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  20. local h4x = Instance. new ( " ScreenGui " ) local main = Instance. new ( " Frame " ) local title = Instance. new ( " TextLabel " ) local ImageLabel = Instance. new ( " ImageLabel " ) local center_teleport = Instance. new ( " TextButton " ) local Credits = Instance. new ( " TextLabel " ) local music_1 = Instance. new ( " TextButton " ) local music_2 = Instance. new ( " TextButton " ) local stop_songs = Instance. new ( " TextButton " ) local lightning_teleport = Instance. new ( " TextButton " ) local death_teleport = Instance. new ( " TextButton " ) local poison_teleport = Instance. new ( " TextButton " ) local ice_teleport = Instance. new ( " TextButton " ) local light_teleport = Instance. new ( " TextButton " ) local nature_teleport = Instance. new ( " TextButton " ) local wind_teleport = Instance. new ( " TextButton " ) local get_weapons = Instance. new ( " TextButton " ) local noclip = Instance. new ( " TextButton " ) local lightning_morph = Instance. new ( " TextButton " ) local poison_morph = Instance. new ( " TextButton " ) local ice_morph = Instance. new ( " TextButton " ) local fire_morph = Instance. new ( " TextButton " ) local death_morph = Instance. new ( " TextButton " ) local wind_morph = Instance. new ( " TextButton " ) local nature_morph = Instance. new ( " TextButton " ) local light_morph = Instance. new ( " TextButton " ) local speed_button = Instance. new ( " TextButton " ) local speed_value_textbox = Instance. new ( " TextBox " ) local open_close = Instance. new ( " Frame " ) local open_close_2 = Instance. new ( " TextButton " ) -- Properties: h4x. Name = " h4x " h4x. Parent = game. Players . LocalPlayer : WaitForChild ( " PlayerGui " ) h4x. ZIndexBehavior = Enum. ZIndexBehavior . Sibling main. Name = " main " main. Parent = h4x main. BackgroundColor3 = Color3. fromRGB ( 4 , 134 , 104 ) main. BorderColor3 = Color3. fromRGB ( 4 , 134 , 104 ) main. BorderSizePixel = 0 main. Position = UDim2. new ( 0.692518234 , 0 , 0.0289389063 , 0 ) main. Size = UDim2. new ( 0 , 320 , 0 , 554 ) title. Name = " title " title. Parent = main title. BackgroundColor3 = Color3. fromRGB ( 5 , 190 , 147 ) title. BorderColor3 = Color3. fromRGB ( 2 , 117 , 88 ) title. BorderSizePixel = 4 title. Size = UDim2. new ( 0 , 320 , 0 , 55 ) title. Font = Enum. Font . SourceSans title. Text = " GOD TYCOON GUI " title. TextColor3 = Color3. fromRGB ( 1 , 0 , 89 ) title. TextSize = 35.000 ImageLabel. Parent = main ImageLabel. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) ImageLabel. BorderColor3 = Color3. fromRGB ( 255 , 255 , 255 ) ImageLabel. BorderSizePixel = 0 ImageLabel. Position = UDim2. new ( - 0.581250012 , 0 , 0.699327946 , 0 ) ImageLabel. Size = UDim2. new ( 0 , 186 , 0 , 165 ) ImageLabel. Image = " rbxassetid://7182999569 " center_teleport. Name = " center_teleport " center_teleport. Parent = main center_teleport. BackgroundColor3 = Color3. fromRGB ( 89 , 204 , 145 ) center_teleport. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) center_teleport. BorderSizePixel = 0 center_teleport. Position = UDim2. new ( 0.550000012 , 0 , 0.118876547 , 0 ) center_teleport. Size = UDim2. new ( 0 , 144 , 0 , 31 ) center_teleport. Font = Enum. Font . SourceSans center_teleport. Text = " Teleport to Center " center_teleport. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) center_teleport. TextSize = 20.000 Credits. Name = " Credits " Credits. Parent = main Credits. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) Credits. BackgroundTransparency = 1.000 Credits. Position = UDim2. new ( 0.59375 , 0 , 0.926134646 , 0 ) Credits. Size = UDim2. new ( 0 , 130 , 0 , 40 ) Credits. Font = Enum. Font . Antique Credits. Text = " JUKjacker " Credits. TextColor3 = Color3. fromRGB ( 1 , 0 , 89 ) Credits. TextScaled = true Credits. TextSize = 50.000 Credits. TextWrapped = true music_1. Name = " music_1 " music_1. Parent = main music_1. BackgroundColor3 = Color3. fromRGB ( 77 , 182 , 80 ) music_1. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) music_1. BorderSizePixel = 0 music_1. Position = UDim2. new ( 0 , 0 , 0.756107509 , 0 ) music_1. Size = UDim2. new ( 0 , 110 , 0 , 33 ) music_1. Font = Enum. Font . SourceSans music_1. Text = " Music 1 " music_1. