Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //XBOX360 MINECRAFT
- var.MouseSensitivity = screen.width/256
- Key.Up = (XInput.LeftStickY > .40) // Modifier pour corespondre au Z ...
- Key.Down = (XInput.LeftStickY < -.40)
- Key.Right = (XInput.LeftStickX > .40)
- Key.Left = (XInput.LeftStickX < -.40)
- // If you find that the sticks respond too quickly to your movement,
- // such as moving left or right while pushing forward, increase these values.
- // Reduce the values if control isn't responsive enough.
- if (XInput.RightStickY > .40) mouse.RightButton + mouse.DirectInputY -= var.MouseSensitivity^(XInput.RightStickY) //cursor up //invert+=
- if (XInput.RightStickY < -.40) mouse.RightButton + mouse.DirectInputY += -var.MouseSensitivity^1*(XInput.RightStickY) //cursor down //invert-=
- if (XInput.RightStickX > .40) mouse.RightButton + mouse.DirectInputX += var.MouseSensitivity^(XInput.RightStickX) //cursor right
- if (XInput.RightStickX < -.40) mouse.RightButton + mouse.DirectInputX -= -var.MouseSensitivity^1*(XInput.RightStickX) //cursor left
- Key.Spacebar = XInput.A // Jump
- Mouse.LeftButton = XInput.RightTrigger // Attaquer
- Mouse.RightButton = XInput.LeftTrigger // utiliser objet
- Key.LeftShift = XInput.RightShoulder // s accroupir
- Key.W = XInput.LeftShoulder // lacher
- Key.E = XInput.Start // inventaire
- Key.T = XInput.Right // discution
- Key.Tab = XInput.Left // liste des utilisateurs
- Mouse.MiddleButton = XInput.X // choisir les blocs
- Key.LeftControl = XInput.Up // zoom
- Key.Slash = XInput.Down // slash
- Key.G = XInput.Y // in game armor
- Key.Escape = XInput.Back // echape
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement