. Message_Shooter: "&3HeadShot!"
  510. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  511. Abilities:
  512. Reset_Hit_Cooldown: true
  513. No_Vertical_Recoil: true
  514. Knockback: 0
  515. Hit_Events:
  516. Enable: true
  517. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  518. Extras:
  519. Run_Console_Command: "hoge <shooter> 3"
  520. Particles:
  521. Enable: true
  522. Particle_Terrain: true
  523.  
  524. MP5:
  525. Item_Information:
  526. Item_Name: "&3MP5"
  527. Item_Type: 406
  528. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7A|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  529. Melee_Mode: false
  530. Skip_Name_Check: false
  531. Remove_Unused_Tag: false
  532. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  533. Hidden_From_List: false
  534. Shooting:
  535. Disable: false
  536. Dual_Wield: false
  537. Right_Click_To_Shoot: true
  538. Cancel_Left_Click_Block_Damage: true
  539. Cancel_Right_Click_Interactions: true
  540. Recoil_Amount: 1
  541. Projectile_Amount: 1
  542. Projectile_Type: snowball
  543. Remove_Arrows_On_Impact: false
  544. Remove_Bullet_Drop: false
  545. Removal_Or_Drag_Delay: false
  546. Projectile_Speed: 60
  547. Projectile_Damage: 3
  548. Projectile_Flames: false
  549. Projectile_Incendiary:
  550. Enable: false
  551. Duration: 0
  552. Bullet_Spread: 0.8
  553. Reset_Fall_Distance: true
  554. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  555. Fully_Automatic:
  556. Enable: true
  557. Fire_Rate: 4
  558. Sneak:
  559. Enable: true
  560. No_Recoil: true
  561. Bullet_Spread: 0.22
  562. Sneak_Before_Shooting: false
  563. Burstfire:
  564. Enable: false
  565. Shots_Per_Burst: 1
  566. Delay_Between_Shots_In_Burst: 10
  567. Ammo:
  568. Enable: true
  569. Ammo_Item_ID: 371
  570. Take_Ammo_Per_Shot: true
  571. Ammo_Name_Check: "&eAmmo"
  572. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  573. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  574. Reload:
  575. Enable: true
  576. Reload_Amount: 30
  577. Reload_With_Mouse: false
  578. Starting_Amount: 30
  579. Reload_Bullets_Individually: false
  580. Take_Ammo_On_Reload: false
  581. Take_Ammo_As_Magazine: false
  582. Reload_Duration: 100
  583. Reload_Shoot_Delay: 10
  584. Destroy_When_Empty: false
  585. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  586. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  587. Scope:
  588. Enable: false
  589. Night_Vision: true
  590. Zoom_Amount: 8
  591. Zoom_Bullet_Spread: 0
  592. Zoom_Before_Shooting: false
  593. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  594. Custom_Death_Message:
  595. Normal: "&9<shooter>&r &6&l》&7&l[&3&lMP5&7&l] &6&l》&r&c<victim> "
  596. Headshot:
  597. Enable: false
  598. Bonus_Damage: 2
  599. Message_Shooter: "&3HeadShot!"
  600. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  601. Abilities:
  602. Reset_Hit_Cooldown: true
  603. No_Vertical_Recoil: true
  604. Knockback: 0
  605. Hit_Events:
  606. Enable: true
  607. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  608. Extras:
  609. Run_Console_Command: "hoge <shooter> 3"
  610. Particles:
  611. Enable: true
  612. Particle_Terrain: true
  613.  
  614. DESERT:
  615. Item_Information:
  616. Item_Name: "&6Desert Eagle"
  617. Item_Type: 294
  618. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  619. Melee_Mode: false
  620. Skip_Name_Check: false
  621. Remove_Unused_Tag: false
  622. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  623. Hidden_From_List: false
  624. Shooting:
  625. Disable: false
  626. Dual_Wield: false
  627. Right_Click_To_Shoot: true
  628. Cancel_Left_Click_Block_Damage: true
  629. Cancel_Right_Click_Interactions: true
  630. Delay_Between_Shots: 8
  631. Recoil_Amount: 2
  632. Projectile_Amount: 1
  633. Projectile_Type: snowball
  634. Remove_Arrows_On_Impact: false
  635. Remove_Bullet_Drop: false
  636. Removal_Or_Drag_Delay: false
  637. Projectile_Speed: 30
  638. Projectile_Damage: 5
  639. Projectile_Flames: false
  640. Projectile_Incendiary:
  641. Enable: false
  642. Duration: 0
  643. Bullet_Spread: 1.0
  644. Reset_Fall_Distance: true
  645. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  646. Sneak:
  647. Enable: true
  648. No_Recoil: false
  649. Bullet_Spread: 0.42
  650. Sneak_Before_Shooting: false
  651. Burstfire:
  652. Enable: false
  653. Shots_Per_Burst: 1
  654. Delay_Between_Shots_In_Burst: 10
  655. Ammo:
  656. Enable: true
  657. Ammo_Item_ID: 371
  658. Take_Ammo_Per_Shot: true
  659. Ammo_Name_Check: "&eAmmo"
  660. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  661. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  662. Firearm_Action:
  663. Type: slide
  664. Reload:
  665. Enable: true
  666. Reload_Amount: 7
  667. Reload_With_Mouse: false
  668. Starting_Amount: 7
  669. Reload_Bullets_Individually: false
  670. Take_Ammo_On_Reload: false
  671. Take_Ammo_As_Magazine: false
  672. Reload_Duration: 80
  673. Reload_Shoot_Delay: 10
  674. Destroy_When_Empty: false
  675. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  676. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  677. Scope:
  678. Enable: false
  679. Night_Vision: true
  680. Zoom_Amount: 8
  681. Zoom_Bullet_Spread: 0
  682. Zoom_Before_Shooting: false
  683. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  684. Custom_Death_Message:
  685. Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle&7&l] &6&l》&r&c<victim> "
  686. Headshot:
  687. Enable: false
  688. Bonus_Damage: 1
  689. Message_Shooter: "&3HeadShot!"
  690. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  691. Abilities:
  692. Reset_Hit_Cooldown: true
  693. No_Vertical_Recoil: true
  694. Knockback: 1
  695. Hit_Events:
  696. Enable: true
  697. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  698. Extras:
  699. Run_Console_Command: "hoge <shooter> 5"
  700. Particles:
  701. Enable: true
  702. Particle_Terrain: true
  703.  
  704. SPAS:
  705. Item_Information:
  706. Item_Name: "&cSPAS-15"
  707. Item_Type: 280
  708. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7A+|&7・射程 &8: &7A|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  709. Melee_Mode: false
  710. Skip_Name_Check: false
  711. Remove_Unused_Tag: false
  712. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  713. Hidden_From_List: false
  714. Shooting:
  715. Disable: false
  716. Dual_Wield: false
  717. Right_Click_To_Shoot: true
  718. Cancel_Left_Click_Block_Damage: true
  719. Cancel_Right_Click_Interactions: true
  720. Delay_Between_Shots: 10
  721. Recoil_Amount: 2
  722. Projectile_Amount: 7
  723. Projectile_Type: snowball
  724. Remove_Arrows_On_Impact: false
  725. Remove_Bullet_Drop: false
  726. Removal_Or_Drag_Delay: 7-true
  727. Projectile_Speed: 35
  728. Projectile_Damage: 3
  729. Projectile_Flames: false
  730. Projectile_Incendiary:
  731. Enable: false
  732. Duration: 0
  733. Bullet_Spread: 1.5
  734. Reset_Fall_Distance: true
  735. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  736. Sneak:
  737. Enable: true
  738. No_Recoil: false
  739. Bullet_Spread: 1.1
  740. Sneak_Before_Shooting: false
  741. Burstfire:
  742. Enable: false
  743. Shots_Per_Burst: 1
  744. Delay_Between_Shots_In_Burst: 10
  745. Ammo:
  746. Enable: true
  747. Ammo_Item_ID: 371
  748. Take_Ammo_Per_Shot: true
  749. Ammo_Name_Check: "&eAmmo"
  750. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  751. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  752. Firearm_Action:
  753. Type: slide
  754. Reload:
  755. Enable: true
  756. Reload_Amount: 6
  757. Reload_With_Mouse: false
  758. Starting_Amount: 6
  759. Reload_Bullets_Individually: false
  760. Take_Ammo_On_Reload: false
  761. Take_Ammo_As_Magazine: false
  762. Reload_Duration: 120
  763. Reload_Shoot_Delay: 10
  764. Destroy_When_Empty: false
  765. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  766. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  767. Scope:
  768. Enable: false
  769. Night_Vision: true
  770. Zoom_Amount: 8
  771. Zoom_Bullet_Spread: 0
  772. Zoom_Before_Shooting: false
  773. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  774. Custom_Death_Message:
  775. Normal: "&9<shooter>&r &6&l》&7&l[&c&lSPAS-15&7&l] &6&l》&r&c<victim> "
  776. Headshot:
  777. Enable: false
  778. Bonus_Damage: 1
  779. Message_Shooter: "&3HeadShot!"
  780. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  781. Abilities:
  782. Reset_Hit_Cooldown: true
  783. No_Vertical_Recoil: true
  784. Knockback: 0
  785. Hit_Events:
  786. Enable: true
  787. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  788. Extras:
  789. Run_Console_Command: "hoge <shooter> 2"
  790. Run_Command:
  791. "@clear <shooter> minecraft:gold_nugget 0 6"
  792. Particles:
  793. Enable: true
  794. Particle_Terrain: true
  795.  
  796. STRIKER:
  797. Item_Information:
  798. Item_Name: "&cStriker-12"
  799. Item_Type: 256
  800. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7B|&7・射程 &8: &7C+|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  801. Melee_Mode: false
  802. Skip_Name_Check: false
  803. Remove_Unused_Tag: false
  804. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  805. Hidden_From_List: false
  806. Shooting:
  807. Disable: false
  808. Dual_Wield: false
  809. Right_Click_To_Shoot: true
  810. Cancel_Left_Click_Block_Damage: true
  811. Cancel_Right_Click_Interactions: true
  812. Delay_Between_Shots: 5
  813. Recoil_Amount: 1
  814. Projectile_Amount: 6
  815. Projectile_Type: snowball
  816. Remove_Arrows_On_Impact: false
  817. Remove_Bullet_Drop: false
  818. Removal_Or_Drag_Delay: 3-true
  819. Projectile_Speed: 30
  820. Projectile_Damage: 2
  821. Projectile_Flames: false
  822. Projectile_Incendiary:
  823. Enable: false
  824. Duration: 0
  825. Bullet_Spread: 1.6
  826. Reset_Fall_Distance: true
  827. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  828. Sneak:
  829. Enable: true
  830. No_Recoil: false
  831. Bullet_Spread: 1.4
  832. Sneak_Before_Shooting: false
  833. Burstfire:
  834. Enable: false
  835. Shots_Per_Burst: 1
  836. Delay_Between_Shots_In_Burst: 10
  837. Ammo:
  838. Enable: true
  839. Ammo_Item_ID: 371
  840. Take_Ammo_Per_Shot: true
  841. Ammo_Name_Check: "&eAmmo"
  842. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  843. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  844. Firearm_Action:
  845. Type: slide
  846. Reload:
  847. Enable: true
  848. Reload_Amount: 12
  849. Reload_With_Mouse: false
  850. Starting_Amount: 12
  851. Reload_Bullets_Individually: true
  852. Take_Ammo_On_Reload: false
  853. Take_Ammo_As_Magazine: false
  854. Reload_Duration: 25
  855. Reload_Shoot_Delay: 10
  856. Destroy_When_Empty: false
  857. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  858. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  859. Scope:
  860. Enable: false
  861. Night_Vision: true
  862. Zoom_Amount: 8
  863. Zoom_Bullet_Spread: 0
  864. Zoom_Before_Shooting: false
  865. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  866. Custom_Death_Message:
  867. Normal: "&9<shooter>&r &6&l》&7&l[&c&lStriker-12&7&l] &6&l》&r&c<victim> "
  868. Headshot:
  869. Enable: false
  870. Bonus_Damage: 1
  871. Message_Shooter: "&3HeadShot!"
  872. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  873. Abilities:
  874. Reset_Hit_Cooldown: true
  875. No_Vertical_Recoil: true
  876. Knockback: 0
  877. Hit_Events:
  878. Enable: true
  879. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  880. Extras:
  881. Run_Console_Command: "hoge <shooter> 2"
  882. Run_Command:
  883. "@clear <shooter> minecraft:gold_nugget 0 5"
  884. Particles:
  885. Enable: true
  886. Particle_Terrain: true
  887.  
  888. MG3:
  889. Item_Information:
  890. Item_Name: "&aMG3"
  891. Item_Type: 293
  892. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7C |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  893. Melee_Mode: false
  894. Skip_Name_Check: false
  895. Remove_Unused_Tag: false
  896. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  897. Skip_Name_Check: true
  898. Hidden_From_List: false
  899. Shooting:
  900. Disable: false
  901. Dual_Wield: false
  902. Right_Click_To_Shoot: true
  903. Cancel_Left_Click_Block_Damage: true
  904. Cancel_Right_Click_Interactions: true
  905. Recoil_Amount: 1
  906. Projectile_Amount: 1
  907. Projectile_Type: snowball
  908. Remove_Arrows_On_Impact: false
  909. Remove_Bullet_Drop: false
  910. Removal_Or_Drag_Delay: false
  911. Projectile_Speed: 40
  912. Projectile_Damage: 3
  913. Projectile_Flames: false
  914. Projectile_Incendiary:
  915. Enable: false
  916. Duration: 0
  917. Bullet_Spread: 1.2
  918. Reset_Fall_Distance: true
  919. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  920. Sneak:
  921. Enable: true
  922. No_Recoil: false
  923. Bullet_Spread: 0.4
  924. Sneak_Before_Shooting: false
  925. Fully_Automatic:
  926. Enable: true
  927. Fire_Rate: 1
  928. Burstfire:
  929. Enable: false
  930. Shots_Per_Burst: 1
  931. Delay_Between_Shots_In_Burst: 10
  932. Ammo:
  933. Enable: true
  934. Ammo_Item_ID: 371
  935. Take_Ammo_Per_Shot: true
  936. Ammo_Name_Check: "&eAmmo"
  937. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  938. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  939. Firearm_Action:
  940. Type: slide
  941. Reload:
  942. Enable: true
  943. Reload_Amount: 120
  944. Reload_With_Mouse: false
  945. Starting_Amount: 120
  946. Reload_Bullets_Individually: false
  947. Take_Ammo_On_Reload: false
  948. Take_Ammo_As_Magazine: false
  949. Reload_Duration: 260
  950. Reload_Shoot_Delay: 10
  951. Destroy_When_Empty: false
  952. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  953. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  954. Scope:
  955. Enable: false
  956. Night_Vision: true
  957. Zoom_Amount: 8
  958. Zoom_Bullet_Spread: 0
  959. Zoom_Before_Shooting: false
  960. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  961. Custom_Death_Message:
  962. Normal: "&9<shooter>&r &6&l》&7&l[&a&lMG3&7&l] &6&l》&r&c<victim> "
  963. Headshot:
  964. Enable: false
  965. Bonus_Damage: 1
  966. Message_Shooter: "&3HeadShot!"
  967. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  968. Abilities:
  969. Reset_Hit_Cooldown: true
  970. No_Vertical_Recoil: true
  971. Knockback: 0
  972. Hit_Events:
  973. Enable: true
  974. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  975. Extras:
  976. Run_Console_Command: "hoge <shooter> 3"
  977. Particles:
  978. Enable: true
  979. Particle_Terrain: true
  980.  
  981. WA2000:
  982. Item_Information:
  983. Item_Name: "&6WA2000"
  984. Item_Type: 285
  985. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &6S|&7・連射 &8: &7B+|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  986. Melee_Mode: false
  987. Skip_Name_Check: false
  988. Remove_Unused_Tag: false
  989. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  990. Hidden_From_List: false
  991. Shooting:
  992. Disable: false
  993. Dual_Wield: false
  994. Right_Click_To_Shoot: true
  995. Cancel_Left_Click_Block_Damage: true
  996. Cancel_Right_Click_Interactions: true
  997. Delay_Between_Shots: 40
  998. Recoil_Amount: 4
  999. Projectile_Amount: 1
  1000. Projectile_Type: egg
  1001. Remove_Arrows_On_Impact: false
  1002. Remove_Bullet_Drop: false
  1003. Removal_Or_Drag_Delay: false
  1004. Projectile_Speed: 120
  1005. Projectile_Damage: 12
  1006. Projectile_Flames: false
  1007. Projectile_Incendiary:
  1008. Enable: false
  1009. Duration: 0
  1010. Bullet_Spread: 3
  1011. Reset_Fall_Distance: true
  1012. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1.8-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1013. Sneak:
  1014. Enable: true
  1015. No_Recoil: false
  1016. Bullet_Spread: 2
  1017. Sneak_Before_Shooting: false
  1018. Burstfire:
  1019. Enable: false
  1020. Shots_Per_Burst: 1
  1021. Delay_Between_Shots_In_Burst: 10
  1022. Ammo:
  1023. Enable: true
  1024. Ammo_Item_ID: 371
  1025. Take_Ammo_Per_Shot: true
  1026. Ammo_Name_Check: "&eAmmo"
  1027. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1028. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1029. Reload:
  1030. Enable: true
  1031. Reload_Amount: 6
  1032. Reload_With_Mouse: false
  1033. Starting_Amount: 6
  1034. Reload_Bullets_Individually: false
  1035. Take_Ammo_On_Reload: false
  1036. Take_Ammo_As_Magazine: false
  1037. Reload_Duration: 160
  1038. Reload_Shoot_Delay: 30
  1039. Destroy_When_Empty: false
  1040. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1041. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1042. Scope:
  1043. Enable: true
  1044. Night_Vision: true
  1045. Zoom_Amount: 10
  1046. Zoom_Bullet_Spread: 0.2
  1047. Zoom_Before_Shooting: false
  1048. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1049. Custom_Death_Message:
  1050. Normal: "&9<shooter>&r &6&l》&7&l[&6&lWA2000&7&l] &6&l》&r&c<victim> "
  1051. Headshot:
  1052. Enable: true
  1053. Bonus_Damage: 5
  1054. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1055. Abilities:
  1056. Reset_Hit_Cooldown: true
  1057. No_Vertical_Recoil: true
  1058. Knockback: 4
  1059. Hit_Events:
  1060. Enable: true
  1061. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1062. Extras:
  1063. Run_Console_Command: "hoge <shooter> 15"
  1064. Particles:
  1065. Enable: true
  1066. Particle_Terrain: true
  1067. Particle_Player_Shoot: SMOKE
  1068.  
  1069. MK5:
  1070. Item_Information:
  1071. Item_Name: "&9MK5"
  1072. Item_Type: 291
  1073. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B|&7・弾速 &8: &7B+|&7・連射 &8: &7A|&7・精度 &8: &7B+|&7・制御 &8: &7A|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1074. Melee_Mode: false
  1075. Skip_Name_Check: false
  1076. Remove_Unused_Tag: false
  1077. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1078. Hidden_From_List: false
  1079. Shooting:
  1080. Disable: false
  1081. Dual_Wield: false
  1082. Right_Click_To_Shoot: true
  1083. Cancel_Left_Click_Block_Damage: true
  1084. Cancel_Right_Click_Interactions: true
  1085. Delay_Between_Shots: 10
  1086. Recoil_Amount: 1
  1087. Projectile_Amount: 1
  1088. Projectile_Type: snowball
  1089. Remove_Arrows_On_Impact: false
  1090. Remove_Bullet_Drop: false
  1091. Removal_Or_Drag_Delay: false
  1092. Projectile_Speed: 40
  1093. Projectile_Damage: 2
  1094. Projectile_Flames: false
  1095. Projectile_Incendiary:
  1096. Enable: false
  1097. Duration: 0
  1098. Bullet_Spread: 0.8
  1099. Reset_Fall_Distance: true
  1100. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1101. Fully_Automatic:
  1102. Enable: false
  1103. Fire_Rate: 6
  1104. Sneak:
  1105. Enable: true
  1106. No_Recoil: false
  1107. Bullet_Spread: 0.2
  1108. Sneak_Before_Shooting: false
  1109. Burstfire:
  1110. Enable: true
  1111. Shots_Per_Burst: 3
  1112. Delay_Between_Shots_In_Burst: 2
  1113. Ammo:
  1114. Enable: true
  1115. Ammo_Item_ID: 371
  1116. Take_Ammo_Per_Shot: true
  1117. Ammo_Name_Check: "&eAmmo"
  1118. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1119. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1120. Reload:
  1121. Enable: true
  1122. Reload_Amount: 15
  1123. Reload_With_Mouse: false
  1124. Starting_Amount: 15
  1125. Reload_Bullets_Individually: false
  1126. Take_Ammo_On_Reload: false
  1127. Take_Ammo_As_Magazine: false
  1128. Reload_Duration: 80
  1129. Reload_Shoot_Delay: 10
  1130. Destroy_When_Empty: false
  1131. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1132. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1133. Scope:
  1134. Enable: false
  1135. Night_Vision: true
  1136. Zoom_Amount: 8
  1137. Zoom_Bullet_Spread: 0
  1138. Zoom_Before_Shooting: false
  1139. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1140. Custom_Death_Message:
  1141. Normal: "&9<shooter>&r &6&l》&7&l[&9&lMK5&7&l] &6&l》&r&c<victim> "
  1142. Headshot:
  1143. Enable: true
  1144. Bonus_Damage: 1
  1145. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1146. Abilities:
  1147. Reset_Hit_Cooldown: true
  1148. No_Vertical_Recoil: true
  1149. Knockback: 0
  1150. Hit_Events:
  1151. Enable: true
  1152. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1153. Extras:
  1154. Run_Console_Command: "hoge <shooter> 2"
  1155. Particles:
  1156. Enable: true
  1157. Particle_Terrain: true
  1158.  
  1159. AK:
  1160. Item_Information:
  1161. Item_Name: "&6AK-47"
  1162. Item_Type: 284
  1163. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1164. Melee_Mode: false
  1165. Skip_Name_Check: false
  1166. Remove_Unused_Tag: false
  1167. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1168. Hidden_From_List: false
  1169. Shooting:
  1170. Disable: false
  1171. Dual_Wield: false
  1172. Right_Click_To_Shoot: true
  1173. Cancel_Left_Click_Block_Damage: true
  1174. Cancel_Right_Click_Interactions: true
  1175. Recoil_Amount: 1
  1176. Projectile_Amount: 1
  1177. Projectile_Type: snowball
  1178. Remove_Arrows_On_Impact: false
  1179. Remove_Bullet_Drop: false
  1180. Removal_Or_Drag_Delay: false
  1181. Projectile_Speed: 48
  1182. Projectile_Damage: 2
  1183. Projectile_Flames: false
  1184. Projectile_Incendiary:
  1185. Enable: false
  1186. Duration: 0
  1187. Bullet_Spread: 0.75
  1188. Reset_Fall_Distance: true
  1189. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1190. Fully_Automatic:
  1191. Enable: true
  1192. Fire_Rate: 2
  1193. Sneak:
  1194. Enable: true
  1195. No_Recoil: true
  1196. Bullet_Spread: 0.40
  1197. Sneak_Before_Shooting: false
  1198. Burstfire:
  1199. Enable: false
  1200. Shots_Per_Burst: 1
  1201. Delay_Between_Shots_In_Burst: 10
  1202. Ammo:
  1203. Enable: true
  1204. Ammo_Item_ID: 371
  1205. Take_Ammo_Per_Shot: true
  1206. Ammo_Name_Check: "&eAmmo"
  1207. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1208. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1209. Reload:
  1210. Enable: true
  1211. Reload_Amount: 30
  1212. Reload_With_Mouse: false
  1213. Starting_Amount: 30
  1214. Reload_Bullets_Individually: false
  1215. Take_Ammo_On_Reload: false
  1216. Take_Ammo_As_Magazine: false
  1217. Reload_Duration: 90
  1218. Reload_Shoot_Delay: 10
  1219. Destroy_When_Empty: false
  1220. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1221. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1222. Scope:
  1223. Enable: false
  1224. Night_Vision: true
  1225. Zoom_Amount: 8
  1226. Zoom_Bullet_Spread: 0
  1227. Zoom_Before_Shooting: false
  1228. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1229. Custom_Death_Message:
  1230. Normal: "&9<shooter>&r &6&l》&7&l[&6&lAK-47&7&l] &6&l》&r&c<victim> "
  1231. Headshot:
  1232. Enable: true
  1233. Bonus_Damage: 1
  1234. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1235. Abilities:
  1236. Reset_Hit_Cooldown: true
  1237. No_Vertical_Recoil: true
  1238. Knockback: 0
  1239. Extras:
  1240. Run_Console_Command: "hoge <shooter> 2"
  1241. Hit_Events:
  1242. Enable: true
  1243. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1244. Particles:
  1245. Enable: true
  1246. Particle_Terrain: true
  1247.  
  1248. STRIKER2:
  1249. Item_Information:
  1250. Item_Name: "&cStriker-12 Dual"
  1251. Item_Type: 256
  1252. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・射程 &8: &7C+|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1253. Melee_Mode: false
  1254. Skip_Name_Check: false
  1255. Remove_Unused_Tag: false
  1256. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1257. Hidden_From_List: false
  1258. Shooting:
  1259. Disable: false
  1260. Dual_Wield: true
  1261. Right_Click_To_Shoot: true
  1262. Cancel_Left_Click_Block_Damage: true
  1263. Cancel_Right_Click_Interactions: true
  1264. Delay_Between_Shots: 5
  1265. Recoil_Amount: 1
  1266. Projectile_Amount: 6
  1267. Projectile_Type: snowball
  1268. Remove_Arrows_On_Impact: false
  1269. Remove_Bullet_Drop: false
  1270. Removal_Or_Drag_Delay: 3-true
  1271. Projectile_Speed: 30
  1272. Projectile_Damage: 2
  1273. Projectile_Flames: false
  1274. Projectile_Incendiary:
  1275. Enable: false
  1276. Duration: 0
  1277. Bullet_Spread: 1.9
  1278. Reset_Fall_Distance: true
  1279. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1280. Sneak:
  1281. Enable: true
  1282. No_Recoil: false
  1283. Bullet_Spread: 1.7
  1284. Sneak_Before_Shooting: false
  1285. Burstfire:
  1286. Enable: false
  1287. Shots_Per_Burst: 1
  1288. Delay_Between_Shots_In_Burst: 10
  1289. Ammo:
  1290. Enable: true
  1291. Ammo_Item_ID: 371
  1292. Take_Ammo_Per_Shot: true
  1293. Ammo_Name_Check: "&eAmmo"
  1294. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1295. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1296. Firearm_Action:
  1297. Type: slide
  1298. Reload:
  1299. Enable: true
  1300. Reload_Amount: 12
  1301. Reload_With_Mouse: false
  1302. Starting_Amount: 12
  1303. Reload_Bullets_Individually: true
  1304. Take_Ammo_On_Reload: false
  1305. Take_Ammo_As_Magazine: false
  1306. Reload_Duration: 35
  1307. Reload_Shoot_Delay: 10
  1308. Destroy_When_Empty: false
  1309. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1310. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1311. Scope:
  1312. Enable: false
  1313. Night_Vision: true
  1314. Zoom_Amount: 8
  1315. Zoom_Bullet_Spread: 0
  1316. Zoom_Before_Shooting: false
  1317. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1318. Custom_Death_Message:
  1319. Normal: "&9<shooter>&r &6&l》&7&l[&c&lStriker-12 Dual&7&l] &6&l》&r&c<victim> "
  1320. Headshot:
  1321. Enable: false
  1322. Bonus_Damage: 1
  1323. Message_Shooter: "&3HeadShot!"
  1324. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1325. Abilities:
  1326. Reset_Hit_Cooldown: true
  1327. No_Vertical_Recoil: true
  1328. Knockback: 0
  1329. Hit_Events:
  1330. Enable: true
  1331. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1332. Extras:
  1333. Run_Console_Command: "hoge <shooter> 2"
  1334. Run_Command:
  1335. "@clear <shooter> minecraft:gold_nugget 0 5"
  1336. Particles:
  1337. Enable: true
  1338. Particle_Terrain: true
  1339.  
  1340. GALIL:
  1341. Item_Information:
  1342. Item_Name: "&9Galil"
  1343. Item_Type: 409
  1344. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1345. Melee_Mode: false
  1346. Skip_Name_Check: false
  1347. Remove_Unused_Tag: false
  1348. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1349. Hidden_From_List: false
  1350. Shooting:
  1351. Disable: false
  1352. Dual_Wield: false
  1353. Right_Click_To_Shoot: true
  1354. Cancel_Left_Click_Block_Damage: true
  1355. Cancel_Right_Click_Interactions: true
  1356. Recoil_Amount: 1
  1357. Projectile_Amount: 1
  1358. Projectile_Type: snowball
  1359. Remove_Arrows_On_Impact: false
  1360. Remove_Bullet_Drop: false
  1361. Removal_Or_Drag_Delay: false
  1362. Projectile_Speed: 50
  1363. Projectile_Damage: 5
  1364. Projectile_Flames: false
  1365. Projectile_Incendiary:
  1366. Enable: false
  1367. Duration: 0
  1368. Bullet_Spread: 1.5
  1369. Reset_Fall_Distance: true
  1370. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1371. Fully_Automatic:
  1372. Enable: true
  1373. Fire_Rate: 4
  1374. Sneak:
  1375. Enable: true
  1376. No_Recoil: false
  1377. Bullet_Spread: 0.65
  1378. Sneak_Before_Shooting: false
  1379. Burstfire:
  1380. Enable: false
  1381. Shots_Per_Burst: 1
  1382. Delay_Between_Shots_In_Burst: 10
  1383. Ammo:
  1384. Enable: true
  1385. Ammo_Item_ID: 371
  1386. Take_Ammo_Per_Shot: true
  1387. Ammo_Name_Check: "&eAmmo"
  1388. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1389. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1390. Reload:
  1391. Enable: true
  1392. Reload_Amount: 30
  1393. Reload_With_Mouse: false
  1394. Starting_Amount: 30
  1395. Reload_Bullets_Individually: false
  1396. Take_Ammo_On_Reload: false
  1397. Take_Ammo_As_Magazine: false
  1398. Reload_Duration: 100
  1399. Reload_Shoot_Delay: 10
  1400. Destroy_When_Empty: false
  1401. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1402. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1403. Scope:
  1404. Enable: false
  1405. Night_Vision: true
  1406. Zoom_Amount: 8
  1407. Zoom_Bullet_Spread: 0
  1408. Zoom_Before_Shooting: false
  1409. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1410. Custom_Death_Message:
  1411. Normal: "&9<shooter>&r &6&l》&7&l[&9&lGalil&7&l] &6&l》&r&c<victim> "
  1412. Headshot:
  1413. Enable: false
  1414. Bonus_Damage: 2
  1415. Message_Shooter: "&3HeadShot!"
  1416. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1417. Abilities:
  1418. Reset_Hit_Cooldown: true
  1419. No_Vertical_Recoil: true
  1420. Knockback: 0
  1421. Hit_Events:
  1422. Enable: true
  1423. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1424. Extras:
  1425. Run_Console_Command: "hoge <shooter> 5"
  1426. Particles:
  1427. Enable: true
  1428. Particle_Terrain: true
  1429.  