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) music_1. TextScaled = true music_1. TextSize = 20.000 music_1. TextWrapped = true music_2. Name = " music_2 " music_2. Parent = main music_2. BackgroundColor3 = Color3. fromRGB ( 77 , 182 , 80 ) music_2. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) music_2. BorderSizePixel = 0 music_2. Position = UDim2. new ( 0 , 0 , 0.829176068 , 0 ) music_2. Size = UDim2. new ( 0 , 110 , 0 , 33 ) music_2. Font = Enum. Font . SourceSans music_2. Text = " Music 2 " music_2. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) music_2. TextScaled = true music_2. TextSize = 20.000 music_2. TextWrapped = true stop_songs. Name = " stop_songs " stop_songs. Parent = main stop_songs. BackgroundColor3 = Color3. fromRGB ( 182 , 117 , 43 ) stop_songs. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) stop_songs. BorderSizePixel = 0 stop_songs. Position = UDim2. new ( 0 , 0 , 0.915448785 , 0 ) stop_songs. Size = UDim2. new ( 0 , 78 , 0 , 33 ) stop_songs. Font = Enum. Font . SourceSans stop_songs. Text = " Stop songs " stop_songs. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) stop_songs. TextSize = 20.000 stop_songs. TextWrapped = true lightning_teleport. Name = " lightning_teleport " lightning_teleport. Parent = main lightning_teleport. BackgroundColor3 = Color3. fromRGB ( 89 , 204 , 145 ) lightning_teleport. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) lightning_teleport. BorderSizePixel = 0 lightning_teleport. Position = UDim2. new ( 0.550000012 , 0 , 0.185663551 , 0 ) lightning_teleport. Size = UDim2. new ( 0 , 144 , 0 , 37 ) lightning_teleport. Font = Enum. Font . SourceSans lightning_teleport. Text = " Teleport to lightning base " lightning_teleport. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) lightning_teleport. TextScaled = true lightning_teleport. TextSize = 20.000 lightning_teleport. TextWrapped = true death_teleport. Name = " death_teleport " death_teleport. Parent = main death_teleport. BackgroundColor3 = Color3. fromRGB ( 89 , 204 , 145 ) death_teleport. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) death_teleport. BorderSizePixel = 0 death_teleport. Position = UDim2. new ( 0.550000012 , 0 , 0.265085936 , 0 ) death_teleport. Size = UDim2. new ( 0 , 144 , 0 , 37 ) death_teleport. Font = Enum. Font . SourceSans death_teleport. Text = " Teleport to death base " death_teleport. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) death_teleport. TextScaled = true death_teleport. TextSize = 20.000 death_teleport. TextWrapped = true poison_teleport. Name = " poison_teleport " poison_teleport. Parent = main poison_teleport. BackgroundColor3 = Color3. fromRGB ( 89 , 204 , 145 ) poison_teleport. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) poison_teleport. BorderSizePixel = 0 poison_teleport. Position = UDim2. new ( 0.550000012 , 0 , 0.342703253 , 0 ) poison_teleport. Size = UDim2. new ( 0 , 144 , 0 , 37 ) poison_teleport. Font = Enum. Font . SourceSans poison_teleport. Text = " Teleport to poison base " poison_teleport. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) poison_teleport. TextScaled = true poison_teleport. TextSize = 20.000 poison_teleport. TextWrapped = true ice_teleport. Name = " ice_teleport " ice_teleport. Parent = main ice_teleport. BackgroundColor3 = Color3. fromRGB ( 89 , 204 , 145 ) ice_teleport. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) ice_teleport. BorderSizePixel = 0 ice_teleport. Position = UDim2. new ( 0.550000012 , 0 , 0.423930705 , 0 ) ice_teleport. Size = UDim2. new ( 0 , 144 , 0 , 37 ) ice_teleport. Font = Enum. Font . SourceSans ice_teleport. Text = " Teleport to ice base " ice_teleport. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) ice_teleport. TextScaled = true ice_teleport. TextSize = 20.000 ice_teleport. TextWrapped = true light_teleport. Name = " light_teleport " light_teleport. Parent = main light_teleport. BackgroundColor3 = Color3. fromRGB ( 89 , 204 , 145 ) light_teleport. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) light_teleport. BorderSizePixel = 0 light_teleport. Position = UDim2. new ( 0.550000012 , 0 , 0.506963193 , 0 ) light_teleport. Size = UDim2. new ( 0 , 144 , 0 , 37 ) light_teleport. Font = Enum. Font . SourceSans light_teleport. Text = " Teleport to light base " light_teleport. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) light_teleport. TextScaled = true light_teleport. TextSize = 20.000 light_teleport. TextWrapped = true nature_teleport. Name = " nature_teleport " nature_teleport. Parent = main nature_teleport. BackgroundColor3 = Color3. fromRGB ( 89 , 204 , 145 ) nature_teleport. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) nature_teleport. BorderSizePixel = 0 nature_teleport. Position = UDim2. new ( 0.550000012 , 0 , 0.588190675 , 0 ) nature_teleport. Size = UDim2. new ( 0 , 144 , 0 , 37 ) nature_teleport. Font = Enum. Font . SourceSans nature_teleport. Text = " Teleport to nature base " nature_teleport. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) nature_teleport. TextScaled = true nature_teleport. TextSize = 20.000 nature_teleport. TextWrapped = true wind_teleport. Name = " wind_teleport " wind_teleport. Parent = main wind_teleport. BackgroundColor3 = Color3. fromRGB ( 89 , 204 , 145 ) wind_teleport. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) wind_teleport. BorderSizePixel = 0 wind_teleport. Position = UDim2. new ( 0.550000012 , 0 , 0.667613029 , 0 ) wind_teleport. Size = UDim2. new ( 0 , 144 , 0 , 37 ) wind_teleport. Font = Enum. Font . SourceSans wind_teleport. Text = " Teleport to wind base " wind_teleport. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) wind_teleport. TextScaled = true wind_teleport. TextSize = 20.000 wind_teleport. TextWrapped = true get_weapons. Name = " get_weapons " get_weapons. Parent = main get_weapons. BackgroundColor3 = Color3. fromRGB ( 121 , 173 , 10 ) get_weapons. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) get_weapons. BorderSizePixel = 0 get_weapons. Position = UDim2. new ( 0 , 0 , 0.118876547 , 0 ) get_weapons. Size = UDim2. new ( 0 , 153 , 0 , 31 ) get_weapons. Font = Enum. Font . SourceSans get_weapons. Text = " Get all weapons (OP) " get_weapons. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) get_weapons. TextSize = 20.000 get_weapons. TextWrapped = true noclip. Name = " noclip " noclip. Parent = main noclip. BackgroundColor3 = Color3. fromRGB ( 79 , 182 , 129 ) noclip. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) noclip. BorderSizePixel = 0 noclip. Position = UDim2. new ( 0 , 0 , 0.185663551 , 0 ) noclip. Size = UDim2. new ( 0 , 153 , 0 , 31 ) noclip. Font = Enum. Font . SourceSans noclip. Text = " e to noclip " noclip. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) noclip. TextSize = 20.000 noclip. TextWrapped = true lightning_morph. Name = " lightning_morph " lightning_morph. Parent = main lightning_morph. BackgroundColor3 = Color3. fromRGB ( 73 , 182 , 89 ) lightning_morph. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) lightning_morph. BorderSizePixel = 0 lightning_morph. Position = UDim2. new ( 0 , 0 , 0.252450556 , 0 ) lightning_morph. Size = UDim2. new ( 0 , 153 , 0 , 31 ) lightning_morph. Font = Enum. Font . SourceSans lightning_morph. Text = " Lightning morph " lightning_morph. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) lightning_morph. TextSize = 20.000 lightning_morph. TextWrapped = true poison_morph. Name = " poison_morph " poison_morph. Parent = main poison_morph. BackgroundColor3 = Color3. fromRGB ( 73 , 182 , 89 ) poison_morph. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) poison_morph. BorderSizePixel = 0 poison_morph. Position = UDim2. new ( 0 , 0 , 0.31923756 , 0 ) poison_morph. Size = UDim2. new ( 0 , 153 , 0 , 31 ) poison_morph. Font = Enum. Font . SourceSans poison_morph. Text = " Poison morph " poison_morph. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) poison_morph. TextSize = 20.000 poison_morph. TextWrapped = true ice_morph. Name = " ice_morph " ice_morph. Parent = main ice_morph. BackgroundColor3 = Color3. fromRGB ( 73 , 182 , 89 ) ice_morph. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) ice_morph. BorderSizePixel = 0 ice_morph. Position = UDim2. new ( 0 , 0 , 0.386024565 , 0 ) ice_morph. Size = UDim2. new ( 0 , 153 , 0 , 31 ) ice_morph. Font = Enum. Font . SourceSans ice_morph. Text = " Ice morph " ice_morph. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) ice_morph. TextSize = 20.000 ice_morph. TextWrapped = true fire_morph. Name = " fire_morph " fire_morph. Parent = main fire_morph. BackgroundColor3 = Color3. fromRGB ( 73 , 182 , 89 ) fire_morph. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) fire_morph. BorderSizePixel = 0 fire_morph. Position = UDim2. new ( 0 , 0 , 0.451006532 , 0 ) fire_morph. Size = UDim2. new ( 0 , 153 , 0 , 31 ) fire_morph. Font = Enum. Font . SourceSans fire_morph. Text = " Fire morph " fire_morph. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) fire_morph. TextSize = 20.000 fire_morph. TextWrapped = true death_morph. Name = " death_morph " death_morph. Parent = main death_morph. BackgroundColor3 = Color3. fromRGB ( 73 , 182 , 89 ) death_morph. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) death_morph. BorderSizePixel = 0 death_morph. Position = UDim2. new ( 0 , 0 , 0.515988529 , 0 ) death_morph. Size = UDim2. new ( 0 , 153 , 0 , 31 ) death_morph. Font = Enum. Font . SourceSans death_morph. Text = " Death morph " death_morph. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) death_morph. TextSize = 20.000 death_morph. TextWrapped = true wind_morph. Name = " wind_morph " wind_morph. Parent = main wind_morph. BackgroundColor3 = Color3. fromRGB ( 73 , 182 , 89 ) wind_morph. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) wind_morph. BorderSizePixel = 0 wind_morph. Position = UDim2. new ( 0 , 0 , 0.588190675 , 0 ) wind_morph. Size = UDim2. new ( 0 , 153 , 0 , 31 ) wind_morph. Font = Enum. Font . SourceSans wind_morph. Text = " Wind morph " wind_morph. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) wind_morph. TextSize = 20.000 wind_morph. TextWrapped = true nature_morph. Name = " nature_morph " nature_morph. Parent = main nature_morph. BackgroundColor3 = Color3. fromRGB ( 73 , 182 , 89 ) nature_morph. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) nature_morph. BorderSizePixel = 0 nature_morph. Position = UDim2. new ( 0 , 0 , 0.654977679 , 0 ) nature_morph. Size = UDim2. new ( 0 , 153 , 0 , 31 ) nature_morph. Font = Enum. Font . SourceSans nature_morph. Text = " Nature morph " nature_morph. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) nature_morph. TextSize = 20.000 nature_morph. TextWrapped = true light_morph. Name = " light_morph " light_morph. Parent = main light_morph. BackgroundColor3 = Color3. fromRGB ( 73 , 182 , 89 ) light_morph. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) light_morph. BorderSizePixel = 0 light_morph. Position = UDim2. new ( 0.550000012 , 0 , 0.756060719 , 0 ) light_morph. Size = UDim2. new ( 0 , 144 , 0 , 31 ) light_morph. Font = Enum. Font . SourceSans light_morph. Text = " Light morph " light_morph. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) light_morph. TextSize = 20.000 light_morph. TextWrapped = true speed_button. Name = " speed_button " speed_button. Parent = main speed_button. BackgroundColor3 = Color3. fromRGB ( 72 , 165 , 117 ) speed_button. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) speed_button. BorderSizePixel = 0 speed_button. Position = UDim2. new ( 0.550000012 , 0 , 0.824652731 , 0 ) speed_button. Size = UDim2. new ( 0 , 144 , 0 , 22 ) speed_button. Font = Enum. Font . SourceSans speed_button. Text = " Speed " speed_button. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) speed_button. TextScaled = true speed_button. TextSize = 20.000 speed_button. TextWrapped = true speed_value_textbox. Name = " speed_value_textbox " speed_value_textbox. Parent = main speed_value_textbox. BackgroundColor3 = Color3. fromRGB ( 147 , 255 , 201 ) speed_value_textbox. BorderSizePixel = 0 speed_value_textbox. Position = UDim2. new ( 0.550000012 , 0 , 0.862815857 , 0 ) speed_value_textbox. Size = UDim2. new ( 0 , 144 , 0 , 29 ) speed_value_textbox. ClearTextOnFocus = false speed_value_textbox. Font = Enum. Font . SourceSans speed_value_textbox. Text = " 100 " speed_value_textbox. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) speed_value_textbox. TextScaled = true speed_value_textbox. TextSize = 20.000 speed_value_textbox. TextWrapped = true open_close. Name = " open_close " open_close. Parent = h4x open_close. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) open_close. BackgroundTransparency = 1.000 open_close. Size = UDim2. new ( 0 , 100 , 0 , 100 ) open_close_2. Name = " open_close " open_close_2. Parent = open_close open_close_2. BackgroundColor3 = Color3. fromRGB ( 76 , 173 , 123 ) open_close_2. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) open_close_2. BorderSizePixel = 0 open_close_2. Position = UDim2. new ( 6.80999994 , 0 , 0.171367407 , 0 ) open_close_2. Size = UDim2. new ( 0 , 68 , 0 , 40 ) open_close_2. Font = Enum. Font . SourceSans open_close_2. Text = " Hide " open_close_2. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) open_close_2. TextSize = 20.000 -- Scripts: local function LATA_fake_script () -- center_teleport.LocalScript local script = Instance. new ( ' LocalScript ' , center_teleport) function do_stuff () game. Players . LocalPlayer . Character : moveTo (Vector3. new ( 77.200912475586 , 136.28895568848 , - 173.05107116699 )) end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (LATA_fake_script)() local function LZMW_fake_script () -- music_1.LocalScript local script = Instance. new ( ' LocalScript ' , music_1) function do_stuff () local music = Instance. new ( " Sound " ) music. Parent = workspace music. SoundId = " rbxassetid://6665234911 " music. Volume = 10 music. Looped = true music. Name = " music " music: Play () end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (LZMW_fake_script)() local function UXPTY_fake_script () -- music_2.LocalScript local script = Instance. new ( ' LocalScript ' , music_2) function do_stuff () local music = Instance. new ( " Sound " ) music. Parent = workspace music. SoundId = " rbxassetid://5998819632 " music. Volume = 10 music. Looped = true music. Name = " music " music: Play () end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (UXPTY_fake_script)() local function EZODDJE_fake_script () -- stop_songs.LocalScript local script = Instance. new ( ' LocalScript ' , stop_songs) function do_stuff () for i,v in pairs (workspace: GetChildren ()) do if v. Name == " music " then v: Remove () end end end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (EZODDJE_fake_script)() local function IJDVJ_fake_script () -- lightning_teleport.LocalScript local script = Instance. new ( ' LocalScript ' , lightning_teleport) function do_stuff () game. Players . LocalPlayer . Character : moveTo (Vector3. new ( 218.96739196777 , 141.97253417969 , - 317.11404418945 )) end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (IJDVJ_fake_script)() local function VCZEWQK_fake_script () -- death_teleport.LocalScript local script = Instance. new ( ' LocalScript ' , death_teleport) function do_stuff () game. Players . LocalPlayer . Character : moveTo (Vector3. new ( 86.338417053223 , 141.7392578125 , - 375.60772705078 )) end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (VCZEWQK_fake_script)() local function HAEVUM_fake_script () -- poison_teleport.LocalScript local script = Instance. new ( ' LocalScript ' , poison_teleport) function do_stuff () game. Players . LocalPlayer . Character : moveTo (Vector3. new ( - 51.093280792236 , 141.83815002441 , - 319.45190429688 )) end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (HAEVUM_fake_script)() local function FVAS_fake_script () -- ice_teleport.LocalScript local script = Instance. new ( ' LocalScript ' , ice_teleport) function do_stuff () game. Players . LocalPlayer . Character : moveTo (Vector3. new ( 287.42858886719 , 141.94912719727 , - 172.95935058594 )) end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (FVAS_fake_script)() local function RXCF_fake_script () -- light_teleport.LocalScript local script = Instance. new ( ' LocalScript ' , light_teleport) function do_stuff () game. Players . LocalPlayer . Character : moveTo (Vector3. new ( 214.74580383301 , 141.95018005371 , - 30.623189926147 )) end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (RXCF_fake_script)() local function VOQZRU_fake_script () -- nature_teleport.LocalScript local script = Instance. new ( ' LocalScript ' , nature_teleport) function do_stuff () game. Players . LocalPlayer . Character : moveTo (Vector3. new ( 79.047225952148 , 141.78202819824 , 32.028415679932 )) end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (VOQZRU_fake_script)() local function DCBYOWL_fake_script () -- wind_teleport.LocalScript local script = Instance. new ( ' LocalScript ' , wind_teleport) function do_stuff () game. Players . LocalPlayer . Character : moveTo (Vector3. new ( - 71.147148132324 , 141.96440124512 , - 34.252185821533 )) end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (DCBYOWL_fake_script)() local function EECFUL_fake_script () -- get_weapons.LocalScript local script = Instance. new ( ' LocalScript ' , get_weapons) function do_stuff () for i,tycoon in pairs (workspace. Tycoons . Tycoons : GetChildren ()) do for j,purchased in pairs (tycoon: FindFirstChild ( " PurchasedObjects " ): GetChildren ()) do local name = purchased. Name : lower () if name: match ( " giver " ) then local giver = purchased: FindFirstChild ( " Giver " ) giver. Position = game. Players . LocalPlayer . Character . Head . Position end end end end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (EECFUL_fake_script)() local function YIQAZN_fake_script () -- noclip.LocalScript local script = Instance. new ( ' LocalScript ' , noclip) function do_stuff () local noclip = false game: GetService ( ' RunService ' ). Stepped : connect ( function () if noclip then game. Players . LocalPlayer . Character . Humanoid : ChangeState ( 11 ) end end ) local plr = game. Players . LocalPlayer local mouse = plr: GetMouse () mouse. KeyDown : connect ( function ( key ) if key == " e " then noclip = not noclip game. Players . LocalPlayer . Character . Humanoid : ChangeState ( 11 ) end end ) print ( ' Loaded ' ) print ( ' Press "E" to noclip ' ) end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (YIQAZN_fake_script)() local function TDBO_fake_script () -- lightning_morph.LocalScript local script = Instance. new ( ' LocalScript ' , lightning_morph) function do_stuff () workspace. Tycoons . Tycoons . Lightning . PurchasedObjects : FindFirstChild ( " Morph " )[ " " ]. MorphButton . Position = game. Players . LocalPlayer . Character . Head . Position end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (TDBO_fake_script)() local function EZKI_fake_script () -- poison_morph.LocalScript local script = Instance. new ( ' LocalScript ' , poison_morph) function do_stuff () workspace. Tycoons . Tycoons . Poison . PurchasedObjects : FindFirstChild ( " Morph " )[ " " ]. MorphButton . Position = game. Players . LocalPlayer . Character . Head . Position end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (EZKI_fake_script)() local function QEBS_fake_script () -- ice_morph.LocalScript local script = Instance. new ( ' LocalScript ' , ice_morph) function do_stuff () workspace. Tycoons . Tycoons . Ice . PurchasedObjects : FindFirstChild ( " Morph " )[ " " ]. MorphButton . Position = game. Players . LocalPlayer . Character . Head . Position end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (QEBS_fake_script)() local function TJJDF_fake_script () -- fire_morph.LocalScript local script = Instance. new ( ' LocalScript ' , fire_morph) function do_stuff () workspace. Tycoons . Tycoons . Fire . PurchasedObjects : FindFirstChild ( " Morph " )[ " " ]. MorphButton . Position = game. Players . LocalPlayer . Character . Head . Position end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (TJJDF_fake_script)() local function TMPC_fake_script () -- death_morph.LocalScript local script = Instance. new ( ' LocalScript ' , death_morph) function do_stuff () workspace. Tycoons . Tycoons . Death . PurchasedObjects : FindFirstChild ( " Morph " )[ " " ]. MorphButton . Position = game. Players . LocalPlayer . Character . Head . Position end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (TMPC_fake_script)() local function