Advertisement
Upscalefanatic3

Anti-Christ

Oct 3rd, 2016
315
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.20 KB | None | 0 0
  1. plyr = game.Players.Upscalegaming
  2. char = plyr.Character
  3. fire = Instance.new("Fire", char.Head)
  4. fire.Heat = 255
  5. fire.Color = Color3.new(1, 0, 0)
  6. fire.Size = 2555
  7.  
  8. local part = Instance.new("Part", char)
  9. part.Anchored = true
  10. part.Size = Vector3.new(10, 50, 10)
  11. part.CFrame = CFrame.new(0, 25, 0)
  12. part.BrickColor = BrickColor.new("Really black")
  13. fire2 = Instance.new("Fire", part)
  14. fire2.Heat = 255
  15. fire2.Color = Color3.new(1, 0, 0)
  16. fire2.Size = 2555
  17. local part2 = Instance.new("Part", char)
  18. part2.Anchored = true
  19. part2.Size = Vector3.new(40, 15, 9)
  20. part2.CFrame = CFrame.new(0, 15, 0)
  21. part2.BrickColor = BrickColor.new("Really black")
  22. fire3 = Instance.new("Fire", part2)
  23. fire3.Heat = 255
  24. fire3.Color = Color3.new(1, 0, 0)
  25. fire3.Size = 2555
  26.  
  27. Game.Workspace.Upscalegaming["Right Arm"].Transparency = 1
  28. local h = Instance.new("Part")
  29. h.Name = "Handle"
  30. h.Parent = Workspace.Upscalegaming
  31. h.Size = Vector3.new(1,2,1)
  32. h.formFactor = "Brick"
  33. h.BrickColor = BrickColor.new("Bright red")
  34. h.TopSurface = "Smooth"
  35. h.BottomSurface = "Smooth"
  36. h:BreakJoints()
  37. h.Transparency = 0
  38. h.Reflectance = 0
  39. ---------------------mesh
  40. m = Instance.new("BlockMesh")
  41. m.Parent = h
  42. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  43. -----------------------------------------weldling
  44. w1 = Instance.new("Weld")
  45. w1.Parent = Workspace.Upscalegaming ["Right Arm"]
  46. w1.Part0 = h
  47. w1.Part1 = Workspace.Upscalegaming ["Right Arm"]
  48. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
  49.  
  50. Game.Workspace.Upscalegaming["Left Arm"].Transparency = 1
  51. local h = Instance.new("Part")
  52. h.Name = "Handle"
  53. h.Parent = Workspace.Upscalegaming
  54. h.Size = Vector3.new(1,2,1)
  55. h.formFactor = "Brick"
  56. h.BrickColor = BrickColor.new("Bright red")
  57. h.TopSurface = "Smooth"
  58. h.BottomSurface = "Smooth"
  59. h:BreakJoints()
  60. h.Transparency = 0
  61. h.Reflectance = 0
  62. ---------------------mesh
  63. m = Instance.new("BlockMesh")
  64. m.Parent = h
  65. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  66. -----------------------------------------weldling
  67. w1 = Instance.new("Weld")
  68. w1.Parent = Workspace.Upscalegaming ["Left Arm"]
  69. w1.Part0 = h
  70. w1.Part1 = Workspace.Upscalegaming ["Left Arm"]
  71. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
  72.  
  73. Game.Workspace.Upscalegaming["Left Leg"].Transparency = 1
  74. local h = Instance.new("Part")
  75. h.Name = "Handle"
  76. h.Parent = Workspace.Upscalegaming
  77. h.Size = Vector3.new(1,2,1)
  78. h.formFactor = "Brick"
  79. h.BrickColor = BrickColor.new("Bright red")
  80. h.TopSurface = "Smooth"
  81. h.BottomSurface = "Smooth"
  82. h.Transparency = 0
  83. h:BreakJoints()
  84. h.Reflectance = 0
  85. ---------------------mesh
  86. m = Instance.new("BlockMesh")
  87. m.Parent = h
  88. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  89. -----------------------------------------weldling
  90. w1 = Instance.new("Weld")
  91. w1.Parent = Workspace.Upscalegaming ["Left Leg"]
  92. w1.Part0 = h
  93. w1.Part1 = Workspace.Upscalegaming ["Left Leg"]
  94. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
  95.  
