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kolton

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Jan 5th, 2012
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  1. function Izual() {
  2. Town.doChores();
  3. Pather.useWaypoint(106);
  4.  
  5. if (!Pather.moveToPreset(105, 1, 256)) {
  6. throw new Error("Failed to move to Izual.");
  7. }
  8.  
  9. Attack.kill("izual");
  10. Pickit.pickItems();
  11.  
  12. return true;
  13. }
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