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- name@computer-13-9360:<the_path>/livesim2$ love $(pwd)
- Cannot connect to server socket err = No such file or directory
- Cannot connect to server request channel
- jack server is not running or cannot be started
- JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for 4294967295, skipping unlock
- JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for 4294967295, skipping unlock
- Error: Shelsha.lua:82: module 'deflatelua' not found:
- no field package.preload['deflatelua']
- no file 'deflatelua.lua' in LOVE game directories.
- no file 'deflatelua/init.lua' in LOVE game directories.
- no file 'deflatelua.so' in LOVE paths.
- no file './deflatelua.lua'
- no file '/usr/share/luajit-2.0.4/deflatelua.lua'
- no file '/usr/local/share/lua/5.1/deflatelua.lua'
- no file '/usr/local/share/lua/5.1/deflatelua/init.lua'
- no file '/usr/share/lua/5.1/deflatelua.lua'
- no file '/usr/share/lua/5.1/deflatelua/init.lua'
- no file './deflatelua.so'
- no file '/usr/local/lib/lua/5.1/deflatelua.so'
- no file '/usr/lib/x86_64-linux-gnu/lua/5.1/deflatelua.so'
- no file '/usr/local/lib/lua/5.1/loadall.so'
- stack traceback:
- [C]: in function 'require'
- Shelsha.lua:82: in main chunk
- [C]: in function 'require'
- AquaShine.lua:50: in main chunk
- main.lua:32: in main chunk
- [C]: in function 'require'
- [string "boot.lua"]:360: in function <[string "boot.lua"]:241>
- [C]: in function 'xpcall'
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