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Sorceress

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Dec 21st, 2018
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  1. - roguelike. as your ship moves to a new location, there is something to do there, which may be good/bad/mixed blessing.
  2. - fixed sequence of events -vs- choice where to go next -vs- backtracking/sidetracking allowed too
  3. - quests
  4. - transport/escort
  5. - scientific anomolies/exploration
  6. - combat
  7. - crew management
  8. - diplomacy
  9. - planet/asteroid mining
  10. - trade
  11. - salvaging wrecks
  12. - management of resources: personnel, fuel, hull damage, idk
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