  96. Game.Workspace.Upscalegaming["Right Leg"].Transparency = 1
  97. local h = Instance.new("Part")
  98. h.Name = "Handle"
  99. h.Parent = Workspace.Upscalegaming
  100. h.Size = Vector3.new(1,2,1)
  101. h:BreakJoints()
  102. h.formFactor = "Brick"
  103. h.BrickColor = BrickColor.new("Bright red")
  104. h.TopSurface = "Smooth"
  105. h.BottomSurface = "Smooth"
  106. h.Transparency = 0
  107. h.Reflectance = 0
  108. ---------------------mesh
  109. m = Instance.new("BlockMesh")
  110. m.Parent = h
  111. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  112. -----------------------------------------weldling
  113. w1 = Instance.new("Weld")
  114. w1.Parent = Workspace.Upscalegaming ["Right Leg"]
  115. w1.Part0 = h
  116. w1.Part1 = Workspace.Upscalegaming ["Right Leg"]
  117. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
  118.  
  119. Game.Workspace.Upscalegaming["Left Leg"].Transparency = 1
  120. local h = Instance.new("Part")
  121. h.Name = "Handle"
  122. h.Parent = Workspace.Upscalegaming
  123. h.Size = Vector3.new(1,2,1)
  124. h.formFactor = "Brick"
  125. h.BrickColor = BrickColor.new("Bright red")
  126. h.TopSurface = "Smooth"
  127. h:BreakJoints()
  128. h.BottomSurface = "Smooth"
  129. h.Transparency = 0
  130. h.Reflectance = 0
  131. ---------------------mesh
  132. m = Instance.new("BlockMesh")
  133. m.Parent = h
  134. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  135. -----------------------------------------weldling
  136. w1 = Instance.new("Weld")
  137. w1.Parent = Workspace.Upscalegaming ["Left Leg"]
  138. w1.Part0 = h
  139. w1.Part1 = Workspace.Upscalegaming ["Left Leg"]
  140. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
  141.  
  142. Game.Workspace.Upscalegaming.Torso.Transparency = 1
  143. local h = Instance.new("Part")
  144. h.Name = "Handle"
  145. h.Parent = Workspace.Upscalegaming
  146. h.Size = Vector3.new(2,2,1)
  147. h.formFactor = "Brick"
  148. h.BrickColor = BrickColor.new("Bright red")
  149. h.TopSurface = "Smooth"
  150. h:BreakJoints()
  151. h.BottomSurface = "Smooth"
  152. h.Transparency = 0
  153. h.Reflectance = 0
  154. ---------------------mesh
  155. m = Instance.new("BlockMesh")
  156. m.Parent = h
  157. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  158. -----------------------------------------weldling
  159. w1 = Instance.new("Weld")
  160. w1.Parent = Workspace.Upscalegaming.Torso
  161. w1.Part0 = h
  162. w1.Part1 = Workspace.Upscalegaming.Torso
  163. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
  164.  
  165. Game.Workspace.Upscalegaming.Head.Transparency = 1
  166. local h = Instance.new("Part")
  167. h.Name = "Handle"
  168. h.Parent = Workspace.Upscalegaming
  169. h.Size = Vector3.new(1,1,1)
  170. h:BreakJoints()
  171. h.formFactor = "Brick"
  172. h.BrickColor = BrickColor.new("Bright red")
  173. h.TopSurface = "Smooth"
  174. h.BottomSurface = "Smooth"
  175. h.Transparency = 0
  176. h.Reflectance = 0
  177. ---------------------mesh
  178. m = Instance.new("SpecialMesh")
  179. m.Parent = h
  180. m.Scale = Vector3.new(1.3, 1.3, 1.3)
  181. -----------------------------------------weldling
  182. w1 = Instance.new("Weld")
  183. w1.Parent = Workspace.Upscalegaming.Head
  184. w1.Part0 = h
  185. w1.Part1 = Workspace.Upscalegaming.Head
  186. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0, 0)
  187.  
