TrogWW

TWW OPEN WORLD MOD

Dec 22nd, 2017
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  1. TWW OPEN WORLD will be a mod of English TWW to allow players to access any area (given that they have the items required to get there in the first place) without any complications of softlocking, crashes, having certain items be unobtainable, or making your game incompletable. The game itself will be streamlined with cutscene skips and faster animations, but other than that it will have no other physical modifications. It can be played as a purely vanilla experience if you'd like to.
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  3. Physical changes:
  4. - Long cutscene skips
  5. - Fast dialog
  6. - Sailing is at swift sail speed
  7. - conducting faster (or similar to HD)
  8. - grappling chests faster
  9. Logic changes:
  10. - No animation set crashes
  11. - Medli spawns after learning EGL (this means ET will be accessible at any point)
  12. - During the post dungeon cutscene:
  13. - modify item text to say "The Sage's prayers have powered up the Master Sword!"
  14. - add logic to overwrite the existing sword upgrade code to increment the sword dyncamically
  15. - Makar spawns after learning WGA (this means WT will be accessible at any point)
  16. - Aryll will remain at the lookout until you watch the Helmaroc cutscene
  17. - Forest of Faries will not have Tetra to save until you watch the telescope cutscene
  18. - Pirate ship 1 no longer triggered by gossip stone, will always be ship 1 until you get the spoils bag
  19. - Sword game with Orca/Knight's crest quest will be triggered by completing sword training
  20. - Mother and Child Isles will give you Fire and Ice arrows at any time you visit
  21. - Hyrule will have major modifications to keep your file completeable
  22. - Ring the TotGs bell as many times as you want to return to Hyrule
  23. - Master sword can be pulled at any time
  24. - Hyrule 2 cutscenes (not required to beat the game) will play after visiting FF2
  25. - you can enter Helmaroc/Ganodorf's hideout as many times as you want, but Dorf's hideout will send you to Windfall instead
  26. - Portal will remain open after watching Tetra -> Zelda
  27. - Requirements to break the barrier:
  28. - pull the Master Sword from the pedestal
  29. - upgraded the Master Sword to fully charged
  30. - obtained all 8 triforce shards
  31. - defeat the mighty darknuts after obtaining the triforce
  32. - After beating the Earth Temple and beating the Wind Temple:
  33. - modify item text to say "The Sage's prayers have powered up the Master Sword!"
  34. - add logic to overwrite the existing sword upgrade code to increment the sword instead of hard coding
  35. - hero's sword -> master sword (uncharged) -> master sword (half charged) -> master sword (fully charged)
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  37. I'm sure there's more to consider. I will add more here in time.
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