  1430. F2000:
  1431. Item_Information:
  1432. Item_Name: "&9F2000"
  1433. Item_Type: 2266
  1434. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7ブルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1435. Melee_Mode: false
  1436. Skip_Name_Check: false
  1437. Remove_Unused_Tag: false
  1438. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1439. Hidden_From_List: false
  1440. Shooting:
  1441. Disable: false
  1442. Dual_Wield: false
  1443. Right_Click_To_Shoot: true
  1444. Cancel_Left_Click_Block_Damage: true
  1445. Cancel_Right_Click_Interactions: true
  1446. Recoil_Amount: 0
  1447. Projectile_Amount: 1
  1448. Projectile_Type: snowball
  1449. Remove_Arrows_On_Impact: false
  1450. Remove_Bullet_Drop: false
  1451. Removal_Or_Drag_Delay: false
  1452. Projectile_Speed: 43
  1453. Projectile_Damage: 4
  1454. Projectile_Flames: false
  1455. Projectile_Incendiary:
  1456. Enable: false
  1457. Duration: 0
  1458. Bullet_Spread: 0.25
  1459. Reset_Fall_Distance: true
  1460. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1461. Fully_Automatic:
  1462. Enable: true
  1463. Fire_Rate: 3
  1464. Sneak:
  1465. Enable: false
  1466. No_Recoil: true
  1467. Bullet_Spread: 0.05
  1468. Sneak_Before_Shooting: false
  1469. Burstfire:
  1470. Enable: false
  1471. Shots_Per_Burst: 1
  1472. Delay_Between_Shots_In_Burst: 10
  1473. Ammo:
  1474. Enable: true
  1475. Ammo_Item_ID: 371
  1476. Take_Ammo_Per_Shot: true
  1477. Ammo_Name_Check: "&eAmmo"
  1478. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1479. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1480. Reload:
  1481. Enable: true
  1482. Reload_Amount: 20
  1483. Reload_With_Mouse: false
  1484. Starting_Amount: 20
  1485. Reload_Bullets_Individually: false
  1486. Take_Ammo_On_Reload: false
  1487. Take_Ammo_As_Magazine: false
  1488. Reload_Duration: 110
  1489. Reload_Shoot_Delay: 10
  1490. Destroy_When_Empty: false
  1491. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1492. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1493. Scope:
  1494. Enable: false
  1495. Night_Vision: true
  1496. Zoom_Amount: 8
  1497. Zoom_Bullet_Spread: 0
  1498. Zoom_Before_Shooting: false
  1499. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1500. Custom_Death_Message:
  1501. Normal: "&9<shooter>&r &6&l》&7&l[&9&lF2000&7&l] &6&l》&r&c<victim> "
  1502. Headshot:
  1503. Enable: false
  1504. Bonus_Damage: 2
  1505. Message_Shooter: "&3HeadShot!"
  1506. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1507. Abilities:
  1508. Reset_Hit_Cooldown: true
  1509. No_Vertical_Recoil: true
  1510. Knockback: 0
  1511. Hit_Events:
  1512. Enable: true
  1513. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1514. Extras:
  1515. Run_Console_Command: "hoge <shooter> 5"
  1516. Particles:
  1517. Enable: true
  1518. Particle_Terrain: true
  1519.  
  1520. M870:
  1521. Item_Information:
  1522. Item_Name: "&eM870"
  1523. Item_Type: 2256
  1524. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B+|&7・制御 &8: &7B+|&7・射程 &8: &7B|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1525. Melee_Mode: false
  1526. Skip_Name_Check: false
  1527. Remove_Unused_Tag: false
  1528. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1529. Hidden_From_List: false
  1530. Shooting:
  1531. Disable: false
  1532. Dual_Wield: false
  1533. Right_Click_To_Shoot: true
  1534. Cancel_Left_Click_Block_Damage: true
  1535. Cancel_Right_Click_Interactions: true
  1536. Delay_Between_Shots: 30
  1537. Recoil_Amount: 2
  1538. Projectile_Amount: 9
  1539. Projectile_Type: snowball
  1540. Remove_Arrows_On_Impact: false
  1541. Remove_Bullet_Drop: false
  1542. Removal_Or_Drag_Delay: 5-true
  1543. Projectile_Speed: 50
  1544. Projectile_Damage: 3
  1545. Projectile_Flames: false
  1546. Projectile_Incendiary:
  1547. Enable: false
  1548. Duration: 0
  1549. Bullet_Spread: 1.5
  1550. Reset_Fall_Distance: true
  1551. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1552. Sneak:
  1553. Enable: true
  1554. No_Recoil: false
  1555. Bullet_Spread: 1.05
  1556. Sneak_Before_Shooting: false
  1557. Burstfire:
  1558. Enable:
  1559. Shots_Per_Burst: 1
  1560. Delay_Between_Shots_In_Burst: 10
  1561. Ammo:
  1562. Enable: true
  1563. Ammo_Item_ID: 371
  1564. Take_Ammo_Per_Shot: true
  1565. Ammo_Name_Check: "&eAmmo"
  1566. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1567. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1568. Firearm_Action:
  1569. Type: slide
  1570. Reload:
  1571. Enable: true
  1572. Reload_Amount: 8
  1573. Reload_With_Mouse: false
  1574. Starting_Amount: 8
  1575. Reload_Bullets_Individually: true
  1576. Take_Ammo_On_Reload: false
  1577. Take_Ammo_As_Magazine: false
  1578. Reload_Duration: 25
  1579. Reload_Shoot_Delay: 10
  1580. Destroy_When_Empty: false
  1581. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1582. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1583. Scope:
  1584. Enable: false
  1585. Night_Vision: true
  1586. Zoom_Amount: 8
  1587. Zoom_Bullet_Spread: 0
  1588. Zoom_Before_Shooting: false
  1589. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1590. Custom_Death_Message:
  1591. Normal: "&9<shooter>&r &6&l》&7&l[&e&lM870&7&l] &6&l》&r&c<victim> "
  1592. Headshot:
  1593. Enable: false
  1594. Bonus_Damage: 1
  1595. Message_Shooter: "&3HeadShot!"
  1596. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1597. Hit_Events:
  1598. Enable: true
  1599. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1600. Abilities:
  1601. Reset_Hit_Cooldown: true
  1602. No_Vertical_Recoil: true
  1603. Knockback: 0
  1604. Extras:
  1605. Run_Console_Command: "hoge <shooter> 3"
  1606. Run_Command:
  1607. "@clear <shooter> minecraft:gold_nugget 0 7"
  1608. Particles:
  1609. Enable: true
  1610. Particle_Terrain: true
  1611.  
  1612. APS:
  1613. Item_Information:
  1614. Item_Name: "&6StechkinAPS"
  1615. Item_Type: 338
  1616. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7A+|&7・精度 &8: &7C|&7・制御 &8: &7C+|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1617. Melee_Mode: false
  1618. Skip_Name_Check: false
  1619. Remove_Unused_Tag: false
  1620. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1621. Hidden_From_List: false
  1622. Shooting:
  1623. Disable: false
  1624. Dual_Wield: false
  1625. Right_Click_To_Shoot: true
  1626. Cancel_Left_Click_Block_Damage: true
  1627. Cancel_Right_Click_Interactions: true
  1628. Recoil_Amount: 1
  1629. Projectile_Amount: 1
  1630. Projectile_Type: snowball
  1631. Remove_Arrows_On_Impact: false
  1632. Remove_Bullet_Drop: false
  1633. Removal_Or_Drag_Delay: false
  1634. Projectile_Speed: 55
  1635. Projectile_Damage: 3
  1636. Projectile_Flames: false
  1637. Projectile_Incendiary:
  1638. Enable: false
  1639. Duration: 0
  1640. Bullet_Spread: 1.45
  1641. Reset_Fall_Distance: true
  1642. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1643. Fully_Automatic:
  1644. Enable: true
  1645. Fire_Rate: 9
  1646. Sneak:
  1647. Enable: true
  1648. No_Recoil: false
  1649. Bullet_Spread: 1.35
  1650. Sneak_Before_Shooting: false
  1651. Burstfire:
  1652. Enable: false
  1653. Shots_Per_Burst: 0
  1654. Delay_Between_Shots_In_Burst: 10
  1655. Ammo:
  1656. Enable: true
  1657. Ammo_Item_ID: 371
  1658. Take_Ammo_Per_Shot: true
  1659. Ammo_Name_Check: "&eAmmo"
  1660. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1661. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1662. Firearm_Action:
  1663. Type: slide
  1664. Reload:
  1665. Enable: true
  1666. Reload_Amount: 22
  1667. Reload_With_Mouse: false
  1668. Starting_Amount: 22
  1669. Reload_Bullets_Individually: false
  1670. Take_Ammo_On_Reload: false
  1671. Take_Ammo_As_Magazine: false
  1672. Reload_Duration: 85
  1673. Reload_Shoot_Delay: 10
  1674. Destroy_When_Empty: false
  1675. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1676. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1677. Scope:
  1678. Enable: false
  1679. Night_Vision: true
  1680. Zoom_Amount: 8
  1681. Zoom_Bullet_Spread: 0
  1682. Zoom_Before_Shooting: false
  1683. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1684. Custom_Death_Message:
  1685. Normal: "&9<shooter>&r &6&l》&7&l[&6&lStechkinAPS&7&l] &6&l》&r&c<victim> "
  1686. Headshot:
  1687. Enable: false
  1688. Bonus_Damage: 1
  1689. Message_Shooter: "&3HeadShot!"
  1690. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1691. Abilities:
  1692. Reset_Hit_Cooldown: true
  1693. No_Vertical_Recoil: true
  1694. Knockback: 1
  1695. Hit_Events:
  1696. Enable: true
  1697. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1698. Extras:
  1699. Run_Console_Command: "hoge <shooter> 3"
  1700. Particles:
  1701. Enable: true
  1702. Particle_Terrain: true
  1703.  
  1704. M40A3:
  1705. Item_Information:
  1706. Item_Name: "&7M40A3"
  1707. Item_Type: 269
  1708. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7A|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1709. Melee_Mode: false
  1710. Skip_Name_Check: false
  1711. Remove_Unused_Tag: false
  1712. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1713. Hidden_From_List: false
  1714. Shooting:
  1715. Disable: false
  1716. Dual_Wield: false
  1717. Right_Click_To_Shoot: true
  1718. Cancel_Left_Click_Block_Damage: true
  1719. Cancel_Right_Click_Interactions: true
  1720. Delay_Between_Shots: 40
  1721. Recoil_Amount: 4
  1722. Projectile_Amount: 1
  1723. Projectile_Type: egg
  1724. Remove_Arrows_On_Impact: false
  1725. Remove_Bullet_Drop: false
  1726. Removal_Or_Drag_Delay: false
  1727. Projectile_Speed: 85
  1728. Projectile_Damage: 10
  1729. Projectile_Flames: false
  1730. Projectile_Incendiary:
  1731. Enable: false
  1732. Duration: 0
  1733. Bullet_Spread: 3
  1734. Reset_Fall_Distance: true
  1735. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1736. Fully_Automatic:
  1737. Enable: false
  1738. Fire_Rate: 8
  1739. Sneak:
  1740. Enable: true
  1741. No_Recoil: false
  1742. Bullet_Spread: 2
  1743. Sneak_Before_Shooting: false
  1744. Burstfire:
  1745. Enable: false
  1746. Shots_Per_Burst: 0
  1747. Delay_Between_Shots_In_Burst: 10
  1748. Ammo:
  1749. Enable: true
  1750. Ammo_Item_ID: 371
  1751. Take_Ammo_Per_Shot: true
  1752. Ammo_Name_Check: "&eAmmo"
  1753. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1754. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1755. Firearm_Action:
  1756. Type: slide
  1757. Reload:
  1758. Enable: true
  1759. Reload_Amount: 8
  1760. Reload_With_Mouse: false
  1761. Starting_Amount: 8
  1762. Reload_Bullets_Individually: false
  1763. Take_Ammo_On_Reload: false
  1764. Take_Ammo_As_Magazine: false
  1765. Reload_Duration: 180
  1766. Reload_Shoot_Delay: 20
  1767. Destroy_When_Empty: false
  1768. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1769. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1770. Scope:
  1771. Enable: true
  1772. Night_Vision: true
  1773. Zoom_Amount: 8
  1774. Zoom_Bullet_Spread: 0.3
  1775. Zoom_Before_Shooting: false
  1776. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1777. Custom_Death_Message:
  1778. Normal: "&9<shooter>&r &6&l》&7&l[&7&lM40A3&7&l] &6&l》&r&c<victim> "
  1779. Headshot:
  1780. Enable: true
  1781. Bonus_Damage: 3
  1782. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1783. Abilities:
  1784. Reset_Hit_Cooldown: true
  1785. No_Vertical_Recoil: true
  1786. Knockback: 3
  1787. Hit_Events:
  1788. Enable: true
  1789. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1790. Extras:
  1791. Run_Console_Command: "hoge <shooter> 12"
  1792. Particles:
  1793. Enable: true
  1794. Particle_Terrain: true
  1795. Particle_Player_Shoot: SMOKE
  1796.  
  1797. PYTHON:
  1798. Item_Information:
  1799. Item_Name: "&5Python"
  1800. Item_Type: 2257
  1801. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &6S|&7・装填 &8: &7C+ |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・HeadShot &8: &7+2|&7・Critical &8: &720%&8/&7+3|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1802. Melee_Mode: false
  1803. Skip_Name_Check: false
  1804. Remove_Unused_Tag: false
  1805. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1806. Hidden_From_List: false
  1807. Shooting:
  1808. Disable: false
  1809. Dual_Wield: false
  1810. Right_Click_To_Shoot: true
  1811. Cancel_Left_Click_Block_Damage: true
  1812. Cancel_Right_Click_Interactions: true
  1813. Delay_Between_Shots: 20
  1814. Recoil_Amount: 3
  1815. Projectile_Amount: 1
  1816. Projectile_Type: snowball
  1817. Remove_Arrows_On_Impact: false
  1818. Remove_Bullet_Drop: false
  1819. Removal_Or_Drag_Delay: false
  1820. Projectile_Speed: 35
  1821. Projectile_Damage: 9
  1822. Projectile_Flames: false
  1823. Projectile_Incendiary:
  1824. Enable: false
  1825. Duration: 0
  1826. Bullet_Spread: 0.8
  1827. Reset_Fall_Distance: true
  1828. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1829. Sneak:
  1830. Enable: true
  1831. No_Recoil: true
  1832. Bullet_Spread: 0.3
  1833. Sneak_Before_Shooting: false
  1834. Burstfire:
  1835. Enable:
  1836. Shots_Per_Burst: 1
  1837. Delay_Between_Shots_In_Burst: 10
  1838. Ammo:
  1839. Enable: true
  1840. Ammo_Item_ID: 371
  1841. Take_Ammo_Per_Shot: true
  1842. Ammo_Name_Check: "&eAmmo"
  1843. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1844. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1845. Firearm_Action:
  1846. Type: slide
  1847. Reload:
  1848. Enable: true
  1849. Reload_Amount: 6
  1850. Reload_With_Mouse: false
  1851. Starting_Amount: 6
  1852. Reload_Bullets_Individually: true
  1853. Take_Ammo_On_Reload: false
  1854. Take_Ammo_As_Magazine: false
  1855. Reload_Duration: 25
  1856. Reload_Shoot_Delay: 10
  1857. Destroy_When_Empty: false
  1858. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1859. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1860. Scope:
  1861. Enable: false
  1862. Night_Vision: true
  1863. Zoom_Amount: 8
  1864. Zoom_Bullet_Spread: 0
  1865. Zoom_Before_Shooting: false
  1866. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1867. Custom_Death_Message:
  1868. Normal: "&9<shooter>&r &6&l》&7&l[&6&lPython&7&l] &6&l》&r&c<victim> "
  1869. Headshot:
  1870. Enable: true
  1871. Bonus_Damage: 2
  1872. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1873. Abilities:
  1874. Reset_Hit_Cooldown: true
  1875. No_Vertical_Recoil: true
  1876. Knockback: 3
  1877. Hit_Events:
  1878. Enable: true
  1879. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1880. Extras:
  1881. Run_Console_Command: "hoge <shooter> 8"
  1882. Particles:
  1883. Enable: true
  1884. Particle_Terrain: true
  1885. Critical_Hits:
  1886. Enable: true
  1887. Bonus_Damage: 3
  1888. Chance: 20
  1889. Message_Shooter: "&8CriticalHit &c- &8+3 Damage"
  1890.  
  1891. DSR:
  1892. Item_Information:
  1893. Item_Name: "&aDSR-1"
  1894. Item_Type: 2258
  1895. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7C+ |&7・弾速 &8: &7A+|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1896. Melee_Mode: false
  1897. Skip_Name_Check: false
  1898. Remove_Unused_Tag: false
  1899. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1900. Hidden_From_List: false
  1901. Shooting:
  1902. Disable: false
  1903. Dual_Wield: false
  1904. Right_Click_To_Shoot: true
  1905. Cancel_Left_Click_Block_Damage: true
  1906. Cancel_Right_Click_Interactions: true
  1907. Delay_Between_Shots: 60
  1908. Recoil_Amount: 6
  1909. Projectile_Amount: 1
  1910. Projectile_Type: egg
  1911. Remove_Arrows_On_Impact: false
  1912. Remove_Bullet_Drop: false
  1913. Removal_Or_Drag_Delay: false
  1914. Projectile_Speed: 90
  1915. Projectile_Damage: 15
  1916. Projectile_Flames: false
  1917. Projectile_Incendiary:
  1918. Enable: false
  1919. Duration: 0
  1920. Bullet_Spread: 3
  1921. Reset_Fall_Distance: true
  1922. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1.2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1923. Fully_Automatic:
  1924. Enable: false
  1925. Fire_Rate: 8
  1926. Sneak:
  1927. Enable: true
  1928. No_Recoil: false
  1929. Bullet_Spread: 2
  1930. Sneak_Before_Shooting: false
  1931. Burstfire:
  1932. Enable: false
  1933. Shots_Per_Burst: 0
  1934. Delay_Between_Shots_In_Burst: 10
  1935. Ammo:
  1936. Enable: true
  1937. Ammo_Item_ID: 371
  1938. Take_Ammo_Per_Shot: true
  1939. Ammo_Name_Check: "&eAmmo"
  1940. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1941. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1942. Firearm_Action:
  1943. Type: slide
  1944. Reload:
  1945. Enable: true
  1946. Reload_Amount: 4
  1947. Reload_With_Mouse: false
  1948. Starting_Amount: 4
  1949. Reload_Bullets_Individually: false
  1950. Take_Ammo_On_Reload: false
  1951. Take_Ammo_As_Magazine: false
  1952. Reload_Duration: 210
  1953. Reload_Shoot_Delay: 20
  1954. Destroy_When_Empty: false
  1955. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1956. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1957. Scope:
  1958. Enable: true
  1959. Night_Vision: true
  1960. Zoom_Amount: 10
  1961. Zoom_Bullet_Spread: 0.25
  1962. Zoom_Before_Shooting: false
  1963. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1964. Custom_Death_Message:
  1965. Normal: "&9<shooter>&r &6&l》&7&l[&a&lDSR-1&7&l] &6&l》&r&c<victim> "
  1966. Headshot:
  1967. Enable: true
  1968. Bonus_Damage: 5
  1969. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1970. Abilities:
  1971. Reset_Hit_Cooldown: true
  1972. No_Vertical_Recoil: true
  1973. Knockback: 6
  1974. Hit_Events:
  1975. Enable: true
  1976. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1977. Extras:
  1978. Run_Console_Command: "hoge <shooter> 15"
  1979. Particles:
  1980. Enable: true
  1981. Particle_Terrain: true
  1982. Particle_Player_Shoot: SMOKE
  1983.  
  1984. SVD:
  1985. Item_Information:
  1986. Item_Name: "&aSVD"
  1987. Item_Type: 2259
  1988. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7A+|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1989. Melee_Mode: false
  1990. Skip_Name_Check: false
  1991. Remove_Unused_Tag: false
  1992. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1993. Hidden_From_List: false
  1994. Shooting:
  1995. Disable: false
  1996. Dual_Wield: false
  1997. Right_Click_To_Shoot: true
  1998. Cancel_Left_Click_Block_Damage: true
  1999. Cancel_Right_Click_Interactions: true
  2000. Delay_Between_Shots: 8
  2001. Recoil_Amount: 2
  2002. Projectile_Amount: 1
  2003. Projectile_Type: egg
  2004. Remove_Arrows_On_Impact: false
  2005. Remove_Bullet_Drop: false
  2006. Removal_Or_Drag_Delay: false
  2007. Projectile_Speed: 90
  2008. Projectile_Damage: 7
  2009. Projectile_Flames: false
  2010. Projectile_Incendiary:
  2011. Enable: false
  2012. Duration: 0
  2013. Bullet_Spread: 3
  2014. Reset_Fall_Distance: true
  2015. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2016. Fully_Automatic:
  2017. Enable: false
  2018. Fire_Rate: 8
  2019. Sneak:
  2020. Enable: true
  2021. No_Recoil: false
  2022. Bullet_Spread: 3
  2023. Sneak_Before_Shooting: false
  2024. Burstfire:
  2025. Enable: false
  2026. Shots_Per_Burst: 0
  2027. Delay_Between_Shots_In_Burst: 10
  2028. Ammo:
  2029. Enable: true
  2030. Ammo_Item_ID: 371
  2031. Take_Ammo_Per_Shot: true
  2032. Ammo_Name_Check: "&eAmmo"
  2033. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2034. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2035. Firearm_Action:
  2036. Type: slide
  2037. Reload:
  2038. Enable: true
  2039. Reload_Amount: 10
  2040. Reload_With_Mouse: false
  2041. Starting_Amount: 10
  2042. Reload_Bullets_Individually: false
  2043. Take_Ammo_On_Reload: false
  2044. Take_Ammo_As_Magazine: false
  2045. Reload_Duration: 160
  2046. Reload_Shoot_Delay: 20
  2047. Destroy_When_Empty: false
  2048. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2049. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2050. Scope:
  2051. Enable: true
  2052. Night_Vision: true
  2053. Zoom_Amount: 10
  2054. Zoom_Bullet_Spread: 0.15
  2055. Zoom_Before_Shooting: false
  2056. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2057. Custom_Death_Message:
  2058. Normal: "&9<shooter>&r &6&l》&7&l[&a&lSVD&7&l] &6&l》&r&c<victim> "
  2059. Headshot:
  2060. Enable: true
  2061. Bonus_Damage: 3
  2062. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2063. Abilities:
  2064. Reset_Hit_Cooldown: true
  2065. No_Vertical_Recoil: true
  2066. Knockback: 3
  2067. Hit_Events:
  2068. Enable: true
  2069. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2070. Extras:
  2071. Run_Console_Command: "hoge <shooter> 8"
  2072. Particles:
  2073. Enable: true
  2074. Particle_Terrain: true
  2075. Particle_Player_Shoot: SMOKE
  2076.  
  2077. AUG:
  2078. Item_Information:
  2079. Item_Name: "&3Aug"
  2080. Item_Type: 415
  2081. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B|&7・弾速 &8: &7B|&7・連射 &8: &7A|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・Critical &8: &715%&8/&7+2|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  2082. Melee_Mode: false
  2083. Skip_Name_Check: false
  2084. Remove_Unused_Tag: false
  2085. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2086. Hidden_From_List: false
  2087. Shooting:
  2088. Disable: false
  2089. Dual_Wield: false
  2090. Right_Click_To_Shoot: true
  2091. Cancel_Left_Click_Block_Damage: true
  2092. Cancel_Right_Click_Interactions: true
  2093. Recoil_Amount: 1
  2094. Projectile_Amount: 1
  2095. Projectile_Type: snowball
  2096. Remove_Arrows_On_Impact: false
  2097. Remove_Bullet_Drop: false
  2098. Removal_Or_Drag_Delay: false
  2099. Projectile_Speed: 55
  2100. Projectile_Damage: 3
  2101. Projectile_Flames: false
  2102. Projectile_Incendiary:
  2103. Enable: false
  2104. Duration: 0
  2105. Bullet_Spread: 1
  2106. Reset_Fall_Distance: true
  2107. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2108. Fully_Automatic:
  2109. Enable: true
  2110. Fire_Rate: 4
  2111. Sneak:
  2112. Enable: true
  2113. No_Recoil: false
  2114. Bullet_Spread: 0.55
  2115. Sneak_Before_Shooting: false
  2116. Burstfire:
  2117. Enable: false
  2118. Shots_Per_Burst: 1
  2119. Delay_Between_Shots_In_Burst: 10
  2120. Ammo:
  2121. Enable: true
  2122. Ammo_Item_ID: 371
  2123. Take_Ammo_Per_Shot: true
  2124. Ammo_Name_Check: "&eAmmo"
  2125. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2126. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2127. Reload:
  2128. Enable: true
  2129. Reload_Amount: 30
  2130. Reload_With_Mouse: false
  2131. Starting_Amount: 30
  2132. Reload_Bullets_Individually: false
  2133. Take_Ammo_On_Reload: false
  2134. Take_Ammo_As_Magazine: false
  2135. Reload_Duration: 120
  2136. Reload_Shoot_Delay: 10
  2137. Destroy_When_Empty: false
  2138. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2139. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2140. Scope:
  2141. Enable: false
  2142. Night_Vision: true
  2143. Zoom_Amount: 8
  2144. Zoom_Bullet_Spread: 0
  2145. Zoom_Before_Shooting: false
  2146. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2147. Custom_Death_Message:
  2148. Normal: "&9<shooter>&r &6&l》&7&l[&3&lAug&7&l] &6&l》&r&c<victim> "
  2149. Headshot:
  2150. Enable: false
  2151. Bonus_Damage: 2
  2152. Message_Shooter: "&3HeadShot!"
  2153. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2154. Abilities:
  2155. Reset_Hit_Cooldown: true
  2156. No_Vertical_Recoil: true
  2157. Knockback: 0
  2158. Hit_Events:
  2159. Enable: true
  2160. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2161. Extras:
  2162. Run_Console_Command: "hoge <shooter> 3"
  2163. Critical_Hits:
  2164. Enable: true
  2165. Bonus_Damage: 2
  2166. Chance: 15
  2167. Message_Shooter: "&8CriticalHit &c- &8+2 Damage"
  2168. Particles:
  2169. Enable: true
  2170. Particle_Terrain: true
  2171.  
  2172.  
  2173. BUMBLEBEE:
  2174. Item_Information:
  2175. Item_Name: "&3Bumblebee"
  2176. Item_Type: 2261
  2177. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2178. Melee_Mode: false
  2179. Skip_Name_Check: false
  2180. Remove_Unused_Tag: false
  2181. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2182. Hidden_From_List: false
  2183. Shooting:
  2184. Disable: false
  2185. Dual_Wield: false
  2186. Right_Click_To_Shoot: true
  2187. Cancel_Left_Click_Block_Damage: true
  2188. Cancel_Right_Click_Interactions: true
  2189. Recoil_Amount: 2
  2190. Projectile_Amount: 2
  2191. Projectile_Type: snowball
  2192. Remove_Arrows_On_Impact: false
  2193. Remove_Bullet_Drop: false
  2194. Removal_Or_Drag_Delay: false
  2195. Projectile_Speed: 45
  2196. Projectile_Damage: 2
  2197. Projectile_Flames: false
  2198. Projectile_Incendiary:
  2199. Enable: false
  2200. Duration: 0
  2201. Bullet_Spread: 1
  2202. Reset_Fall_Distance: true
  2203. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2204. Fully_Automatic:
  2205. Enable: true
  2206. Fire_Rate: 2
  2207. Sneak:
  2208. Enable: true
  2209. No_Recoil: false
  2210. Bullet_Spread: 0.35
  2211. Sneak_Before_Shooting: false
  2212. Burstfire:
  2213. Enable: false
  2214. Shots_Per_Burst: 1
  2215. Delay_Between_Shots_In_Burst: 10
  2216. Ammo:
  2217. Enable: true
  2218. Ammo_Item_ID: 371
  2219. Take_Ammo_Per_Shot: true
  2220. Ammo_Name_Check: "&eAmmo"
  2221. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2222. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2223. Reload:
  2224. Enable: true
  2225. Reload_Amount: 20
  2226. Reload_With_Mouse: false
  2227. Starting_Amount: 20
  2228. Reload_Bullets_Individually: false
  2229. Take_Ammo_On_Reload: false
  2230. Take_Ammo_As_Magazine: false
  2231. Reload_Duration: 120
  2232. Reload_Shoot_Delay: 10
  2233. Destroy_When_Empty: false
  2234. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2235. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2236. Scope:
  2237. Enable: false
  2238. Night_Vision: true
  2239. Zoom_Amount: 8
  2240. Zoom_Bullet_Spread: 0
  2241. Zoom_Before_Shooting: false
  2242. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2243. Custom_Death_Message:
  2244. Normal: "&9<shooter>&r &6&l》&7&l[&3&lBumblebee&7&l] &6&l》&r&c<victim> "
  2245. Headshot:
  2246. Enable: false
  2247. Bonus_Damage: 2
  2248. Message_Shooter: "&3HeadShot!"
  2249. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2250. Abilities:
  2251. Reset_Hit_Cooldown: true
  2252. No_Vertical_Recoil: true
  2253. Knockback: 0
  2254. Extras:
  2255. Run_Console_Command: "hoge <shooter> 3"
  2256. Particles:
  2257. Enable: true
  2258. Particle_Terrain: true
  2259.  
  2260. M1:
  2261. Item_Information:
  2262. Item_Name: "&6M1 Garand"
  2263. Item_Type: 2262
  2264. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B|&7・弾速 &8: &7A+|&7・連射 &8: &7C+|&7・精度 &8: &7B+|&7・制御 &8: &7A|&7・HeadShot &8: &7+3|&7・Critical &8: &725%&8/&73|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2265. Melee_Mode: false
  2266. Skip_Name_Check: false
  2267. Remove_Unused_Tag: false
  2268. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2269. Hidden_From_List: false
  2270. Shooting:
  2271. Disable: false
  2272. Dual_Wield: false
  2273. Right_Click_To_Shoot: true
  2274. Cancel_Left_Click_Block_Damage: true
  2275. Cancel_Right_Click_Interactions: true
  2276. Delay_Between_Shots: 6
  2277. Recoil_Amount: 1
  2278. Projectile_Amount: 1
  2279. Projectile_Type: egg
  2280. Remove_Arrows_On_Impact: false
  2281. Remove_Bullet_Drop: false
  2282. Removal_Or_Drag_Delay: false
  2283. Projectile_Speed: 90
  2284. Projectile_Damage: 6
  2285. Projectile_Flames: false
  2286. Projectile_Incendiary:
  2287. Enable: false
  2288. Duration: 0
  2289. Bullet_Spread: 1.2
  2290. Reset_Fall_Distance: true
  2291. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2292. Fully_Automatic:
  2293. Enable: false
  2294. Fire_Rate: 2
  2295. Sneak:
  2296. Enable: true
  2297. No_Recoil: true
  2298. Bullet_Spread: 0.15
  2299. Sneak_Before_Shooting: false
  2300. Burstfire:
  2301. Enable: false
  2302. Shots_Per_Burst: 1
  2303. Delay_Between_Shots_In_Burst: 10
  2304. Ammo:
  2305. Enable: true
  2306. Ammo_Item_ID: 371
  2307. Take_Ammo_Per_Shot: true
  2308. Ammo_Name_Check: "&eAmmo"
  2309. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2310. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2311. Reload:
  2312. Enable: true
  2313. Reload_Amount: 8
  2314. Reload_With_Mouse: false
  2315. Starting_Amount: 8
  2316. Reload_Bullets_Individually: false
  2317. Take_Ammo_On_Reload: false
  2318. Take_Ammo_As_Magazine: false
  2319. Reload_Duration: 180
  2320. Reload_Shoot_Delay: 10
  2321. Destroy_When_Empty: false
  2322. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2323. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2324. Scope:
  2325. Enable: true
  2326. Night_Vision: true
  2327. Zoom_Amount: 8
  2328. Zoom_Bullet_Spread: 0.12
  2329. Zoom_Before_Shooting: false
  2330. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2331. Custom_Death_Message:
  2332. Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1-Garand&7&l] &6&l》&r&c<victim> "
  2333. Headshot:
  2334. Enable: true
  2335. Bonus_Damage: 3
  2336. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2337. Abilities:
  2338. Reset_Hit_Cooldown: true
  2339. No_Vertical_Recoil: true
  2340. Knockback: 2
  2341. Hit_Events:
  2342. Enable: true
  2343. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2344. Extras:
  2345. Run_Console_Command: "hoge <shooter> 6"
  2346. Critical_Hits:
  2347. Enable: true
  2348. Bonus_Damage: 3
  2349. Chance: 25
  2350. Message_Shooter: "&8CriticalHit &c- &8+3 Damage"
  2351. Particles:
  2352. Enable: true
  2353. Particle_Terrain: true
  2354.  
  2355. VECTOR:
  2356. Item_Information:
  2357. Item_Name: "&6Kriss-Vector"
  2358. Item_Type: 336
  2359. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &6S|&7・精度 &8: &7D|&7・制御 &8: &7C|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2360. Melee_Mode: false
  2361. Skip_Name_Check: false
  2362. Remove_Unused_Tag: false
  2363. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2364. Hidden_From_List: false
  2365. Shooting:
  2366. Disable: false
  2367. Dual_Wield: false
  2368. Right_Click_To_Shoot: true
  2369. Cancel_Left_Click_Block_Damage: true
  2370. Cancel_Right_Click_Interactions: true
  2371. Recoil_Amount: 2
  2372. Projectile_Amount: 1
  2373. Projectile_Type: snowball
  2374. Remove_Arrows_On_Impact: false
  2375. Remove_Bullet_Drop: false
  2376. Removal_Or_Drag_Delay: false
  2377. Projectile_Speed: 55
  2378. Projectile_Damage: 3
  2379. Projectile_Flames: false
  2380. Projectile_Incendiary:
  2381. Enable: false
  2382. Duration: 0
  2383. Bullet_Spread: 1.3
  2384. Reset_Fall_Distance: true
  2385. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2386. Fully_Automatic:
  2387. Enable: true
  2388. Fire_Rate: 12
  2389. Sneak:
  2390. Enable: true
  2391. No_Recoil: true
  2392. Bullet_Spread: 0.45
  2393. Sneak_Before_Shooting: false
  2394. Burstfire:
  2395. Enable: false
  2396. Shots_Per_Burst: 1
  2397. Delay_Between_Shots_In_Burst: 10
  2398. Ammo:
  2399. Enable: true
  2400. Ammo_Item_ID: 371
  2401. Take_Ammo_Per_Shot: true
  2402. Ammo_Name_Check: "&eAmmo"
  2403. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2404. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2405. Reload:
  2406. Enable: true
  2407. Reload_Amount: 30
  2408. Reload_With_Mouse: false
  2409. Starting_Amount: 30
  2410. Reload_Bullets_Individually: false
  2411. Take_Ammo_On_Reload: false
  2412. Take_Ammo_As_Magazine: false
  2413. Reload_Duration: 80
  2414. Reload_Shoot_Delay: 10
  2415. Destroy_When_Empty: false
  2416. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2417. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2418. Scope:
  2419. Enable: false
  2420. Night_Vision: true
  2421. Zoom_Amount: 8
  2422. Zoom_Bullet_Spread: 0
  2423. Zoom_Before_Shooting: false
  2424. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2425. Custom_Death_Message:
  2426. Normal: "&9<shooter>&r &6&l》&7&l[&6&lKriss-Vector&7&l] &6&l》&r&c<victim> "
  2427. Headshot:
  2428. Enable: false
  2429. Bonus_Damage: 2
  2430. Message_Shooter: "&3HeadShot!"
  2431. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2432. Abilities:
  2433. Reset_Hit_Cooldown: true
  2434. No_Vertical_Recoil: true
  2435. Knockback: 0
  2436. Hit_Events:
  2437. Enable: true
  2438. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2439. Extras:
  2440. Run_Console_Command: "hoge <shooter> 4"
  2441. Particles:
  2442. Enable: true
  2443. Particle_Terrain: true
  2444.  
  2445. WINCHESTER:
  2446. Item_Information:
  2447. Item_Name: "&9Winchester ShotGun"
  2448. Item_Type: 337
  2449. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &6S|&7・装填 &8: &7C+ |&7・弾速 &8: &7A|&7・連射 &8: &7C+|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・射程 &8: &7C|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2450. Melee_Mode: false
  2451. Skip_Name_Check: false
  2452. Remove_Unused_Tag: false
  2453. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2454. Hidden_From_List: false
  2455. Shooting:
  2456. Disable: false
  2457. Dual_Wield: false
  2458. Right_Click_To_Shoot: true
  2459. Cancel_Left_Click_Block_Damage: true
  2460. Cancel_Right_Click_Interactions: true
  2461. Delay_Between_Shots: 15
  2462. Recoil_Amount: 3
  2463. Projectile_Amount: 10
  2464. Projectile_Type: snowball
  2465. Remove_Arrows_On_Impact: false
  2466. Remove_Bullet_Drop: false
  2467. Removal_Or_Drag_Delay: 3-true
  2468. Projectile_Speed: 50
  2469. Projectile_Damage: 4
  2470. Projectile_Flames: false
  2471. Projectile_Incendiary:
  2472. Enable: false
  2473. Duration: 0
  2474. Bullet_Spread: 1.6
  2475. Reset_Fall_Distance: true
  2476. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2477. Fully_Automatic:
  2478. Enable: false
  2479. Fire_Rate: 12
  2480. Sneak:
  2481. Enable: true
  2482. No_Recoil: false
  2483. Bullet_Spread: 1.2
  2484. Sneak_Before_Shooting: false
  2485. Burstfire:
  2486. Enable: false
  2487. Shots_Per_Burst: 1
  2488. Delay_Between_Shots_In_Burst: 10
  2489. Ammo:
  2490. Enable: true
  2491. Ammo_Item_ID: 371
  2492. Take_Ammo_Per_Shot: true
  2493. Ammo_Name_Check: "&eAmmo"
  2494. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2495. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2496. Reload:
  2497. Enable: true
  2498. Reload_Amount: 2
  2499. Reload_With_Mouse: false
  2500. Starting_Amount: 2
  2501. Reload_Bullets_Individually: true
  2502. Take_Ammo_On_Reload: false
  2503. Take_Ammo_As_Magazine: false
  2504. Reload_Duration: 45
  2505. Reload_Shoot_Delay: 10
  2506. Destroy_When_Empty: false
  2507. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2508. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2509. Scope:
  2510. Enable: false
  2511. Night_Vision: true
  2512. Zoom_Amount: 8
  2513. Zoom_Bullet_Spread: 0
  2514. Zoom_Before_Shooting: false
  2515. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2516. Custom_Death_Message:
  2517. Normal: "&9<shooter>&r &6&l》&7&l[&9&lWinchester Shotgun&7&l] &6&l》&r&c<victim> "
  2518. Headshot:
  2519. Enable: false
  2520. Bonus_Damage: 2
  2521. Message_Shooter: "&3HeadShot!"
  2522. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2523. Abilities:
  2524. Reset_Hit_Cooldown: true
  2525. No_Vertical_Recoil: true
  2526. Knockback: 1
  2527. Hit_Events:
  2528. Enable: true
  2529. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2530. Extras:
  2531. Run_Console_Command: "hoge <shooter> 3"
  2532. Run_Command:
  2533. "@clear <shooter> minecraft:gold_nugget 0 9"
  2534. Particles:
  2535. Enable: true
  2536. Particle_Terrain: true
  2537. Particle_Player_Shoot: SMOKE
  2538.  
  2539. RAIL:
  2540. Item_Information:
  2541. Item_Name: "&3RailGun"
  2542. Item_Type: 277
  2543. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &6S+|&7・装填 &8: &7D |&7・弾速 &8: &6S|&7・連射 &8: &7D|&7・精度 &8: &6S|&7・制御 &8: &7C|&7・特殊 &8: &7範囲攻撃 2x2&8/&7貫通|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた電磁砲 |&7超長いリロードの代わりに一撃で撃破可能。|&7----------------------------------"
  2544. Melee_Mode: false
  2545. Skip_Name_Check: false
  2546. Remove_Unused_Tag: false
  2547. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2548. Hidden_From_List: false
  2549. Shooting:
  2550. Disable: false
  2551. Dual_Wield: false
  2552. Right_Click_To_Shoot: true
  2553. Cancel_Left_Click_Block_Damage: true
  2554. Cancel_Right_Click_Interactions: true
  2555. Delay_Between_Shots: 15
  2556. Recoil_Amount: 6
  2557. Projectile_Amount: 1
  2558. Projectile_Type: energy
  2559. Projectile_Subtype: 20-2-2-0
  2560. Remove_Arrows_On_Impact: false
  2561. Remove_Bullet_Drop: false
  2562. Removal_Or_Drag_Delay: false
  2563. Projectile_Speed: 80
  2564. Projectile_Damage: 100
  2565. Projectile_Flames: false
  2566. Projectile_Incendiary:
  2567. Enable: false
  2568. Duration: 0
  2569. Bullet_Spread: 0
  2570. Reset_Fall_Distance: true
  2571. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,BLOCK_ANVIL_PLACE-1-0.5-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2572. Fully_Automatic:
  2573. Enable: false
  2574. Fire_Rate: 12
  2575. Sneak:
  2576. Enable: true
  2577. No_Recoil: false
  2578. Bullet_Spread: 0
  2579. Sneak_Before_Shooting: false
  2580. Burstfire:
  2581. Enable: true
  2582. Shots_Per_Burst: 30
  2583. Delay_Between_Shots_In_Burst: 1
  2584. Ammo:
  2585. Enable: true
  2586. Ammo_Item_ID: 371
  2587. Take_Ammo_Per_Shot: true
  2588. Ammo_Name_Check: "&eAmmo"
  2589. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2590. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2591. Reload:
  2592. Enable: true
  2593. Reload_Amount: 1
  2594. Reload_With_Mouse: false
  2595. Starting_Amount: 1
  2596. Reload_Bullets_Individually: true
  2597. Take_Ammo_On_Reload: false
  2598. Take_Ammo_As_Magazine: false
  2599. Reload_Duration: 560
  2600. Reload_Shoot_Delay: 40
  2601. Destroy_When_Empty: false
  2602. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2603. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2604. Scope:
  2605. Enable: true
  2606. Night_Vision: true
  2607. Zoom_Amount: 8
  2608. Zoom_Bullet_Spread: 0
  2609. Zoom_Before_Shooting: false
  2610. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2611. Custom_Death_Message:
  2612. Normal: "&9<shooter>&r &6&l》&7&l[&3&lRailGun&7&l] &6&l》&r&c<victim> "
  2613. Headshot:
  2614. Enable: false
  2615. Bonus_Damage: 2
  2616. Message_Shooter: "&3HeadShot!"
  2617. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2618. Abilities:
  2619. Reset_Hit_Cooldown: true
  2620. No_Vertical_Recoil: true
  2621. Knockback: 10
  2622. Hit_Events:
  2623. Enable: true
  2624. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2625. Extras:
  2626. Run_Console_Command: "hoge <shooter> 15"
  2627. Run_Command:
  2628. "@clear <shooter> minecraft:gold_nugget 0 49"
  2629. Particles:
  2630. Enable: true
  2631. Particle_Terrain: true
  2632.  
  2633. M19112:
  2634. Item_Information:
  2635. Item_Name: "&6M1911-Dual"
  2636. Item_Type: 292
  2637. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・BackStab &8: &7+2|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7威力を引き換えに精度が少し低下した。|&7----------------------------------"
  2638. Melee_Mode: false
  2639. Skip_Name_Check: false
  2640. Remove_Unused_Tag: false
  2641. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2642. Hidden_From_List: false
  2643. Shooting:
  2644. Disable: false
  2645. Dual_Wield: true
  2646. Right_Click_To_Shoot: true
  2647. Cancel_Left_Click_Block_Damage: true
  2648. Cancel_Right_Click_Interactions: true
  2649. Delay_Between_Shots: 5
  2650. Recoil_Amount: 0
  2651. Projectile_Amount: 1
  2652. Projectile_Type: snowball
  2653. Remove_Arrows_On_Impact: false
  2654. Remove_Bullet_Drop: false
  2655. Removal_Or_Drag_Delay: false
  2656. Projectile_Speed: 40
  2657. Projectile_Damage: 3
  2658. Projectile_Flames: false
  2659. Projectile_Incendiary:
  2660. Enable: false
  2661. Duration: 0
  2662. Bullet_Spread: 1
  2663. Reset_Fall_Distance: true
  2664. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2665. Sneak:
  2666. Enable: true
  2667. No_Recoil: true
  2668. Bullet_Spread: 0
  2669. Sneak_Before_Shooting: false
  2670. Burstfire:
  2671. Enable:
  2672. Shots_Per_Burst: 1
  2673. Delay_Between_Shots_In_Burst: 10
  2674. Ammo:
  2675. Enable: true
  2676. Ammo_Item_ID: 371
  2677. Take_Ammo_Per_Shot: true
  2678. Ammo_Name_Check: "&eAmmo"
  2679. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2680. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2681. Firearm_Action:
  2682. Type: slide
  2683. Reload:
  2684. Enable: true
  2685. Reload_Amount: 8
  2686. Reload_With_Mouse: false
  2687. Starting_Amount: 8
  2688. Reload_Bullets_Individually: false
  2689. Take_Ammo_On_Reload: false
  2690. Take_Ammo_As_Magazine: false
  2691. Reload_Duration: 60
  2692. Reload_Shoot_Delay: 10
  2693. Destroy_When_Empty: false
  2694. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2695. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2696. Scope:
  2697. Enable: false
  2698. Night_Vision: true
  2699. Zoom_Amount: 8
  2700. Zoom_Bullet_Spread: 0
  2701. Zoom_Before_Shooting: false
  2702. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2703. Custom_Death_Message:
  2704. Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1911 Dual&7&l] &6&l》&r&c<victim> "
  2705. Headshot:
  2706. Enable: false
  2707. Bonus_Damage: 1
  2708. Message_Shooter: "&3HeadShot!"
  2709. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2710. Abilities:
  2711. Reset_Hit_Cooldown: true
  2712. No_Vertical_Recoil: true
  2713. Knockback: 0
  2714. Hit_Events:
  2715. Enable: true
  2716. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2717. Extras:
  2718. Run_Console_Command: "hoge <shooter> 3"
  2719. Particles:
  2720. Enable: true
  2721. Particle_Terrain: true
  2722.  
  2723. MP7:
  2724. Item_Information:
  2725. Item_Name: "&3MP7"
  2726. Item_Type: 410
  2727. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2728. Melee_Mode: false
  2729. Skip_Name_Check: false
  2730. Remove_Unused_Tag: false
  2731. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2732. Hidden_From_List: false
  2733. Shooting:
  2734. Disable: false
  2735. Dual_Wield: false
  2736. Right_Click_To_Shoot: true
  2737. Cancel_Left_Click_Block_Damage: true
  2738. Cancel_Right_Click_Interactions: true
  2739. Recoil_Amount: 0
  2740. Projectile_Amount: 1
  2741. Projectile_Type: snowball
  2742. Remove_Arrows_On_Impact: false
  2743. Remove_Bullet_Drop: false
  2744. Removal_Or_Drag_Delay: false
  2745. Projectile_Speed: 60
  2746. Projectile_Damage: 3
  2747. Projectile_Flames: false
  2748. Projectile_Incendiary:
  2749. Enable: false
  2750. Duration: 0
  2751. Bullet_Spread: 0.7
  2752. Reset_Fall_Distance: true
  2753. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2754. Fully_Automatic:
  2755. Enable: true
  2756. Fire_Rate: 4
  2757. Sneak:
  2758. Enable: true
  2759. No_Recoil: true
  2760. Bullet_Spread: 0.30
  2761. Sneak_Before_Shooting: false
  2762. Burstfire:
  2763. Enable: false
  2764. Shots_Per_Burst: 1
  2765. Delay_Between_Shots_In_Burst: 10
  2766. Ammo:
  2767. Enable: true
  2768. Ammo_Item_ID: 371
  2769. Take_Ammo_Per_Shot: true
  2770. Ammo_Name_Check: "&eAmmo"
  2771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2772. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2773. Reload:
  2774. Enable: true
  2775. Reload_Amount: 20
  2776. Reload_With_Mouse: false
  2777. Starting_Amount: 30
  2778. Reload_Bullets_Individually: false
  2779. Take_Ammo_On_Reload: false
  2780. Take_Ammo_As_Magazine: false
  2781. Reload_Duration: 70
  2782. Reload_Shoot_Delay: 10
  2783. Destroy_When_Empty: false
  2784. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2785. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2786. Scope:
  2787. Enable: false
  2788. Night_Vision: true
  2789. Zoom_Amount: 8
  2790. Zoom_Bullet_Spread: 0
  2791. Zoom_Before_Shooting: false
  2792. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2793. Custom_Death_Message:
  2794. Normal: "&9<shooter>&r &6&l》&7&l[&3&lMP7&7&l] &6&l》&r&c<victim> "
  2795. Headshot:
  2796. Enable: false
  2797. Bonus_Damage: 2
  2798. Message_Shooter: "&3HeadShot!"
  2799. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2800. Abilities:
  2801. Knockback: 0
  2802. Abilities:
  2803. Reset_Hit_Cooldown: true
  2804. No_Vertical_Recoil: true
  2805. Knockback: 0
  2806. Hit_Events:
  2807. Enable: true
  2808. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2809. Extras:
  2810. Run_Console_Command: "hoge <shooter> 3"
  2811. Particles:
  2812. Enable: true
  2813. Particle_Terrain: true
  2814.  
  2815. AKS:
  2816. Item_Information:
  2817. Item_Name: "&6AKS-74U"
  2818. Item_Type: 2267
  2819. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B+ |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2820. Melee_Mode: false
  2821. Skip_Name_Check: false
  2822. Remove_Unused_Tag: false
  2823. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2824. Hidden_From_List: false
  2825. Shooting:
  2826. Disable: false
  2827. Dual_Wield: false
  2828. Right_Click_To_Shoot: true
  2829. Cancel_Left_Click_Block_Damage: true
  2830. Cancel_Right_Click_Interactions: true
  2831. Recoil_Amount: 1
  2832. Projectile_Amount: 1
  2833. Projectile_Type: snowball
  2834. Remove_Arrows_On_Impact: false
  2835. Remove_Bullet_Drop: false
  2836. Removal_Or_Drag_Delay: false
  2837. Projectile_Speed: 45
  2838. Projectile_Damage: 3
  2839. Projectile_Flames: false
  2840. Projectile_Incendiary:
  2841. Enable: false
  2842. Duration: 0
  2843. Bullet_Spread: 1.3
  2844. Reset_Fall_Distance: true
  2845. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2846. Fully_Automatic:
  2847. Enable: true
  2848. Fire_Rate: 3
  2849. Sneak:
  2850. Enable: true
  2851. No_Recoil: true
  2852. Bullet_Spread: 0.35
  2853. Sneak_Before_Shooting: false
  2854. Burstfire:
  2855. Enable: false
  2856. Shots_Per_Burst: 1
  2857. Delay_Between_Shots_In_Burst: 10
  2858. Ammo:
  2859. Enable: true
  2860. Ammo_Item_ID: 371
  2861. Take_Ammo_Per_Shot: true
  2862. Ammo_Name_Check: "&eAmmo"
  2863. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2864. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2865. Reload:
  2866. Enable: true
  2867. Reload_Amount: 30
  2868. Reload_With_Mouse: false
  2869. Starting_Amount: 30
  2870. Reload_Bullets_Individually: false
  2871. Take_Ammo_On_Reload: false
  2872. Take_Ammo_As_Magazine: false
  2873. Reload_Duration: 90
  2874. Reload_Shoot_Delay: 10
  2875. Destroy_When_Empty: false
  2876. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2877. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2878. Scope:
  2879. Enable: false
  2880. Night_Vision: true
  2881. Zoom_Amount: 8
  2882. Zoom_Bullet_Spread: 0
  2883. Zoom_Before_Shooting: false
  2884. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2885. Custom_Death_Message:
  2886. Normal: "&9<shooter>&r &6&l》&7&l[&6&lAKS-74U&7&l] &6&l》&r&c<victim> "
  2887. Headshot:
  2888. Enable: false
  2889. Bonus_Damage: 2
  2890. Message_Shooter: "&3HeadShot!"
  2891. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2892. Abilities:
  2893. Reset_Hit_Cooldown: true
  2894. No_Vertical_Recoil: true
  2895. Knockback: 0
  2896. Extras:
  2897. Run_Console_Command: "hoge <shooter> 3"
  2898. Hit_Events:
  2899. Enable: true
  2900. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2901. Particles:
  2902. Enable: true
  2903. Particle_Terrain: true
  2904.  
  2905. GLOCK:
  2906. Item_Information:
  2907. Item_Name: "&7Glock17"
  2908. Item_Type: 290
  2909. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7C+|&7・装填 &8: &7S |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7A+|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2910. Melee_Mode: false
  2911. Skip_Name_Check: false
  2912. Remove_Unused_Tag: false
  2913. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2914. Hidden_From_List: false
  2915. Shooting:
  2916. Disable: false
  2917. Dual_Wield: false
  2918. Right_Click_To_Shoot: true
  2919. Cancel_Left_Click_Block_Damage: true
  2920. Cancel_Right_Click_Interactions: true
  2921. Delay_Between_Shots: 5
  2922. Recoil_Amount: 0
  2923. Projectile_Amount: 1
  2924. Projectile_Type: snowball
  2925. Remove_Arrows_On_Impact: false
  2926. Remove_Bullet_Drop: false
  2927. Removal_Or_Drag_Delay: false
  2928. Projectile_Speed: 50
  2929. Projectile_Damage: 2
  2930. Projectile_Flames: false
  2931. Projectile_Incendiary:
  2932. Enable: false
  2933. Duration: 0
  2934. Bullet_Spread: 0.4
  2935. Reset_Fall_Distance: true
  2936. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2937. Sneak:
  2938. Enable: true
  2939. No_Recoil: true
  2940. Bullet_Spread: 0.1
  2941. Sneak_Before_Shooting: false
  2942. Burstfire:
  2943. Enable:
  2944. Shots_Per_Burst: 1
  2945. Delay_Between_Shots_In_Burst: 10
  2946. Ammo:
  2947. Enable: true
  2948. Ammo_Item_ID: 371
  2949. Take_Ammo_Per_Shot: true
  2950. Ammo_Name_Check: "&eAmmo"
  2951. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2952. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2953. Firearm_Action:
  2954. Type: slide
  2955. Reload:
  2956. Enable: true
  2957. Reload_Amount: 10
  2958. Reload_With_Mouse: false
  2959. Starting_Amount: 10
  2960. Reload_Bullets_Individually: false
  2961. Take_Ammo_On_Reload: false
  2962. Take_Ammo_As_Magazine: false
  2963. Reload_Duration: 40
  2964. Reload_Shoot_Delay: 5
  2965. Destroy_When_Empty: false
  2966. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2967. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2968. Scope:
  2969. Enable: false
  2970. Night_Vision: true
  2971. Zoom_Amount: 8
  2972. Zoom_Bullet_Spread: 0
  2973. Zoom_Before_Shooting: false
  2974. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2975. Custom_Death_Message:
  2976. Normal: "&9<shooter>&r &6&l》&7&l[&7&lGlock17&7&l] &6&l》&r&c<victim> "
  2977. Headshot:
  2978. Enable: false
  2979. Bonus_Damage: 1
  2980. Message_Shooter: "&3HeadShot!"
  2981. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2982. Abilities:
  2983. Reset_Hit_Cooldown: true
  2984. No_Vertical_Recoil: true
  2985. Knockback: 0
  2986. Hit_Events:
  2987. Enable: true
  2988. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2989. Extras:
  2990. Run_Console_Command: "hoge <shooter> 2"
  2991. Particles:
  2992. Enable: true
  2993. Particle_Terrain: true
  2994.  
  2995. PPSH:
  2996. Item_Information:
  2997. Item_Name: "&6PPSh-41"
  2998. Item_Type: 2263
  2999. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7A+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  3000. Melee_Mode: false
  3001. Skip_Name_Check: false
  3002. Remove_Unused_Tag: false
  3003. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3004. Hidden_From_List: false
  3005. Shooting:
  3006. Disable: false
  3007. Dual_Wield: false
  3008. Right_Click_To_Shoot: true
  3009. Cancel_Left_Click_Block_Damage: true
  3010. Cancel_Right_Click_Interactions: true
  3011. Recoil_Amount: 1
  3012. Projectile_Amount: 1
  3013. Projectile_Type: snowball
  3014. Remove_Arrows_On_Impact: false
  3015. Remove_Bullet_Drop: false
  3016. Removal_Or_Drag_Delay: false
  3017. Projectile_Speed: 45
  3018. Projectile_Damage: 2
  3019. Projectile_Flames: false
  3020. Projectile_Incendiary:
  3021. Enable: false
  3022. Duration: 0
  3023. Bullet_Spread: 1.45
  3024. Reset_Fall_Distance: true
  3025. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3026. Fully_Automatic:
  3027. Enable: true
  3028. Fire_Rate: 6
  3029. Sneak:
  3030. Enable: true
  3031. No_Recoil: true
  3032. Bullet_Spread: 0.38
  3033. Sneak_Before_Shooting: false
  3034. Burstfire:
  3035. Enable: false
  3036. Shots_Per_Burst: 1
  3037. Delay_Between_Shots_In_Burst: 10
  3038. Ammo:
  3039. Enable: true
  3040. Ammo_Item_ID: 371
  3041. Take_Ammo_Per_Shot: true
  3042. Ammo_Name_Check: "&eAmmo"
  3043. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3044. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3045. Reload:
  3046. Enable: true
  3047. Reload_Amount: 71
  3048. Reload_With_Mouse: false
  3049. Starting_Amount: 71
  3050. Reload_Bullets_Individually: false
  3051. Take_Ammo_On_Reload: false
  3052. Take_Ammo_As_Magazine: false
  3053. Reload_Duration: 90
  3054. Reload_Shoot_Delay: 10
  3055. Destroy_When_Empty: false
  3056. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3057. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3058. Scope:
  3059. Enable: false
  3060. Night_Vision: true
  3061. Zoom_Amount: 8
  3062. Zoom_Bullet_Spread: 0
  3063. Zoom_Before_Shooting: false
  3064. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3065. Custom_Death_Message:
  3066. Normal: "&9<shooter>&r &6&l》&7&l[&6&lPPSH-41&7&l] &6&l》&r&c<victim> "
  3067. Headshot:
  3068. Enable: false
  3069. Bonus_Damage: 2
  3070. Message_Shooter: "&3HeadShot!"
  3071. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3072. Abilities:
  3073. Reset_Hit_Cooldown: true
  3074. No_Vertical_Recoil: true
  3075. Knockback: 0
  3076. Extras:
  3077. Run_Console_Command: "hoge <shooter> 2"
  3078. Hit_Events:
  3079. Enable: true
  3080. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3081. Particles:
  3082. Enable: true
  3083. Particle_Terrain: true
  3084.  
  3085. MG34:
  3086. Item_Information:
  3087. Item_Name: "&cMG34"
  3088. Item_Type: 288
  3089. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7C+|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7反動が大きいが高性能である。|&7----------------------------------"
  3090. Melee_Mode: false
  3091. Skip_Name_Check: false
  3092. Remove_Unused_Tag: false
  3093. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3094. Skip_Name_Check: true
  3095. Hidden_From_List: false
  3096. Shooting:
  3097. Disable: false
  3098. Dual_Wield: false
  3099. Right_Click_To_Shoot: true
  3100. Cancel_Left_Click_Block_Damage: true
  3101. Cancel_Right_Click_Interactions: true
  3102. Recoil_Amount: 2
  3103. Projectile_Amount: 1
  3104. Projectile_Type: snowball
  3105. Remove_Arrows_On_Impact: false
  3106. Remove_Bullet_Drop: false
  3107. Removal_Or_Drag_Delay: false
  3108. Projectile_Speed: 45
  3109. Projectile_Damage: 3
  3110. Projectile_Flames: false
  3111. Projectile_Incendiary:
  3112. Enable: false
  3113. Duration: 0
  3114. Bullet_Spread: 1.2
  3115. Reset_Fall_Distance: true
  3116. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3117. Fully_Automatic:
  3118. Enable: true
  3119. Fire_Rate: 5
  3120. Sneak:
  3121. Enable: true
  3122. No_Recoil: false
  3123. Bullet_Spread: 0.25
  3124. Sneak_Before_Shooting: false
  3125. Burstfire:
  3126. Enable: false
  3127. Shots_Per_Burst: 1
  3128. Delay_Between_Shots_In_Burst: 10
  3129. Ammo:
  3130. Enable: true
  3131. Ammo_Item_ID: 371
  3132. Take_Ammo_Per_Shot: true
  3133. Ammo_Name_Check: "&eAmmo"
  3134. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3135. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3136. Reload:
  3137. Enable: true
  3138. Reload_Amount: 50
  3139. Reload_With_Mouse: false
  3140. Starting_Amount: 50
  3141. Reload_Bullets_Individually: false
  3142. Take_Ammo_On_Reload: false
  3143. Take_Ammo_As_Magazine: false
  3144. Reload_Duration: 130
  3145. Reload_Shoot_Delay: 10
  3146. Destroy_When_Empty: false
  3147. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3148. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3149. Scope:
  3150. Enable: false
  3151. Night_Vision: true
  3152. Zoom_Amount: 8
  3153. Zoom_Bullet_Spread: 0
  3154. Zoom_Before_Shooting: false
  3155. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3156. Custom_Death_Message:
  3157. Normal: "&9<shooter>&r &6&l》&7&l[&c&lMG34&7&l] &6&l》&r&c<victim> "
  3158. Headshot:
  3159. Enable: false
  3160. Bonus_Damage: 2
  3161. Message_Shooter: "&3HeadShot!"
  3162. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3163. Abilities:
  3164. Reset_Hit_Cooldown: true
  3165. No_Vertical_Recoil: true
  3166. Knockback: 1
  3167. Extras:
  3168. Run_Console_Command: "hoge <shooter> 3"
  3169. Hit_Events:
  3170. Enable: true
  3171. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3172. Particles:
  3173. Enable: true
  3174. Particle_Terrain: true
  3175.  
  3176. HINAWA:
  3177. Item_Information:
  3178. Item_Name: "&6火縄銃"
  3179. Item_Type: 348
  3180. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &6S|&7・装填 &8: &7C+ |&7・弾速 &8: &7A|&7・連射 &8: &7C+|&7・精度 &8: &7A+|&7・制御 &8: &7B|&7・HeadShot &8: &7+10|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3181. Melee_Mode: false
  3182. Skip_Name_Check: false
  3183. Remove_Unused_Tag: false
  3184. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3185. Hidden_From_List: false
  3186. Shooting:
  3187. Disable: false
  3188. Dual_Wield: false
  3189. Right_Click_To_Shoot: true
  3190. Cancel_Left_Click_Block_Damage: true
  3191. Cancel_Right_Click_Interactions: true
  3192. Delay_Between_Shots: 10
  3193. Recoil_Amount: 3
  3194. Projectile_Amount: 1
  3195. Projectile_Type: egg
  3196. Remove_Arrows_On_Impact: false
  3197. Remove_Bullet_Drop: false
  3198. Removal_Or_Drag_Delay: false
  3199. Projectile_Speed: 75
  3200. Projectile_Damage: 18
  3201. Projectile_Flames: false
  3202. Projectile_Incendiary:
  3203. Enable: false
  3204. Duration: 0
  3205. Bullet_Spread: 1.1
  3206. Reset_Fall_Distance: true
  3207. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3208. Fully_Automatic:
  3209. Enable: false
  3210. Fire_Rate: 5
  3211. Sneak:
  3212. Enable: true
  3213. No_Recoil: false
  3214. Bullet_Spread: 0.8
  3215. Sneak_Before_Shooting: false
  3216. Burstfire:
  3217. Enable: false
  3218. Shots_Per_Burst: 1
  3219. Delay_Between_Shots_In_Burst: 10
  3220. Ammo:
  3221. Enable: true
  3222. Ammo_Item_ID: 371
  3223. Take_Ammo_Per_Shot: true
  3224. Ammo_Name_Check: "&eAmmo"
  3225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3226. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3227. Reload:
  3228. Enable: true
  3229. Reload_Amount: 1
  3230. Reload_With_Mouse: false
  3231. Starting_Amount: 1
  3232. Reload_Bullets_Individually: false
  3233. Take_Ammo_On_Reload: false
  3234. Take_Ammo_As_Magazine: false
  3235. Reload_Duration: 140
  3236. Reload_Shoot_Delay: 10
  3237. Destroy_When_Empty: false
  3238. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3239. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3240. Scope:
  3241. Enable: true
  3242. Night_Vision: true
  3243. Zoom_Amount: 8
  3244. Zoom_Bullet_Spread: 0.15
  3245. Zoom_Before_Shooting: false
  3246. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3247. Custom_Death_Message:
  3248. Normal: "&9<shooter>&r &6&l》&7&l[&6&l火縄銃&7&l] &6&l》&r&c<victim> "
  3249. Headshot:
  3250. Enable: true
  3251. Bonus_Damage: 10
  3252. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3253. Abilities:
  3254. Reset_Hit_Cooldown: true
  3255. No_Vertical_Recoil: true
  3256. Knockback: 3
  3257. Extras:
  3258. Run_Console_Command: "hoge <shooter> 7"
  3259. Hit_Events:
  3260. Enable: true
  3261. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3262. Particles:
  3263. Enable: true
  3264. Particle_Terrain: true
  3265.  
  3266. BOW:
  3267. Item_Information:
  3268. Item_Name: "&9X-Bow"
  3269. Item_Type: 279
  3270. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7A+|&7・精度 &8: &6S|&7・制御 &8: &7B+|&7・HeadShot &8: &7+5|&7・Critical &8: &735%&8/&7+6|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3271. Melee_Mode: false
  3272. Skip_Name_Check: false
  3273. Remove_Unused_Tag: false
  3274. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3275. Hidden_From_List: false
  3276. Shooting:
  3277. Disable: false
  3278. Dual_Wield: false
  3279. Right_Click_To_Shoot: true
  3280. Cancel_Left_Click_Block_Damage: true
  3281. Cancel_Right_Click_Interactions: true
  3282. Delay_Between_Shots: 10
  3283. Recoil_Amount: 0
  3284. Projectile_Amount: 1
  3285. Projectile_Type: arrow
  3286. Remove_Arrows_On_Impact: true
  3287. Remove_Bullet_Drop: true
  3288. Removal_Or_Drag_Delay: false
  3289. Projectile_Speed: 20
  3290. Projectile_Damage: 8
  3291. Projectile_Flames: false
  3292. Projectile_Incendiary:
  3293. Enable: false
  3294. Duration: 0
  3295. Bullet_Spread: 0
  3296. Reset_Fall_Distance: true
  3297. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3298. Fully_Automatic:
  3299. Enable: false
  3300. Fire_Rate: 5
  3301. Sneak:
  3302. Enable: true
  3303. No_Recoil: false
  3304. Bullet_Spread: 0
  3305. Sneak_Before_Shooting: false
  3306. Burstfire:
  3307. Enable: false
  3308. Shots_Per_Burst: 1
  3309. Delay_Between_Shots_In_Burst: 10
  3310. Ammo:
  3311. Enable: true
  3312. Ammo_Item_ID: 371
  3313. Take_Ammo_Per_Shot: true
  3314. Ammo_Name_Check: "&eAmmo"
  3315. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3316. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3317. Reload:
  3318. Enable: true
  3319. Reload_Amount: 1
  3320. Reload_With_Mouse: false
  3321. Starting_Amount: 1
  3322. Reload_Bullets_Individually: false
  3323. Take_Ammo_On_Reload: false
  3324. Take_Ammo_As_Magazine: false
  3325. Reload_Duration: 25
  3326. Reload_Shoot_Delay: 10
  3327. Destroy_When_Empty: false
  3328. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3329. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3330. Scope:
  3331. Enable: false
  3332. Night_Vision: true
  3333. Zoom_Amount: 8
  3334. Zoom_Bullet_Spread: 0
  3335. Zoom_Before_Shooting: false
  3336. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3337. Custom_Death_Message:
  3338. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow&7&l] &6&l》&r&c<victim> "
  3339. Headshot:
  3340. Enable: true
  3341. Bonus_Damage: 5
  3342. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3343. Abilities:
  3344. Reset_Hit_Cooldown: true
  3345. No_Vertical_Recoil: true
  3346. Knockback: 3
  3347. Extras:
  3348. Run_Console_Command: "hoge <shooter> 7"
  3349. Run_Command:
  3350. "@clear <shooter> minecraft:gold_nugget 0 5"
  3351. Hit_Events:
  3352. Enable: true
  3353. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3354. Critical_Hits:
  3355. Enable: true
  3356. Bonus_Damage: 5
  3357. Chance: 35
  3358. Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
  3359. Particles:
  3360. Enable: true
  3361. Particle_Terrain: true
  3362.  
  3363.  
  3364. SHORTY:
  3365. Item_Information:
  3366. Item_Name: "&5Super-Shorty"
  3367. Item_Type: 2264
  3368. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7C+|&7・制御 &8: &7B+|&7・射程 &8: &7C+|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3369. Melee_Mode: false
  3370. Skip_Name_Check: false
  3371. Remove_Unused_Tag: false
  3372. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3373. Hidden_From_List: false
  3374. Shooting:
  3375. Disable: false
  3376. Dual_Wield: false
  3377. Right_Click_To_Shoot: true
  3378. Cancel_Left_Click_Block_Damage: true
  3379. Cancel_Right_Click_Interactions: true
  3380. Delay_Between_Shots: 15
  3381. Recoil_Amount: 2
  3382. Projectile_Amount: 6
  3383. Projectile_Type: snowball
  3384. Remove_Arrows_On_Impact: false
  3385. Remove_Bullet_Drop: false
  3386. Removal_Or_Drag_Delay: 3-true
  3387. Projectile_Speed: 45
  3388. Projectile_Damage: 3
  3389. Projectile_Flames: false
  3390. Projectile_Incendiary:
  3391. Enable: false
  3392. Duration: 0
  3393. Bullet_Spread: 1.2
  3394. Reset_Fall_Distance: true
  3395. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3396. Fully_Automatic:
  3397. Enable: false
  3398. Fire_Rate: 12
  3399. Sneak:
  3400. Enable: true
  3401. No_Recoil: false
  3402. Bullet_Spread: 0.75
  3403. Sneak_Before_Shooting: false
  3404. Burstfire:
  3405. Enable: false
  3406. Shots_Per_Burst: 1
  3407. Delay_Between_Shots_In_Burst: 10
  3408. Ammo:
  3409. Enable: true
  3410. Ammo_Item_ID: 371
  3411. Take_Ammo_Per_Shot: true
  3412. Ammo_Name_Check: "&eAmmo"
  3413. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3414. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3415. Reload:
  3416. Enable: true
  3417. Reload_Amount: 3
  3418. Reload_With_Mouse: false
  3419. Starting_Amount: 3
  3420. Reload_Bullets_Individually: true
  3421. Take_Ammo_On_Reload: false
  3422. Take_Ammo_As_Magazine: false
  3423. Reload_Duration: 50
  3424. Reload_Shoot_Delay: 10
  3425. Destroy_When_Empty: false
  3426. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3427. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3428. Scope:
  3429. Enable: false
  3430. Night_Vision: true
  3431. Zoom_Amount: 8
  3432. Zoom_Bullet_Spread: 0
  3433. Zoom_Before_Shooting: false
  3434. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3435. Custom_Death_Message:
  3436. Normal: "&9<shooter>&r &6&l》&7&l[&5&lSuper-Shorty&7&l] &6&l》&r&c<victim> "
  3437. Headshot:
  3438. Enable: false
  3439. Bonus_Damage: 2
  3440. Message_Shooter: "&3HeadShot!"
  3441. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3442. Abilities:
  3443. Reset_Hit_Cooldown: true
  3444. No_Vertical_Recoil: true
  3445. Knockback: 1
  3446. Hit_Events:
  3447. Enable: true
  3448. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3449. Extras:
  3450. Run_Console_Command: "hoge <shooter> 3"
  3451. Run_Command:
  3452. "@clear <shooter> minecraft:gold_nugget 0 5"
  3453. Particles:
  3454. Enable: true
  3455. Particle_Terrain: true
  3456. Particle_Player_Shoot: SMOKE
  3457.  
  3458. scar:
  3459. Item_Information:
  3460. Item_Name: "&9SCAR-L"
  3461. Item_Type: 296
  3462. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7B+|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3463. Melee_Mode: false
  3464. Skip_Name_Check: false
  3465. Remove_Unused_Tag: false
  3466. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3467. Hidden_From_List: false
  3468. Shooting:
  3469. Disable: false
  3470. Dual_Wield: false
  3471. Right_Click_To_Shoot: true
  3472. Cancel_Left_Click_Block_Damage: true
  3473. Cancel_Right_Click_Interactions: true
  3474. Recoil_Amount: 1
  3475. Projectile_Amount: 1
  3476. Projectile_Type: snowball
  3477. Remove_Arrows_On_Impact: false
  3478. Remove_Bullet_Drop: false
  3479. Removal_Or_Drag_Delay: false
  3480. Projectile_Speed: 43
  3481. Projectile_Damage: 5
  3482. Projectile_Flames: false
  3483. Projectile_Incendiary:
  3484. Enable: false
  3485. Duration: 0
  3486. Bullet_Spread: 0.35
  3487. Reset_Fall_Distance: true
  3488. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3489. Fully_Automatic:
  3490. Enable: true
  3491. Fire_Rate: 1
  3492. Sneak:
  3493. Enable: false
  3494. No_Recoil: false
  3495. Bullet_Spread: 0.2
  3496. Sneak_Before_Shooting: false
  3497. Burstfire:
  3498. Enable: false
  3499. Shots_Per_Burst: 1
  3500. Delay_Between_Shots_In_Burst: 10
  3501. Ammo:
  3502. Enable: true
  3503. Ammo_Item_ID: 371
  3504. Take_Ammo_Per_Shot: true
  3505. Ammo_Name_Check: "&eAmmo"
  3506. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3507. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3508. Reload:
  3509. Enable: true
  3510. Reload_Amount: 20
  3511. Reload_With_Mouse: false
  3512. Starting_Amount: 20
  3513. Reload_Bullets_Individually: false
  3514. Take_Ammo_On_Reload: false
  3515. Take_Ammo_As_Magazine: false
  3516. Reload_Duration: 120
  3517. Reload_Shoot_Delay: 10
  3518. Destroy_When_Empty: false
  3519. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3520. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3521. Scope:
  3522. Enable: false
  3523. Night_Vision: true
  3524. Zoom_Amount: 8
  3525. Zoom_Bullet_Spread: 0
  3526. Zoom_Before_Shooting: false
  3527. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3528. Custom_Death_Message:
  3529. Normal: "&9<shooter>&r &6&l》&7&l[&9&lScar-L&7&l] &6&l》&r&c<victim> "
  3530. Headshot:
  3531. Enable: false
  3532. Bonus_Damage: 2
  3533. Message_Shooter: "&3HeadShot!"
  3534. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3535. Abilities:
  3536. Reset_Hit_Cooldown: true
  3537. Knockback: 0
  3538. Hit_Events:
  3539. Enable: true
  3540. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3541. Extras:
  3542. Run_Console_Command: "hoge <shooter> 5"
  3543. Particles:
  3544. Enable: true
  3545. Particle_Terrain: true
  3546.  
  3547. M79:
  3548. Item_Information:
  3549. Item_Name: "&9M79 Granado-Launcher"
  3550. Item_Type: 258
  3551. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7D|&7・連射 &8: &7C|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・特殊 &8: &7Explode|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3552. Melee_Mode: false
  3553. Skip_Name_Check: false
  3554. Remove_Unused_Tag: false
  3555. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3556. Hidden_From_List: false
  3557. Shooting:
  3558. Disable: false
  3559. Dual_Wield: false
  3560. Right_Click_To_Shoot: true
  3561. Cancel_Left_Click_Block_Damage: true
  3562. Cancel_Right_Click_Interactions: true
  3563. Recoil_Amount: 2
  3564. Projectile_Amount: 1
  3565. Projectile_Type: snowball
  3566. Remove_Arrows_On_Impact: false
  3567. Remove_Bullet_Drop: false
  3568. Removal_Or_Drag_Delay: false
  3569. Projectile_Speed: 15
  3570. Projectile_Damage: 8
  3571. Projectile_Flames: false
  3572. Projectile_Incendiary:
  3573. Enable: false
  3574. Duration: 0
  3575. Bullet_Spread: 0.05
  3576. Reset_Fall_Distance: true
  3577. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3578. Fully_Automatic:
  3579. Enable: false
  3580. Fire_Rate: 1
  3581. Sneak:
  3582. Enable: false
  3583. No_Recoil: false
  3584. Bullet_Spread: 0.05
  3585. Sneak_Before_Shooting: false
  3586. Burstfire:
  3587. Enable: false
  3588. Shots_Per_Burst: 1
  3589. Delay_Between_Shots_In_Burst: 10
  3590. Ammo:
  3591. Enable: true
  3592. Ammo_Item_ID: 371
  3593. Take_Ammo_Per_Shot: true
  3594. Ammo_Name_Check: "&eAmmo"
  3595. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3596. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3597. Reload:
  3598. Enable: true
  3599. Reload_Amount: 1
  3600. Reload_With_Mouse: false
  3601. Starting_Amount: 1
  3602. Reload_Bullets_Individually: false
  3603. Take_Ammo_On_Reload: false
  3604. Take_Ammo_As_Magazine: false
  3605. Reload_Duration: 90
  3606. Reload_Shoot_Delay: 10
  3607. Destroy_When_Empty: false
  3608. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3609. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3610. Scope:
  3611. Enable: false
  3612. Night_Vision: true
  3613. Zoom_Amount: 8
  3614. Zoom_Bullet_Spread: 0
  3615. Zoom_Before_Shooting: false
  3616. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3617. Custom_Death_Message:
  3618. Normal: "&9<shooter>&r &6&l》&7&l[&9&lM79 Granado-Launcher&7&l] &6&l》&r&c<victim> "
  3619. Headshot:
  3620. Enable: false
  3621. Bonus_Damage: 2
  3622. Message_Shooter: "&3HeadShot!"
  3623. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3624. Abilities:
  3625. Reset_Hit_Cooldown: true
  3626. Knockback: 0
  3627. Hit_Events:
  3628. Enable: true
  3629. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3630. Extras:
  3631. Run_Console_Command: "hoge <shooter> 12"
  3632. Run_Command:
  3633. "@clear <shooter> minecraft:gold_nugget 0 9"
  3634. Explosions:
  3635. Enable: true
  3636. Knockback: 1
  3637. Ignite_Victims: 0
  3638. Damage_Multiplier: 65
  3639. Enable_Friendly_Fire: false
  3640. Enable_Owner_Immunity: true
  3641. Explosion_No_Damage: false
  3642. Explosion_No_Grief: true
  3643. Explosion_Radius: 3
  3644. Explosion_Incendiary: false
  3645. On_Impact_With_Anything: true
  3646. Projectile_Activation_Time: 10
  3647. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3648. Particles:
  3649. Enable: true
  3650. Particle_Terrain: true
  3651.  
  3652. UZI:
  3653. Item_Information:
  3654. Item_Name: "&7UZI-Dual"
  3655. Item_Type: 289
  3656. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7BB|&7・弾速 &8: &7B+|&7・連射 &8: &7A+|&7・精度 &8: &7C|&7・制御 &8: &7C+|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3657. Melee_Mode: false
  3658. Skip_Name_Check: false
  3659. Remove_Unused_Tag: false
  3660. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3661. Hidden_From_List: false
  3662. Shooting:
  3663. Disable: false
  3664. Dual_Wield: true
  3665. Right_Click_To_Shoot: true
  3666. Cancel_Left_Click_Block_Damage: true
  3667. Cancel_Right_Click_Interactions: true
  3668. Recoil_Amount: 1
  3669. Projectile_Amount: 1
  3670. Projectile_Type: snowball
  3671. Remove_Arrows_On_Impact: false
  3672. Remove_Bullet_Drop: false
  3673. Removal_Or_Drag_Delay: false
  3674. Projectile_Speed: 60
  3675. Projectile_Damage: 3
  3676. Projectile_Flames: false
  3677. Projectile_Incendiary:
  3678. Enable: false
  3679. Duration: 0
  3680. Bullet_Spread: 0.9
  3681. Reset_Fall_Distance: true
  3682. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3683. Fully_Automatic:
  3684. Enable: true
  3685. Fire_Rate: 8
  3686. Sneak:
  3687. Enable: true
  3688. No_Recoil: false
  3689. Bullet_Spread: 0.72
  3690. Sneak_Before_Shooting: false
  3691. Burstfire:
  3692. Enable: false
  3693. Shots_Per_Burst: 0
  3694. Delay_Between_Shots_In_Burst: 10
  3695. Ammo:
  3696. Enable: true
  3697. Ammo_Item_ID: 371
  3698. Take_Ammo_Per_Shot: true
  3699. Ammo_Name_Check: "&eAmmo"
  3700. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3701. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3702. Firearm_Action:
  3703. Type: slide
  3704. Reload:
  3705. Enable: true
  3706. Reload_Amount: 32
  3707. Reload_With_Mouse: false
  3708. Starting_Amount: 32
  3709. Reload_Bullets_Individually: false
  3710. Take_Ammo_On_Reload: false
  3711. Take_Ammo_As_Magazine: false
  3712. Reload_Duration: 86
  3713. Reload_Shoot_Delay: 10
  3714. Destroy_When_Empty: false
  3715. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3716. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3717. Dual_Wield:
  3718. Single_Reload_Duration: 80
  3719. Sounds_Single_Reload: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3720. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3721. Scope:
  3722. Enable: false
  3723. Night_Vision: true
  3724. Zoom_Amount: 8
  3725. Zoom_Bullet_Spread: 0
  3726. Zoom_Before_Shooting: false
  3727. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3728. Custom_Death_Message:
  3729. Normal: "&9<shooter>&r &6&l》&7&l[&7&lUZI-Dual&7&l] &6&l》&r&c<victim> "
  3730. Headshot:
  3731. Enable: false
  3732. Bonus_Damage: 1
  3733. Message_Shooter: "&3HeadShot!"
  3734. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3735. Abilities:
  3736. Reset_Hit_Cooldown: true
  3737. No_Vertical_Recoil: true
  3738. Knockback: 1
  3739. Hit_Events:
  3740. Enable: true
  3741. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3742. Extras:
  3743. Run_Console_Command: "hoge <shooter> 3"
  3744. Particles:
  3745. Enable: true
  3746. Particle_Terrain: true
  3747.  
  3748. BARRET2:
  3749. Item_Information:
  3750. Item_Name: "&8Barret-M82"
  3751. Item_Type: 257
  3752. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &6S|&7・装填 &8: &7C |&7・弾速 &8: &7A+|&7・連射 &8: &7C+|&7・精度 &8: &7A+|&7・制御 &8: &7C+|&7・HeadShot &8: &7+3|&7・Critical &8: &710%&8/&7+5|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3753. Melee_Mode: false
  3754. Skip_Name_Check: false
  3755. Remove_Unused_Tag: false
  3756. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3757. Hidden_From_List: false
  3758. Shooting:
  3759. Disable: false
  3760. Dual_Wield: false
  3761. Right_Click_To_Shoot: true
  3762. Cancel_Left_Click_Block_Damage: true
  3763. Cancel_Right_Click_Interactions: true
  3764. Delay_Between_Shots: 50
  3765. Recoil_Amount: 6
  3766. Projectile_Amount: 1
  3767. Projectile_Type: egg
  3768. Remove_Arrows_On_Impact: false
  3769. Remove_Bullet_Drop: false
  3770. Removal_Or_Drag_Delay: false
  3771. Projectile_Speed: 85
  3772. Projectile_Damage: 16
  3773. Projectile_Flames: false
  3774. Projectile_Incendiary:
  3775. Enable: false
  3776. Duration: 0
  3777. Bullet_Spread: 3
  3778. Reset_Fall_Distance: true
  3779. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3780. Sneak:
  3781. Enable: true
  3782. No_Recoil: false
  3783. Bullet_Spread: 2
  3784. Sneak_Before_Shooting: false
  3785. Burstfire:
  3786. Enable: false
  3787. Shots_Per_Burst: 1
  3788. Delay_Between_Shots_In_Burst: 10
  3789. Ammo:
  3790. Enable: true
  3791. Ammo_Item_ID: 371
  3792. Take_Ammo_Per_Shot: true
  3793. Ammo_Name_Check: "&eAmmo"
  3794. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3795. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3796. Reload:
  3797. Enable: true
  3798. Reload_Amount: 5
  3799. Reload_With_Mouse: false
  3800. Starting_Amount: 5
  3801. Reload_Bullets_Individually: false
  3802. Take_Ammo_On_Reload: false
  3803. Take_Ammo_As_Magazine: false
  3804. Reload_Duration: 220
  3805. Reload_Shoot_Delay: 20
  3806. Destroy_When_Empty: false
  3807. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3808. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3809. Scope:
  3810. Enable: true
  3811. Night_Vision: true
  3812. Zoom_Amount: 8
  3813. Zoom_Bullet_Spread: 0.05
  3814. Zoom_Before_Shooting: false
  3815. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3816. Custom_Death_Message:
  3817. Normal: "&9<shooter>&r &6&l》&7&l[&7&lBarret-M82&7&l] &6&l》&r&c<victim> "
  3818. Headshot:
  3819. Enable: true
  3820. Bonus_Damage: 5
  3821. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  3822. Abilities:
  3823. Reset_Hit_Cooldown: true
  3824. No_Vertical_Recoil: true
  3825. Knockback: 7
  3826. Hit_Events:
  3827. Enable: true
  3828. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3829. Extras:
  3830. Run_Console_Command: "hoge <shooter> 15"
  3831. Critical_Hits:
  3832. Enable: true
  3833. Bonus_Damage: 5
  3834. Chance: 10
  3835. Message_Shooter: "&8CriticalHit &c- &8+5 Damage"
  3836. Particles:
  3837. Enable: true
  3838. Particle_Terrain: true
  3839. Particle_Player_Shoot: SMOKE
  3840.  
  3841. P90:
  3842. Item_Information:
  3843. Item_Name: "&3P90"
  3844. Item_Type: 2260
  3845. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B|&7・弾速 &8: &7A+|&7・連射 &8: &7A|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・Critical &8: &75%&8/&7+2|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3846. Melee_Mode: false
  3847. Skip_Name_Check: false
  3848. Remove_Unused_Tag: false
  3849. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3850. Hidden_From_List: false
  3851. Shooting:
  3852. Disable: false
  3853. Dual_Wield: false
  3854. Right_Click_To_Shoot: true
  3855. Cancel_Left_Click_Block_Damage: true
  3856. Cancel_Right_Click_Interactions: true
  3857. Recoil_Amount: 1
  3858. Projectile_Amount: 1
  3859. Projectile_Type: snowball
  3860. Remove_Arrows_On_Impact: false
  3861. Remove_Bullet_Drop: false
  3862. Removal_Or_Drag_Delay: false
  3863. Projectile_Speed: 75
  3864. Projectile_Damage: 2
  3865. Projectile_Flames: false
  3866. Projectile_Incendiary:
  3867. Enable: false
  3868. Duration: 0
  3869. Bullet_Spread: 0.65
  3870. Reset_Fall_Distance: true
  3871. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3872. Fully_Automatic:
  3873. Enable: true
  3874. Fire_Rate: 6
  3875. Sneak:
  3876. Enable: true
  3877. No_Recoil: true
  3878. Bullet_Spread: 0.45
  3879. Sneak_Before_Shooting: false
  3880. Burstfire:
  3881. Enable: false
  3882. Shots_Per_Burst: 1
  3883. Delay_Between_Shots_In_Burst: 10
  3884. Ammo:
  3885. Enable: true
  3886. Ammo_Item_ID: 371
  3887. Take_Ammo_Per_Shot: true
  3888. Ammo_Name_Check: "&eAmmo"
  3889. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3890. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3891. Reload:
  3892. Enable: true
  3893. Reload_Amount: 50
  3894. Reload_With_Mouse: false
  3895. Starting_Amount: 50
  3896. Reload_Bullets_Individually: false
  3897. Take_Ammo_On_Reload: false
  3898. Take_Ammo_As_Magazine: false
  3899. Reload_Duration: 105
  3900. Reload_Shoot_Delay: 10
  3901. Destroy_When_Empty: false
  3902. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3903. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3904. Scope:
  3905. Enable: false
  3906. Night_Vision: true
  3907. Zoom_Amount: 8
  3908. Zoom_Bullet_Spread: 0
  3909. Zoom_Before_Shooting: false
  3910. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3911. Custom_Death_Message:
  3912. Normal: "&9<shooter>&r &6&l》&7&l[&3&lP90&7&l] &6&l》&r&c<victim> "
  3913. Headshot:
  3914. Enable: false
  3915. Bonus_Damage: 2
  3916. Message_Shooter: "&3HeadShot!"
  3917. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3918. Abilities:
  3919. Reset_Hit_Cooldown: true
  3920. No_Vertical_Recoil: true
  3921. Knockback: 0
  3922. Hit_Events:
  3923. Enable: true
  3924. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3925. Extras:
  3926. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3927. Critical_Hits:
  3928. Enable: true
  3929. Bonus_Damage: 2
  3930. Chance: 5
  3931. Message_Shooter: "&8CriticalHit &c- &8+2 Damage"
  3932. Particles:
  3933. Enable: true
  3934. Particle_Terrain: true
  3935.  
  3936. CAMRS:
  3937. Item_Information:
  3938. Item_Name: "&7CAMRS"
  3939. Item_Type: 275
  3940. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7C+|&7・弾速 &8: &6S|&7・連射 &8: &7B|&7・精度 &8: &7B+|&7・制御 &8: &7C+|&7・Critical &8: &78%&8/&7+3|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3941. Melee_Mode: false
  3942. Skip_Name_Check: false
  3943. Remove_Unused_Tag: false
  3944. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3945. Hidden_From_List: false
  3946. Shooting:
  3947. Disable: false
  3948. Dual_Wield: false
  3949. Right_Click_To_Shoot: true
  3950. Cancel_Left_Click_Block_Damage: true
  3951. Cancel_Right_Click_Interactions: true
  3952. Delay_Between_Shots: 5
  3953. Recoil_Amount: 2
  3954. Projectile_Amount: 1
  3955. Projectile_Type: egg
  3956. Remove_Arrows_On_Impact: true
  3957. Remove_Bullet_Drop: false
  3958. Removal_Or_Drag_Delay: false
  3959. Projectile_Speed: 100
  3960. Projectile_Damage: 4
  3961. Projectile_Flames: false
  3962. Projectile_Incendiary:
  3963. Enable: false
  3964. Duration: 0
  3965. Bullet_Spread: 0.35
  3966. Reset_Fall_Distance: true
  3967. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3968. Fully_Automatic:
  3969. Enable: false
  3970. Fire_Rate: 6
  3971. Sneak:
  3972. Enable: true
  3973. No_Recoil: false
  3974. Bullet_Spread: 0.15
  3975. Sneak_Before_Shooting: false
  3976. Burstfire:
  3977. Enable: false
  3978. Shots_Per_Burst: 1
  3979. Delay_Between_Shots_In_Burst: 10
  3980. Ammo:
  3981. Enable: true
  3982. Ammo_Item_ID: 371
  3983. Take_Ammo_Per_Shot: true
  3984. Ammo_Name_Check: "&eAmmo"
  3985. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3986. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3987. Reload:
  3988. Enable: true
  3989. Reload_Amount: 20
  3990. Reload_With_Mouse: false
  3991. Starting_Amount: 20
  3992. Reload_Bullets_Individually: false
  3993. Take_Ammo_On_Reload: false
  3994. Take_Ammo_As_Magazine: false
  3995. Reload_Duration: 140
  3996. Reload_Shoot_Delay: 10
  3997. Destroy_When_Empty: false
  3998. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3999. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4000. Scope:
  4001. Enable: true
  4002. Night_Vision: true
  4003. Zoom_Amount: 8
  4004. Zoom_Bullet_Spread: 0.15
  4005. Zoom_Before_Shooting: false
  4006. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4007. Custom_Death_Message:
  4008. Normal: "&9<shooter>&r &6&l》&7&l[&7&lCAMRS&7&l] &6&l》&r&c<victim> "
  4009. Headshot:
  4010. Enable: false
  4011. Bonus_Damage: 2
  4012. Message_Shooter: "&3HeadShot!"
  4013. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4014. Abilities:
  4015. Reset_Hit_Cooldown: true
  4016. No_Vertical_Recoil: true
  4017. Knockback: 0
  4018. Hit_Events:
  4019. Enable: true
  4020. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4021. Extras:
  4022. Run_Console_Command: "hoge <shooter> 4"
  4023. Critical_Hits:
  4024. Enable: true
  4025. Bonus_Damage: 3
  4026. Chance: 8
  4027. Message_Shooter: "&8CriticalHit &c- &8+3 Damage"
  4028. Particles:
  4029. Enable: true
  4030. Particle_Terrain: true
  4031.  
  4032. BOW2:
  4033. Item_Information:
  4034. Item_Name: "&9X-Bow.Mk2"
  4035. Item_Type: 279
  4036. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・特殊 &8: &7Hit時 鈍化Ⅰ 5sec|&7・HeadShot &8: &7+5|&7・Critical &8: &730%&8/&7+4|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7敵に命中時速度低下が付与される。|&7----------------------------------"
  4037. Melee_Mode: false
  4038. Skip_Name_Check: false
  4039. Remove_Unused_Tag: false
  4040. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4041. Hidden_From_List: false
  4042. Shooting:
  4043. Disable: false
  4044. Dual_Wield: false
  4045. Right_Click_To_Shoot: true
  4046. Cancel_Left_Click_Block_Damage: true
  4047. Cancel_Right_Click_Interactions: true
  4048. Delay_Between_Shots: 15
  4049. Recoil_Amount: 0
  4050. Projectile_Amount: 1
  4051. Projectile_Type: arrow
  4052. Remove_Arrows_On_Impact: false
  4053. Remove_Bullet_Drop: true
  4054. Removal_Or_Drag_Delay: false
  4055. Projectile_Speed: 20
  4056. Projectile_Damage: 6
  4057. Projectile_Flames: false
  4058. Projectile_Incendiary:
  4059. Enable: false
  4060. Duration: 0
  4061. Bullet_Spread: 0
  4062. Reset_Fall_Distance: true
  4063. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4064. Fully_Automatic:
  4065. Enable: false
  4066. Fire_Rate: 5
  4067. Sneak:
  4068. Enable: true
  4069. No_Recoil: false
  4070. Bullet_Spread: 0
  4071. Sneak_Before_Shooting: false
  4072. Burstfire:
  4073. Enable: false
  4074. Shots_Per_Burst: 1
  4075. Delay_Between_Shots_In_Burst: 10
  4076. Ammo:
  4077. Enable: true
  4078. Ammo_Item_ID: 371
  4079. Take_Ammo_Per_Shot: true
  4080. Ammo_Name_Check: "&eAmmo"
  4081. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4082. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4083. Reload:
  4084. Enable: true
  4085. Reload_Amount: 2
  4086. Reload_With_Mouse: false
  4087. Starting_Amount: 2
  4088. Reload_Bullets_Individually: true
  4089. Take_Ammo_On_Reload: false
  4090. Take_Ammo_As_Magazine: false
  4091. Reload_Duration: 40
  4092. Reload_Shoot_Delay: 10
  4093. Destroy_When_Empty: false
  4094. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4095. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4096. Scope:
  4097. Enable: false
  4098. Night_Vision: true
  4099. Zoom_Amount: 8
  4100. Zoom_Bullet_Spread: 0
  4101. Zoom_Before_Shooting: false
  4102. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4103. Custom_Death_Message:
  4104. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow.Mk.2&7&l] &6&l》&r&c<victim> "
  4105. Headshot:
  4106. Enable: true
  4107. Bonus_Damage: 5
  4108. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4109. Abilities:
  4110. Reset_Hit_Cooldown: true
  4111. No_Vertical_Recoil: true
  4112. Knockback: 2
  4113. Extras:
  4114. Run_Console_Command: "hoge <shooter> 7"
  4115. Run_Command:
  4116. "@clear <shooter> minecraft:gold_nugget 0 5"
  4117. Hit_Events:
  4118. Enable: true
  4119. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4120. Critical_Hits:
  4121. Enable: true
  4122. Bonus_Damage: 4
  4123. Chance: 30
  4124. Message_Shooter: "&8CriticalHit &c- &8+4 Damage"
  4125. Particles:
  4126. Enable: true
  4127. Particle_Terrain: true
  4128. Potion_Effects:
  4129. Activation: hit
  4130. Potion_Effect_Victim: SLOW-100-1
  4131.  
  4132. BOW3:
  4133. Item_Information:
  4134. Item_Name: "&9X-Bow.Mk3"
  4135. Item_Type: 279
  4136. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・特殊 &8: &7Hit時 毒Ⅱ 5sec|&7・HeadShot &8: &7+5|&7・Critical &8: &730%&8/&7+4|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7毒矢を使用している。|&7----------------------------------"
  4137. Melee_Mode: false
  4138. Skip_Name_Check: false
  4139. Remove_Unused_Tag: false
  4140. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4141. Hidden_From_List: false
  4142. Shooting:
  4143. Disable: false
  4144. Dual_Wield: false
  4145. Right_Click_To_Shoot: true
  4146. Cancel_Left_Click_Block_Damage: true
  4147. Cancel_Right_Click_Interactions: true
  4148. Delay_Between_Shots: 10
  4149. Recoil_Amount: 0
  4150. Projectile_Amount: 1
  4151. Projectile_Type: arrow
  4152. Remove_Arrows_On_Impact: true
  4153. Remove_Bullet_Drop: true
  4154. Removal_Or_Drag_Delay: false
  4155. Projectile_Speed: 20
  4156. Projectile_Damage: 5
  4157. Projectile_Flames: false
  4158. Projectile_Incendiary:
  4159. Enable: false
  4160. Duration: 0
  4161. Bullet_Spread: 0
  4162. Reset_Fall_Distance: true
  4163. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4164. Fully_Automatic:
  4165. Enable: false
  4166. Fire_Rate: 5
  4167. Sneak:
  4168. Enable: true
  4169. No_Recoil: false
  4170. Bullet_Spread: 0
  4171. Sneak_Before_Shooting: false
  4172. Burstfire:
  4173. Enable: false
  4174. Shots_Per_Burst: 1
  4175. Delay_Between_Shots_In_Burst: 10
  4176. Ammo:
  4177. Enable: true
  4178. Ammo_Item_ID: 371
  4179. Take_Ammo_Per_Shot: true
  4180. Ammo_Name_Check: "&eAmmo"
  4181. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4182. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4183. Reload:
  4184. Enable: true
  4185. Reload_Amount: 4
  4186. Reload_With_Mouse: false
  4187. Starting_Amount: 4
  4188. Reload_Bullets_Individually: true
  4189. Take_Ammo_On_Reload: false
  4190. Take_Ammo_As_Magazine: false
  4191. Reload_Duration: 40
  4192. Reload_Shoot_Delay: 10
  4193. Destroy_When_Empty: false
  4194. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4195. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4196. Scope:
  4197. Enable: false
  4198. Night_Vision: true
  4199. Zoom_Amount: 8
  4200. Zoom_Bullet_Spread: 0
  4201. Zoom_Before_Shooting: false
  4202. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4203. Custom_Death_Message:
  4204. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow.Mk.3&7&l] &6&l》&r&c<victim> "
  4205. Headshot:
  4206. Enable: true
  4207. Bonus_Damage: 5
  4208. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4209. Abilities:
  4210. Reset_Hit_Cooldown: true
  4211. No_Vertical_Recoil: true
  4212. Knockback: 2
  4213. Extras:
  4214. Run_Console_Command: "hoge <shooter> 7"
  4215. Run_Command:
  4216. "@clear <shooter> minecraft:gold_nugget 0 5"
  4217. Hit_Events:
  4218. Enable: true
  4219. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4220. Critical_Hits:
  4221. Enable: true
  4222. Bonus_Damage: 4
  4223. Chance: 30
  4224. Message_Shooter: "&8CriticalHit &c- &8+4 Damage"
  4225. Particles:
  4226. Enable: true
  4227. Particle_Terrain: true
  4228. Potion_Effects:
  4229. Activation: hit
  4230. Potion_Effect_Victim: POISON-120-2
  4231.  
  4232. war:
  4233. Item_Information:
  4234. Item_Name: "&9War-Machine"
  4235. Item_Type: 263
  4236. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &6SS|&7・装填 &8: &7D |&7・弾速 &8: &7C|&7・連射 &8: &7B|&7・精度 &8: &7C|&7・制御 &8: &7C+|&7・特殊 &8: &7Explode|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4237. Melee_Mode: false
  4238. Skip_Name_Check: false
  4239. Remove_Unused_Tag: false
  4240. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4241. Hidden_From_List: false
  4242. Shooting:
  4243. Disable: false
  4244. Dual_Wield: false
  4245. Right_Click_To_Shoot: true
  4246. Cancel_Left_Click_Block_Damage: true
  4247. Cancel_Right_Click_Interactions: true
  4248. Delay_Between_Shots: 20
  4249. Recoil_Amount: 1
  4250. Projectile_Amount: 1
  4251. Projectile_Type: snowball
  4252. Remove_Arrows_On_Impact: false
  4253. Remove_Bullet_Drop: false
  4254. Removal_Or_Drag_Delay: false
  4255. Projectile_Speed: 12
  4256. Projectile_Damage: 30
  4257. Projectile_Flames: false
  4258. Projectile_Incendiary:
  4259. Enable: false
  4260. Duration: 0
  4261. Bullet_Spread: 0.05
  4262. Reset_Fall_Distance: true
  4263. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4264. Fully_Automatic:
  4265. Enable: false
  4266. Fire_Rate: 1
  4267. Sneak:
  4268. Enable: false
  4269. No_Recoil: false
  4270. Bullet_Spread: 0.05
  4271. Sneak_Before_Shooting: false
  4272. Burstfire:
  4273. Enable: false
  4274. Shots_Per_Burst: 1
  4275. Delay_Between_Shots_In_Burst: 10
  4276. Ammo:
  4277. Enable: false
  4278. Ammo_Item_ID: 371
  4279. Take_Ammo_Per_Shot: true
  4280. Ammo_Name_Check: "&eAmmo"
  4281. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4282. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4283. Reload:
  4284. Enable: true
  4285. Reload_Amount: 6
  4286. Reload_With_Mouse: false
  4287. Starting_Amount: 6
  4288. Reload_Bullets_Individually: false
  4289. Take_Ammo_On_Reload: false
  4290. Take_Ammo_As_Magazine: false
  4291. Reload_Duration: 170
  4292. Reload_Shoot_Delay: 10
  4293. Destroy_When_Empty: true
  4294. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4295. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4296. Scope:
  4297. Enable: false
  4298. Night_Vision: true
  4299. Zoom_Amount: 8
  4300. Zoom_Bullet_Spread: 0
  4301. Zoom_Before_Shooting: false
  4302. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4303. Custom_Death_Message:
  4304. Normal: "&9<shooter>&r &6&l》&7&l[&9&lWar-Machine&7&l] &6&l》&r&c<victim> "
  4305. Headshot:
  4306. Enable: false
  4307. Bonus_Damage: 2
  4308. Message_Shooter: "&3HeadShot!"
  4309. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4310. Abilities:
  4311. Reset_Hit_Cooldown: true
  4312. Knockback: 0
  4313. Hit_Events:
  4314. Enable: true
  4315. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4316. Extras:
  4317. Run_Console_Command: "hoge <shooter> 12"
  4318. Explosions:
  4319. Enable: true
  4320. Knockback: 1
  4321. Ignite_Victims: 0
  4322. Damage_Multiplier: 350
  4323. Enable_Friendly_Fire: false
  4324. Enable_Owner_Immunity: true
  4325. Explosion_No_Damage: false
  4326. Explosion_No_Grief: true
  4327. Explosion_Radius: 6
  4328. Explosion_Incendiary: false
  4329. On_Impact_With_Anything: true
  4330. Projectile_Activation_Time: 10
  4331. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4332. Cluster_Bombs:
  4333. Enable: true
  4334. Bomblet_Type: 46
  4335. Particles:
  4336. Enable: true
  4337. Particle_Terrain: true
  4338. Particle_Player_Shoot: explosion
  4339. Particle_Player_Shoot: SMOKE
  4340.  
  4341. M134:
  4342. Item_Information:
  4343. Item_Name: "&5M134"
  4344. Item_Type: 419
  4345. Item_Lore: "&7Type &8: &7HeavyMachineGun|&7・攻撃 &8: &7A|&7・装填 &8: &7D |&7・弾速 &8: &7A+|&7・連射 &8: &6S+|&7・精度 &8: &7B+|&7・制御 &8: &7C+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4346. Melee_Mode: false
  4347. Skip_Name_Check: false
  4348. Remove_Unused_Tag: false
  4349. Skip_Name_Check: true
  4350. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4351. Hidden_From_List: false
  4352. Shooting:
  4353. Disable: false
  4354. Dual_Wield: false
  4355. Right_Click_To_Shoot: true
  4356. Cancel_Left_Click_Block_Damage: true
  4357. Cancel_Right_Click_Interactions: true
  4358. Recoil_Amount: 1
  4359. Projectile_Amount: 1
  4360. Projectile_Type: egg
  4361. Remove_Arrows_On_Impact: false
  4362. Remove_Bullet_Drop: false
  4363. Removal_Or_Drag_Delay: false
  4364. Projectile_Speed: 90
  4365. Projectile_Damage: 2
  4366. Projectile_Flames: false
  4367. Projectile_Incendiary:
  4368. Enable: false
  4369. Duration: 0
  4370. Bullet_Spread: 1.4
  4371. Reset_Fall_Distance: true
  4372. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4373. Fully_Automatic:
  4374. Enable: true
  4375. Fire_Rate: 14
  4376. Sneak:
  4377. Enable: true
  4378. No_Recoil: false
  4379. Bullet_Spread: 0.48
  4380. Sneak_Before_Shooting: false
  4381. Burstfire:
  4382. Enable: false
  4383. Shots_Per_Burst: 1
  4384. Delay_Between_Shots_In_Burst: 10
  4385. Ammo:
  4386. Enable: true
  4387. Ammo_Item_ID: 371
  4388. Take_Ammo_Per_Shot: true
  4389. Ammo_Name_Check: "&eAmmo"
  4390. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4391. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4392. Reload:
  4393. Enable: true
  4394. Reload_Amount: 500
  4395. Reload_With_Mouse: false
  4396. Starting_Amount: 500
  4397. Reload_Bullets_Individually: false
  4398. Take_Ammo_On_Reload: false
  4399. Take_Ammo_As_Magazine: false
  4400. Reload_Duration: 280
  4401. Reload_Shoot_Delay: 10
  4402. Destroy_When_Empty: false
  4403. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4404. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4405. Scope:
  4406. Enable: false
  4407. Night_Vision: true
  4408. Zoom_Amount: 8
  4409. Zoom_Bullet_Spread: 0
  4410. Zoom_Before_Shooting: false
  4411. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4412. Custom_Death_Message:
  4413. Normal: "&9<shooter>&r &6&l》&7&l[&5&lM134&7&l] &6&l》&r&c<victim> "
  4414. Headshot:
  4415. Enable: false
  4416. Bonus_Damage: 2
  4417. Message_Shooter: "&3HeadShot!"
  4418. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4419. Abilities:
  4420. Reset_Hit_Cooldown: true
  4421. No_Vertical_Recoil: true
  4422. Knockback: 1
  4423. Extras:
  4424. Run_Console_Command: "hoge <shooter> 1"
  4425. Hit_Events:
  4426. Enable: true
  4427. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4428. Particles:
  4429. Enable: true
  4430. Particle_Terrain: true
  4431. Particle_Player_Shoot: SMOKE
  4432.  
  4433. RPG:
  4434. Item_Information:
  4435. Item_Name: "&6RPG-7"
  4436. Item_Type: 418
  4437. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A+|&7・装填 &8: &7C+|&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・特殊 &8: &7Explode|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4438. Melee_Mode: false
  4439. Skip_Name_Check: false
  4440. Remove_Unused_Tag: false
  4441. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4442. Hidden_From_List: false
  4443. Shooting:
  4444. Disable: false
  4445. Dual_Wield: false
  4446. Right_Click_To_Shoot: true
  4447. Cancel_Left_Click_Block_Damage: true
  4448. Cancel_Right_Click_Interactions: true
  4449. Delay_Between_Shots: 10
  4450. Recoil_Amount: 3
  4451. Projectile_Amount: 1
  4452. Projectile_Type: egg
  4453. Remove_Arrows_On_Impact: false
  4454. Remove_Bullet_Drop: true
  4455. Removal_Or_Drag_Delay: false
  4456. Projectile_Speed: 20
  4457. Projectile_Damage: 10
  4458. Projectile_Flames: false
  4459. Projectile_Incendiary:
  4460. Enable: false
  4461. Duration: 0
  4462. Bullet_Spread: 0
  4463. Reset_Fall_Distance: true
  4464. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4465. Fully_Automatic:
  4466. Enable: false
  4467. Fire_Rate: 5
  4468. Sneak:
  4469. Enable: true
  4470. No_Recoil: false
  4471. Bullet_Spread: 0
  4472. Sneak_Before_Shooting: false
  4473. Burstfire:
  4474. Enable: false
  4475. Shots_Per_Burst: 1
  4476. Delay_Between_Shots_In_Burst: 10
  4477. Ammo:
  4478. Enable: true
  4479. Ammo_Item_ID: 371
  4480. Take_Ammo_Per_Shot: true
  4481. Ammo_Name_Check: "&eAmmo"
  4482. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4483. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4484. Reload:
  4485. Enable: true
  4486. Reload_Amount: 1
  4487. Reload_With_Mouse: false
  4488. Starting_Amount: 1
  4489. Reload_Bullets_Individually: false
  4490. Take_Ammo_On_Reload: false
  4491. Take_Ammo_As_Magazine: false
  4492. Reload_Duration: 110
  4493. Reload_Shoot_Delay: 10
  4494. Destroy_When_Empty: false
  4495. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4496. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4497. Scope:
  4498. Enable: true
  4499. Night_Vision: true
  4500. Zoom_Amount: 8
  4501. Zoom_Bullet_Spread: 0
  4502. Zoom_Before_Shooting: false
  4503. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4504. Custom_Death_Message:
  4505. Normal: "&9<shooter>&r &6&l》&7&l[&6&lRPG-7&7&l] &6&l》&r&c<victim> "
  4506. Headshot:
  4507. Enable: true
  4508. Bonus_Damage: 6
  4509. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4510. Abilities:
  4511. Reset_Hit_Cooldown: true
  4512. No_Vertical_Recoil: true
  4513. Knockback: 3
  4514. Extras:
  4515. Run_Console_Command: "hoge <shooter> 12"
  4516. Run_Command:
  4517. "@clear <shooter> minecraft:gold_nugget 0 5"
  4518. Hit_Events:
  4519. Enable: true
  4520. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4521. Critical_Hits:
  4522. Enable: true
  4523. Bonus_Damage: 6
  4524. Chance: 35
  4525. Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
  4526. Explosions:
  4527. Enable: true
  4528. Knockback: 3
  4529. Ignite_Victims: 0
  4530. Damage_Multiplier: 85
  4531. Enable_Friendly_Fire: false
  4532. Enable_Owner_Immunity: true
  4533. Explosion_No_Damage: false
  4534. Explosion_No_Grief: true
  4535. Explosion_Radius: 3
  4536. Explosion_Incendiary: false
  4537. On_Impact_With_Anything: true
  4538. Projectile_Activation_Time: 0
  4539. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4540. Particles:
  4541. Enable: true
  4542. Particle_Terrain: true
  4543.  
  4544. katana:
  4545. Item_Information:
  4546. Item_Name: "&8日本刀"
  4547. Item_Type: 283
  4548. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7A |&7・Critical &8: &720%&8/&7+12|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4549. Melee_Mode: false
  4550. Skip_Name_Check: false
  4551. Remove_Unused_Tag: false
  4552. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4553. Hidden_From_List: false
  4554. Shooting:
  4555. Disable: false
  4556. Dual_Wield: false
  4557. Right_Click_To_Shoot: false
  4558. Cancel_Left_Click_Block_Damage: true
  4559. Cancel_Right_Click_Interactions: true
  4560. Delay_Between_Shots: 10
  4561. Recoil_Amount: 0
  4562. Projectile_Amount: 1
  4563. Projectile_Type: snowball
  4564. Remove_Arrows_On_Impact: false
  4565. Remove_Bullet_Drop: false
  4566. Removal_Or_Drag_Delay: 5-true
  4567. Projectile_Speed: 30
  4568. Projectile_Damage: 8
  4569. Projectile_Flames: false
  4570. Projectile_Incendiary:
  4571. Enable: false
  4572. Duration: 0
  4573. Bullet_Spread: 0
  4574. Reset_Fall_Distance: true
  4575. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4576. Sneak:
  4577. Enable: true
  4578. No_Recoil: true
  4579. Bullet_Spread: 0
  4580. Sneak_Before_Shooting: false
  4581. Burstfire:
  4582. Enable: false
  4583. Shots_Per_Burst: 1
  4584. Delay_Between_Shots_In_Burst: 10
  4585. Ammo:
  4586. Enable: false
  4587. Ammo_Item_ID: 371
  4588. Take_Ammo_Per_Shot: true
  4589. Ammo_Name_Check: "&eAmmo"
  4590. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4591. Reload:
  4592. Enable: true
  4593. Reload_Amount: 1
  4594. Reload_With_Mouse: false
  4595. Starting_Amount: 1
  4596. Reload_Bullets_Individually: false
  4597. Take_Ammo_On_Reload: false
  4598. Take_Ammo_As_Magazine: falsee
  4599. Reload_Duration: 20
  4600. Reload_Shoot_Delay: 0
  4601. Destroy_When_Empty: false
  4602. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4603. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4604. Scope:
  4605. Enable: false
  4606. Night_Vision: true
  4607. Zoom_Amount: 8
  4608. Zoom_Bullet_Spread: 0
  4609. Zoom_Before_Shooting: false
  4610. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4611. Custom_Death_Message:
  4612. Normal: "&9<shooter>&r &6&l》&7&l[&8&l日本刀&7&l] &6&l》&r&c<victim> "
  4613. Headshot:
  4614. Enable: false
  4615. Bonus_Damage: 2
  4616. Message_Shooter: "&3HeadShot!"
  4617. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4618. Extras:
  4619. Run_Console_Command: "hoge <shooter> 8"
  4620. Critical_Hits:
  4621. Enable: true
  4622. Bonus_Damage: 12
  4623. Chance: 20
  4624. Message_Shooter: "&8CriticalHit &c- &8+12 Damage"
  4625.  
  4626. flame:
  4627. Item_Information:
  4628. Item_Name: "&4火&c炎&4放&c射&4器"
  4629. Item_Type: 417
  4630. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7A+ |&7・弾速 &8: &7C|&7・連射 &8: &7A+|&7・精度 &8: &7C+|&7・制御 &8: &7B+|&7・特殊 &8: &7燃焼|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4631. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4632. Shooting:
  4633. Cancel_Left_Click_Block_Damage: false
  4634. Right_Click_To_Shoot: true
  4635. Cancel_Right_Click_Interactions: false
  4636. Recoil_Amount: 0
  4637. Projectile_Amount: 1
  4638. Projectile_Type: egg
  4639. Removal_Or_Drag_Delay: 20-true
  4640. Projectile_Speed: 10
  4641. Projectile_Damage: 4
  4642. Projectile_Flames: true
  4643. Projectile_Incendiary:
  4644. Enable: true
  4645. Duration: 60
  4646. Bullet_Spread: 2.1
  4647. Reset_Fall_Distance: true
  4648. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4649. Sneak:
  4650. Enable: true
  4651. No_Recoil: true
  4652. Bullet_Spread: 1.5
  4653. Reload:
  4654. Enable: true
  4655. Reload_Amount: 100
  4656. Reload_Bullets_Individually: true
  4657. Reload_Duration: 2
  4658. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4659. Firearm_Action:
  4660. Type: break
  4661. Open_Duration: 10
  4662. Close_Duration: 15
  4663. Sound_Open: DOOR_OPEN-1-2-0
  4664. Sound_Close: DOOR_CLOSE-1-2-0
  4665. Abilities:
  4666. Reset_Hit_Cooldown: true
  4667. No_Fall_Damage: true
  4668. Hit_Events:
  4669. Enable: true
  4670. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4671. Particles:
  4672. Enable: true
  4673. Particle_Player_Shoot: FLAMES-1
  4674. Extras:
  4675. Run_Console_Command: "hoge <shooter> 4"
  4676. Fully_Automatic:
  4677. Enable: true
  4678. Fire_Rate: 10
  4679. Ammo:
  4680. Enable: true
  4681. Ammo_Item_ID: 371
  4682. Take_Ammo_Per_Shot: true
  4683. Ammo_Name_Check: "&eAmmo"
  4684. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4685. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4686. Custom_Death_Message:
  4687. Normal: "&9<shooter>&r &6&l》&7&l[&4&l火&c&l炎&4&l放&c&l射&4&l器&7&l] &6&l》&r&c<victim> "
  4688. Particles:
  4689. Enable: true
  4690. Particle_Terrain: true
  4691.  
  4692. Bizon:
  4693. Item_Information:
  4694. Item_Name: "&5PP-19 Bizon"
  4695. Item_Type: 2265
  4696. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7C+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7A|&7・精度 &8: &7B+|&7・制御 &8: &7B+|&7・HeadShot &8: &7+3|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4697. Melee_Mode: false
  4698. Skip_Name_Check: false
  4699. Remove_Unused_Tag: false
  4700. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4701. Hidden_From_List: false
  4702. Shooting:
  4703. Disable: false
  4704. Dual_Wield: false
  4705. Right_Click_To_Shoot: true
  4706. Cancel_Left_Click_Block_Damage: true
  4707. Cancel_Right_Click_Interactions: true
  4708. Recoil_Amount: 1
  4709. Projectile_Amount: 1
  4710. Projectile_Type: snowball
  4711. Remove_Arrows_On_Impact: false
  4712. Remove_Bullet_Drop: false
  4713. Removal_Or_Drag_Delay: false
  4714. Projectile_Speed: 55
  4715. Projectile_Damage: 1
  4716. Projectile_Flames: false
  4717. Projectile_Incendiary:
  4718. Enable: false
  4719. Duration: 0
  4720. Bullet_Spread: 0.60
  4721. Reset_Fall_Distance: true
  4722. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4723. Fully_Automatic:
  4724. Enable: true
  4725. Fire_Rate: 5
  4726. Sneak:
  4727. Enable: true
  4728. No_Recoil: true
  4729. Bullet_Spread: 0.40
  4730. Sneak_Before_Shooting: false
  4731. Burstfire:
  4732. Enable: false
  4733. Shots_Per_Burst: 1
  4734. Delay_Between_Shots_In_Burst: 10
  4735. Ammo:
  4736. Enable: true
  4737. Ammo_Item_ID: 371
  4738. Take_Ammo_Per_Shot: true
  4739. Ammo_Name_Check: "&eAmmo"
  4740. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4741. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4742. Reload:
  4743. Enable: true
  4744. Reload_Amount: 64
  4745. Reload_With_Mouse: false
  4746. Starting_Amount: 64
  4747. Reload_Bullets_Individually: false
  4748. Take_Ammo_On_Reload: false
  4749. Take_Ammo_As_Magazine: false
  4750. Reload_Duration: 85
  4751. Reload_Shoot_Delay: 10
  4752. Destroy_When_Empty: false
  4753. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4754. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4755. Scope:
  4756. Enable: false
  4757. Night_Vision: true
  4758. Zoom_Amount: 8
  4759. Zoom_Bullet_Spread: 0
  4760. Zoom_Before_Shooting: false
  4761. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4762. Custom_Death_Message:
  4763. Normal: "&9<shooter>&r &6&l》&7&l[&5&lPP-19 Bizon&7&l] &6&l》&r&c<victim> "
  4764. Headshot:
  4765. Enable: true
  4766. Bonus_Damage: 1
  4767. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4768. Abilities:
  4769. Reset_Hit_Cooldown: true
  4770. No_Vertical_Recoil: true
  4771. Knockback: 0
  4772. Hit_Events:
  4773. Enable: true
  4774. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4775. Extras:
  4776. Run_Console_Command: "hoge <shooter> 1"
  4777. Critical_Hits:
  4778. Enable: true
  4779. Bonus_Damage: 1
  4780. Chance: 5
  4781. Message_Shooter: "&8CriticalHit &c- &8+1 Damage"
  4782. Particles:
  4783. Enable: true
  4784. Particle_Terrain: true
  4785.  
  4786. SFW:
  4787. Item_Information:
  4788. Item_Name: "&6C8-SFW"
  4789. Item_Type: 270
  4790. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4791. Attachments:
  4792. Type: main
  4793. Info: "under"
  4794. Toggle_Delay: 5
  4795. Sounds_Toggle: NOTE_STICKS-1-2-0
  4796. Melee_Mode: false
  4797. Skip_Name_Check: false
  4798. Remove_Unused_Tag: false
  4799. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4800. Hidden_From_List: false
  4801. Shooting:
  4802. Disable: false
  4803. Dual_Wield: false
  4804. Right_Click_To_Shoot: true
  4805. Cancel_Left_Click_Block_Damage: true
  4806. Cancel_Right_Click_Interactions: true
  4807. Recoil_Amount: 1
  4808. Projectile_Amount: 1
  4809. Projectile_Type: snowball
  4810. Remove_Arrows_On_Impact: false
  4811. Remove_Bullet_Drop: false
  4812. Removal_Or_Drag_Delay: false
  4813. Projectile_Speed: 50
  4814. Projectile_Damage: 3
  4815. Projectile_Flames: false
  4816. Projectile_Incendiary:
  4817. Enable: false
  4818. Duration: 0
  4819. Bullet_Spread: 0.45
  4820. Reset_Fall_Distance: true
  4821. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4822. Fully_Automatic:
  4823. Enable: true
  4824. Fire_Rate: 4
  4825. Sneak:
  4826. Enable: true
  4827. No_Recoil: true
  4828. Bullet_Spread: 0.20
  4829. Sneak_Before_Shooting: false
  4830. Burstfire:
  4831. Enable: false
  4832. Shots_Per_Burst: 1
  4833. Delay_Between_Shots_In_Burst: 10
  4834. Ammo:
  4835. Enable: true
  4836. Ammo_Item_ID: 371
  4837. Take_Ammo_Per_Shot: true
  4838. Ammo_Name_Check: "&eAmmo"
  4839. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4840. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4841. Reload:
  4842. Enable: true
  4843. Reload_Amount: 30
  4844. Reload_With_Mouse: false
  4845. Starting_Amount: 30
  4846. Reload_Bullets_Individually: false
  4847. Take_Ammo_On_Reload: false
  4848. Take_Ammo_As_Magazine: false
  4849. Reload_Duration: 95
  4850. Reload_Shoot_Delay: 10
  4851. Destroy_When_Empty: false
  4852. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4853. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4854. Scope:
  4855. Enable: true
  4856. Night_Vision: true
  4857. Zoom_Amount: 8
  4858. Zoom_Bullet_Spread: 0.20
  4859. Zoom_Before_Shooting: false
  4860. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4861. Custom_Death_Message:
  4862. Normal: "&9<shooter>&r &6&l》&7&l[&6&lC8-SFW&7&l] &6&l》&r&c<victim> "
  4863. Headshot:
  4864. Enable: false
  4865. Bonus_Damage: 1
  4866. Message_Shooter: "&3HeadShot!"
  4867. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4868. Abilities:
  4869. Reset_Hit_Cooldown: true
  4870. No_Vertical_Recoil: true
  4871. Knockback: 0
  4872. Hit_Events:
  4873. Enable: true
  4874. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4875. Extras:
  4876. Run_Console_Command: "hoge <shooter> 3"
  4877. Critical_Hits:
  4878. Enable: false
  4879. Bonus_Damage: 2
  4880. Chance: 5
  4881. Message_Shooter: "&6Critical!"
  4882. Particles:
  4883. Enable: true
  4884. Particle_Terrain: true
  4885.  
  4886. under:
  4887. Item_Information:
  4888. Attachments:
  4889. Type: accessory
  4890. Toggle_Delay: 5
  4891. Sounds_Toggle: NOTE_STICKS-1-2-0
  4892. Shooting:
  4893. Disable: false
  4894. Dual_Wield: false
  4895. Right_Click_To_Shoot: true
  4896. Cancel_Left_Click_Block_Damage: true
  4897. Cancel_Right_Click_Interactions: true
  4898. Delay_Between_Shots: 8
  4899. Recoil_Amount: 2
  4900. Projectile_Amount: 5
  4901. Projectile_Type: snowball
  4902. Remove_Arrows_On_Impact: false
  4903. Remove_Bullet_Drop: false
  4904. Removal_Or_Drag_Delay: 4-true
  4905. Projectile_Speed: 45
  4906. Projectile_Damage: 2
  4907. Projectile_Flames: false
  4908. Projectile_Incendiary:
  4909. Enable: false
  4910. Duration: 0
  4911. Bullet_Spread: 1.6
  4912. Reset_Fall_Distance: true
  4913. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4914. Fully_Automatic:
  4915. Enable: false
  4916. Fire_Rate: 12
  4917. Sneak:
  4918. Enable: true
  4919. No_Recoil: false
  4920. Bullet_Spread: 1.2
  4921. Sneak_Before_Shooting: false
  4922. Burstfire:
  4923. Enable: false
  4924. Shots_Per_Burst: 1
  4925. Delay_Between_Shots_In_Burst: 10
  4926. Ammo:
  4927. Enable: true
  4928. Ammo_Item_ID: 371
  4929. Take_Ammo_Per_Shot: true
  4930. Ammo_Name_Check: "&eAmmo"
  4931. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4932. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4933. Reload:
  4934. Enable: true
  4935. Reload_Amount: 5
  4936. Reload_With_Mouse: false
  4937. Starting_Amount: 5
  4938. Reload_Bullets_Individually: false
  4939. Take_Ammo_On_Reload: false
  4940. Take_Ammo_As_Magazine: false
  4941. Reload_Duration: 90
  4942. Reload_Shoot_Delay: 10
  4943. Destroy_When_Empty: false
  4944. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4945. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4946. Scope:
  4947. Enable: false
  4948. Night_Vision: true
  4949. Zoom_Amount: 8
  4950. Zoom_Bullet_Spread: 0
  4951. Zoom_Before_Shooting: false
  4952. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4953. Custom_Death_Message:
  4954. Normal: "&9<shooter>&r &6&l》&7&l[&9&lU-ShotGun &6&l(C8-SFW)&7&l] &6&l》&r&c<victim> "
  4955. Headshot:
  4956. Enable: false
  4957. Bonus_Damage: 2
  4958. Message_Shooter: "&3HeadShot!"
  4959. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4960. Abilities:
  4961. Reset_Hit_Cooldown: true
  4962. No_Vertical_Recoil: true
  4963. Knockback: 1
  4964. Hit_Events:
  4965. Enable: true
  4966. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4967. Extras:
  4968. Run_Console_Command: "hoge <shooter> 2"
  4969. Particle_Player_Shoot: SMOKE
  4970. Run_Command:
  4971. "@clear <shooter> minecraft:gold_nugget 0 4"
  4972.  
  4973. mosin:
  4974. Item_Information:
  4975. Item_Name: "&6Mosin-Nagant"
  4976. Item_Type: 433
  4977. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7A|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・HeadShot &8: &7+4|&7・BackStab &8: &7+10|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4978. Melee_Mode: false
  4979. Skip_Name_Check: false
  4980. Remove_Unused_Tag: false
  4981. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4982. Hidden_From_List: false
  4983. Shooting:
  4984. Disable: false
  4985. Dual_Wield: false
  4986. Right_Click_To_Shoot: true
  4987. Cancel_Left_Click_Block_Damage: true
  4988. Cancel_Right_Click_Interactions: true
  4989. Delay_Between_Shots: 30
  4990. Recoil_Amount: 4
  4991. Projectile_Amount: 1
  4992. Projectile_Type: egg
  4993. Remove_Arrows_On_Impact: false
  4994. Remove_Bullet_Drop: false
  4995. Removal_Or_Drag_Delay: false
  4996. Projectile_Speed: 80
  4997. Projectile_Damage: 10
  4998. Projectile_Flames: false
  4999. Projectile_Incendiary:
  5000. Enable: false
  5001. Duration: 0
  5002. Bullet_Spread: 3
  5003. Reset_Fall_Distance: true
  5004. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5005. Sneak:
  5006. Enable: true
  5007. No_Recoil: false
  5008. Bullet_Spread: 2
  5009. Sneak_Before_Shooting: false
  5010. Burstfire:
  5011. Enable: false
  5012. Shots_Per_Burst: 1
  5013. Delay_Between_Shots_In_Burst: 10
  5014. Ammo:
  5015. Enable: true
  5016. Ammo_Item_ID: 371
  5017. Take_Ammo_Per_Shot: true
  5018. Ammo_Name_Check: "&eAmmo"
  5019. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5020. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5021. Reload:
  5022. Enable: true
  5023. Reload_Amount: 5
  5024. Reload_With_Mouse: false
  5025. Starting_Amount: 5
  5026. Reload_Bullets_Individually: true
  5027. Take_Ammo_On_Reload: false
  5028. Take_Ammo_As_Magazine: false
  5029. Reload_Duration: 40
  5030. Reload_Shoot_Delay: 30
  5031. Destroy_When_Empty: false
  5032. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5033. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5034. Scope:
  5035. Enable: true
  5036. Night_Vision: true
  5037. Zoom_Amount: 8
  5038. Zoom_Bullet_Spread: 0.05
  5039. Zoom_Before_Shooting: false
  5040. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5041. Custom_Death_Message:
  5042. Normal: "&9<shooter>&r &6&l》&7&l[&6&lMosin-Nagant&7&l] &6&l》&r&c<victim> "
  5043. Headshot:
  5044. Enable: true
  5045. Bonus_Damage: 4
  5046. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5047. Abilities:
  5048. Reset_Hit_Cooldown: true
  5049. No_Vertical_Recoil: true
  5050. Knockback: 4
  5051. Hit_Events:
  5052. Enable: true
  5053. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5054. Extras:
  5055. Run_Console_Command: "hoge <shooter> 10"
  5056. Backstab:
  5057. Enable: true
  5058. Bonus_Damage: 10
  5059. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5060. Particles:
  5061. Enable: true
  5062. Particle_Terrain: true
  5063. Particle_Player_Shoot: SMOKE
  5064.  
  5065. 64:
  5066. Item_Information:
  5067. Item_Name: "&d64式小銃"
  5068. Item_Type: 334
  5069. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7B+ |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7C+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  5070. Melee_Mode: false
  5071. Skip_Name_Check: false
  5072. Remove_Unused_Tag: false
  5073. Skip_Name_Check: true
  5074. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5075. Hidden_From_List: false
  5076. Shooting:
  5077. Disable: false
  5078. Dual_Wield: false
  5079. Right_Click_To_Shoot: true
  5080. Cancel_Left_Click_Block_Damage: true
  5081. Cancel_Right_Click_Interactions: true
  5082. Recoil_Amount: 1
  5083. Projectile_Amount: 1
  5084. Projectile_Type: snowball
  5085. Remove_Arrows_On_Impact: false
  5086. Remove_Bullet_Drop: false
  5087. Removal_Or_Drag_Delay: false
  5088. Projectile_Speed: 45
  5089. Projectile_Damage: 4
  5090. Projectile_Flames: false
  5091. Projectile_Incendiary:
  5092. Enable: false
  5093. Duration: 0
  5094. Bullet_Spread: 0.7
  5095. Reset_Fall_Distance: true
  5096. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5097. Fully_Automatic:
  5098. Enable: true
  5099. Fire_Rate: 5
  5100. Sneak:
  5101. Enable: true
  5102. No_Recoil: false
  5103. Bullet_Spread: 0.15
  5104. Sneak_Before_Shooting: false
  5105. Burstfire:
  5106. Enable: false
  5107. Shots_Per_Burst: 1
  5108. Delay_Between_Shots_In_Burst: 10
  5109. Ammo:
  5110. Enable: true
  5111. Ammo_Item_ID: 371
  5112. Take_Ammo_Per_Shot: true
  5113. Ammo_Name_Check: "&eAmmo"
  5114. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5115. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5116. Reload:
  5117. Enable: true
  5118. Reload_Amount: 20
  5119. Reload_With_Mouse: false
  5120. Starting_Amount: 20
  5121. Reload_Bullets_Individually: false
  5122. Take_Ammo_On_Reload: false
  5123. Take_Ammo_As_Magazine: false
  5124. Reload_Duration: 110
  5125. Reload_Shoot_Delay: 10
  5126. Destroy_When_Empty: false
  5127. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5128. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5129. Scope:
  5130. Enable: false
  5131. Night_Vision: true
  5132. Zoom_Amount: 8
  5133. Zoom_Bullet_Spread: 0
  5134. Zoom_Before_Shooting: false
  5135. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5136. Custom_Death_Message:
  5137. Normal: "&9<shooter>&r &6&l》&7&l[&d&l64式小銃&7&l] &6&l》&r&c<victim> "
  5138. Headshot:
  5139. Enable: false
  5140. Bonus_Damage: 2
  5141. Message_Shooter: "&3HeadShot!"
  5142. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5143. Abilities:
  5144. Reset_Hit_Cooldown: true
  5145. No_Vertical_Recoil: true
  5146. Knockback: 2
  5147. Extras:
  5148. Run_Console_Command: "hoge <shooter> 3"
  5149. Hit_Events:
  5150. Enable: true
  5151. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5152. Backstab:
  5153. Enable: true
  5154. Bonus_Damage: 4
  5155. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5156. Particles:
  5157. Enable: true
  5158. Particle_Terrain: true
  5159.  
  5160. X95:
  5161. Item_Information:
  5162. Item_Name: "&9X95"
  5163. Item_Type: 287
  5164. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7C|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7A|&7・精度 &8: &7B|&7・制御 &8: &7A|&7・BackStab &8: &7+9|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  5165. Melee_Mode: false
  5166. Skip_Name_Check: false
  5167. Remove_Unused_Tag: false
  5168. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5169. Hidden_From_List: false
  5170. Shooting:
  5171. Disable: false
  5172. Dual_Wield: false
  5173. Right_Click_To_Shoot: true
  5174. Cancel_Left_Click_Block_Damage: true
  5175. Cancel_Right_Click_Interactions: true
  5176. Recoil_Amount: 0
  5177. Projectile_Amount: 1
  5178. Projectile_Type: snowball
  5179. Remove_Arrows_On_Impact: false
  5180. Remove_Bullet_Drop: false
  5181. Removal_Or_Drag_Delay: false
  5182. Projectile_Speed: 65
  5183. Projectile_Damage: 0
  5184. Projectile_Flames: false
  5185. Projectile_Incendiary:
  5186. Enable: false
  5187. Duration: 0
  5188. Bullet_Spread: 0.8
  5189. Reset_Fall_Distance: true
  5190. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5191. Fully_Automatic:
  5192. Enable: true
  5193. Fire_Rate: 6
  5194. Sneak:
  5195. Enable: true
  5196. No_Recoil: false
  5197. Bullet_Spread: 0.45
  5198. Sneak_Before_Shooting: false
  5199. Burstfire:
  5200. Enable: false
  5201. Shots_Per_Burst: 1
  5202. Delay_Between_Shots_In_Burst: 10
  5203. Ammo:
  5204. Enable: true
  5205. Ammo_Item_ID: 371
  5206. Take_Ammo_Per_Shot: true
  5207. Ammo_Name_Check: "&eAmmo"
  5208. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5209. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5210. Reload:
  5211. Enable: true
  5212. Reload_Amount: 30
  5213. Reload_With_Mouse: false
  5214. Starting_Amount: 30
  5215. Reload_Bullets_Individually: false
  5216. Take_Ammo_On_Reload: false
  5217. Take_Ammo_As_Magazine: false
  5218. Reload_Duration: 75
  5219. Reload_Shoot_Delay: 10
  5220. Destroy_When_Empty: false
  5221. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5222. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5223. Scope:
  5224. Enable: false
  5225. Night_Vision: true
  5226. Zoom_Amount: 8
  5227. Zoom_Bullet_Spread: 0
  5228. Zoom_Before_Shooting: false
  5229. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5230. Custom_Death_Message:
  5231. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX95&7&l] &6&l》&r&c<victim> "
  5232. Headshot:
  5233. Enable: false
  5234. Bonus_Damage: 2
  5235. Message_Shooter: "&3HeadShot!"
  5236. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5237. Abilities:
  5238. Reset_Hit_Cooldown: true
  5239. No_Vertical_Recoil: true
  5240. Knockback: 1
  5241. Extras:
  5242. Run_Console_Command: "hoge <shooter> 2"
  5243. Backstab:
  5244. Enable: true
  5245. Bonus_Damage: 8
  5246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5247. Particles:
  5248. Enable: true
  5249. Particle_Terrain: true
  5250.  
  5251. M249:
  5252. Item_Information:
  5253. Item_Name: "&8M249"
  5254. Item_Type: 281
  5255. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7C|&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7C+|&7・制御 &8: &7C+|&7・HeadShot &8: &7+2|&7---------------&c説明&7---------------|&7装弾数が売りの軽機関銃 |&7リロードが長いのが欠点。|&7----------------------------------"
  5256. Melee_Mode: false
  5257. Skip_Name_Check: false
  5258. Remove_Unused_Tag: false
  5259. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5260. Hidden_From_List: false
  5261. Shooting:
  5262. Disable: false
  5263. Dual_Wield: false
  5264. Right_Click_To_Shoot: true
  5265. Cancel_Left_Click_Block_Damage: true
  5266. Cancel_Right_Click_Interactions: true
  5267. Recoil_Amount: 1
  5268. Projectile_Amount: 1
  5269. Projectile_Type: egg
  5270. Remove_Arrows_On_Impact: false
  5271. Remove_Bullet_Drop: false
  5272. Removal_Or_Drag_Delay: false
  5273. Projectile_Speed: 45
  5274. Projectile_Damage: 3
  5275. Projectile_Flames: false
  5276. Projectile_Incendiary:
  5277. Enable: false
  5278. Duration: 0
  5279. Bullet_Spread: 1.5
  5280. Reset_Fall_Distance: true
  5281. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5282. Sneak:
  5283. Enable: true
  5284. No_Recoil: false
  5285. Bullet_Spread: 0.65
  5286. Sneak_Before_Shooting: false
  5287. Fully_Automatic:
  5288. Enable: true
  5289. Fire_Rate: 2
  5290. Burstfire:
  5291. Enable: false
  5292. Shots_Per_Burst: 1
  5293. Delay_Between_Shots_In_Burst: 10
  5294. Ammo:
  5295. Enable: true
  5296. Ammo_Item_ID: 371
  5297. Take_Ammo_Per_Shot: true
  5298. Ammo_Name_Check: "&eAmmo"
  5299. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5300. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5301. Firearm_Action:
  5302. Type: slide
  5303. Reload:
  5304. Enable: true
  5305. Reload_Amount: 100
  5306. Reload_With_Mouse: false
  5307. Starting_Amount: 100
  5308. Reload_Bullets_Individually: false
  5309. Take_Ammo_On_Reload: false
  5310. Take_Ammo_As_Magazine: false
  5311. Reload_Duration: 300
  5312. Reload_Shoot_Delay: 10
  5313. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5314. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5315. Scope:
  5316. Enable: false
  5317. Night_Vision: true
  5318. Zoom_Amount: 8
  5319. Zoom_Bullet_Spread: 0
  5320. Zoom_Before_Shooting: false
  5321. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5322. Custom_Death_Message:
  5323. Normal: "&9<shooter>&r &6&l》&7&l[&8&lM249&7&l] &6&l》&r&c<victim> "
  5324. Headshot:
  5325. Enable: true
  5326. Bonus_Damage: 2
  5327. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5328. Abilities:
  5329. Reset_Hit_Cooldown: true
  5330. No_Vertical_Recoil: true
  5331. Knockback: 1
  5332. Hit_Events:
  5333. Enable: true
  5334. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5335. Extras:
  5336. Run_Console_Command: "hoge <shooter> 4"
  5337. Particles:
  5338. Enable: true
  5339. Particle_Terrain: true
  5340.  
  5341. BOW4:
  5342. Item_Information:
  5343. Item_Name: "&9X-Bow.Mk4"
  5344. Item_Type: 279
  5345. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・特殊 &8: &7Explode|&7・HeadShot &8: &7+5|&7・Critical &8: &730%&8/&7+4|&7---------------&c説明&7---------------|&7X-Bow.Mk.3を改良して作られた |&7着弾時に爆発を起こす。|&7----------------------------------"
  5346. Melee_Mode: false
  5347. Skip_Name_Check: false
  5348. Remove_Unused_Tag: false
  5349. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5350. Hidden_From_List: false
  5351. Shooting:
  5352. Disable: false
  5353. Dual_Wield: false
  5354. Right_Click_To_Shoot: true
  5355. Cancel_Left_Click_Block_Damage: true
  5356. Cancel_Right_Click_Interactions: true
  5357. Delay_Between_Shots: 10
  5358. Recoil_Amount: 0
  5359. Projectile_Amount: 1
  5360. Projectile_Type: arrow
  5361. Remove_Arrows_On_Impact: true
  5362. Remove_Bullet_Drop: true
  5363. Removal_Or_Drag_Delay: false
  5364. Projectile_Speed: 20
  5365. Projectile_Damage: 5
  5366. Projectile_Flames: false
  5367. Projectile_Incendiary:
  5368. Enable: false
  5369. Duration: 0
  5370. Bullet_Spread: 0
  5371. Reset_Fall_Distance: true
  5372. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5373. Fully_Automatic:
  5374. Enable: false
  5375. Fire_Rate: 5
  5376. Sneak:
  5377. Enable: true
  5378. No_Recoil: false
  5379. Bullet_Spread: 0
  5380. Sneak_Before_Shooting: false
  5381. Burstfire:
  5382. Enable: false
  5383. Shots_Per_Burst: 1
  5384. Delay_Between_Shots_In_Burst: 10
  5385. Ammo:
  5386. Enable: true
  5387. Ammo_Item_ID: 371
  5388. Take_Ammo_Per_Shot: true
  5389. Ammo_Name_Check: "&eAmmo"
  5390. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5391. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5392. Reload:
  5393. Enable: true
  5394. Reload_Amount: 2
  5395. Reload_With_Mouse: false
  5396. Starting_Amount: 2
  5397. Reload_Bullets_Individually: true
  5398. Take_Ammo_On_Reload: false
  5399. Take_Ammo_As_Magazine: false
  5400. Reload_Duration: 55
  5401. Reload_Shoot_Delay: 10
  5402. Destroy_When_Empty: false
  5403. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5404. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5405. Scope:
  5406. Enable: false
  5407. Night_Vision: true
  5408. Zoom_Amount: 8
  5409. Zoom_Bullet_Spread: 0
  5410. Zoom_Before_Shooting: false
  5411. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5412. Custom_Death_Message:
  5413. Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow.Mk.4&7&l] &6&l》&r&c<victim> "
  5414. Headshot:
  5415. Enable: true
  5416. Bonus_Damage: 5
  5417. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5418. Abilities:
  5419. Reset_Hit_Cooldown: true
  5420. No_Vertical_Recoil: true
  5421. Knockback: 2
  5422. Extras:
  5423. Run_Console_Command: "hoge <shooter> 7"
  5424. Run_Command:
  5425. "@clear <shooter> minecraft:gold_nugget 0 5"
  5426. Hit_Events:
  5427. Enable: true
  5428. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5429. Critical_Hits:
  5430. Enable: true
  5431. Bonus_Damage: 4
  5432. Chance: 30
  5433. Message_Shooter: "&8CriticalHit &c- &8+4 Damage"
  5434. Particles:
  5435. Enable: true
  5436. Particle_Terrain: true
  5437. Explosions:
  5438. Enable: true
  5439. Knockback: 1
  5440. Ignite_Victims: 0
  5441. Damage_Multiplier: 50
  5442. Enable_Friendly_Fire: false
  5443. Enable_Owner_Immunity: true
  5444. Explosion_No_Damage: false
  5445. Explosion_No_Grief: true
  5446. Explosion_Radius: 3
  5447. Explosion_Incendiary: false
  5448. On_Impact_With_Anything: true
  5449. Projectile_Activation_Time: 0
  5450. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5451.  
  5452. Excutionner:
  5453. Item_Information:
  5454. Item_Name: "&7Excutionner"
  5455. Item_Type: 359
  5456. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7C+|&7・制御 &8: &7B+|&7・射程 &8: &7C|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5457. Melee_Mode: false
  5458. Skip_Name_Check: false
  5459. Remove_Unused_Tag: false
  5460. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5461. Hidden_From_List: false
  5462. Shooting:
  5463. Disable: false
  5464. Dual_Wield: false
  5465. Right_Click_To_Shoot: true
  5466. Cancel_Left_Click_Block_Damage: true
  5467. Cancel_Right_Click_Interactions: true
  5468. Delay_Between_Shots: 15
  5469. Recoil_Amount: 1
  5470. Projectile_Amount: 10
  5471. Projectile_Type: snowball
  5472. Remove_Arrows_On_Impact: false
  5473. Remove_Bullet_Drop: false
  5474. Removal_Or_Drag_Delay: 2-true
  5475. Projectile_Speed: 45
  5476. Projectile_Damage: 2
  5477. Projectile_Flames: false
  5478. Projectile_Incendiary:
  5479. Enable: false
  5480. Duration: 0
  5481. Bullet_Spread: 1.3
  5482. Reset_Fall_Distance: true
  5483. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5484. Fully_Automatic:
  5485. Enable: false
  5486. Fire_Rate: 12
  5487. Sneak:
  5488. Enable: true
  5489. No_Recoil: false
  5490. Bullet_Spread: 0.9
  5491. Sneak_Before_Shooting: false
  5492. Burstfire:
  5493. Enable: false
  5494. Shots_Per_Burst: 1
  5495. Delay_Between_Shots_In_Burst: 10
  5496. Ammo:
  5497. Enable: true
  5498. Ammo_Item_ID: 371
  5499. Take_Ammo_Per_Shot: true
  5500. Ammo_Name_Check: "&eAmmo"
  5501. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5502. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5503. Reload:
  5504. Enable: true
  5505. Reload_Amount: 6
  5506. Reload_With_Mouse: false
  5507. Starting_Amount: 6
  5508. Reload_Bullets_Individually: true
  5509. Take_Ammo_On_Reload: false
  5510. Take_Ammo_As_Magazine: false
  5511. Reload_Duration: 35
  5512. Reload_Shoot_Delay: 10
  5513. Destroy_When_Empty: false
  5514. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5515. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5516. Scope:
  5517. Enable: false
  5518. Night_Vision: true
  5519. Zoom_Amount: 8
  5520. Zoom_Bullet_Spread: 0
  5521. Zoom_Before_Shooting: false
  5522. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5523. Custom_Death_Message:
  5524. Normal: "&9<shooter>&r &6&l》&7&l[&7&lExcutionner&7&l] &6&l》&r&c<victim> "
  5525. Headshot:
  5526. Enable: false
  5527. Bonus_Damage: 2
  5528. Message_Shooter: "&3HeadShot!"
  5529. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5530. Abilities:
  5531. Reset_Hit_Cooldown: true
  5532. No_Vertical_Recoil: true
  5533. Knockback: 1
  5534. Hit_Events:
  5535. Enable: true
  5536. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5537. Extras:
  5538. Run_Console_Command: "hoge <shooter> 3"
  5539. Run_Command:
  5540. "@clear <shooter> minecraft:gold_nugget 0 3"
  5541. Particles:
  5542. Enable: true
  5543. Particle_Terrain: true
  5544.  
  5545. Riotshield:
  5546. Item_Information:
  5547. Item_Name: "&8&lRiot Shield"
  5548. Item_Type: 274
  5549. Item_Lore: "&7Type &8: &7Special|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5550. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5551. Remove_Unused_Tag: true
  5552. Riot_Shield:
  5553. Enable: true
  5554. Do_Not_Block_Projectiles: true
  5555. Do_Not_Block_Melee_Attacks: true
  5556. Durability_Based_On_Damage: true
  5557. Durability_Loss_Per_Hit: 30
  5558. Forcefield_Mode: false
  5559. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5560. Sounds_Break: ENTITY.ITEM.BREAK
  5561.  
  5562.  
  5563. rod:
  5564. Item_Information:
  5565. Item_Name: "&5Curse Rod"
  5566. Item_Type: 369
  5567. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7C+|&7・弾速 &8: &7C|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・特殊 &8: &7呪縛|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5568. Melee_Mode: false
  5569. Skip_Name_Check: false
  5570. Remove_Unused_Tag: false
  5571. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5572. Hidden_From_List: false
  5573. Shooting:
  5574. Disable: false
  5575. Dual_Wield: false
  5576. Right_Click_To_Shoot: true
  5577. Cancel_Left_Click_Block_Damage: true
  5578. Cancel_Right_Click_Interactions: true
  5579. Delay_Between_Shots: 10
  5580. Recoil_Amount: 1
  5581. Projectile_Amount: 1
  5582. Projectile_Type: snowball
  5583. Remove_Arrows_On_Impact: false
  5584. Remove_Bullet_Drop: false
  5585. Removal_Or_Drag_Delay: false
  5586. Projectile_Speed: 6
  5587. Projectile_Damage: 8
  5588. Projectile_Flames: false
  5589. Projectile_Incendiary:
  5590. Enable: false
  5591. Duration: 0
  5592. Bullet_Spread: 0
  5593. Reset_Fall_Distance: true
  5594. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5595. Fully_Automatic:
  5596. Enable: false
  5597. Fire_Rate: 1
  5598. Sneak:
  5599. Enable: true
  5600. No_Recoil: false
  5601. Bullet_Spread: 0
  5602. Sneak_Before_Shooting: false
  5603. Burstfire:
  5604. Enable: false
  5605. Shots_Per_Burst: 1
  5606. Delay_Between_Shots_In_Burst: 10
  5607. Ammo:
  5608. Enable: true
  5609. Ammo_Item_ID: 371
  5610. Take_Ammo_Per_Shot: true
  5611. Ammo_Name_Check: "&eAmmo"
  5612. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5613. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5614. Reload:
  5615. Enable: true
  5616. Reload_Amount: 10
  5617. Reload_With_Mouse: false
  5618. Starting_Amount: 10
  5619. Reload_Bullets_Individually: false
  5620. Take_Ammo_On_Reload: false
  5621. Take_Ammo_As_Magazine: false
  5622. Reload_Duration: 100
  5623. Reload_Shoot_Delay: 10
  5624. Destroy_When_Empty: false
  5625. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5626. Sounds_Reloading: ENTITY_WITHER_AMBIENT-1-1-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5627. Scope:
  5628. Enable: false
  5629. Night_Vision: true
  5630. Zoom_Amount: 8
  5631. Zoom_Bullet_Spread: 0
  5632. Zoom_Before_Shooting: false
  5633. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5634. Custom_Death_Message:
  5635. Normal: "&9<shooter>&r &6>>> &7[&7Curse Rod] &6>>> &r&2<victim> "
  5636. Headshot:
  5637. Enable: false
  5638. Bonus_Damage: 2
  5639. Message_Shooter: "&3HeadShot!"
  5640. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5641. Abilities:
  5642. Reset_Hit_Cooldown: true
  5643. No_Vertical_Recoil: true
  5644. Knockback: 2
  5645. Hit_Events:
  5646. Enable: true
  5647. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5648. Extras:
  5649. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  5650. Particles:
  5651. Enable: true
  5652. Particle_Terrain: true
  5653. Potion_Effects:
  5654. Activation: hit
  5655. Potion_Effect_Victim: SLOW-120-2,WITHER-120-2
  5656.  
  5657. M9:
  5658. Item_Information:
  5659. Item_Name: "&79mm機関拳銃"
  5660. Item_Type: 329
  5661. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7C+|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &6S|&7・精度 &8: &7C|&7・制御 &8: &7B|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7日本で幅広く使われた軽機関銃 |&7とても高い連射速度を誇る。|&7----------------------------------"
  5662. Melee_Mode: false
  5663. Skip_Name_Check: false
  5664. Remove_Unused_Tag: false
  5665. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5666. Hidden_From_List: false
  5667. Shooting:
  5668. Disable: false
  5669. Dual_Wield: false
  5670. Right_Click_To_Shoot: true
  5671. Cancel_Left_Click_Block_Damage: true
  5672. Cancel_Right_Click_Interactions: true
  5673. Recoil_Amount: 1
  5674. Projectile_Amount: 1
  5675. Projectile_Type: egg
  5676. Remove_Arrows_On_Impact: false
  5677. Remove_Bullet_Drop: false
  5678. Removal_Or_Drag_Delay: false
  5679. Projectile_Speed: 90
  5680. Projectile_Damage: 1
  5681. Projectile_Flames: false
  5682. Projectile_Incendiary:
  5683. Enable: false
  5684. Duration: 0
  5685. Bullet_Spread: 1.2
  5686. Reset_Fall_Distance: true
  5687. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5688. Fully_Automatic:
  5689. Enable: true
  5690. Fire_Rate: 10
  5691. Sneak:
  5692. Enable: true
  5693. No_Recoil: true
  5694. Bullet_Spread: 0.85
  5695. Sneak_Before_Shooting: false
  5696. Burstfire:
  5697. Enable: false
  5698. Shots_Per_Burst: 1
  5699. Delay_Between_Shots_In_Burst: 10
  5700. Ammo:
  5701. Enable: true
  5702. Ammo_Item_ID: 371
  5703. Take_Ammo_Per_Shot: true
  5704. Ammo_Name_Check: "&eAmmo"
  5705. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5706. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5707. Reload:
  5708. Enable: true
  5709. Reload_Amount: 25
  5710. Reload_With_Mouse: false
  5711. Starting_Amount: 25
  5712. Reload_Bullets_Individually: false
  5713. Take_Ammo_On_Reload: false
  5714. Take_Ammo_As_Magazine: false
  5715. Reload_Duration: 80
  5716. Reload_Shoot_Delay: 10
  5717. Destroy_When_Empty: false
  5718. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5719. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5720. Scope:
  5721. Enable: false
  5722. Night_Vision: true
  5723. Zoom_Amount: 8
  5724. Zoom_Bullet_Spread: 0
  5725. Zoom_Before_Shooting: false
  5726. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5727. Custom_Death_Message:
  5728. Normal: "&9<shooter>&r &6&l》&7&l[&7&l9mm機関拳銃&7&l] &6&l》&r&c<victim> "
  5729. Headshot:
  5730. Enable: true
  5731. Bonus_Damage: 1
  5732. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5733. Abilities:
  5734. Reset_Hit_Cooldown: true
  5735. No_Vertical_Recoil: true
  5736. Knockback: 0
  5737. Hit_Events:
  5738. Enable: true
  5739. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5740. Extras:
  5741. Run_Console_Command: "hoge <shooter> 3"
  5742. Particles:
  5743. Enable: true
  5744. Particle_Terrain: true
  5745.  
  5746. RPK:
  5747. Item_Information:
  5748. Item_Name: "&6RPK"
  5749. Item_Type: 286
  5750. Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7A+|&7・連射 &8: &7B|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&775発ドラムマガジン搭載 |&7AK-47から派生した機関銃。|&7----------------------------------"
  5751. Melee_Mode: false
  5752. Skip_Name_Check: false
  5753. Remove_Unused_Tag: false
  5754. Skip_Name_Check: true
  5755. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5756. Hidden_From_List: false
  5757. Shooting:
  5758. Disable: false
  5759. Dual_Wield: false
  5760. Right_Click_To_Shoot: true
  5761. Cancel_Left_Click_Block_Damage: true
  5762. Cancel_Right_Click_Interactions: true
  5763. Recoil_Amount: 2
  5764. Projectile_Amount: 1
  5765. Projectile_Type: egg
  5766. Remove_Arrows_On_Impact: false
  5767. Remove_Bullet_Drop: false
  5768. Removal_Or_Drag_Delay: false
  5769. Projectile_Speed: 90
  5770. Projectile_Damage: 2
  5771. Projectile_Flames: false
  5772. Projectile_Incendiary:
  5773. Enable: false
  5774. Duration: 0
  5775. Bullet_Spread: 1.2
  5776. Reset_Fall_Distance: true
  5777. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5778. Fully_Automatic:
  5779. Enable: true
  5780. Fire_Rate: 3
  5781. Sneak:
  5782. Enable: true
  5783. No_Recoil: true
  5784. Bullet_Spread: 0.25
  5785. Sneak_Before_Shooting: false
  5786. Burstfire:
  5787. Enable: false
  5788. Shots_Per_Burst: 1
  5789. Delay_Between_Shots_In_Burst: 10
  5790. Ammo:
  5791. Enable: true
  5792. Ammo_Item_ID: 371
  5793. Take_Ammo_Per_Shot: true
  5794. Ammo_Name_Check: "&eAmmo"
  5795. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5796. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5797. Reload:
  5798. Enable: true
  5799. Reload_Amount: 75
  5800. Reload_With_Mouse: false
  5801. Starting_Amount: 75
  5802. Reload_Bullets_Individually: false
  5803. Take_Ammo_On_Reload: false
  5804. Take_Ammo_As_Magazine: false
  5805. Reload_Duration: 180
  5806. Reload_Shoot_Delay: 10
  5807. Destroy_When_Empty: false
  5808. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5809. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5810. Scope:
  5811. Enable: false
  5812. Night_Vision: true
  5813. Zoom_Amount: 8
  5814. Zoom_Bullet_Spread: 0
  5815. Zoom_Before_Shooting: false
  5816. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5817. Custom_Death_Message:
  5818. Normal: "&9<shooter>&r &6&l》&7&l[&6&lRPK&7&l] &6&l》&r&c<victim> "
  5819. Headshot:
  5820. Enable: true
  5821. Bonus_Damage: 1
  5822. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5823. Abilities:
  5824. Reset_Hit_Cooldown: true
  5825. No_Vertical_Recoil: true
  5826. Knockback: 0
  5827. Extras:
  5828. Run_Console_Command: "hoge <shooter> 2"
  5829. Hit_Events:
  5830. Enable: true
  5831. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5832. Particles:
  5833. Enable: true
  5834. Particle_Terrain: true
  5835.  
  5836. hahen:
  5837. Item_Information:
  5838. Item_Name: "&6星の破片"
  5839. Item_Type: 426
  5840. Item_Lore: "&7|&7投票限定特典アイテム|&7様々な投票限定品と交換できます。|"
  5841. Melee_Mode: false
  5842. Skip_Name_Check: false
  5843. Remove_Unused_Tag: false
  5844. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5845. Hidden_From_List: false
  5846. Enchantment_To_Check: KNOCKBACK-1
  5847.  
  5848. Ballista:
  5849. Item_Information:
  5850. Item_Name: "&6FN Ballista"
  5851. Item_Type: 318
  5852. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &6S|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7B+|&7・特殊 &8: &7HeadShot時 鈍化Ⅴ 5sec|&7・HeadShot &8: &7+16|&7---------------&c説明&7---------------|&7特殊弾を使用したスナイパーライフル |&7HeadShotで高ダメージが期待できる。|&7----------------------------------"
  5853. Melee_Mode: false
  5854. Skip_Name_Check: false
  5855. Remove_Unused_Tag: false
  5856. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5857. Hidden_From_List: false
  5858. Shooting:
  5859. Disable: false
  5860. Dual_Wield: false
  5861. Right_Click_To_Shoot: true
  5862. Cancel_Left_Click_Block_Damage: true
  5863. Cancel_Right_Click_Interactions: true
  5864. Delay_Between_Shots: 25
  5865. Recoil_Amount: 3
  5866. Projectile_Amount: 1
  5867. Projectile_Type: egg
  5868. Remove_Arrows_On_Impact: false
  5869. Remove_Bullet_Drop: false
  5870. Removal_Or_Drag_Delay: false
  5871. Projectile_Speed: 100
  5872. Projectile_Damage: 7
  5873. Projectile_Flames: false
  5874. Projectile_Incendiary:
  5875. Enable: false
  5876. Duration: 0
  5877. Bullet_Spread: 3
  5878. Reset_Fall_Distance: true
  5879. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5880. Sneak:
  5881. Enable: true
  5882. No_Recoil: false
  5883. Bullet_Spread: 0.8
  5884. Sneak_Before_Shooting: false
  5885. Burstfire:
  5886. Enable: false
  5887. Shots_Per_Burst: 1
  5888. Delay_Between_Shots_In_Burst: 10
  5889. Ammo:
  5890. Enable: true
  5891. Ammo_Item_ID: 371
  5892. Take_Ammo_Per_Shot: true
  5893. Ammo_Name_Check: "&eAmmo"
  5894. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5895. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5896. Reload:
  5897. Enable: true
  5898. Reload_Amount: 5
  5899. Reload_With_Mouse: false
  5900. Starting_Amount: 5
  5901. Reload_Bullets_Individually: true
  5902. Take_Ammo_On_Reload: false
  5903. Take_Ammo_As_Magazine: false
  5904. Reload_Duration: 75
  5905. Reload_Shoot_Delay: 20
  5906. Destroy_When_Empty: false
  5907. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5908. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5909. Scope:
  5910. Enable: true
  5911. Night_Vision: true
  5912. Zoom_Amount: 8
  5913. Zoom_Bullet_Spread: 0
  5914. Zoom_Before_Shooting: false
  5915. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5916. Custom_Death_Message:
  5917. Normal: "&9<shooter>&r &6&l》&7&l[&6&lFN Ballista&7&l] &6&l》&r&c<victim> "
  5918. Headshot:
  5919. Enable: true
  5920. Bonus_Damage: 16
  5921. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  5922. Abilities:
  5923. Reset_Hit_Cooldown: true
  5924. No_Vertical_Recoil: true
  5925. Knockback: 4
  5926. Hit_Events:
  5927. Enable: true
  5928. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5929. Extras:
  5930. Run_Console_Command: "hoge <shooter> 5"
  5931. Particles:
  5932. Enable: false
  5933. Particle_Terrain: true
  5934. Particle_Player_Shoot: SMOKE
  5935. Potion_Effects:
  5936. Activation: head
  5937. Potion_Effect_Victim: SLOW-100-20
  5938.  
  5939. Five-seveN:
  5940. Item_Information:
  5941. Item_Name: "&9Five-seveN"
  5942. Item_Type: 420
  5943. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7A|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  5944. Melee_Mode: false
  5945. Skip_Name_Check: false
  5946. Remove_Unused_Tag: false
  5947. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5948. Hidden_From_List: false
  5949. Shooting:
  5950. Disable: false
  5951. Dual_Wield: false
  5952. Right_Click_To_Shoot: true
  5953. Cancel_Left_Click_Block_Damage: true
  5954. Cancel_Right_Click_Interactions: true
  5955. Delay_Between_Shots: 4
  5956. Recoil_Amount: 0
  5957. Projectile_Amount: 1
  5958. Projectile_Type: snowball
  5959. Remove_Arrows_On_Impact: false
  5960. Remove_Bullet_Drop: false
  5961. Removal_Or_Drag_Delay: false
  5962. Projectile_Speed: 60
  5963. Projectile_Damage: 3
  5964. Projectile_Flames: false
  5965. Projectile_Incendiary:
  5966. Enable: false
  5967. Duration: 0
  5968. Bullet_Spread: 0.55
  5969. Reset_Fall_Distance: true
  5970. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5971. Sneak:
  5972. Enable: true
  5973. No_Recoil: true
  5974. Bullet_Spread: 0.35
  5975. Sneak_Before_Shooting: false
  5976. Burstfire:
  5977. Enable:
  5978. Shots_Per_Burst: 1
  5979. Delay_Between_Shots_In_Burst: 10
  5980. Ammo:
  5981. Enable: true
  5982. Ammo_Item_ID: 371
  5983. Take_Ammo_Per_Shot: true
  5984. Ammo_Name_Check: "&eAmmo"
  5985. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5986. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5987. Firearm_Action:
  5988. Type: slide
  5989. Reload:
  5990. Enable: true
  5991. Reload_Amount: 20
  5992. Reload_With_Mouse: false
  5993. Starting_Amount: 20
  5994. Reload_Bullets_Individually: false
  5995. Take_Ammo_On_Reload: false
  5996. Take_Ammo_As_Magazine: false
  5997. Reload_Duration: 100
  5998. Reload_Shoot_Delay: 10
  5999. Destroy_When_Empty: false
  6000. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6001. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6002. Scope:
  6003. Enable: false
  6004. Night_Vision: true
  6005. Zoom_Amount: 8
  6006. Zoom_Bullet_Spread: 0
  6007. Zoom_Before_Shooting: false
  6008. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6009. Custom_Death_Message:
  6010. Normal: "&9<shooter>&r &6&l》&7&l[&9&lFive-seveN&7&l] &6&l》&r&c<victim> "
  6011. Headshot:
  6012. Enable: false
  6013. Bonus_Damage: 1
  6014. Message_Shooter: "&3HeadShot!"
  6015. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6016. Abilities:
  6017. Reset_Hit_Cooldown: true
  6018. No_Vertical_Recoil: true
  6019. Knockback: 0
  6020. Hit_Events:
  6021. Enable: true
  6022. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6023. Extras:
  6024. Run_Console_Command: "hoge <shooter> 3"
  6025. Particles:
  6026. Enable: true
  6027. Particle_Terrain: true
  6028.  
  6029. SCAR2:
  6030. Item_Information:
  6031. Item_Name: "&9SCAR-L &6+Custom&9"
  6032. Item_Type: 265
  6033. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7B|&7・制御 &8: &7B|&7・特殊 &8: &7グレネードランチャー|&7---------------&c説明&7---------------|&7グレネードランチャーが付属した。 |&7反動が大きいが威力が高い。|&7----------------------------------"
  6034. Attachments:
  6035. Type: main
  6036. Info: "granado"
  6037. Toggle_Delay: 5
  6038. Sounds_Toggle: NOTE_STICKS-1-2-0
  6039. Melee_Mode: false
  6040. Skip_Name_Check: false
  6041. Remove_Unused_Tag: false
  6042. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6043. Hidden_From_List: false
  6044. Shooting:
  6045. Disable: false
  6046. Dual_Wield: false
  6047. Right_Click_To_Shoot: true
  6048. Cancel_Left_Click_Block_Damage: true
  6049. Cancel_Right_Click_Interactions: true
  6050. Recoil_Amount: 1
  6051. Projectile_Amount: 1
  6052. Projectile_Type: snowball
  6053. Remove_Arrows_On_Impact: false
  6054. Remove_Bullet_Drop: false
  6055. Removal_Or_Drag_Delay: false
  6056. Projectile_Speed: 43
  6057. Projectile_Damage: 5
  6058. Projectile_Flames: false
  6059. Projectile_Incendiary:
  6060. Enable: false
  6061. Duration: 0
  6062. Bullet_Spread: 0.35
  6063. Reset_Fall_Distance: true
  6064. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6065. Fully_Automatic:
  6066. Enable: true
  6067. Fire_Rate: 1
  6068. Sneak:
  6069. Enable: false
  6070. No_Recoil: false
  6071. Bullet_Spread: 0.2
  6072. Sneak_Before_Shooting: false
  6073. Burstfire:
  6074. Enable: false
  6075. Shots_Per_Burst: 1
  6076. Delay_Between_Shots_In_Burst: 10
  6077. Ammo:
  6078. Enable: true
  6079. Ammo_Item_ID: 371
  6080. Take_Ammo_Per_Shot: true
  6081. Ammo_Name_Check: "&eAmmo"
  6082. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6083. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6084. Reload:
  6085. Enable: true
  6086. Reload_Amount: 20
  6087. Reload_With_Mouse: false
  6088. Starting_Amount: 20
  6089. Reload_Bullets_Individually: false
  6090. Take_Ammo_On_Reload: false
  6091. Take_Ammo_As_Magazine: false
  6092. Reload_Duration: 120
  6093. Reload_Shoot_Delay: 10
  6094. Destroy_When_Empty: false
  6095. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6096. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6097. Scope:
  6098. Enable: false
  6099. Night_Vision: true
  6100. Zoom_Amount: 8
  6101. Zoom_Bullet_Spread: 0
  6102. Zoom_Before_Shooting: false
  6103. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6104. Custom_Death_Message:
  6105. Normal: "&9<shooter>&r &6&l》&7&l[&9&lSCAR-L &6&l+Custom&7&l] &6&l》&r&c<victim> "
  6106. Headshot:
  6107. Enable: false
  6108. Bonus_Damage: 2
  6109. Message_Shooter: "&3HeadShot!"
  6110. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6111. Abilities:
  6112. Reset_Hit_Cooldown: true
  6113. Knockback: 0
  6114. Hit_Events:
  6115. Enable: true
  6116. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6117. Extras:
  6118. Run_Console_Command: "hoge <shooter> 4"
  6119. Particles:
  6120. Enable: true
  6121. Particle_Terrain: true
  6122.  
  6123. granado:
  6124. Item_Information:
  6125. Attachments:
  6126. Type: accessory
  6127. Toggle_Delay: 5
  6128. Sounds_Toggle: NOTE_STICKS-1-2-0
  6129. Shooting:
  6130. Disable: false
  6131. Dual_Wield: false
  6132. Right_Click_To_Shoot: true
  6133. Cancel_Left_Click_Block_Damage: true
  6134. Cancel_Right_Click_Interactions: true
  6135. Recoil_Amount: 2
  6136. Projectile_Amount: 1
  6137. Projectile_Type: snowball
  6138. Remove_Arrows_On_Impact: false
  6139. Remove_Bullet_Drop: false
  6140. Removal_Or_Drag_Delay: false
  6141. Projectile_Speed: 15
  6142. Projectile_Damage: 6
  6143. Projectile_Flames: false
  6144. Projectile_Incendiary:
  6145. Enable: false
  6146. Duration: 0
  6147. Bullet_Spread: 0.05
  6148. Reset_Fall_Distance: true
  6149. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6150. Fully_Automatic:
  6151. Enable: false
  6152. Fire_Rate: 1
  6153. Sneak:
  6154. Enable: false
  6155. No_Recoil: false
  6156. Bullet_Spread: 0.05
  6157. Sneak_Before_Shooting: false
  6158. Burstfire:
  6159. Enable: false
  6160. Shots_Per_Burst: 1
  6161. Delay_Between_Shots_In_Burst: 10
  6162. Ammo:
  6163. Enable: true
  6164. Ammo_Item_ID: 371
  6165. Take_Ammo_Per_Shot: true
  6166. Ammo_Name_Check: "&eAmmo"
  6167. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6168. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6169. Reload:
  6170. Enable: true
  6171. Reload_Amount: 1
  6172. Reload_With_Mouse: false
  6173. Starting_Amount: 1
  6174. Reload_Bullets_Individually: false
  6175. Take_Ammo_On_Reload: false
  6176. Take_Ammo_As_Magazine: false
  6177. Reload_Duration: 130
  6178. Reload_Shoot_Delay: 10
  6179. Destroy_When_Empty: false
  6180. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6181. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6182. Scope:
  6183. Enable: false
  6184. Night_Vision: true
  6185. Zoom_Amount: 8
  6186. Zoom_Bullet_Spread: 0
  6187. Zoom_Before_Shooting: false
  6188. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6189. Custom_Death_Message:
  6190. Normal: "&9<shooter>&r &6&l》&7&l[&9&lU-Launcher&7&l] &6&l》&r&c<victim> "
  6191. Headshot:
  6192. Enable: false
  6193. Bonus_Damage: 2
  6194. Message_Shooter: "&3HeadShot!"
  6195. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6196. Abilities:
  6197. Reset_Hit_Cooldown: true
  6198. Knockback: 0
  6199. Hit_Events:
  6200. Enable: true
  6201. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6202. Extras:
  6203. Run_Console_Command: "hoge <shooter> 8"
  6204. Run_Command:
  6205. "@clear <shooter> minecraft:gold_nugget 0 6"
  6206. Explosions:
  6207. Enable: true
  6208. Knockback: 1
  6209. Ignite_Victims: 0
  6210. Damage_Multiplier: 55
  6211. Enable_Friendly_Fire: false
  6212. Enable_Owner_Immunity: true
  6213. Explosion_No_Damage: false
  6214. Explosion_No_Grief: true
  6215. Explosion_Radius: 3
  6216. Explosion_Incendiary: false
  6217. On_Impact_With_Anything: true
  6218. Projectile_Activation_Time: 10
  6219. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6220. Particles:
  6221. Enable: true
  6222. Particle_Terrain: true
  6223.  
  6224. M162:
  6225. Item_Information:
  6226. Item_Name: "&9M16 &6+Custom&9"
  6227. Item_Type: 266
  6228. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7・特殊 &8: &7グレネードランチャー|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7グレネードランチャー搭載。|&7----------------------------------"
  6229. Attachments:
  6230. Type: main
  6231. Info: "granado"
  6232. Toggle_Delay: 5
  6233. Sounds_Toggle: NOTE_STICKS-1-2-0
  6234. Melee_Mode: false
  6235. Skip_Name_Check: false
  6236. Remove_Unused_Tag: false
  6237. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6238. Hidden_From_List: false
  6239. Shooting:
  6240. Disable: false
  6241. Dual_Wield: false
  6242. Right_Click_To_Shoot: true
  6243. Cancel_Left_Click_Block_Damage: true
  6244. Cancel_Right_Click_Interactions: true
  6245. Delay_Between_Shots: 12
  6246. Recoil_Amount: 1
  6247. Projectile_Amount: 1
  6248. Projectile_Type: egg
  6249. Remove_Arrows_On_Impact: false
  6250. Remove_Bullet_Drop: false
  6251. Removal_Or_Drag_Delay: false
  6252. Projectile_Speed: 90
  6253. Projectile_Damage: 3
  6254. Projectile_Flames: false
  6255. Projectile_Incendiary:
  6256. Enable: false
  6257. Duration: 0
  6258. Bullet_Spread: 0.7
  6259. Reset_Fall_Distance: true
  6260. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6261. Fully_Automatic:
  6262. Enable: false
  6263. Fire_Rate: 6
  6264. Sneak:
  6265. Enable: true
  6266. No_Recoil: true
  6267. Bullet_Spread: 0.2
  6268. Sneak_Before_Shooting: false
  6269. Burstfire:
  6270. Enable: true
  6271. Shots_Per_Burst: 3
  6272. Delay_Between_Shots_In_Burst: 2
  6273. Ammo:
  6274. Enable: true
  6275. Ammo_Item_ID: 371
  6276. Take_Ammo_Per_Shot: true
  6277. Ammo_Name_Check: "&eAmmo"
  6278. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6279. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6280. Reload:
  6281. Enable: true
  6282. Reload_Amount: 30
  6283. Reload_With_Mouse: false
  6284. Starting_Amount: 30
  6285. Reload_Bullets_Individually: false
  6286. Take_Ammo_On_Reload: false
  6287. Take_Ammo_As_Magazine: false
  6288. Reload_Duration: 120
  6289. Reload_Shoot_Delay: 10
  6290. Destroy_When_Empty: false
  6291. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6292. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6293. Scope:
  6294. Enable: false
  6295. Night_Vision: true
  6296. Zoom_Amount: 8
  6297. Zoom_Bullet_Spread: 0
  6298. Zoom_Before_Shooting: false
  6299. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6300. Custom_Death_Message:
  6301. Normal: "&9<shooter>&r &6&l》&7&l[&9&lM16 &6&l+Custom&7&l] &6&l》&r&c<victim> "
  6302. Headshot:
  6303. Enable: true
  6304. Bonus_Damage: 1
  6305. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6306. Abilities:
  6307. Reset_Hit_Cooldown: true
  6308. No_Vertical_Recoil: true
  6309. Knockback: 0
  6310. Hit_Events:
  6311. Enable: true
  6312. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6313. Extras:
  6314. Run_Console_Command: "hoge <shooter> 3"
  6315. Particles:
  6316. Enable: true
  6317. Particle_Terrain: true
  6318.  
  6319. kuuki:
  6320. Item_Information:
  6321. Item_Name: "&6空気砲"
  6322. Item_Type: 369
  6323. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7E|&7・装填 &8: &7D|&7・弾速 &8: &6S|&7・連射 &8: &7C|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・特殊 &8: &7範囲攻撃|&7---------------&c説明&7---------------|&7某アニメから出てきたネタ武器 |&7空気砲!ドカーン!|&7----------------------------------"
  6324. Melee_Mode: false
  6325. Skip_Name_Check: false
  6326. Remove_Unused_Tag: false
  6327. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6328. Hidden_From_List: false
  6329. Shooting:
  6330. Disable: false
  6331. Dual_Wield: false
  6332. Right_Click_To_Shoot: true
  6333. Cancel_Left_Click_Block_Damage: true
  6334. Cancel_Right_Click_Interactions: true
  6335. Delay_Between_Shots: 10
  6336. Recoil_Amount: 3
  6337. Projectile_Amount: 1
  6338. Projectile_Type: energy
  6339. Projectile_Subtype: 20-2-2-1
  6340. Remove_Arrows_On_Impact: false
  6341. Remove_Bullet_Drop: false
  6342. Removal_Or_Drag_Delay: false
  6343. Projectile_Speed: 100
  6344. Projectile_Damage: 0
  6345. Projectile_Flames: false
  6346. Projectile_Incendiary:
  6347. Enable: false
  6348. Duration: 0
  6349. Bullet_Spread: 0
  6350. Reset_Fall_Distance: true
  6351. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-0.8-1.5-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6352. Fully_Automatic:
  6353. Enable: false
  6354. Fire_Rate: 5
  6355. Sneak:
  6356. Enable: true
  6357. No_Recoil: false
  6358. Bullet_Spread: 0
  6359. Sneak_Before_Shooting: false
  6360. Burstfire:
  6361. Enable: false
  6362. Shots_Per_Burst: 1
  6363. Delay_Between_Shots_In_Burst: 10
  6364. Ammo:
  6365. Enable: true
  6366. Ammo_Item_ID: 371
  6367. Take_Ammo_Per_Shot: true
  6368. Ammo_Name_Check: "&eAmmo"
  6369. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6370. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6371. Reload:
  6372. Enable: true
  6373. Reload_Amount: 1
  6374. Reload_With_Mouse: false
  6375. Starting_Amount: 1
  6376. Reload_Bullets_Individually: false
  6377. Take_Ammo_On_Reload: false
  6378. Take_Ammo_As_Magazine: false
  6379. Reload_Duration: 300
  6380. Reload_Shoot_Delay: 10
  6381. Destroy_When_Empty: false
  6382. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6383. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6384. Scope:
  6385. Enable: true
  6386. Night_Vision: true
  6387. Zoom_Amount: 8
  6388. Zoom_Bullet_Spread: 0.15
  6389. Zoom_Before_Shooting: false
  6390. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6391. Custom_Death_Message:
  6392. Normal: "&9<shooter>&r &6&l》&7&l[&6&l空気砲&7&l] &6&l》&r&c<victim> "
  6393. Headshot:
  6394. Enable: true
  6395. Bonus_Damage: 10
  6396. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6397. Abilities:
  6398. Reset_Hit_Cooldown: true
  6399. No_Vertical_Recoil: true
  6400. Knockback: 8
  6401. Extras:
  6402. Run_Console_Command: "hoge <shooter> 0"
  6403. Hit_Events:
  6404. Enable: true
  6405. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6406. Particles:
  6407. Enable: true
  6408. Particle_Terrain: true
  6409.  
  6410. DESERT2:
  6411. Item_Information:
  6412. Item_Name: "&6Desert Eagle Dual"
  6413. Item_Type: 294
  6414. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7C|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃Dual仕様 |&7精度が下がるが連射が上がった。|&7----------------------------------"
  6415. Melee_Mode: false
  6416. Skip_Name_Check: false
  6417. Remove_Unused_Tag: false
  6418. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6419. Hidden_From_List: false
  6420. Shooting:
  6421. Disable: false
  6422. Dual_Wield: true
  6423. Right_Click_To_Shoot: true
  6424. Cancel_Left_Click_Block_Damage: true
  6425. Cancel_Right_Click_Interactions: true
  6426. Delay_Between_Shots: 8
  6427. Recoil_Amount: 2
  6428. Projectile_Amount: 1
  6429. Projectile_Type: snowball
  6430. Remove_Arrows_On_Impact: false
  6431. Remove_Bullet_Drop: false
  6432. Removal_Or_Drag_Delay: false
  6433. Projectile_Speed: 30
  6434. Projectile_Damage: 5
  6435. Projectile_Flames: false
  6436. Projectile_Incendiary:
  6437. Enable: false
  6438. Duration: 0
  6439. Bullet_Spread: 1.2
  6440. Reset_Fall_Distance: true
  6441. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6442. Sneak:
  6443. Enable: true
  6444. No_Recoil: false
  6445. Bullet_Spread: 0.55
  6446. Sneak_Before_Shooting: false
  6447. Burstfire:
  6448. Enable: false
  6449. Shots_Per_Burst: 1
  6450. Delay_Between_Shots_In_Burst: 10
  6451. Ammo:
  6452. Enable: true
  6453. Ammo_Item_ID: 371
  6454. Take_Ammo_Per_Shot: true
  6455. Ammo_Name_Check: "&eAmmo"
  6456. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6457. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6458. Firearm_Action:
  6459. Type: slide
  6460. Reload:
  6461. Enable: true
  6462. Reload_Amount: 7
  6463. Reload_With_Mouse: false
  6464. Starting_Amount: 7
  6465. Reload_Bullets_Individually: false
  6466. Take_Ammo_On_Reload: false
  6467. Take_Ammo_As_Magazine: false
  6468. Reload_Duration: 100
  6469. Reload_Shoot_Delay: 10
  6470. Destroy_When_Empty: false
  6471. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6472. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6473. Dual_Wield:
  6474. Single_Reload_Duration: 90
  6475. Sounds_Single_Reload: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6476. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6477. Scope:
  6478. Enable: false
  6479. Night_Vision: true
  6480. Zoom_Amount: 8
  6481. Zoom_Bullet_Spread: 0
  6482. Zoom_Before_Shooting: false
  6483. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6484. Custom_Death_Message:
  6485. Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle Dual&7&l] &6&l》&r&c<victim> "
  6486. Headshot:
  6487. Enable: false
  6488. Bonus_Damage: 1
  6489. Message_Shooter: "&3HeadShot!"
  6490. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6491. Abilities:
  6492. Reset_Hit_Cooldown: true
  6493. No_Vertical_Recoil: true
  6494. Knockback: 1
  6495. Hit_Events:
  6496. Enable: true
  6497. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6498. Extras:
  6499. Run_Console_Command: "hoge <shooter> 5"
  6500. Particles:
  6501. Enable: true
  6502. Particle_Terrain: true
  6503.  
  6504. FAMAS:
  6505. Item_Information:
  6506. Item_Name: "&5FA-MAS"
  6507. Item_Type: 377
  6508. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7A|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7連射力と弾速が優れている。|&7----------------------------------"
  6509. Melee_Mode: false
  6510. Skip_Name_Check: false
  6511. Remove_Unused_Tag: false
  6512. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6513. Hidden_From_List: false
  6514. Shooting:
  6515. Disable: false
  6516. Dual_Wield: false
  6517. Right_Click_To_Shoot: true
  6518. Cancel_Left_Click_Block_Damage: true
  6519. Cancel_Right_Click_Interactions: true
  6520. Delay_Between_Shots: 8
  6521. Recoil_Amount: 1
  6522. Projectile_Amount: 1
  6523. Projectile_Type: egg
  6524. Remove_Arrows_On_Impact: false
  6525. Remove_Bullet_Drop: false
  6526. Removal_Or_Drag_Delay: false
  6527. Projectile_Speed: 90
  6528. Projectile_Damage: 3
  6529. Projectile_Flames: false
  6530. Projectile_Incendiary:
  6531. Enable: false
  6532. Duration: 0
  6533. Bullet_Spread: 0.7
  6534. Reset_Fall_Distance: true
  6535. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6536. Fully_Automatic:
  6537. Enable: false
  6538. Fire_Rate: 6
  6539. Sneak:
  6540. Enable: true
  6541. No_Recoil: true
  6542. Bullet_Spread: 0.2
  6543. Sneak_Before_Shooting: false
  6544. Burstfire:
  6545. Enable: true
  6546. Shots_Per_Burst: 3
  6547. Delay_Between_Shots_In_Burst: 1
  6548. Ammo:
  6549. Enable: true
  6550. Ammo_Item_ID: 371
  6551. Take_Ammo_Per_Shot: true
  6552. Ammo_Name_Check: "&eAmmo"
  6553. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6554. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6555. Reload:
  6556. Enable: true
  6557. Reload_Amount: 30
  6558. Reload_With_Mouse: false
  6559. Starting_Amount: 30
  6560. Reload_Bullets_Individually: false
  6561. Take_Ammo_On_Reload: false
  6562. Take_Ammo_As_Magazine: false
  6563. Reload_Duration: 120
  6564. Reload_Shoot_Delay: 10
  6565. Destroy_When_Empty: false
  6566. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6567. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6568. Scope:
  6569. Enable: false
  6570. Night_Vision: true
  6571. Zoom_Amount: 8
  6572. Zoom_Bullet_Spread: 0
  6573. Zoom_Before_Shooting: false
  6574. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6575. Custom_Death_Message:
  6576. Normal: "&9<shooter>&r &6&l》&7&l[&5&lFAMAS&7&l] &6&l》&r&c<victim> "
  6577. Headshot:
  6578. Enable: false
  6579. Bonus_Damage: 1
  6580. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6581. Abilities:
  6582. Reset_Hit_Cooldown: true
  6583. No_Vertical_Recoil: true
  6584. Knockback: 0
  6585. Hit_Events:
  6586. Enable: true
  6587. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6588. Extras:
  6589. Run_Console_Command: "hoge <shooter> 3"
  6590. Particles:
  6591. Enable: true
  6592. Particle_Terrain: true
  6593. Critical_Hits:
  6594. Enable: true
  6595. Bonus_Damage: 1
  6596. Chance: 4
  6597. Message_Shooter: "&8CriticalHit &c- &8+1 Damage"
  6598.  
  6599. GLOCK18:
  6600. Item_Information:
  6601. Item_Name: "&7Glock18c"
  6602. Item_Type: 290
  6603. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7C+|&7・装填 &8: &7A |&7・弾速 &8: &7B+|&7・連射 &8: &7A|&7・精度 &8: &6S|&7・制御 &8: &7A|&7---------------&c説明&7---------------|&7Glock拳銃フルオート仕様 |&7安定した性能を誇る。|&7----------------------------------"
  6604. Melee_Mode: false
  6605. Skip_Name_Check: false
  6606. Remove_Unused_Tag: false
  6607. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6608. Hidden_From_List: false
  6609. Shooting:
  6610. Disable: false
  6611. Dual_Wield: false
  6612. Right_Click_To_Shoot: true
  6613. Cancel_Left_Click_Block_Damage: true
  6614. Cancel_Right_Click_Interactions: true
  6615. Recoil_Amount: 0
  6616. Projectile_Amount: 1
  6617. Projectile_Type: egg
  6618. Remove_Arrows_On_Impact: false
  6619. Remove_Bullet_Drop: false
  6620. Removal_Or_Drag_Delay: false
  6621. Projectile_Speed: 50
  6622. Projectile_Damage: 2
  6623. Projectile_Flames: false
  6624. Projectile_Incendiary:
  6625. Enable: false
  6626. Duration: 0
  6627. Bullet_Spread: 0.4
  6628. Reset_Fall_Distance: true
  6629. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6630. Sneak:
  6631. Enable: true
  6632. No_Recoil: true
  6633. Bullet_Spread: 0.1
  6634. Sneak_Before_Shooting: false
  6635. Burstfire:
  6636. Enable:
  6637. Shots_Per_Burst: 1
  6638. Delay_Between_Shots_In_Burst: 10
  6639. Fully_Automatic:
  6640. Enable: true
  6641. Fire_Rate: 6
  6642. Ammo:
  6643. Enable: true
  6644. Ammo_Item_ID: 371
  6645. Take_Ammo_Per_Shot: true
  6646. Ammo_Name_Check: "&eAmmo"
  6647. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6648. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6649. Firearm_Action:
  6650. Type: slide
  6651. Reload:
  6652. Enable: true
  6653. Reload_Amount: 17
  6654. Reload_With_Mouse: false
  6655. Starting_Amount: 17
  6656. Reload_Bullets_Individually: false
  6657. Take_Ammo_On_Reload: false
  6658. Take_Ammo_As_Magazine: false
  6659. Reload_Duration: 65
  6660. Reload_Shoot_Delay: 5
  6661. Destroy_When_Empty: false
  6662. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6663. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6664. Scope:
  6665. Enable: false
  6666. Night_Vision: true
  6667. Zoom_Amount: 8
  6668. Zoom_Bullet_Spread: 0
  6669. Zoom_Before_Shooting: false
  6670. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6671. Custom_Death_Message:
  6672. Normal: "&9<shooter>&r &6&l》&7&l[&7&lGlock18c&7&l] &6&l》&r&c<victim> "
  6673. Headshot:
  6674. Enable: false
  6675. Bonus_Damage: 1
  6676. Message_Shooter: "&3HeadShot!"
  6677. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6678. Abilities:
  6679. Reset_Hit_Cooldown: true
  6680. No_Vertical_Recoil: true
  6681. Knockback: 0
  6682. Hit_Events:
  6683. Enable: true
  6684. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6685. Extras:
  6686. Run_Console_Command: "hoge <shooter> 2"
  6687. Particles:
  6688. Enable: true
  6689. Particle_Terrain: true
  6690. 89:
  6691. Item_Information:
  6692. Item_Name: "&d89式小銃"
  6693. Item_Type: 380
  6694. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7B+|&7・BackStab &8: &7+5|&7---------------&c説明&7---------------|&764式の後継・日本製の小銃 |&7照準器搭載でスコープ射撃が可能|&7----------------------------------"
  6695. Melee_Mode: false
  6696. Skip_Name_Check: false
  6697. Remove_Unused_Tag: false
  6698. Skip_Name_Check: true
  6699. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6700. Hidden_From_List: false
  6701. Shooting:
  6702. Disable: false
  6703. Dual_Wield: false
  6704. Right_Click_To_Shoot: true
  6705. Cancel_Left_Click_Block_Damage: true
  6706. Cancel_Right_Click_Interactions: true
  6707. Recoil_Amount: 1
  6708. Projectile_Amount: 1
  6709. Projectile_Type: snowball
  6710. Remove_Arrows_On_Impact: false
  6711. Remove_Bullet_Drop: false
  6712. Removal_Or_Drag_Delay: false
  6713. Projectile_Speed: 45
  6714. Projectile_Damage: 3
  6715. Projectile_Flames: false
  6716. Projectile_Incendiary:
  6717. Enable: false
  6718. Duration: 0
  6719. Bullet_Spread: 0.85
  6720. Reset_Fall_Distance: true
  6721. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6722. Fully_Automatic:
  6723. Enable: true
  6724. Fire_Rate: 5
  6725. Sneak:
  6726. Enable: true
  6727. No_Recoil: false
  6728. Bullet_Spread: 0.45
  6729. Sneak_Before_Shooting: false
  6730. Burstfire:
  6731. Enable: false
  6732. Shots_Per_Burst: 1
  6733. Delay_Between_Shots_In_Burst: 10
  6734. Ammo:
  6735. Enable: true
  6736. Ammo_Item_ID: 371
  6737. Take_Ammo_Per_Shot: true
  6738. Ammo_Name_Check: "&eAmmo"
  6739. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6740. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6741. Reload:
  6742. Enable: true
  6743. Reload_Amount: 20
  6744. Reload_With_Mouse: false
  6745. Starting_Amount: 20
  6746. Reload_Bullets_Individually: false
  6747. Take_Ammo_On_Reload: false
  6748. Take_Ammo_As_Magazine: false
  6749. Reload_Duration: 130
  6750. Reload_Shoot_Delay: 10
  6751. Destroy_When_Empty: false
  6752. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6753. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6754. Scope:
  6755. Enable: true
  6756. Night_Vision: true
  6757. Zoom_Amount: 8
  6758. Zoom_Bullet_Spread: 0
  6759. Zoom_Before_Shooting: false
  6760. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6761. Custom_Death_Message:
  6762. Normal: "&9<shooter>&r &6&l》&7&l[&d&l89式小銃&7&l] &6&l》&r&c<victim> "
  6763. Headshot:
  6764. Enable: false
  6765. Bonus_Damage: 2
  6766. Message_Shooter: "&3HeadShot!"
  6767. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6768. Abilities:
  6769. Reset_Hit_Cooldown: true
  6770. No_Vertical_Recoil: true
  6771. Knockback: 2
  6772. Extras:
  6773. Run_Console_Command: "hoge <shooter> 3"
  6774. Hit_Events:
  6775. Enable: true
  6776. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6777. Backstab:
  6778. Enable: true
  6779. Bonus_Damage: 4
  6780. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  6781. Particles:
  6782. Enable: true
  6783. Particle_Terrain: true
  6784.  
  6785. KSG:
  6786. Item_Information:
  6787. Item_Name: "&cKSG"
  6788. Item_Type: 352
  6789. Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7B|&7・射程 &8: &7A+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7ポンプアクションショットガン |&7しゃがみ射撃で恐ろしい集弾性を誇る。|&7----------------------------------"
  6790. Melee_Mode: false
  6791. Skip_Name_Check: false
  6792. Remove_Unused_Tag: false
  6793. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6794. Hidden_From_List: false
  6795. Shooting:
  6796. Disable: false
  6797. Dual_Wield: false
  6798. Right_Click_To_Shoot: true
  6799. Cancel_Left_Click_Block_Damage: true
  6800. Cancel_Right_Click_Interactions: true
  6801. Delay_Between_Shots: 10
  6802. Recoil_Amount: 2
  6803. Projectile_Amount: 5
  6804. Projectile_Type: snowball
  6805. Remove_Arrows_On_Impact: false
  6806. Remove_Bullet_Drop: false
  6807. Removal_Or_Drag_Delay: 5-true
  6808. Projectile_Speed: 35
  6809. Projectile_Damage: 3
  6810. Projectile_Flames: false
  6811. Projectile_Incendiary:
  6812. Enable: false
  6813. Duration: 0
  6814. Bullet_Spread: 1.65
  6815. Reset_Fall_Distance: true
  6816. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6817. Sneak:
  6818. Enable: true
  6819. No_Recoil: false
  6820. Bullet_Spread: 0.55
  6821. Sneak_Before_Shooting: false
  6822. Burstfire:
  6823. Enable: false
  6824. Shots_Per_Burst: 1
  6825. Delay_Between_Shots_In_Burst: 10
  6826. Ammo:
  6827. Enable: true
  6828. Ammo_Item_ID: 371
  6829. Take_Ammo_Per_Shot: true
  6830. Ammo_Name_Check: "&eAmmo"
  6831. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6832. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6833. Firearm_Action:
  6834. Type: slide
  6835. Reload:
  6836. Enable: true
  6837. Reload_Amount: 7
  6838. Reload_With_Mouse: false
  6839. Starting_Amount: 7
  6840. Reload_Bullets_Individually: true
  6841. Take_Ammo_On_Reload: false
  6842. Take_Ammo_As_Magazine: false
  6843. Reload_Duration: 25
  6844. Reload_Shoot_Delay: 10
  6845. Destroy_When_Empty: false
  6846. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6847. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  6848. Scope:
  6849. Enable: false
  6850. Night_Vision: true
  6851. Zoom_Amount: 8
  6852. Zoom_Bullet_Spread: 0
  6853. Zoom_Before_Shooting: false
  6854. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6855. Custom_Death_Message:
  6856. Normal: "&9<shooter>&r &6&l》&7&l[&c&lSPAS-12&7&l] &6&l》&r&c<victim> "
  6857. Headshot:
  6858. Enable: false
  6859. Bonus_Damage: 1
  6860. Message_Shooter: "&3HeadShot!"
  6861. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6862. Abilities:
  6863. Reset_Hit_Cooldown: true
  6864. No_Vertical_Recoil: true
  6865. Knockback: 0
  6866. Hit_Events:
  6867. Enable: true
  6868. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  6869. Extras:
  6870. Run_Console_Command: "hoge <shooter> 3"
  6871. Run_Command:
  6872. "@clear <shooter> minecraft:gold_nugget 0 4"
  6873. Particles:
  6874. Enable: true
  6875. Particle_Terrain: true
  6876. Headshot:
  6877. Enable: true
  6878. Bonus_Damage: 1
  6879. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  6880.  
  6881. katana2:
  6882. Item_Information:
  6883. Item_Name: "&5妖刀村正&8"
  6884. Item_Type: 283
  6885. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A+|&7・装填 &8: &7A |&7・特殊 &8: &7加速|&7・Critical &8: &712%&8/&7+9|&7---------------&c説明&7---------------|&7古来名家より代々伝わる刀 |&7呪いがかけられてるとも言われる|&7----------------------------------"
  6886. Melee_Mode: false
  6887. Skip_Name_Check: false
  6888. Remove_Unused_Tag: false
  6889. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6890. Hidden_From_List: false
  6891. Shooting:
  6892. Disable: false
  6893. Dual_Wield: false
  6894. Right_Click_To_Shoot: false
  6895. Cancel_Left_Click_Block_Damage: true
  6896. Cancel_Right_Click_Interactions: true
  6897. Delay_Between_Shots: 3
  6898. Recoil_Amount: 0
  6899. Projectile_Amount: 1
  6900. Projectile_Type: egg
  6901. Remove_Arrows_On_Impact: false
  6902. Remove_Bullet_Drop: false
  6903. Removal_Or_Drag_Delay: 5-true
  6904. Projectile_Speed: 30
  6905. Projectile_Damage: 6
  6906. Projectile_Flames: false
  6907. Projectile_Incendiary:
  6908. Enable: false
  6909. Duration: 0
  6910. Bullet_Spread: 0
  6911. Reset_Fall_Distance: true
  6912. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  6913. Sneak:
  6914. Enable: true
  6915. No_Recoil: true
  6916. Bullet_Spread: 0
  6917. Sneak_Before_Shooting: false
  6918. Burstfire:
  6919. Enable: false
  6920. Shots_Per_Burst: 1
  6921. Delay_Between_Shots_In_Burst: 10
  6922. Ammo:
  6923. Enable: false
  6924. Ammo_Item_ID: 371
  6925. Take_Ammo_Per_Shot: true
  6926. Ammo_Name_Check: "&eAmmo"
  6927. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  6928. Reload:
  6929. Enable: true
  6930. Reload_Amount: 3
  6931. Reload_With_Mouse: false
  6932. Starting_Amount: 3
  6933. Reload_Bullets_Individually: true
  6934. Take_Ammo_On_Reload: false
  6935. Take_Ammo_As_Magazine: falsee
  6936. Reload_Duration: 20
  6937. Reload_Shoot_Delay: 0
  6938. Destroy_When_Empty: false
  6939. Scope:
  6940. Enable: false
  6941. Night_Vision: true
  6942. Zoom_Amount: 8
  6943. Zoom_Bullet_Spread: 0
  6944. Zoom_Before_Shooting: false
  6945. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6946. Custom_Death_Message:
  6947. Normal: "&9<shooter> &6》&7&l[&5&l妖刀村正&7&l] &6》&r&2<victim> "
  6948. Headshot:
  6949. Enable: false
  6950. Bonus_Damage: 2
  6951. Message_Shooter: "&3HeadShot!"
  6952. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  6953. Extras:
  6954. Run_Console_Command: "hoge <shooter> 9"
  6955. Critical_Hits:
  6956. Enable: true
  6957. Bonus_Damage: 9
  6958. Chance: 12
  6959. Message_Shooter: "&8CriticalHit &c- &8+9 Damage"
  6960. Potion_Effects:
  6961. Activation: hit
  6962. Potion_Effect_Shooter: SPEED-60-2
  6963.  
  6964. arrow:
  6965. Item_Information:
  6966. Item_Name: "&aA&cr&br&do&9w&aC&cr&aa&bc&dk&9e&ar"
  6967. Item_Type: 352
  6968. Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7C |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7E|&7・制御 &8: &7C|&7---------------&c説明&7---------------|&7超拡散式特殊銃|&7大量の矢をまき散らす。|&7----------------------------------"
  6969. Melee_Mode: false
  6970. Skip_Name_Check: false
  6971. Remove_Unused_Tag: false
  6972. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6973. Hidden_From_List: false
  6974. Shooting:
  6975. Disable: false
  6976. Dual_Wield: false
  6977. Right_Click_To_Shoot: true
  6978. Cancel_Left_Click_Block_Damage: true
  6979. Cancel_Right_Click_Interactions: true
  6980. Delay_Between_Shots: 10
  6981. Recoil_Amount: 2
  6982. Projectile_Amount: 10
  6983. Projectile_Type: arrow
  6984. Remove_Arrows_On_Impact: true
  6985. Remove_Bullet_Drop: false
  6986. Removal_Or_Drag_Delay: false
  6987. Projectile_Speed: 8
  6988. Projectile_Damage: 8
  6989. Projectile_Flames: false
  6990. Projectile_Incendiary:
  6991. Enable: false
  6992. Duration: 0
  6993. Bullet_Spread: 3.5
  6994. Reset_Fall_Distance: true
  6995. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  6996. Sneak:
  6997. Enable: true
  6998. No_Recoil: false
  6999. Bullet_Spread: 2.8
  7000. Sneak_Before_Shooting: false
  7001. Burstfire:
  7002. Enable: false
  7003. Shots_Per_Burst: 1
  7004. Delay_Between_Shots_In_Burst: 10
  7005. Ammo:
  7006. Enable: true
  7007. Ammo_Item_ID: 371
  7008. Take_Ammo_Per_Shot: true
  7009. Ammo_Name_Check: "&eAmmo"
  7010. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7011. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7012. Firearm_Action:
  7013. Type: slide
  7014. Reload:
  7015. Enable: true
  7016. Reload_Amount: 1
  7017. Reload_With_Mouse: false
  7018. Starting_Amount: 1
  7019. Reload_Bullets_Individually: true
  7020. Take_Ammo_On_Reload: false
  7021. Take_Ammo_As_Magazine: false
  7022. Reload_Duration: 50
  7023. Reload_Shoot_Delay: 10
  7024. Destroy_When_Empty: false
  7025. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7026. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7027. Scope:
  7028. Enable: false
  7029. Night_Vision: true
  7030. Zoom_Amount: 8
  7031. Zoom_Bullet_Spread: 0
  7032. Zoom_Before_Shooting: false
  7033. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7034. Custom_Death_Message:
  7035. Normal: "&9<shooter>&r &6&l》&7&l[&aA&cr&br&do&9w&aC&cr&aa&bc&dk&9e&ar&7&7&l] &6&l》&r&c<victim> "
  7036. Headshot:
  7037. Enable: false
  7038. Bonus_Damage: 1
  7039. Message_Shooter: "&3HeadShot!"
  7040. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7041. Abilities:
  7042. Reset_Hit_Cooldown: true
  7043. No_Vertical_Recoil: true
  7044. Knockback: 0
  7045. Hit_Events:
  7046. Enable: true
  7047. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7048. Extras:
  7049. Run_Console_Command: "hoge <shooter> 4"
  7050. Run_Command:
  7051. "@clear <shooter> minecraft:gold_nugget 0 3"
  7052. Particles:
  7053. Enable: true
  7054. Particle_Terrain: true
  7055. Headshot:
  7056. Enable: true
  7057. Bonus_Damage: 1
  7058. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  7059.  
  7060. Walther P1:
  7061. Item_Information:
  7062. Item_Name: "&5Walther P1"
  7063. Item_Type: 351~2
  7064. Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7B+|&7・装填 &8: &7B+|&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7ワルサー社に開発された軍用拳銃 |&7反動が少なく扱いやすい。|&7----------------------------------"
  7065. Melee_Mode: false
  7066. Skip_Name_Check: false
  7067. Remove_Unused_Tag: false
  7068. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7069. Hidden_From_List: false
  7070. Shooting:
  7071. Disable: false
  7072. Dual_Wield: false
  7073. Right_Click_To_Shoot: true
  7074. Cancel_Left_Click_Block_Damage: true
  7075. Cancel_Right_Click_Interactions: true
  7076. Delay_Between_Shots: 4
  7077. Recoil_Amount: 0
  7078. Projectile_Amount: 1
  7079. Projectile_Type: snowball
  7080. Remove_Arrows_On_Impact: false
  7081. Remove_Bullet_Drop: false
  7082. Removal_Or_Drag_Delay: false
  7083. Projectile_Speed: 45
  7084. Projectile_Damage: 3
  7085. Projectile_Flames: false
  7086. Projectile_Incendiary:
  7087. Enable: false
  7088. Duration: 0
  7089. Bullet_Spread: 0.52
  7090. Reset_Fall_Distance: true
  7091. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  7092. Sneak:
  7093. Enable: true
  7094. No_Recoil: true
  7095. Bullet_Spread: 0.16
  7096. Sneak_Before_Shooting: false
  7097. Burstfire:
  7098. Enable:
  7099. Shots_Per_Burst: 1
  7100. Delay_Between_Shots_In_Burst: 10
  7101. Ammo:
  7102. Enable: true
  7103. Ammo_Item_ID: 371
  7104. Take_Ammo_Per_Shot: true
  7105. Ammo_Name_Check: "&eAmmo"
  7106. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7107. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7108. Firearm_Action:
  7109. Type: slide
  7110. Reload:
  7111. Enable: true
  7112. Reload_Amount: 12
  7113. Reload_With_Mouse: false
  7114. Starting_Amount: 12
  7115. Reload_Bullets_Individually: false
  7116. Take_Ammo_On_Reload: false
  7117. Take_Ammo_As_Magazine: false
  7118. Reload_Duration: 75
  7119. Reload_Shoot_Delay: 10
  7120. Destroy_When_Empty: false
  7121. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7122. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7123. Scope:
  7124. Enable: false
  7125. Night_Vision: true
  7126. Zoom_Amount: 8
  7127. Zoom_Bullet_Spread: 0
  7128. Zoom_Before_Shooting: false
  7129. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7130. Custom_Death_Message:
  7131. Normal: "&9<shooter>&r &6&l》&7&l[&6&lWalther P1&7&l] &6&l》&r&c<victim> "
  7132. Headshot:
  7133. Enable: true
  7134. Bonus_Damage: 1
  7135. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  7136. Abilities:
  7137. Reset_Hit_Cooldown: true
  7138. No_Vertical_Recoil: true
  7139. Knockback: 0
  7140. Hit_Events:
  7141. Enable: true
  7142. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7143. Extras:
  7144. Run_Console_Command: "hoge <shooter> 2"
  7145. Particles:
  7146. Enable: true
  7147. Particle_Terrain: true
  7148.  
  7149. USC:
  7150. Item_Information:
  7151. Item_Name: "&6USC"
  7152. Item_Type: 351~4
  7153. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7扱いやすい短機関銃 |&7近距離で本領を発揮する|&7----------------------------------"
  7154. Melee_Mode: false
  7155. Skip_Name_Check: false
  7156. Remove_Unused_Tag: false
  7157. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7158. Hidden_From_List: false
  7159. Shooting:
  7160. Disable: false
  7161. Dual_Wield: false
  7162. Right_Click_To_Shoot: true
  7163. Cancel_Left_Click_Block_Damage: true
  7164. Cancel_Right_Click_Interactions: true
  7165. Recoil_Amount: 1
  7166. Projectile_Amount: 1
  7167. Projectile_Type: snowball
  7168. Remove_Arrows_On_Impact: false
  7169. Remove_Bullet_Drop: false
  7170. Removal_Or_Drag_Delay: false
  7171. Projectile_Speed: 55
  7172. Projectile_Damage: 3
  7173. Projectile_Flames: false
  7174. Projectile_Incendiary:
  7175. Enable: false
  7176. Duration: 0
  7177. Bullet_Spread: 0.9
  7178. Reset_Fall_Distance: true
  7179. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  7180. Fully_Automatic:
  7181. Enable: true
  7182. Fire_Rate: 8
  7183. Sneak:
  7184. Enable: true
  7185. No_Recoil: true
  7186. Bullet_Spread: 0.32
  7187. Sneak_Before_Shooting: false
  7188. Burstfire:
  7189. Enable: false
  7190. Shots_Per_Burst: 1
  7191. Delay_Between_Shots_In_Burst: 10
  7192. Ammo:
  7193. Enable: false
  7194. Ammo_Item_ID: 371
  7195. Take_Ammo_Per_Shot: true
  7196. Ammo_Name_Check: "&eAmmo"
  7197. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7198. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7199. Reload:
  7200. Enable: true
  7201. Reload_Amount: 25
  7202. Reload_With_Mouse: false
  7203. Starting_Amount: 25
  7204. Reload_Bullets_Individually: false
  7205. Take_Ammo_On_Reload: false
  7206. Take_Ammo_As_Magazine: false
  7207. Reload_Duration: 80
  7208. Reload_Shoot_Delay: 10
  7209. Destroy_When_Empty: false
  7210. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7211. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7212. Scope:
  7213. Enable: false
  7214. Night_Vision: true
  7215. Zoom_Amount: 8
  7216. Zoom_Bullet_Spread: 0
  7217. Zoom_Before_Shooting: false
  7218. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7219. Custom_Death_Message:
  7220. Normal: "&9<shooter>&r &6&l》&7&l[&6&lUSC&7&l] &6&l》&r&c<victim> "
  7221. Headshot:
  7222. Enable: false
  7223. Bonus_Damage: 2
  7224. Message_Shooter: "&3HeadShot!"
  7225. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7226. Abilities:
  7227. Reset_Hit_Cooldown: true
  7228. No_Vertical_Recoil: true
  7229. Knockback: 0
  7230. Hit_Events:
  7231. Enable: true
  7232. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7233. Particles:
  7234. Enable: true
  7235. Particle_Terrain: true
  7236. Damage_Based_On_Flight_Time:
  7237. Enable: true
  7238. Bonus_Damage_Per_Tick: -1
  7239. Maximum_Damage: -1
  7240. Extras:
  7241. Run_Console_Command: "hoge <shooter> 2"
  7242.  
  7243.  
  7244. Berreta:
  7245. Item_Information:
  7246. Item_Name: "&9Berretta M92"
  7247. Item_Type: 351~3
  7248. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7A+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7全世界で信頼を置かれた拳銃 |&7精度にとても優れている。|&7----------------------------------"
  7249. Melee_Mode: false
  7250. Skip_Name_Check: false
  7251. Remove_Unused_Tag: false
  7252. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7253. Hidden_From_List: false
  7254. Shooting:
  7255. Disable: false
  7256. Dual_Wield: false
  7257. Right_Click_To_Shoot: true
  7258. Cancel_Left_Click_Block_Damage: true
  7259. Cancel_Right_Click_Interactions: true
  7260. Delay_Between_Shots: 5
  7261. Recoil_Amount: 0
  7262. Projectile_Amount: 1
  7263. Projectile_Type: snowball
  7264. Remove_Arrows_On_Impact: false
  7265. Remove_Bullet_Drop: false
  7266. Removal_Or_Drag_Delay: false
  7267. Projectile_Speed: 30
  7268. Projectile_Damage: 2
  7269. Projectile_Flames: false
  7270. Projectile_Incendiary:
  7271. Enable: false
  7272. Duration: 0
  7273. Bullet_Spread: 0.15
  7274. Reset_Fall_Distance: true
  7275. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  7276. Sneak:
  7277. Enable: true
  7278. No_Recoil: false
  7279. Bullet_Spread: 0.1
  7280. Sneak_Before_Shooting: false
  7281. Burstfire:
  7282. Enable: false
  7283. Shots_Per_Burst: 1
  7284. Delay_Between_Shots_In_Burst: 10
  7285. Ammo:
  7286. Enable: true
  7287. Ammo_Item_ID: 371
  7288. Take_Ammo_Per_Shot: true
  7289. Ammo_Name_Check: "&eAmmo"
  7290. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7291. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7292. Firearm_Action:
  7293. Type: slide
  7294. Reload:
  7295. Enable: true
  7296. Reload_Amount: 12
  7297. Reload_With_Mouse: false
  7298. Starting_Amount: 12
  7299. Reload_Bullets_Individually: false
  7300. Take_Ammo_On_Reload: false
  7301. Take_Ammo_As_Magazine: false
  7302. Reload_Duration: 65
  7303. Reload_Shoot_Delay: 10
  7304. Destroy_When_Empty: false
  7305. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7306. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7307. Scope:
  7308. Enable: false
  7309. Night_Vision: true
  7310. Zoom_Amount: 8
  7311. Zoom_Bullet_Spread: 0
  7312. Zoom_Before_Shooting: false
  7313. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7314. Custom_Death_Message:
  7315. Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle&7&l] &6&l》&r&c<victim> "
  7316. Headshot:
  7317. Enable: true
  7318. Bonus_Damage: 1
  7319. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  7320. Abilities:
  7321. Reset_Hit_Cooldown: true
  7322. No_Vertical_Recoil: true
  7323. Knockback: 1
  7324. Hit_Events:
  7325. Enable: true
  7326. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7327. Extras:
  7328. Run_Console_Command: "hoge <shooter> 2"
  7329. Particles:
  7330. Enable: true
  7331. Particle_Terrain: true
  7332.  
  7333. G36C:
  7334. Item_Information:
  7335. Item_Name: "&aG36C"
  7336. Item_Type: 351~1
  7337. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7HK社が開発した軍用小銃 |&7攻撃・弾速で高い水準である。|&7----------------------------------"
  7338. Melee_Mode: false
  7339. Skip_Name_Check: false
  7340. Remove_Unused_Tag: false
  7341. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7342. Hidden_From_List: false
  7343. Shooting:
  7344. Disable: false
  7345. Dual_Wield: false
  7346. Right_Click_To_Shoot: true
  7347. Cancel_Left_Click_Block_Damage: true
  7348. Cancel_Right_Click_Interactions: true
  7349. Recoil_Amount: 1
  7350. Projectile_Amount: 1
  7351. Projectile_Type: snowball
  7352. Remove_Arrows_On_Impact: false
  7353. Remove_Bullet_Drop: false
  7354. Removal_Or_Drag_Delay: false
  7355. Projectile_Speed: 52
  7356. Projectile_Damage: 3
  7357. Projectile_Flames: false
  7358. Projectile_Incendiary:
  7359. Enable: false
  7360. Duration: 0
  7361. Bullet_Spread: 0.65
  7362. Reset_Fall_Distance: true
  7363. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  7364. Fully_Automatic:
  7365. Enable: true
  7366. Fire_Rate: 4
  7367. Sneak:
  7368. Enable: true
  7369. No_Recoil: true
  7370. Bullet_Spread: 0.30
  7371. Sneak_Before_Shooting: false
  7372. Burstfire:
  7373. Enable: false
  7374. Shots_Per_Burst: 1
  7375. Delay_Between_Shots_In_Burst: 10
  7376. Ammo:
  7377. Enable: true
  7378. Ammo_Item_ID: 371
  7379. Take_Ammo_Per_Shot: true
  7380. Ammo_Name_Check: "&eAmmo"
  7381. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7382. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7383. Reload:
  7384. Enable: true
  7385. Reload_Amount: 30
  7386. Reload_With_Mouse: false
  7387. Starting_Amount: 30
  7388. Reload_Bullets_Individually: false
  7389. Take_Ammo_On_Reload: false
  7390. Take_Ammo_As_Magazine: false
  7391. Reload_Duration: 120
  7392. Reload_Shoot_Delay: 10
  7393. Destroy_When_Empty: false
  7394. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  7395. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  7396. Scope:
  7397. Enable: false
  7398. Night_Vision: true
  7399. Zoom_Amount: 8
  7400. Zoom_Bullet_Spread: 0
  7401. Zoom_Before_Shooting: false
  7402. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  7403. Custom_Death_Message:
  7404. Normal: "&9<shooter>&r &6&l》&7&l[&6&lG39C&7&l] &6&l》&r&c<victim> "
  7405. Headshot:
  7406. Enable: false
  7407. Bonus_Damage: 1
  7408. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  7409. Abilities:
  7410. Reset_Hit_Cooldown: true
  7411. No_Vertical_Recoil: true
  7412. Knockback: 0
  7413. Hit_Events:
  7414. Enable: true
  7415. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  7416. Particles:
  7417. Enable: true
  7418. Particle_Terrain: true
  7419. Extras:
  7420. Run_Console_Command: "hoge <shooter> 3"
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