  188. local h = Instance.new("Part")
  189. h.Name = "Handle"
  190. h.Parent = Workspace.Upscalegaming
  191. h.Size = Vector3.new(2,3,1)
  192. h.formFactor = "Brick"
  193. h.BrickColor = BrickColor.new("Really black")
  194. h.TopSurface = "Smooth"
  195. h.BottomSurface = "Smooth"
  196. h.Transparency = 0
  197. h.Reflectance = 0
  198. h:BreakJoints()
  199. ---------------------mesh
  200. m = Instance.new("BlockMesh")
  201. m.Parent = h
  202. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  203. -----------------------------------------weldling
  204. w1 = Instance.new("Weld")
  205. w1.Parent = Workspace.Upscalegaming.Torso
  206. w1.Part0 = h
  207. w1.Part1 = Workspace.Upscalegaming.Torso
  208. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0.5, -0.5, -1)
  209.  
  210. local h = Instance.new("Part")
  211. h.Name = "Handle"
  212. h.Parent = Workspace.Upscalegaming
  213. h.Size = Vector3.new(2,3,1)
  214. h.formFactor = "Brick"
  215. h.BrickColor = BrickColor.new("Really black")
  216. h.TopSurface = "Smooth"
  217. h.BottomSurface = "Smooth"
  218. h:BreakJoints()
  219. h.Transparency = 0
  220. h.Reflectance = 0
  221. ---------------------mesh
  222. m = Instance.new("BlockMesh")
  223. m.Parent = h
  224. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  225. -----------------------------------------weldling
  226. w1 = Instance.new("Weld")
  227. w1.Parent = Workspace.Upscalegaming.Torso
  228. w1.Part0 = h
  229. w1.Part1 = Workspace.Upscalegaming.Torso
  230. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(-0.5, -0.5, -1)
  231.  
  232. local h = Instance.new("Part")
  233. h.Name = "Handle"
  234. h.Parent = Workspace.Upscalegaming
  235. h.Size = Vector3.new(2,3,1)
  236. h.formFactor = "Brick"
  237. h.BrickColor = BrickColor.new("Really black")
  238. h.TopSurface = "Smooth"
  239. h:BreakJoints()
  240. h.BottomSurface = "Smooth"
  241. h.Transparency = 0
  242. h.Reflectance = 0
  243. ---------------------mesh
  244. m = Instance.new("BlockMesh")
  245. m.Parent = h
  246. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  247. -----------------------------------------weldling
  248. w1 = Instance.new("Weld")
  249. w1.Parent = Workspace.Upscalegaming.Torso
  250. w1.Part0 = h
  251. w1.Part1 = Workspace.Upscalegaming.Torso
  252. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(1.5, -1.5, -1)
  253.  
  254. local h = Instance.new("Part")
  255. h.Name = "Handle"
  256. h.Parent = Workspace.Upscalegaming
  257. h.Size = Vector3.new(2,3,1)
  258. h.formFactor = "Brick"
  259. h.BrickColor = BrickColor.new("Really black")
  260. h.TopSurface = "Smooth"
  261. h.BottomSurface = "Smooth"
  262. h.Transparency = 0
  263. h:BreakJoints()
  264. h.Reflectance = 0
  265. ---------------------mesh
  266. m = Instance.new("BlockMesh")
  267. m.Parent = h
  268. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  269. -----------------------------------------weldling
  270. w1 = Instance.new("Weld")
  271. w1.Parent = Workspace.Upscalegaming.Torso
  272. w1.Part0 = h
  273. w1.Part1 = Workspace.Upscalegaming.Torso
  274. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(-1.5, -1.5, -1)
  275.  