ZOIO_fake_script () -- wind_morph.LocalScript local script = Instance. new ( ' LocalScript ' , wind_morph) function do_stuff () workspace. Tycoons . Tycoons . Wind . PurchasedObjects : FindFirstChild ( " Morph " )[ " " ]. MorphButton . Position = game. Players . LocalPlayer . Character . Head . Position end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (ZOIO_fake_script)() local function KRBZG_fake_script () -- nature_morph.LocalScript local script = Instance. new ( ' LocalScript ' , nature_morph) function do_stuff () workspace. Tycoons . Tycoons . Nature . PurchasedObjects : FindFirstChild ( " Morph " )[ " " ]. MorphButton . Position = game. Players . LocalPlayer . Character . Head . Position end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (KRBZG_fake_script)() local function GBAQOOV_fake_script () -- light_morph.LocalScript local script = Instance. new ( ' LocalScript ' , light_morph) function do_stuff () workspace. Tycoons . Tycoons . Light . PurchasedObjects : FindFirstChild ( " Morph " )[ " " ]. MorphButton . Position = game. Players . LocalPlayer . Character . Head . Position end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (GBAQOOV_fake_script)() local function IRCSI_fake_script () -- speed_button.LocalScript local script = Instance. new ( ' LocalScript ' , speed_button) function do_stuff () local speed_value = tonumber (script. Parent . Parent . speed_value_textbox . Text ) game. Players . LocalPlayer . Character . Humanoid . WalkSpeed = speed_value end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (IRCSI_fake_script)() local function MCMKGX_fake_script () -- open_close_2.LocalScript local script = Instance. new ( ' LocalScript ' , open_close_2) function do_stuff () if script. Parent . Parent . Parent . main . Visible == true then script. Parent . Parent . Parent . main . Visible = false script. Parent . Text = " Show " else script. Parent . Parent . Parent . main . Visible = true script. Parent . Text = " Hide " end end script. Parent . MouseButton1Click : Connect (do_stuff) end coroutine.wrap (MCMKGX_fake_script)()
  21. Roblox Military Tycoon Script Pastebin Hacks – March 2023
  22. Warning: Use the scripts at your own risk. All the scripts that we put here worked after the last update as of the writing date of this article. But after updates, the scripts may stop working, and may even lead to data loss due to the creators’ penalty.
  23. Roblox Military Tycoon Script Pastebin Hacks – GUI 2022
  24. If you want the pastebin script hack link > Here
  25. But you can check the script here:
  26. loadstring ( game : HttpGet ( ‘https://raw.githubusercontent.com/laderite/zenx/main/scripts/Military_Tycoon.lua’ ) ) ( )
  27. Spitfire Auto Unlocker Script
  28. If you want the pastebin script hack link > Here
  29. But you can check the script here:
  30. local ReplicatedStorage = game:GetService’ReplicatedStorage’ local Knit = ReplicatedStorage.Packages.Knit local Spitfire = Knit.Services.QuestService.RF.SpitfireCollect
  31. Roblox Military Tycoon Script Pastebin Hacks – OP GUI 2021
  32. If you want the pastebin script hack link > Here
  33. But you can check the script here:
  34. The script is a GUI, with a bunch of features, like auto kill all and more.
  35. Roblox Military Tycoon Script Pastebin Hacks – 2021
  36. Despite the popularity of the InfinityInteractive game there are not many scripts yet, we have only found one that works. But we will be adding new ones and we will expand this list as we find them, so visit us after the next updates and we hope to have more
  37. GUI 2021
  38. Despite the popularity of the InfinityInteractive game there are not many scripts yet, we have only found one that works. But we will be adding new ones and we will expand this list as we find them, so visit us after the next updates and we hope to have more
  39. More Military Tycoon guides:
  40. We will keep this list updated, but if you find a script that works and you want to share it, we encourage you to share it with us so that other Military Tycoon players can enjoy it too.
  41. Related posts:
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