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Feb 23rd, 2024
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  1. CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
  2. ---------------------------------------------------------------------------
  3. If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
  4. #####################################################################################
  5.  
  6. Crashlog Tool: CrashLoggerSSE v1-10-0-0 Sep 5 2023 01:25:07
  7. Game Version: 1.6.640
  8. Script Extender: 1.6.640
  9.  
  10.  
  11. ################################################################################
  12. RAM
  13. ################################################################################
  14. RAM could not be detected...
  15. Skipping...
  16.  
  17.  
  18.  
  19. ################################################################################
  20. Header indicators:
  21. ################################################################################
  22. Memory: 0x7FF74648B60A count: (2)
  23. File: n/a count: (0)
  24. Address: n/a count: (0)
  25. Assembler: n/a count: (0)
  26.  
  27. [0 ] 0x7FF74648B60A SkyrimSE.exe+0DBB60A -//- count: (1)
  28.  
  29.  
  30.  
  31. ################################################################################
  32. Missing Masters
  33. ################################################################################
  34.  
  35. 1. Please check the notification of your Mod Manager!
  36. 2. If you cant find any entries there, try LOOT.
  37. 3. If this yields nothing, you'll have to manualy check every mod of yours if you might have missed a dependency.
  38.  
  39.  
  40. ################################################################################
  41. Solutions
  42. ################################################################################
  43.  
  44. SkyrimSE.exe: count: (12)
  45. This file on its own is not the cause, however, we'll do further parsing...
  46.  
  47. Could not find any known issues related to SkyrimSE.exe.
  48. SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
  49. --------------------------------------------------------------------------------
  50.  
  51. skee64.dll: count: (3)
  52. Some mod might be incompatible with RaceMenu, or your body.
  53. You might want to read:
  54. - https://www.nexusmods.com/skyrimspecialedition/articles/1372
  55. - https://www.nexusmods.com/skyrimspecialedition/mods/44252?tab=description
  56. If there are any further entries below this, it might be a strong indicator for its cause.
  57. Also, please make sure to have this installed:
  58. - Race Compatibility: https://www.nexusmods.com/skyrimspecialedition/mods/2853
  59. --------------------------------------------------------------------------------
  60.  
  61. NiNode: count: (1)
  62. Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods.
  63. If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32
  64. Also make sure that you've chosen the HDT/SMP variant of xpmsse.
  65. If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis.
  66. --------------------------------------------------------------------------------
  67. [RSP+70 ] 0x22ECD5A0180 (NiNode*) count: (1)
  68. [RSP+30 ] 0x1 (size_t) count: (1)
  69. nop count: (1)
  70. [RSP+48 ] 0x22D5321F900 (void*) count: (1)
  71. [RSP+50 ] 0x22ECD596500 (BSDynamicTriShape*) count: (1)
  72.  
  73. --------------------------------------------------------------------------------
  74.  
  75. hdtSMP64.dll: count: (13)
  76. If this appears often, it might indicate a bad config (rare).
  77. However, it might also just indicate that there were NPCs around that were wearing hdt/SMP enabled clothing...
  78. Please increase the log level for hdtsmp64 (if you have not done so yet) and check its content.
  79.  
  80. Make sure to have Faster HDT-SMP that suits your Skyrim Version:
  81. - https://www.nexusmods.com/skyrimspecialedition/mods/57339
  82.  
  83. Also make sure you have these installed:
  84. - SMP NPC fix: https://www.nexusmods.com/skyrimspecialedition/mods/91616
  85.  
  86. You are using FSMP version: 2.02.02
  87. Please ensure that this is compatible with your SKSE version: 1.6.640
  88.  
  89. This one is marked as BETA.
  90. You might want to downgrade to one of the RC: 1.50.7-rc1 or 1.50.9-rc1
  91. Release Candidates (rc) are usualy more stable than a beta.
  92.  
  93. Possible FOMOD settings for installation
  94. You might want to try different AVX options, because eventhough supported, they might cause shutter/'lag' in populated areas...
  95. CPU:
  96. avx: True
  97. avx2: True
  98. avx512: False
  99.  
  100.  
  101. ################################################################################
  102. Success Statistic: (this has been detected/handled, does not mean it's the cause)
  103. ################################################################################
  104. Issues Found: 4
  105. Issues Solved: 4
  106.  
  107. ################################################################################
  108. DEBUG State:
  109. ################################################################################
  110. Culprit list content: (just a list)
  111. SkyrimSE.exe, skee64.dll, NiNode, hdtSMP64.dll,
  112.  
  113. ################################################################################
  114. Random 'Fallback' Checks
  115. ################################################################################
  116.  
  117. How to read these results?
  118. - They are simple keywords that may appear when you have a lot of issues.
  119. - They do NOT have to mean anything.
  120. - Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
  121.  
  122.  
  123. [3 ] 0x7FFC34835D46 hdtSMP64.dll+0005D46 hdt::ActorManager::Armor::~Armor -//- count: (1)
  124. [C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:664] -//- count: (2)
  125. [4 ] 0x7FFC348368E8 hdtSMP64.dll+00068E8 hdt::ActorManager::Skeleton::cleanArmor -//- count: (1)
  126. [C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:717] -//- count: (2)
  127. [5 ] 0x7FFC348346D8 hdtSMP64.dll+00046D8 hdt::ActorManager::setSkeletonsActive -//- count: (1)
  128. [C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:312] -//- count: (2)
  129. [6 ] 0x7FFC34833DF2 hdtSMP64.dll+0003DF2 hdt::ActorManager::onEvent -//- count: (1)
  130. [C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:198] -//- count: (2)
  131. R14 0x7FFC349C39C0 (hdt::ActorManager*) -//- count: (1)
  132. [RSP+28 ] 0x7FFC349C39C0 (hdt::ActorManager*) -//- count: (1)
  133. [RSP+A8 ] 0x7FFC349C39C0 (hdt::ActorManager*) -//- count: (1)
  134. [RSP+B8 ] 0x7FFC34835D46 (void* -> hdtSMP64.dll+0005D46 hdt::ActorManager::Armor::~Armor) -//- count: (1)
  135. [RSP+E8 ] 0x7FFC348368E8 (void* -> hdtSMP64.dll+00068E8 hdt::ActorManager::Skeleton::cleanArmor) -//- count: (1)
  136. [RSP+118] 0x7FFC348346D8 (void* -> hdtSMP64.dll+00046D8 hdt::ActorManager::setSkeletonsActive) -//- count: (1)
  137. [RSP+338] 0x7FFC349C39E0 (hdt::ActorManager*) -//- count: (1)
  138. [RSP+348] 0x7FFC34833DF2 (void* -> hdtSMP64.dll+0003DF2 hdt::ActorManager::onEvent) -//- count: (1)
  139.  
  140.  
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