  276.  
  277. local h = Instance.new("Part")
  278. h.Name = "Handle"
  279. h.Parent = Workspace.Upscalegaming
  280. h.Size = Vector3.new(2,3,1)
  281. h.formFactor = "Brick"
  282. h.BrickColor = BrickColor.new("Really black")
  283. h.TopSurface = "Smooth"
  284. h.BottomSurface = "Smooth"
  285. h.Transparency = 0
  286. h:BreakJoints()
  287. h.Reflectance = 0
  288. ---------------------mesh
  289. m = Instance.new("BlockMesh")
  290. m.Parent = h
  291. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  292. -----------------------------------------weldling
  293. w1 = Instance.new("Weld")
  294. w1.Parent = Workspace.Upscalegaming.Torso
  295. w1.Part0 = h
  296. w1.Part1 = Workspace.Upscalegaming.Torso
  297. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(3.5, -3.5, -1)
  298.  
  299. local h = Instance.new("Part")
  300. h.Name = "Handle"
  301. h.Parent = Workspace.Upscalegaming
  302. h.Size = Vector3.new(2,3,1)
  303. h.formFactor = "Brick"
  304. h.BrickColor = BrickColor.new("Really black")
  305. h.TopSurface = "Smooth"
  306. h.BottomSurface = "Smooth"
  307. h.Transparency = 0
  308. h.Reflectance = 0
  309. h:BreakJoints()
  310. ---------------------mesh
  311. m = Instance.new("BlockMesh")
  312. m.Parent = h
  313. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  314. -----------------------------------------weldling
  315. w1 = Instance.new("Weld")
  316. w1.Parent = Workspace.Upscalegaming.Torso
  317. w1.Part0 = h
  318. w1.Part1 = Workspace.Upscalegaming.Torso
  319. w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(-3.5, -3.5, -1)
  320.  
  321. t = Instance.new("Tool")
  322. t.Parent = game.Players.Upscalegaming.Backpack
  323. t.Name = "Devil"
  324.  
  325. local handlee = Instance.new("Part")
  326. handlee.Name = "Handle"
  327. handlee.Parent = t
  328. handlee.Shape = "Ball"
  329. handlee.BrickColor = BrickColor.new("New Yeller")
  330. handlee.Size = Vector3.new(1, 1, 1)
  331. handlee.TopSurface = "Smooth"
  332. handlee.BottomSurface = "Smooth"
  333. handlee.Transparency = 0
  334. handlee.Reflectance = 0
  335. -----------------------------------------mesh
  336. m = Instance.new("BlockMesh")
  337. m.Parent = handlee
  338. m.Scale = Vector3.new(0.5, 1.0, 0.5)
  339. -----------------------------------------Brick2
  340. local brick3 = Instance.new("Part")
  341. brick3.Name = "Part"
  342. brick3.Parent = t
  343. brick3.formFactor = "Plate"
  344. brick3.BrickColor = BrickColor.new("Neon orange")
  345. brick3.Size = Vector3.new(2, 1, 1)
  346. brick3.TopSurface = "Smooth"
  347. brick3.BottomSurface = "Smooth"
  348. brick3.Transparency = 0
  349. brick3.Reflectance = 0
  350. -----------------------------------------mesh
  351. m = Instance.new("CylinderMesh")
  352. m.Parent = brick3
  353. m.Scale = Vector3.new(1.4, 0.3, 1.4)
  354. -----------------------------------------weld
  355. w2 = Instance.new("Weld")
  356. w2.Parent = handlee
  357. w2.Part0 = brick3
  358. w2.Part1 = handlee
  359. w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2, 0)
  360. -----------------------------------------Brick2
  361. local brick2 = Instance.new("Part")
  362. brick2.Name = "Part"
  363. brick2.Parent = t
  364. brick2.formFactor = "Plate"
  365. brick2.BrickColor = BrickColor.new("Bright red")
  366. brick2.Size = Vector3.new(1, 1, 1)
  367. brick2.TopSurface = "Smooth"
  368. brick2.BottomSurface = "Smooth"
  369. brick2.Transparency = 0.5
  370. brick2.Reflectance = 0
  371. -----------------------------------------mesh
  372. m = Instance.new("CylinderMesh")
  373. m.Parent = brick2
  374. m.Scale = Vector3.new(5, 10000, 5)
  375. m.Offset = Vector3.new(0, -5000, 0)
  376. -----------------------------------------weld
  377. w2 = Instance.new("Weld")
  378. w2.Parent = handlee
  379. w2.Part0 = brick2
  380. w2.Part1 = handlee
  381. w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2, 0)
  382.  
  383. ---------------------Part 2
  384. ---------------------Part 2
  385. ---------------------Part 2
  386.  
  387. r = game:service("RunService")
  388.  
  389.  
  390. local damage = 100000
  391.  
  392.  
  393. local slash_damage = 100000
  394.  
  395.  
  396. sword = brick3
  397. Tool = t
  398.  
  399. function attack()
  400. local anim = Instance.new("StringValue")
  401. anim.Name = "toolanim"
  402. anim.Value = "Slash"
  403. anim.Parent = Tool
  404. end
  405.  
  406.  
  407. function swordUp()
  408. Tool.GripForward = Vector3.new(-1,0,0)
  409. Tool.GripRight = Vector3.new(0,1,0)
  410. Tool.GripUp = Vector3.new(0,0,1)
  411. end
  412.  
  413. function swordOut()
  414. Tool.GripForward = Vector3.new(0,0,1)
  415. Tool.GripRight = Vector3.new(0,-1,0)
  416. Tool.GripUp = Vector3.new(-1,0,0)
  417. end
  418.  
  419.  
  420.  
  421. Tool.Enabled = true
  422.  
  423. function onActivated()
  424.  
  425. if not Tool.Enabled then
  426. return
  427. end
  428.  
  429. Tool.Enabled = false
  430.  
  431. local character = Tool.Parent;
  432. local humanoid = character.Humanoid
  433. if humanoid == nil then
  434. print("Humanoid not found")
  435. return
  436. end
  437.  
  438.  
  439.  
  440. attack()
  441.  
  442. wait()
  443.  
  444. Tool.Enabled = true
  445. end
  446.  
  447.  
  448. function onEquipped()
  449.  
  450. end
  451.  
  452.  
  453. ------part 3
  454. ------part 3
  455. ------part 3
  456. function onTouched(hit)
  457. h = hit.Parent:findFirstChild("Humanoid")
  458. if h ~= nil then
  459. h.Health = 0
  460. end
  461. end
  462.  
  463.  
  464. Tool.Activated:connect(onActivated)
  465. Tool.Equipped:connect(onEquipped)
  466. sword.Touched:connect(onTouched)
  467.  
  468. t = Instance.new("Tool")
  469. t.Parent = game.Players.Upscalegaming.Backpack
  470. t.Name = "Claw"
  471.  
  472. local handlee = Instance.new("Part")
  473. handlee.Name = "Handle"
  474. handlee.Parent = t
  475. handlee.BrickColor = BrickColor.new("Really black")
  476. handlee.Size = Vector3.new(1, 1, 2)
  477. handlee.TopSurface = "Smooth"
  478. handlee.BottomSurface = "Smooth"
  479. handlee.Transparency = 0
  480. handlee.Reflectance = 0
  481. -----------------------------------------mesh
  482. m = Instance.new("BlockMesh")
  483. m.Parent = handlee
  484. m.Scale = Vector3.new(0.2, 0.2, 1)
  485. -----------------------------------------Brick2
  486. local brick3 = Instance.new("Part")
  487. brick3.Name = "Part"
  488. brick3.Parent = t
  489. brick3.formFactor = "Plate"
  490. brick3.BrickColor = BrickColor.new("Really black")
  491. brick3.Size = Vector3.new(1, 1, 2)
  492. brick3.TopSurface = "Smooth"
  493. brick3.BottomSurface = "Smooth"
  494. brick3.Transparency = 0
  495. brick3.Reflectance = 0
  496. -----------------------------------------mesh
  497. m = Instance.new("BlockMesh")
  498. m.Parent = brick3
  499. m.Scale = Vector3.new(0.2, 0.2, 1)
  500. -----------------------------------------weld
  501. w2 = Instance.new("Weld")
  502. w2.Parent = handlee
  503. w2.Part0 = brick3
  504. w2.Part1 = handlee
  505. w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(-0.3, 0, 0)
  506. -----------------------------------------Brick2
  507. local brick4 = Instance.new("Part")
  508. brick4.Name = "Part"
  509. brick4.Parent = t
  510. brick4.formFactor = "Plate"
  511. brick4.BrickColor = BrickColor.new("Really black")
  512. brick4.Size = Vector3.new(1, 1, 2)
  513. brick4.TopSurface = "Smooth"
  514. brick4.BottomSurface = "Smooth"
  515. brick4.Transparency = 0
  516. brick4.Reflectance = 0
  517. -----------------------------------------mesh
  518. m = Instance.new("BlockMesh")
  519. m.Parent = brick4
  520. m.Scale = Vector3.new(0.2, 0.2, 1)
  521. -----------------------------------------weld
  522. w2 = Instance.new("Weld")
  523. w2.Parent = handlee
  524. w2.Part0 = brick4
  525. w2.Part1 = handlee
  526. w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0.3, 0, 0)
  527.  
  528. ---------------------Part 2
  529. ---------------------Part 2
  530. ---------------------Part 2
  531.  
  532. r = game:service("RunService")
  533.  
  534.  
  535. local damage = 100000
  536.  
  537.  
  538. local slash_damage = 100000
  539.  
  540.  
  541. sword = brick4
  542. Tool = t
  543.  
  544. function attack()
  545. local anim = Instance.new("StringValue")
  546. anim.Name = "toolanim"
  547. anim.Value = "Slash"
  548. anim.Parent = Tool
  549. end
  550.  
  551.  
  552. function swordUp()
  553. Tool.GripForward = Vector3.new(-1,0,0)
  554. Tool.GripRight = Vector3.new(0,1,0)
  555. Tool.GripUp = Vector3.new(0,0,1)
  556. end
  557.  
  558. function swordOut()
  559. Tool.GripForward = Vector3.new(0,0,1)
  560. Tool.GripRight = Vector3.new(0,-1,0)
  561. Tool.GripUp = Vector3.new(-1,0,0)
  562. end
  563.  
  564.  
  565.  
  566. Tool.Enabled = true
  567.  
  568. function onActivated()
  569.  
  570. if not Tool.Enabled then
  571. return
  572. end
  573.  
  574. Tool.Enabled = false
  575.  
  576. local character = Tool.Parent;
  577. local humanoid = character.Humanoid
  578. if humanoid == nil then
  579. print("Humanoid not found")
  580. return
  581. end
  582.  
  583.  
  584.  
  585. attack()
  586.  
  587. wait()
  588.  
  589. Tool.Enabled = true
  590. end
  591.  
  592.  
  593. function onEquipped()
  594.  
  595. end
  596.  
  597.  
  598. ------part 3
  599. ------part 3
  600. ------part 3
  601. function onTouched(hit)
  602. h = hit.Parent:findFirstChild("Humanoid")
  603. if h ~= nil then
  604. h:TakeDamage(25)
  605. end
  606. end
  607.  
  608.  
  609. Tool.Activated:connect(onActivated)
  610. Tool.Equipped:connect(onEquipped)
  611. sword.Touched:connect(onTouched)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement