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- getgenv().pumpkins = false
- wait()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v.Name == "BanBehavior" and v.Parent then
- game.Players.LocalPlayer.Character.BanBehavior:Destroy()
- else
- if v.Name == "CheckCheat" and v.Parent then
- game.Players.LocalPlayer.Character.CheckCheat:Destroy()
- end
- end
- end
- print("done")
- wait()
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
- local w = library:CreateWindow("color block")
- local a = w:CreateFolder("pumpkin event")
- local b = w:CreateFolder("other helpful stuff")
- a:Toggle("auto collect pumpkins",function(bool)
- getgenv().autopumpkins = bool
- print(on)
- if bool then
- pumpkins()
- end
- end)
- b:Button("infinite yield",function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
- end)
- function pumpkins()
- spawn(function()
- while getgenv().autopumpkins == true do
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "Pumpkin" then
- firetouchinterest(player, v.Parent, 0)
- wait()
- firetouchinterest(player, v.Parent, 1)
- wait()
- end
- end
- end
- end)
- end
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